Merge "BufferQueue: Add bufferReplaced flag in QueueBufferOutput"
diff --git a/include/gui/IGraphicBufferProducer.h b/include/gui/IGraphicBufferProducer.h
index 304a0c0..258cd2f 100644
--- a/include/gui/IGraphicBufferProducer.h
+++ b/include/gui/IGraphicBufferProducer.h
@@ -385,6 +385,7 @@
uint32_t numPendingBuffers{0};
uint64_t nextFrameNumber{0};
FrameEventHistoryDelta frameTimestamps;
+ bool bufferReplaced{false};
};
virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 39b9a0b..3f69b1f 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -879,6 +879,7 @@
mCore->mSharedBufferCache.dataspace = dataSpace;
}
+ output->bufferReplaced = false;
if (mCore->mQueue.empty()) {
// When the queue is empty, we can ignore mDequeueBufferCannotBlock
// and simply queue this buffer
@@ -905,6 +906,7 @@
if (!mSlots[last.mSlot].mBufferState.isShared()) {
mCore->mActiveBuffers.erase(last.mSlot);
mCore->mFreeBuffers.push_back(last.mSlot);
+ output->bufferReplaced = true;
}
}
@@ -1158,6 +1160,7 @@
output->numPendingBuffers =
static_cast<uint32_t>(mCore->mQueue.size());
output->nextFrameNumber = mCore->mFrameCounter + 1;
+ output->bufferReplaced = false;
if (listener != NULL) {
// Set up a death notification so that we can disconnect
diff --git a/libs/gui/IGraphicBufferProducer.cpp b/libs/gui/IGraphicBufferProducer.cpp
index 18a80e8..abdf649 100644
--- a/libs/gui/IGraphicBufferProducer.cpp
+++ b/libs/gui/IGraphicBufferProducer.cpp
@@ -831,7 +831,8 @@
sizeof(height) +
sizeof(transformHint) +
sizeof(numPendingBuffers) +
- sizeof(nextFrameNumber);
+ sizeof(nextFrameNumber) +
+ sizeof(bufferReplaced);
}
size_t IGraphicBufferProducer::QueueBufferOutput::getFlattenedSize() const {
@@ -854,6 +855,7 @@
FlattenableUtils::write(buffer, size, transformHint);
FlattenableUtils::write(buffer, size, numPendingBuffers);
FlattenableUtils::write(buffer, size, nextFrameNumber);
+ FlattenableUtils::write(buffer, size, bufferReplaced);
return frameTimestamps.flatten(buffer, size, fds, count);
}
@@ -870,6 +872,7 @@
FlattenableUtils::read(buffer, size, transformHint);
FlattenableUtils::read(buffer, size, numPendingBuffers);
FlattenableUtils::read(buffer, size, nextFrameNumber);
+ FlattenableUtils::read(buffer, size, bufferReplaced);
return frameTimestamps.unflatten(buffer, size, fds, count);
}
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 98c0449..91ce531 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -1076,4 +1076,45 @@
}
}
+TEST_F(BufferQueueTest, TestBufferReplacedInQueueBuffer) {
+ createBufferQueue();
+ sp<DummyConsumer> dc(new DummyConsumer);
+ ASSERT_EQ(OK, mConsumer->consumerConnect(dc, true));
+ IGraphicBufferProducer::QueueBufferOutput output;
+ ASSERT_EQ(OK, mProducer->connect(new DummyProducerListener,
+ NATIVE_WINDOW_API_CPU, true, &output));
+ ASSERT_EQ(OK, mConsumer->setMaxAcquiredBufferCount(1));
+
+ int slot = BufferQueue::INVALID_BUFFER_SLOT;
+ sp<Fence> fence = Fence::NO_FENCE;
+ sp<GraphicBuffer> buffer = nullptr;
+ IGraphicBufferProducer::QueueBufferInput input(0ull, true,
+ HAL_DATASPACE_UNKNOWN, Rect::INVALID_RECT,
+ NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE);
+ BufferItem item{};
+
+ // Preallocate, dequeue, request, and cancel 2 buffers so we don't get
+ // BUFFER_NEEDS_REALLOCATION below
+ int slots[2] = {};
+ ASSERT_EQ(OK, mProducer->setMaxDequeuedBufferCount(2));
+ for (size_t i = 0; i < 2; ++i) {
+ status_t result = mProducer->dequeueBuffer(&slots[i], &fence,
+ 0, 0, 0, 0, nullptr);
+ ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, result);
+ ASSERT_EQ(OK, mProducer->requestBuffer(slots[i], &buffer));
+ }
+ for (size_t i = 0; i < 2; ++i) {
+ ASSERT_EQ(OK, mProducer->cancelBuffer(slots[i], Fence::NO_FENCE));
+ }
+
+ // Fill 2 buffers without consumer consuming them. Verify that all
+ // queued buffer returns proper bufferReplaced flag
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+ ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+ ASSERT_EQ(false, output.bufferReplaced);
+ ASSERT_EQ(OK, mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, 0, nullptr));
+ ASSERT_EQ(OK, mProducer->queueBuffer(slot, input, &output));
+ ASSERT_EQ(true, output.bufferReplaced);
+}
+
} // namespace android