Remove consumer frame event history
At this point only used in a part of dumpsys that no one checks, and is
churning a bunch of fd cost.
Bug: 231762515
Test: builds
Change-Id: Iaaba87a236971920b302960c5a09d9c01253d562
diff --git a/services/surfaceflinger/BufferLayerConsumer.h b/services/surfaceflinger/BufferLayerConsumer.h
index 9ed80b4..23ad2a3 100644
--- a/services/surfaceflinger/BufferLayerConsumer.h
+++ b/services/surfaceflinger/BufferLayerConsumer.h
@@ -236,8 +236,7 @@
// IConsumerListener interface
void onDisconnect() override;
void onSidebandStreamChanged() override;
- void addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
- FrameEventHistoryDelta* outDelta) override;
+ void addAndGetFrameTimestamps(const NewFrameEventsEntry*, FrameEventHistoryDelta*) override {}
// computeCurrentTransformMatrixLocked computes the transform matrix for the
// current texture. It uses mCurrentTransform and the current GraphicBuffer