SurfaceFlinger: always consider layers with setFrameRate
If an app called to setFrameRate on a layer, consider it when choosing
the refresh rate, even if the layer has posted buffers.
Bug: 152411921
Test: adb shell /data/nativetest64/libsurfaceflinger_unittest/libsurfaceflinger_unittest
Change-Id: I01f139b34cee01255693ed274225e79d83b0f894
diff --git a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
index 8b08592..b067466 100644
--- a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
@@ -40,9 +40,11 @@
namespace {
bool isLayerActive(const Layer& layer, const LayerInfoV2& info, nsecs_t threshold) {
+ // Layers with an explicit vote are always kept active
if (layer.getFrameRateForLayerTree().rate > 0) {
- return layer.isVisible();
+ return true;
}
+
return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
}
@@ -127,29 +129,24 @@
// an additional parameter.
ALOGV("Layer has priority: %d", strong->getFrameRateSelectionPriority());
- const bool recent = info->isRecentlyActive(now);
- if (recent) {
- const auto [type, refreshRate] = info->getRefreshRate(now);
- // Skip NoVote layer as those don't have any requirements
- if (type == LayerHistory::LayerVoteType::NoVote) {
- continue;
- }
+ const auto [type, refreshRate] = info->getRefreshRate(now);
+ // Skip NoVote layer as those don't have any requirements
+ if (type == LayerHistory::LayerVoteType::NoVote) {
+ continue;
+ }
- // Compute the layer's position on the screen
- const Rect bounds = Rect(strong->getBounds());
- const ui::Transform transform = strong->getTransform();
- constexpr bool roundOutwards = true;
- Rect transformed = transform.transform(bounds, roundOutwards);
+ // Compute the layer's position on the screen
+ const Rect bounds = Rect(strong->getBounds());
+ const ui::Transform transform = strong->getTransform();
+ constexpr bool roundOutwards = true;
+ Rect transformed = transform.transform(bounds, roundOutwards);
- const float layerArea = transformed.getWidth() * transformed.getHeight();
- float weight = mDisplayArea ? layerArea / mDisplayArea : 0.0f;
- summary.push_back({strong->getName(), type, refreshRate, weight});
+ const float layerArea = transformed.getWidth() * transformed.getHeight();
+ float weight = mDisplayArea ? layerArea / mDisplayArea : 0.0f;
+ summary.push_back({strong->getName(), type, refreshRate, weight});
- if (CC_UNLIKELY(mTraceEnabled)) {
- trace(layer, type, static_cast<int>(std::round(refreshRate)));
- }
- } else if (CC_UNLIKELY(mTraceEnabled)) {
- trace(layer, LayerHistory::LayerVoteType::NoVote, 0);
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(layer, type, static_cast<int>(std::round(refreshRate)));
}
}
@@ -177,7 +174,7 @@
return LayerVoteType::NoVote;
}
}();
- if (frameRate.rate > 0 || voteType == LayerVoteType::NoVote) {
+ if (layer->isVisible() && (frameRate.rate > 0 || voteType == LayerVoteType::NoVote)) {
info->setLayerVote(voteType, frameRate.rate);
} else {
info->resetLayerVote();