Plumb FrameEventHistory to client
Bug: 141939081
Test: build, boot, libgui_test, SurfaceFlinger_test
Change-Id: I7294c5357bc28cf0336eef583264c5d0544ec7d4
diff --git a/services/surfaceflinger/TransactionCompletedThread.cpp b/services/surfaceflinger/TransactionCompletedThread.cpp
index daa67ae..0cdff8f 100644
--- a/services/surfaceflinger/TransactionCompletedThread.cpp
+++ b/services/surfaceflinger/TransactionCompletedThread.cpp
@@ -237,9 +237,13 @@
// destroyed the client side is dead and there won't be anyone to send the callback to.
sp<IBinder> surfaceControl = handle->surfaceControl.promote();
if (surfaceControl) {
+ FrameEventHistoryStats eventStats(handle->frameNumber,
+ handle->gpuCompositionDoneFence->getSnapshot().fence,
+ handle->compositorTiming, handle->refreshStartTime,
+ handle->dequeueReadyTime);
transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTime,
handle->previousReleaseFence,
- handle->transformHint);
+ handle->transformHint, eventStats);
}
return NO_ERROR;
}