EGL: refactor and enforce clang-format
Test: build, flash and boot
Change-Id: Idbc4426ef485f7fc18a6a499f5933437af14fac8
diff --git a/opengl/libs/EGL/CallStack.h b/opengl/libs/EGL/CallStack.h
index 0e2a9b3..b7fdf97 100644
--- a/opengl/libs/EGL/CallStack.h
+++ b/opengl/libs/EGL/CallStack.h
@@ -16,8 +16,9 @@
#pragma once
-#include <log/log.h>
#include <backtrace/Backtrace.h>
+#include <log/log.h>
+
#include <memory>
class CallStack {
@@ -30,9 +31,8 @@
if (backtrace->Unwind(2)) {
for (size_t i = 0, c = backtrace->NumFrames(); i < c; i++) {
__android_log_print(ANDROID_LOG_DEBUG, logtag, "%s",
- backtrace->FormatFrameData(i).c_str());
+ backtrace->FormatFrameData(i).c_str());
}
}
}
};
-