Fix layer Z dump

%u -> %d to match that Z is an int32_t

Test: manual

Change-Id: Ia7f1f3575953e63eeb77a2f776142007f23ad1a4
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index e92565f..1355a44 100755
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2501,7 +2501,7 @@
 
     const Layer::State& layerState(getDrawingState());
     const HWCInfo& hwcInfo = mHwcLayers.at(hwcId);
-    result.appendFormat("  %10u | ", layerState.z);
+    result.appendFormat("  %10d | ", layerState.z);
     result.appendFormat("%10s | ",
             to_string(getCompositionType(hwcId)).c_str());
     const Rect& frame = hwcInfo.displayFrame;