Fix layer Z dump
%u -> %d to match that Z is an int32_t
Test: manual
Change-Id: Ia7f1f3575953e63eeb77a2f776142007f23ad1a4
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index e92565f..1355a44 100755
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2501,7 +2501,7 @@
const Layer::State& layerState(getDrawingState());
const HWCInfo& hwcInfo = mHwcLayers.at(hwcId);
- result.appendFormat(" %10u | ", layerState.z);
+ result.appendFormat(" %10d | ", layerState.z);
result.appendFormat("%10s | ",
to_string(getCompositionType(hwcId)).c_str());
const Rect& frame = hwcInfo.displayFrame;