remove libui dependency on libEGL

Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
diff --git a/opengl/tests/gl_yuvtex/Android.mk b/opengl/tests/gl_yuvtex/Android.mk
index a78db25..5b87f2e 100644
--- a/opengl/tests/gl_yuvtex/Android.mk
+++ b/opengl/tests/gl_yuvtex/Android.mk
@@ -10,6 +10,8 @@
     libGLESv1_CM \
     libui
 
+LOCAL_C_INCLUDES += frameworks/base/opengl/tests/include
+
 LOCAL_MODULE:= test-opengl-gl_yuvtex
 
 LOCAL_MODULE_TAGS := optional
diff --git a/opengl/tests/gl_yuvtex/gl_yuvtex.cpp b/opengl/tests/gl_yuvtex/gl_yuvtex.cpp
index fbe65f1..7a00f76 100644
--- a/opengl/tests/gl_yuvtex/gl_yuvtex.cpp
+++ b/opengl/tests/gl_yuvtex/gl_yuvtex.cpp
@@ -29,7 +29,7 @@
 
 #include <ui/FramebufferNativeWindow.h>
 #include <ui/GraphicBuffer.h>
-#include <ui/EGLUtils.h>
+#include "EGLUtils.h"
 
 using namespace android;