Remove consumer frame event history

At this point only used in a part of dumpsys that no one checks, and is
churning a bunch of fd cost.

Bug: 231762515
Test: builds
Change-Id: Iaaba87a236971920b302960c5a09d9c01253d562
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
index c6e0727..cca7f70 100644
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ b/services/surfaceflinger/BufferQueueLayer.h
@@ -103,7 +103,7 @@
                             nsecs_t expectedPresentTime) override;
 
     status_t updateActiveBuffer() override;
-    status_t updateFrameNumber(nsecs_t latchTime) override;
+    status_t updateFrameNumber() override;
     void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& frameTimelineInfo) override;
 
     sp<Layer> createClone() override;