remove libui dependency on libEGL

Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
diff --git a/opengl/tests/gl2_basic/Android.mk b/opengl/tests/gl2_basic/Android.mk
index a642eaf..07469a0 100644
--- a/opengl/tests/gl2_basic/Android.mk
+++ b/opengl/tests/gl2_basic/Android.mk
@@ -10,6 +10,8 @@
     libGLESv2 \
     libui
 
+LOCAL_C_INCLUDES += frameworks/base/opengl/tests/include
+
 LOCAL_MODULE:= test-opengl-gl2_basic
 
 LOCAL_MODULE_TAGS := optional
diff --git a/opengl/tests/gl2_basic/gl2_basic.cpp b/opengl/tests/gl2_basic/gl2_basic.cpp
index f274c7c..7007871 100644
--- a/opengl/tests/gl2_basic/gl2_basic.cpp
+++ b/opengl/tests/gl2_basic/gl2_basic.cpp
@@ -27,7 +27,7 @@
 #include <utils/Timers.h>
 
 #include <ui/FramebufferNativeWindow.h>
-#include <ui/EGLUtils.h>
+#include "EGLUtils.h"
 
 using namespace android;