remove libui dependency on libEGL

Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
diff --git a/opengl/tests/textures/Android.mk b/opengl/tests/textures/Android.mk
index b2fa185..fe9f43c 100644
--- a/opengl/tests/textures/Android.mk
+++ b/opengl/tests/textures/Android.mk
@@ -10,6 +10,8 @@
     libGLESv1_CM \
     libui
 
+LOCAL_C_INCLUDES += frameworks/base/opengl/tests/include
+
 LOCAL_MODULE:= test-opengl-textures
 
 LOCAL_MODULE_TAGS := optional
diff --git a/opengl/tests/textures/textures.cpp b/opengl/tests/textures/textures.cpp
index cbe8ffd..5d3d94e 100644
--- a/opengl/tests/textures/textures.cpp
+++ b/opengl/tests/textures/textures.cpp
@@ -23,7 +23,7 @@
 #include <GLES/glext.h>
 
 #include <ui/FramebufferNativeWindow.h>
-#include <ui/EGLUtils.h>
+#include "EGLUtils.h"
 
 using namespace android;