Merge "SurfaceFlinger: cleanup some TODOs for Scheduler"
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 704c5f2..738c20f 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -1501,14 +1501,12 @@
// Try to dump anrd trace if the daemon is running.
dump_anrd_trace();
- // Invoking the following dumpsys calls before dump_traces() to try and
+ // Invoking the following dumpsys calls before DumpTraces() to try and
// keep the system stats as close to its initial state as possible.
RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(RunDumpsysCritical);
/* collect stack traces from Dalvik and native processes (needs root) */
- // TODO(128270426): Refactor to take output argument and wrap in
- // RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK.
- dump_traces_path = ds.DumpTraces();
+ RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(ds.DumpTraces, &dump_traces_path);
/* Run some operations that require root. */
ds.tombstone_data_ = GetDumpFds(TOMBSTONE_DIR, TOMBSTONE_FILE_PREFIX, !ds.IsZipping());
@@ -1638,7 +1636,7 @@
printf("========================================================\n");
}
-const char* Dumpstate::DumpTraces() {
+Dumpstate::RunStatus Dumpstate::DumpTraces(const char** path) {
DurationReporter duration_reporter("DUMP TRACES");
const std::string temp_file_pattern = "/data/anr/dumptrace_XXXXXX";
@@ -1654,7 +1652,7 @@
android::base::unique_fd fd(mkostemp(file_name_buf.get(), O_APPEND | O_CLOEXEC));
if (fd < 0) {
MYLOGE("mkostemp on pattern %s: %s\n", file_name_buf.get(), strerror(errno));
- return nullptr;
+ return RunStatus::OK;
}
// Nobody should have access to this temporary file except dumpstate, but we
@@ -1664,13 +1662,13 @@
const int chmod_ret = fchmod(fd, 0666);
if (chmod_ret < 0) {
MYLOGE("fchmod on %s failed: %s\n", file_name_buf.get(), strerror(errno));
- return nullptr;
+ return RunStatus::OK;
}
std::unique_ptr<DIR, decltype(&closedir)> proc(opendir("/proc"), closedir);
if (proc.get() == nullptr) {
MYLOGE("opendir /proc failed: %s\n", strerror(errno));
- return nullptr;
+ return RunStatus::OK;
}
// Number of times process dumping has timed out. If we encounter too many
@@ -1682,6 +1680,7 @@
struct dirent* d;
while ((d = readdir(proc.get()))) {
+ RETURN_IF_USER_DENIED_CONSENT();
int pid = atoi(d->d_name);
if (pid <= 0) {
continue;
@@ -1743,7 +1742,8 @@
MYLOGE("Warning: no Dalvik processes found to dump stacks\n");
}
- return file_name_buf.release();
+ *path = file_name_buf.release();
+ return RunStatus::OK;
}
void Dumpstate::DumpstateBoard() {
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index 1463b8b..d02ec75 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -291,8 +291,11 @@
// TODO: temporary method until Dumpstate object is properly set
void SetProgress(std::unique_ptr<Progress> progress);
- // Dumps Dalvik and native stack traces, return the trace file location (nullptr if none).
- const char* DumpTraces();
+ // Dumps Dalvik and native stack traces, sets the trace file location to path
+ // if it succeeded.
+ // Note that it returns early if user consent is denied with status USER_CONSENT_DENIED.
+ // Returns OK in all other cases.
+ RunStatus DumpTraces(const char** path);
void DumpstateBoard();
diff --git a/cmds/installd/otapreopt_chroot.cpp b/cmds/installd/otapreopt_chroot.cpp
index 670abea..0fdc9d6 100644
--- a/cmds/installd/otapreopt_chroot.cpp
+++ b/cmds/installd/otapreopt_chroot.cpp
@@ -41,23 +41,6 @@
namespace android {
namespace installd {
-// Configuration for bind-mounted Bionic artifacts.
-
-static constexpr const char* kLinkerMountPoint = "/bionic/bin/linker";
-static constexpr const char* kRuntimeLinkerPath = "/apex/com.android.runtime/bin/linker";
-
-static constexpr const char* kBionicLibsMountPointDir = "/bionic/lib/";
-static constexpr const char* kRuntimeBionicLibsDir = "/apex/com.android.runtime/lib/bionic/";
-
-static constexpr const char* kLinkerMountPoint64 = "/bionic/bin/linker64";
-static constexpr const char* kRuntimeLinkerPath64 = "/apex/com.android.runtime/bin/linker64";
-
-static constexpr const char* kBionicLibsMountPointDir64 = "/bionic/lib64/";
-static constexpr const char* kRuntimeBionicLibsDir64 = "/apex/com.android.runtime/lib64/bionic/";
-
-static const std::vector<std::string> kBionicLibFileNames = {"libc.so", "libm.so", "libdl.so"};
-
-
static void CloseDescriptor(int fd) {
if (fd >= 0) {
int result = close(fd);
@@ -94,43 +77,6 @@
}
}
-// Copied from system/core/init/mount_namespace.cpp.
-static bool BindMount(const std::string& source, const std::string& mount_point,
- bool recursive = false) {
- unsigned long mountflags = MS_BIND;
- if (recursive) {
- mountflags |= MS_REC;
- }
- if (mount(source.c_str(), mount_point.c_str(), nullptr, mountflags, nullptr) == -1) {
- PLOG(ERROR) << "Could not bind-mount " << source << " to " << mount_point;
- return false;
- }
- return true;
-}
-
-// Copied from system/core/init/mount_namespace.cpp and and adjusted (bind
-// mounts are not made private, as the /postinstall is already private (see
-// `android::installd::otapreopt_chroot`).
-static bool BindMountBionic(const std::string& linker_source, const std::string& lib_dir_source,
- const std::string& linker_mount_point,
- const std::string& lib_mount_dir) {
- if (access(linker_source.c_str(), F_OK) != 0) {
- PLOG(INFO) << linker_source << " does not exist. Skipping mounting Bionic there.";
- return true;
- }
- if (!BindMount(linker_source, linker_mount_point)) {
- return false;
- }
- for (const auto& libname : kBionicLibFileNames) {
- std::string mount_point = lib_mount_dir + libname;
- std::string source = lib_dir_source + libname;
- if (!BindMount(source, mount_point)) {
- return false;
- }
- }
- return true;
-}
-
// Entry for otapreopt_chroot. Expected parameters are:
// [cmd] [status-fd] [target-slot] "dexopt" [dexopt-params]
// The file descriptor denoted by status-fd will be closed. The rest of the parameters will
@@ -274,23 +220,6 @@
// the Android Runtime APEX, as it is required by otapreopt to run dex2oat.
std::vector<apex::ApexFile> active_packages = ActivateApexPackages();
- // Bind-mount Bionic artifacts from the Runtime APEX.
- // This logic is copied and adapted from system/core/init/mount_namespace.cpp.
- if (!BindMountBionic(kRuntimeLinkerPath, kRuntimeBionicLibsDir, kLinkerMountPoint,
- kBionicLibsMountPointDir)) {
- LOG(ERROR) << "Failed to mount 32-bit Bionic artifacts from the Runtime APEX.";
- // Clean up and exit.
- DeactivateApexPackages(active_packages);
- exit(215);
- }
- if (!BindMountBionic(kRuntimeLinkerPath64, kRuntimeBionicLibsDir64, kLinkerMountPoint64,
- kBionicLibsMountPointDir64)) {
- LOG(ERROR) << "Failed to mount 64-bit Bionic artifacts from the Runtime APEX.";
- // Clean up and exit.
- DeactivateApexPackages(active_packages);
- exit(216);
- }
-
// Now go on and run otapreopt.
// Incoming: cmd + status-fd + target-slot + cmd... | Incoming | = argc
diff --git a/include/input/InputWindow.h b/include/input/InputWindow.h
index a065a4c..916af69 100644
--- a/include/input/InputWindow.h
+++ b/include/input/InputWindow.h
@@ -116,7 +116,7 @@
INPUT_FEATURE_NO_INPUT_CHANNEL = 0x00000002,
INPUT_FEATURE_DISABLE_USER_ACTIVITY = 0x00000004,
};
-
+
/* These values are filled in by the WM and passed through SurfaceFlinger
* unless specified otherwise.
*/
@@ -165,6 +165,8 @@
int32_t displayId;
int32_t portalToDisplayId = ADISPLAY_ID_NONE;
InputApplicationInfo applicationInfo;
+ bool replaceTouchableRegionWithCrop;
+ wp<IBinder> touchableRegionCropHandle;
void addTouchableRegion(const Rect& region);
diff --git a/include/powermanager/IPowerManager.h b/include/powermanager/IPowerManager.h
index 3c81f0f..853f0c9 100644
--- a/include/powermanager/IPowerManager.h
+++ b/include/powermanager/IPowerManager.h
@@ -45,7 +45,7 @@
IS_INTERACTIVE = IBinder::FIRST_CALL_TRANSACTION + 11,
IS_POWER_SAVE_MODE = IBinder::FIRST_CALL_TRANSACTION + 12,
GET_POWER_SAVE_STATE = IBinder::FIRST_CALL_TRANSACTION + 13,
- SET_POWER_SAVE_MODE = IBinder::FIRST_CALL_TRANSACTION + 14,
+ SET_POWER_SAVE_MODE_ENABLED = IBinder::FIRST_CALL_TRANSACTION + 14,
REBOOT = IBinder::FIRST_CALL_TRANSACTION + 17,
REBOOT_SAFE_MODE = IBinder::FIRST_CALL_TRANSACTION + 18,
SHUTDOWN = IBinder::FIRST_CALL_TRANSACTION + 19,
diff --git a/libs/binder/Status.cpp b/libs/binder/Status.cpp
index a3f8755..8b33a56 100644
--- a/libs/binder/Status.cpp
+++ b/libs/binder/Status.cpp
@@ -63,6 +63,26 @@
return ret;
}
+std::string Status::exceptionToString(int32_t exceptionCode) {
+ switch (exceptionCode) {
+ #define EXCEPTION_TO_CASE(EXCEPTION) case EXCEPTION: return #EXCEPTION;
+ EXCEPTION_TO_CASE(EX_NONE)
+ EXCEPTION_TO_CASE(EX_SECURITY)
+ EXCEPTION_TO_CASE(EX_BAD_PARCELABLE)
+ EXCEPTION_TO_CASE(EX_ILLEGAL_ARGUMENT)
+ EXCEPTION_TO_CASE(EX_NULL_POINTER)
+ EXCEPTION_TO_CASE(EX_ILLEGAL_STATE)
+ EXCEPTION_TO_CASE(EX_NETWORK_MAIN_THREAD)
+ EXCEPTION_TO_CASE(EX_UNSUPPORTED_OPERATION)
+ EXCEPTION_TO_CASE(EX_SERVICE_SPECIFIC)
+ EXCEPTION_TO_CASE(EX_PARCELABLE)
+ EXCEPTION_TO_CASE(EX_HAS_REPLY_HEADER)
+ EXCEPTION_TO_CASE(EX_TRANSACTION_FAILED)
+ #undef EXCEPTION_TO_CASE
+ default: return std::to_string(exceptionCode);
+ }
+}
+
Status::Status(int32_t exceptionCode, int32_t errorCode)
: mException(exceptionCode),
mErrorCode(errorCode) {}
@@ -184,7 +204,7 @@
if (mException == EX_NONE) {
ret.append("No error");
} else {
- ret.appendFormat("Status(%d): '", mException);
+ ret.appendFormat("Status(%d, %s): '", mException, exceptionToString(mException).c_str());
if (mException == EX_SERVICE_SPECIFIC ||
mException == EX_TRANSACTION_FAILED) {
ret.appendFormat("%d: ", mErrorCode);
diff --git a/libs/binder/include/binder/IBinder.h b/libs/binder/include/binder/IBinder.h
index 1674516..aa44285 100644
--- a/libs/binder/include/binder/IBinder.h
+++ b/libs/binder/include/binder/IBinder.h
@@ -143,6 +143,9 @@
* dies. The @a cookie is optional. If non-NULL, you can
* supply a NULL @a recipient, and the recipient previously
* added with that cookie will be unlinked.
+ *
+ * If the binder is dead, this will return DEAD_OBJECT. Deleting
+ * the object will also unlink all death recipients.
*/
// NOLINTNEXTLINE(google-default-arguments)
virtual status_t unlinkToDeath( const wp<DeathRecipient>& recipient,
diff --git a/libs/binder/include/binder/Status.h b/libs/binder/include/binder/Status.h
index c3738f8..7d889b6 100644
--- a/libs/binder/include/binder/Status.h
+++ b/libs/binder/include/binder/Status.h
@@ -22,6 +22,7 @@
#include <binder/Parcel.h>
#include <utils/String8.h>
+#include <string>
namespace android {
namespace binder {
@@ -97,6 +98,8 @@
static Status fromStatusT(status_t status);
+ static std::string exceptionToString(status_t exceptionCode);
+
Status() = default;
~Status() = default;
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index bdbc0d3..bd6886d 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -269,6 +269,18 @@
CHECK(who == mWho);
mOnDied(mCookie);
+
+ sp<AIBinder_DeathRecipient> recipient = mParentRecipient.promote();
+ sp<IBinder> strongWho = who.promote();
+
+ // otherwise this will be cleaned up later with pruneDeadTransferEntriesLocked
+ if (recipient != nullptr && strongWho != nullptr) {
+ status_t result = recipient->unlinkToDeath(strongWho, mCookie);
+ if (result != ::android::DEAD_OBJECT) {
+ LOG(WARNING) << "Unlinking to dead binder resulted in: " << result;
+ }
+ }
+
mWho = nullptr;
}
@@ -277,24 +289,34 @@
CHECK(onDied != nullptr);
}
-binder_status_t AIBinder_DeathRecipient::linkToDeath(AIBinder* binder, void* cookie) {
+void AIBinder_DeathRecipient::pruneDeadTransferEntriesLocked() {
+ mDeathRecipients.erase(std::remove_if(mDeathRecipients.begin(), mDeathRecipients.end(),
+ [](const sp<TransferDeathRecipient>& tdr) {
+ return tdr->getWho() == nullptr;
+ }),
+ mDeathRecipients.end());
+}
+
+binder_status_t AIBinder_DeathRecipient::linkToDeath(sp<IBinder> binder, void* cookie) {
CHECK(binder != nullptr);
std::lock_guard<std::mutex> l(mDeathRecipientsMutex);
sp<TransferDeathRecipient> recipient =
- new TransferDeathRecipient(binder->getBinder(), cookie, mOnDied);
+ new TransferDeathRecipient(binder, cookie, this, mOnDied);
- status_t status = binder->getBinder()->linkToDeath(recipient, cookie, 0 /*flags*/);
+ status_t status = binder->linkToDeath(recipient, cookie, 0 /*flags*/);
if (status != STATUS_OK) {
return PruneStatusT(status);
}
mDeathRecipients.push_back(recipient);
+
+ pruneDeadTransferEntriesLocked();
return STATUS_OK;
}
-binder_status_t AIBinder_DeathRecipient::unlinkToDeath(AIBinder* binder, void* cookie) {
+binder_status_t AIBinder_DeathRecipient::unlinkToDeath(sp<IBinder> binder, void* cookie) {
CHECK(binder != nullptr);
std::lock_guard<std::mutex> l(mDeathRecipientsMutex);
@@ -302,10 +324,10 @@
for (auto it = mDeathRecipients.rbegin(); it != mDeathRecipients.rend(); ++it) {
sp<TransferDeathRecipient> recipient = *it;
- if (recipient->getCookie() == cookie && recipient->getWho() == binder->getBinder()) {
+ if (recipient->getCookie() == cookie && recipient->getWho() == binder) {
mDeathRecipients.erase(it.base() - 1);
- status_t status = binder->getBinder()->unlinkToDeath(recipient, cookie, 0 /*flags*/);
+ status_t status = binder->unlinkToDeath(recipient, cookie, 0 /*flags*/);
if (status != ::android::OK) {
LOG(ERROR) << __func__
<< ": removed reference to death recipient but unlink failed.";
@@ -390,7 +412,7 @@
}
// returns binder_status_t
- return recipient->linkToDeath(binder, cookie);
+ return recipient->linkToDeath(binder->getBinder(), cookie);
}
binder_status_t AIBinder_unlinkToDeath(AIBinder* binder, AIBinder_DeathRecipient* recipient,
@@ -401,7 +423,7 @@
}
// returns binder_status_t
- return recipient->unlinkToDeath(binder, cookie);
+ return recipient->unlinkToDeath(binder->getBinder(), cookie);
}
uid_t AIBinder_getCallingUid() {
@@ -555,9 +577,15 @@
LOG(ERROR) << __func__ << ": requires non-null onBinderDied parameter.";
return nullptr;
}
- return new AIBinder_DeathRecipient(onBinderDied);
+ auto ret = new AIBinder_DeathRecipient(onBinderDied);
+ ret->incStrong(nullptr);
+ return ret;
}
void AIBinder_DeathRecipient_delete(AIBinder_DeathRecipient* recipient) {
- delete recipient;
+ if (recipient == nullptr) {
+ return;
+ }
+
+ recipient->decStrong(nullptr);
}
diff --git a/libs/binder/ndk/ibinder_internal.h b/libs/binder/ndk/ibinder_internal.h
index 0dd795a..5cb68c2 100644
--- a/libs/binder/ndk/ibinder_internal.h
+++ b/libs/binder/ndk/ibinder_internal.h
@@ -128,13 +128,14 @@
//
// When the AIBinder_DeathRecipient is dropped, so are the actual underlying death recipients. When
// the IBinder dies, only a wp to it is kept.
-struct AIBinder_DeathRecipient {
+struct AIBinder_DeathRecipient : ::android::RefBase {
// One of these is created for every linkToDeath. This is to be able to recover data when a
// binderDied receipt only gives us information about the IBinder.
struct TransferDeathRecipient : ::android::IBinder::DeathRecipient {
TransferDeathRecipient(const ::android::wp<::android::IBinder>& who, void* cookie,
- const AIBinder_DeathRecipient_onBinderDied& onDied)
- : mWho(who), mCookie(cookie), mOnDied(onDied) {}
+ const ::android::wp<AIBinder_DeathRecipient>& parentRecipient,
+ const AIBinder_DeathRecipient_onBinderDied onDied)
+ : mWho(who), mCookie(cookie), mParentRecipient(parentRecipient), mOnDied(onDied) {}
void binderDied(const ::android::wp<::android::IBinder>& who) override;
@@ -144,14 +145,24 @@
private:
::android::wp<::android::IBinder> mWho;
void* mCookie;
- const AIBinder_DeathRecipient_onBinderDied& mOnDied;
+
+ ::android::wp<AIBinder_DeathRecipient> mParentRecipient;
+
+ // This is kept separately from AIBinder_DeathRecipient in case the death recipient is
+ // deleted while the death notification is fired
+ const AIBinder_DeathRecipient_onBinderDied mOnDied;
};
explicit AIBinder_DeathRecipient(AIBinder_DeathRecipient_onBinderDied onDied);
- binder_status_t linkToDeath(AIBinder* binder, void* cookie);
- binder_status_t unlinkToDeath(AIBinder* binder, void* cookie);
+ binder_status_t linkToDeath(::android::sp<::android::IBinder>, void* cookie);
+ binder_status_t unlinkToDeath(::android::sp<::android::IBinder> binder, void* cookie);
private:
+ // When the user of this API deletes a Bp object but not the death recipient, the
+ // TransferDeathRecipient object can't be cleaned up. This is called whenever a new
+ // TransferDeathRecipient is linked, and it ensures that mDeathRecipients can't grow unbounded.
+ void pruneDeadTransferEntriesLocked();
+
std::mutex mDeathRecipientsMutex;
std::vector<::android::sp<TransferDeathRecipient>> mDeathRecipients;
AIBinder_DeathRecipient_onBinderDied mOnDied;
diff --git a/libs/binder/ndk/include_ndk/android/binder_ibinder.h b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
index bddc10d..80d1254 100644
--- a/libs/binder/ndk/include_ndk/android/binder_ibinder.h
+++ b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
@@ -301,6 +301,11 @@
* may return a binder transaction failure and in case the death recipient cannot be found, it
* returns STATUS_NAME_NOT_FOUND.
*
+ * This only ever needs to be called when the AIBinder_DeathRecipient remains for use with other
+ * AIBinder objects. If the death recipient is deleted, all binders will automatically be unlinked.
+ * If the binder dies, it will automatically unlink. If the binder is deleted, it will be
+ * automatically unlinked.
+ *
* \param binder the binder object to remove a previously linked death recipient from.
* \param recipient the callback to remove.
* \param cookie the cookie used to link to death.
diff --git a/libs/binder/ndk/test/main_client.cpp b/libs/binder/ndk/test/main_client.cpp
index bff601e..8467734 100644
--- a/libs/binder/ndk/test/main_client.cpp
+++ b/libs/binder/ndk/test/main_client.cpp
@@ -86,12 +86,15 @@
// the binder driver should return this if the service dies during the transaction
EXPECT_EQ(STATUS_DEAD_OBJECT, foo->die());
+ foo = nullptr;
+ AIBinder_decStrong(binder);
+ binder = nullptr;
+
std::unique_lock<std::mutex> lock(deathMutex);
EXPECT_TRUE(deathCv.wait_for(lock, 1s, [&] { return deathRecieved; }));
EXPECT_TRUE(deathRecieved);
AIBinder_DeathRecipient_delete(recipient);
- AIBinder_decStrong(binder);
}
TEST(NdkBinder, RetrieveNonNdkService) {
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 0510492..4c2e653 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -31,44 +31,7 @@
"-Werror",
],
cppflags: [
- "-Weverything",
-
- // The static constructors and destructors in this library have not been noted to
- // introduce significant overheads
- "-Wno-exit-time-destructors",
- "-Wno-global-constructors",
-
- // We only care about compiling as C++14
- "-Wno-c++98-compat-pedantic",
-
- // We don't need to enumerate every case in a switch as long as a default case
- // is present
- "-Wno-switch-enum",
-
- // Allow calling variadic macros without a __VA_ARGS__ list
- "-Wno-gnu-zero-variadic-macro-arguments",
-
- // Don't warn about struct padding
- "-Wno-padded",
-
- // We are aware of the risks inherent in comparing floats for equality
- "-Wno-float-equal",
-
- // Pure abstract classes trigger this warning
- "-Wno-weak-vtables",
-
- // Allow four-character integer literals
- "-Wno-four-char-constants",
-
- // Allow documentation warnings
- "-Wno-documentation",
-
- // Allow implicit instantiation for templated class function
- "-Wno-undefined-func-template",
-
- // Allow explicitly marking struct as packed even when unnecessary
- "-Wno-packed",
-
+ "-Wextra",
"-DDEBUG_ONLY_CODE=0",
],
@@ -91,6 +54,7 @@
"BufferQueueConsumer.cpp",
"BufferQueueCore.cpp",
"BufferQueueProducer.cpp",
+ "BufferQueueThreadState.cpp",
"BufferSlot.cpp",
"ConsumerBase.cpp",
"CpuConsumer.cpp",
@@ -120,35 +84,48 @@
"view/Surface.cpp",
"bufferqueue/1.0/B2HProducerListener.cpp",
"bufferqueue/1.0/H2BGraphicBufferProducer.cpp",
+ "bufferqueue/1.0/H2BProducerListener.cpp",
+ "bufferqueue/2.0/B2HGraphicBufferProducer.cpp",
+ "bufferqueue/2.0/B2HProducerListener.cpp",
+ "bufferqueue/2.0/H2BGraphicBufferProducer.cpp",
+ "bufferqueue/2.0/H2BProducerListener.cpp",
+ "bufferqueue/2.0/types.cpp",
],
shared_libs: [
"android.frameworks.bufferhub@1.0",
+ "android.hardware.graphics.bufferqueue@1.0",
+ "android.hardware.graphics.bufferqueue@2.0",
"android.hardware.graphics.common@1.1",
+ "android.hardware.graphics.common@1.2",
+ "android.hidl.token@1.0-utils",
"libbase",
- "libsync",
"libbinder",
"libbufferhub",
"libbufferhubqueue", // TODO(b/70046255): Remove this once BufferHub is integrated into libgui.
- "libpdx_default_transport",
"libcutils",
"libEGL",
"libGLESv2",
- "libui",
- "libutils",
- "libnativewindow",
- "liblog",
- "libinput",
"libhidlbase",
"libhidltransport",
- "android.hidl.token@1.0-utils",
- "android.hardware.graphics.bufferqueue@1.0",
+ "libhwbinder",
+ "libinput",
+ "liblog",
+ "libnativewindow",
+ "libpdx_default_transport",
+ "libsync",
+ "libui",
+ "libutils",
+ "libvndksupport",
],
// bufferhub is not used when building libgui for vendors
target: {
vendor: {
- cflags: ["-DNO_BUFFERHUB", "-DNO_INPUT"],
+ cflags: [
+ "-DNO_BUFFERHUB",
+ "-DNO_INPUT",
+ ],
exclude_srcs: [
"BufferHubConsumer.cpp",
"BufferHubProducer.cpp",
@@ -157,16 +134,16 @@
"android.frameworks.bufferhub@1.0",
"libbufferhub",
"libbufferhubqueue",
+ "libinput",
"libpdx_default_transport",
- "libinput"
],
},
},
header_libs: [
"libdvr_headers",
- "libnativebase_headers",
"libgui_headers",
+ "libnativebase_headers",
"libpdx_headers",
],
@@ -175,9 +152,11 @@
"libEGL",
"libnativewindow",
"libui",
- "android.hidl.token@1.0-utils",
"android.hardware.graphics.bufferqueue@1.0",
+ "android.hardware.graphics.bufferqueue@2.0",
"android.hardware.graphics.common@1.1",
+ "android.hardware.graphics.common@1.2",
+ "android.hidl.token@1.0-utils",
],
export_header_lib_headers: [
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index 3837c3e..f2d5c8e 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -34,9 +34,10 @@
#include <gui/IConsumerListener.h>
#include <gui/IProducerListener.h>
-#include <binder/IPCThreadState.h>
+#include <private/gui/BufferQueueThreadState.h>
#ifndef __ANDROID_VNDK__
#include <binder/PermissionCache.h>
+#include <vndksupport/linker.h>
#endif
#include <system/window.h>
@@ -758,19 +759,29 @@
return savedErrno ? -savedErrno : UNKNOWN_ERROR;
}
- const IPCThreadState* ipc = IPCThreadState::self();
- const uid_t uid = ipc->getCallingUid();
+ bool denied = false;
+ const uid_t uid = BufferQueueThreadState::getCallingUid();
#ifndef __ANDROID_VNDK__
// permission check can't be done for vendors as vendors have no access to
- // the PermissionController
- const pid_t pid = ipc->getCallingPid();
- if ((uid != shellUid) &&
- !PermissionCache::checkPermission(String16("android.permission.DUMP"), pid, uid)) {
- outResult->appendFormat("Permission Denial: can't dump BufferQueueConsumer "
- "from pid=%d, uid=%d\n", pid, uid);
+ // the PermissionController. We need to do a runtime check as well, since
+ // the system variant of libgui can be loaded in a vendor process. For eg:
+ // if a HAL uses an llndk library that depends on libgui (libmediandk etc).
+ if (!android_is_in_vendor_process()) {
+ const pid_t pid = BufferQueueThreadState::getCallingPid();
+ if ((uid != shellUid) &&
+ !PermissionCache::checkPermission(String16("android.permission.DUMP"), pid, uid)) {
+ outResult->appendFormat("Permission Denial: can't dump BufferQueueConsumer "
+ "from pid=%d, uid=%d\n",
+ pid, uid);
+ denied = true;
+ }
+ }
#else
if (uid != shellUid) {
+ denied = true;
+ }
#endif
+ if (denied) {
android_errorWriteWithInfoLog(0x534e4554, "27046057",
static_cast<int32_t>(uid), nullptr, 0);
return PERMISSION_DENIED;
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 5e250a4..a462b03 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -35,6 +35,7 @@
#include <gui/GLConsumer.h>
#include <gui/IConsumerListener.h>
#include <gui/IProducerListener.h>
+#include <private/gui/BufferQueueThreadState.h>
#include <utils/Log.h>
#include <utils/Trace.h>
@@ -1210,7 +1211,7 @@
status = BAD_VALUE;
break;
}
- mCore->mConnectedPid = IPCThreadState::self()->getCallingPid();
+ mCore->mConnectedPid = BufferQueueThreadState::getCallingPid();
mCore->mBufferHasBeenQueued = false;
mCore->mDequeueBufferCannotBlock = false;
if (mDequeueTimeout < 0) {
@@ -1233,7 +1234,7 @@
Mutex::Autolock lock(mCore->mMutex);
if (mode == DisconnectMode::AllLocal) {
- if (IPCThreadState::self()->getCallingPid() != mCore->mConnectedPid) {
+ if (BufferQueueThreadState::getCallingPid() != mCore->mConnectedPid) {
return NO_ERROR;
}
api = BufferQueueCore::CURRENTLY_CONNECTED_API;
diff --git a/libs/gui/BufferQueueThreadState.cpp b/libs/gui/BufferQueueThreadState.cpp
new file mode 100644
index 0000000..3b531ec
--- /dev/null
+++ b/libs/gui/BufferQueueThreadState.cpp
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/IPCThreadState.h>
+#include <hwbinder/IPCThreadState.h>
+#include <private/gui/BufferQueueThreadState.h>
+#include <unistd.h>
+
+namespace android {
+
+uid_t BufferQueueThreadState::getCallingUid() {
+ if (hardware::IPCThreadState::self()->isServingCall()) {
+ return hardware::IPCThreadState::self()->getCallingUid();
+ }
+ return IPCThreadState::self()->getCallingUid();
+}
+
+pid_t BufferQueueThreadState::getCallingPid() {
+ if (hardware::IPCThreadState::self()->isServingCall()) {
+ return hardware::IPCThreadState::self()->getCallingPid();
+ }
+ return IPCThreadState::self()->getCallingPid();
+}
+
+} // namespace android
diff --git a/libs/gui/IGraphicBufferProducer.cpp b/libs/gui/IGraphicBufferProducer.cpp
index 8907de4..9dde15d 100644
--- a/libs/gui/IGraphicBufferProducer.cpp
+++ b/libs/gui/IGraphicBufferProducer.cpp
@@ -30,16 +30,21 @@
#ifndef NO_BUFFERHUB
#include <gui/BufferHubProducer.h>
#endif
+
+#include <gui/bufferqueue/1.0/H2BGraphicBufferProducer.h>
+#include <gui/bufferqueue/2.0/H2BGraphicBufferProducer.h>
#include <gui/BufferQueueDefs.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/IProducerListener.h>
-#include <gui/bufferqueue/1.0/H2BGraphicBufferProducer.h>
-
namespace android {
// ----------------------------------------------------------------------------
-using ::android::hardware::graphics::bufferqueue::V1_0::utils::
+using H2BGraphicBufferProducerV1_0 =
+ ::android::hardware::graphics::bufferqueue::V1_0::utils::
+ H2BGraphicBufferProducer;
+using H2BGraphicBufferProducerV2_0 =
+ ::android::hardware::graphics::bufferqueue::V2_0::utils::
H2BGraphicBufferProducer;
enum {
@@ -534,7 +539,9 @@
BpGraphicBufferProducer::~BpGraphicBufferProducer() {}
class HpGraphicBufferProducer : public HpInterface<
- BpGraphicBufferProducer, H2BGraphicBufferProducer> {
+ BpGraphicBufferProducer,
+ H2BGraphicBufferProducerV1_0,
+ H2BGraphicBufferProducerV2_0> {
public:
explicit HpGraphicBufferProducer(const sp<IBinder>& base) : PBase(base) {}
diff --git a/libs/gui/IProducerListener.cpp b/libs/gui/IProducerListener.cpp
index 62abfa8..936063a 100644
--- a/libs/gui/IProducerListener.cpp
+++ b/libs/gui/IProducerListener.cpp
@@ -15,7 +15,8 @@
*/
#include <binder/Parcel.h>
-
+#include <gui/bufferqueue/1.0/H2BProducerListener.h>
+#include <gui/bufferqueue/2.0/H2BProducerListener.h>
#include <gui/IProducerListener.h>
namespace android {
@@ -61,7 +62,24 @@
// translation unit (see clang warning -Wweak-vtables)
BpProducerListener::~BpProducerListener() {}
-IMPLEMENT_META_INTERFACE(ProducerListener, "android.gui.IProducerListener")
+class HpProducerListener : public HpInterface<
+ BpProducerListener,
+ hardware::graphics::bufferqueue::V1_0::utils::H2BProducerListener,
+ hardware::graphics::bufferqueue::V2_0::utils::H2BProducerListener> {
+public:
+ explicit HpProducerListener(const sp<IBinder>& base) : PBase{base} {}
+
+ virtual void onBufferReleased() override {
+ mBase->onBufferReleased();
+ }
+
+ virtual bool needsReleaseNotify() override {
+ return mBase->needsReleaseNotify();
+ }
+};
+
+IMPLEMENT_HYBRID_META_INTERFACE(ProducerListener,
+ "android.gui.IProducerListener")
status_t BnProducerListener::onTransact(uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags) {
diff --git a/libs/gui/bufferqueue/1.0/H2BProducerListener.cpp b/libs/gui/bufferqueue/1.0/H2BProducerListener.cpp
new file mode 100644
index 0000000..2712f42
--- /dev/null
+++ b/libs/gui/bufferqueue/1.0/H2BProducerListener.cpp
@@ -0,0 +1,59 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "H2BProducerListener@1.0"
+
+#include <android-base/logging.h>
+
+#include <gui/bufferqueue/1.0/H2BProducerListener.h>
+#include <hidl/Status.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V1_0 {
+namespace utils {
+
+using ::android::hardware::Return;
+
+H2BProducerListener::H2BProducerListener(sp<HProducerListener> const& base)
+ : CBase{base} {
+}
+
+void H2BProducerListener::onBufferReleased() {
+ if (!mBase->onBufferReleased().isOk()) {
+ LOG(ERROR) << "onBufferReleased: transaction failed.";
+ }
+}
+
+bool H2BProducerListener::needsReleaseNotify() {
+ Return<bool> transResult = mBase->needsReleaseNotify();
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "needsReleaseNotify: transaction failed.";
+ return false;
+ }
+ return static_cast<bool>(transResult);
+}
+
+} // namespace utils
+} // namespace V1_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
diff --git a/libs/gui/bufferqueue/2.0/B2HGraphicBufferProducer.cpp b/libs/gui/bufferqueue/2.0/B2HGraphicBufferProducer.cpp
new file mode 100644
index 0000000..e039593
--- /dev/null
+++ b/libs/gui/bufferqueue/2.0/B2HGraphicBufferProducer.cpp
@@ -0,0 +1,331 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "H2BGraphicBufferProducer@2.0"
+
+#include <android-base/logging.h>
+
+#include <android/hardware/graphics/bufferqueue/2.0/types.h>
+#include <android/hardware/graphics/common/1.2/types.h>
+#include <gui/bufferqueue/2.0/H2BProducerListener.h>
+#include <gui/bufferqueue/2.0/B2HGraphicBufferProducer.h>
+#include <gui/bufferqueue/2.0/types.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/Rect.h>
+#include <ui/Region.h>
+#include <vndk/hardware_buffer.h>
+
+namespace android {
+
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+// B2HGraphicBufferProducer
+// ========================
+
+B2HGraphicBufferProducer::B2HGraphicBufferProducer(
+ sp<BGraphicBufferProducer> const& base)
+ : mBase{base} {
+}
+
+Return<HStatus> B2HGraphicBufferProducer::setMaxDequeuedBufferCount(
+ int32_t maxDequeuedBuffers) {
+ HStatus hStatus{};
+ bool converted = b2h(
+ mBase->setMaxDequeuedBufferCount(
+ static_cast<int>(maxDequeuedBuffers)),
+ &hStatus);
+ return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
+}
+
+Return<void> B2HGraphicBufferProducer::requestBuffer(
+ int32_t slot,
+ requestBuffer_cb _hidl_cb) {
+ sp<GraphicBuffer> bBuffer;
+ HStatus hStatus{};
+ HardwareBuffer hBuffer{};
+ uint32_t hGenerationNumber{};
+ bool converted =
+ b2h(mBase->requestBuffer(
+ static_cast<int>(slot), &bBuffer),
+ &hStatus) &&
+ b2h(bBuffer, &hBuffer, &hGenerationNumber);
+ _hidl_cb(converted ? hStatus : HStatus::UNKNOWN_ERROR,
+ hBuffer, hGenerationNumber);
+ return {};
+}
+
+Return<HStatus> B2HGraphicBufferProducer::setAsyncMode(bool async) {
+ HStatus hStatus{};
+ bool converted = b2h(mBase->setAsyncMode(async), &hStatus);
+ return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
+}
+
+Return<void> B2HGraphicBufferProducer::dequeueBuffer(
+ DequeueBufferInput const& input,
+ dequeueBuffer_cb _hidl_cb) {
+ int bSlot{};
+ sp<BFence> bFence;
+ HStatus hStatus{};
+ DequeueBufferOutput hOutput{};
+ HFenceWrapper hFenceWrapper;
+ bool converted =
+ b2h(mBase->dequeueBuffer(
+ &bSlot,
+ &bFence,
+ input.width,
+ input.height,
+ static_cast<PixelFormat>(input.format),
+ input.usage,
+ &hOutput.bufferAge,
+ nullptr /* outTimestamps */),
+ &hStatus,
+ &hOutput.bufferNeedsReallocation,
+ &hOutput.releaseAllBuffers) &&
+ b2h(bFence, &hFenceWrapper);
+ hOutput.fence = hFenceWrapper.getHandle();
+ _hidl_cb(converted ? hStatus : HStatus::UNKNOWN_ERROR,
+ static_cast<int32_t>(bSlot),
+ hOutput);
+ return {};
+}
+
+Return<HStatus> B2HGraphicBufferProducer::detachBuffer(int32_t slot) {
+ HStatus hStatus{};
+ bool converted = b2h(
+ mBase->detachBuffer(static_cast<int>(slot)), &hStatus);
+ return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
+}
+
+Return<void> B2HGraphicBufferProducer::detachNextBuffer(
+ detachNextBuffer_cb _hidl_cb) {
+ sp<GraphicBuffer> bBuffer;
+ sp<BFence> bFence;
+ HStatus hStatus{};
+ HardwareBuffer hBuffer{};
+ HFenceWrapper hFenceWrapper;
+ bool converted =
+ b2h(mBase->detachNextBuffer(&bBuffer, &bFence), &hStatus) &&
+ b2h(bBuffer, &hBuffer) &&
+ b2h(bFence, &hFenceWrapper);
+ _hidl_cb(converted ? hStatus : HStatus::UNKNOWN_ERROR,
+ hBuffer,
+ hFenceWrapper.getHandle());
+ return {};
+}
+
+Return<void> B2HGraphicBufferProducer::attachBuffer(
+ HardwareBuffer const& hBuffer,
+ uint32_t generationNumber,
+ attachBuffer_cb _hidl_cb) {
+ sp<GraphicBuffer> bBuffer;
+ if (!h2b(hBuffer, &bBuffer) || !bBuffer) {
+ _hidl_cb(HStatus::UNKNOWN_ERROR,
+ static_cast<int32_t>(SlotIndex::INVALID),
+ false);
+ return {};
+ }
+ bBuffer->setGenerationNumber(generationNumber);
+
+ int bSlot{};
+ HStatus hStatus{};
+ bool releaseAllBuffers{};
+ bool converted = b2h(
+ mBase->attachBuffer(&bSlot, bBuffer), &hStatus,
+ nullptr /* bufferNeedsReallocation */,
+ &releaseAllBuffers);
+ _hidl_cb(converted ? hStatus : HStatus::UNKNOWN_ERROR,
+ static_cast<int32_t>(bSlot),
+ releaseAllBuffers);
+ return {};
+}
+
+Return<void> B2HGraphicBufferProducer::queueBuffer(
+ int32_t slot,
+ QueueBufferInput const& hInput,
+ queueBuffer_cb _hidl_cb) {
+ using HOutput = QueueBufferOutput;
+ using BInput = BGraphicBufferProducer::QueueBufferInput;
+ using BOutput = BGraphicBufferProducer::QueueBufferOutput;
+
+ BInput bInput{
+ hInput.timestamp,
+ hInput.isAutoTimestamp,
+ static_cast<android_dataspace>(hInput.dataSpace),
+ {}, /* crop */
+ 0 /* scalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE */,
+ static_cast<uint32_t>(hInput.transform),
+ {}, /* fence */
+ static_cast<uint32_t>(hInput.stickyTransform),
+ false /* getFrameTimestamps */};
+
+ // Convert crop.
+ if (!h2b(hInput.crop, &bInput.crop)) {
+ _hidl_cb(HStatus::UNKNOWN_ERROR, HOutput{});
+ return {};
+ }
+
+ // Convert surfaceDamage.
+ if (!h2b(hInput.surfaceDamage, &bInput.surfaceDamage)) {
+ _hidl_cb(HStatus::UNKNOWN_ERROR, HOutput{});
+ return {};
+ }
+
+ // Convert fence.
+ if (!h2b(hInput.fence, &bInput.fence)) {
+ _hidl_cb(HStatus::UNKNOWN_ERROR, HOutput{});
+ return {};
+ }
+
+ BOutput bOutput{};
+ HStatus hStatus{};
+ bool converted = b2h(
+ mBase->queueBuffer(static_cast<int>(slot), bInput, &bOutput),
+ &hStatus);
+
+ _hidl_cb(converted ? hStatus : HStatus::UNKNOWN_ERROR,
+ HOutput{bOutput.width,
+ bOutput.height,
+ static_cast<int32_t>(bOutput.transformHint),
+ bOutput.numPendingBuffers,
+ bOutput.nextFrameNumber,
+ bOutput.bufferReplaced});
+ return {};
+}
+
+Return<HStatus> B2HGraphicBufferProducer::cancelBuffer(
+ int32_t slot,
+ hidl_handle const& fence) {
+ sp<BFence> bFence;
+ if (!h2b(fence.getNativeHandle(), &bFence)) {
+ return {HStatus::UNKNOWN_ERROR};
+ }
+ HStatus hStatus{};
+ bool converted = b2h(
+ mBase->cancelBuffer(static_cast<int>(slot), bFence),
+ &hStatus);
+ return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
+}
+
+Return<void> B2HGraphicBufferProducer::query(int32_t what, query_cb _hidl_cb) {
+ int value{};
+ int result = mBase->query(static_cast<int>(what), &value);
+ _hidl_cb(static_cast<int32_t>(result), static_cast<int32_t>(value));
+ return {};
+}
+
+Return<void> B2HGraphicBufferProducer::connect(
+ sp<HProducerListener> const& hListener,
+ HConnectionType hConnectionType,
+ bool producerControlledByApp,
+ connect_cb _hidl_cb) {
+ using BOutput = BGraphicBufferProducer::QueueBufferOutput;
+ using HOutput = HGraphicBufferProducer::QueueBufferOutput;
+ sp<BProducerListener> bListener = new H2BProducerListener(hListener);
+ if (!bListener) {
+ _hidl_cb(HStatus::UNKNOWN_ERROR, HOutput{});
+ return {};
+ }
+ int bConnectionType;
+ if (!h2b(hConnectionType, &bConnectionType)) {
+ _hidl_cb(HStatus::UNKNOWN_ERROR, HOutput{});
+ return {};
+ }
+ BOutput bOutput{};
+ HStatus hStatus{};
+ bool converted = b2h(
+ mBase->connect(bListener,
+ bConnectionType,
+ producerControlledByApp,
+ &bOutput),
+ &hStatus);
+ _hidl_cb(converted ? hStatus : HStatus::UNKNOWN_ERROR,
+ HOutput{bOutput.width,
+ bOutput.height,
+ static_cast<int32_t>(bOutput.transformHint),
+ bOutput.numPendingBuffers,
+ bOutput.nextFrameNumber,
+ bOutput.bufferReplaced});
+ return {};
+}
+
+Return<HStatus> B2HGraphicBufferProducer::disconnect(
+ HConnectionType hConnectionType) {
+ int bConnectionType;
+ if (!h2b(hConnectionType, &bConnectionType)) {
+ return {HStatus::UNKNOWN_ERROR};
+ }
+ HStatus hStatus{};
+ bool converted = b2h(mBase->disconnect(bConnectionType), &hStatus);
+ return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
+}
+
+Return<HStatus> B2HGraphicBufferProducer::allocateBuffers(
+ uint32_t width, uint32_t height,
+ uint32_t format, uint64_t usage) {
+ mBase->allocateBuffers(
+ width, height, static_cast<PixelFormat>(format), usage);
+ return {HStatus::OK};
+}
+
+Return<HStatus> B2HGraphicBufferProducer::allowAllocation(bool allow) {
+ HStatus hStatus{};
+ bool converted = b2h(mBase->allowAllocation(allow), &hStatus);
+ return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
+}
+
+Return<HStatus> B2HGraphicBufferProducer::setGenerationNumber(
+ uint32_t generationNumber) {
+ HStatus hStatus{};
+ bool converted = b2h(
+ mBase->setGenerationNumber(generationNumber),
+ &hStatus);
+ return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
+}
+
+Return<HStatus> B2HGraphicBufferProducer::setDequeueTimeout(
+ int64_t timeoutNs) {
+ HStatus hStatus{};
+ bool converted = b2h(
+ mBase->setDequeueTimeout(static_cast<nsecs_t>(timeoutNs)),
+ &hStatus);
+ return {converted ? hStatus : HStatus::UNKNOWN_ERROR};
+}
+
+Return<uint64_t> B2HGraphicBufferProducer::getUniqueId() {
+ uint64_t outId{};
+ HStatus hStatus{};
+ bool converted = b2h(mBase->getUniqueId(&outId), &hStatus);
+ return {converted ? outId : 0};
+}
+
+Return<void> B2HGraphicBufferProducer::getConsumerName(
+ getConsumerName_cb _hidl_cb) {
+ _hidl_cb(hidl_string{mBase->getConsumerName().c_str()});
+ return {};
+}
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
diff --git a/libs/gui/bufferqueue/2.0/B2HProducerListener.cpp b/libs/gui/bufferqueue/2.0/B2HProducerListener.cpp
new file mode 100644
index 0000000..c4c96eb
--- /dev/null
+++ b/libs/gui/bufferqueue/2.0/B2HProducerListener.cpp
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/bufferqueue/2.0/B2HProducerListener.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+// B2HProducerListener
+B2HProducerListener::B2HProducerListener(sp<BProducerListener> const& base)
+ : mBase{base},
+ mNeedsReleaseNotify{base ? base->needsReleaseNotify() : false} {
+}
+
+Return<void> B2HProducerListener::onBuffersReleased(uint32_t count) {
+ if (mNeedsReleaseNotify) {
+ for (; count > 0; --count) {
+ mBase->onBufferReleased();
+ }
+ }
+ return {};
+}
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
diff --git a/libs/gui/bufferqueue/2.0/H2BGraphicBufferProducer.cpp b/libs/gui/bufferqueue/2.0/H2BGraphicBufferProducer.cpp
new file mode 100644
index 0000000..1023ef1
--- /dev/null
+++ b/libs/gui/bufferqueue/2.0/H2BGraphicBufferProducer.cpp
@@ -0,0 +1,514 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "H2BGraphicBufferProducer@2.0"
+
+#include <android-base/logging.h>
+
+#include <android/hardware/graphics/common/1.2/types.h>
+#include <gui/bufferqueue/2.0/B2HProducerListener.h>
+#include <gui/bufferqueue/2.0/H2BGraphicBufferProducer.h>
+#include <gui/bufferqueue/2.0/types.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/Rect.h>
+#include <ui/Region.h>
+#include <vndk/hardware_buffer.h>
+
+namespace android {
+
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+// H2BGraphicBufferProducer
+// ========================
+
+status_t H2BGraphicBufferProducer::requestBuffer(int slot,
+ sp<GraphicBuffer>* bBuffer) {
+ bool converted{};
+ status_t bStatus{};
+ Return<void> transResult = mBase->requestBuffer(slot,
+ [&converted, &bStatus, bBuffer](
+ HStatus hStatus,
+ HardwareBuffer const& hBuffer,
+ uint32_t generationNumber) {
+ converted =
+ h2b(hStatus, &bStatus) &&
+ h2b(hBuffer, bBuffer);
+ if (*bBuffer) {
+ (*bBuffer)->setGenerationNumber(generationNumber);
+ }
+ });
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "requestBuffer: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!converted) {
+ LOG(ERROR) << "requestBuffer: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::setMaxDequeuedBufferCount(
+ int maxDequeuedBuffers) {
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->setMaxDequeuedBufferCount(
+ static_cast<int32_t>(maxDequeuedBuffers));
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "setMaxDequeuedBufferCount: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "setMaxDequeuedBufferCount: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::setAsyncMode(bool async) {
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->setAsyncMode(async);
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "setAsyncMode: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "setAsyncMode: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::dequeueBuffer(
+ int* slot, sp<BFence>* fence,
+ uint32_t w, uint32_t h,
+ PixelFormat format, uint64_t usage,
+ uint64_t* outBufferAge, FrameEventHistoryDelta* /* outTimestamps */) {
+
+ using HInput = HGraphicBufferProducer::DequeueBufferInput;
+ HInput input{w, h, static_cast<uint32_t>(format), usage};
+
+ using HOutput = HGraphicBufferProducer::DequeueBufferOutput;
+ bool converted{};
+ status_t bStatus{};
+ Return<void> transResult = mBase->dequeueBuffer(input,
+ [&converted, &bStatus, slot, fence, outBufferAge] (
+ HStatus hStatus, int32_t hSlot, HOutput const& hOutput) {
+ converted = h2b(hStatus, &bStatus);
+ if (!converted || bStatus != OK) {
+ return;
+ }
+ *slot = hSlot;
+ *outBufferAge = hOutput.bufferAge;
+ bStatus =
+ (hOutput.bufferNeedsReallocation ?
+ BUFFER_NEEDS_REALLOCATION : 0) |
+ (hOutput.releaseAllBuffers ?
+ RELEASE_ALL_BUFFERS : 0);
+ converted = h2b(hOutput.fence, fence);
+ });
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "dequeueBuffer: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!converted) {
+ LOG(ERROR) << "dequeueBuffer: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::detachBuffer(int slot) {
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->detachBuffer(
+ static_cast<int32_t>(slot));
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "detachBuffer: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "detachBuffer: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::detachNextBuffer(
+ sp<GraphicBuffer>* outBuffer, sp<BFence>* outFence) {
+ bool converted{};
+ status_t bStatus{};
+ Return<void> transResult = mBase->detachNextBuffer(
+ [&converted, &bStatus, outBuffer, outFence] (
+ HStatus hStatus,
+ HardwareBuffer const& hBuffer,
+ hidl_handle const& hFence) {
+ converted = h2b(hStatus, &bStatus) &&
+ h2b(hBuffer, outBuffer) &&
+ h2b(hFence, outFence);
+ });
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "detachNextBuffer: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!converted) {
+ LOG(ERROR) << "detachNextBuffer: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::attachBuffer(
+ int* outSlot, sp<GraphicBuffer> const& buffer) {
+ HardwareBuffer hBuffer{};
+ uint32_t hGenerationNumber{};
+ if (!b2h(buffer, &hBuffer, &hGenerationNumber)) {
+ LOG(ERROR) << "attachBuffer: invalid input buffer.";
+ return BAD_VALUE;
+ }
+
+ bool converted{};
+ status_t bStatus{};
+ Return<void> transResult = mBase->attachBuffer(hBuffer, hGenerationNumber,
+ [&converted, &bStatus, outSlot](
+ HStatus hStatus, int32_t hSlot, bool releaseAllBuffers) {
+ converted = h2b(hStatus, &bStatus);
+ *outSlot = static_cast<int>(hSlot);
+ if (converted && releaseAllBuffers && bStatus == OK) {
+ bStatus = IGraphicBufferProducer::RELEASE_ALL_BUFFERS;
+ }
+ });
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "attachBuffer: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!converted) {
+ LOG(ERROR) << "attachBuffer: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::queueBuffer(
+ int slot,
+ QueueBufferInput const& input,
+ QueueBufferOutput* output) {
+ HRect hCrop{};
+ (void)b2h(input.crop, &hCrop);
+
+ using HInput = HGraphicBufferProducer::QueueBufferInput;
+ HInput hInput{
+ input.timestamp,
+ static_cast<bool>(input.isAutoTimestamp),
+ static_cast<int32_t>(input.dataSpace),
+ {}, // crop
+ static_cast<int32_t>(input.transform),
+ static_cast<int32_t>(input.stickyTransform),
+ {}, // fence
+ {} // surfaceDamage
+ };
+
+ // Convert crop.
+ if (!b2h(input.crop, &hInput.crop)) {
+ LOG(ERROR) << "queueBuffer: corrupted input crop rectangle.";
+ return UNKNOWN_ERROR;
+ }
+
+ // Convert surfaceDamage.
+ size_t numRects;
+ Rect const* rectArray = input.surfaceDamage.getArray(&numRects);
+ hInput.surfaceDamage.resize(numRects);
+ for (size_t i = 0; i < numRects; ++i) {
+ if (!b2h(rectArray[i], &hInput.surfaceDamage[i])) {
+ LOG(ERROR) << "queueBuffer: corrupted input surface damage.";
+ return UNKNOWN_ERROR;
+ }
+ }
+
+ // Convert fence.
+ HFenceWrapper hFenceWrapper;
+ if (!b2h(input.fence, &hFenceWrapper)) {
+ LOG(ERROR) << "queueBuffer: corrupted input fence.";
+ return UNKNOWN_ERROR;
+ }
+ hInput.fence = hFenceWrapper.getHandle();
+
+ using HOutput = HGraphicBufferProducer::QueueBufferOutput;
+ bool converted{};
+ status_t bStatus{};
+ Return<void> transResult = mBase->queueBuffer(
+ static_cast<int32_t>(slot),
+ hInput,
+ [&converted, &bStatus, output](
+ HStatus hStatus,
+ HOutput const& hOutput) {
+ converted = h2b(hStatus, &bStatus);
+ output->width = hOutput.width;
+ output->height = hOutput.height;
+ output->transformHint =
+ static_cast<uint32_t>(hOutput.transformHint);
+ output->numPendingBuffers = hOutput.numPendingBuffers;
+ output->nextFrameNumber = hOutput.nextFrameNumber;
+ output->bufferReplaced = hOutput.bufferReplaced;
+ });
+
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "queueBuffer: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!converted) {
+ LOG(ERROR) << "queueBuffer: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::cancelBuffer(int slot, sp<BFence> const& fence) {
+ HFenceWrapper hFenceWrapper;
+ if (!b2h(fence, &hFenceWrapper)) {
+ LOG(ERROR) << "cancelBuffer: corrupted input fence.";
+ return UNKNOWN_ERROR;
+ }
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->cancelBuffer(
+ static_cast<int32_t>(slot),
+ hFenceWrapper.getHandle());
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "cancelBuffer: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "cancelBuffer: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+int H2BGraphicBufferProducer::query(int what, int* value) {
+ int result{};
+ Return<void> transResult = mBase->query(
+ static_cast<int32_t>(what),
+ [&result, value](int32_t r, int32_t v) {
+ result = static_cast<int>(r);
+ *value = static_cast<int>(v);
+ });
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "query: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ return result;
+}
+
+status_t H2BGraphicBufferProducer::connect(
+ sp<IProducerListener> const& listener, int api,
+ bool producerControlledByApp, QueueBufferOutput* output) {
+ HConnectionType hConnectionType;
+ if (!b2h(api, &hConnectionType)) {
+ LOG(ERROR) << "connect: corrupted input connection type.";
+ return UNKNOWN_ERROR;
+ }
+ sp<HProducerListener> hListener = nullptr;
+ if (listener && listener->needsReleaseNotify()) {
+ hListener = new B2HProducerListener(listener);
+ if (!hListener) {
+ LOG(ERROR) << "connect: failed to wrap listener.";
+ return UNKNOWN_ERROR;
+ }
+ }
+
+ using HOutput = HGraphicBufferProducer::QueueBufferOutput;
+ bool converted{};
+ status_t bStatus{};
+ Return<void> transResult = mBase->connect(
+ hListener,
+ hConnectionType,
+ producerControlledByApp,
+ [&converted, &bStatus, output](
+ HStatus hStatus,
+ HOutput hOutput) {
+ converted = h2b(hStatus, &bStatus);
+ output->width = hOutput.width;
+ output->height = hOutput.height;
+ output->transformHint =
+ static_cast<uint32_t>(hOutput.transformHint);
+ output->numPendingBuffers = hOutput.numPendingBuffers;
+ output->nextFrameNumber = hOutput.nextFrameNumber;
+ output->bufferReplaced = hOutput.bufferReplaced;
+ });
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "connect: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!converted) {
+ LOG(ERROR) << "connect: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+
+}
+
+status_t H2BGraphicBufferProducer::disconnect(int api, DisconnectMode mode) {
+ HConnectionType hConnectionType;
+ if (mode == DisconnectMode::AllLocal) {
+ hConnectionType = HConnectionType::CURRENTLY_CONNECTED;
+ } else if (!b2h(api, &hConnectionType)) {
+ LOG(ERROR) << "connect: corrupted input connection type.";
+ return UNKNOWN_ERROR;
+ }
+
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->disconnect(hConnectionType);
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "disconnect: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "disconnect: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::setSidebandStream(
+ sp<NativeHandle> const& stream) {
+ if (stream) {
+ LOG(INFO) << "setSidebandStream: not supported.";
+ return INVALID_OPERATION;
+ }
+ return OK;
+}
+
+void H2BGraphicBufferProducer::allocateBuffers(
+ uint32_t width, uint32_t height,
+ PixelFormat format, uint64_t usage) {
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->allocateBuffers(
+ width, height, static_cast<uint32_t>(format), usage);
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "allocateBuffer: transaction failed.";
+ return;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "allocateBuffer: corrupted transaction.";
+ return;
+ }
+}
+
+status_t H2BGraphicBufferProducer::allowAllocation(bool allow) {
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->allowAllocation(allow);
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "allowAllocation: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "allowAllocation: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::setGenerationNumber(
+ uint32_t generationNumber) {
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->setGenerationNumber(generationNumber);
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "setGenerationNumber: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "setGenerationNumber: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+String8 H2BGraphicBufferProducer::getConsumerName() const {
+ String8 bName;
+ Return<void> transResult = mBase->getConsumerName(
+ [&bName](hidl_string const& name) {
+ bName = name.c_str();
+ });
+ return bName;
+}
+
+status_t H2BGraphicBufferProducer::setSharedBufferMode(bool sharedBufferMode) {
+ if (sharedBufferMode) {
+ LOG(INFO) << "setSharedBufferMode: not supported.";
+ return INVALID_OPERATION;
+ }
+ return OK;
+}
+
+status_t H2BGraphicBufferProducer::setAutoRefresh(bool autoRefresh) {
+ if (autoRefresh) {
+ LOG(INFO) << "setAutoRefresh: not supported.";
+ return INVALID_OPERATION;
+ }
+ return OK;
+}
+
+status_t H2BGraphicBufferProducer::setDequeueTimeout(nsecs_t timeout) {
+ status_t bStatus{};
+ Return<HStatus> transResult = mBase->setDequeueTimeout(
+ static_cast<int64_t>(timeout));
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "setDequeueTimeout: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ if (!h2b(static_cast<HStatus>(transResult), &bStatus)) {
+ LOG(ERROR) << "setDequeueTimeout: corrupted transaction.";
+ return FAILED_TRANSACTION;
+ }
+ return bStatus;
+}
+
+status_t H2BGraphicBufferProducer::getLastQueuedBuffer(
+ sp<GraphicBuffer>*,
+ sp<BFence>*,
+ float[16]) {
+ LOG(INFO) << "getLastQueuedBuffer: not supported.";
+ return INVALID_OPERATION;
+}
+
+void H2BGraphicBufferProducer::getFrameTimestamps(FrameEventHistoryDelta*) {
+ LOG(INFO) << "getFrameTimestamps: not supported.";
+}
+
+status_t H2BGraphicBufferProducer::getUniqueId(uint64_t* outId) const {
+ Return<uint64_t> transResult = mBase->getUniqueId();
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "getUniqueId: transaction failed.";
+ return FAILED_TRANSACTION;
+ }
+ *outId = static_cast<uint64_t>(transResult);
+ return OK;
+}
+
+status_t H2BGraphicBufferProducer::getConsumerUsage(uint64_t*) const {
+ LOG(INFO) << "getConsumerUsage: not supported.";
+ return INVALID_OPERATION;
+}
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
diff --git a/libs/gui/bufferqueue/2.0/H2BProducerListener.cpp b/libs/gui/bufferqueue/2.0/H2BProducerListener.cpp
new file mode 100644
index 0000000..b81a357
--- /dev/null
+++ b/libs/gui/bufferqueue/2.0/H2BProducerListener.cpp
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "H2BProducerListener@2.0"
+
+#include <android-base/logging.h>
+
+#include <gui/bufferqueue/2.0/H2BProducerListener.h>
+#include <hidl/Status.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+using ::android::hardware::Return;
+
+H2BProducerListener::H2BProducerListener(sp<HProducerListener> const& base)
+ : CBase{base} {
+}
+
+void H2BProducerListener::onBufferReleased() {
+ if (mBase) {
+ Return<void> transResult = mBase->onBuffersReleased(1);
+ if (!transResult.isOk()) {
+ LOG(ERROR) << "onBuffersReleased: transaction failed.";
+ }
+ }
+}
+
+bool H2BProducerListener::needsReleaseNotify() {
+ return static_cast<bool>(mBase);
+}
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
diff --git a/libs/gui/bufferqueue/2.0/types.cpp b/libs/gui/bufferqueue/2.0/types.cpp
new file mode 100644
index 0000000..a110517
--- /dev/null
+++ b/libs/gui/bufferqueue/2.0/types.cpp
@@ -0,0 +1,301 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <cutils/native_handle.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/bufferqueue/2.0/types.h>
+#include <system/window.h>
+#include <vndk/hardware_buffer.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+// Status
+// ======
+
+bool b2h(status_t from, HStatus* to,
+ bool* bufferNeedsReallocation, bool* releaseAllBuffers) {
+ switch (from) {
+ case OK:
+ *to = HStatus::OK; break;
+ case NO_MEMORY:
+ *to = HStatus::NO_MEMORY; break;
+ case NO_INIT:
+ *to = HStatus::NO_INIT; break;
+ case BAD_VALUE:
+ *to = HStatus::BAD_VALUE; break;
+ case DEAD_OBJECT:
+ *to = HStatus::DEAD_OBJECT; break;
+ case INVALID_OPERATION:
+ *to = HStatus::INVALID_OPERATION; break;
+ case TIMED_OUT:
+ *to = HStatus::TIMED_OUT; break;
+ case WOULD_BLOCK:
+ *to = HStatus::WOULD_BLOCK; break;
+ case UNKNOWN_ERROR:
+ *to = HStatus::UNKNOWN_ERROR; break;
+ default:
+ using BGBP = ::android::IGraphicBufferProducer;
+ status_t mask =
+ (bufferNeedsReallocation ? BGBP::BUFFER_NEEDS_REALLOCATION : 0)
+ | (releaseAllBuffers ? BGBP::RELEASE_ALL_BUFFERS : 0);
+ if (from & ~mask) {
+ *to = static_cast<HStatus>(from);
+ } else {
+ *to = HStatus::OK;
+ if (bufferNeedsReallocation) {
+ *bufferNeedsReallocation = from & BGBP::BUFFER_NEEDS_REALLOCATION;
+ }
+ if (releaseAllBuffers) {
+ *releaseAllBuffers = from & BGBP::RELEASE_ALL_BUFFERS;
+ }
+ }
+ }
+ return true;
+}
+
+bool h2b(HStatus from, status_t* to) {
+ switch (from) {
+ case HStatus::OK:
+ *to = OK; break;
+ case HStatus::NO_MEMORY:
+ *to = NO_MEMORY; break;
+ case HStatus::NO_INIT:
+ *to = NO_INIT; break;
+ case HStatus::BAD_VALUE:
+ *to = BAD_VALUE; break;
+ case HStatus::DEAD_OBJECT:
+ *to = DEAD_OBJECT; break;
+ case HStatus::INVALID_OPERATION:
+ *to = INVALID_OPERATION; break;
+ case HStatus::TIMED_OUT:
+ *to = TIMED_OUT; break;
+ case HStatus::WOULD_BLOCK:
+ *to = WOULD_BLOCK; break;
+ case HStatus::UNKNOWN_ERROR:
+ *to = UNKNOWN_ERROR; break;
+ default:
+ *to = static_cast<status_t>(from);
+ }
+ return true;
+}
+
+// Fence
+// =====
+
+HFenceWrapper::HFenceWrapper(native_handle_t* h) : mHandle{h} {
+}
+
+HFenceWrapper::~HFenceWrapper() {
+ native_handle_delete(mHandle);
+}
+
+HFenceWrapper& HFenceWrapper::set(native_handle_t* h) {
+ native_handle_delete(mHandle);
+ mHandle = h;
+ return *this;
+}
+
+HFenceWrapper& HFenceWrapper::operator=(native_handle_t* h) {
+ return set(h);
+}
+
+hidl_handle HFenceWrapper::getHandle() const {
+ return hidl_handle{mHandle};
+}
+
+HFenceWrapper::operator hidl_handle() const {
+ return getHandle();
+}
+
+bool b2h(sp<BFence> const& from, HFenceWrapper* to) {
+ if (!from) {
+ to->set(nullptr);
+ return true;
+ }
+ int fenceFd = from->get();
+ if (fenceFd == -1) {
+ to->set(nullptr);
+ return true;
+ }
+ native_handle_t* nh = native_handle_create(1, 0);
+ if (!nh) {
+ return false;
+ }
+ nh->data[0] = fenceFd;
+ to->set(nh);
+ return true;
+}
+
+bool h2b(native_handle_t const* from, sp<BFence>* to) {
+ if (!from || from->numFds == 0) {
+ *to = new ::android::Fence();
+ return true;
+ }
+ if (from->numFds != 1 || from->numInts != 0) {
+ return false;
+ }
+ *to = new BFence(dup(from->data[0]));
+ return true;
+}
+
+// ConnectionType
+// ==============
+
+bool b2h(int from, HConnectionType* to) {
+ *to = static_cast<HConnectionType>(from);
+ switch (from) {
+ case BufferQueueCore::CURRENTLY_CONNECTED_API:
+ *to = HConnectionType::CURRENTLY_CONNECTED; break;
+ case NATIVE_WINDOW_API_EGL:
+ *to = HConnectionType::EGL; break;
+ case NATIVE_WINDOW_API_CPU:
+ *to = HConnectionType::CPU; break;
+ case NATIVE_WINDOW_API_MEDIA:
+ *to = HConnectionType::MEDIA; break;
+ case NATIVE_WINDOW_API_CAMERA:
+ *to = HConnectionType::CAMERA; break;
+ }
+ return true;
+}
+
+bool h2b(HConnectionType from, int* to) {
+ *to = static_cast<int>(from);
+ switch (from) {
+ case HConnectionType::CURRENTLY_CONNECTED:
+ *to = BufferQueueCore::CURRENTLY_CONNECTED_API; break;
+ case HConnectionType::EGL:
+ *to = NATIVE_WINDOW_API_EGL; break;
+ case HConnectionType::CPU:
+ *to = NATIVE_WINDOW_API_CPU; break;
+ case HConnectionType::MEDIA:
+ *to = NATIVE_WINDOW_API_MEDIA; break;
+ case HConnectionType::CAMERA:
+ *to = NATIVE_WINDOW_API_CAMERA; break;
+ }
+ return true;
+}
+
+// Rect
+// ====
+
+bool b2h(BRect const& from, HRect* to) {
+ BRect* dst = reinterpret_cast<BRect*>(to->data());
+ dst->left = from.left;
+ dst->top = from.top;
+ dst->right = from.right;
+ dst->bottom = from.bottom;
+ return true;
+}
+
+bool h2b(HRect const& from, BRect* to) {
+ BRect const* src = reinterpret_cast<BRect const*>(from.data());
+ to->left = src->left;
+ to->top = src->top;
+ to->right = src->right;
+ to->bottom = src->bottom;
+ return true;
+}
+
+// Region
+// ======
+
+bool b2h(BRegion const& from, HRegion* to) {
+ size_t numRects;
+ BRect const* rectArray = from.getArray(&numRects);
+ to->resize(numRects);
+ for (size_t i = 0; i < numRects; ++i) {
+ if (!b2h(rectArray[i], &(*to)[i])) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool h2b(HRegion const& from, BRegion* to) {
+ if (from.size() > 0) {
+ BRect bRect;
+ if (!h2b(from[0], &bRect)) {
+ return false;
+ }
+ to->set(bRect);
+ for (size_t i = 1; i < from.size(); ++i) {
+ if (!h2b(from[i], &bRect)) {
+ return false;
+ }
+ to->addRectUnchecked(
+ static_cast<int>(bRect.left),
+ static_cast<int>(bRect.top),
+ static_cast<int>(bRect.right),
+ static_cast<int>(bRect.bottom));
+ }
+ } else {
+ to->clear();
+ }
+ return true;
+}
+
+// GraphicBuffer
+// =============
+
+// The handle is not cloned. Its lifetime is tied to the original GraphicBuffer.
+bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to,
+ uint32_t* toGenerationNumber) {
+ if (!from) {
+ return false;
+ }
+ AHardwareBuffer* hwBuffer = from->toAHardwareBuffer();
+ to->nativeHandle.setTo(
+ const_cast<native_handle_t*>(
+ AHardwareBuffer_getNativeHandle(hwBuffer)),
+ false);
+ AHardwareBuffer_describe(
+ hwBuffer,
+ reinterpret_cast<AHardwareBuffer_Desc*>(to->description.data()));
+ if (toGenerationNumber) {
+ *toGenerationNumber = from->getGenerationNumber();
+ }
+ return true;
+}
+
+// The handle is cloned.
+bool h2b(HardwareBuffer const& from, sp<GraphicBuffer>* to) {
+ AHardwareBuffer_Desc const* desc =
+ reinterpret_cast<AHardwareBuffer_Desc const*>(
+ from.description.data());
+ native_handle_t const* handle = from.nativeHandle;
+ AHardwareBuffer* hwBuffer;
+ if (AHardwareBuffer_createFromHandle(
+ desc, handle, AHARDWAREBUFFER_CREATE_FROM_HANDLE_METHOD_CLONE,
+ &hwBuffer) != OK) {
+ return false;
+ }
+ *to = GraphicBuffer::fromAHardwareBuffer(hwBuffer);
+ return true;
+}
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
diff --git a/libs/gui/include/gui/IGraphicBufferProducer.h b/libs/gui/include/gui/IGraphicBufferProducer.h
index 8ff8d81..2f538ad 100644
--- a/libs/gui/include/gui/IGraphicBufferProducer.h
+++ b/libs/gui/include/gui/IGraphicBufferProducer.h
@@ -35,6 +35,7 @@
#include <hidl/HybridInterface.h>
#include <android/hardware/graphics/bufferqueue/1.0/IGraphicBufferProducer.h>
+#include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h>
namespace android {
// ----------------------------------------------------------------------------
@@ -42,8 +43,6 @@
class IProducerListener;
class NativeHandle;
class Surface;
-typedef ::android::hardware::graphics::bufferqueue::V1_0::IGraphicBufferProducer
- HGraphicBufferProducer;
/*
* This class defines the Binder IPC interface for the producer side of
@@ -62,7 +61,16 @@
class IGraphicBufferProducer : public IInterface
{
public:
- DECLARE_HYBRID_META_INTERFACE(GraphicBufferProducer, HGraphicBufferProducer)
+ using HGraphicBufferProducerV1_0 =
+ ::android::hardware::graphics::bufferqueue::V1_0::
+ IGraphicBufferProducer;
+ using HGraphicBufferProducerV2_0 =
+ ::android::hardware::graphics::bufferqueue::V2_0::
+ IGraphicBufferProducer;
+
+ DECLARE_HYBRID_META_INTERFACE(GraphicBufferProducer,
+ HGraphicBufferProducerV1_0,
+ HGraphicBufferProducerV2_0)
enum {
// A flag returned by dequeueBuffer when the client needs to call
@@ -366,7 +374,6 @@
const HdrMetadata& getHdrMetadata() const { return hdrMetadata; }
void setHdrMetadata(const HdrMetadata& metadata) { hdrMetadata = metadata; }
- private:
int64_t timestamp{0};
int isAutoTimestamp{0};
android_dataspace dataSpace{HAL_DATASPACE_UNKNOWN};
diff --git a/libs/gui/include/gui/IProducerListener.h b/libs/gui/include/gui/IProducerListener.h
index e808bd3..a13d8e4 100644
--- a/libs/gui/include/gui/IProducerListener.h
+++ b/libs/gui/include/gui/IProducerListener.h
@@ -17,8 +17,10 @@
#ifndef ANDROID_GUI_IPRODUCERLISTENER_H
#define ANDROID_GUI_IPRODUCERLISTENER_H
+#include <android/hardware/graphics/bufferqueue/1.0/IProducerListener.h>
+#include <android/hardware/graphics/bufferqueue/2.0/IProducerListener.h>
#include <binder/IInterface.h>
-
+#include <hidl/HybridInterface.h>
#include <utils/RefBase.h>
namespace android {
@@ -47,7 +49,14 @@
class IProducerListener : public ProducerListener, public IInterface
{
public:
- DECLARE_META_INTERFACE(ProducerListener)
+ using HProducerListener1 =
+ ::android::hardware::graphics::bufferqueue::V1_0::IProducerListener;
+ using HProducerListener2 =
+ ::android::hardware::graphics::bufferqueue::V2_0::IProducerListener;
+ DECLARE_HYBRID_META_INTERFACE(
+ ProducerListener,
+ HProducerListener1,
+ HProducerListener2)
};
class BnProducerListener : public BnInterface<IProducerListener>
diff --git a/libs/gui/include/gui/bufferqueue/1.0/H2BProducerListener.h b/libs/gui/include/gui/bufferqueue/1.0/H2BProducerListener.h
new file mode 100644
index 0000000..211fdd5
--- /dev/null
+++ b/libs/gui/include/gui/bufferqueue/1.0/H2BProducerListener.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V1_0_H2BPRODUCERLISTENER_H
+#define ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V1_0_H2BPRODUCERLISTENER_H
+
+#include <android/hardware/graphics/bufferqueue/1.0/IProducerListener.h>
+#include <gui/IProducerListener.h>
+#include <hidl/HybridInterface.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V1_0 {
+namespace utils {
+
+using HProducerListener = ::android::hardware::graphics::bufferqueue::V1_0::
+ IProducerListener;
+
+using BProducerListener = ::android::IProducerListener;
+
+class H2BProducerListener
+ : public H2BConverter<HProducerListener, BnProducerListener> {
+public:
+ H2BProducerListener(sp<HProducerListener> const& base);
+ virtual void onBufferReleased() override;
+ virtual bool needsReleaseNotify() override;
+};
+
+} // namespace utils
+} // namespace V1_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
+#endif // ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V1_0_H2BPRODUCERLISTENER_H
+
diff --git a/libs/gui/include/gui/bufferqueue/2.0/B2HGraphicBufferProducer.h b/libs/gui/include/gui/bufferqueue/2.0/B2HGraphicBufferProducer.h
new file mode 100644
index 0000000..1c58167
--- /dev/null
+++ b/libs/gui/include/gui/bufferqueue/2.0/B2HGraphicBufferProducer.h
@@ -0,0 +1,121 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_B2HGRAPHICBUFFERPRODUCER_H
+#define ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_B2HGRAPHICBUFFERPRODUCER_H
+
+#include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/bufferqueue/2.0/types.h>
+#include <hidl/HidlSupport.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+using HGraphicBufferProducer =
+ ::android::hardware::graphics::bufferqueue::V2_0::
+ IGraphicBufferProducer;
+using BGraphicBufferProducer =
+ ::android::
+ IGraphicBufferProducer;
+using HProducerListener =
+ ::android::hardware::graphics::bufferqueue::V2_0::
+ IProducerListener;
+
+using ::android::hardware::Return;
+using ::android::hardware::hidl_handle;
+using ::android::hardware::hidl_string;
+using ::android::hardware::hidl_vec;
+
+using ::android::hardware::graphics::common::V1_2::HardwareBuffer;
+
+class B2HGraphicBufferProducer : public HGraphicBufferProducer {
+public:
+ B2HGraphicBufferProducer(sp<BGraphicBufferProducer> const& base);
+
+ virtual Return<HStatus> setMaxDequeuedBufferCount(
+ int32_t maxDequeuedBuffers) override;
+
+ virtual Return<void> requestBuffer(
+ int32_t slot,
+ requestBuffer_cb _hidl_cb) override;
+
+ virtual Return<HStatus> setAsyncMode(bool async) override;
+
+ virtual Return<void> dequeueBuffer(
+ DequeueBufferInput const& input,
+ dequeueBuffer_cb _hidl_cb) override;
+
+ virtual Return<HStatus> detachBuffer(int32_t slot) override;
+
+ virtual Return<void> detachNextBuffer(
+ detachNextBuffer_cb _hidl_cb) override;
+
+ virtual Return<void> attachBuffer(
+ HardwareBuffer const& buffer,
+ uint32_t generationNumber,
+ attachBuffer_cb _hidl_cb) override;
+
+ virtual Return<void> queueBuffer(
+ int32_t slot,
+ QueueBufferInput const& input,
+ queueBuffer_cb _hidl_cb) override;
+
+ virtual Return<HStatus> cancelBuffer(
+ int32_t slot,
+ hidl_handle const& fence) override;
+
+ virtual Return<void> query(int32_t what, query_cb _hidl_cb) override;
+
+ virtual Return<void> connect(
+ sp<HProducerListener> const& listener,
+ HConnectionType api,
+ bool producerControlledByApp,
+ connect_cb _hidl_cb) override;
+
+ virtual Return<HStatus> disconnect(HConnectionType api) override;
+
+ virtual Return<HStatus> allocateBuffers(
+ uint32_t width, uint32_t height,
+ uint32_t format, uint64_t usage) override;
+
+ virtual Return<HStatus> allowAllocation(bool allow) override;
+
+ virtual Return<HStatus> setGenerationNumber(uint32_t generationNumber) override;
+
+ virtual Return<HStatus> setDequeueTimeout(int64_t timeoutNs) override;
+
+ virtual Return<uint64_t> getUniqueId() override;
+
+ virtual Return<void> getConsumerName(getConsumerName_cb _hidl_cb) override;
+
+protected:
+ sp<BGraphicBufferProducer> mBase;
+};
+
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
+#endif // ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_B2HGRAPHICBUFFERPRODUCER_H
diff --git a/libs/gui/include/gui/bufferqueue/2.0/B2HProducerListener.h b/libs/gui/include/gui/bufferqueue/2.0/B2HProducerListener.h
new file mode 100644
index 0000000..b48a473
--- /dev/null
+++ b/libs/gui/include/gui/bufferqueue/2.0/B2HProducerListener.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_B2HPRODUCERLISTENER_H
+#define ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_B2HPRODUCERLISTENER_H
+
+#include <android/hidl/base/1.0/IBase.h>
+#include <binder/IBinder.h>
+#include <gui/IProducerListener.h>
+#include <hidl/Status.h>
+
+#include <android/hardware/graphics/bufferqueue/2.0/IProducerListener.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+using ::android::hardware::Return;
+
+using HProducerListener = ::android::hardware::graphics::bufferqueue::V2_0::
+ IProducerListener;
+
+using BProducerListener = ::android::IProducerListener;
+
+struct B2HProducerListener : public HProducerListener {
+ explicit B2HProducerListener(sp<BProducerListener> const& base);
+ Return<void> onBuffersReleased(uint32_t count) override;
+protected:
+ sp<BProducerListener> mBase;
+ bool mNeedsReleaseNotify;
+};
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
+#endif // ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_B2HPRODUCERLISTENER_H
+
diff --git a/libs/gui/include/gui/bufferqueue/2.0/H2BGraphicBufferProducer.h b/libs/gui/include/gui/bufferqueue/2.0/H2BGraphicBufferProducer.h
new file mode 100644
index 0000000..7dd1617
--- /dev/null
+++ b/libs/gui/include/gui/bufferqueue/2.0/H2BGraphicBufferProducer.h
@@ -0,0 +1,107 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BGRAPHICBUFFERPRODUCER_H
+#define ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BGRAPHICBUFFERPRODUCER_H
+
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/IProducerListener.h>
+#include <hidl/HybridInterface.h>
+#include <ui/Fence.h>
+
+#include <android/hardware/graphics/bufferqueue/2.0/IGraphicBufferProducer.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+using ::android::BnGraphicBufferProducer;
+using ::android::IProducerListener;
+using Fence = ::android::Fence;
+
+using HGraphicBufferProducer =
+ ::android::hardware::graphics::bufferqueue::V2_0::
+ IGraphicBufferProducer;
+using HProducerListener =
+ ::android::hardware::graphics::bufferqueue::V2_0::
+ IProducerListener;
+using BGraphicBufferProducer =
+ ::android::IGraphicBufferProducer;
+
+struct H2BGraphicBufferProducer
+ : public ::android::H2BConverter<HGraphicBufferProducer,
+ BnGraphicBufferProducer> {
+ explicit H2BGraphicBufferProducer(
+ sp<HGraphicBufferProducer> const& base) : CBase(base) {}
+
+ virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf) override;
+ virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) override;
+ virtual status_t setAsyncMode(bool async) override;
+ virtual status_t dequeueBuffer(
+ int* slot, sp<Fence>* fence,
+ uint32_t width, uint32_t height,
+ PixelFormat format, uint64_t usage,
+ uint64_t* outBufferAge,
+ FrameEventHistoryDelta* outTimestamps) override;
+ virtual status_t detachBuffer(int slot) override;
+ virtual status_t detachNextBuffer(
+ sp<GraphicBuffer>* outBuffer,
+ sp<Fence>* outFence) override;
+ virtual status_t attachBuffer(
+ int* outSlot,
+ sp<GraphicBuffer> const& buffer) override;
+ virtual status_t queueBuffer(
+ int slot,
+ QueueBufferInput const& input,
+ QueueBufferOutput* output) override;
+ virtual status_t cancelBuffer(int slot, sp<Fence> const& fence) override;
+ virtual int query(int what, int* value) override;
+ virtual status_t connect(
+ sp<IProducerListener> const& listener,
+ int api,
+ bool producerControlledByApp,
+ QueueBufferOutput* output) override;
+ virtual status_t disconnect(
+ int api,
+ DisconnectMode mode = DisconnectMode::Api) override;
+ virtual status_t setSidebandStream(sp<NativeHandle> const& stream) override;
+ virtual void allocateBuffers(
+ uint32_t width, uint32_t height,
+ PixelFormat format, uint64_t usage) override;
+ virtual status_t allowAllocation(bool allow) override;
+ virtual status_t setGenerationNumber(uint32_t generationNumber) override;
+ virtual String8 getConsumerName() const override;
+ virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
+ virtual status_t setAutoRefresh(bool autoRefresh) override;
+ virtual status_t setDequeueTimeout(nsecs_t timeout) override;
+ virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
+ sp<Fence>* outFence, float outTransformMatrix[16]) override;
+ virtual void getFrameTimestamps(FrameEventHistoryDelta* outDelta) override;
+ virtual status_t getUniqueId(uint64_t* outId) const override;
+ virtual status_t getConsumerUsage(uint64_t* outUsage) const override;
+};
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
+#endif // ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BGRAPHICBUFFERPRODUCER_H
diff --git a/libs/gui/include/gui/bufferqueue/2.0/H2BProducerListener.h b/libs/gui/include/gui/bufferqueue/2.0/H2BProducerListener.h
new file mode 100644
index 0000000..898920b
--- /dev/null
+++ b/libs/gui/include/gui/bufferqueue/2.0/H2BProducerListener.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BPRODUCERLISTENER_H
+#define ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BPRODUCERLISTENER_H
+
+#include <android/hardware/graphics/bufferqueue/2.0/IProducerListener.h>
+#include <gui/IProducerListener.h>
+#include <hidl/HybridInterface.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+using HProducerListener = ::android::hardware::graphics::bufferqueue::V2_0::
+ IProducerListener;
+
+using BProducerListener = ::android::IProducerListener;
+
+class H2BProducerListener
+ : public H2BConverter<HProducerListener, BnProducerListener> {
+public:
+ H2BProducerListener(sp<HProducerListener> const& base);
+ virtual void onBufferReleased() override;
+ virtual bool needsReleaseNotify() override;
+};
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
+#endif // ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_H2BPRODUCERLISTENER_H
+
diff --git a/libs/gui/include/gui/bufferqueue/2.0/types.h b/libs/gui/include/gui/bufferqueue/2.0/types.h
new file mode 100644
index 0000000..62176ce
--- /dev/null
+++ b/libs/gui/include/gui/bufferqueue/2.0/types.h
@@ -0,0 +1,129 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_TYPES_H
+#define ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_TYPES_H
+
+#include <android/hardware/graphics/bufferqueue/2.0/types.h>
+#include <android/hardware/graphics/common/1.2/types.h>
+#include <hidl/HidlSupport.h>
+#include <ui/Fence.h>
+#include <ui/GraphicBuffer.h>
+
+namespace android {
+namespace hardware {
+namespace graphics {
+namespace bufferqueue {
+namespace V2_0 {
+namespace utils {
+
+// Status
+// ======
+
+using HStatus = ::android::hardware::graphics::bufferqueue::V2_0::
+ Status;
+
+// A status_t value may have flags encoded. These flags are decoded into boolean
+// values if their corresponding output pointers are not null.
+bool b2h(status_t from, HStatus* to,
+ bool* bufferNeedsReallocation = nullptr,
+ bool* releaseAllBuffers = nullptr);
+// Simple 1-to-1 mapping. If BUFFER_NEEDS_REALLOCATION or RELEASE_ALL_BUFFERS
+// needs to be added, it must be done manually afterwards.
+bool h2b(HStatus from, status_t* to);
+
+// Fence
+// =====
+
+using BFence = ::android::Fence;
+// This class manages the lifetime of a copied handle. Its destructor calls
+// native_handle_delete() but not native_handle_close().
+struct HFenceWrapper {
+ HFenceWrapper() = default;
+ // Sets mHandle to a new value.
+ HFenceWrapper(native_handle_t* h);
+ // Deletes mHandle without closing.
+ ~HFenceWrapper();
+ // Deletes mHandle without closing, then sets mHandle to a new value.
+ HFenceWrapper& set(native_handle_t* h);
+ HFenceWrapper& operator=(native_handle_t* h);
+ // Returns a non-owning hidl_handle pointing to mHandle.
+ hidl_handle getHandle() const;
+ operator hidl_handle() const;
+protected:
+ native_handle_t* mHandle{nullptr};
+};
+
+// Does not clone the fd---only copy the fd. The returned HFenceWrapper should
+// not outlive the input Fence object.
+bool b2h(sp<BFence> const& from, HFenceWrapper* to);
+// Clones the fd and puts it in a new Fence object.
+bool h2b(native_handle_t const* from, sp<BFence>* to);
+
+// ConnectionType
+// ==============
+
+using HConnectionType = ::android::hardware::graphics::bufferqueue::V2_0::
+ ConnectionType;
+
+bool b2h(int from, HConnectionType* to);
+bool h2b(HConnectionType from, int* to);
+
+// Rect
+// ====
+
+using BRect = ::android::Rect;
+using HRect = ::android::hardware::graphics::common::V1_2::Rect;
+
+bool b2h(BRect const& from, HRect* to);
+bool h2b(HRect const& from, BRect* to);
+
+// Region
+// ======
+
+using BRegion = ::android::Region;
+using HRegion = ::android::hardware::hidl_vec<HRect>;
+
+bool b2h(BRegion const& from, HRegion* to);
+bool h2b(HRegion const& from, BRegion* to);
+
+// GraphicBuffer
+// =============
+
+using HardwareBuffer = ::android::hardware::graphics::common::V1_2::
+ HardwareBuffer;
+using HardwareBufferDescription = ::android::hardware::graphics::common::V1_2::
+ HardwareBufferDescription;
+
+// Does not clone the handle. The returned HardwareBuffer should not outlive the
+// input GraphicBuffer. Note that HardwareBuffer does not carry the generation
+// number, so this function needs another output argument.
+bool b2h(sp<GraphicBuffer> const& from, HardwareBuffer* to,
+ uint32_t* toGenerationNumber = nullptr);
+// Clones the handle and creates a new GraphicBuffer from the cloned handle.
+// Note that the generation number of the GraphicBuffer has to be set manually
+// afterwards because HardwareBuffer does not have such information.
+bool h2b(HardwareBuffer const& from, sp<GraphicBuffer>* to);
+
+} // namespace utils
+} // namespace V2_0
+} // namespace bufferqueue
+} // namespace graphics
+} // namespace hardware
+} // namespace android
+
+#endif // ANDROID_HARDWARE_GRAPHICS_BUFFERQUEUE_V2_0_TYPES_H
+
diff --git a/libs/gui/include/private/gui/BufferQueueThreadState.h b/libs/gui/include/private/gui/BufferQueueThreadState.h
new file mode 100644
index 0000000..67dcf62
--- /dev/null
+++ b/libs/gui/include/private/gui/BufferQueueThreadState.h
@@ -0,0 +1,30 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+namespace android {
+
+// TODO: Replace this with b/127962003
+class BufferQueueThreadState {
+public:
+ static pid_t getCallingPid();
+ static uid_t getCallingUid();
+};
+
+} // namespace android
diff --git a/libs/input/InputWindow.cpp b/libs/input/InputWindow.cpp
index 5c5613d..5a60347 100644
--- a/libs/input/InputWindow.cpp
+++ b/libs/input/InputWindow.cpp
@@ -98,7 +98,8 @@
output.writeInt32(portalToDisplayId);
applicationInfo.write(output);
output.write(touchableRegion);
-
+ output.writeBool(replaceTouchableRegionWithCrop);
+ output.writeWeakBinder(touchableRegionCropHandle);
return OK;
}
@@ -140,6 +141,8 @@
ret.portalToDisplayId = from.readInt32();
ret.applicationInfo = InputApplicationInfo::read(from);
from.read(ret.touchableRegion);
+ ret.replaceTouchableRegionWithCrop = from.readBool();
+ ret.touchableRegionCropHandle = from.readWeakBinder();
return ret;
}
diff --git a/libs/input/tests/InputWindow_test.cpp b/libs/input/tests/InputWindow_test.cpp
index 09dd72b..6db18ab 100644
--- a/libs/input/tests/InputWindow_test.cpp
+++ b/libs/input/tests/InputWindow_test.cpp
@@ -37,6 +37,7 @@
}
TEST(InputWindowInfo, Parcelling) {
+ sp<IBinder> touchableRegionCropHandle = new BBinder();
InputWindowInfo i;
i.token = new BBinder();
i.name = "Foobar";
@@ -62,6 +63,8 @@
i.inputFeatures = 29;
i.displayId = 34;
i.portalToDisplayId = 2;
+ i.replaceTouchableRegionWithCrop = true;
+ i.touchableRegionCropHandle = touchableRegionCropHandle;
Parcel p;
i.write(p);
@@ -92,6 +95,8 @@
ASSERT_EQ(i.inputFeatures, i2.inputFeatures);
ASSERT_EQ(i.displayId, i2.displayId);
ASSERT_EQ(i.portalToDisplayId, i2.portalToDisplayId);
+ ASSERT_EQ(i.replaceTouchableRegionWithCrop, i2.replaceTouchableRegionWithCrop);
+ ASSERT_EQ(i.touchableRegionCropHandle, i2.touchableRegionCropHandle);
}
} // namespace test
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index 994e953..52fc9d5 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -636,11 +636,11 @@
}
const GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(const AHardwareBuffer* buffer) {
- return reinterpret_cast<const GraphicBuffer*>(buffer);
+ return GraphicBuffer::fromAHardwareBuffer(buffer);
}
GraphicBuffer* AHardwareBuffer_to_GraphicBuffer(AHardwareBuffer* buffer) {
- return reinterpret_cast<GraphicBuffer*>(buffer);
+ return GraphicBuffer::fromAHardwareBuffer(buffer);
}
const ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(const AHardwareBuffer* buffer) {
@@ -652,7 +652,7 @@
}
AHardwareBuffer* AHardwareBuffer_from_GraphicBuffer(GraphicBuffer* buffer) {
- return reinterpret_cast<AHardwareBuffer*>(buffer);
+ return buffer->toAHardwareBuffer();
}
} // namespace android
diff --git a/libs/nativewindow/Android.bp b/libs/nativewindow/Android.bp
index d847884..27ab482 100644
--- a/libs/nativewindow/Android.bp
+++ b/libs/nativewindow/Android.bp
@@ -24,7 +24,7 @@
cc_library_headers {
name: "libnativewindow_headers",
export_include_dirs: ["include"],
- vendor_available: false,
+ vendor_available: true,
}
ndk_library {
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 8069a1a..f651309 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -432,10 +432,15 @@
}
GLESRenderEngine::~GLESRenderEngine() {
- for (const auto& image : mFramebufferImageCache) {
- eglDestroyImageKHR(mEGLDisplay, image.second);
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ unbindFrameBuffer(mDrawingBuffer.get());
+ mDrawingBuffer = nullptr;
+ while (!mFramebufferImageCache.empty()) {
+ EGLImageKHR expired = mFramebufferImageCache.front().second;
+ mFramebufferImageCache.pop_front();
+ eglDestroyImageKHR(mEGLDisplay, expired);
}
- mFramebufferImageCache.clear();
+ mImageCache.clear();
eglMakeCurrent(mEGLDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(mEGLDisplay);
}
@@ -627,6 +632,16 @@
status_t GLESRenderEngine::bindExternalTextureBuffer(uint32_t texName, sp<GraphicBuffer> buffer,
sp<Fence> bufferFence) {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ return bindExternalTextureBufferLocked(texName, buffer, bufferFence);
+}
+
+status_t GLESRenderEngine::bindExternalTextureBufferLocked(uint32_t texName,
+ sp<GraphicBuffer> buffer,
+ sp<Fence> bufferFence) {
+ if (buffer == nullptr) {
+ return BAD_VALUE;
+ }
ATRACE_CALL();
auto cachedImage = mImageCache.find(buffer->getId());
@@ -675,6 +690,7 @@
}
void GLESRenderEngine::unbindExternalTextureBuffer(uint64_t bufferId) {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
const auto& cachedImage = mImageCache.find(bufferId);
if (cachedImage != mImageCache.end()) {
ALOGV("Destroying image for buffer: %" PRIu64, bufferId);
@@ -771,7 +787,7 @@
EGLImageKHR GLESRenderEngine::createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer,
bool isProtected) {
sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
- uint32_t bufferId = graphicBuffer->getId();
+ uint64_t bufferId = graphicBuffer->getId();
for (const auto& image : mFramebufferImageCache) {
if (image.first == bufferId) {
return image.second;
@@ -810,114 +826,125 @@
sync_wait(bufferFence.get(), -1);
}
- BindNativeBufferAsFramebuffer fbo(*this, buffer);
-
- if (fbo.getStatus() != NO_ERROR) {
- ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
- buffer->handle);
- checkErrors();
- return fbo.getStatus();
+ if (buffer == nullptr) {
+ ALOGE("No output buffer provided. Aborting GPU composition.");
+ return BAD_VALUE;
}
- // clear the entire buffer, sometimes when we reuse buffers we'd persist
- // ghost images otherwise.
- // we also require a full transparent framebuffer for overlays. This is
- // probably not quite efficient on all GPUs, since we could filter out
- // opaque layers.
- clearWithColor(0.0, 0.0, 0.0, 0.0);
+ {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
- setViewportAndProjection(display.physicalDisplay, display.clip);
+ BindNativeBufferAsFramebuffer fbo(*this, buffer);
- setOutputDataSpace(display.outputDataspace);
- setDisplayMaxLuminance(display.maxLuminance);
-
- mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
- mState.projectionMatrix = projectionMatrix;
- if (!display.clearRegion.isEmpty()) {
- glDisable(GL_BLEND);
- fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
- }
-
- Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
- for (auto layer : layers) {
- mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
-
- const FloatRect bounds = layer.geometry.boundaries;
- Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
- position[0] = vec2(bounds.left, bounds.top);
- position[1] = vec2(bounds.left, bounds.bottom);
- position[2] = vec2(bounds.right, bounds.bottom);
- position[3] = vec2(bounds.right, bounds.top);
-
- setupLayerCropping(layer, mesh);
- setColorTransform(display.colorTransform * layer.colorTransform);
-
- bool usePremultipliedAlpha = true;
- bool disableTexture = true;
- bool isOpaque = false;
-
- if (layer.source.buffer.buffer != nullptr) {
- disableTexture = false;
- isOpaque = layer.source.buffer.isOpaque;
-
- sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
- bindExternalTextureBuffer(layer.source.buffer.textureName, gBuf,
- layer.source.buffer.fence);
-
- usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
- Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
- mat4 texMatrix = layer.source.buffer.textureTransform;
-
- texture.setMatrix(texMatrix.asArray());
- texture.setFiltering(layer.source.buffer.useTextureFiltering);
-
- texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
- setSourceY410BT2020(layer.source.buffer.isY410BT2020);
-
- renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
- texCoords[0] = vec2(0.0, 0.0);
- texCoords[1] = vec2(0.0, 1.0);
- texCoords[2] = vec2(1.0, 1.0);
- texCoords[3] = vec2(1.0, 0.0);
- setupLayerTexturing(texture);
- }
-
- const half3 solidColor = layer.source.solidColor;
- const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
- // Buffer sources will have a black solid color ignored in the shader,
- // so in that scenario the solid color passed here is arbitrary.
- setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
- layer.geometry.roundedCornersRadius);
- if (layer.disableBlending) {
- glDisable(GL_BLEND);
- }
- setSourceDataSpace(layer.sourceDataspace);
-
- drawMesh(mesh);
-
- // Cleanup if there's a buffer source
- if (layer.source.buffer.buffer != nullptr) {
- disableBlending();
- setSourceY410BT2020(false);
- disableTexturing();
- }
- }
-
- *drawFence = flush();
- // If flush failed or we don't support native fences, we need to force the
- // gl command stream to be executed.
- if (drawFence->get() < 0) {
- bool success = finish();
- if (!success) {
- ALOGE("Failed to flush RenderEngine commands");
+ if (fbo.getStatus() != NO_ERROR) {
+ ALOGE("Failed to bind framebuffer! Aborting GPU composition for buffer (%p).",
+ buffer->handle);
checkErrors();
- // Chances are, something illegal happened (either the caller passed
- // us bad parameters, or we messed up our shader generation).
- return INVALID_OPERATION;
+ return fbo.getStatus();
}
- }
- checkErrors();
+ // clear the entire buffer, sometimes when we reuse buffers we'd persist
+ // ghost images otherwise.
+ // we also require a full transparent framebuffer for overlays. This is
+ // probably not quite efficient on all GPUs, since we could filter out
+ // opaque layers.
+ clearWithColor(0.0, 0.0, 0.0, 0.0);
+
+ setViewportAndProjection(display.physicalDisplay, display.clip);
+
+ setOutputDataSpace(display.outputDataspace);
+ setDisplayMaxLuminance(display.maxLuminance);
+
+ mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform;
+ mState.projectionMatrix = projectionMatrix;
+ if (!display.clearRegion.isEmpty()) {
+ glDisable(GL_BLEND);
+ fillRegionWithColor(display.clearRegion, 0.0, 0.0, 0.0, 1.0);
+ }
+
+ Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2, 2);
+ for (auto layer : layers) {
+ mState.projectionMatrix = projectionMatrix * layer.geometry.positionTransform;
+
+ const FloatRect bounds = layer.geometry.boundaries;
+ Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
+ position[0] = vec2(bounds.left, bounds.top);
+ position[1] = vec2(bounds.left, bounds.bottom);
+ position[2] = vec2(bounds.right, bounds.bottom);
+ position[3] = vec2(bounds.right, bounds.top);
+
+ setupLayerCropping(layer, mesh);
+ setColorTransform(display.colorTransform * layer.colorTransform);
+
+ bool usePremultipliedAlpha = true;
+ bool disableTexture = true;
+ bool isOpaque = false;
+
+ if (layer.source.buffer.buffer != nullptr) {
+ disableTexture = false;
+ isOpaque = layer.source.buffer.isOpaque;
+
+ sp<GraphicBuffer> gBuf = layer.source.buffer.buffer;
+ bindExternalTextureBufferLocked(layer.source.buffer.textureName, gBuf,
+ layer.source.buffer.fence);
+
+ usePremultipliedAlpha = layer.source.buffer.usePremultipliedAlpha;
+ Texture texture(Texture::TEXTURE_EXTERNAL, layer.source.buffer.textureName);
+ mat4 texMatrix = layer.source.buffer.textureTransform;
+
+ texture.setMatrix(texMatrix.asArray());
+ texture.setFiltering(layer.source.buffer.useTextureFiltering);
+
+ texture.setDimensions(gBuf->getWidth(), gBuf->getHeight());
+ setSourceY410BT2020(layer.source.buffer.isY410BT2020);
+
+ renderengine::Mesh::VertexArray<vec2> texCoords(mesh.getTexCoordArray<vec2>());
+ texCoords[0] = vec2(0.0, 0.0);
+ texCoords[1] = vec2(0.0, 1.0);
+ texCoords[2] = vec2(1.0, 1.0);
+ texCoords[3] = vec2(1.0, 0.0);
+ setupLayerTexturing(texture);
+ }
+
+ const half3 solidColor = layer.source.solidColor;
+ const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
+ // Buffer sources will have a black solid color ignored in the shader,
+ // so in that scenario the solid color passed here is arbitrary.
+ setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
+ layer.geometry.roundedCornersRadius);
+ if (layer.disableBlending) {
+ glDisable(GL_BLEND);
+ }
+ setSourceDataSpace(layer.sourceDataspace);
+
+ drawMesh(mesh);
+
+ // Cleanup if there's a buffer source
+ if (layer.source.buffer.buffer != nullptr) {
+ disableBlending();
+ setSourceY410BT2020(false);
+ disableTexturing();
+ }
+ }
+
+ if (drawFence != nullptr) {
+ *drawFence = flush();
+ }
+ // If flush failed or we don't support native fences, we need to force the
+ // gl command stream to be executed.
+ if (drawFence == nullptr || drawFence->get() < 0) {
+ bool success = finish();
+ if (!success) {
+ ALOGE("Failed to flush RenderEngine commands");
+ checkErrors();
+ // Chances are, something illegal happened (either the caller passed
+ // us bad parameters, or we messed up our shader generation).
+ return INVALID_OPERATION;
+ }
+ }
+
+ checkErrors();
+ }
return NO_ERROR;
}
@@ -1331,6 +1358,20 @@
return (isInputHdrDataSpace || isOutputHdrDataSpace) && inputTransfer != outputTransfer;
}
+bool GLESRenderEngine::isImageCachedForTesting(uint64_t bufferId) {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ const auto& cachedImage = mImageCache.find(bufferId);
+ return cachedImage != mImageCache.end();
+}
+
+bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
+ std::lock_guard<std::mutex> lock(mRenderingMutex);
+ return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
+ [=](std::pair<uint64_t, EGLImageKHR> image) {
+ return image.first == bufferId;
+ });
+}
+
// FlushTracer implementation
GLESRenderEngine::FlushTracer::FlushTracer(GLESRenderEngine* engine) : mEngine(engine) {
mThread = std::thread(&GLESRenderEngine::FlushTracer::loop, this);
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index 728882a..efb6ef0 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -56,7 +56,7 @@
EGLDisplay display, EGLConfig config, EGLContext ctxt, EGLSurface dummy,
EGLContext protectedContext, EGLSurface protectedDummy,
uint32_t imageCacheSize);
- ~GLESRenderEngine() override;
+ ~GLESRenderEngine() override EXCLUDES(mRenderingMutex);
std::unique_ptr<Framebuffer> createFramebuffer() override;
std::unique_ptr<Image> createImage() override;
@@ -74,8 +74,9 @@
void genTextures(size_t count, uint32_t* names) override;
void deleteTextures(size_t count, uint32_t const* names) override;
void bindExternalTextureImage(uint32_t texName, const Image& image) override;
- status_t bindExternalTextureBuffer(uint32_t texName, sp<GraphicBuffer> buffer, sp<Fence> fence);
- void unbindExternalTextureBuffer(uint64_t bufferId);
+ status_t bindExternalTextureBuffer(uint32_t texName, sp<GraphicBuffer> buffer, sp<Fence> fence)
+ EXCLUDES(mRenderingMutex);
+ void unbindExternalTextureBuffer(uint64_t bufferId) EXCLUDES(mRenderingMutex);
status_t bindFrameBuffer(Framebuffer* framebuffer) override;
void unbindFrameBuffer(Framebuffer* framebuffer) override;
void checkErrors() const override;
@@ -85,7 +86,7 @@
bool useProtectedContext(bool useProtectedContext) override;
status_t drawLayers(const DisplaySettings& display, const std::vector<LayerSettings>& layers,
ANativeWindowBuffer* buffer, base::unique_fd&& bufferFence,
- base::unique_fd* drawFence) override;
+ base::unique_fd* drawFence) EXCLUDES(mRenderingMutex) override;
// internal to RenderEngine
EGLDisplay getEGLDisplay() const { return mEGLDisplay; }
@@ -93,6 +94,12 @@
// Creates an output image for rendering to
EGLImageKHR createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, bool isProtected);
+ // Test-only methods
+ // Returns true iff mImageCache contains an image keyed by bufferId
+ bool isImageCachedForTesting(uint64_t bufferId) EXCLUDES(mRenderingMutex);
+ // Returns true iff mFramebufferImageCache contains an image keyed by bufferId
+ bool isFramebufferImageCachedForTesting(uint64_t bufferId) EXCLUDES(mRenderingMutex);
+
protected:
Framebuffer* getFramebufferForDrawing() override;
void dump(std::string& result) override;
@@ -197,10 +204,17 @@
const bool mUseColorManagement = false;
// Cache of GL images that we'll store per GraphicBuffer ID
- // TODO: Layer should call back on destruction instead to clean this up,
- // as it has better system utilization at the potential expense of a
- // more complicated interface.
- std::unordered_map<uint64_t, std::unique_ptr<Image>> mImageCache;
+ std::unordered_map<uint64_t, std::unique_ptr<Image>> mImageCache GUARDED_BY(mRenderingMutex);
+ // Mutex guarding rendering operations, so that:
+ // 1. GL operations aren't interleaved, and
+ // 2. Internal state related to rendering that is potentially modified by
+ // multiple threads is guaranteed thread-safe.
+ std::mutex mRenderingMutex;
+
+ // See bindExternalTextureBuffer above, but requiring that mRenderingMutex
+ // is held.
+ status_t bindExternalTextureBufferLocked(uint32_t texName, sp<GraphicBuffer> buffer,
+ sp<Fence> fence) REQUIRES(mRenderingMutex);
std::unique_ptr<Framebuffer> mDrawingBuffer;
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index a2bbaff..8c93cf4 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -19,6 +19,7 @@
#include <renderengine/RenderEngine.h>
#include <sync/sync.h>
#include <ui/PixelFormat.h>
+#include "../gl/GLESRenderEngine.h"
constexpr int DEFAULT_DISPLAY_WIDTH = 128;
constexpr int DEFAULT_DISPLAY_HEIGHT = 256;
@@ -27,6 +28,19 @@
namespace android {
struct RenderEngineTest : public ::testing::Test {
+ static void SetUpTestSuite() {
+ sRE = renderengine::gl::GLESRenderEngine::create(static_cast<int32_t>(
+ ui::PixelFormat::RGBA_8888),
+ 0, 1);
+ }
+
+ static void TearDownTestSuite() {
+ // The ordering here is important - sCurrentBuffer must live longer
+ // than RenderEngine to avoid a null reference on tear-down.
+ sRE = nullptr;
+ sCurrentBuffer = nullptr;
+ }
+
static sp<GraphicBuffer> allocateDefaultBuffer() {
return new GraphicBuffer(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT,
HAL_PIXEL_FORMAT_RGBA_8888, 1,
@@ -101,12 +115,12 @@
DEFAULT_DISPLAY_HEIGHT - DEFAULT_DISPLAY_OFFSET);
}
- static void invokeDraw(renderengine::DisplaySettings settings,
- std::vector<renderengine::LayerSettings> layers,
- sp<GraphicBuffer> buffer) {
+ void invokeDraw(renderengine::DisplaySettings settings,
+ std::vector<renderengine::LayerSettings> layers, sp<GraphicBuffer> buffer) {
base::unique_fd fence;
status_t status = sRE->drawLayers(settings, layers, buffer->getNativeBuffer(),
base::unique_fd(), &fence);
+ sCurrentBuffer = buffer;
int fd = fence.release();
if (fd >= 0) {
@@ -115,9 +129,12 @@
}
ASSERT_EQ(NO_ERROR, status);
+ if (layers.size() > 0) {
+ ASSERT_TRUE(sRE->isFramebufferImageCachedForTesting(buffer->getId()));
+ }
}
- static void drawEmptyLayers() {
+ void drawEmptyLayers() {
renderengine::DisplaySettings settings;
std::vector<renderengine::LayerSettings> layers;
// Meaningless buffer since we don't do any drawing
@@ -200,17 +217,22 @@
void clearRegion();
- // Dumb hack to get aroud the fact that tear-down for renderengine isn't
- // well defined right now, so we can't create multiple instances
- static std::unique_ptr<renderengine::RenderEngine> sRE;
+ // Keep around the same renderengine object to save on initialization time.
+ // For now, exercise the GL backend directly so that some caching specifics
+ // can be tested without changing the interface.
+ static std::unique_ptr<renderengine::gl::GLESRenderEngine> sRE;
+ // Dumb hack to avoid NPE in the EGL driver: the GraphicBuffer needs to
+ // be freed *after* RenderEngine is destroyed, so that the EGL image is
+ // destroyed first.
+ static sp<GraphicBuffer> sCurrentBuffer;
sp<GraphicBuffer> mBuffer;
std::vector<uint32_t> mTexNames;
};
-std::unique_ptr<renderengine::RenderEngine> RenderEngineTest::sRE =
- renderengine::RenderEngine::create(static_cast<int32_t>(ui::PixelFormat::RGBA_8888), 0, 1);
+std::unique_ptr<renderengine::gl::GLESRenderEngine> RenderEngineTest::sRE = nullptr;
+sp<GraphicBuffer> RenderEngineTest::sCurrentBuffer = nullptr;
struct ColorSourceVariant {
static void fillColor(renderengine::LayerSettings& layer, half r, half g, half b,
@@ -245,7 +267,7 @@
RenderEngineTest* fixture) {
sp<GraphicBuffer> buf = RenderEngineTest::allocateSourceBuffer(1, 1);
uint32_t texName;
- RenderEngineTest::sRE->genTextures(1, &texName);
+ fixture->sRE->genTextures(1, &texName);
fixture->mTexNames.push_back(texName);
uint8_t* pixels;
@@ -740,6 +762,38 @@
drawEmptyLayers();
}
+TEST_F(RenderEngineTest, drawLayers_nullOutputBuffer) {
+ renderengine::DisplaySettings settings;
+ std::vector<renderengine::LayerSettings> layers;
+ renderengine::LayerSettings layer;
+ layer.geometry.boundaries = fullscreenRect().toFloatRect();
+ BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
+ layers.push_back(layer);
+ base::unique_fd fence;
+ status_t status = sRE->drawLayers(settings, layers, nullptr, base::unique_fd(), &fence);
+
+ ASSERT_EQ(BAD_VALUE, status);
+}
+
+TEST_F(RenderEngineTest, drawLayers_nullOutputFence) {
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+
+ std::vector<renderengine::LayerSettings> layers;
+ renderengine::LayerSettings layer;
+ layer.geometry.boundaries = fullscreenRect().toFloatRect();
+ BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
+ layer.alpha = 1.0;
+ layers.push_back(layer);
+
+ status_t status = sRE->drawLayers(settings, layers, mBuffer->getNativeBuffer(),
+ base::unique_fd(), nullptr);
+ sCurrentBuffer = mBuffer;
+ ASSERT_EQ(NO_ERROR, status);
+ expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
+}
+
TEST_F(RenderEngineTest, drawLayers_fillRedBuffer_colorSource) {
fillRedBuffer<ColorSourceVariant>();
}
@@ -912,4 +966,41 @@
clearRegion();
}
+TEST_F(RenderEngineTest, drawLayers_fillsBufferAndCachesImages) {
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+
+ std::vector<renderengine::LayerSettings> layers;
+
+ renderengine::LayerSettings layer;
+ layer.geometry.boundaries = fullscreenRect().toFloatRect();
+ BufferSourceVariant<ForceOpaqueBufferVariant>::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
+
+ layers.push_back(layer);
+ invokeDraw(settings, layers, mBuffer);
+ uint64_t bufferId = layer.source.buffer.buffer->getId();
+ EXPECT_TRUE(sRE->isImageCachedForTesting(bufferId));
+ sRE->unbindExternalTextureBuffer(bufferId);
+ EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
+}
+
+TEST_F(RenderEngineTest, drawLayers_bindExternalBufferWithNullBuffer) {
+ status_t result = sRE->bindExternalTextureBuffer(0, nullptr, nullptr);
+ ASSERT_EQ(BAD_VALUE, result);
+}
+
+TEST_F(RenderEngineTest, drawLayers_bindExternalBufferCachesImages) {
+ sp<GraphicBuffer> buf = allocateSourceBuffer(1, 1);
+ uint32_t texName;
+ sRE->genTextures(1, &texName);
+ mTexNames.push_back(texName);
+
+ sRE->bindExternalTextureBuffer(texName, buf, nullptr);
+ uint64_t bufferId = buf->getId();
+ EXPECT_TRUE(sRE->isImageCachedForTesting(bufferId));
+ sRE->unbindExternalTextureBuffer(bufferId);
+ EXPECT_FALSE(sRE->isImageCachedForTesting(bufferId));
+}
+
} // namespace android
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index 4ca1781..e521b61 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -124,7 +124,6 @@
exclude_header_libs: [
"libbufferhub_headers",
"libdvr_headers",
- "libnativewindow_headers",
],
exclude_shared_libs: [
"android.frameworks.bufferhub@1.0",
@@ -152,6 +151,7 @@
export_header_lib_headers: [
"libbase_headers",
"libnativebase_headers",
+ "libnativewindow_headers",
"libhardware_headers",
"libui_headers",
],
diff --git a/libs/ui/ColorSpace.cpp b/libs/ui/ColorSpace.cpp
index 5b4bf23..7a14af1 100644
--- a/libs/ui/ColorSpace.cpp
+++ b/libs/ui/ColorSpace.cpp
@@ -351,13 +351,12 @@
};
}
-std::unique_ptr<float3> ColorSpace::createLUT(uint32_t size,
- const ColorSpace& src, const ColorSpace& dst) {
-
+std::unique_ptr<float3[]> ColorSpace::createLUT(uint32_t size, const ColorSpace& src,
+ const ColorSpace& dst) {
size = clamp(size, 2u, 256u);
float m = 1.0f / float(size - 1);
- std::unique_ptr<float3> lut(new float3[size * size * size]);
+ std::unique_ptr<float3[]> lut(new float3[size * size * size]);
float3* data = lut.get();
ColorSpaceConnector connector(src, dst);
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index 79958ec..f800627 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -49,6 +49,22 @@
return static_cast<GraphicBuffer *>(anwb);
}
+GraphicBuffer* GraphicBuffer::fromAHardwareBuffer(AHardwareBuffer* buffer) {
+ return reinterpret_cast<GraphicBuffer*>(buffer);
+}
+
+GraphicBuffer const* GraphicBuffer::fromAHardwareBuffer(AHardwareBuffer const* buffer) {
+ return reinterpret_cast<GraphicBuffer const*>(buffer);
+}
+
+AHardwareBuffer* GraphicBuffer::toAHardwareBuffer() {
+ return reinterpret_cast<AHardwareBuffer*>(this);
+}
+
+AHardwareBuffer const* GraphicBuffer::toAHardwareBuffer() const {
+ return reinterpret_cast<AHardwareBuffer const*>(this);
+}
+
GraphicBuffer::GraphicBuffer()
: BASE(), mOwner(ownData), mBufferMapper(GraphicBufferMapper::get()),
mInitCheck(NO_ERROR), mId(getUniqueId()), mGenerationNumber(0)
diff --git a/libs/ui/Transform.cpp b/libs/ui/Transform.cpp
index d13942d..28c3f7b 100644
--- a/libs/ui/Transform.cpp
+++ b/libs/ui/Transform.cpp
@@ -381,6 +381,37 @@
return (getOrientation() & ROT_INVALID) ? false : true;
}
+mat4 Transform::asMatrix4() const {
+ // Internally Transform uses a 3x3 matrix since the transform is meant for
+ // two-dimensional values. An equivalent 4x4 matrix means inserting an extra
+ // row and column which adds as an identity transform on the third
+ // dimension.
+
+ mat4 m = mat4{mat4::NO_INIT}; // NO_INIT since we explicitly set every element
+
+ m[0][0] = mMatrix[0][0];
+ m[0][1] = mMatrix[0][1];
+ m[0][2] = 0.f;
+ m[0][3] = mMatrix[0][2];
+
+ m[1][0] = mMatrix[1][0];
+ m[1][1] = mMatrix[1][1];
+ m[1][2] = 0.f;
+ m[1][3] = mMatrix[1][2];
+
+ m[2][0] = 0.f;
+ m[2][1] = 0.f;
+ m[2][2] = 1.f;
+ m[2][3] = 0.f;
+
+ m[3][0] = mMatrix[2][0];
+ m[3][1] = mMatrix[2][1];
+ m[3][2] = 0.f;
+ m[3][3] = mMatrix[2][2];
+
+ return m;
+}
+
void Transform::dump(std::string& out, const char* name) const {
using android::base::StringAppendF;
diff --git a/libs/ui/include/ui/ColorSpace.h b/libs/ui/include/ui/ColorSpace.h
index 8ccf6d3..241ec10 100644
--- a/libs/ui/include/ui/ColorSpace.h
+++ b/libs/ui/include/ui/ColorSpace.h
@@ -250,8 +250,8 @@
// axis is thus already flipped
// The source color space must define its values in the domain [0..1]
// The generated LUT transforms from gamma space to gamma space
- static std::unique_ptr<float3> createLUT(uint32_t size,
- const ColorSpace& src, const ColorSpace& dst);
+ static std::unique_ptr<float3[]> createLUT(uint32_t size, const ColorSpace& src,
+ const ColorSpace& dst);
private:
static constexpr mat3 computeXYZMatrix(
diff --git a/libs/ui/include/ui/Fence.h b/libs/ui/include/ui/Fence.h
index ec67fa9..6efecd3 100644
--- a/libs/ui/include/ui/Fence.h
+++ b/libs/ui/include/ui/Fence.h
@@ -99,6 +99,12 @@
// be returned and errno will indicate the problem.
int dup() const;
+ // Return the underlying file descriptor without giving up ownership. The
+ // returned file descriptor is only valid for as long as the owning Fence
+ // object lives. (If the situation is unclear, dup() is always a safer
+ // option.)
+ int get() const { return mFenceFd.get(); }
+
// getSignalTime returns the system monotonic clock time at which the
// fence transitioned to the signaled state. If the fence is not signaled
// then SIGNAL_TIME_PENDING is returned. If the fence is invalid or if an
diff --git a/libs/ui/include/ui/GraphicBuffer.h b/libs/ui/include/ui/GraphicBuffer.h
index 4d4ee68..e0c6558 100644
--- a/libs/ui/include/ui/GraphicBuffer.h
+++ b/libs/ui/include/ui/GraphicBuffer.h
@@ -22,6 +22,7 @@
#include <string>
+#include <android/hardware_buffer.h>
#include <ui/ANativeObjectBase.h>
#include <ui/PixelFormat.h>
#include <ui/Rect.h>
@@ -78,6 +79,10 @@
static sp<GraphicBuffer> from(ANativeWindowBuffer *);
+ static GraphicBuffer* fromAHardwareBuffer(AHardwareBuffer*);
+ static GraphicBuffer const* fromAHardwareBuffer(AHardwareBuffer const*);
+ AHardwareBuffer* toAHardwareBuffer();
+ AHardwareBuffer const* toAHardwareBuffer() const;
// Create a GraphicBuffer to be unflatten'ed into or be reallocated.
GraphicBuffer();
diff --git a/libs/ui/include/ui/Transform.h b/libs/ui/include/ui/Transform.h
index dcb26cf..f29a370 100644
--- a/libs/ui/include/ui/Transform.h
+++ b/libs/ui/include/ui/Transform.h
@@ -22,6 +22,7 @@
#include <string>
#include <hardware/hardware.h>
+#include <math/mat4.h>
#include <math/vec2.h>
#include <math/vec3.h>
#include <ui/Point.h>
@@ -88,6 +89,9 @@
vec2 transform(const vec2& v) const;
vec3 transform(const vec3& v) const;
+ // Expands from the internal 3x3 matrix to an equivalent 4x4 matrix
+ mat4 asMatrix4() const;
+
Transform inverse() const;
// for debugging
diff --git a/services/inputflinger/TouchVideoDevice.cpp b/services/inputflinger/TouchVideoDevice.cpp
index 76df3a1..19c1313 100644
--- a/services/inputflinger/TouchVideoDevice.cpp
+++ b/services/inputflinger/TouchVideoDevice.cpp
@@ -68,6 +68,7 @@
std::string name = reinterpret_cast<const char*>(cap.card);
struct v4l2_input v4l2_input_struct;
+ v4l2_input_struct.index = 0;
result = ioctl(fd.get(), VIDIOC_ENUMINPUT, &v4l2_input_struct);
if (result == -1) {
ALOGE("VIDIOC_ENUMINPUT failed: %s", strerror(errno));
@@ -91,10 +92,11 @@
const uint32_t width = v4l2_fmt.fmt.pix.width;
ALOGI("Frame dimensions: height = %" PRIu32 " width = %" PRIu32, height, width);
- struct v4l2_requestbuffers req;
+ struct v4l2_requestbuffers req = {};
req.count = NUM_BUFFERS;
req.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
req.memory = V4L2_MEMORY_MMAP;
+ // req.reserved is zeroed during initialization, which is required per v4l docs
result = ioctl(fd.get(), VIDIOC_REQBUFS, &req);
if (result == -1) {
ALOGE("VIDIOC_REQBUFS failed: %s", strerror(errno));
@@ -108,6 +110,7 @@
struct v4l2_buffer buf = {};
buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
buf.memory = V4L2_MEMORY_MMAP;
+ // buf.reserved and buf.reserved2 are zeroed during initialization, required per v4l docs
std::array<const int16_t*, NUM_BUFFERS> readLocations;
for (size_t i = 0; i < NUM_BUFFERS; i++) {
buf.index = i;
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index bb18aa1..1b2b180 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -105,6 +105,10 @@
return getEffectiveScalingMode() != NATIVE_WINDOW_SCALING_MODE_FREEZE;
}
+bool BufferLayer::usesSourceCrop() const {
+ return true;
+}
+
static constexpr mat4 inverseOrientation(uint32_t transform) {
const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
@@ -300,7 +304,9 @@
setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::DEVICE);
}
- ui::Dataspace dataspace = isColorSpaceAgnostic() ? targetDataspace : mCurrentDataSpace;
+ ui::Dataspace dataspace = isColorSpaceAgnostic() && targetDataspace != ui::Dataspace::UNKNOWN
+ ? targetDataspace
+ : mCurrentDataSpace;
error = hwcLayer->setDataspace(dataspace);
if (error != HWC2::Error::None) {
ALOGE("[%s] Failed to set dataspace %d: %s (%d)", mName.string(), dataspace,
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 4f3ad41..dc103cb 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -78,6 +78,8 @@
// isFixedSize - true if content has a fixed size
bool isFixedSize() const override;
+ bool usesSourceCrop() const override;
+
bool isHdrY410() const override;
void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
diff --git a/services/surfaceflinger/ColorLayer.cpp b/services/surfaceflinger/ColorLayer.cpp
index 3364399..fcc2d97 100644
--- a/services/surfaceflinger/ColorLayer.cpp
+++ b/services/surfaceflinger/ColorLayer.cpp
@@ -114,7 +114,9 @@
setCompositionType(display, Hwc2::IComposerClient::Composition::SOLID_COLOR);
- const ui::Dataspace dataspace = isColorSpaceAgnostic() ? targetDataspace : mCurrentDataSpace;
+ const ui::Dataspace dataspace =
+ isColorSpaceAgnostic() && targetDataspace != ui::Dataspace::UNKNOWN ? targetDataspace
+ : mCurrentDataSpace;
error = hwcLayer->setDataspace(dataspace);
if (error != HWC2::Error::None) {
ALOGE("[%s] Failed to set dataspace %d: %s (%d)", mName.string(), dataspace,
diff --git a/services/surfaceflinger/ColorLayer.h b/services/surfaceflinger/ColorLayer.h
index bd83d1a..53d5b5b 100644
--- a/services/surfaceflinger/ColorLayer.h
+++ b/services/surfaceflinger/ColorLayer.h
@@ -46,11 +46,10 @@
bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; }
protected:
- FloatRect computeCrop(const sp<const DisplayDevice>& /*display*/) const override { return {}; }
- bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) override;
+ virtual bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
+ bool useIdentityTransform, Region& clearRegion,
+ const bool supportProtectedContent,
+ renderengine::LayerSettings& layer);
private:
std::shared_ptr<compositionengine::Layer> mCompositionLayer;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index 6cc87ba..9f635b9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -24,12 +24,21 @@
namespace compositionengine {
+struct LayerFECompositionState;
+
// Defines the interface used by the CompositionEngine to make requests
// of the front-end layer
class LayerFE : public virtual RefBase {
public:
+ // Latches the output-independent state. If includeGeometry is false, the
+ // geometry state can be skipped.
+ virtual void latchCompositionState(LayerFECompositionState&, bool includeGeometry) const = 0;
+
// Called after the layer is displayed to update the presentation fence
virtual void onLayerDisplayed(const sp<Fence>&) = 0;
+
+ // Gets some kind of identifier for the layer for debug purposes.
+ virtual const char* getDebugName() const = 0;
};
} // namespace compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
index 785a6d7..e6ee078 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
@@ -41,6 +41,22 @@
Region geomVisibleRegion;
/*
+ * Geometry state
+ */
+
+ bool isSecure{false};
+ bool geomUsesSourceCrop{false};
+ bool geomBufferUsesDisplayInverseTransform{false};
+ uint32_t geomBufferTransform{0};
+ ui::Transform geomLayerTransform;
+ ui::Transform geomInverseLayerTransform;
+ Rect geomBufferSize;
+ Rect geomContentCrop;
+ Rect geomCrop;
+ Region geomActiveTransparentRegion;
+ FloatRect geomLayerBounds;
+
+ /*
* Presentation
*/
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
index e7a17c4..cd63b57 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
@@ -64,6 +64,15 @@
// TODO(lpique): Make this protected once it is only internally called.
virtual CompositionState& editState() = 0;
+ // Recalculates the state of the output layer from the output-independent
+ // layer. If includeGeometry is false, the geometry state can be skipped.
+ virtual void updateCompositionState(bool includeGeometry) = 0;
+
+ // Writes the geometry state to the HWC, or does nothing if this layer does
+ // not use the HWC. If includeGeometry is false, the geometry state can be
+ // skipped.
+ virtual void writeStateToHWC(bool includeGeometry) const = 0;
+
// Debugging
virtual void dump(std::string& result) const = 0;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
index d8f0cdd..6a4818f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
@@ -21,6 +21,8 @@
#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <ui/FloatRect.h>
+#include <ui/Rect.h>
#include "DisplayHardware/DisplayIdentification.h"
@@ -41,9 +43,18 @@
const OutputLayerCompositionState& getState() const override;
OutputLayerCompositionState& editState() override;
+ void updateCompositionState(bool) override;
+ void writeStateToHWC(bool) const override;
+
void dump(std::string& result) const override;
+ virtual FloatRect calculateOutputSourceCrop() const;
+ virtual Rect calculateOutputDisplayFrame() const;
+ virtual uint32_t calculateOutputRelativeBufferTransform() const;
+
private:
+ Rect calculateInitialCrop() const;
+
const compositionengine::Output& mOutput;
std::shared_ptr<compositionengine::Layer> mLayer;
sp<compositionengine::LayerFE> mLayerFE;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index a0c2a63..aab18db 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -17,6 +17,7 @@
#pragma once
#include <compositionengine/LayerFE.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <gmock/gmock.h>
#include <ui/Fence.h>
@@ -29,7 +30,10 @@
LayerFE();
virtual ~LayerFE();
+ MOCK_CONST_METHOD2(latchCompositionState, void(LayerFECompositionState&, bool));
MOCK_METHOD1(onLayerDisplayed, void(const sp<Fence>&));
+
+ MOCK_CONST_METHOD0(getDebugName, const char*());
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
index 54c7407..29cd08a 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
@@ -38,6 +38,9 @@
MOCK_CONST_METHOD0(getState, const impl::OutputLayerCompositionState&());
MOCK_METHOD0(editState, impl::OutputLayerCompositionState&());
+ MOCK_METHOD1(updateCompositionState, void(bool));
+ MOCK_CONST_METHOD1(writeStateToHWC, void(bool));
+
MOCK_CONST_METHOD1(dump, void(std::string&));
};
diff --git a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
index c497013..9598430 100644
--- a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
@@ -24,7 +24,7 @@
using android::base::StringAppendF;
void dumpVal(std::string& out, const char* name, bool value) {
- StringAppendF(&out, "%s=%c ", name, value ? 'T' : 'F');
+ StringAppendF(&out, "%s=%s ", name, value ? "true" : "false");
}
void dumpVal(std::string& out, const char* name, const void* value) {
@@ -56,7 +56,7 @@
}
void dumpVal(std::string& out, const char* name, const char* valueName, int value) {
- StringAppendF(&out, "%s=%s (%d)", name, valueName, value);
+ StringAppendF(&out, "%s=%s (%d) ", name, valueName, value);
}
void dumpVal(std::string& out, const char* name, const std::string& valueName, int value) {
diff --git a/services/surfaceflinger/CompositionEngine/src/Layer.cpp b/services/surfaceflinger/CompositionEngine/src/Layer.cpp
index 109e9f8..96e9731 100644
--- a/services/surfaceflinger/CompositionEngine/src/Layer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Layer.cpp
@@ -52,7 +52,9 @@
}
void Layer::dump(std::string& out) const {
- android::base::StringAppendF(&out, " Layer %p\n", this);
+ auto layerFE = getLayerFE();
+ android::base::StringAppendF(&out, "* compositionengine::Layer %p (%s)\n", this,
+ layerFE ? layerFE->getDebugName() : "<unknown>");
mState.dump(out);
}
diff --git a/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp
index 517b641..40c4da9 100644
--- a/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp
@@ -31,6 +31,25 @@
void dumpFrontEnd(std::string& out, const LayerFECompositionState& state) {
out.append(" ");
+ dumpVal(out, "isSecure", state.isSecure);
+ dumpVal(out, "geomUsesSourceCrop", state.geomUsesSourceCrop);
+ dumpVal(out, "geomBufferUsesDisplayInverseTransform",
+ state.geomBufferUsesDisplayInverseTransform);
+ dumpVal(out, "geomLayerTransform", state.geomLayerTransform);
+
+ out.append("\n ");
+ dumpVal(out, "geomBufferSize", state.geomBufferSize);
+ dumpVal(out, "geomContentCrop", state.geomContentCrop);
+ dumpVal(out, "geomCrop", state.geomCrop);
+ dumpVal(out, "geomBufferTransform", state.geomBufferTransform);
+
+ out.append("\n ");
+ dumpVal(out, "geomActiveTransparentRegion", state.geomActiveTransparentRegion);
+
+ out.append(" ");
+ dumpVal(out, "geomLayerBounds", state.geomLayerBounds);
+
+ out.append("\n ");
dumpVal(out, "blend", toString(state.blendMode), state.blendMode);
dumpVal(out, "alpha", state.alpha);
@@ -61,7 +80,7 @@
} // namespace
void LayerCompositionState::dump(std::string& out) const {
- out.append(" frontend:\n");
+ out.append(" frontend:\n");
dumpFrontEnd(out, frontEnd);
}
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index ad4c7bf..d22bdaf 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -147,7 +147,7 @@
out.append(" No render surface!\n");
}
- out.append("\n %d Layers", mOutputLayersOrderedByZ.size());
+ android::base::StringAppendF(&out, "\n %zu Layers\b", mOutputLayersOrderedByZ.size());
for (const auto& outputLayer : mOutputLayersOrderedByZ) {
if (!outputLayer) {
continue;
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index 78807ff..9549054 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -20,6 +20,7 @@
namespace android::compositionengine::impl {
void OutputCompositionState::dump(std::string& out) const {
+ out.append(" ");
dumpVal(out, "isEnabled", isEnabled);
dumpVal(out, "isSecure", isSecure);
@@ -37,7 +38,7 @@
dumpVal(out, "scissor", scissor);
dumpVal(out, "needsFiltering", needsFiltering);
- out.append("\n");
+ out.append("\n ");
dumpVal(out, "colorMode", toString(colorMode), colorMode);
dumpVal(out, "renderIntent", toString(renderIntent), renderIntent);
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 10da49d..5ce72b0 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -19,7 +19,10 @@
#include <compositionengine/Layer.h>
#include <compositionengine/LayerFE.h>
#include <compositionengine/Output.h>
+#include <compositionengine/impl/LayerCompositionState.h>
+#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/OutputLayer.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
#include "DisplayHardware/HWComposer.h"
@@ -29,6 +32,18 @@
namespace impl {
+namespace {
+
+FloatRect reduce(const FloatRect& win, const Region& exclude) {
+ if (CC_LIKELY(exclude.isEmpty())) {
+ return win;
+ }
+ // Convert through Rect (by rounding) for lack of FloatRegion
+ return Region(Rect{win}).subtract(exclude).getBounds().toFloatRect();
+}
+
+} // namespace
+
std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(
const CompositionEngine& compositionEngine, std::optional<DisplayId> displayId,
const compositionengine::Output& output, std::shared_ptr<compositionengine::Layer> layer,
@@ -77,10 +92,295 @@
return mState;
}
+Rect OutputLayer::calculateInitialCrop() const {
+ const auto& layerState = mLayer->getState().frontEnd;
+
+ // apply the projection's clipping to the window crop in
+ // layerstack space, and convert-back to layer space.
+ // if there are no window scaling involved, this operation will map to full
+ // pixels in the buffer.
+
+ FloatRect activeCropFloat =
+ reduce(layerState.geomLayerBounds, layerState.geomActiveTransparentRegion);
+
+ const Rect& viewport = mOutput.getState().viewport;
+ const ui::Transform& layerTransform = layerState.geomLayerTransform;
+ const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform;
+ // Transform to screen space.
+ activeCropFloat = layerTransform.transform(activeCropFloat);
+ activeCropFloat = activeCropFloat.intersect(viewport.toFloatRect());
+ // Back to layer space to work with the content crop.
+ activeCropFloat = inverseLayerTransform.transform(activeCropFloat);
+
+ // This needs to be here as transform.transform(Rect) computes the
+ // transformed rect and then takes the bounding box of the result before
+ // returning. This means
+ // transform.inverse().transform(transform.transform(Rect)) != Rect
+ // in which case we need to make sure the final rect is clipped to the
+ // display bounds.
+ Rect activeCrop{activeCropFloat};
+ if (!activeCrop.intersect(layerState.geomBufferSize, &activeCrop)) {
+ activeCrop.clear();
+ }
+ return activeCrop;
+}
+
+FloatRect OutputLayer::calculateOutputSourceCrop() const {
+ const auto& layerState = mLayer->getState().frontEnd;
+ const auto& outputState = mOutput.getState();
+
+ if (!layerState.geomUsesSourceCrop) {
+ return {};
+ }
+
+ // the content crop is the area of the content that gets scaled to the
+ // layer's size. This is in buffer space.
+ FloatRect crop = layerState.geomContentCrop.toFloatRect();
+
+ // In addition there is a WM-specified crop we pull from our drawing state.
+ Rect activeCrop = calculateInitialCrop();
+ const Rect& bufferSize = layerState.geomBufferSize;
+
+ int winWidth = bufferSize.getWidth();
+ int winHeight = bufferSize.getHeight();
+
+ // The bufferSize for buffer state layers can be unbounded ([0, 0, -1, -1])
+ // if display frame hasn't been set and the parent is an unbounded layer.
+ if (winWidth < 0 && winHeight < 0) {
+ return crop;
+ }
+
+ // Transform the window crop to match the buffer coordinate system,
+ // which means using the inverse of the current transform set on the
+ // SurfaceFlingerConsumer.
+ uint32_t invTransform = layerState.geomBufferTransform;
+ if (layerState.geomBufferUsesDisplayInverseTransform) {
+ /*
+ * the code below applies the primary display's inverse transform to the
+ * buffer
+ */
+ uint32_t invTransformOrient = outputState.orientation;
+ // calculate the inverse transform
+ if (invTransformOrient & HAL_TRANSFORM_ROT_90) {
+ invTransformOrient ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
+ }
+ // and apply to the current transform
+ invTransform =
+ (ui::Transform(invTransformOrient) * ui::Transform(invTransform)).getOrientation();
+ }
+
+ if (invTransform & HAL_TRANSFORM_ROT_90) {
+ // If the activeCrop has been rotate the ends are rotated but not
+ // the space itself so when transforming ends back we can't rely on
+ // a modification of the axes of rotation. To account for this we
+ // need to reorient the inverse rotation in terms of the current
+ // axes of rotation.
+ bool is_h_flipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0;
+ bool is_v_flipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0;
+ if (is_h_flipped == is_v_flipped) {
+ invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
+ }
+ std::swap(winWidth, winHeight);
+ }
+ const Rect winCrop =
+ activeCrop.transform(invTransform, bufferSize.getWidth(), bufferSize.getHeight());
+
+ // below, crop is intersected with winCrop expressed in crop's coordinate space
+ float xScale = crop.getWidth() / float(winWidth);
+ float yScale = crop.getHeight() / float(winHeight);
+
+ float insetL = winCrop.left * xScale;
+ float insetT = winCrop.top * yScale;
+ float insetR = (winWidth - winCrop.right) * xScale;
+ float insetB = (winHeight - winCrop.bottom) * yScale;
+
+ crop.left += insetL;
+ crop.top += insetT;
+ crop.right -= insetR;
+ crop.bottom -= insetB;
+
+ return crop;
+}
+
+Rect OutputLayer::calculateOutputDisplayFrame() const {
+ const auto& layerState = mLayer->getState().frontEnd;
+ const auto& outputState = mOutput.getState();
+
+ // apply the layer's transform, followed by the display's global transform
+ // here we're guaranteed that the layer's transform preserves rects
+ Region activeTransparentRegion = layerState.geomActiveTransparentRegion;
+ const ui::Transform& layerTransform = layerState.geomLayerTransform;
+ const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform;
+ const Rect& bufferSize = layerState.geomBufferSize;
+ Rect activeCrop = layerState.geomCrop;
+ if (!activeCrop.isEmpty() && bufferSize.isValid()) {
+ activeCrop = layerTransform.transform(activeCrop);
+ if (!activeCrop.intersect(outputState.viewport, &activeCrop)) {
+ activeCrop.clear();
+ }
+ activeCrop = inverseLayerTransform.transform(activeCrop, true);
+ // This needs to be here as transform.transform(Rect) computes the
+ // transformed rect and then takes the bounding box of the result before
+ // returning. This means
+ // transform.inverse().transform(transform.transform(Rect)) != Rect
+ // in which case we need to make sure the final rect is clipped to the
+ // display bounds.
+ if (!activeCrop.intersect(bufferSize, &activeCrop)) {
+ activeCrop.clear();
+ }
+ // mark regions outside the crop as transparent
+ activeTransparentRegion.orSelf(Rect(0, 0, bufferSize.getWidth(), activeCrop.top));
+ activeTransparentRegion.orSelf(
+ Rect(0, activeCrop.bottom, bufferSize.getWidth(), bufferSize.getHeight()));
+ activeTransparentRegion.orSelf(Rect(0, activeCrop.top, activeCrop.left, activeCrop.bottom));
+ activeTransparentRegion.orSelf(
+ Rect(activeCrop.right, activeCrop.top, bufferSize.getWidth(), activeCrop.bottom));
+ }
+
+ // reduce uses a FloatRect to provide more accuracy during the
+ // transformation. We then round upon constructing 'frame'.
+ Rect frame{
+ layerTransform.transform(reduce(layerState.geomLayerBounds, activeTransparentRegion))};
+ if (!frame.intersect(outputState.viewport, &frame)) {
+ frame.clear();
+ }
+ const ui::Transform displayTransform{outputState.transform};
+
+ return displayTransform.transform(frame);
+}
+
+uint32_t OutputLayer::calculateOutputRelativeBufferTransform() const {
+ const auto& layerState = mLayer->getState().frontEnd;
+ const auto& outputState = mOutput.getState();
+
+ /*
+ * Transformations are applied in this order:
+ * 1) buffer orientation/flip/mirror
+ * 2) state transformation (window manager)
+ * 3) layer orientation (screen orientation)
+ * (NOTE: the matrices are multiplied in reverse order)
+ */
+ const ui::Transform& layerTransform = layerState.geomLayerTransform;
+ const ui::Transform displayTransform{outputState.orientation};
+ const ui::Transform bufferTransform{layerState.geomBufferTransform};
+ ui::Transform transform(displayTransform * layerTransform * bufferTransform);
+
+ if (layerState.geomBufferUsesDisplayInverseTransform) {
+ /*
+ * the code below applies the primary display's inverse transform to the
+ * buffer
+ */
+ uint32_t invTransform = outputState.orientation;
+ // calculate the inverse transform
+ if (invTransform & HAL_TRANSFORM_ROT_90) {
+ invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
+ }
+
+ /*
+ * Here we cancel out the orientation component of the WM transform.
+ * The scaling and translate components are already included in our bounds
+ * computation so it's enough to just omit it in the composition.
+ * See comment in BufferLayer::prepareClientLayer with ref to b/36727915 for why.
+ */
+ transform = ui::Transform(invTransform) * displayTransform * bufferTransform;
+ }
+
+ // this gives us only the "orientation" component of the transform
+ return transform.getOrientation();
+} // namespace impl
+
+void OutputLayer::updateCompositionState(bool includeGeometry) {
+ if (includeGeometry) {
+ mState.displayFrame = calculateOutputDisplayFrame();
+ mState.sourceCrop = calculateOutputSourceCrop();
+ mState.bufferTransform =
+ static_cast<Hwc2::Transform>(calculateOutputRelativeBufferTransform());
+
+ if ((mLayer->getState().frontEnd.isSecure && !mOutput.getState().isSecure) ||
+ (mState.bufferTransform & ui::Transform::ROT_INVALID)) {
+ mState.forceClientComposition = true;
+ }
+ }
+}
+
+void OutputLayer::writeStateToHWC(bool includeGeometry) const {
+ // Skip doing this if there is no HWC interface
+ if (!mState.hwc) {
+ return;
+ }
+
+ auto& hwcLayer = (*mState.hwc).hwcLayer;
+ if (!hwcLayer) {
+ ALOGE("[%s] failed to write composition state to HWC -- no hwcLayer for output %s",
+ mLayerFE->getDebugName(), mOutput.getName().c_str());
+ return;
+ }
+
+ if (includeGeometry) {
+ // Output dependent state
+
+ if (auto error = hwcLayer->setDisplayFrame(mState.displayFrame);
+ error != HWC2::Error::None) {
+ ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)",
+ mLayerFE->getDebugName(), mState.displayFrame.left, mState.displayFrame.top,
+ mState.displayFrame.right, mState.displayFrame.bottom, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setSourceCrop(mState.sourceCrop); error != HWC2::Error::None) {
+ ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: "
+ "%s (%d)",
+ mLayerFE->getDebugName(), mState.sourceCrop.left, mState.sourceCrop.top,
+ mState.sourceCrop.right, mState.sourceCrop.bottom, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setZOrder(mState.z); error != HWC2::Error::None) {
+ ALOGE("[%s] Failed to set Z %u: %s (%d)", mLayerFE->getDebugName(), mState.z,
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ if (auto error =
+ hwcLayer->setTransform(static_cast<HWC2::Transform>(mState.bufferTransform));
+ error != HWC2::Error::None) {
+ ALOGE("[%s] Failed to set transform %s: %s (%d)", mLayerFE->getDebugName(),
+ toString(mState.bufferTransform).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ // Output independent state
+
+ const auto& outputIndependentState = mLayer->getState().frontEnd;
+
+ if (auto error = hwcLayer->setBlendMode(
+ static_cast<HWC2::BlendMode>(outputIndependentState.blendMode));
+ error != HWC2::Error::None) {
+ ALOGE("[%s] Failed to set blend mode %s: %s (%d)", mLayerFE->getDebugName(),
+ toString(outputIndependentState.blendMode).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setPlaneAlpha(outputIndependentState.alpha);
+ error != HWC2::Error::None) {
+ ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", mLayerFE->getDebugName(),
+ outputIndependentState.alpha, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error =
+ hwcLayer->setInfo(outputIndependentState.type, outputIndependentState.appId);
+ error != HWC2::Error::None) {
+ ALOGE("[%s] Failed to set info %s (%d)", mLayerFE->getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+ }
+}
+
void OutputLayer::dump(std::string& out) const {
using android::base::StringAppendF;
- StringAppendF(&out, " Output Layer %p\n", this);
+ StringAppendF(&out, " - Output Layer %p (Composition layer %p) (%s)\n", this, mLayer.get(),
+ mLayerFE->getDebugName());
mState.dump(out);
}
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
index 10f27b8..861ea57 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
@@ -46,7 +46,7 @@
dumpVal(out, "clearClientTarget", clearClientTarget);
dumpVal(out, "displayFrame", displayFrame);
dumpVal(out, "sourceCrop", sourceCrop);
- dumpVal(out, "bufferTransform%", toString(bufferTransform), bufferTransform);
+ dumpVal(out, "bufferTransform", toString(bufferTransform), bufferTransform);
dumpVal(out, "z-index", z);
if (hwc) {
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index f7dcf6f..2060c5a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -23,16 +23,37 @@
#include "MockHWC2.h"
#include "MockHWComposer.h"
+#include "RectMatcher.h"
namespace android::compositionengine {
namespace {
+using testing::_;
+using testing::Return;
+using testing::ReturnRef;
using testing::StrictMock;
constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
+constexpr auto TR_IDENT = 0u;
+constexpr auto TR_FLP_H = HAL_TRANSFORM_FLIP_H;
+constexpr auto TR_FLP_V = HAL_TRANSFORM_FLIP_V;
+constexpr auto TR_ROT_90 = HAL_TRANSFORM_ROT_90;
+constexpr auto TR_ROT_180 = TR_FLP_H | TR_FLP_V;
+constexpr auto TR_ROT_270 = TR_ROT_90 | TR_ROT_180;
+
+const std::string kOutputName{"Test Output"};
+
class OutputLayerTest : public testing::Test {
public:
+ OutputLayerTest() {
+ EXPECT_CALL(*mLayerFE, getDebugName()).WillRepeatedly(Return("Test LayerFE"));
+ EXPECT_CALL(mOutput, getName()).WillRepeatedly(ReturnRef(kOutputName));
+
+ EXPECT_CALL(*mLayer, getState()).WillRepeatedly(ReturnRef(mLayerState));
+ EXPECT_CALL(mOutput, getState()).WillRepeatedly(ReturnRef(mOutputState));
+ }
+
~OutputLayerTest() override = default;
compositionengine::mock::Output mOutput;
@@ -41,15 +62,18 @@
sp<compositionengine::mock::LayerFE> mLayerFE{
new StrictMock<compositionengine::mock::LayerFE>()};
impl::OutputLayer mOutputLayer{mOutput, mLayer, mLayerFE};
+
+ impl::LayerCompositionState mLayerState;
+ impl::OutputCompositionState mOutputState;
};
-/* ------------------------------------------------------------------------
+/*
* Basic construction
*/
TEST_F(OutputLayerTest, canInstantiateOutputLayer) {}
-/* ------------------------------------------------------------------------
+/*
* OutputLayer::initialize()
*/
@@ -71,15 +95,220 @@
mOutputLayer.initialize(compositionEngine, DEFAULT_DISPLAY_ID);
- const auto& state = mOutputLayer.getState();
- ASSERT_TRUE(state.hwc);
+ const auto& outputLayerState = mOutputLayer.getState();
+ ASSERT_TRUE(outputLayerState.hwc);
- const auto& hwcState = *state.hwc;
+ const auto& hwcState = *outputLayerState.hwc;
EXPECT_EQ(&hwcLayer, hwcState.hwcLayer.get());
EXPECT_CALL(hwc, destroyLayer(DEFAULT_DISPLAY_ID, &hwcLayer));
mOutputLayer.editState().hwc.reset();
}
+/*
+ * OutputLayer::calculateOutputDisplayFrame()
+ */
+
+struct OutputLayerDisplayFrameTest : public OutputLayerTest {
+ OutputLayerDisplayFrameTest() {
+ // Set reasonable default values for a simple case. Each test will
+ // set one specific value to something different.
+
+ mLayerState.frontEnd.geomActiveTransparentRegion = Region{};
+ mLayerState.frontEnd.geomLayerTransform = ui::Transform{TR_IDENT};
+ mLayerState.frontEnd.geomBufferSize = Rect{0, 0, 1920, 1080};
+ mLayerState.frontEnd.geomBufferUsesDisplayInverseTransform = false;
+ mLayerState.frontEnd.geomCrop = Rect{0, 0, 1920, 1080};
+ mLayerState.frontEnd.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
+
+ mOutputState.viewport = Rect{0, 0, 1920, 1080};
+ mOutputState.transform = ui::Transform{TR_IDENT};
+ }
+
+ Rect calculateOutputDisplayFrame() {
+ mLayerState.frontEnd.geomInverseLayerTransform =
+ mLayerState.frontEnd.geomLayerTransform.inverse();
+
+ return mOutputLayer.calculateOutputDisplayFrame();
+ }
+};
+
+TEST_F(OutputLayerDisplayFrameTest, correctForSimpleDefaultCase) {
+ const Rect expected{0, 0, 1920, 1080};
+ EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+}
+
+TEST_F(OutputLayerDisplayFrameTest, fullActiveTransparentRegionReturnsEmptyFrame) {
+ mLayerState.frontEnd.geomActiveTransparentRegion = Region{Rect{0, 0, 1920, 1080}};
+ const Rect expected{0, 0, 0, 0};
+ EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+}
+
+TEST_F(OutputLayerDisplayFrameTest, cropAffectsDisplayFrame) {
+ mLayerState.frontEnd.geomCrop = Rect{100, 200, 300, 500};
+ const Rect expected{100, 200, 300, 500};
+ EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+}
+
+TEST_F(OutputLayerDisplayFrameTest, cropAffectsDisplayFrameRotated) {
+ mLayerState.frontEnd.geomCrop = Rect{100, 200, 300, 500};
+ mLayerState.frontEnd.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
+ const Rect expected{1420, 100, 1720, 300};
+ EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+}
+
+TEST_F(OutputLayerDisplayFrameTest, emptyGeomCropIsNotUsedToComputeFrame) {
+ mLayerState.frontEnd.geomCrop = Rect{};
+ const Rect expected{0, 0, 1920, 1080};
+ EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+}
+
+TEST_F(OutputLayerDisplayFrameTest, geomLayerSnapToBoundsAffectsFrame) {
+ mLayerState.frontEnd.geomLayerBounds = FloatRect{0.f, 0.f, 960.f, 540.f};
+ const Rect expected{0, 0, 960, 540};
+ EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+}
+
+TEST_F(OutputLayerDisplayFrameTest, viewportAffectsFrame) {
+ mOutputState.viewport = Rect{0, 0, 960, 540};
+ const Rect expected{0, 0, 960, 540};
+ EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+}
+
+TEST_F(OutputLayerDisplayFrameTest, outputTransformAffectsDisplayFrame) {
+ mOutputState.transform = ui::Transform{HAL_TRANSFORM_ROT_90};
+ const Rect expected{-1080, 0, 0, 1920};
+ EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+}
+
+/*
+ * OutputLayer::calculateOutputRelativeBufferTransform()
+ */
+
+TEST_F(OutputLayerTest, calculateOutputRelativeBufferTransformTestsNeeded) {
+ mLayerState.frontEnd.geomBufferUsesDisplayInverseTransform = false;
+
+ struct Entry {
+ uint32_t layer;
+ uint32_t buffer;
+ uint32_t display;
+ uint32_t expected;
+ };
+ // Not an exhaustive list of cases, but hopefully enough.
+ const std::array<Entry, 24> testData = {
+ // clang-format off
+ // layer buffer display expected
+ /* 0 */ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_IDENT},
+ /* 1 */ Entry{TR_IDENT, TR_IDENT, TR_ROT_90, TR_ROT_90},
+ /* 2 */ Entry{TR_IDENT, TR_IDENT, TR_ROT_180, TR_ROT_180},
+ /* 3 */ Entry{TR_IDENT, TR_IDENT, TR_ROT_270, TR_ROT_270},
+
+ /* 4 */ Entry{TR_IDENT, TR_FLP_H, TR_IDENT, TR_FLP_H ^ TR_IDENT},
+ /* 5 */ Entry{TR_IDENT, TR_FLP_H, TR_ROT_90, TR_FLP_H ^ TR_ROT_90},
+ /* 6 */ Entry{TR_IDENT, TR_FLP_H, TR_ROT_180, TR_FLP_H ^ TR_ROT_180},
+ /* 7 */ Entry{TR_IDENT, TR_FLP_H, TR_ROT_270, TR_FLP_H ^ TR_ROT_270},
+
+ /* 8 */ Entry{TR_IDENT, TR_FLP_V, TR_IDENT, TR_FLP_V},
+ /* 9 */ Entry{TR_IDENT, TR_ROT_90, TR_ROT_90, TR_ROT_180},
+ /* 10 */ Entry{TR_IDENT, TR_ROT_180, TR_ROT_180, TR_IDENT},
+ /* 11 */ Entry{TR_IDENT, TR_ROT_270, TR_ROT_270, TR_ROT_180},
+
+ /* 12 */ Entry{TR_ROT_90, TR_IDENT, TR_IDENT, TR_IDENT ^ TR_ROT_90},
+ /* 13 */ Entry{TR_ROT_90, TR_FLP_H, TR_ROT_90, TR_FLP_H ^ TR_ROT_180},
+ /* 14 */ Entry{TR_ROT_90, TR_IDENT, TR_ROT_180, TR_IDENT ^ TR_ROT_270},
+ /* 15 */ Entry{TR_ROT_90, TR_FLP_H, TR_ROT_270, TR_FLP_H ^ TR_IDENT},
+
+ /* 16 */ Entry{TR_ROT_180, TR_FLP_H, TR_IDENT, TR_FLP_H ^ TR_ROT_180},
+ /* 17 */ Entry{TR_ROT_180, TR_IDENT, TR_ROT_90, TR_IDENT ^ TR_ROT_270},
+ /* 18 */ Entry{TR_ROT_180, TR_FLP_H, TR_ROT_180, TR_FLP_H ^ TR_IDENT},
+ /* 19 */ Entry{TR_ROT_180, TR_IDENT, TR_ROT_270, TR_IDENT ^ TR_ROT_90},
+
+ /* 20 */ Entry{TR_ROT_270, TR_IDENT, TR_IDENT, TR_IDENT ^ TR_ROT_270},
+ /* 21 */ Entry{TR_ROT_270, TR_FLP_H, TR_ROT_90, TR_FLP_H ^ TR_IDENT},
+ /* 22 */ Entry{TR_ROT_270, TR_FLP_H, TR_ROT_180, TR_FLP_H ^ TR_ROT_90},
+ /* 23 */ Entry{TR_ROT_270, TR_IDENT, TR_ROT_270, TR_IDENT ^ TR_ROT_180},
+ // clang-format on
+ };
+
+ for (size_t i = 0; i < testData.size(); i++) {
+ const auto& entry = testData[i];
+
+ mLayerState.frontEnd.geomLayerTransform.set(entry.layer, 1920, 1080);
+ mLayerState.frontEnd.geomBufferTransform = entry.buffer;
+ mOutputState.orientation = entry.display;
+
+ auto actual = mOutputLayer.calculateOutputRelativeBufferTransform();
+ EXPECT_EQ(entry.expected, actual) << "entry " << i;
+ }
+}
+
+/*
+ * OutputLayer::writeStateToHWC()
+ */
+
+struct OutputLayerWriteStateToHWCTest : public OutputLayerTest {
+ static constexpr HWC2::Error kError = HWC2::Error::Unsupported;
+ static constexpr FloatRect kSourceCrop{11.f, 12.f, 13.f, 14.f};
+ static constexpr uint32_t kZOrder = 21u;
+ static constexpr Hwc2::Transform kBufferTransform = static_cast<Hwc2::Transform>(31);
+ static constexpr Hwc2::IComposerClient::BlendMode kBlendMode =
+ static_cast<Hwc2::IComposerClient::BlendMode>(41);
+ static constexpr float kAlpha = 51.f;
+ static constexpr uint32_t kType = 61u;
+ static constexpr uint32_t kAppId = 62u;
+
+ static const Rect kDisplayFrame;
+
+ OutputLayerWriteStateToHWCTest() {
+ auto& outputLayerState = mOutputLayer.editState();
+ outputLayerState.hwc = impl::OutputLayerCompositionState::Hwc(mHwcLayer);
+
+ outputLayerState.displayFrame = kDisplayFrame;
+ outputLayerState.sourceCrop = kSourceCrop;
+ outputLayerState.z = kZOrder;
+ outputLayerState.bufferTransform = static_cast<Hwc2::Transform>(kBufferTransform);
+
+ mLayerState.frontEnd.blendMode = kBlendMode;
+ mLayerState.frontEnd.alpha = kAlpha;
+ mLayerState.frontEnd.type = kType;
+ mLayerState.frontEnd.appId = kAppId;
+ }
+
+ void expectGeometryCommonCalls() {
+ EXPECT_CALL(*mHwcLayer, setDisplayFrame(kDisplayFrame)).WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setSourceCrop(kSourceCrop)).WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setZOrder(kZOrder)).WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setTransform(static_cast<HWC2::Transform>(kBufferTransform)))
+ .WillOnce(Return(kError));
+
+ EXPECT_CALL(*mHwcLayer, setBlendMode(static_cast<HWC2::BlendMode>(kBlendMode)))
+ .WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setPlaneAlpha(kAlpha)).WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setInfo(kType, kAppId)).WillOnce(Return(kError));
+ }
+
+ std::shared_ptr<HWC2::mock::Layer> mHwcLayer{std::make_shared<StrictMock<HWC2::mock::Layer>>()};
+};
+
+const Rect OutputLayerWriteStateToHWCTest::kDisplayFrame{1001, 1002, 1003, 10044};
+
+TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoHWCState) {
+ mOutputLayer.editState().hwc.reset();
+
+ mOutputLayer.writeStateToHWC(true);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoHWCLayer) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc(nullptr);
+
+ mOutputLayer.writeStateToHWC(true);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetsAllState) {
+ expectGeometryCommonCalls();
+
+ mOutputLayer.writeStateToHWC(true);
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h b/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h
new file mode 100644
index 0000000..d4c76bc
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <string>
+
+#include <android-base/stringprintf.h>
+#include <gmock/gmock.h>
+
+namespace {
+
+using android::base::StringAppendF;
+using Rect = android::Rect;
+
+void dumpRect(const Rect& rect, std::string& result, const char* name) {
+ StringAppendF(&result, "%s (%d %d %d %d) ", name, rect.left, rect.top, rect.right, rect.bottom);
+}
+
+// Checks for a region match
+MATCHER_P(RectEq, expected, "") {
+ std::string buf;
+ buf.append("Rects are not equal\n");
+ dumpRect(expected, buf, "expected rect");
+ dumpRect(arg, buf, "actual rect");
+ *result_listener << buf;
+
+ return (expected.left == arg.left) && (expected.top == arg.top) &&
+ (expected.right == arg.right) && (expected.bottom == arg.bottom);
+}
+
+} // namespace
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index bdc2fa9..512a0b4 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -29,6 +29,7 @@
#include <android-base/stringprintf.h>
#include <compositionengine/Display.h>
#include <compositionengine/Layer.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
@@ -104,6 +105,7 @@
mCurrentState.api = -1;
mCurrentState.hasColorTransform = false;
mCurrentState.colorSpaceAgnostic = false;
+ mCurrentState.metadata = args.metadata;
// drawing state & current state are identical
mDrawingState = mCurrentState;
@@ -276,14 +278,12 @@
return reduce(mBounds, activeTransparentRegion);
}
-ui::Transform Layer::getTransformWithScale() const {
+ui::Transform Layer::getBufferScaleTransform() const {
// If the layer is not using NATIVE_WINDOW_SCALING_MODE_FREEZE (e.g.
// it isFixedSize) then there may be additional scaling not accounted
- // for in the transform. We need to mirror this scaling to child surfaces
- // or we will break the contract where WM can treat child surfaces as
- // pixels in the parent surface.
+ // for in the layer transform.
if (!isFixedSize() || !mActiveBuffer) {
- return mEffectiveTransform;
+ return {};
}
// If the layer is a buffer state layer, the active width and height
@@ -291,24 +291,40 @@
const uint32_t activeWidth = getActiveWidth(getDrawingState());
const uint32_t activeHeight = getActiveHeight(getDrawingState());
if (activeWidth >= UINT32_MAX && activeHeight >= UINT32_MAX) {
- return mEffectiveTransform;
+ return {};
}
- int bufferWidth;
- int bufferHeight;
- if ((mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) == 0) {
- bufferWidth = mActiveBuffer->getWidth();
- bufferHeight = mActiveBuffer->getHeight();
- } else {
- bufferHeight = mActiveBuffer->getWidth();
- bufferWidth = mActiveBuffer->getHeight();
+ int bufferWidth = mActiveBuffer->getWidth();
+ int bufferHeight = mActiveBuffer->getHeight();
+
+ if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
}
+
float sx = activeWidth / static_cast<float>(bufferWidth);
float sy = activeHeight / static_cast<float>(bufferHeight);
ui::Transform extraParentScaling;
extraParentScaling.set(sx, 0, 0, sy);
- return mEffectiveTransform * extraParentScaling;
+ return extraParentScaling;
+}
+
+ui::Transform Layer::getTransformWithScale(const ui::Transform& bufferScaleTransform) const {
+ // We need to mirror this scaling to child surfaces or we will break the contract where WM can
+ // treat child surfaces as pixels in the parent surface.
+ if (!isFixedSize() || !mActiveBuffer) {
+ return mEffectiveTransform;
+ }
+ return mEffectiveTransform * bufferScaleTransform;
+}
+
+FloatRect Layer::getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const {
+ // We need the pre scaled layer bounds when computing child bounds to make sure the child is
+ // cropped to its parent layer after any buffer transform scaling is applied.
+ if (!isFixedSize() || !mActiveBuffer) {
+ return mBounds;
+ }
+ return bufferScaleTransform.inverse().transform(mBounds);
}
void Layer::computeBounds(FloatRect parentBounds, ui::Transform parentTransform) {
@@ -320,7 +336,7 @@
// Transform parent bounds to layer space
parentBounds = getActiveTransform(s).inverse().transform(parentBounds);
- // Calculate display frame
+ // Calculate source bounds
mSourceBounds = computeSourceBounds(parentBounds);
// Calculate bounds by croping diplay frame with layer crop and parent bounds
@@ -333,13 +349,15 @@
mBounds = bounds;
mScreenBounds = mEffectiveTransform.transform(mBounds);
+
+ // Add any buffer scaling to the layer's children.
+ ui::Transform bufferScaleTransform = getBufferScaleTransform();
for (const sp<Layer>& child : mDrawingChildren) {
- child->computeBounds(mBounds, getTransformWithScale());
+ child->computeBounds(getBoundsPreScaling(bufferScaleTransform),
+ getTransformWithScale(bufferScaleTransform));
}
}
-
-
Rect Layer::getCroppedBufferSize(const State& s) const {
Rect size = getBufferSize(s);
Rect crop = getCrop(s);
@@ -351,36 +369,6 @@
return size;
}
-Rect Layer::computeInitialCrop(const sp<const DisplayDevice>& display) const {
- // the crop is the area of the window that gets cropped, but not
- // scaled in any ways.
- const State& s(getDrawingState());
-
- // apply the projection's clipping to the window crop in
- // layerstack space, and convert-back to layer space.
- // if there are no window scaling involved, this operation will map to full
- // pixels in the buffer.
-
- FloatRect activeCropFloat = getBounds();
- ui::Transform t = getTransform();
- // Transform to screen space.
- activeCropFloat = t.transform(activeCropFloat);
- activeCropFloat = activeCropFloat.intersect(display->getViewport().toFloatRect());
- // Back to layer space to work with the content crop.
- activeCropFloat = t.inverse().transform(activeCropFloat);
- // This needs to be here as transform.transform(Rect) computes the
- // transformed rect and then takes the bounding box of the result before
- // returning. This means
- // transform.inverse().transform(transform.transform(Rect)) != Rect
- // in which case we need to make sure the final rect is clipped to the
- // display bounds.
- Rect activeCrop{activeCropFloat};
- if (!activeCrop.intersect(getBufferSize(s), &activeCrop)) {
- activeCrop.clear();
- }
- return activeCrop;
-}
-
void Layer::setupRoundedCornersCropCoordinates(Rect win,
const FloatRect& roundedCornersCrop) const {
// Translate win by the rounded corners rect coordinates, to have all values in
@@ -398,189 +386,17 @@
cropCoords[3] = vec2(win.right, win.top);
}
-FloatRect Layer::computeCrop(const sp<const DisplayDevice>& display) const {
- // the content crop is the area of the content that gets scaled to the
- // layer's size. This is in buffer space.
- FloatRect crop = getContentCrop().toFloatRect();
-
- // In addition there is a WM-specified crop we pull from our drawing state.
- const State& s(getDrawingState());
-
- Rect activeCrop = computeInitialCrop(display);
- Rect bufferSize = getBufferSize(s);
-
- int32_t winWidth = bufferSize.getWidth();
- int32_t winHeight = bufferSize.getHeight();
-
- // The bufferSize for buffer state layers can be unbounded ([0, 0, -1, -1]) if display frame
- // hasn't been set and the parent is an unbounded layer.
- if (winWidth < 0 && winHeight < 0) {
- return crop;
- }
-
- // Transform the window crop to match the buffer coordinate system,
- // which means using the inverse of the current transform set on the
- // SurfaceFlingerConsumer.
- uint32_t invTransform = mCurrentTransform;
- if (getTransformToDisplayInverse()) {
- /*
- * the code below applies the primary display's inverse transform to the
- * buffer
- */
- uint32_t invTransformOrient = DisplayDevice::getPrimaryDisplayOrientationTransform();
- // calculate the inverse transform
- if (invTransformOrient & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- invTransformOrient ^= NATIVE_WINDOW_TRANSFORM_FLIP_V | NATIVE_WINDOW_TRANSFORM_FLIP_H;
- }
- // and apply to the current transform
- invTransform = (ui::Transform(invTransformOrient) *
- ui::Transform(invTransform)).getOrientation();
- }
-
- if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- // If the activeCrop has been rotate the ends are rotated but not
- // the space itself so when transforming ends back we can't rely on
- // a modification of the axes of rotation. To account for this we
- // need to reorient the inverse rotation in terms of the current
- // axes of rotation.
- bool is_h_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) != 0;
- bool is_v_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0;
- if (is_h_flipped == is_v_flipped) {
- invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V | NATIVE_WINDOW_TRANSFORM_FLIP_H;
- }
- std::swap(winWidth, winHeight);
- }
- const Rect winCrop =
- activeCrop.transform(invTransform, bufferSize.getWidth(), bufferSize.getHeight());
-
- // below, crop is intersected with winCrop expressed in crop's coordinate space
- float xScale = crop.getWidth() / float(winWidth);
- float yScale = crop.getHeight() / float(winHeight);
-
- float insetL = winCrop.left * xScale;
- float insetT = winCrop.top * yScale;
- float insetR = (winWidth - winCrop.right) * xScale;
- float insetB = (winHeight - winCrop.bottom) * yScale;
-
- crop.left += insetL;
- crop.top += insetT;
- crop.right -= insetR;
- crop.bottom -= insetB;
-
- return crop;
-}
-
-void Layer::setGeometry(const sp<const DisplayDevice>& display, uint32_t z) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- LOG_FATAL_IF(!outputLayer->getState().hwc);
- auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
-
- if (!hasHwcLayer(display)) {
- ALOGE("[%s] failed to setGeometry: no HWC layer found (%s)", mName.string(),
- display->getDebugName().c_str());
- return;
- }
-
- LOG_FATAL_IF(!getCompositionLayer());
- auto& commonCompositionState = getCompositionLayer()->editState().frontEnd;
- auto& compositionState = outputLayer->editState();
-
- // enable this layer
- compositionState.forceClientComposition = false;
-
- if (isSecure() && !display->isSecure()) {
- compositionState.forceClientComposition = true;
- }
-
- // this gives us only the "orientation" component of the transform
- const State& s(getDrawingState());
- const Rect bufferSize = getBufferSize(s);
+void Layer::latchGeometry(compositionengine::LayerFECompositionState& compositionState) const {
+ const auto& drawingState{getDrawingState()};
+ auto alpha = static_cast<float>(getAlpha());
auto blendMode = HWC2::BlendMode::None;
- if (!isOpaque(s) || getAlpha() != 1.0f) {
+ if (!isOpaque(drawingState) || alpha != 1.0f) {
blendMode =
mPremultipliedAlpha ? HWC2::BlendMode::Premultiplied : HWC2::BlendMode::Coverage;
}
- auto error = hwcLayer->setBlendMode(blendMode);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set blend mode %s:"
- " %s (%d)",
- mName.string(), to_string(blendMode).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- commonCompositionState.blendMode = static_cast<Hwc2::IComposerClient::BlendMode>(blendMode);
- // apply the layer's transform, followed by the display's global transform
- // here we're guaranteed that the layer's transform preserves rects
- Region activeTransparentRegion(getActiveTransparentRegion(s));
- ui::Transform t = getTransform();
- Rect activeCrop = getCrop(s);
- if (!activeCrop.isEmpty() && bufferSize.isValid()) {
- activeCrop = t.transform(activeCrop);
- if (!activeCrop.intersect(display->getViewport(), &activeCrop)) {
- activeCrop.clear();
- }
- activeCrop = t.inverse().transform(activeCrop, true);
- // This needs to be here as transform.transform(Rect) computes the
- // transformed rect and then takes the bounding box of the result before
- // returning. This means
- // transform.inverse().transform(transform.transform(Rect)) != Rect
- // in which case we need to make sure the final rect is clipped to the
- // display bounds.
- if (!activeCrop.intersect(bufferSize, &activeCrop)) {
- activeCrop.clear();
- }
- // mark regions outside the crop as transparent
- activeTransparentRegion.orSelf(Rect(0, 0, bufferSize.getWidth(), activeCrop.top));
- activeTransparentRegion.orSelf(
- Rect(0, activeCrop.bottom, bufferSize.getWidth(), bufferSize.getHeight()));
- activeTransparentRegion.orSelf(Rect(0, activeCrop.top, activeCrop.left, activeCrop.bottom));
- activeTransparentRegion.orSelf(
- Rect(activeCrop.right, activeCrop.top, bufferSize.getWidth(), activeCrop.bottom));
- }
-
- // getBounds returns a FloatRect to provide more accuracy during the
- // transformation. We then round upon constructing 'frame'.
- Rect frame{t.transform(getBounds(activeTransparentRegion))};
- if (!frame.intersect(display->getViewport(), &frame)) {
- frame.clear();
- }
- const ui::Transform& tr = display->getTransform();
- Rect transformedFrame = tr.transform(frame);
- error = hwcLayer->setDisplayFrame(transformedFrame);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)", mName.string(),
- transformedFrame.left, transformedFrame.top, transformedFrame.right,
- transformedFrame.bottom, to_string(error).c_str(), static_cast<int32_t>(error));
- } else {
- compositionState.displayFrame = transformedFrame;
- }
-
- FloatRect sourceCrop = computeCrop(display);
- error = hwcLayer->setSourceCrop(sourceCrop);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: "
- "%s (%d)",
- mName.string(), sourceCrop.left, sourceCrop.top, sourceCrop.right, sourceCrop.bottom,
- to_string(error).c_str(), static_cast<int32_t>(error));
- } else {
- compositionState.sourceCrop = sourceCrop;
- }
-
- float alpha = static_cast<float>(getAlpha());
- error = hwcLayer->setPlaneAlpha(alpha);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set plane alpha %.3f: "
- "%s (%d)",
- mName.string(), alpha, to_string(error).c_str(), static_cast<int32_t>(error));
- commonCompositionState.alpha = alpha;
-
- error = hwcLayer->setZOrder(z);
- ALOGE_IF(error != HWC2::Error::None, "[%s] Failed to set Z %u: %s (%d)", mName.string(), z,
- to_string(error).c_str(), static_cast<int32_t>(error));
- compositionState.z = z;
-
- int type = s.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
- int appId = s.metadata.getInt32(METADATA_OWNER_UID, 0);
+ int type = drawingState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
+ int appId = drawingState.metadata.getInt32(METADATA_OWNER_UID, 0);
sp<Layer> parent = mDrawingParent.promote();
if (parent.get()) {
auto& parentState = parent->getDrawingState();
@@ -592,60 +408,33 @@
}
}
- error = hwcLayer->setInfo(type, appId);
- ALOGE_IF(error != HWC2::Error::None, "[%s] Failed to set info (%d)", mName.string(),
- static_cast<int32_t>(error));
+ compositionState.geomLayerTransform = getTransform();
+ compositionState.geomInverseLayerTransform = compositionState.geomLayerTransform.inverse();
+ compositionState.geomBufferSize = getBufferSize(drawingState);
+ compositionState.geomContentCrop = getContentCrop();
+ compositionState.geomCrop = getCrop(drawingState);
+ compositionState.geomBufferTransform = mCurrentTransform;
+ compositionState.geomBufferUsesDisplayInverseTransform = getTransformToDisplayInverse();
+ compositionState.geomActiveTransparentRegion = getActiveTransparentRegion(drawingState);
+ compositionState.geomLayerBounds = mBounds;
+ compositionState.geomUsesSourceCrop = usesSourceCrop();
+ compositionState.isSecure = isSecure();
- commonCompositionState.type = type;
- commonCompositionState.appId = appId;
+ compositionState.blendMode = static_cast<Hwc2::IComposerClient::BlendMode>(blendMode);
+ compositionState.alpha = alpha;
+ compositionState.type = type;
+ compositionState.appId = appId;
+}
- /*
- * Transformations are applied in this order:
- * 1) buffer orientation/flip/mirror
- * 2) state transformation (window manager)
- * 3) layer orientation (screen orientation)
- * (NOTE: the matrices are multiplied in reverse order)
- */
-
- const ui::Transform bufferOrientation(mCurrentTransform);
- ui::Transform transform(tr * t * bufferOrientation);
-
- if (getTransformToDisplayInverse()) {
- /*
- * the code below applies the primary display's inverse transform to the
- * buffer
- */
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
- // calculate the inverse transform
- if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V | NATIVE_WINDOW_TRANSFORM_FLIP_H;
- }
-
- /*
- * Here we cancel out the orientation component of the WM transform.
- * The scaling and translate components are already included in our bounds
- * computation so it's enough to just omit it in the composition.
- * See comment in BufferLayer::prepareClientLayer with ref to b/36727915 for why.
- */
- transform = ui::Transform(invTransform) * tr * bufferOrientation;
+void Layer::latchCompositionState(compositionengine::LayerFECompositionState& compositionState,
+ bool includeGeometry) const {
+ if (includeGeometry) {
+ latchGeometry(compositionState);
}
+}
- // this gives us only the "orientation" component of the transform
- const uint32_t orientation = transform.getOrientation();
- if (orientation & ui::Transform::ROT_INVALID) {
- // we can only handle simple transformation
- compositionState.forceClientComposition = true;
- (*compositionState.hwc).hwcCompositionType = Hwc2::IComposerClient::Composition::CLIENT;
- } else {
- auto transform = static_cast<HWC2::Transform>(orientation);
- auto error = hwcLayer->setTransform(transform);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set transform %s: "
- "%s (%d)",
- mName.string(), to_string(transform).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- compositionState.bufferTransform = static_cast<Hwc2::Transform>(transform);
- }
+const char* Layer::getDebugName() const {
+ return mName.string();
}
void Layer::forceClientComposition(const sp<DisplayDevice>& display) {
@@ -1266,8 +1055,8 @@
// create background color layer if one does not yet exist
uint32_t flags = ISurfaceComposerClient::eFXSurfaceColor;
const String8& name = mName + "BackgroundColorLayer";
- mCurrentState.bgColorLayer =
- new ColorLayer(LayerCreationArgs(mFlinger.get(), nullptr, name, 0, 0, flags));
+ mCurrentState.bgColorLayer = new ColorLayer(
+ LayerCreationArgs(mFlinger.get(), nullptr, name, 0, 0, flags, LayerMetadata()));
// add to child list
addChild(mCurrentState.bgColorLayer);
@@ -1665,7 +1454,9 @@
void Layer::setChildrenDrawingParent(const sp<Layer>& newParent) {
for (const sp<Layer>& child : mDrawingChildren) {
child->mDrawingParent = newParent;
- child->computeBounds(newParent->mBounds, newParent->getTransformWithScale());
+ child->computeBounds(newParent->mBounds,
+ newParent->getTransformWithScale(
+ newParent->getBufferScaleTransform()));
}
}
@@ -2025,8 +1816,24 @@
mDrawingParent = mCurrentParent;
}
+static wp<Layer> extractLayerFromBinder(const wp<IBinder>& weakBinderHandle) {
+ if (weakBinderHandle == nullptr) {
+ return nullptr;
+ }
+ sp<IBinder> binderHandle = weakBinderHandle.promote();
+ if (binderHandle == nullptr) {
+ return nullptr;
+ }
+ sp<Layer::Handle> handle = static_cast<Layer::Handle*>(binderHandle.get());
+ if (handle == nullptr) {
+ return nullptr;
+ }
+ return handle->owner;
+}
+
void Layer::setInputInfo(const InputWindowInfo& info) {
mCurrentState.inputInfo = info;
+ mCurrentState.touchableRegionCrop = extractLayerFromBinder(info.touchableRegionCropHandle);
mCurrentState.modified = true;
mCurrentState.inputInfoChanged = true;
setTransactionFlags(eTransactionNeeded);
@@ -2215,6 +2022,18 @@
// bounds.
info.touchableRegion = info.touchableRegion.translate(info.frameLeft, info.frameTop);
info.visible = canReceiveInput();
+
+ auto cropLayer = mDrawingState.touchableRegionCrop.promote();
+ if (info.replaceTouchableRegionWithCrop) {
+ if (cropLayer == nullptr) {
+ info.touchableRegion = Region(Rect{mScreenBounds});
+ } else {
+ info.touchableRegion = Region(Rect{cropLayer->mScreenBounds});
+ }
+ } else if (cropLayer != nullptr) {
+ info.touchableRegion = info.touchableRegion.intersect(Rect{cropLayer->mScreenBounds});
+ }
+
return info;
}
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 79d2238..89063da 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -70,6 +70,7 @@
namespace compositionengine {
class Layer;
class OutputLayer;
+struct LayerFECompositionState;
}
namespace impl {
@@ -80,8 +81,9 @@
struct LayerCreationArgs {
LayerCreationArgs(SurfaceFlinger* flinger, const sp<Client>& client, const String8& name,
- uint32_t w, uint32_t h, uint32_t flags)
- : flinger(flinger), client(client), name(name), w(w), h(h), flags(flags) {}
+ uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata)
+ : flinger(flinger), client(client), name(name), w(w), h(h), flags(flags),
+ metadata(std::move(metadata)) {}
SurfaceFlinger* flinger;
const sp<Client>& client;
@@ -89,6 +91,7 @@
uint32_t w;
uint32_t h;
uint32_t flags;
+ LayerMetadata metadata;
};
class Layer : public virtual compositionengine::LayerFE {
@@ -181,6 +184,7 @@
bool inputInfoChanged;
InputWindowInfo inputInfo;
+ wp<Layer> touchableRegionCrop;
// dataspace is only used by BufferStateLayer and ColorLayer
ui::Dataspace dataspace;
@@ -357,9 +361,15 @@
// Compute bounds for the layer and cache the results.
void computeBounds(FloatRect parentBounds, ui::Transform parentTransform);
+ // Returns the buffer scale transform if a scaling mode is set.
+ ui::Transform getBufferScaleTransform() const;
+
// Get effective layer transform, taking into account all its parent transform with any
// scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
- ui::Transform getTransformWithScale() const;
+ ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
+
+ // Returns the bounds of the layer without any buffer scaling.
+ FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
int32_t getSequence() const { return sequence; }
@@ -411,6 +421,11 @@
*/
virtual bool isFixedSize() const { return true; }
+ /*
+ * usesSourceCrop - true if content should use a source crop
+ */
+ virtual bool usesSourceCrop() const { return false; }
+
// Most layers aren't created from the main thread, and therefore need to
// grab the SF state lock to access HWC, but ContainerLayer does, so we need
// to avoid grabbing the lock again to avoid deadlock
@@ -447,13 +462,19 @@
/*
* compositionengine::LayerFE overrides
*/
+ void latchCompositionState(compositionengine::LayerFECompositionState&,
+ bool includeGeometry) const override;
void onLayerDisplayed(const sp<Fence>& releaseFence) override;
+ const char* getDebugName() const override;
+protected:
+ void latchGeometry(compositionengine::LayerFECompositionState& outState) const;
+
+public:
virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
virtual bool isHdrY410() const { return false; }
- void setGeometry(const sp<const DisplayDevice>& display, uint32_t z);
void forceClientComposition(const sp<DisplayDevice>& display);
bool getForceClientComposition(const sp<DisplayDevice>& display);
virtual void setPerFrameData(const sp<const DisplayDevice>& display,
@@ -700,12 +721,6 @@
uint32_t getEffectiveUsage(uint32_t usage) const;
- virtual FloatRect computeCrop(const sp<const DisplayDevice>& display) const;
- // Compute the initial crop as specified by parent layers and the
- // SurfaceControl for this layer. Does not include buffer crop from the
- // IGraphicBufferProducer client, as that should not affect child clipping.
- // Returns in screen space.
- Rect computeInitialCrop(const sp<const DisplayDevice>& display) const;
/**
* Setup rounded corners coordinates of this layer, taking into account the layer bounds and
* crop coordinates, transforming them into layer space.
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index c053862..4c4a29b 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -157,6 +157,28 @@
return false;
}
+bool isHdrColorMode(const ColorMode colorMode) {
+ switch (colorMode) {
+ case ColorMode::BT2100_PQ:
+ case ColorMode::BT2100_HLG:
+ return true;
+ case ColorMode::DISPLAY_P3:
+ case ColorMode::ADOBE_RGB:
+ case ColorMode::DCI_P3:
+ case ColorMode::BT2020:
+ case ColorMode::DISPLAY_BT2020:
+ case ColorMode::NATIVE:
+ case ColorMode::STANDARD_BT601_625:
+ case ColorMode::STANDARD_BT601_625_UNADJUSTED:
+ case ColorMode::STANDARD_BT601_525:
+ case ColorMode::STANDARD_BT601_525_UNADJUSTED:
+ case ColorMode::STANDARD_BT709:
+ case ColorMode::SRGB:
+ return false;
+ }
+ return false;
+}
+
ui::Transform::orientation_flags fromSurfaceComposerRotation(ISurfaceComposer::Rotation rotation) {
switch (rotation) {
case ISurfaceComposer::eRotateNone:
@@ -274,6 +296,7 @@
mDebugInTransaction(0),
mLastTransactionTime(0),
mForceFullDamage(false),
+ mTracing(*this),
mTimeStats(factory.createTimeStats()),
mRefreshStartTime(0),
mHasPoweredOff(false),
@@ -1706,7 +1729,6 @@
doComposition(display, repaintEverything);
}
- doTracing("handleRefresh");
logLayerStats();
postFrame();
@@ -1735,6 +1757,9 @@
if (mVisibleRegionsDirty) {
computeLayerBounds();
+ if (mTracingEnabled) {
+ mTracing.notify("visibleRegionsDirty");
+ }
}
for (auto& layer : mLayersPendingRefresh) {
@@ -1755,24 +1780,30 @@
mGeometryInvalid = false;
for (const auto& [token, displayDevice] : mDisplays) {
auto display = displayDevice->getCompositionDisplay();
- const auto displayId = display->getId();
- if (!displayId) {
- continue;
- }
- const Vector<sp<Layer>>& currentLayers = displayDevice->getVisibleLayersSortedByZ();
- for (size_t i = 0; i < currentLayers.size(); i++) {
- const auto& layer = currentLayers[i];
+ uint32_t zOrder = 0;
- if (!layer->hasHwcLayer(displayDevice)) {
- layer->forceClientComposition(displayDevice);
- continue;
+ for (auto& layer : display->getOutputLayersOrderedByZ()) {
+ auto& compositionState = layer->editState();
+ compositionState.forceClientComposition = false;
+ if (!compositionState.hwc || mDebugDisableHWC || mDebugRegion) {
+ compositionState.forceClientComposition = true;
}
- layer->setGeometry(displayDevice, i);
- if (mDebugDisableHWC || mDebugRegion) {
- layer->forceClientComposition(displayDevice);
- }
+ // The output Z order is set here based on a simple counter.
+ compositionState.z = zOrder++;
+
+ // Update the display independent composition state. This goes
+ // to the general composition layer state structure.
+ // TODO: Do this once per compositionengine::CompositionLayer.
+ layer->getLayerFE().latchCompositionState(layer->getLayer().editState().frontEnd,
+ true);
+
+ // Recalculate the geometry state of the output layer.
+ layer->updateCompositionState(true);
+
+ // Write the updated geometry state to the HWC
+ layer->writeStateToHWC(true);
}
}
}
@@ -1827,7 +1858,9 @@
const auto& displayState = display->getState();
layer->setPerFrameData(displayDevice, displayState.transform, displayState.viewport,
- displayDevice->getSupportedPerFrameMetadata(), targetDataspace);
+ displayDevice->getSupportedPerFrameMetadata(),
+ isHdrColorMode(displayState.colorMode) ? Dataspace::UNKNOWN
+ : targetDataspace);
}
}
@@ -1873,14 +1906,6 @@
prepareFrame(displayDevice);
}
-void SurfaceFlinger::doTracing(const char* where) {
- ATRACE_CALL();
- ATRACE_NAME(where);
- if (CC_UNLIKELY(mTracing.isEnabled())) {
- mTracing.traceLayers(where, dumpProtoInfo(LayerVector::StateSet::Drawing));
- }
-}
-
void SurfaceFlinger::logLayerStats() {
ATRACE_CALL();
if (CC_UNLIKELY(mLayerStats.isEnabled())) {
@@ -2955,18 +2980,39 @@
// we composite should be considered an animation as well.
mAnimCompositionPending = mAnimTransactionPending;
- mDrawingState = mCurrentState;
- // clear the "changed" flags in current state
- mCurrentState.colorMatrixChanged = false;
+ withTracingLock([&]() {
+ mDrawingState = mCurrentState;
+ // clear the "changed" flags in current state
+ mCurrentState.colorMatrixChanged = false;
- mDrawingState.traverseInZOrder([](Layer* layer) {
- layer->commitChildList();
+ mDrawingState.traverseInZOrder([](Layer* layer) { layer->commitChildList(); });
});
+
mTransactionPending = false;
mAnimTransactionPending = false;
mTransactionCV.broadcast();
}
+void SurfaceFlinger::withTracingLock(std::function<void()> lockedOperation) {
+ if (mTracingEnabledChanged) {
+ mTracingEnabled = mTracing.isEnabled();
+ mTracingEnabledChanged = false;
+ }
+
+ // Synchronize with Tracing thread
+ std::unique_lock<std::mutex> lock;
+ if (mTracingEnabled) {
+ lock = std::unique_lock<std::mutex>(mDrawingStateLock);
+ }
+
+ lockedOperation();
+
+ // Synchronize with Tracing thread
+ if (mTracingEnabled) {
+ lock.unlock();
+ }
+}
+
void SurfaceFlinger::computeVisibleRegions(const sp<const DisplayDevice>& displayDevice,
Region& outDirtyRegion, Region& outOpaqueRegion) {
ATRACE_CALL();
@@ -3266,17 +3312,7 @@
clientCompositionDisplay.physicalDisplay = displayState.scissor;
clientCompositionDisplay.clip = displayState.scissor;
const ui::Transform& displayTransform = displayState.transform;
- mat4 m;
- m[0][0] = displayTransform[0][0];
- m[0][1] = displayTransform[0][1];
- m[0][3] = displayTransform[0][2];
- m[1][0] = displayTransform[1][0];
- m[1][1] = displayTransform[1][1];
- m[1][3] = displayTransform[1][2];
- m[3][0] = displayTransform[2][0];
- m[3][1] = displayTransform[2][1];
- m[3][3] = displayTransform[2][2];
- clientCompositionDisplay.globalTransform = m;
+ clientCompositionDisplay.globalTransform = displayTransform.asMatrix4();
const auto* profile = display->getDisplayColorProfile();
Dataspace outputDataspace = Dataspace::UNKNOWN;
@@ -3988,14 +4024,27 @@
String8 uniqueName = getUniqueLayerName(name);
+ bool primaryDisplayOnly = false;
+
+ // window type is WINDOW_TYPE_DONT_SCREENSHOT from SurfaceControl.java
+ // TODO b/64227542
+ if (metadata.has(METADATA_WINDOW_TYPE)) {
+ int32_t windowType = metadata.getInt32(METADATA_WINDOW_TYPE, 0);
+ if (windowType == 441731) {
+ metadata.setInt32(METADATA_WINDOW_TYPE, 2024); // TYPE_NAVIGATION_BAR_PANEL
+ primaryDisplayOnly = true;
+ }
+ }
+
switch (flags & ISurfaceComposerClient::eFXSurfaceMask) {
case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- result = createBufferQueueLayer(client, uniqueName, w, h, flags, format, handle, gbp,
- &layer);
+ result = createBufferQueueLayer(client, uniqueName, w, h, flags, std::move(metadata),
+ format, handle, gbp, &layer);
break;
case ISurfaceComposerClient::eFXSurfaceBufferState:
- result = createBufferStateLayer(client, uniqueName, w, h, flags, handle, &layer);
+ result = createBufferStateLayer(client, uniqueName, w, h, flags, std::move(metadata),
+ handle, &layer);
break;
case ISurfaceComposerClient::eFXSurfaceColor:
// check if buffer size is set for color layer.
@@ -4005,9 +4054,8 @@
return BAD_VALUE;
}
- result = createColorLayer(client,
- uniqueName, w, h, flags,
- handle, &layer);
+ result = createColorLayer(client, uniqueName, w, h, flags, std::move(metadata), handle,
+ &layer);
break;
case ISurfaceComposerClient::eFXSurfaceContainer:
// check if buffer size is set for container layer.
@@ -4016,9 +4064,8 @@
int(w), int(h));
return BAD_VALUE;
}
- result = createContainerLayer(client,
- uniqueName, w, h, flags,
- handle, &layer);
+ result = createContainerLayer(client, uniqueName, w, h, flags, std::move(metadata),
+ handle, &layer);
break;
default:
result = BAD_VALUE;
@@ -4029,18 +4076,10 @@
return result;
}
- // window type is WINDOW_TYPE_DONT_SCREENSHOT from SurfaceControl.java
- // TODO b/64227542
- if (metadata.has(METADATA_WINDOW_TYPE)) {
- int32_t windowType = metadata.getInt32(METADATA_WINDOW_TYPE, 0);
- if (windowType == 441731) {
- metadata.setInt32(METADATA_WINDOW_TYPE, 2024); // TYPE_NAVIGATION_BAR_PANEL
- layer->setPrimaryDisplayOnly();
- }
+ if (primaryDisplayOnly) {
+ layer->setPrimaryDisplayOnly();
}
- layer->setMetadata(metadata);
-
bool addToCurrentState = callingThreadHasUnscopedSurfaceFlingerAccess();
result = addClientLayer(client, *handle, *gbp, layer, *parent,
addToCurrentState);
@@ -4083,7 +4122,8 @@
status_t SurfaceFlinger::createBufferQueueLayer(const sp<Client>& client, const String8& name,
uint32_t w, uint32_t h, uint32_t flags,
- PixelFormat& format, sp<IBinder>* handle,
+ LayerMetadata metadata, PixelFormat& format,
+ sp<IBinder>* handle,
sp<IGraphicBufferProducer>* gbp,
sp<Layer>* outLayer) {
// initialize the surfaces
@@ -4097,8 +4137,8 @@
break;
}
- sp<BufferQueueLayer> layer =
- getFactory().createBufferQueueLayer(LayerCreationArgs(this, client, name, w, h, flags));
+ sp<BufferQueueLayer> layer = getFactory().createBufferQueueLayer(
+ LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
status_t err = layer->setDefaultBufferProperties(w, h, format);
if (err == NO_ERROR) {
*handle = layer->getHandle();
@@ -4112,30 +4152,31 @@
status_t SurfaceFlinger::createBufferStateLayer(const sp<Client>& client, const String8& name,
uint32_t w, uint32_t h, uint32_t flags,
- sp<IBinder>* handle, sp<Layer>* outLayer) {
- sp<BufferStateLayer> layer =
- getFactory().createBufferStateLayer(LayerCreationArgs(this, client, name, w, h, flags));
+ LayerMetadata metadata, sp<IBinder>* handle,
+ sp<Layer>* outLayer) {
+ sp<BufferStateLayer> layer = getFactory().createBufferStateLayer(
+ LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
*handle = layer->getHandle();
*outLayer = layer;
return NO_ERROR;
}
-status_t SurfaceFlinger::createColorLayer(const sp<Client>& client,
- const String8& name, uint32_t w, uint32_t h, uint32_t flags,
- sp<IBinder>* handle, sp<Layer>* outLayer)
-{
- *outLayer = getFactory().createColorLayer(LayerCreationArgs(this, client, name, w, h, flags));
+status_t SurfaceFlinger::createColorLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ uint32_t h, uint32_t flags, LayerMetadata metadata,
+ sp<IBinder>* handle, sp<Layer>* outLayer) {
+ *outLayer = getFactory().createColorLayer(
+ LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
*handle = (*outLayer)->getHandle();
return NO_ERROR;
}
-status_t SurfaceFlinger::createContainerLayer(const sp<Client>& client,
- const String8& name, uint32_t w, uint32_t h, uint32_t flags,
- sp<IBinder>* handle, sp<Layer>* outLayer)
-{
- *outLayer =
- getFactory().createContainerLayer(LayerCreationArgs(this, client, name, w, h, flags));
+status_t SurfaceFlinger::createContainerLayer(const sp<Client>& client, const String8& name,
+ uint32_t w, uint32_t h, uint32_t flags,
+ LayerMetadata metadata, sp<IBinder>* handle,
+ sp<Layer>* outLayer) {
+ *outLayer = getFactory().createContainerLayer(
+ LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
*handle = (*outLayer)->getHandle();
return NO_ERROR;
}
@@ -4371,6 +4412,14 @@
return NO_ERROR;
}
+status_t SurfaceFlinger::dumpCritical(int fd, const DumpArgs&, bool asProto) {
+ if (asProto && mTracing.isEnabled()) {
+ mTracing.writeToFileAsync();
+ }
+
+ return doDump(fd, DumpArgs(), asProto);
+}
+
void SurfaceFlinger::listLayersLocked(std::string& result) const {
mCurrentState.traverseInZOrder(
[&](Layer* layer) { StringAppendF(&result, "%s\n", layer->getName().string()); });
@@ -4693,6 +4742,14 @@
result.append("\n");
}
+ {
+ StringAppendF(&result, "Composition layers\n");
+ mDrawingState.traverseInZOrder([&](Layer* layer) {
+ auto compositionLayer = layer->getCompositionLayer();
+ if (compositionLayer) compositionLayer->dump(result);
+ });
+ }
+
/*
* Dump Display state
*/
@@ -5129,13 +5186,24 @@
n = data.readInt32();
if (n) {
ALOGD("LayerTracing enabled");
+ Mutex::Autolock lock(mStateLock);
+ mTracingEnabledChanged = true;
mTracing.enable();
- doTracing("tracing.enable");
reply->writeInt32(NO_ERROR);
} else {
ALOGD("LayerTracing disabled");
- status_t err = mTracing.disable();
- reply->writeInt32(err);
+ bool writeFile = false;
+ {
+ Mutex::Autolock lock(mStateLock);
+ mTracingEnabledChanged = true;
+ writeFile = mTracing.disable();
+ }
+
+ if (writeFile) {
+ reply->writeInt32(mTracing.writeToFile());
+ } else {
+ reply->writeInt32(NO_ERROR);
+ }
}
return NO_ERROR;
}
@@ -5174,6 +5242,20 @@
reply->writeBool(getHwComposer().isUsingVrComposer());
return NO_ERROR;
}
+ // Set buffer size for SF tracing (value in KB)
+ case 1029: {
+ n = data.readInt32();
+ if (n <= 0 || n > MAX_TRACING_MEMORY) {
+ ALOGW("Invalid buffer size: %d KB", n);
+ reply->writeInt32(BAD_VALUE);
+ return BAD_VALUE;
+ }
+
+ ALOGD("Updating trace buffer to %d KB", n);
+ mTracing.setBufferSize(n * 1024);
+ reply->writeInt32(NO_ERROR);
+ return NO_ERROR;
+ }
// Is device color managed?
case 1030: {
reply->writeBool(useColorManagement);
@@ -5347,7 +5429,8 @@
Rect bounds = getBounds();
screenshotParentLayer = mFlinger->getFactory().createContainerLayer(
LayerCreationArgs(mFlinger, nullptr, String8("Screenshot Parent"),
- bounds.getWidth(), bounds.getHeight(), 0));
+ bounds.getWidth(), bounds.getHeight(), 0,
+ LayerMetadata()));
ReparentForDrawing reparent(mLayer, screenshotParentLayer, sourceCrop);
drawLayers();
@@ -5522,18 +5605,7 @@
// buffer bounds.
clientCompositionDisplay.physicalDisplay = Rect(reqWidth, reqHeight);
ui::Transform transform = renderArea.getTransform();
- mat4 m;
- m[0][0] = transform[0][0];
- m[0][1] = transform[0][1];
- m[0][3] = transform[0][2];
- m[1][0] = transform[1][0];
- m[1][1] = transform[1][1];
- m[1][3] = transform[1][2];
- m[3][0] = transform[2][0];
- m[3][1] = transform[2][1];
- m[3][3] = transform[2][2];
-
- clientCompositionDisplay.globalTransform = m;
+ clientCompositionDisplay.globalTransform = transform.asMatrix4();
mat4 rotMatrix;
// Displacement for repositioning the clipping rectangle after rotating it
// with the rotation hint.
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 776d39b..0d39cb5 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -367,6 +367,7 @@
friend class BufferStateLayer;
friend class MonitoredProducer;
friend class RegionSamplingThread;
+ friend class SurfaceTracing;
// For unit tests
friend class TestableSurfaceFlinger;
@@ -376,6 +377,7 @@
enum { LOG_FRAME_STATS_PERIOD = 30*60*60 };
static const size_t MAX_LAYERS = 4096;
+ static const int MAX_TRACING_MEMORY = 100 * 1024 * 1024; // 100MB
// We're reference counted, never destroy SurfaceFlinger directly
virtual ~SurfaceFlinger();
@@ -584,7 +586,7 @@
uint32_t setTransactionFlags(uint32_t flags);
uint32_t setTransactionFlags(uint32_t flags, Scheduler::TransactionStart transactionStart);
void latchAndReleaseBuffer(const sp<Layer>& layer);
- void commitTransaction();
+ void commitTransaction() REQUIRES(mStateLock);
bool containsAnyInvalidClientState(const Vector<ComposerState>& states);
bool transactionIsReadyToBeApplied(int64_t desiredPresentTime,
const Vector<ComposerState>& states);
@@ -602,21 +604,21 @@
sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp, sp<Layer>* parent);
status_t createBufferQueueLayer(const sp<Client>& client, const String8& name, uint32_t w,
- uint32_t h, uint32_t flags, PixelFormat& format,
- sp<IBinder>* outHandle, sp<IGraphicBufferProducer>* outGbp,
- sp<Layer>* outLayer);
+ uint32_t h, uint32_t flags, LayerMetadata metadata,
+ PixelFormat& format, sp<IBinder>* outHandle,
+ sp<IGraphicBufferProducer>* outGbp, sp<Layer>* outLayer);
status_t createBufferStateLayer(const sp<Client>& client, const String8& name, uint32_t w,
- uint32_t h, uint32_t flags, sp<IBinder>* outHandle,
- sp<Layer>* outLayer);
+ uint32_t h, uint32_t flags, LayerMetadata metadata,
+ sp<IBinder>* outHandle, sp<Layer>* outLayer);
- status_t createColorLayer(const sp<Client>& client, const String8& name,
- uint32_t w, uint32_t h, uint32_t flags, sp<IBinder>* outHandle,
- sp<Layer>* outLayer);
+ status_t createColorLayer(const sp<Client>& client, const String8& name, uint32_t w, uint32_t h,
+ uint32_t flags, LayerMetadata metadata, sp<IBinder>* outHandle,
+ sp<Layer>* outLayer);
- status_t createContainerLayer(const sp<Client>& client, const String8& name,
- uint32_t w, uint32_t h, uint32_t flags, sp<IBinder>* outHandle,
- sp<Layer>* outLayer);
+ status_t createContainerLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ uint32_t h, uint32_t flags, LayerMetadata metadata,
+ sp<IBinder>* outHandle, sp<Layer>* outLayer);
String8 getUniqueLayerName(const String8& name);
@@ -778,7 +780,6 @@
void prepareFrame(const sp<DisplayDevice>& display);
void doComposition(const sp<DisplayDevice>& display, bool repainEverything);
void doDebugFlashRegions(const sp<DisplayDevice>& display, bool repaintEverything);
- void doTracing(const char* where);
void logLayerStats();
void doDisplayComposition(const sp<DisplayDevice>& display, const Region& dirtyRegion);
@@ -895,6 +896,7 @@
void dumpDisplayIdentificationData(std::string& result) const;
void dumpWideColorInfo(std::string& result) const;
LayersProto dumpProtoInfo(LayerVector::StateSet stateSet) const;
+ void withTracingLock(std::function<void()> operation) REQUIRES(mStateLock);
LayersProto dumpVisibleLayersProtoInfo(const sp<DisplayDevice>& display) const;
bool isLayerTripleBufferingDisabled() const {
@@ -903,9 +905,7 @@
status_t doDump(int fd, const DumpArgs& args, bool asProto);
- status_t dumpCritical(int fd, const DumpArgs&, bool asProto) override {
- return doDump(fd, DumpArgs(), asProto);
- }
+ status_t dumpCritical(int fd, const DumpArgs&, bool asProto);
status_t dumpAll(int fd, const DumpArgs& args, bool asProto) override {
return doDump(fd, args, asProto);
@@ -936,6 +936,9 @@
bool mAnimTransactionPending;
SortedVector< sp<Layer> > mLayersPendingRemoval;
+ // guards access to the mDrawing state if tracing is enabled.
+ mutable std::mutex mDrawingStateLock;
+
// global color transform states
Daltonizer mDaltonizer;
float mGlobalSaturationFactor = 1.0f;
@@ -1014,6 +1017,8 @@
bool mPropagateBackpressure = true;
std::unique_ptr<SurfaceInterceptor> mInterceptor{mFactory.createSurfaceInterceptor(this)};
SurfaceTracing mTracing;
+ bool mTracingEnabled = false;
+ bool mTracingEnabledChanged GUARDED_BY(mStateLock) = false;
LayerStats mLayerStats;
std::shared_ptr<TimeStats> mTimeStats;
bool mUseHwcVirtualDisplays = false;
diff --git a/services/surfaceflinger/SurfaceTracing.cpp b/services/surfaceflinger/SurfaceTracing.cpp
index b7e9a91..db78f1d 100644
--- a/services/surfaceflinger/SurfaceTracing.cpp
+++ b/services/surfaceflinger/SurfaceTracing.cpp
@@ -18,6 +18,7 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "SurfaceTracing.h"
+#include <SurfaceFlinger.h>
#include <android-base/file.h>
#include <android-base/stringprintf.h>
@@ -27,6 +28,48 @@
namespace android {
+void SurfaceTracing::mainLoop() {
+ bool enabled = true;
+ // Upon activation, logs the first frame
+ traceLayers("tracing.enable");
+ do {
+ std::unique_lock<std::mutex> sfLock(mFlinger.mDrawingStateLock);
+ mConditionalVariable.wait(sfLock);
+ LayersTraceProto entry = traceLayersLocked(mWhere);
+ sfLock.unlock();
+ {
+ std::scoped_lock bufferLock(mTraceLock);
+ mBuffer.emplace(std::move(entry));
+ if (mWriteToFile) {
+ writeProtoFileLocked();
+ mWriteToFile = false;
+ }
+
+ enabled = mEnabled;
+ }
+ } while (enabled);
+}
+
+void SurfaceTracing::traceLayers(const char* where) {
+ std::unique_lock<std::mutex> sfLock(mFlinger.mDrawingStateLock);
+ LayersTraceProto entry = traceLayersLocked(where);
+ sfLock.unlock();
+ std::scoped_lock bufferLock(mTraceLock);
+ mBuffer.emplace(std::move(entry));
+}
+
+void SurfaceTracing::notify(const char* where) {
+ std::lock_guard<std::mutex> sfLock(mFlinger.mDrawingStateLock);
+ mWhere = where;
+ mConditionalVariable.notify_one();
+}
+
+void SurfaceTracing::writeToFileAsync() {
+ std::lock_guard<std::mutex> bufferLock(mTraceLock);
+ mWriteToFile = true;
+ mConditionalVariable.notify_one();
+}
+
void SurfaceTracing::LayersTraceBuffer::reset(size_t newSize) {
// use the swap trick to make sure memory is released
std::queue<LayersTraceProto>().swap(mStorage);
@@ -58,50 +101,60 @@
}
}
-void SurfaceTracing::enable(size_t bufferSizeInByte) {
- std::lock_guard<std::mutex> protoGuard(mTraceMutex);
+void SurfaceTracing::enable() {
+ std::lock_guard<std::mutex> bufferLock(mTraceLock);
if (mEnabled) {
return;
}
+
+ mBuffer.reset(mBufferSize);
mEnabled = true;
- mBuffer.reset(bufferSizeInByte);
+ mThread = std::thread(&SurfaceTracing::mainLoop, this);
}
-status_t SurfaceTracing::disable() {
- std::lock_guard<std::mutex> protoGuard(mTraceMutex);
+status_t SurfaceTracing::writeToFile() {
+ mThread.join();
+ return mLastErr;
+}
+
+bool SurfaceTracing::disable() {
+ std::lock_guard<std::mutex> bufferLock(mTraceLock);
if (!mEnabled) {
- return NO_ERROR;
+ return false;
}
+
mEnabled = false;
- status_t err(writeProtoFileLocked());
- ALOGE_IF(err == PERMISSION_DENIED, "Could not save the proto file! Permission denied");
- ALOGE_IF(err == NOT_ENOUGH_DATA, "Could not save the proto file! There are missing fields");
- mBuffer.reset(0);
- return err;
+ mWriteToFile = true;
+ mConditionalVariable.notify_all();
+ return true;
}
bool SurfaceTracing::isEnabled() const {
- std::lock_guard<std::mutex> protoGuard(mTraceMutex);
+ std::lock_guard<std::mutex> bufferLock(mTraceLock);
return mEnabled;
}
-void SurfaceTracing::traceLayers(const char* where, LayersProto layers) {
- std::lock_guard<std::mutex> protoGuard(mTraceMutex);
- if (!mEnabled) {
- return;
- }
+void SurfaceTracing::setBufferSize(size_t bufferSizeInByte) {
+ std::lock_guard<std::mutex> bufferLock(mTraceLock);
+ mBufferSize = bufferSizeInByte;
+ mBuffer.setSize(bufferSizeInByte);
+}
+
+LayersTraceProto SurfaceTracing::traceLayersLocked(const char* where) {
+ ATRACE_CALL();
LayersTraceProto entry;
entry.set_elapsed_realtime_nanos(elapsedRealtimeNano());
entry.set_where(where);
+ LayersProto layers(mFlinger.dumpProtoInfo(LayerVector::StateSet::Drawing));
entry.mutable_layers()->Swap(&layers);
- mBuffer.emplace(std::move(entry));
+ return entry;
}
-status_t SurfaceTracing::writeProtoFileLocked() {
+void SurfaceTracing::writeProtoFileLocked() {
ATRACE_CALL();
LayersTraceFileProto fileProto;
@@ -110,19 +163,23 @@
fileProto.set_magic_number(uint64_t(LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_H) << 32 |
LayersTraceFileProto_MagicNumber_MAGIC_NUMBER_L);
mBuffer.flush(&fileProto);
+ mBuffer.reset(mBufferSize);
if (!fileProto.SerializeToString(&output)) {
- return PERMISSION_DENIED;
+ ALOGE("Could not save the proto file! Permission denied");
+ mLastErr = PERMISSION_DENIED;
}
- if (!android::base::WriteStringToFile(output, kDefaultFileName, true)) {
- return PERMISSION_DENIED;
+ if (!android::base::WriteStringToFile(output, kDefaultFileName, S_IRWXU | S_IRGRP, getuid(),
+ getgid(), true)) {
+ ALOGE("Could not save the proto file! There are missing fields");
+ mLastErr = PERMISSION_DENIED;
}
- return NO_ERROR;
+ mLastErr = NO_ERROR;
}
void SurfaceTracing::dump(std::string& result) const {
- std::lock_guard<std::mutex> protoGuard(mTraceMutex);
+ std::lock_guard<std::mutex> bufferLock(mTraceLock);
base::StringAppendF(&result, "Tracing state: %s\n", mEnabled ? "enabled" : "disabled");
base::StringAppendF(&result, " number of entries: %zu (%.2fMB / %.2fMB)\n",
diff --git a/services/surfaceflinger/SurfaceTracing.h b/services/surfaceflinger/SurfaceTracing.h
index fd919af..9484480 100644
--- a/services/surfaceflinger/SurfaceTracing.h
+++ b/services/surfaceflinger/SurfaceTracing.h
@@ -18,30 +18,38 @@
#include <layerproto/LayerProtoHeader.h>
#include <utils/Errors.h>
+#include <utils/StrongPointer.h>
+#include <android-base/thread_annotations.h>
+#include <condition_variable>
#include <memory>
#include <mutex>
#include <queue>
+#include <thread>
using namespace android::surfaceflinger;
namespace android {
+class SurfaceFlinger;
+
constexpr auto operator""_MB(unsigned long long const num) {
return num * 1024 * 1024;
}
-
/*
* SurfaceTracing records layer states during surface flinging.
*/
class SurfaceTracing {
public:
- void enable() { enable(kDefaultBufferCapInByte); }
- void enable(size_t bufferSizeInByte);
- status_t disable();
- void traceLayers(const char* where, LayersProto);
-
+ SurfaceTracing(SurfaceFlinger& flinger) : mFlinger(flinger) {}
+ void enable();
+ bool disable();
+ status_t writeToFile();
bool isEnabled() const;
+ void notify(const char* where);
+
+ void setBufferSize(size_t bufferSizeInByte);
+ void writeToFileAsync();
void dump(std::string& result) const;
private:
@@ -54,6 +62,7 @@
size_t used() const { return mUsedInBytes; }
size_t frameCount() const { return mStorage.size(); }
+ void setSize(size_t newSize) { mSizeInBytes = newSize; }
void reset(size_t newSize);
void emplace(LayersTraceProto&& proto);
void flush(LayersTraceFileProto* fileProto);
@@ -64,11 +73,23 @@
std::queue<LayersTraceProto> mStorage;
};
- status_t writeProtoFileLocked();
+ void mainLoop();
+ void traceLayers(const char* where);
+ LayersTraceProto traceLayersLocked(const char* where);
+ void writeProtoFileLocked() REQUIRES(mTraceLock);
- bool mEnabled = false;
- mutable std::mutex mTraceMutex;
- LayersTraceBuffer mBuffer;
+ const SurfaceFlinger& mFlinger;
+
+ const char* mWhere = "";
+ status_t mLastErr = NO_ERROR;
+ std::thread mThread;
+ std::condition_variable mConditionalVariable;
+ mutable std::mutex mTraceLock;
+
+ LayersTraceBuffer mBuffer GUARDED_BY(mTraceLock);
+ size_t mBufferSize GUARDED_BY(mTraceLock) = kDefaultBufferCapInByte;
+ bool mEnabled GUARDED_BY(mTraceLock) = false;
+ bool mWriteToFile GUARDED_BY(mTraceLock) = false;
};
} // namespace android
diff --git a/services/surfaceflinger/tests/Transaction_test.cpp b/services/surfaceflinger/tests/Transaction_test.cpp
index bc5642e..d62afa5 100644
--- a/services/surfaceflinger/tests/Transaction_test.cpp
+++ b/services/surfaceflinger/tests/Transaction_test.cpp
@@ -4307,7 +4307,7 @@
protected:
void SetUp() override {
LayerUpdateTest::SetUp();
- mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888, 0,
+ mChild = createSurface(mClient, "Child surface", 10, 15, PIXEL_FORMAT_RGBA_8888, 0,
mFGSurfaceControl.get());
fillSurfaceRGBA8(mChild, 200, 200, 200);
@@ -4413,6 +4413,32 @@
}
}
+// A child with a scale transform should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildLayerScalingCroppedByParent) {
+ asTransaction([&](Transaction& t) {
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setPosition(mChild, 0, 0);
+ });
+
+ // Find the boundary between the parent and child.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 9);
+ mCapture->expectFGColor(10, 10);
+ }
+
+ asTransaction([&](Transaction& t) { t.setMatrix(mChild, 10.0, 0, 0, 10.0); });
+
+ // The child should fill its parent bounds and be cropped by it.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+}
+
TEST_F(ChildLayerTest, ChildLayerAlpha) {
fillSurfaceRGBA8(mBGSurfaceControl, 0, 0, 254);
fillSurfaceRGBA8(mFGSurfaceControl, 254, 0, 0);
@@ -4649,8 +4675,8 @@
mCapture = screenshot();
// We've positioned the child in the top left.
mCapture->expectChildColor(0, 0);
- // But it's only 10x10.
- mCapture->expectFGColor(10, 10);
+ // But it's only 10x15.
+ mCapture->expectFGColor(10, 15);
}
asTransaction([&](Transaction& t) {
@@ -4664,9 +4690,9 @@
// We've positioned the child in the top left.
mCapture->expectChildColor(0, 0);
mCapture->expectChildColor(10, 10);
- mCapture->expectChildColor(19, 19);
- // And now it should be scaled all the way to 20x20
- mCapture->expectFGColor(20, 20);
+ mCapture->expectChildColor(19, 29);
+ // And now it should be scaled all the way to 20x30
+ mCapture->expectFGColor(20, 30);
}
}
@@ -4682,8 +4708,9 @@
mCapture = screenshot();
// We've positioned the child in the top left.
mCapture->expectChildColor(0, 0);
- // But it's only 10x10.
- mCapture->expectFGColor(10, 10);
+ mCapture->expectChildColor(9, 14);
+ // But it's only 10x15.
+ mCapture->expectFGColor(10, 15);
}
// We set things up as in b/37673612 so that there is a mismatch between the buffer size and
// the WM specified state size.
@@ -4704,6 +4731,115 @@
}
}
+// A child with a buffer transform from its parents should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferTransform) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setSize(mChild, 100, 100);
+ });
+ fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ {
+ mCapture = screenshot();
+
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+
+ asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ // Apply a 90 transform on the buffer.
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 64, 128);
+ fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+
+ // The child should be cropped by the new parent bounds.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(99, 63);
+ mCapture->expectFGColor(100, 63);
+ mCapture->expectBGColor(128, 64);
+ }
+}
+
+// A child with a scale transform from its parents should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferScale) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setSize(mChild, 200, 200);
+ });
+ fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ {
+ mCapture = screenshot();
+
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ // Set a scaling by 2.
+ t.setSize(mFGSurfaceControl, 128, 128);
+ });
+
+ // Child should inherit its parents scale but should be cropped by its parent bounds.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(127, 127);
+ mCapture->expectBGColor(128, 128);
+ }
+}
+
+// Regression test for b/127368943
+// Child should ignore the buffer transform but apply parent scale transform.
+TEST_F(ChildLayerTest, ChildrenWithParentBufferTransformAndScale) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 14);
+ mCapture->expectFGColor(10, 15);
+ }
+
+ // Change the size of the foreground to 128 * 64 so we can test rotation as well.
+ asTransaction([&](Transaction& t) {
+ t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ t.setSize(mFGSurfaceControl, 128, 64);
+ });
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ // Apply a 90 transform on the buffer and submit a buffer half the expected size so that we
+ // have an effective scale of 2.0 applied to the buffer along with a rotation transform.
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 32, 64);
+ fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+
+ // The child should ignore the buffer transform but apply the 2.0 scale from parent.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(19, 29);
+ mCapture->expectFGColor(20, 30);
+ }
+}
+
TEST_F(ChildLayerTest, Bug36858924) {
// Destroy the child layer
mChild.clear();
@@ -4857,6 +4993,7 @@
mCapture->checkPixel(10, 10, 255, 255, 255);
}
}
+
class BoundlessLayerTest : public LayerUpdateTest {
protected:
std::unique_ptr<ScreenCapture> mCapture;
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 30ae764..ea2818d 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -22,6 +22,7 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <gui/IProducerListener.h>
+#include <gui/LayerMetadata.h>
#include <log/log.h>
#include <renderengine/mock/Framebuffer.h>
#include <renderengine/mock/Image.h>
@@ -806,7 +807,7 @@
return new ColorLayer(LayerCreationArgs(test->mFlinger.mFlinger.get(), sp<Client>(),
String8("test-layer"), LayerProperties::WIDTH,
LayerProperties::HEIGHT,
- LayerProperties::LAYER_FLAGS));
+ LayerProperties::LAYER_FLAGS, LayerMetadata()));
});
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
@@ -847,7 +848,7 @@
LayerCreationArgs(test->mFlinger.mFlinger.get(), sp<Client>(),
String8("test-layer"), LayerProperties::WIDTH,
LayerProperties::HEIGHT,
- LayerProperties::LAYER_FLAGS));
+ LayerProperties::LAYER_FLAGS, LayerMetadata()));
});
LayerProperties::setupLayerState(test, layer);