Fix sync issue with handling display state changes

We may miss some state changes if a display state change comes between
processDisplayChangesLocked and commitTransactions. Fix this by grabbing
the state lock for the duration of display updates in commit.

Test: steps in bug

Bug: 330105711, 330103914, 328539539
Change-Id: I4798961551f78d75c45ead6dea5ebca895e5ef7d
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 0cc8fbb..77f3191 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -751,7 +751,8 @@
                                             bool force = false)
             REQUIRES(mStateLock, kMainThreadContext);
 
-    void commitTransactions() EXCLUDES(mStateLock) REQUIRES(kMainThreadContext);
+    void commitTransactionsLegacy() EXCLUDES(mStateLock) REQUIRES(kMainThreadContext);
+    void commitTransactions() REQUIRES(kMainThreadContext, mStateLock);
     void commitTransactionsLocked(uint32_t transactionFlags)
             REQUIRES(mStateLock, kMainThreadContext);
     void doCommitTransactions() REQUIRES(mStateLock);
@@ -801,8 +802,8 @@
     bool flushTransactionQueues(VsyncId) REQUIRES(kMainThreadContext);
 
     bool applyTransactions(std::vector<TransactionState>&, VsyncId) REQUIRES(kMainThreadContext);
-    bool applyAndCommitDisplayTransactionStates(std::vector<TransactionState>& transactions)
-            REQUIRES(kMainThreadContext);
+    bool applyAndCommitDisplayTransactionStatesLocked(std::vector<TransactionState>& transactions)
+            REQUIRES(kMainThreadContext, mStateLock);
 
     // Returns true if there is at least one transaction that needs to be flushed
     bool transactionFlushNeeded();