Synchronous resource recover  mechanism for ISensorEventConnection

Add synchronous destroy() function to recover resource used by
remote ISensorEventConnection object.

Bug: 63542033
Test: SensorDirectReportTest pass
Change-Id: If98782ee12c7b1a733eb15a2fd8d7c5dacde243b
diff --git a/services/sensorservice/SensorDirectConnection.h b/services/sensorservice/SensorDirectConnection.h
index 27458d4..5c398a8 100644
--- a/services/sensorservice/SensorDirectConnection.h
+++ b/services/sensorservice/SensorDirectConnection.h
@@ -47,7 +47,7 @@
     // stop all active sensor report. if backupRecord is set to false,
     // those report can be recovered by recoverAll
     // called by SensorService when enter restricted mode
-    void stopAll(bool clearRecord = false);
+    void stopAll(bool backupRecord = false);
 
     // recover sensor reports previously stopped by stopAll(true)
     // called by SensorService when return to NORMAL mode.
@@ -63,7 +63,7 @@
     virtual status_t setEventRate(int handle, nsecs_t samplingPeriodNs);
     virtual status_t flush();
     virtual int32_t configureChannel(int handle, int rateLevel);
-
+    virtual void destroy();
 private:
     const sp<SensorService> mService;
     const uid_t mUid;
@@ -74,6 +74,9 @@
     mutable Mutex mConnectionLock;
     std::unordered_map<int, int> mActivated;
     std::unordered_map<int, int> mActivatedBackup;
+
+    mutable Mutex mDestroyLock;
+    bool mDestroyed;
 };
 
 } // namepsace android