SurfaceFlinger: Remove dead "topLevelOnly" code.
This code was obsoleted by the rework of Layer::Handle
Test: Builds
Change-Id: I4ab04ec7e28e1eed3585cc33886333b8860919cf
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index f5218b1..f98dddf 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -592,8 +592,8 @@
void onHandleDestroyed(const sp<Layer>& layer);
// remove a layer from SurfaceFlinger immediately
- status_t removeLayer(const sp<Layer>& layer, bool topLevelOnly = false);
- status_t removeLayerLocked(const Mutex&, const sp<Layer>& layer, bool topLevelOnly = false);
+ status_t removeLayer(const sp<Layer>& layer);
+ status_t removeLayerLocked(const Mutex&, const sp<Layer>& layer);
// add a layer to SurfaceFlinger
status_t addClientLayer(const sp<Client>& client,