Merge "Add remaining hyp events"
diff --git a/PREUPLOAD.cfg b/PREUPLOAD.cfg
index c71c4a0..39eb4ab 100644
--- a/PREUPLOAD.cfg
+++ b/PREUPLOAD.cfg
@@ -14,6 +14,7 @@
include/powermanager/
libs/binder/fuzzer/
libs/binder/
+ libs/binderdebug/
libs/binderthreadstate/
libs/graphicsenv/
libs/gui/
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 47a513b..8c77255 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -1252,8 +1252,9 @@
dumpsys.writeDumpHeader(STDOUT_FILENO, service, priority);
dumpsys.writeDumpFooter(STDOUT_FILENO, service, std::chrono::milliseconds(1));
} else {
- status_t status = dumpsys.startDumpThread(Dumpsys::TYPE_DUMP, service, args);
- if (status == OK) {
+ status_t status = dumpsys.startDumpThread(Dumpsys::TYPE_DUMP | Dumpsys::TYPE_PID,
+ service, args);
+ if (status == OK) {
dumpsys.writeDumpHeader(STDOUT_FILENO, service, priority);
std::chrono::duration<double> elapsed_seconds;
if (priority == IServiceManager::DUMP_FLAG_PRIORITY_HIGH &&
@@ -1895,6 +1896,9 @@
}
ds.AddDir(PREREBOOT_DATA_DIR, false);
add_mountinfo();
+ for (const char* path : {"/proc/cpuinfo", "/proc/meminfo"}) {
+ ds.AddZipEntry(ZIP_ROOT_DIR + path, path);
+ }
DumpIpTablesAsRoot();
DumpDynamicPartitionInfo();
ds.AddDir(OTA_METADATA_DIR, true);
diff --git a/include/input/Input.h b/include/input/Input.h
index 7ea2970..1eda981 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -818,6 +818,8 @@
const PointerCoords&);
static PointerCoords calculateTransformedCoords(uint32_t source, const ui::Transform&,
const PointerCoords&);
+ // The rounding precision for transformed motion events.
+ static constexpr float ROUNDING_PRECISION = 0.001f;
protected:
int32_t mAction;
diff --git a/libs/binder/RecordedTransaction.cpp b/libs/binder/RecordedTransaction.cpp
index 51b97165..ef58ed3 100644
--- a/libs/binder/RecordedTransaction.cpp
+++ b/libs/binder/RecordedTransaction.cpp
@@ -127,8 +127,7 @@
t.mData.mInterfaceName = std::string(String8(interfaceName).string());
if (interfaceName.size() != t.mData.mInterfaceName.size()) {
LOG(ERROR) << "Interface Name is not valid. Contains characters that aren't single byte "
- "utf-8: "
- << interfaceName;
+ "utf-8.";
return std::nullopt;
}
diff --git a/libs/binder/RpcState.cpp b/libs/binder/RpcState.cpp
index 38bd081..ed3ce24 100644
--- a/libs/binder/RpcState.cpp
+++ b/libs/binder/RpcState.cpp
@@ -262,8 +262,10 @@
}
void RpcState::clear() {
- RpcMutexUniqueLock _l(mNodeMutex);
+ return clear(RpcMutexUniqueLock(mNodeMutex));
+}
+void RpcState::clear(RpcMutexUniqueLock nodeLock) {
if (mTerminated) {
LOG_ALWAYS_FATAL_IF(!mNodeForAddress.empty(),
"New state should be impossible after terminating!");
@@ -292,7 +294,7 @@
auto temp = std::move(mNodeForAddress);
mNodeForAddress.clear(); // RpcState isn't reusable, but for future/explicit
- _l.unlock();
+ nodeLock.unlock();
temp.clear(); // explicit
}
@@ -704,7 +706,7 @@
};
{
- RpcMutexLockGuard _l(mNodeMutex);
+ RpcMutexUniqueLock _l(mNodeMutex);
if (mTerminated) return DEAD_OBJECT; // avoid fatal only, otherwise races
auto it = mNodeForAddress.find(addr);
LOG_ALWAYS_FATAL_IF(it == mNodeForAddress.end(),
@@ -720,8 +722,9 @@
body.amount = it->second.timesRecd - target;
it->second.timesRecd = target;
- LOG_ALWAYS_FATAL_IF(nullptr != tryEraseNode(it),
+ LOG_ALWAYS_FATAL_IF(nullptr != tryEraseNode(session, std::move(_l), it),
"Bad state. RpcState shouldn't own received binder");
+ // LOCK ALREADY RELEASED
}
RpcWireHeader cmd = {
@@ -1164,8 +1167,8 @@
it->second.timesSent);
it->second.timesSent -= body.amount;
- sp<IBinder> tempHold = tryEraseNode(it);
- _l.unlock();
+ sp<IBinder> tempHold = tryEraseNode(session, std::move(_l), it);
+ // LOCK ALREADY RELEASED
tempHold = nullptr; // destructor may make binder calls on this session
return OK;
@@ -1229,7 +1232,10 @@
return OK;
}
-sp<IBinder> RpcState::tryEraseNode(std::map<uint64_t, BinderNode>::iterator& it) {
+sp<IBinder> RpcState::tryEraseNode(const sp<RpcSession>& session, RpcMutexUniqueLock nodeLock,
+ std::map<uint64_t, BinderNode>::iterator& it) {
+ bool shouldShutdown = false;
+
sp<IBinder> ref;
if (it->second.timesSent == 0) {
@@ -1239,9 +1245,27 @@
LOG_ALWAYS_FATAL_IF(!it->second.asyncTodo.empty(),
"Can't delete binder w/ pending async transactions");
mNodeForAddress.erase(it);
+
+ if (mNodeForAddress.size() == 0) {
+ shouldShutdown = true;
+ }
}
}
+ // If we shutdown, prevent RpcState from being re-used. This prevents another
+ // thread from getting the root object again.
+ if (shouldShutdown) {
+ clear(std::move(nodeLock));
+ } else {
+ nodeLock.unlock(); // explicit
+ }
+ // LOCK IS RELEASED
+
+ if (shouldShutdown) {
+ ALOGI("RpcState has no binders left, so triggering shutdown...");
+ (void)session->shutdownAndWait(false);
+ }
+
return ref;
}
diff --git a/libs/binder/RpcState.h b/libs/binder/RpcState.h
index ac86585..0e23ea7 100644
--- a/libs/binder/RpcState.h
+++ b/libs/binder/RpcState.h
@@ -168,6 +168,7 @@
void clear();
private:
+ void clear(RpcMutexUniqueLock nodeLock);
void dumpLocked();
// Alternative to std::vector<uint8_t> that doesn't abort on allocation failure and caps
@@ -268,11 +269,20 @@
std::string toString() const;
};
- // checks if there is any reference left to a node and erases it. If erase
- // happens, and there is a strong reference to the binder kept by
- // binderNode, this returns that strong reference, so that it can be
- // dropped after any locks are removed.
- sp<IBinder> tryEraseNode(std::map<uint64_t, BinderNode>::iterator& it);
+ // Checks if there is any reference left to a node and erases it. If this
+ // is the last node, shuts down the session.
+ //
+ // Node lock is passed here for convenience, so that we can release it
+ // and terminate the session, but we could leave it up to the caller
+ // by returning a continuation if we needed to erase multiple specific
+ // nodes. It may be tempting to allow the client to keep on holding the
+ // lock and instead just return whether or not we should shutdown, but
+ // this introduces the posssibility that another thread calls
+ // getRootBinder and thinks it is valid, rather than immediately getting
+ // an error.
+ sp<IBinder> tryEraseNode(const sp<RpcSession>& session, RpcMutexUniqueLock nodeLock,
+ std::map<uint64_t, BinderNode>::iterator& it);
+
// true - success
// false - session shutdown, halt
[[nodiscard]] bool nodeProgressAsyncNumber(BinderNode* node);
diff --git a/libs/binder/TEST_MAPPING b/libs/binder/TEST_MAPPING
index 1488400..07b38d7 100644
--- a/libs/binder/TEST_MAPPING
+++ b/libs/binder/TEST_MAPPING
@@ -119,5 +119,10 @@
{
"name": "memunreachable_binder_test"
}
+ ],
+ "imports": [
+ {
+ "path": "packages/modules/Virtualization"
+ }
]
}
diff --git a/libs/binder/include/binder/RpcSession.h b/libs/binder/include/binder/RpcSession.h
index 0750ccf..a323feb 100644
--- a/libs/binder/include/binder/RpcSession.h
+++ b/libs/binder/include/binder/RpcSession.h
@@ -51,6 +51,9 @@
* This represents a session (group of connections) between a client
* and a server. Multiple connections are needed for multiple parallel "binder"
* calls which may also have nested calls.
+ *
+ * Once a binder exists in the session, if all references to all binders are dropped,
+ * the session shuts down.
*/
class RpcSession final : public virtual RefBase {
public:
diff --git a/libs/binder/rust/src/binder.rs b/libs/binder/rust/src/binder.rs
index 976f54d..d0e35de 100644
--- a/libs/binder/rust/src/binder.rs
+++ b/libs/binder/rust/src/binder.rs
@@ -100,22 +100,17 @@
/// An interface can promise to be a stable vendor interface ([`Vintf`]), or
/// makes no stability guarantees ([`Local`]). [`Local`] is
/// currently the default stability.
-#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord)]
+#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Default)]
pub enum Stability {
/// Default stability, visible to other modules in the same compilation
/// context (e.g. modules on system.img)
+ #[default]
Local,
/// A Vendor Interface Object, which promises to be stable
Vintf,
}
-impl Default for Stability {
- fn default() -> Self {
- Stability::Local
- }
-}
-
impl From<Stability> for i32 {
fn from(stability: Stability) -> i32 {
use Stability::*;
diff --git a/libs/binder/tests/IBinderRpcTest.aidl b/libs/binder/tests/IBinderRpcTest.aidl
index a3ed571..1164767 100644
--- a/libs/binder/tests/IBinderRpcTest.aidl
+++ b/libs/binder/tests/IBinderRpcTest.aidl
@@ -80,4 +80,8 @@
// get queued.
oneway void blockingSendFdOneway(in ParcelFileDescriptor fd);
ParcelFileDescriptor blockingRecvFd();
+
+ // Same as blockingSendFdOneway, but with integers.
+ oneway void blockingSendIntOneway(int n);
+ int blockingRecvInt();
}
diff --git a/libs/binder/tests/binderRpcBenchmark.cpp b/libs/binder/tests/binderRpcBenchmark.cpp
index 52ba9b0..5939273 100644
--- a/libs/binder/tests/binderRpcBenchmark.cpp
+++ b/libs/binder/tests/binderRpcBenchmark.cpp
@@ -102,9 +102,11 @@
}
static sp<RpcSession> gSession = RpcSession::make();
+static sp<IBinder> gRpcBinder;
// Certificate validation happens during handshake and does not affect the result of benchmarks.
// Skip certificate validation to simplify the setup process.
static sp<RpcSession> gSessionTls = RpcSession::make(makeFactoryTls());
+static sp<IBinder> gRpcTlsBinder;
#ifdef __BIONIC__
static const String16 kKernelBinderInstance = String16(u"binderRpcBenchmark-control");
static sp<IBinder> gKernelBinder;
@@ -118,9 +120,9 @@
return gKernelBinder;
#endif
case RPC:
- return gSession->getRootObject();
+ return gRpcBinder;
case RPC_TLS:
- return gSessionTls->getRootObject();
+ return gRpcTlsBinder;
default:
LOG(FATAL) << "Unknown transport value: " << transport;
return nullptr;
@@ -254,11 +256,13 @@
(void)unlink(addr.c_str());
forkRpcServer(addr.c_str(), RpcServer::make(RpcTransportCtxFactoryRaw::make()));
setupClient(gSession, addr.c_str());
+ gRpcBinder = gSession->getRootObject();
std::string tlsAddr = tmp + "/binderRpcTlsBenchmark";
(void)unlink(tlsAddr.c_str());
forkRpcServer(tlsAddr.c_str(), RpcServer::make(makeFactoryTls()));
setupClient(gSessionTls, tlsAddr.c_str());
+ gRpcTlsBinder = gSessionTls->getRootObject();
::benchmark::RunSpecifiedBenchmarks();
return 0;
diff --git a/libs/binder/tests/binderRpcTest.cpp b/libs/binder/tests/binderRpcTest.cpp
index 5952c41..efc314b 100644
--- a/libs/binder/tests/binderRpcTest.cpp
+++ b/libs/binder/tests/binderRpcTest.cpp
@@ -163,7 +163,8 @@
session.root = nullptr;
}
- for (auto& info : sessions) {
+ for (size_t sessionNum = 0; sessionNum < sessions.size(); sessionNum++) {
+ auto& info = sessions.at(sessionNum);
sp<RpcSession>& session = info.session;
EXPECT_NE(nullptr, session);
@@ -179,6 +180,7 @@
for (size_t i = 0; i < 3; i++) {
sp<RpcSession> strongSession = weakSession.promote();
EXPECT_EQ(nullptr, strongSession)
+ << "For session " << sessionNum << ". "
<< (debugBacktrace(host.getPid()), debugBacktrace(getpid()),
"Leaked sess: ")
<< strongSession->getStrongCount() << " checked time " << i;
@@ -254,6 +256,10 @@
const BinderRpcOptions& options) {
CHECK_GE(options.numSessions, 1) << "Must have at least one session to a server";
+ if (options.numIncomingConnectionsBySession.size() != 0) {
+ CHECK_EQ(options.numIncomingConnectionsBySession.size(), options.numSessions);
+ }
+
SocketType socketType = std::get<0>(GetParam());
RpcSecurity rpcSecurity = std::get<1>(GetParam());
uint32_t clientVersion = std::get<2>(GetParam());
@@ -351,9 +357,15 @@
status_t status;
- for (const auto& session : sessions) {
+ for (size_t i = 0; i < sessions.size(); i++) {
+ const auto& session = sessions.at(i);
+
+ size_t numIncoming = options.numIncomingConnectionsBySession.size() > 0
+ ? options.numIncomingConnectionsBySession.at(i)
+ : 0;
+
CHECK(session->setProtocolVersion(clientVersion));
- session->setMaxIncomingThreads(options.numIncomingConnections);
+ session->setMaxIncomingThreads(numIncoming);
session->setMaxOutgoingConnections(options.numOutgoingConnections);
session->setFileDescriptorTransportMode(options.clientFileDescriptorTransportMode);
@@ -587,30 +599,22 @@
GTEST_SKIP() << "This test requires multiple threads";
}
- constexpr size_t kNumSleeps = 10;
+ constexpr size_t kNumQueued = 10;
constexpr size_t kNumExtraServerThreads = 4;
- constexpr size_t kSleepMs = 50;
// make sure calls to the same object happen on the same thread
auto proc = createRpcTestSocketServerProcess({.numThreads = 1 + kNumExtraServerThreads});
- EXPECT_OK(proc.rootIface->lock());
-
- size_t epochMsBefore = epochMillis();
-
- // all these *Async commands should be queued on the server sequentially,
+ // all these *Oneway commands should be queued on the server sequentially,
// even though there are multiple threads.
- for (size_t i = 0; i + 1 < kNumSleeps; i++) {
- proc.rootIface->sleepMsAsync(kSleepMs);
+ for (size_t i = 0; i + 1 < kNumQueued; i++) {
+ proc.rootIface->blockingSendIntOneway(i);
}
- EXPECT_OK(proc.rootIface->unlockInMsAsync(kSleepMs));
-
- // this can only return once the final async call has unlocked
- EXPECT_OK(proc.rootIface->lockUnlock());
-
- size_t epochMsAfter = epochMillis();
-
- EXPECT_GE(epochMsAfter, epochMsBefore + kSleepMs * kNumSleeps);
+ for (size_t i = 0; i + 1 < kNumQueued; i++) {
+ int n;
+ proc.rootIface->blockingRecvInt(&n);
+ EXPECT_EQ(n, i);
+ }
saturateThreadPool(1 + kNumExtraServerThreads, proc.rootIface);
}
@@ -659,6 +663,32 @@
proc.proc->sessions.erase(proc.proc->sessions.begin() + 1);
}
+TEST_P(BinderRpc, SessionWithIncomingThreadpoolDoesntLeak) {
+ if (clientOrServerSingleThreaded()) {
+ GTEST_SKIP() << "This test requires multiple threads";
+ }
+
+ // session 0 - will check for leaks in destrutor of proc
+ // session 1 - we want to make sure it gets deleted when we drop all references to it
+ auto proc = createRpcTestSocketServerProcess(
+ {.numThreads = 1, .numIncomingConnectionsBySession = {0, 1}, .numSessions = 2});
+
+ wp<RpcSession> session = proc.proc->sessions.at(1).session;
+
+ // remove all references to the second session
+ proc.proc->sessions.at(1).root = nullptr;
+ proc.proc->sessions.erase(proc.proc->sessions.begin() + 1);
+
+ // TODO(b/271830568) more efficient way to wait for other incoming threadpool
+ // to drain commands.
+ for (size_t i = 0; i < 100; i++) {
+ usleep(10 * 1000);
+ if (session.promote() == nullptr) break;
+ }
+
+ EXPECT_EQ(nullptr, session.promote());
+}
+
TEST_P(BinderRpc, SingleDeathRecipient) {
if (clientOrServerSingleThreaded()) {
GTEST_SKIP() << "This test requires multiple threads";
@@ -676,7 +706,7 @@
// Death recipient needs to have an incoming connection to be called
auto proc = createRpcTestSocketServerProcess(
- {.numThreads = 1, .numSessions = 1, .numIncomingConnections = 1});
+ {.numThreads = 1, .numSessions = 1, .numIncomingConnectionsBySession = {1}});
auto dr = sp<MyDeathRec>::make();
ASSERT_EQ(OK, proc.rootBinder->linkToDeath(dr, (void*)1, 0));
@@ -689,6 +719,10 @@
ASSERT_TRUE(dr->mCv.wait_for(lock, 100ms, [&]() { return dr->dead; }));
// need to wait for the session to shutdown so we don't "Leak session"
+ // can't do this before checking the death recipient by calling
+ // forceShutdown earlier, because shutdownAndWait will also trigger
+ // a death recipient, but if we had a way to wait for the service
+ // to gracefully shutdown, we could use that here.
EXPECT_TRUE(proc.proc->sessions.at(0).session->shutdownAndWait(true));
proc.expectAlreadyShutdown = true;
}
@@ -710,7 +744,7 @@
// Death recipient needs to have an incoming connection to be called
auto proc = createRpcTestSocketServerProcess(
- {.numThreads = 1, .numSessions = 1, .numIncomingConnections = 1});
+ {.numThreads = 1, .numSessions = 1, .numIncomingConnectionsBySession = {1}});
auto dr = sp<MyDeathRec>::make();
EXPECT_EQ(OK, proc.rootBinder->linkToDeath(dr, (void*)1, 0));
@@ -743,8 +777,7 @@
void binderDied(const wp<IBinder>& /* who */) override {}
};
- auto proc = createRpcTestSocketServerProcess(
- {.numThreads = 1, .numSessions = 1, .numIncomingConnections = 0});
+ auto proc = createRpcTestSocketServerProcess({.numThreads = 1, .numSessions = 1});
auto dr = sp<MyDeathRec>::make();
EXPECT_EQ(INVALID_OPERATION, proc.rootBinder->linkToDeath(dr, (void*)1, 0));
@@ -763,19 +796,13 @@
// Death recipient needs to have an incoming connection to be called
auto proc = createRpcTestSocketServerProcess(
- {.numThreads = 1, .numSessions = 1, .numIncomingConnections = 1});
+ {.numThreads = 1, .numSessions = 1, .numIncomingConnectionsBySession = {1}});
auto dr = sp<MyDeathRec>::make();
ASSERT_EQ(OK, proc.rootBinder->linkToDeath(dr, (void*)1, 0));
ASSERT_EQ(OK, proc.rootBinder->unlinkToDeath(dr, (void*)1, 0, nullptr));
- if (auto status = proc.rootIface->scheduleShutdown(); !status.isOk()) {
- EXPECT_EQ(DEAD_OBJECT, status.transactionError()) << status;
- }
-
- // need to wait for the session to shutdown so we don't "Leak session"
- EXPECT_TRUE(proc.proc->sessions.at(0).session->shutdownAndWait(true));
- proc.expectAlreadyShutdown = true;
+ proc.forceShutdown();
}
TEST_P(BinderRpc, Die) {
diff --git a/libs/binder/tests/binderRpcTestCommon.h b/libs/binder/tests/binderRpcTestCommon.h
index a467ee3..a9f0df3 100644
--- a/libs/binder/tests/binderRpcTestCommon.h
+++ b/libs/binder/tests/binderRpcTestCommon.h
@@ -126,7 +126,11 @@
struct BinderRpcOptions {
size_t numThreads = 1;
size_t numSessions = 1;
- size_t numIncomingConnections = 0;
+ // right now, this can be empty, or length numSessions, where each value
+ // represents the info for the corresponding session, but we should
+ // probably switch this to be a list of sessions options so that other
+ // options can all be specified per session
+ std::vector<size_t> numIncomingConnectionsBySession = {};
size_t numOutgoingConnections = SIZE_MAX;
RpcSession::FileDescriptorTransportMode clientFileDescriptorTransportMode =
RpcSession::FileDescriptorTransportMode::NONE;
@@ -445,6 +449,12 @@
Status blockingRecvFd(android::os::ParcelFileDescriptor* /*fd*/) override {
return Status::fromStatusT(UNKNOWN_TRANSACTION);
}
+
+ Status blockingSendIntOneway(int /*n*/) override {
+ return Status::fromStatusT(UNKNOWN_TRANSACTION);
+ }
+
+ Status blockingRecvInt(int* /*n*/) override { return Status::fromStatusT(UNKNOWN_TRANSACTION); }
};
} // namespace android
diff --git a/libs/binder/tests/binderRpcTestFixture.h b/libs/binder/tests/binderRpcTestFixture.h
index c99d68a..20fb6bf 100644
--- a/libs/binder/tests/binderRpcTestFixture.h
+++ b/libs/binder/tests/binderRpcTestFixture.h
@@ -64,6 +64,21 @@
// whether session should be invalidated by end of run
bool expectAlreadyShutdown = false;
+ // TODO(b/271830568): fix this in binderRpcTest, we always use the first session to cause the
+ // remote process to shutdown. Normally, when we shutdown, the default in the destructor is to
+ // check that there are no leaks and shutdown. However, when there are incoming threadpools,
+ // there will be a few extra binder threads there, so we can't shutdown the server. We should
+ // consider an alternative way of doing the test so that we don't need this, some ideas, such as
+ // program in understanding of incoming threadpool into the destructor so that (e.g.
+ // intelligently wait for sessions to shutdown now that they will do this)
+ void forceShutdown() {
+ if (auto status = rootIface->scheduleShutdown(); !status.isOk()) {
+ EXPECT_EQ(DEAD_OBJECT, status.transactionError()) << status;
+ }
+ EXPECT_TRUE(proc->sessions.at(0).session->shutdownAndWait(true));
+ expectAlreadyShutdown = true;
+ }
+
BinderRpcTestProcessSession(BinderRpcTestProcessSession&&) = default;
~BinderRpcTestProcessSession() {
if (!expectAlreadyShutdown) {
diff --git a/libs/binder/tests/binderRpcTestService.cpp b/libs/binder/tests/binderRpcTestService.cpp
index a27bd2f..ca5a117 100644
--- a/libs/binder/tests/binderRpcTestService.cpp
+++ b/libs/binder/tests/binderRpcTestService.cpp
@@ -83,6 +83,18 @@
fd->reset(mFdChannel.read());
return Status::ok();
}
+
+ HandoffChannel<int> mIntChannel;
+
+ Status blockingSendIntOneway(int n) override {
+ mIntChannel.write(n);
+ return Status::ok();
+ }
+
+ Status blockingRecvInt(int* n) override {
+ *n = mIntChannel.read();
+ return Status::ok();
+ }
};
int main(int argc, char* argv[]) {
diff --git a/libs/binder/tests/binderRpcTestTrusty.cpp b/libs/binder/tests/binderRpcTestTrusty.cpp
index 63b56a3..85794bd 100644
--- a/libs/binder/tests/binderRpcTestTrusty.cpp
+++ b/libs/binder/tests/binderRpcTestTrusty.cpp
@@ -60,9 +60,9 @@
// threads.
std::unique_ptr<ProcessSession> BinderRpc::createRpcTestSocketServerProcessEtc(
const BinderRpcOptions& options) {
- LOG_ALWAYS_FATAL_IF(options.numIncomingConnections != 0,
+ LOG_ALWAYS_FATAL_IF(options.numIncomingConnectionsBySession.size() != 0,
"Non-zero incoming connections %zu on Trusty",
- options.numIncomingConnections);
+ options.numIncomingConnectionsBySession.size());
uint32_t clientVersion = std::get<2>(GetParam());
uint32_t serverVersion = std::get<3>(GetParam());
diff --git a/libs/binder/tests/binderRpcUniversalTests.cpp b/libs/binder/tests/binderRpcUniversalTests.cpp
index 11a22b0..1f46010 100644
--- a/libs/binder/tests/binderRpcUniversalTests.cpp
+++ b/libs/binder/tests/binderRpcUniversalTests.cpp
@@ -463,7 +463,7 @@
auto proc = createRpcTestSocketServerProcess(
{.numThreads = 1,
.numSessions = 1,
- .numIncomingConnections = numIncomingConnections});
+ .numIncomingConnectionsBySession = {numIncomingConnections}});
auto cb = sp<MyBinderRpcCallback>::make();
if (callIsOneway) {
@@ -491,16 +491,7 @@
<< "callIsOneway: " << callIsOneway
<< " callbackIsOneway: " << callbackIsOneway << " delayed: " << delayed;
- // since we are severing the connection, we need to go ahead and
- // tell the server to shutdown and exit so that waitpid won't hang
- if (auto status = proc.rootIface->scheduleShutdown(); !status.isOk()) {
- EXPECT_EQ(DEAD_OBJECT, status.transactionError()) << status;
- }
-
- // since this session has an incoming connection w/ a threadpool, we
- // need to manually shut it down
- EXPECT_TRUE(proc.proc->sessions.at(0).session->shutdownAndWait(true));
- proc.expectAlreadyShutdown = true;
+ proc.forceShutdown();
}
}
}
diff --git a/libs/binderdebug/Android.bp b/libs/binderdebug/Android.bp
index 3eeaf3e..1454727 100644
--- a/libs/binderdebug/Android.bp
+++ b/libs/binderdebug/Android.bp
@@ -21,6 +21,17 @@
default_applicable_licenses: ["frameworks_native_license"],
}
+cc_benchmark {
+ name: "binder_thread_stats",
+ shared_libs: [
+ "libutils",
+ "libbinder",
+ "libbase",
+ ],
+ static_libs: ["libbinderdebug"],
+ srcs: ["stats.cpp"],
+}
+
cc_library {
name: "libbinderdebug",
vendor_available: true,
diff --git a/libs/binderdebug/stats.cpp b/libs/binderdebug/stats.cpp
new file mode 100644
index 0000000..9c26afa
--- /dev/null
+++ b/libs/binderdebug/stats.cpp
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android-base/logging.h>
+#include <binder/BpBinder.h>
+#include <binder/IServiceManager.h>
+#include <binderdebug/BinderDebug.h>
+#include <utils/Errors.h>
+
+#include <inttypes.h>
+
+namespace android {
+
+extern "C" int main() {
+ // ignore args - we only print csv
+
+ // we should use a csv library here for escaping, because
+ // the name is coming from another process
+ printf("name,binder_threads_in_use,binder_threads_started,client_count\n");
+
+ for (const String16& name : defaultServiceManager()->listServices()) {
+ sp<IBinder> binder = defaultServiceManager()->checkService(name);
+ if (binder == nullptr) {
+ fprintf(stderr, "%s is null", String8(name).c_str());
+ continue;
+ }
+
+ BpBinder* remote = binder->remoteBinder();
+ const auto handle = remote->getDebugBinderHandle();
+ CHECK(handle != std::nullopt);
+
+ pid_t pid;
+ CHECK_EQ(OK, binder->getDebugPid(&pid));
+
+ BinderPidInfo info;
+ CHECK_EQ(OK, getBinderPidInfo(BinderDebugContext::BINDER, pid, &info));
+
+ std::vector<pid_t> clientPids;
+ CHECK_EQ(OK,
+ getBinderClientPids(BinderDebugContext::BINDER, getpid(), pid, *handle,
+ &clientPids));
+
+ printf("%s,%" PRIu32 ",%" PRIu32 ",%zu\n", String8(name).c_str(), info.threadUsage,
+ info.threadCount, clientPids.size());
+ }
+ return 0;
+}
+
+} // namespace android
diff --git a/libs/ftl/Android.bp b/libs/ftl/Android.bp
index c010a2e..09422d3 100644
--- a/libs/ftl/Android.bp
+++ b/libs/ftl/Android.bp
@@ -10,9 +10,6 @@
cc_test {
name: "ftl_test",
test_suites: ["device-tests"],
- sanitize: {
- address: true,
- },
srcs: [
"cast_test.cpp",
"concat_test.cpp",
diff --git a/libs/ftl/TEST_MAPPING b/libs/ftl/TEST_MAPPING
new file mode 100644
index 0000000..ec0c671
--- /dev/null
+++ b/libs/ftl/TEST_MAPPING
@@ -0,0 +1,12 @@
+{
+ "presubmit": [
+ {
+ "name": "ftl_test"
+ }
+ ],
+ "hwasan-presubmit": [
+ {
+ "name": "ftl_test"
+ }
+ ]
+}
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 1242ac8..0e3fd4f 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -132,6 +132,11 @@
}
}
+void BLASTBufferItemConsumer::resizeFrameEventHistory(size_t newSize) {
+ Mutex::Autolock lock(mMutex);
+ mFrameEventHistory.resize(newSize);
+}
+
BLASTBufferQueue::BLASTBufferQueue(const std::string& name, bool updateDestinationFrame)
: mSurfaceControl(nullptr),
mSize(1, 1),
@@ -1031,8 +1036,9 @@
// can be non-blocking when the producer is in the client process.
class BBQBufferQueueProducer : public BufferQueueProducer {
public:
- BBQBufferQueueProducer(const sp<BufferQueueCore>& core)
- : BufferQueueProducer(core, false /* consumerIsSurfaceFlinger*/) {}
+ BBQBufferQueueProducer(const sp<BufferQueueCore>& core, wp<BLASTBufferQueue> bbq)
+ : BufferQueueProducer(core, false /* consumerIsSurfaceFlinger*/),
+ mBLASTBufferQueue(std::move(bbq)) {}
status_t connect(const sp<IProducerListener>& listener, int api, bool producerControlledByApp,
QueueBufferOutput* output) override {
@@ -1044,6 +1050,26 @@
producerControlledByApp, output);
}
+ // We want to resize the frame history when changing the size of the buffer queue
+ status_t setMaxDequeuedBufferCount(int maxDequeuedBufferCount) override {
+ int maxBufferCount;
+ status_t status = BufferQueueProducer::setMaxDequeuedBufferCount(maxDequeuedBufferCount,
+ &maxBufferCount);
+ // if we can't determine the max buffer count, then just skip growing the history size
+ if (status == OK) {
+ size_t newFrameHistorySize = maxBufferCount + 2; // +2 because triple buffer rendering
+ // optimize away resizing the frame history unless it will grow
+ if (newFrameHistorySize > FrameEventHistory::INITIAL_MAX_FRAME_HISTORY) {
+ sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+ if (bbq != nullptr) {
+ ALOGV("increasing frame history size to %zu", newFrameHistorySize);
+ bbq->resizeFrameEventHistory(newFrameHistorySize);
+ }
+ }
+ }
+ return status;
+ }
+
int query(int what, int* value) override {
if (what == NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER) {
*value = 1;
@@ -1051,6 +1077,9 @@
}
return BufferQueueProducer::query(what, value);
}
+
+private:
+ const wp<BLASTBufferQueue> mBLASTBufferQueue;
};
// Similar to BufferQueue::createBufferQueue but creates an adapter specific bufferqueue producer.
@@ -1065,7 +1094,7 @@
sp<BufferQueueCore> core(new BufferQueueCore());
LOG_ALWAYS_FATAL_IF(core == nullptr, "BLASTBufferQueue: failed to create BufferQueueCore");
- sp<IGraphicBufferProducer> producer(new BBQBufferQueueProducer(core));
+ sp<IGraphicBufferProducer> producer(new BBQBufferQueueProducer(core, this));
LOG_ALWAYS_FATAL_IF(producer == nullptr,
"BLASTBufferQueue: failed to create BBQBufferQueueProducer");
@@ -1078,6 +1107,16 @@
*outConsumer = consumer;
}
+void BLASTBufferQueue::resizeFrameEventHistory(size_t newSize) {
+ // This can be null during creation of the buffer queue, but resizing won't do anything at that
+ // point in time, so just ignore. This can go away once the class relationships and lifetimes of
+ // objects are cleaned up with a major refactor of BufferQueue as a whole.
+ if (mBufferItemConsumer != nullptr) {
+ std::unique_lock _lock{mMutex};
+ mBufferItemConsumer->resizeFrameEventHistory(newSize);
+ }
+}
+
PixelFormat BLASTBufferQueue::convertBufferFormat(PixelFormat& format) {
PixelFormat convertedFormat = format;
switch (format) {
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 5fe5e71..9eb1a9f 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -119,6 +119,12 @@
status_t BufferQueueProducer::setMaxDequeuedBufferCount(
int maxDequeuedBuffers) {
+ int maxBufferCount;
+ return setMaxDequeuedBufferCount(maxDequeuedBuffers, &maxBufferCount);
+}
+
+status_t BufferQueueProducer::setMaxDequeuedBufferCount(int maxDequeuedBuffers,
+ int* maxBufferCount) {
ATRACE_CALL();
BQ_LOGV("setMaxDequeuedBufferCount: maxDequeuedBuffers = %d",
maxDequeuedBuffers);
@@ -134,6 +140,8 @@
return NO_INIT;
}
+ *maxBufferCount = mCore->getMaxBufferCountLocked();
+
if (maxDequeuedBuffers == mCore->mMaxDequeuedBufferCount) {
return NO_ERROR;
}
@@ -183,6 +191,7 @@
return BAD_VALUE;
}
mCore->mMaxDequeuedBufferCount = maxDequeuedBuffers;
+ *maxBufferCount = mCore->getMaxBufferCountLocked();
VALIDATE_CONSISTENCY();
if (delta < 0) {
listener = mCore->mConsumerListener;
diff --git a/libs/gui/FrameTimestamps.cpp b/libs/gui/FrameTimestamps.cpp
index e2ea3f9..f3eb4e8 100644
--- a/libs/gui/FrameTimestamps.cpp
+++ b/libs/gui/FrameTimestamps.cpp
@@ -168,10 +168,11 @@
} // namespace
-const size_t FrameEventHistory::MAX_FRAME_HISTORY =
+const size_t FrameEventHistory::INITIAL_MAX_FRAME_HISTORY =
sysprop::LibGuiProperties::frame_event_history_size().value_or(8);
-FrameEventHistory::FrameEventHistory() : mFrames(std::vector<FrameEvents>(MAX_FRAME_HISTORY)) {}
+FrameEventHistory::FrameEventHistory()
+ : mFrames(std::vector<FrameEvents>(INITIAL_MAX_FRAME_HISTORY)) {}
FrameEventHistory::~FrameEventHistory() = default;
@@ -227,7 +228,6 @@
}
}
-
// ============================================================================
// ProducerFrameEventHistory
// ============================================================================
@@ -273,6 +273,13 @@
const FrameEventHistoryDelta& delta) {
mCompositorTiming = delta.mCompositorTiming;
+ // Deltas should have enough reserved capacity for the consumer-side, therefore if there's a
+ // different capacity, we re-sized on the consumer side and now need to resize on the producer
+ // side.
+ if (delta.mDeltas.capacity() > mFrames.capacity()) {
+ resize(delta.mDeltas.capacity());
+ }
+
for (auto& d : delta.mDeltas) {
// Avoid out-of-bounds access.
if (CC_UNLIKELY(d.mIndex >= mFrames.size())) {
@@ -349,13 +356,48 @@
return std::make_shared<FenceTime>(fence);
}
+void ProducerFrameEventHistory::resize(size_t newSize) {
+ // we don't want to drop events by resizing too small, so don't resize in the negative direction
+ if (newSize <= mFrames.size()) {
+ return;
+ }
+
+ // This algorithm for resizing needs to be the same as ConsumerFrameEventHistory::resize,
+ // because the indexes need to match when communicating the FrameEventDeltas.
+
+ // We need to find the oldest frame, because that frame needs to move to index 0 in the new
+ // frame history.
+ size_t oldestFrameIndex = 0;
+ size_t oldestFrameNumber = INT32_MAX;
+ for (size_t i = 0; i < mFrames.size(); ++i) {
+ if (mFrames[i].frameNumber < oldestFrameNumber && mFrames[i].valid) {
+ oldestFrameNumber = mFrames[i].frameNumber;
+ oldestFrameIndex = i;
+ }
+ }
+
+ // move the existing frame information into a new vector, so that the oldest frames are at
+ // index 0, and the latest frames are at the end of the vector
+ std::vector<FrameEvents> newFrames(newSize);
+ size_t oldI = oldestFrameIndex;
+ size_t newI = 0;
+ do {
+ if (mFrames[oldI].valid) {
+ newFrames[newI++] = std::move(mFrames[oldI]);
+ }
+ oldI = (oldI + 1) % mFrames.size();
+ } while (oldI != oldestFrameIndex);
+
+ mFrames = std::move(newFrames);
+ mAcquireOffset = 0; // this is just a hint, so setting this to anything is fine
+}
// ============================================================================
// ConsumerFrameEventHistory
// ============================================================================
ConsumerFrameEventHistory::ConsumerFrameEventHistory()
- : mFramesDirty(std::vector<FrameEventDirtyFields>(MAX_FRAME_HISTORY)) {}
+ : mFramesDirty(std::vector<FrameEventDirtyFields>(INITIAL_MAX_FRAME_HISTORY)) {}
ConsumerFrameEventHistory::~ConsumerFrameEventHistory() = default;
@@ -489,6 +531,36 @@
}
}
+void ConsumerFrameEventHistory::resize(size_t newSize) {
+ // we don't want to drop events by resizing too small, so don't resize in the negative direction
+ if (newSize <= mFrames.size()) {
+ return;
+ }
+
+ // This algorithm for resizing needs to be the same as ProducerFrameEventHistory::resize,
+ // because the indexes need to match when communicating the FrameEventDeltas.
+
+ // move the existing frame information into a new vector, so that the oldest frames are at
+ // index 0, and the latest frames are towards the end of the vector
+ std::vector<FrameEvents> newFrames(newSize);
+ std::vector<FrameEventDirtyFields> newFramesDirty(newSize);
+ size_t oldestFrameIndex = mQueueOffset;
+ size_t oldI = oldestFrameIndex;
+ size_t newI = 0;
+ do {
+ if (mFrames[oldI].valid) {
+ newFrames[newI] = std::move(mFrames[oldI]);
+ newFramesDirty[newI] = mFramesDirty[oldI];
+ newI += 1;
+ }
+ oldI = (oldI + 1) % mFrames.size();
+ } while (oldI != oldestFrameIndex);
+
+ mFrames = std::move(newFrames);
+ mFramesDirty = std::move(newFramesDirty);
+ mQueueOffset = newI;
+ mCompositionOffset = 0; // this is just a hint, so setting this to anything is fine
+}
// ============================================================================
// FrameEventsDelta
@@ -558,8 +630,7 @@
return NO_MEMORY;
}
- if (mIndex >= FrameEventHistory::MAX_FRAME_HISTORY ||
- mIndex > std::numeric_limits<uint16_t>::max()) {
+ if (mIndex >= UINT8_MAX || mIndex < 0) {
return BAD_VALUE;
}
@@ -601,7 +672,7 @@
uint16_t temp16 = 0;
FlattenableUtils::read(buffer, size, temp16);
mIndex = temp16;
- if (mIndex >= FrameEventHistory::MAX_FRAME_HISTORY) {
+ if (mIndex >= UINT8_MAX) {
return BAD_VALUE;
}
uint8_t temp8 = 0;
@@ -627,6 +698,25 @@
return NO_ERROR;
}
+uint64_t FrameEventsDelta::getFrameNumber() const {
+ return mFrameNumber;
+}
+
+bool FrameEventsDelta::getLatchTime(nsecs_t* latchTime) const {
+ if (mLatchTime == FrameEvents::TIMESTAMP_PENDING) {
+ return false;
+ }
+ *latchTime = mLatchTime;
+ return true;
+}
+
+bool FrameEventsDelta::getDisplayPresentFence(sp<Fence>* fence) const {
+ if (mDisplayPresentFence.fence == Fence::NO_FENCE) {
+ return false;
+ }
+ *fence = mDisplayPresentFence.fence;
+ return true;
+}
// ============================================================================
// FrameEventHistoryDelta
@@ -665,7 +755,7 @@
status_t FrameEventHistoryDelta::flatten(
void*& buffer, size_t& size, int*& fds, size_t& count) const {
- if (mDeltas.size() > FrameEventHistory::MAX_FRAME_HISTORY) {
+ if (mDeltas.size() > UINT8_MAX) {
return BAD_VALUE;
}
if (size < getFlattenedSize()) {
@@ -695,7 +785,7 @@
uint32_t deltaCount = 0;
FlattenableUtils::read(buffer, size, deltaCount);
- if (deltaCount > FrameEventHistory::MAX_FRAME_HISTORY) {
+ if (deltaCount > UINT8_MAX) {
return BAD_VALUE;
}
mDeltas.resize(deltaCount);
@@ -708,5 +798,12 @@
return NO_ERROR;
}
+std::vector<FrameEventsDelta>::const_iterator FrameEventHistoryDelta::begin() const {
+ return mDeltas.begin();
+}
+
+std::vector<FrameEventsDelta>::const_iterator FrameEventHistoryDelta::end() const {
+ return mDeltas.end();
+}
} // namespace android
diff --git a/libs/gui/bufferqueue/1.0/Conversion.cpp b/libs/gui/bufferqueue/1.0/Conversion.cpp
index 55462c3..9667954 100644
--- a/libs/gui/bufferqueue/1.0/Conversion.cpp
+++ b/libs/gui/bufferqueue/1.0/Conversion.cpp
@@ -725,12 +725,7 @@
// These were written as uint8_t for alignment.
uint8_t temp = 0;
FlattenableUtils::read(buffer, size, temp);
- size_t index = static_cast<size_t>(temp);
- if (index >= ::android::FrameEventHistory::MAX_FRAME_HISTORY) {
- return BAD_VALUE;
- }
- t->index = static_cast<uint32_t>(index);
-
+ t->index = static_cast<uint32_t>(temp);
FlattenableUtils::read(buffer, size, temp);
t->addPostCompositeCalled = static_cast<bool>(temp);
FlattenableUtils::read(buffer, size, temp);
@@ -786,8 +781,7 @@
status_t flatten(HGraphicBufferProducer::FrameEventsDelta const& t,
void*& buffer, size_t& size, int*& fds, size_t numFds) {
// Check that t.index is within a valid range.
- if (t.index >= static_cast<uint32_t>(FrameEventHistory::MAX_FRAME_HISTORY)
- || t.index > std::numeric_limits<uint8_t>::max()) {
+ if (t.index > UINT8_MAX || t.index < 0) {
return BAD_VALUE;
}
@@ -887,8 +881,7 @@
uint32_t deltaCount = 0;
FlattenableUtils::read(buffer, size, deltaCount);
- if (static_cast<size_t>(deltaCount) >
- ::android::FrameEventHistory::MAX_FRAME_HISTORY) {
+ if (deltaCount > UINT8_MAX) {
return BAD_VALUE;
}
t->deltas.resize(deltaCount);
@@ -919,7 +912,7 @@
status_t flatten(
HGraphicBufferProducer::FrameEventHistoryDelta const& t,
void*& buffer, size_t& size, int*& fds, size_t& numFds) {
- if (t.deltas.size() > ::android::FrameEventHistory::MAX_FRAME_HISTORY) {
+ if (t.deltas.size() > UINT8_MAX) {
return BAD_VALUE;
}
if (size < getFlattenedSize(t)) {
diff --git a/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp b/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
index cee1b81..f684874 100644
--- a/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
+++ b/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
@@ -725,8 +725,7 @@
std::vector<native_handle_t*>* nh,
void*& buffer, size_t& size, int*& fds, size_t numFds) {
// Check that t.index is within a valid range.
- if (t.index >= static_cast<uint32_t>(FrameEventHistory::MAX_FRAME_HISTORY)
- || t.index > std::numeric_limits<uint8_t>::max()) {
+ if (t.index > UINT8_MAX || t.index < 0) {
return BAD_VALUE;
}
@@ -829,7 +828,7 @@
HGraphicBufferProducer::FrameEventHistoryDelta const& t,
std::vector<std::vector<native_handle_t*> >* nh,
void*& buffer, size_t& size, int*& fds, size_t& numFds) {
- if (t.deltas.size() > ::android::FrameEventHistory::MAX_FRAME_HISTORY) {
+ if (t.deltas.size() > UINT8_MAX) {
return BAD_VALUE;
}
if (size < getFlattenedSize(t)) {
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index f5898d2..3ae001f 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -54,6 +54,8 @@
nsecs_t dequeueReadyTime) REQUIRES(mMutex);
void getConnectionEvents(uint64_t frameNumber, bool* needsDisconnect);
+ void resizeFrameEventHistory(size_t newSize);
+
protected:
void onSidebandStreamChanged() override REQUIRES(mMutex);
@@ -128,6 +130,7 @@
private:
friend class BLASTBufferQueueHelper;
+ friend class BBQBufferQueueProducer;
// can't be copied
BLASTBufferQueue& operator = (const BLASTBufferQueue& rhs);
@@ -135,6 +138,8 @@
void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer);
+ void resizeFrameEventHistory(size_t newSize);
+
void acquireNextBufferLocked(
const std::optional<SurfaceComposerClient::Transaction*> transaction) REQUIRES(mMutex);
Rect computeCrop(const BufferItem& item) REQUIRES(mMutex);
diff --git a/libs/gui/include/gui/BufferQueueProducer.h b/libs/gui/include/gui/BufferQueueProducer.h
index 0ad3075..1d13dab 100644
--- a/libs/gui/include/gui/BufferQueueProducer.h
+++ b/libs/gui/include/gui/BufferQueueProducer.h
@@ -202,6 +202,11 @@
// See IGraphicBufferProducer::setAutoPrerotation
virtual status_t setAutoPrerotation(bool autoPrerotation);
+protected:
+ // see IGraphicsBufferProducer::setMaxDequeuedBufferCount, but with the ability to retrieve the
+ // total maximum buffer count for the buffer queue (dequeued AND acquired)
+ status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers, int* maxBufferCount);
+
private:
// This is required by the IBinder::DeathRecipient interface
virtual void binderDied(const wp<IBinder>& who);
diff --git a/libs/gui/include/gui/FrameTimestamps.h b/libs/gui/include/gui/FrameTimestamps.h
index dd3de58..968aa2b 100644
--- a/libs/gui/include/gui/FrameTimestamps.h
+++ b/libs/gui/include/gui/FrameTimestamps.h
@@ -114,9 +114,11 @@
void checkFencesForCompletion();
void dump(std::string& outString) const;
- static const size_t MAX_FRAME_HISTORY;
+ static const size_t INITIAL_MAX_FRAME_HISTORY;
protected:
+ void resize(size_t newSize);
+
std::vector<FrameEvents> mFrames;
CompositorTiming mCompositorTiming;
@@ -155,6 +157,8 @@
virtual std::shared_ptr<FenceTime> createFenceTime(
const sp<Fence>& fence) const;
+ void resize(size_t newSize);
+
size_t mAcquireOffset{0};
// The consumer updates it's timelines in Layer and SurfaceFlinger since
@@ -225,6 +229,8 @@
void getAndResetDelta(FrameEventHistoryDelta* delta);
+ void resize(size_t newSize);
+
private:
void getFrameDelta(FrameEventHistoryDelta* delta,
const std::vector<FrameEvents>::iterator& frame);
@@ -267,6 +273,10 @@
status_t unflatten(void const*& buffer, size_t& size, int const*& fds,
size_t& count);
+ uint64_t getFrameNumber() const;
+ bool getLatchTime(nsecs_t* latchTime) const;
+ bool getDisplayPresentFence(sp<Fence>* fence) const;
+
private:
static constexpr size_t minFlattenedSize();
@@ -327,6 +337,9 @@
status_t unflatten(void const*& buffer, size_t& size, int const*& fds,
size_t& count);
+ std::vector<FrameEventsDelta>::const_iterator begin() const;
+ std::vector<FrameEventsDelta>::const_iterator end() const;
+
private:
static constexpr size_t minFlattenedSize();
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 2b7483d..2581668 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -137,10 +137,23 @@
// --- InputEvent ---
+// Due to precision limitations when working with floating points, transforming - namely
+// scaling - floating points can lead to minute errors. We round transformed values to approximately
+// three decimal places so that values like 0.99997 show up as 1.0.
+inline float roundTransformedCoords(float val) {
+ // Use a power to two to approximate three decimal places to potentially reduce some cycles.
+ // This should be at least as precise as MotionEvent::ROUNDING_PRECISION.
+ return std::round(val * 1024.f) / 1024.f;
+}
+
+inline vec2 roundTransformedCoords(vec2 p) {
+ return {roundTransformedCoords(p.x), roundTransformedCoords(p.y)};
+}
+
vec2 transformWithoutTranslation(const ui::Transform& transform, const vec2& xy) {
const vec2 transformedXy = transform.transform(xy);
const vec2 transformedOrigin = transform.transform(0, 0);
- return transformedXy - transformedOrigin;
+ return roundTransformedCoords(transformedXy - transformedOrigin);
}
const char* inputEventTypeToString(int32_t type) {
@@ -548,12 +561,12 @@
float MotionEvent::getXCursorPosition() const {
vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition());
- return vals.x;
+ return roundTransformedCoords(vals.x);
}
float MotionEvent::getYCursorPosition() const {
vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition());
- return vals.y;
+ return roundTransformedCoords(vals.y);
}
void MotionEvent::setCursorPosition(float x, float y) {
@@ -875,7 +888,7 @@
static inline vec2 calculateTransformedXYUnchecked(uint32_t source, const ui::Transform& transform,
const vec2& xy) {
return shouldDisregardOffset(source) ? transformWithoutTranslation(transform, xy)
- : transform.transform(xy);
+ : roundTransformedCoords(transform.transform(xy));
}
vec2 MotionEvent::calculateTransformedXY(uint32_t source, const ui::Transform& transform,
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index 4b31246..597b389 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -29,6 +29,8 @@
// Default display id.
static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
+static constexpr float EPSILON = MotionEvent::ROUNDING_PRECISION;
+
class BaseTest : public testing::Test {
protected:
static constexpr std::array<uint8_t, 32> HMAC = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
@@ -231,95 +233,107 @@
static constexpr float RAW_X_OFFSET = 12;
static constexpr float RAW_Y_OFFSET = -41.1;
+ void SetUp() override;
+
int32_t mId;
ui::Transform mTransform;
ui::Transform mRawTransform;
+ PointerProperties mPointerProperties[2];
+ struct Sample {
+ PointerCoords pointerCoords[2];
+ };
+ std::array<Sample, 3> mSamples{};
void initializeEventWithHistory(MotionEvent* event);
void assertEqualsEventWithHistory(const MotionEvent* event);
};
-void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
+void MotionEventTest::SetUp() {
mId = InputEvent::nextId();
mTransform.set({X_SCALE, 0, X_OFFSET, 0, Y_SCALE, Y_OFFSET, 0, 0, 1});
mRawTransform.set({RAW_X_SCALE, 0, RAW_X_OFFSET, 0, RAW_Y_SCALE, RAW_Y_OFFSET, 0, 0, 1});
- PointerProperties pointerProperties[2];
- pointerProperties[0].clear();
- pointerProperties[0].id = 1;
- pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
- pointerProperties[1].clear();
- pointerProperties[1].id = 2;
- pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
+ mPointerProperties[0].clear();
+ mPointerProperties[0].id = 1;
+ mPointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+ mPointerProperties[1].clear();
+ mPointerProperties[1].id = 2;
+ mPointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
- PointerCoords pointerCoords[2];
- pointerCoords[0].clear();
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 10);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 11);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 12);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 13);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 14);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 15);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 16);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 17);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 18);
- pointerCoords[1].clear();
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 20);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 21);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 22);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 23);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 24);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 25);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28);
+ mSamples[0].pointerCoords[0].clear();
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 10);
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 11);
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 12);
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 13);
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 14);
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 15);
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 16);
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 17);
+ mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 18);
+ mSamples[0].pointerCoords[1].clear();
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 20);
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 21);
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 22);
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 23);
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 24);
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 25);
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26);
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27);
+ mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28);
+
+ mSamples[1].pointerCoords[0].clear();
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110);
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111);
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 112);
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 113);
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 114);
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 115);
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 116);
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 117);
+ mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 118);
+ mSamples[1].pointerCoords[1].clear();
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 120);
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 121);
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 122);
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 123);
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 124);
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 125);
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 126);
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 127);
+ mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 128);
+
+ mSamples[2].pointerCoords[0].clear();
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 210);
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 211);
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 212);
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 213);
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 214);
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 215);
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 216);
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 217);
+ mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 218);
+ mSamples[2].pointerCoords[1].clear();
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 220);
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 221);
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 222);
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 223);
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 224);
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 225);
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 226);
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 227);
+ mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 228);
+}
+
+void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
event->initialize(mId, 2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, HMAC,
AMOTION_EVENT_ACTION_MOVE, 0, AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
MotionClassification::NONE, mTransform, 2.0f, 2.1f,
AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
mRawTransform, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 2,
- pointerProperties, pointerCoords);
-
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 112);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 113);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 114);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 115);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 116);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 117);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 118);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 120);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 121);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 122);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 123);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 124);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 125);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 126);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 127);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 128);
- event->addSample(ARBITRARY_EVENT_TIME + 1, pointerCoords);
-
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 210);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 211);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 212);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 213);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 214);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 215);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 216);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 217);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 218);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 220);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 221);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 222);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 223);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 224);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 225);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 226);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 227);
- pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 228);
- event->addSample(ARBITRARY_EVENT_TIME + 2, pointerCoords);
+ mPointerProperties, mSamples[0].pointerCoords);
+ event->addSample(ARBITRARY_EVENT_TIME + 1, mSamples[1].pointerCoords);
+ event->addSample(ARBITRARY_EVENT_TIME + 2, mSamples[2].pointerCoords);
}
void MotionEventTest::assertEqualsEventWithHistory(const MotionEvent* event) {
@@ -356,51 +370,65 @@
ASSERT_EQ(ARBITRARY_EVENT_TIME + 1, event->getHistoricalEventTime(1));
ASSERT_EQ(ARBITRARY_EVENT_TIME + 2, event->getEventTime());
- ASSERT_EQ(11, event->getHistoricalRawPointerCoords(0, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(21, event->getHistoricalRawPointerCoords(1, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(111, event->getHistoricalRawPointerCoords(0, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(121, event->getHistoricalRawPointerCoords(1, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(211, event->getRawPointerCoords(0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
- ASSERT_EQ(221, event->getRawPointerCoords(1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
+ // Ensure the underlying PointerCoords are identical.
+ for (int sampleIdx = 0; sampleIdx < 3; sampleIdx++) {
+ for (int pointerIdx = 0; pointerIdx < 2; pointerIdx++) {
+ ASSERT_EQ(mSamples[sampleIdx].pointerCoords[pointerIdx],
+ event->getSamplePointerCoords()[sampleIdx * 2 + pointerIdx]);
+ }
+ }
- ASSERT_EQ(RAW_Y_OFFSET + 11 * RAW_Y_SCALE,
- event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0));
- ASSERT_EQ(RAW_Y_OFFSET + 21 * RAW_Y_SCALE,
- event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0));
- ASSERT_EQ(RAW_Y_OFFSET + 111 * RAW_Y_SCALE,
- event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1));
- ASSERT_EQ(RAW_Y_OFFSET + 121 * RAW_Y_SCALE,
- event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1));
- ASSERT_EQ(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0));
- ASSERT_EQ(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1));
+ ASSERT_NEAR(11, event->getHistoricalRawPointerCoords(0, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y),
+ EPSILON);
+ ASSERT_NEAR(21, event->getHistoricalRawPointerCoords(1, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y),
+ EPSILON);
+ ASSERT_NEAR(111, event->getHistoricalRawPointerCoords(0, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y),
+ EPSILON);
+ ASSERT_NEAR(121, event->getHistoricalRawPointerCoords(1, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y),
+ EPSILON);
+ ASSERT_NEAR(211, event->getRawPointerCoords(0)->getAxisValue(AMOTION_EVENT_AXIS_Y), EPSILON);
+ ASSERT_NEAR(221, event->getRawPointerCoords(1)->getAxisValue(AMOTION_EVENT_AXIS_Y), EPSILON);
- ASSERT_EQ(RAW_X_OFFSET + 10 * RAW_X_SCALE, event->getHistoricalRawX(0, 0));
- ASSERT_EQ(RAW_X_OFFSET + 20 * RAW_X_SCALE, event->getHistoricalRawX(1, 0));
- ASSERT_EQ(RAW_X_OFFSET + 110 * RAW_X_SCALE, event->getHistoricalRawX(0, 1));
- ASSERT_EQ(RAW_X_OFFSET + 120 * RAW_X_SCALE, event->getHistoricalRawX(1, 1));
- ASSERT_EQ(RAW_X_OFFSET + 210 * RAW_X_SCALE, event->getRawX(0));
- ASSERT_EQ(RAW_X_OFFSET + 220 * RAW_X_SCALE, event->getRawX(1));
+ ASSERT_NEAR(RAW_Y_OFFSET + 11 * RAW_Y_SCALE,
+ event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 21 * RAW_Y_SCALE,
+ event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 111 * RAW_Y_SCALE,
+ event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 121 * RAW_Y_SCALE,
+ event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0),
+ EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1),
+ EPSILON);
- ASSERT_EQ(RAW_Y_OFFSET + 11 * RAW_Y_SCALE, event->getHistoricalRawY(0, 0));
- ASSERT_EQ(RAW_Y_OFFSET + 21 * RAW_Y_SCALE, event->getHistoricalRawY(1, 0));
- ASSERT_EQ(RAW_Y_OFFSET + 111 * RAW_Y_SCALE, event->getHistoricalRawY(0, 1));
- ASSERT_EQ(RAW_Y_OFFSET + 121 * RAW_Y_SCALE, event->getHistoricalRawY(1, 1));
- ASSERT_EQ(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawY(0));
- ASSERT_EQ(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawY(1));
+ ASSERT_NEAR(RAW_X_OFFSET + 10 * RAW_X_SCALE, event->getHistoricalRawX(0, 0), EPSILON);
+ ASSERT_NEAR(RAW_X_OFFSET + 20 * RAW_X_SCALE, event->getHistoricalRawX(1, 0), EPSILON);
+ ASSERT_NEAR(RAW_X_OFFSET + 110 * RAW_X_SCALE, event->getHistoricalRawX(0, 1), EPSILON);
+ ASSERT_NEAR(RAW_X_OFFSET + 120 * RAW_X_SCALE, event->getHistoricalRawX(1, 1), EPSILON);
+ ASSERT_NEAR(RAW_X_OFFSET + 210 * RAW_X_SCALE, event->getRawX(0), EPSILON);
+ ASSERT_NEAR(RAW_X_OFFSET + 220 * RAW_X_SCALE, event->getRawX(1), EPSILON);
- ASSERT_EQ(X_OFFSET + 10 * X_SCALE, event->getHistoricalX(0, 0));
- ASSERT_EQ(X_OFFSET + 20 * X_SCALE, event->getHistoricalX(1, 0));
- ASSERT_EQ(X_OFFSET + 110 * X_SCALE, event->getHistoricalX(0, 1));
- ASSERT_EQ(X_OFFSET + 120 * X_SCALE, event->getHistoricalX(1, 1));
- ASSERT_EQ(X_OFFSET + 210 * X_SCALE, event->getX(0));
- ASSERT_EQ(X_OFFSET + 220 * X_SCALE, event->getX(1));
+ ASSERT_NEAR(RAW_Y_OFFSET + 11 * RAW_Y_SCALE, event->getHistoricalRawY(0, 0), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 21 * RAW_Y_SCALE, event->getHistoricalRawY(1, 0), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 111 * RAW_Y_SCALE, event->getHistoricalRawY(0, 1), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 121 * RAW_Y_SCALE, event->getHistoricalRawY(1, 1), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawY(0), EPSILON);
+ ASSERT_NEAR(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawY(1), EPSILON);
- ASSERT_EQ(Y_OFFSET + 11 * Y_SCALE, event->getHistoricalY(0, 0));
- ASSERT_EQ(Y_OFFSET + 21 * Y_SCALE, event->getHistoricalY(1, 0));
- ASSERT_EQ(Y_OFFSET + 111 * Y_SCALE, event->getHistoricalY(0, 1));
- ASSERT_EQ(Y_OFFSET + 121 * Y_SCALE, event->getHistoricalY(1, 1));
- ASSERT_EQ(Y_OFFSET + 211 * Y_SCALE, event->getY(0));
- ASSERT_EQ(Y_OFFSET + 221 * Y_SCALE, event->getY(1));
+ ASSERT_NEAR(X_OFFSET + 10 * X_SCALE, event->getHistoricalX(0, 0), EPSILON);
+ ASSERT_NEAR(X_OFFSET + 20 * X_SCALE, event->getHistoricalX(1, 0), EPSILON);
+ ASSERT_NEAR(X_OFFSET + 110 * X_SCALE, event->getHistoricalX(0, 1), EPSILON);
+ ASSERT_NEAR(X_OFFSET + 120 * X_SCALE, event->getHistoricalX(1, 1), EPSILON);
+ ASSERT_NEAR(X_OFFSET + 210 * X_SCALE, event->getX(0), EPSILON);
+ ASSERT_NEAR(X_OFFSET + 220 * X_SCALE, event->getX(1), EPSILON);
+
+ ASSERT_NEAR(Y_OFFSET + 11 * Y_SCALE, event->getHistoricalY(0, 0), EPSILON);
+ ASSERT_NEAR(Y_OFFSET + 21 * Y_SCALE, event->getHistoricalY(1, 0), EPSILON);
+ ASSERT_NEAR(Y_OFFSET + 111 * Y_SCALE, event->getHistoricalY(0, 1), EPSILON);
+ ASSERT_NEAR(Y_OFFSET + 121 * Y_SCALE, event->getHistoricalY(1, 1), EPSILON);
+ ASSERT_NEAR(Y_OFFSET + 211 * Y_SCALE, event->getY(0), EPSILON);
+ ASSERT_NEAR(Y_OFFSET + 221 * Y_SCALE, event->getY(1), EPSILON);
ASSERT_EQ(12, event->getHistoricalPressure(0, 0));
ASSERT_EQ(22, event->getHistoricalPressure(1, 0));
@@ -532,10 +560,10 @@
ASSERT_EQ(X_OFFSET * 2, event.getXOffset());
ASSERT_EQ(Y_OFFSET * 2, event.getYOffset());
- ASSERT_EQ((RAW_X_OFFSET + 210 * RAW_X_SCALE) * 2, event.getRawX(0));
- ASSERT_EQ((RAW_Y_OFFSET + 211 * RAW_Y_SCALE) * 2, event.getRawY(0));
- ASSERT_EQ((X_OFFSET + 210 * X_SCALE) * 2, event.getX(0));
- ASSERT_EQ((Y_OFFSET + 211 * Y_SCALE) * 2, event.getY(0));
+ ASSERT_NEAR((RAW_X_OFFSET + 210 * RAW_X_SCALE) * 2, event.getRawX(0), EPSILON);
+ ASSERT_NEAR((RAW_Y_OFFSET + 211 * RAW_Y_SCALE) * 2, event.getRawY(0), EPSILON);
+ ASSERT_NEAR((X_OFFSET + 210 * X_SCALE) * 2, event.getX(0), EPSILON);
+ ASSERT_NEAR((Y_OFFSET + 211 * Y_SCALE) * 2, event.getY(0), EPSILON);
ASSERT_EQ(212, event.getPressure(0));
ASSERT_EQ(213, event.getSize(0));
ASSERT_EQ(214 * 2, event.getTouchMajor(0));
@@ -773,18 +801,18 @@
// The x and y axes should have the window transform applied.
const auto newPoint = transform.transform(60, 100);
- ASSERT_EQ(newPoint.x, event.getX(0));
- ASSERT_EQ(newPoint.y, event.getY(0));
+ ASSERT_NEAR(newPoint.x, event.getX(0), EPSILON);
+ ASSERT_NEAR(newPoint.y, event.getY(0), EPSILON);
// The raw values should have the display transform applied.
const auto raw = rawTransform.transform(60, 100);
- ASSERT_EQ(raw.x, event.getRawX(0));
- ASSERT_EQ(raw.y, event.getRawY(0));
+ ASSERT_NEAR(raw.x, event.getRawX(0), EPSILON);
+ ASSERT_NEAR(raw.y, event.getRawY(0), EPSILON);
// Relative values should have the window transform applied without any translation.
const auto rel = transformWithoutTranslation(transform, 42, 96);
- ASSERT_EQ(rel.x, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
- ASSERT_EQ(rel.y, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
+ ASSERT_NEAR(rel.x, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0), EPSILON);
+ ASSERT_NEAR(rel.y, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0), EPSILON);
}
TEST_F(MotionEventTest, Initialize_SetsClassification) {
@@ -851,4 +879,42 @@
ASSERT_EQ(4, event.getYCursorPosition());
}
+TEST_F(MotionEventTest, CoordinatesAreRoundedAppropriately) {
+ // These are specifically integral values, since we are testing for rounding.
+ const vec2 EXPECTED{400.f, 700.f};
+
+ // Pick a transform such that transforming the point with its inverse and bringing that
+ // back to the original coordinate space results in a non-zero error amount due to the
+ // nature of floating point arithmetics. This can happen when the display is scaled.
+ // For example, the 'adb shell wm size' command can be used to set an override for the
+ // logical display size, which could result in the display being scaled.
+ constexpr float scale = 720.f / 1080.f;
+ ui::Transform transform;
+ transform.set(scale, 0, 0, scale);
+ ASSERT_NE(EXPECTED, transform.transform(transform.inverse().transform(EXPECTED)));
+
+ // Store the inverse-transformed values in the motion event.
+ const vec2 rawCoords = transform.inverse().transform(EXPECTED);
+ PointerCoords pc{};
+ pc.setAxisValue(AMOTION_EVENT_AXIS_X, rawCoords.x);
+ pc.setAxisValue(AMOTION_EVENT_AXIS_Y, rawCoords.y);
+ PointerProperties pp{};
+ MotionEvent event;
+ event.initialize(InputEvent::nextId(), 2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, HMAC,
+ AMOTION_EVENT_ACTION_MOVE, 0, AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
+ AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
+ MotionClassification::NONE, transform, 2.0f, 2.1f, rawCoords.x, rawCoords.y,
+ transform, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 1, &pp, &pc);
+
+ // When using the getters from the MotionEvent to obtain the coordinates, the transformed
+ // values should be rounded by an appropriate amount so that they now precisely equal the
+ // original coordinates.
+ ASSERT_EQ(EXPECTED.x, event.getX(0));
+ ASSERT_EQ(EXPECTED.y, event.getY(0));
+ ASSERT_EQ(EXPECTED.x, event.getRawX(0));
+ ASSERT_EQ(EXPECTED.y, event.getRawY(0));
+ ASSERT_EQ(EXPECTED.x, event.getXCursorPosition());
+ ASSERT_EQ(EXPECTED.y, event.getYCursorPosition());
+}
+
} // namespace android
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index 05bc0bc..8393e99 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -32,6 +32,8 @@
namespace android {
+constexpr static float EPSILON = MotionEvent::ROUNDING_PRECISION;
+
class InputPublisherAndConsumerTest : public testing::Test {
protected:
std::shared_ptr<InputChannel> mServerChannel, mClientChannel;
@@ -233,10 +235,10 @@
EXPECT_EQ(yOffset, motionEvent->getYOffset());
EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
- EXPECT_EQ(xCursorPosition, motionEvent->getRawXCursorPosition());
- EXPECT_EQ(yCursorPosition, motionEvent->getRawYCursorPosition());
- EXPECT_EQ(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition());
- EXPECT_EQ(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition());
+ EXPECT_NEAR(xCursorPosition, motionEvent->getRawXCursorPosition(), EPSILON);
+ EXPECT_NEAR(yCursorPosition, motionEvent->getRawYCursorPosition(), EPSILON);
+ EXPECT_NEAR(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition(), EPSILON);
+ EXPECT_NEAR(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition(), EPSILON);
EXPECT_EQ(rawTransform, motionEvent->getRawTransform());
EXPECT_EQ(downTime, motionEvent->getDownTime());
EXPECT_EQ(eventTime, motionEvent->getEventTime());
@@ -249,10 +251,12 @@
EXPECT_EQ(pointerProperties[i].toolType, motionEvent->getToolType(i));
const auto& pc = pointerCoords[i];
- EXPECT_EQ(pc.getX() * rawXScale + rawXOffset, motionEvent->getRawX(i));
- EXPECT_EQ(pc.getY() * rawYScale + rawYOffset, motionEvent->getRawY(i));
- EXPECT_EQ(pc.getX() * xScale + xOffset, motionEvent->getX(i));
- EXPECT_EQ(pc.getY() * yScale + yOffset, motionEvent->getY(i));
+ EXPECT_EQ(pc, motionEvent->getSamplePointerCoords()[i]);
+
+ EXPECT_NEAR(pc.getX() * rawXScale + rawXOffset, motionEvent->getRawX(i), EPSILON);
+ EXPECT_NEAR(pc.getY() * rawYScale + rawYOffset, motionEvent->getRawY(i), EPSILON);
+ EXPECT_NEAR(pc.getX() * xScale + xOffset, motionEvent->getX(i), EPSILON);
+ EXPECT_NEAR(pc.getY() * yScale + yOffset, motionEvent->getY(i), EPSILON);
EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), motionEvent->getPressure(i));
EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_SIZE), motionEvent->getSize(i));
EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), motionEvent->getTouchMajor(i));
diff --git a/services/gpuservice/tests/unittests/Android.bp b/services/gpuservice/tests/unittests/Android.bp
index 86f6c7f..51642f9 100644
--- a/services/gpuservice/tests/unittests/Android.bp
+++ b/services/gpuservice/tests/unittests/Android.bp
@@ -24,9 +24,6 @@
cc_test {
name: "gpuservice_unittest",
test_suites: ["device-tests"],
- sanitize: {
- address: true,
- },
srcs: [
"GpuMemTest.cpp",
"GpuMemTracerTest.cpp",
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index eb97a68..96164c0 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -107,6 +107,8 @@
constexpr int LOGTAG_INPUT_FOCUS = 62001;
constexpr int LOGTAG_INPUT_CANCEL = 62003;
+const ui::Transform kIdentityTransform;
+
inline nsecs_t now() {
return systemTime(SYSTEM_TIME_MONOTONIC);
}
@@ -459,8 +461,8 @@
}
// Returns true if the given window can accept pointer events at the given display location.
-bool windowAcceptsTouchAt(const WindowInfo& windowInfo, int32_t displayId, int32_t x, int32_t y,
- bool isStylus) {
+bool windowAcceptsTouchAt(const WindowInfo& windowInfo, int32_t displayId, float x, float y,
+ bool isStylus, const ui::Transform& displayTransform) {
const auto inputConfig = windowInfo.inputConfig;
if (windowInfo.displayId != displayId ||
inputConfig.test(WindowInfo::InputConfig::NOT_VISIBLE)) {
@@ -470,7 +472,17 @@
if (inputConfig.test(WindowInfo::InputConfig::NOT_TOUCHABLE) && !windowCanInterceptTouch) {
return false;
}
- if (!windowInfo.touchableRegionContainsPoint(x, y)) {
+
+ // Window Manager works in the logical display coordinate space. When it specifies bounds for a
+ // window as (l, t, r, b), the range of x in [l, r) and y in [t, b) are considered to be inside
+ // the window. Points on the right and bottom edges should not be inside the window, so we need
+ // to be careful about performing a hit test when the display is rotated, since the "right" and
+ // "bottom" of the window will be different in the display (un-rotated) space compared to in the
+ // logical display in which WM determined the bounds. Perform the hit test in the logical
+ // display space to ensure these edges are considered correctly in all orientations.
+ const auto touchableRegion = displayTransform.transform(windowInfo.touchableRegion);
+ const auto p = displayTransform.transform(x, y);
+ if (!touchableRegion.contains(std::floor(p.x), std::floor(p.y))) {
return false;
}
return true;
@@ -928,10 +940,8 @@
// the touch into the other window.
if (isPointerDownEvent && mAwaitedFocusedApplication != nullptr) {
int32_t displayId = motionEntry.displayId;
- int32_t x = static_cast<int32_t>(
- motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = static_cast<int32_t>(
- motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ const float x = motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X);
+ const float y = motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
const bool isStylus = isPointerFromStylus(motionEntry, 0 /*pointerIndex*/);
sp<WindowInfoHandle> touchedWindowHandle =
@@ -1058,8 +1068,8 @@
}
}
-sp<WindowInfoHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x,
- int32_t y, TouchState* touchState,
+sp<WindowInfoHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, float x, float y,
+ TouchState* touchState,
bool isStylus,
bool addOutsideTargets,
bool ignoreDragWindow) {
@@ -1074,7 +1084,8 @@
}
const WindowInfo& info = *windowHandle->getInfo();
- if (!info.isSpy() && windowAcceptsTouchAt(info, displayId, x, y, isStylus)) {
+ if (!info.isSpy() &&
+ windowAcceptsTouchAt(info, displayId, x, y, isStylus, getTransformLocked(displayId))) {
return windowHandle;
}
@@ -1088,14 +1099,14 @@
}
std::vector<sp<WindowInfoHandle>> InputDispatcher::findTouchedSpyWindowsAtLocked(
- int32_t displayId, int32_t x, int32_t y, bool isStylus) const {
+ int32_t displayId, float x, float y, bool isStylus) const {
// Traverse windows from front to back and gather the touched spy windows.
std::vector<sp<WindowInfoHandle>> spyWindows;
const auto& windowHandles = getWindowHandlesLocked(displayId);
for (const sp<WindowInfoHandle>& windowHandle : windowHandles) {
const WindowInfo& info = *windowHandle->getInfo();
- if (!windowAcceptsTouchAt(info, displayId, x, y, isStylus)) {
+ if (!windowAcceptsTouchAt(info, displayId, x, y, isStylus, getTransformLocked(displayId))) {
continue;
}
if (!info.isSpy()) {
@@ -2057,16 +2068,16 @@
if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
/* Case 1: New splittable pointer going down, or need target for hover or scroll. */
- int32_t x;
- int32_t y;
+ float x;
+ float y;
const int32_t pointerIndex = getMotionEventActionPointerIndex(action);
// Always dispatch mouse events to cursor position.
if (isFromMouse) {
- x = int32_t(entry.xCursorPosition);
- y = int32_t(entry.yCursorPosition);
+ x = entry.xCursorPosition;
+ y = entry.yCursorPosition;
} else {
- x = int32_t(entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_X));
- y = int32_t(entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ x = entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_X);
+ y = entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_Y);
}
const bool isDown = maskedAction == AMOTION_EVENT_ACTION_DOWN;
const bool isStylus = isPointerFromStylus(entry, pointerIndex);
@@ -2075,8 +2086,7 @@
// Handle the case where we did not find a window.
if (newTouchedWindowHandle == nullptr) {
- ALOGD("No new touched window at (%" PRId32 ", %" PRId32 ") in display %" PRId32, x, y,
- displayId);
+ ALOGD("No new touched window at (%.1f, %.1f) in display %" PRId32, x, y, displayId);
// Try to assign the pointer to the first foreground window we find, if there is one.
newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle();
}
@@ -2123,7 +2133,8 @@
}
if (newTouchedWindows.empty()) {
- ALOGI("Dropping event because there is no touchable window at (%d, %d) on display %d.",
+ ALOGI("Dropping event because there is no touchable window at (%.1f, %.1f) on display "
+ "%d.",
x, y, displayId);
injectionResult = InputEventInjectionResult::FAILED;
goto Failed;
@@ -2157,7 +2168,8 @@
computeTouchOcclusionInfoLocked(windowHandle, x, y);
if (!isTouchTrustedLocked(occlusionInfo)) {
if (DEBUG_TOUCH_OCCLUSION) {
- ALOGD("Stack of obscuring windows during untrusted touch (%d, %d):", x, y);
+ ALOGD("Stack of obscuring windows during untrusted touch (%.1f, %.1f):", x,
+ y);
for (const auto& log : occlusionInfo.debugInfo) {
ALOGD("%s", log.c_str());
}
@@ -2218,8 +2230,8 @@
// Check whether touches should slip outside of the current foreground window.
if (maskedAction == AMOTION_EVENT_ACTION_MOVE && entry.pointerCount == 1 &&
tempTouchState.isSlippery()) {
- const int32_t x = int32_t(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
- const int32_t y = int32_t(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ const float x = entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X);
+ const float y = entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
const bool isStylus = isPointerFromStylus(entry, 0 /*pointerIndex*/);
sp<WindowInfoHandle> oldTouchedWindowHandle =
@@ -2541,8 +2553,8 @@
}
const int32_t maskedAction = entry.action & AMOTION_EVENT_ACTION_MASK;
- const int32_t x = entry.pointerCoords[pointerIndex].getX();
- const int32_t y = entry.pointerCoords[pointerIndex].getY();
+ const float x = entry.pointerCoords[pointerIndex].getX();
+ const float y = entry.pointerCoords[pointerIndex].getY();
switch (maskedAction) {
case AMOTION_EVENT_ACTION_MOVE: {
@@ -4582,6 +4594,12 @@
return getWindowHandleLocked(focusedToken, displayId);
}
+ui::Transform InputDispatcher::getTransformLocked(int32_t displayId) const {
+ auto displayInfoIt = mDisplayInfos.find(displayId);
+ return displayInfoIt != mDisplayInfos.end() ? displayInfoIt->second.transform
+ : kIdentityTransform;
+}
+
bool InputDispatcher::hasResponsiveConnectionLocked(WindowInfoHandle& windowHandle) const {
sp<Connection> connection = getConnectionLocked(windowHandle.getToken());
const bool noInputChannel =
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index ed89ed0..24e7432 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -240,11 +240,11 @@
std::shared_ptr<EventEntry> mNextUnblockedEvent GUARDED_BY(mLock);
sp<android::gui::WindowInfoHandle> findTouchedWindowAtLocked(
- int32_t displayId, int32_t x, int32_t y, TouchState* touchState, bool isStylus = false,
+ int32_t displayId, float x, float y, TouchState* touchState, bool isStylus = false,
bool addOutsideTargets = false, bool ignoreDragWindow = false) REQUIRES(mLock);
std::vector<sp<android::gui::WindowInfoHandle>> findTouchedSpyWindowsAtLocked(
- int32_t displayId, int32_t x, int32_t y, bool isStylus) const REQUIRES(mLock);
+ int32_t displayId, float x, float y, bool isStylus) const REQUIRES(mLock);
sp<android::gui::WindowInfoHandle> findTouchedForegroundWindowLocked(int32_t displayId) const
REQUIRES(mLock);
@@ -370,6 +370,7 @@
int32_t displayId) const REQUIRES(mLock);
sp<android::gui::WindowInfoHandle> getWindowHandleLocked(
const sp<IBinder>& windowHandleToken) const REQUIRES(mLock);
+ ui::Transform getTransformLocked(int32_t displayId) const REQUIRES(mLock);
// Same function as above, but faster. Since displayId is provided, this avoids the need
// to loop through all displays.
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index fce0f99..e860e3c 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -128,10 +128,10 @@
const auto& motionEvent = static_cast<const MotionEvent&>(event);
EXPECT_EQ(motionEvent.getEventTime(), args.eventTime);
EXPECT_EQ(motionEvent.getAction(), args.action);
- EXPECT_EQ(motionEvent.getX(0), point.x);
- EXPECT_EQ(motionEvent.getY(0), point.y);
- EXPECT_EQ(motionEvent.getRawX(0), point.x);
- EXPECT_EQ(motionEvent.getRawY(0), point.y);
+ EXPECT_NEAR(motionEvent.getX(0), point.x, MotionEvent::ROUNDING_PRECISION);
+ EXPECT_NEAR(motionEvent.getY(0), point.y, MotionEvent::ROUNDING_PRECISION);
+ EXPECT_NEAR(motionEvent.getRawX(0), point.x, MotionEvent::ROUNDING_PRECISION);
+ EXPECT_NEAR(motionEvent.getRawY(0), point.y, MotionEvent::ROUNDING_PRECISION);
});
}
@@ -2481,8 +2481,7 @@
public:
void SetUp() override {
InputDispatcherTest::SetUp();
- mDisplayInfos.clear();
- mWindowInfos.clear();
+ removeAllWindowsAndDisplays();
}
void addDisplayInfo(int displayId, const ui::Transform& transform) {
@@ -2498,6 +2497,11 @@
mDispatcher->onWindowInfosChanged(mWindowInfos, mDisplayInfos);
}
+ void removeAllWindowsAndDisplays() {
+ mDisplayInfos.clear();
+ mWindowInfos.clear();
+ }
+
// Set up a test scenario where the display has a scaled projection and there are two windows
// on the display.
std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupScaledDisplayScenario() {
@@ -2529,11 +2533,11 @@
std::vector<gui::WindowInfo> mWindowInfos;
};
-TEST_F(InputDispatcherDisplayProjectionTest, HitTestsInDisplaySpace) {
+TEST_F(InputDispatcherDisplayProjectionTest, HitTestCoordinateSpaceConsistency) {
auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
// Send down to the first window. The point is represented in the display space. The point is
- // selected so that if the hit test was done with the transform applied to it, then it would
- // end up in the incorrect window.
+ // selected so that if the hit test was performed with the point and the bounds being in
+ // different coordinate spaces, the event would end up in the incorrect window.
NotifyMotionArgs downMotionArgs =
generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
ADISPLAY_ID_DEFAULT, {PointF{75, 55}});
@@ -2608,6 +2612,78 @@
EXPECT_EQ(80, event->getY(0));
}
+/** Ensure consistent behavior of InputDispatcher in all orientations. */
+class InputDispatcherDisplayOrientationFixture
+ : public InputDispatcherDisplayProjectionTest,
+ public ::testing::WithParamInterface<ui::Rotation> {};
+
+// This test verifies the touchable region of a window for all rotations of the display by tapping
+// in different locations on the display, specifically points close to the four corners of a
+// window.
+TEST_P(InputDispatcherDisplayOrientationFixture, HitTestInDifferentOrientations) {
+ constexpr static int32_t displayWidth = 400;
+ constexpr static int32_t displayHeight = 800;
+
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+
+ const auto rotation = GetParam();
+
+ // Set up the display with the specified rotation.
+ const bool isRotated = rotation == ui::ROTATION_90 || rotation == ui::ROTATION_270;
+ const int32_t logicalDisplayWidth = isRotated ? displayHeight : displayWidth;
+ const int32_t logicalDisplayHeight = isRotated ? displayWidth : displayHeight;
+ const ui::Transform displayTransform(ui::Transform::toRotationFlags(rotation),
+ logicalDisplayWidth, logicalDisplayHeight);
+ addDisplayInfo(ADISPLAY_ID_DEFAULT, displayTransform);
+
+ // Create a window with its bounds determined in the logical display.
+ const Rect frameInLogicalDisplay(100, 100, 200, 300);
+ const Rect frameInDisplay = displayTransform.inverse().transform(frameInLogicalDisplay);
+ sp<FakeWindowHandle> window =
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
+ window->setFrame(frameInDisplay, displayTransform);
+ addWindow(window);
+
+ // The following points in logical display space should be inside the window.
+ static const std::array<vec2, 4> insidePoints{
+ {{100, 100}, {199.99, 100}, {100, 299.99}, {199.99, 299.99}}};
+ for (const auto pointInsideWindow : insidePoints) {
+ const vec2 p = displayTransform.inverse().transform(pointInsideWindow);
+ const PointF pointInDisplaySpace{p.x, p.y};
+ const auto down = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {pointInDisplaySpace});
+ mDispatcher->notifyMotion(&down);
+ window->consumeMotionDown();
+
+ const auto up = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {pointInDisplaySpace});
+ mDispatcher->notifyMotion(&up);
+ window->consumeMotionUp();
+ }
+
+ // The following points in logical display space should be outside the window.
+ static const std::array<vec2, 5> outsidePoints{
+ {{200, 100}, {100, 300}, {200, 300}, {100, 99.99}, {99.99, 100}}};
+ for (const auto pointOutsideWindow : outsidePoints) {
+ const vec2 p = displayTransform.inverse().transform(pointOutsideWindow);
+ const PointF pointInDisplaySpace{p.x, p.y};
+ const auto down = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {pointInDisplaySpace});
+ mDispatcher->notifyMotion(&down);
+
+ const auto up = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {pointInDisplaySpace});
+ mDispatcher->notifyMotion(&up);
+ }
+ window->assertNoEvents();
+}
+
+// Run the precision tests for all rotations.
+INSTANTIATE_TEST_SUITE_P(InputDispatcherDisplayOrientationTests,
+ InputDispatcherDisplayOrientationFixture,
+ ::testing::Values(ui::ROTATION_0, ui::ROTATION_90, ui::ROTATION_180,
+ ui::ROTATION_270));
+
using TransferFunction = std::function<bool(const std::unique_ptr<InputDispatcher>& dispatcher,
sp<IBinder>, sp<IBinder>)>;