Bug fix in SensorManager.
If SensorService hasn't started when SensorManager instance is requested, keep retrying for a
longer duration.
Bug: 22529981
Change-Id: I4ba6b760608e34d79273aeb39568f0fa72fbaf9d
diff --git a/libs/gui/SensorManager.cpp b/libs/gui/SensorManager.cpp
index dd37781..ead535e 100644
--- a/libs/gui/SensorManager.cpp
+++ b/libs/gui/SensorManager.cpp
@@ -59,12 +59,13 @@
status_t SensorManager::assertStateLocked() const {
if (mSensorServer == NULL) {
- // try for one second
const String16 name("sensorservice");
- for (int i=0 ; i<4 ; i++) {
+ // try 10 times before giving up ...
+ for (int i = 0; i < 10; ++i) {
status_t err = getService(name, &mSensorServer);
if (err == NAME_NOT_FOUND) {
- usleep(250000);
+ // Sleep for 1 second before retrying.
+ sleep(1);
continue;
}
if (err != NO_ERROR) {
@@ -73,6 +74,10 @@
break;
}
+ if (mSensorServer == NULL) {
+ ALOGE("FATAL getsensorservice returned` NULL");
+ }
+
class DeathObserver : public IBinder::DeathRecipient {
SensorManager& mSensorManger;
virtual void binderDied(const wp<IBinder>& who) {