Plumb FrameEventHistory to client
Bug: 141939081
Test: build, boot, libgui_test, SurfaceFlinger_test
Change-Id: I7294c5357bc28cf0336eef583264c5d0544ec7d4
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 33d85cb..c125b2c 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2037,12 +2037,10 @@
ATRACE_CALL();
ALOGV("postComposition");
- // Release any buffers which were replaced this frame
nsecs_t dequeueReadyTime = systemTime();
for (auto& layer : mLayersWithQueuedFrames) {
layer->releasePendingBuffer(dequeueReadyTime);
}
-
// |mStateLock| not needed as we are on the main thread
const auto displayDevice = getDefaultDisplayDeviceLocked();
@@ -3349,6 +3347,11 @@
layer->pushPendingState();
}
+ // Only set by BLAST adapter layers
+ if (what & layer_state_t::eProducerDisconnect) {
+ layer->onDisconnect();
+ }
+
if (what & layer_state_t::ePositionChanged) {
if (layer->setPosition(s.x, s.y)) {
flags |= eTraversalNeeded;