split libandroid.so
- ANativeWindow (native_window.h) and
AHardwareBuffer (hardware_buffer.h) now live
in libnativewindow.so, which is a vodka library.
- libandroid.so still provide those symbols
via a static library version (libnativewindow.a)
- removed libbinder dependency as well
Test: compiled & booted
Bug: 35164655
Change-Id: Ib4bc8e8fc9ec1891bcbee63c28fd0131d82edf29
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index 092d597..5944110 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -15,7 +15,6 @@
"IGraphicBufferProducer_test.cpp",
"MultiTextureConsumer_test.cpp",
"Sensor_test.cpp",
- "SRGB_test.cpp",
"StreamSplitter_test.cpp",
"SurfaceTextureClient_test.cpp",
"SurfaceTextureFBO_test.cpp",
@@ -37,5 +36,6 @@
"libgui",
"libui",
"libutils",
+ "libnativewindow"
],
}