EGL: refactor and enforce clang-format

Test: build, flash and boot
Change-Id: Idbc4426ef485f7fc18a6a499f5933437af14fac8
diff --git a/opengl/libs/EGL/CallStack.h b/opengl/libs/EGL/CallStack.h
index 0e2a9b3..b7fdf97 100644
--- a/opengl/libs/EGL/CallStack.h
+++ b/opengl/libs/EGL/CallStack.h
@@ -16,8 +16,9 @@
 
 #pragma once
 
-#include <log/log.h>
 #include <backtrace/Backtrace.h>
+#include <log/log.h>
+
 #include <memory>
 
 class CallStack {
@@ -30,9 +31,8 @@
         if (backtrace->Unwind(2)) {
             for (size_t i = 0, c = backtrace->NumFrames(); i < c; i++) {
                 __android_log_print(ANDROID_LOG_DEBUG, logtag, "%s",
-                        backtrace->FormatFrameData(i).c_str());
+                                    backtrace->FormatFrameData(i).c_str());
             }
         }
     }
 };
-