Revert "Make VelocityTracker 1D"
Revert "Conform to 1D VelocityTracker"
Revert submission 19762050-generic_vt
Reason for revert: b/245842062
Reverted Changes:
I181af7a03:Make VelocityTracker 1D
Ib0be0fc38:Conform to 1D VelocityTracker
Change-Id: Ife5675e4abdf154eb6466f687e52b6a427860d26
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 8c241f2..539e24a 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -2712,18 +2712,17 @@
// Update the velocity tracker.
{
- std::vector<float> positionsX;
- std::vector<float> positionsY;
+ std::vector<VelocityTracker::Position> positions;
for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty();) {
uint32_t id = idBits.clearFirstMarkedBit();
const RawPointerData::Pointer& pointer =
mCurrentRawState.rawPointerData.pointerForId(id);
- positionsX.push_back(pointer.x * mPointerXMovementScale);
- positionsY.push_back(pointer.y * mPointerYMovementScale);
+ float x = pointer.x * mPointerXMovementScale;
+ float y = pointer.y * mPointerYMovementScale;
+ positions.push_back({x, y});
}
mPointerGesture.velocityTracker.addMovement(when, mCurrentCookedState.fingerIdBits,
- {{AMOTION_EVENT_AXIS_X, positionsX},
- {AMOTION_EVENT_AXIS_Y, positionsY}});
+ positions);
}
// If the gesture ever enters a mode other than TAP, HOVER or TAP_DRAG, without first returning
@@ -2830,12 +2829,9 @@
float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty();) {
uint32_t id = idBits.clearFirstMarkedBit();
- std::optional<float> vx =
- mPointerGesture.velocityTracker.getVelocity(AMOTION_EVENT_AXIS_X, id);
- std::optional<float> vy =
- mPointerGesture.velocityTracker.getVelocity(AMOTION_EVENT_AXIS_Y, id);
- if (vx && vy) {
- float speed = hypotf(*vx, *vy);
+ float vx, vy;
+ if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
+ float speed = hypotf(vx, vy);
if (speed > bestSpeed) {
bestId = id;
bestSpeed = speed;