Remove consumer frame event history

At this point only used in a part of dumpsys that no one checks, and is
churning a bunch of fd cost.

Bug: 231762515
Test: builds
Change-Id: Iaaba87a236971920b302960c5a09d9c01253d562
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 8a696f1..e98aa9a 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -67,8 +67,6 @@
     bool setApi(int32_t api) override;
     bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override;
     bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override;
-    bool addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime,
-                       nsecs_t requestedPresentTime) override;
     bool setPosition(float /*x*/, float /*y*/) override;
     bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/);
 
@@ -125,7 +123,7 @@
                             nsecs_t expectedPresentTime) override;
 
     status_t updateActiveBuffer() override;
-    status_t updateFrameNumber(nsecs_t latchTime) override;
+    status_t updateFrameNumber() override;
 
     sp<Layer> createClone() override;