Pass input source and action in interceptMotionBeforeQueueing

In a follow up change, the source and action will be passed to
a separate helper class that would handle input-based wake ups.

Bug: 317432315
Test: build passes
Change-Id: I6a3519c4e9465e212b204553585e976083deefd5
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index ef07540..a880a4c 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -549,7 +549,7 @@
         }
     }
 
-    void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
+    void interceptMotionBeforeQueueing(int32_t, uint32_t, int32_t, nsecs_t, uint32_t&) override {}
 
     nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent&, uint32_t) override {
         nsecs_t delay = std::chrono::nanoseconds(mInterceptKeyTimeout).count();