Merge "[RenderEngine] Reorder when ImageManager thread starts" into rvc-dev
diff --git a/cmds/atrace/atrace.cpp b/cmds/atrace/atrace.cpp
index cf75bba..544e26c 100644
--- a/cmds/atrace/atrace.cpp
+++ b/cmds/atrace/atrace.cpp
@@ -571,81 +571,6 @@
return true;
}
-// Poke all the binder-enabled processes in the system to get them to re-read
-// their system properties.
-static bool pokeBinderServices()
-{
- sp<IServiceManager> sm = defaultServiceManager();
- Vector<String16> services = sm->listServices();
- for (size_t i = 0; i < services.size(); i++) {
- sp<IBinder> obj = sm->checkService(services[i]);
- if (obj != nullptr) {
- Parcel data;
- if (obj->transact(IBinder::SYSPROPS_TRANSACTION, data,
- nullptr, 0) != OK) {
- if (false) {
- // XXX: For some reason this fails on tablets trying to
- // poke the "phone" service. It's not clear whether some
- // are expected to fail.
- String8 svc(services[i]);
- fprintf(stderr, "error poking binder service %s\n",
- svc.string());
- return false;
- }
- }
- }
- }
- return true;
-}
-
-// Poke all the HAL processes in the system to get them to re-read
-// their system properties.
-static void pokeHalServices()
-{
- using ::android::hidl::base::V1_0::IBase;
- using ::android::hidl::manager::V1_0::IServiceManager;
- using ::android::hardware::hidl_string;
- using ::android::hardware::Return;
-
- sp<IServiceManager> sm = ::android::hardware::defaultServiceManager();
-
- if (sm == nullptr) {
- fprintf(stderr, "failed to get IServiceManager to poke hal services\n");
- return;
- }
-
- auto listRet = sm->list([&](const auto &interfaces) {
- for (size_t i = 0; i < interfaces.size(); i++) {
- string fqInstanceName = interfaces[i];
- string::size_type n = fqInstanceName.find('/');
- if (n == std::string::npos || interfaces[i].size() == n+1)
- continue;
- hidl_string fqInterfaceName = fqInstanceName.substr(0, n);
- hidl_string instanceName = fqInstanceName.substr(n+1, std::string::npos);
- Return<sp<IBase>> interfaceRet = sm->get(fqInterfaceName, instanceName);
- if (!interfaceRet.isOk()) {
- // ignore
- continue;
- }
-
- sp<IBase> interface = interfaceRet;
- if (interface == nullptr) {
- // ignore
- continue;
- }
-
- auto notifyRet = interface->notifySyspropsChanged();
- if (!notifyRet.isOk()) {
- // ignore
- }
- }
- });
- if (!listRet.isOk()) {
- // TODO(b/34242478) fix this when we determine the correct ACL
- //fprintf(stderr, "failed to list services: %s\n", listRet.description().c_str());
- }
-}
-
// Set the trace tags that userland tracing uses, and poke the running
// processes to pick up the new value.
static bool setTagsProperty(uint64_t tags)
@@ -876,10 +801,6 @@
}
ok &= setAppCmdlineProperty(&packageList[0]);
ok &= setTagsProperty(tags);
-#if !ATRACE_SHMEM
- ok &= pokeBinderServices();
- pokeHalServices();
-#endif
if (g_tracePdx) {
ok &= ServiceUtility::PokeServices();
}
@@ -891,8 +812,6 @@
{
setTagsProperty(0);
clearAppProperties();
- pokeBinderServices();
- pokeHalServices();
if (g_tracePdx) {
ServiceUtility::PokeServices();
diff --git a/cmds/lshal/ListCommand.cpp b/cmds/lshal/ListCommand.cpp
index a7ccf64..f426dbb 100644
--- a/cmds/lshal/ListCommand.cpp
+++ b/cmds/lshal/ListCommand.cpp
@@ -206,9 +206,12 @@
static bool scanBinderContext(pid_t pid,
const std::string &contextName,
std::function<void(const std::string&)> eachLine) {
- std::ifstream ifs("/d/binder/proc/" + std::to_string(pid));
+ std::ifstream ifs("/dev/binderfs/binder_logs/proc/" + std::to_string(pid));
if (!ifs.is_open()) {
- return false;
+ ifs.open("/d/binder/proc/" + std::to_string(pid));
+ if (!ifs.is_open()) {
+ return false;
+ }
}
static const std::regex kContextLine("^context (\\w+)$");
diff --git a/cmds/lshal/ListCommand.h b/cmds/lshal/ListCommand.h
index b3ed23d..acc0dcf 100644
--- a/cmds/lshal/ListCommand.h
+++ b/cmds/lshal/ListCommand.h
@@ -104,7 +104,8 @@
Status fetchBinderizedEntry(const sp<::android::hidl::manager::V1_0::IServiceManager> &manager,
TableEntry *entry);
- // Get relevant information for a PID by parsing files under /d/binder.
+ // Get relevant information for a PID by parsing files under
+ // /dev/binderfs/binder_logs or /d/binder.
// It is a virtual member function so that it can be mocked.
virtual bool getPidInfo(pid_t serverPid, PidInfo *info) const;
// Retrieve from mCachedPidInfos and call getPidInfo if necessary.
diff --git a/include/android/bitmap.h b/include/android/bitmap.h
index 727a4af..2631b14 100644
--- a/include/android/bitmap.h
+++ b/include/android/bitmap.h
@@ -227,6 +227,7 @@
AndroidBitmap_CompressWriteFunc fn) __INTRODUCED_IN(30);
struct AHardwareBuffer;
+typedef struct AHardwareBuffer AHardwareBuffer;
/**
* Retrieve the native object associated with a HARDWARE Bitmap.
diff --git a/libs/gralloc/types/Gralloc4.cpp b/libs/gralloc/types/Gralloc4.cpp
index 603e7e5..53c68b7 100644
--- a/libs/gralloc/types/Gralloc4.cpp
+++ b/libs/gralloc/types/Gralloc4.cpp
@@ -1317,6 +1317,8 @@
return "G";
case PlaneLayoutComponentType::B:
return "B";
+ case PlaneLayoutComponentType::RAW:
+ return "RAW";
case PlaneLayoutComponentType::A:
return "A";
}
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index 3d77059..1075f16 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -59,8 +59,6 @@
"gl/Program.cpp",
"gl/ProgramCache.cpp",
"gl/filters/BlurFilter.cpp",
- "gl/filters/KawaseBlurFilter.cpp",
- "gl/filters/GaussianBlurFilter.cpp",
"gl/filters/GenericProgram.cpp",
],
}
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 186aa25..416ebfe 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -50,8 +50,6 @@
#include "Program.h"
#include "ProgramCache.h"
#include "filters/BlurFilter.h"
-#include "filters/GaussianBlurFilter.h"
-#include "filters/KawaseBlurFilter.h"
extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
@@ -430,13 +428,7 @@
}
if (args.supportsBackgroundBlur) {
- char isGaussian[PROPERTY_VALUE_MAX];
- property_get("debug.sf.gaussianBlur", isGaussian, "0");
- if (atoi(isGaussian)) {
- mBlurFilter = new GaussianBlurFilter(*this);
- } else {
- mBlurFilter = new KawaseBlurFilter(*this);
- }
+ mBlurFilter = new BlurFilter(*this);
checkErrors("BlurFilter creation");
}
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index ebf78fe..4cd0b3d 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -261,8 +261,6 @@
friend class ImageManager;
friend class GLFramebuffer;
friend class BlurFilter;
- friend class GaussianBlurFilter;
- friend class KawaseBlurFilter;
friend class GenericProgram;
std::unique_ptr<FlushTracer> mFlushTracer;
std::unique_ptr<ImageManager> mImageManager = std::make_unique<ImageManager>(this);
diff --git a/libs/renderengine/gl/filters/BlurFilter.cpp b/libs/renderengine/gl/filters/BlurFilter.cpp
index eb66c8f..e704907 100644
--- a/libs/renderengine/gl/filters/BlurFilter.cpp
+++ b/libs/renderengine/gl/filters/BlurFilter.cpp
@@ -31,13 +31,24 @@
namespace gl {
BlurFilter::BlurFilter(GLESRenderEngine& engine)
- : mEngine(engine), mCompositionFbo(engine), mBlurredFbo(engine), mMixProgram(engine) {
+ : mEngine(engine),
+ mCompositionFbo(engine),
+ mPingFbo(engine),
+ mPongFbo(engine),
+ mMixProgram(engine),
+ mBlurProgram(engine) {
mMixProgram.compile(getVertexShader(), getMixFragShader());
mMPosLoc = mMixProgram.getAttributeLocation("aPosition");
mMUvLoc = mMixProgram.getAttributeLocation("aUV");
mMTextureLoc = mMixProgram.getUniformLocation("uTexture");
mMCompositionTextureLoc = mMixProgram.getUniformLocation("uCompositionTexture");
mMMixLoc = mMixProgram.getUniformLocation("uMix");
+
+ mBlurProgram.compile(getVertexShader(), getFragmentShader());
+ mBPosLoc = mBlurProgram.getAttributeLocation("aPosition");
+ mBUvLoc = mBlurProgram.getAttributeLocation("aUV");
+ mBTextureLoc = mBlurProgram.getUniformLocation("uTexture");
+ mBOffsetLoc = mBlurProgram.getUniformLocation("uOffset");
}
status_t BlurFilter::setAsDrawTarget(const DisplaySettings& display, uint32_t radius) {
@@ -51,14 +62,14 @@
const uint32_t fboWidth = floorf(mDisplayWidth * kFboScale);
const uint32_t fboHeight = floorf(mDisplayHeight * kFboScale);
- mBlurredFbo.allocateBuffers(fboWidth, fboHeight);
- allocateTextures();
+ mPingFbo.allocateBuffers(fboWidth, fboHeight);
+ mPongFbo.allocateBuffers(fboWidth, fboHeight);
mTexturesAllocated = true;
}
- if (mBlurredFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
+ if (mPingFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
ALOGE("Invalid blur buffer");
- return mBlurredFbo.getStatus();
+ return mPingFbo.getStatus();
}
if (mCompositionFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
ALOGE("Invalid composition buffer");
@@ -96,6 +107,61 @@
mEngine.checkErrors("Drawing blur mesh");
}
+status_t BlurFilter::prepare() {
+ ATRACE_NAME("BlurFilter::prepare");
+
+ if (mPongFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
+ ALOGE("Invalid FBO");
+ return mPongFbo.getStatus();
+ }
+ if (!mBlurProgram.isValid()) {
+ ALOGE("Invalid shader");
+ return GL_INVALID_OPERATION;
+ }
+
+ blit(mCompositionFbo, mPingFbo);
+
+ // Kawase is an approximation of Gaussian, but it behaves differently from it.
+ // A radius transformation is required for approximating them, and also to introduce
+ // non-integer steps, necessary to smoothly interpolate large radii.
+ auto radius = mRadius / 6.0f;
+
+ // Calculate how many passes we'll do, based on the radius.
+ // Too many passes will make the operation expensive.
+ auto passes = min(kMaxPasses, (uint32_t)ceil(radius));
+
+ // We'll ping pong between our textures, to accumulate the result of various offsets.
+ mBlurProgram.useProgram();
+ GLFramebuffer* read = &mPingFbo;
+ GLFramebuffer* draw = &mPongFbo;
+ float stepX = radius / (float)mCompositionFbo.getBufferWidth() / (float)passes;
+ float stepY = radius / (float)mCompositionFbo.getBufferHeight() / (float)passes;
+ glActiveTexture(GL_TEXTURE0);
+ glUniform1i(mBTextureLoc, 0);
+ for (auto i = 0; i < passes; i++) {
+ ATRACE_NAME("BlurFilter::renderPass");
+ draw->bind();
+
+ glViewport(0, 0, draw->getBufferWidth(), draw->getBufferHeight());
+ glBindTexture(GL_TEXTURE_2D, read->getTextureName());
+ glUniform2f(mBOffsetLoc, stepX * i, stepY * i);
+ mEngine.checkErrors("Setting uniforms");
+
+ drawMesh(mBUvLoc, mBPosLoc);
+
+ // Swap buffers for next iteration
+ auto tmp = draw;
+ draw = read;
+ read = tmp;
+ }
+ mLastDrawTarget = read;
+
+ // Cleanup
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+ return NO_ERROR;
+}
+
status_t BlurFilter::render(bool multiPass) {
ATRACE_NAME("BlurFilter::render");
@@ -107,9 +173,10 @@
// be writing onto it. Let's disable the crossfade, otherwise we'd need 1 extra frame buffer,
// as large as the screen size.
if (mix >= 1 || multiPass) {
- mBlurredFbo.bindAsReadBuffer();
- glBlitFramebuffer(0, 0, mBlurredFbo.getBufferWidth(), mBlurredFbo.getBufferHeight(), 0, 0,
- mDisplayWidth, mDisplayHeight, GL_COLOR_BUFFER_BIT, GL_LINEAR);
+ mLastDrawTarget->bindAsReadBuffer();
+ glBlitFramebuffer(0, 0, mLastDrawTarget->getBufferWidth(),
+ mLastDrawTarget->getBufferHeight(), 0, 0, mDisplayWidth, mDisplayHeight,
+ GL_COLOR_BUFFER_BIT, GL_LINEAR);
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
return NO_ERROR;
}
@@ -117,7 +184,7 @@
mMixProgram.useProgram();
glUniform1f(mMMixLoc, mix);
glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, mBlurredFbo.getTextureName());
+ glBindTexture(GL_TEXTURE_2D, mLastDrawTarget->getTextureName());
glUniform1i(mMTextureLoc, 0);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, mCompositionFbo.getTextureName());
@@ -145,6 +212,28 @@
)SHADER";
}
+string BlurFilter::getFragmentShader() const {
+ return R"SHADER(#version 310 es
+ precision mediump float;
+
+ uniform sampler2D uTexture;
+ uniform vec2 uOffset;
+
+ highp in vec2 vUV;
+ out vec4 fragColor;
+
+ void main() {
+ fragColor = texture(uTexture, vUV, 0.0);
+ fragColor += texture(uTexture, vUV + vec2( uOffset.x, uOffset.y), 0.0);
+ fragColor += texture(uTexture, vUV + vec2( uOffset.x, -uOffset.y), 0.0);
+ fragColor += texture(uTexture, vUV + vec2(-uOffset.x, uOffset.y), 0.0);
+ fragColor += texture(uTexture, vUV + vec2(-uOffset.x, -uOffset.y), 0.0);
+
+ fragColor = vec4(fragColor.rgb * 0.2, 1.0);
+ }
+ )SHADER";
+}
+
string BlurFilter::getMixFragShader() const {
string shader = R"SHADER(#version 310 es
precision mediump float;
@@ -165,6 +254,15 @@
return shader;
}
+void BlurFilter::blit(GLFramebuffer& read, GLFramebuffer& draw) const {
+ read.bindAsReadBuffer();
+ draw.bindAsDrawBuffer();
+ glBlitFramebuffer(0, 0, read.getBufferWidth(), read.getBufferHeight(), 0, 0,
+ draw.getBufferWidth(), draw.getBufferHeight(), GL_COLOR_BUFFER_BIT,
+ GL_LINEAR);
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+}
+
} // namespace gl
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/gl/filters/BlurFilter.h b/libs/renderengine/gl/filters/BlurFilter.h
index 52dc8aa..eb6120b 100644
--- a/libs/renderengine/gl/filters/BlurFilter.h
+++ b/libs/renderengine/gl/filters/BlurFilter.h
@@ -27,10 +27,17 @@
namespace renderengine {
namespace gl {
+/**
+ * This is an implementation of a Kawase blur, as described in here:
+ * https://community.arm.com/cfs-file/__key/communityserver-blogs-components-weblogfiles/
+ * 00-00-00-20-66/siggraph2015_2D00_mmg_2D00_marius_2D00_notes.pdf
+ */
class BlurFilter {
public:
// Downsample FBO to improve performance
static constexpr float kFboScale = 0.25f;
+ // Maximum number of render passes
+ static constexpr uint32_t kMaxPasses = 6;
// To avoid downscaling artifacts, we interpolate the blurred fbo with the full composited
// image, up to this radius.
static constexpr float kMaxCrossFadeRadius = 30.0f;
@@ -40,28 +47,29 @@
// Set up render targets, redirecting output to offscreen texture.
status_t setAsDrawTarget(const DisplaySettings&, uint32_t radius);
- // Allocate any textures needed for the filter.
- virtual void allocateTextures() = 0;
// Execute blur passes, rendering to offscreen texture.
- virtual status_t prepare() = 0;
+ status_t prepare();
// Render blur to the bound framebuffer (screen).
status_t render(bool multiPass);
-protected:
+private:
uint32_t mRadius;
void drawMesh(GLuint uv, GLuint position);
+ void blit(GLFramebuffer& read, GLFramebuffer& draw) const;
string getVertexShader() const;
+ string getFragmentShader() const;
+ string getMixFragShader() const;
GLESRenderEngine& mEngine;
// Frame buffer holding the composited background.
GLFramebuffer mCompositionFbo;
- // Frame buffer holding the blur result.
- GLFramebuffer mBlurredFbo;
+ // Frame buffers holding the blur passes.
+ GLFramebuffer mPingFbo;
+ GLFramebuffer mPongFbo;
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
-
-private:
- string getMixFragShader() const;
+ // Buffer holding the final blur pass.
+ GLFramebuffer* mLastDrawTarget;
bool mTexturesAllocated = false;
GenericProgram mMixProgram;
@@ -70,6 +78,12 @@
GLuint mMMixLoc;
GLuint mMTextureLoc;
GLuint mMCompositionTextureLoc;
+
+ GenericProgram mBlurProgram;
+ GLuint mBPosLoc;
+ GLuint mBUvLoc;
+ GLuint mBTextureLoc;
+ GLuint mBOffsetLoc;
};
} // namespace gl
diff --git a/libs/renderengine/gl/filters/GaussianBlurFilter.cpp b/libs/renderengine/gl/filters/GaussianBlurFilter.cpp
deleted file mode 100644
index a0d7af8..0000000
--- a/libs/renderengine/gl/filters/GaussianBlurFilter.cpp
+++ /dev/null
@@ -1,236 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "GaussianBlurFilter.h"
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES3/gl3.h>
-#include <GLES3/gl3ext.h>
-#include <ui/GraphicTypes.h>
-#include <cstdint>
-
-#include <utils/Trace.h>
-
-#define PI 3.14159265359
-#define THETA 0.352
-#define K 1.0 / (2.0 * THETA * THETA)
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-GaussianBlurFilter::GaussianBlurFilter(GLESRenderEngine& engine)
- : BlurFilter(engine),
- mVerticalPassFbo(engine),
- mVerticalProgram(engine),
- mHorizontalProgram(engine) {
- mVerticalProgram.compile(getVertexShader(), getFragmentShader(false));
- mVPosLoc = mVerticalProgram.getAttributeLocation("aPosition");
- mVUvLoc = mVerticalProgram.getAttributeLocation("aUV");
- mVTextureLoc = mVerticalProgram.getUniformLocation("uTexture");
- mVGaussianOffsetLoc = mVerticalProgram.getUniformLocation("uGaussianOffsets");
- mVNumSamplesLoc = mVerticalProgram.getUniformLocation("uSamples");
- mVGaussianWeightLoc = mVerticalProgram.getUniformLocation("uGaussianWeights");
-
- mHorizontalProgram.compile(getVertexShader(), getFragmentShader(true));
- mHPosLoc = mHorizontalProgram.getAttributeLocation("aPosition");
- mHUvLoc = mHorizontalProgram.getAttributeLocation("aUV");
- mHTextureLoc = mHorizontalProgram.getUniformLocation("uTexture");
- mHGaussianOffsetLoc = mHorizontalProgram.getUniformLocation("uGaussianOffsets");
- mHNumSamplesLoc = mHorizontalProgram.getUniformLocation("uSamples");
- mHGaussianWeightLoc = mHorizontalProgram.getUniformLocation("uGaussianWeights");
-}
-
-void GaussianBlurFilter::allocateTextures() {
- mVerticalPassFbo.allocateBuffers(mBlurredFbo.getBufferWidth(), mBlurredFbo.getBufferHeight());
-}
-
-static void calculateLinearGaussian(uint32_t samples, double dimension,
- GLfloat* gaussianLinearOffsets, GLfloat* gaussianWeights,
- GLfloat* gaussianLinearWeights) {
- // The central point in the symmetric bell curve is not offset.
- // This decision allows one less sampling in the GPU.
- gaussianLinearWeights[0] = gaussianWeights[0];
- gaussianLinearOffsets[0] = 0.0;
-
- // Calculate the linear weights.
- // This is a vector reduction where an element of the packed reduced array
- // contains the sum of two adjacent members of the original packed array.
- // We start preserving the element 1 of the array and then perform sum for
- // every other (i+=2) element of the gaussianWeights array.
- gaussianLinearWeights[1] = gaussianWeights[1];
- const auto start = 1 + ((samples - 1) & 0x1);
- for (size_t i = start; i < samples; i += 2) {
- gaussianLinearWeights[start + i / 2] = gaussianWeights[i] + gaussianWeights[i + 1];
- }
-
- // Calculate the texture coordinates offsets as an average of the initial offsets,
- // weighted by the Gaussian weights as described in the original article.
- gaussianLinearOffsets[1] = 1.0 / dimension;
- for (size_t i = start; i < samples; i += 2) {
- GLfloat offset_1 = float(i) / dimension;
- GLfloat offset_2 = float(i + 1) / dimension;
- gaussianLinearOffsets[start + i / 2] =
- (offset_1 * gaussianWeights[i] + offset_2 * gaussianWeights[i + 1]) /
- gaussianLinearWeights[start + i / 2];
- }
-}
-status_t GaussianBlurFilter::prepare() {
- ATRACE_NAME("GaussianBlurFilter::prepare");
-
- if (mVerticalPassFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
- ALOGE("Invalid vertical FBO");
- return mVerticalPassFbo.getStatus();
- }
- if (!mVerticalProgram.isValid()) {
- ALOGE("Invalid vertical shader");
- return GL_INVALID_OPERATION;
- }
- if (!mHorizontalProgram.isValid()) {
- ALOGE("Invalid horizontal shader");
- return GL_INVALID_OPERATION;
- }
-
- mCompositionFbo.bindAsReadBuffer();
- mBlurredFbo.bindAsDrawBuffer();
- glBlitFramebuffer(0, 0, mCompositionFbo.getBufferWidth(), mCompositionFbo.getBufferHeight(), 0,
- 0, mBlurredFbo.getBufferWidth(), mBlurredFbo.getBufferHeight(),
- GL_COLOR_BUFFER_BIT, GL_LINEAR);
- glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
- glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
-
- // First, we'll apply the vertical pass, that receives the flattened background layers.
- mVerticalPassFbo.bind();
- mVerticalProgram.useProgram();
-
- // Precompute gaussian bell curve, and send it to the shader to avoid unnecessary computations.
- double radiusD = fmax(1.0, mRadius * kFboScale);
- auto samples = int(fmin(radiusD, kNumSamples));
- GLfloat gaussianWeights[kNumSamples] = {};
-
- gaussianWeights[0] = 1.0f;
- auto totalWeight = gaussianWeights[0];
-
- // Gaussian weights calculation.
- for (size_t i = 1; i < samples; i++) {
- const double normalized = i / radiusD;
- gaussianWeights[i] = (float)exp(-K * normalized * normalized);
- totalWeight += 2.0 * gaussianWeights[i];
- }
-
- // Gaussian weights normalization to avoid work in the GPU.
- for (size_t i = 0; i < samples; i++) {
- gaussianWeights[i] /= totalWeight;
- }
-
- auto width = mVerticalPassFbo.getBufferWidth();
- auto height = mVerticalPassFbo.getBufferHeight();
- glViewport(0, 0, width, height);
-
- // Allocate space for the corrected Gaussian weights and offsets.
- // We could use less space, but let's keep the code simple.
- GLfloat gaussianLinearWeights[kNumSamples] = {};
- GLfloat gaussianLinearOffsets[kNumSamples] = {};
-
- // Calculate the weights and offsets for the vertical pass.
- // This only need to be called every time mRadius or height changes, so it could be optimized.
- calculateLinearGaussian(samples, double(height), gaussianLinearOffsets, gaussianWeights,
- gaussianLinearWeights);
- // set uniforms
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, mBlurredFbo.getTextureName());
- glUniform1i(mVTextureLoc, 0);
- glUniform1i(mVNumSamplesLoc, 1 + (samples + 1) / 2);
- glUniform1fv(mVGaussianWeightLoc, kNumSamples, gaussianLinearWeights);
- glUniform1fv(mVGaussianOffsetLoc, kNumSamples, gaussianLinearOffsets);
- mEngine.checkErrors("Setting vertical pass uniforms");
-
- drawMesh(mVUvLoc, mVPosLoc);
-
- // Blur vertically on a secondary pass
- mBlurredFbo.bind();
- mHorizontalProgram.useProgram();
-
- // Calculate the weights and offsets for the horizontal pass.
- // This only needs to be called every time mRadius or width change, so it could be optimized.
- calculateLinearGaussian(samples, double(width), gaussianLinearOffsets, gaussianWeights,
- gaussianLinearWeights);
- // set uniforms
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, mVerticalPassFbo.getTextureName());
- glUniform1i(mHTextureLoc, 0);
- glUniform1i(mHNumSamplesLoc, 1 + (samples + 1) / 2);
- glUniform1fv(mHGaussianWeightLoc, kNumSamples, gaussianLinearWeights);
- glUniform1fv(mHGaussianOffsetLoc, kNumSamples, gaussianLinearOffsets);
- mEngine.checkErrors("Setting horizontal pass uniforms");
-
- drawMesh(mHUvLoc, mHPosLoc);
-
- // reset active texture
- mBlurredFbo.unbind();
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_2D, 0);
-
- // unbind program
- glUseProgram(0);
-
- return NO_ERROR;
-}
-
-string GaussianBlurFilter::getFragmentShader(bool horizontal) const {
- stringstream shader;
- shader << "#version 310 es\n"
- << "#define DIRECTION " << (horizontal ? "1" : "0") << "\n"
- << "#define NUM_SAMPLES " << 1 + (kNumSamples + 1) / 2 <<
- R"SHADER(
- precision mediump float;
-
- uniform sampler2D uTexture;
- uniform float[NUM_SAMPLES] uGaussianWeights;
- uniform float[NUM_SAMPLES] uGaussianOffsets;
- uniform int uSamples;
-
- highp in vec2 vUV;
- out vec4 fragColor;
-
- void main() {
- #if DIRECTION == 1
- const vec2 direction = vec2(1.0, 0.0);
- #else
- const vec2 direction = vec2(0.0, 1.0);
- #endif
-
- // Iteration zero outside loop to avoid sampling the central point twice.
- vec4 blurred = uGaussianWeights[0] * (texture(uTexture, vUV, 0.0));
-
- // Iterate one side of the bell to halve the loop iterations.
- for (int i = 1; i <= uSamples; i++) {
- vec2 offset = uGaussianOffsets[i] * direction;
- blurred += uGaussianWeights[i] * (texture(uTexture, vUV + offset, 0.0));
- blurred += uGaussianWeights[i] * (texture(uTexture, vUV - offset, 0.0));
- }
-
- fragColor = vec4(blurred.rgb, 1.0);
- }
- )SHADER";
- return shader.str();
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/filters/GaussianBlurFilter.h b/libs/renderengine/gl/filters/GaussianBlurFilter.h
deleted file mode 100644
index 44f5fde..0000000
--- a/libs/renderengine/gl/filters/GaussianBlurFilter.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <ui/GraphicTypes.h>
-#include "../GLESRenderEngine.h"
-#include "../GLFramebuffer.h"
-#include "BlurFilter.h"
-#include "GenericProgram.h"
-
-using namespace std;
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-// Class that implements a Gaussian Filter that uses Linear Sampling
-// to halve the number of samples and reduce runtime by 40% as described in:
-// http://rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling
-class GaussianBlurFilter : public BlurFilter {
-public:
- static constexpr uint32_t kNumSamples = 22;
-
- explicit GaussianBlurFilter(GLESRenderEngine& engine);
- status_t prepare() override;
- void allocateTextures() override;
-
-private:
- string getFragmentShader(bool horizontal) const;
-
- // Initial, vertical render pass
- GLFramebuffer mVerticalPassFbo;
-
- // Vertical pass and its uniforms
- GenericProgram mVerticalProgram;
- GLuint mVPosLoc;
- GLuint mVUvLoc;
- GLuint mVTextureLoc;
- GLuint mVGaussianOffsetLoc;
- GLuint mVNumSamplesLoc;
- GLuint mVGaussianWeightLoc;
-
- // Horizontal pass and its uniforms
- GenericProgram mHorizontalProgram;
- GLuint mHPosLoc;
- GLuint mHUvLoc;
- GLuint mHTextureLoc;
- GLuint mHGaussianOffsetLoc;
- GLuint mHNumSamplesLoc;
- GLuint mHGaussianWeightLoc;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
\ No newline at end of file
diff --git a/libs/renderengine/gl/filters/KawaseBlurFilter.cpp b/libs/renderengine/gl/filters/KawaseBlurFilter.cpp
deleted file mode 100644
index 7524c6d..0000000
--- a/libs/renderengine/gl/filters/KawaseBlurFilter.cpp
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "KawaseBlurFilter.h"
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-#include <GLES3/gl3.h>
-#include <GLES3/gl3ext.h>
-#include <ui/GraphicTypes.h>
-
-#include <utils/Trace.h>
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-KawaseBlurFilter::KawaseBlurFilter(GLESRenderEngine& engine)
- : BlurFilter(engine), mFbo(engine), mProgram(engine) {
- mProgram.compile(getVertexShader(), getFragmentShader());
- mPosLoc = mProgram.getAttributeLocation("aPosition");
- mUvLoc = mProgram.getAttributeLocation("aUV");
- mTextureLoc = mProgram.getUniformLocation("uTexture");
- mOffsetLoc = mProgram.getUniformLocation("uOffset");
-}
-
-void KawaseBlurFilter::allocateTextures() {
- mFbo.allocateBuffers(mBlurredFbo.getBufferWidth(), mBlurredFbo.getBufferHeight());
-}
-
-status_t KawaseBlurFilter::prepare() {
- ATRACE_NAME("KawaseBlurFilter::prepare");
-
- if (mFbo.getStatus() != GL_FRAMEBUFFER_COMPLETE) {
- ALOGE("Invalid FBO");
- return mFbo.getStatus();
- }
- if (!mProgram.isValid()) {
- ALOGE("Invalid shader");
- return GL_INVALID_OPERATION;
- }
-
- blit(mCompositionFbo, mBlurredFbo);
-
- // Kawase is an approximation of Gaussian, but it behaves differently from it.
- // A radius transformation is required for approximating them, and also to introduce
- // non-integer steps, necessary to smoothly interpolate large radii.
- auto radius = mRadius / 6.0f;
-
- // Calculate how many passes we'll do, based on the radius.
- // Too many passes will make the operation expensive.
- auto passes = min(kMaxPasses, (uint32_t)ceil(radius));
-
- // We'll ping pong between our textures, to accumulate the result of various offsets.
- mProgram.useProgram();
- GLFramebuffer* draw = &mFbo;
- GLFramebuffer* read = &mBlurredFbo;
- float stepX = radius / (float)mCompositionFbo.getBufferWidth() / (float)passes;
- float stepY = radius / (float)mCompositionFbo.getBufferHeight() / (float)passes;
- glActiveTexture(GL_TEXTURE0);
- glUniform1i(mTextureLoc, 0);
- for (auto i = 0; i < passes; i++) {
- ATRACE_NAME("KawaseBlurFilter::renderPass");
- draw->bind();
-
- glViewport(0, 0, draw->getBufferWidth(), draw->getBufferHeight());
- glBindTexture(GL_TEXTURE_2D, read->getTextureName());
- glUniform2f(mOffsetLoc, stepX * i, stepY * i);
- mEngine.checkErrors("Setting uniforms");
-
- drawMesh(mUvLoc, mPosLoc);
-
- // Swap buffers for next iteration
- auto tmp = draw;
- draw = read;
- read = tmp;
- }
-
- // Copy texture, given that we're expected to end on mBlurredFbo.
- if (draw == &mBlurredFbo) {
- blit(mFbo, mBlurredFbo);
- }
-
- // Cleanup
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-
- return NO_ERROR;
-}
-
-string KawaseBlurFilter::getFragmentShader() const {
- return R"SHADER(#version 310 es
- precision mediump float;
-
- uniform sampler2D uTexture;
- uniform vec2 uOffset;
-
- highp in vec2 vUV;
- out vec4 fragColor;
-
- void main() {
- fragColor = texture(uTexture, vUV, 0.0);
- fragColor += texture(uTexture, vUV + vec2( uOffset.x, uOffset.y), 0.0);
- fragColor += texture(uTexture, vUV + vec2( uOffset.x, -uOffset.y), 0.0);
- fragColor += texture(uTexture, vUV + vec2(-uOffset.x, uOffset.y), 0.0);
- fragColor += texture(uTexture, vUV + vec2(-uOffset.x, -uOffset.y), 0.0);
-
- fragColor = vec4(fragColor.rgb * 0.2, 1.0);
- }
- )SHADER";
-}
-
-void KawaseBlurFilter::blit(GLFramebuffer& read, GLFramebuffer& draw) const {
- read.bindAsReadBuffer();
- draw.bindAsDrawBuffer();
- glBlitFramebuffer(0, 0, read.getBufferWidth(), read.getBufferHeight(), 0, 0,
- draw.getBufferWidth(), draw.getBufferHeight(), GL_COLOR_BUFFER_BIT,
- GL_LINEAR);
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-}
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/renderengine/gl/filters/KawaseBlurFilter.h b/libs/renderengine/gl/filters/KawaseBlurFilter.h
deleted file mode 100644
index 20009cf..0000000
--- a/libs/renderengine/gl/filters/KawaseBlurFilter.h
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <ui/GraphicTypes.h>
-#include "../GLESRenderEngine.h"
-#include "../GLFramebuffer.h"
-#include "BlurFilter.h"
-#include "GenericProgram.h"
-
-using namespace std;
-
-namespace android {
-namespace renderengine {
-namespace gl {
-
-class KawaseBlurFilter : public BlurFilter {
-public:
- static constexpr uint32_t kMaxPasses = 6;
-
- explicit KawaseBlurFilter(GLESRenderEngine& engine);
- status_t prepare() override;
- void allocateTextures() override;
-
-private:
- string getFragmentShader() const;
- void blit(GLFramebuffer& read, GLFramebuffer& draw) const;
-
- GLFramebuffer mFbo;
-
- GenericProgram mProgram;
- GLuint mPosLoc;
- GLuint mUvLoc;
- GLuint mTextureLoc;
- GLuint mOffsetLoc;
-};
-
-} // namespace gl
-} // namespace renderengine
-} // namespace android
diff --git a/libs/ui/Gralloc4.cpp b/libs/ui/Gralloc4.cpp
index 30c48c8..6fd4b80 100644
--- a/libs/ui/Gralloc4.cpp
+++ b/libs/ui/Gralloc4.cpp
@@ -364,7 +364,7 @@
}
*outYcbcr = ycbcr;
- return static_cast<status_t>(Error::UNSUPPORTED);
+ return static_cast<status_t>(Error::NONE);
}
int Gralloc4Mapper::unlock(buffer_handle_t bufferHandle) const {
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 08d7d3f..c6f1f7e 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -52,6 +52,7 @@
"libpdx_default_transport",
"libprocessgroup",
"libprotobuf-cpp-lite",
+ "libstatslog",
"libsync",
"libtimestats",
"libui",
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 2792290..fda451b 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -104,6 +104,7 @@
static_libs: [
"libcompositionengine",
"libcompositionengine_mocks",
+ "libgui_mocks",
"librenderengine_mocks",
"libgmock",
"libgtest",
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
index ced4227..6bc677d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
@@ -18,6 +18,11 @@
#include <cstdint>
#include <optional>
+#include <string>
+
+#include <ui/DisplayInfo.h>
+#include <ui/PixelFormat.h>
+#include <ui/Size.h>
#include "DisplayHardware/DisplayIdentification.h"
#include "DisplayHardware/PowerAdvisor.h"
@@ -30,47 +35,86 @@
* A parameter object for creating Display instances
*/
struct DisplayCreationArgs {
- // True if this display is a virtual display
- bool isVirtual = false;
+ struct Physical {
+ DisplayId id;
+ DisplayConnectionType type;
+ };
- // Identifies the display to the HWC, if composition is supported by it
- std::optional<DisplayId> displayId;
+ // Required for physical displays. Gives the HWC display id for the existing
+ // display along with the connection type.
+ std::optional<Physical> physical;
+
+ // Size of the display in pixels
+ ui::Size pixels = ui::Size::INVALID;
+
+ // Pixel format of the display
+ ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_UNKNOWN);
+
+ // True if virtual displays should be created with the HWC API if possible
+ bool useHwcVirtualDisplays = false;
+
+ // True if this display should be considered secure
+ bool isSecure = false;
+
+ // Gives the initial layer stack id to be used for the display
+ uint32_t layerStackId = ~0u;
// Optional pointer to the power advisor interface, if one is needed for
// this display.
Hwc2::PowerAdvisor* powerAdvisor = nullptr;
+
+ // Debugging. Human readable name for the display.
+ std::string name;
};
/**
* A helper for setting up a DisplayCreationArgs value in-line.
* Prefer this builder over raw structure initialization.
- *
- * Instead of:
- *
- * DisplayCreationArgs{false, false, displayId}
- *
- * Prefer:
- *
- * DisplayCreationArgsBuilder().setIsVirtual(false)
- * .setDisplayId(displayId).build();
*/
class DisplayCreationArgsBuilder {
public:
DisplayCreationArgs build() { return std::move(mArgs); }
- DisplayCreationArgsBuilder& setIsVirtual(bool isVirtual) {
- mArgs.isVirtual = isVirtual;
+ DisplayCreationArgsBuilder& setPhysical(DisplayCreationArgs::Physical physical) {
+ mArgs.physical = physical;
return *this;
}
- DisplayCreationArgsBuilder& setDisplayId(std::optional<DisplayId> displayId) {
- mArgs.displayId = displayId;
+
+ DisplayCreationArgsBuilder& setPixels(ui::Size pixels) {
+ mArgs.pixels = pixels;
return *this;
}
+
+ DisplayCreationArgsBuilder& setPixelFormat(ui::PixelFormat pixelFormat) {
+ mArgs.pixelFormat = pixelFormat;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setUseHwcVirtualDisplays(bool useHwcVirtualDisplays) {
+ mArgs.useHwcVirtualDisplays = useHwcVirtualDisplays;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setIsSecure(bool isSecure) {
+ mArgs.isSecure = isSecure;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setLayerStackId(uint32_t layerStackId) {
+ mArgs.layerStackId = layerStackId;
+ return *this;
+ }
+
DisplayCreationArgsBuilder& setPowerAdvisor(Hwc2::PowerAdvisor* powerAdvisor) {
mArgs.powerAdvisor = powerAdvisor;
return *this;
}
+ DisplayCreationArgsBuilder& setName(std::string name) {
+ mArgs.name = std::move(name);
+ return *this;
+ }
+
private:
DisplayCreationArgs mArgs;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
index fb597ce..9ca7d2f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
@@ -16,12 +16,16 @@
#pragma once
-#include <compositionengine/Display.h>
-#include <compositionengine/DisplayCreationArgs.h>
-#include <compositionengine/impl/Output.h>
-
#include <memory>
+#include <compositionengine/Display.h>
+#include <compositionengine/DisplayColorProfile.h>
+#include <compositionengine/DisplayCreationArgs.h>
+#include <compositionengine/RenderSurface.h>
+#include <compositionengine/impl/Output.h>
+#include <ui/PixelFormat.h>
+#include <ui/Size.h>
+
#include "DisplayHardware/DisplayIdentification.h"
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/PowerAdvisor.h"
@@ -36,11 +40,11 @@
// actually contain the final display state.
class Display : public compositionengine::impl::Output, public virtual compositionengine::Display {
public:
- explicit Display(const compositionengine::DisplayCreationArgs&);
virtual ~Display();
// compositionengine::Output overrides
std::optional<DisplayId> getDisplayId() const override;
+ bool isValid() const override;
void dump(std::string&) const override;
using compositionengine::impl::Output::setReleasedLayers;
void setReleasedLayers(const CompositionRefreshArgs&) override;
@@ -73,22 +77,33 @@
virtual void applyLayerRequestsToLayers(const LayerRequests&);
// Internal
+ virtual void setConfiguration(const compositionengine::DisplayCreationArgs&);
+ virtual std::optional<DisplayId> maybeAllocateDisplayIdForVirtualDisplay(ui::Size,
+ ui::PixelFormat) const;
std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
+ // Testing
+ void setDisplayIdForTesting(std::optional<DisplayId> displayId);
+
private:
- const bool mIsVirtual;
+ bool mIsVirtual = false;
std::optional<DisplayId> mId;
- Hwc2::PowerAdvisor* const mPowerAdvisor{nullptr};
+ Hwc2::PowerAdvisor* mPowerAdvisor = nullptr;
};
// This template factory function standardizes the implementation details of the
// final class using the types actually required by the implementation. This is
// not possible to do in the base class as those types may not even be visible
// to the base code.
-template <typename BaseDisplay, typename CompositionEngine, typename DisplayCreationArgs>
-std::shared_ptr<BaseDisplay> createDisplayTemplated(const CompositionEngine& compositionEngine,
- const DisplayCreationArgs& args) {
- return createOutputTemplated<BaseDisplay>(compositionEngine, args);
+template <typename BaseDisplay, typename CompositionEngine>
+std::shared_ptr<BaseDisplay> createDisplayTemplated(
+ const CompositionEngine& compositionEngine,
+ const compositionengine::DisplayCreationArgs& args) {
+ auto display = createOutputTemplated<BaseDisplay>(compositionEngine);
+
+ display->setConfiguration(args);
+
+ return display;
}
std::shared_ptr<Display> createDisplay(const compositionengine::CompositionEngine&,
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index 1d8a23f..c345405 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -47,11 +47,36 @@
return createDisplayTemplated<Display>(compositionEngine, args);
}
-Display::Display(const DisplayCreationArgs& args)
- : mIsVirtual(args.isVirtual), mId(args.displayId), mPowerAdvisor(args.powerAdvisor) {}
-
Display::~Display() = default;
+void Display::setConfiguration(const compositionengine::DisplayCreationArgs& args) {
+ mIsVirtual = !args.physical;
+ mId = args.physical ? std::make_optional(args.physical->id) : std::nullopt;
+ mPowerAdvisor = args.powerAdvisor;
+
+ editState().isSecure = args.isSecure;
+
+ setLayerStackFilter(args.layerStackId,
+ args.physical ? args.physical->type == DisplayConnectionType::Internal
+ : false);
+ setName(args.name);
+
+ if (!args.physical && args.useHwcVirtualDisplays) {
+ mId = maybeAllocateDisplayIdForVirtualDisplay(args.pixels, args.pixelFormat);
+ }
+}
+
+std::optional<DisplayId> Display::maybeAllocateDisplayIdForVirtualDisplay(
+ ui::Size pixels, ui::PixelFormat pixelFormat) const {
+ auto& hwc = getCompositionEngine().getHwComposer();
+ return hwc.allocateVirtualDisplay(static_cast<uint32_t>(pixels.width),
+ static_cast<uint32_t>(pixels.height), &pixelFormat);
+}
+
+bool Display::isValid() const {
+ return Output::isValid() && mPowerAdvisor;
+}
+
const std::optional<DisplayId>& Display::getId() const {
return mId;
}
@@ -68,6 +93,10 @@
return mId;
}
+void Display::setDisplayIdForTesting(std::optional<DisplayId> displayId) {
+ mId = displayId;
+}
+
void Display::disconnect() {
if (!mId) {
return;
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 16f7a4e..88f2686 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -30,6 +30,8 @@
#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
+#include <ui/DisplayInfo.h>
+#include <ui/Rect.h>
#include "MockHWC2.h"
#include "MockHWComposer.h"
@@ -40,8 +42,11 @@
using testing::_;
using testing::DoAll;
+using testing::Eq;
using testing::InSequence;
using testing::NiceMock;
+using testing::Pointee;
+using testing::Ref;
using testing::Return;
using testing::ReturnRef;
using testing::Sequence;
@@ -49,8 +54,10 @@
using testing::StrictMock;
constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
+constexpr DisplayId VIRTUAL_DISPLAY_ID = DisplayId{43};
constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
+constexpr int32_t DEFAULT_LAYER_STACK = 123;
struct Layer {
Layer() {
@@ -73,25 +80,126 @@
StrictMock<mock::OutputLayer>* outputLayer = new StrictMock<mock::OutputLayer>();
};
-struct DisplayTest : public testing::Test {
- class Display : public impl::Display {
+struct DisplayTestCommon : public testing::Test {
+ // Uses the full implementation of a display
+ class FullImplDisplay : public impl::Display {
public:
- explicit Display(const compositionengine::DisplayCreationArgs& args)
- : impl::Display(args) {}
-
using impl::Display::injectOutputLayerForTest;
virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
+
+ using impl::Display::maybeAllocateDisplayIdForVirtualDisplay;
};
+ // Uses a special implementation with key internal member functions set up
+ // as mock implementations, to allow for easier testing.
+ struct PartialMockDisplay : public impl::Display {
+ PartialMockDisplay(const compositionengine::CompositionEngine& compositionEngine)
+ : mCompositionEngine(compositionEngine) {}
+
+ // compositionengine::Output overrides
+ const OutputCompositionState& getState() const override { return mState; }
+ OutputCompositionState& editState() override { return mState; }
+
+ // compositionengine::impl::Output overrides
+ const CompositionEngine& getCompositionEngine() const override {
+ return mCompositionEngine;
+ };
+
+ // Mock implementation overrides
+ MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex,
+ compositionengine::OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ MOCK_METHOD0(clearOutputLayers, void());
+ MOCK_CONST_METHOD1(dumpState, void(std::string&));
+ MOCK_METHOD1(injectOutputLayerForTest, compositionengine::OutputLayer*(const sp<LayerFE>&));
+ MOCK_METHOD1(injectOutputLayerForTest, void(std::unique_ptr<OutputLayer>));
+ MOCK_CONST_METHOD0(anyLayersRequireClientComposition, bool());
+ MOCK_CONST_METHOD0(allLayersRequireClientComposition, bool());
+ MOCK_METHOD1(applyChangedTypesToLayers, void(const impl::Display::ChangedTypes&));
+ MOCK_METHOD1(applyDisplayRequests, void(const impl::Display::DisplayRequests&));
+ MOCK_METHOD1(applyLayerRequestsToLayers, void(const impl::Display::LayerRequests&));
+
+ const compositionengine::CompositionEngine& mCompositionEngine;
+ impl::OutputCompositionState mState;
+ };
+
+ static std::string getDisplayNameFromCurrentTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ return std::string("display for ") + test_info->test_case_name() + "." + test_info->name();
+ }
+
+ template <typename Display>
static std::shared_ptr<Display> createDisplay(
const compositionengine::CompositionEngine& compositionEngine,
- compositionengine::DisplayCreationArgs&& args) {
+ compositionengine::DisplayCreationArgs args) {
+ args.name = getDisplayNameFromCurrentTest();
return impl::createDisplayTemplated<Display>(compositionEngine, args);
}
- DisplayTest() {
- EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+ template <typename Display>
+ static std::shared_ptr<StrictMock<Display>> createPartialMockDisplay(
+ const compositionengine::CompositionEngine& compositionEngine,
+ compositionengine::DisplayCreationArgs args) {
+ args.name = getDisplayNameFromCurrentTest();
+ auto display = std::make_shared<StrictMock<Display>>(compositionEngine);
+ display->setConfiguration(args);
+
+ return display;
+ }
+
+ DisplayTestCommon() {
+ EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+ }
+
+ DisplayCreationArgs getDisplayCreationArgsForPhysicalHWCDisplay() {
+ return DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build();
+ }
+
+ DisplayCreationArgs getDisplayCreationArgsForNonHWCVirtualDisplay() {
+ return DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build();
+ }
+
+ StrictMock<android::mock::HWComposer> mHwComposer;
+ StrictMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
+};
+
+struct PartialMockDisplayTestCommon : public DisplayTestCommon {
+ using Display = DisplayTestCommon::PartialMockDisplay;
+ std::shared_ptr<Display> mDisplay =
+ createPartialMockDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
+};
+
+struct FullDisplayImplTestCommon : public DisplayTestCommon {
+ using Display = DisplayTestCommon::FullImplDisplay;
+ std::shared_ptr<Display> mDisplay =
+ createDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
+};
+
+struct DisplayWithLayersTestCommon : public FullDisplayImplTestCommon {
+ DisplayWithLayersTestCommon() {
mDisplay->injectOutputLayerForTest(
std::unique_ptr<compositionengine::OutputLayer>(mLayer1.outputLayer));
mDisplay->injectOutputLayerForTest(
@@ -100,65 +208,166 @@
std::unique_ptr<compositionengine::OutputLayer>(mLayer3.outputLayer));
}
- StrictMock<android::mock::HWComposer> mHwComposer;
- StrictMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
- StrictMock<mock::CompositionEngine> mCompositionEngine;
- sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
Layer mLayer1;
Layer mLayer2;
LayerNoHWC2Layer mLayer3;
StrictMock<HWC2::mock::Layer> hwc2LayerUnknown;
-
- std::shared_ptr<Display> mDisplay = createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder()
- .setDisplayId(DEFAULT_DISPLAY_ID)
- .setPowerAdvisor(&mPowerAdvisor)
- .build());
+ std::shared_ptr<Display> mDisplay =
+ createDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
};
/*
* Basic construction
*/
-TEST_F(DisplayTest, canInstantiateDisplay) {
- {
- constexpr DisplayId display1 = DisplayId{123u};
- auto display =
- impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder().setDisplayId(display1).build());
- EXPECT_FALSE(display->isSecure());
- EXPECT_FALSE(display->isVirtual());
- EXPECT_EQ(display1, display->getId());
- }
+struct DisplayCreationTest : public DisplayTestCommon {
+ using Display = DisplayTestCommon::FullImplDisplay;
+};
- {
- constexpr DisplayId display2 = DisplayId{546u};
- auto display =
- impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder().setDisplayId(display2).build());
- EXPECT_FALSE(display->isSecure());
- EXPECT_FALSE(display->isVirtual());
- EXPECT_EQ(display2, display->getId());
- }
+TEST_F(DisplayCreationTest, createPhysicalInternalDisplay) {
+ auto display =
+ impl::createDisplay(mCompositionEngine, getDisplayCreationArgsForPhysicalHWCDisplay());
+ EXPECT_TRUE(display->isSecure());
+ EXPECT_FALSE(display->isVirtual());
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, display->getId());
+}
- {
- constexpr DisplayId display3 = DisplayId{789u};
- auto display = impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder()
- .setIsVirtual(true)
- .setDisplayId(display3)
- .build());
- EXPECT_FALSE(display->isSecure());
- EXPECT_TRUE(display->isVirtual());
- EXPECT_EQ(display3, display->getId());
- }
+TEST_F(DisplayCreationTest, createNonHwcVirtualDisplay) {
+ auto display = impl::createDisplay(mCompositionEngine,
+ getDisplayCreationArgsForNonHWCVirtualDisplay());
+ EXPECT_FALSE(display->isSecure());
+ EXPECT_TRUE(display->isVirtual());
+ EXPECT_EQ(std::nullopt, display->getId());
+}
+
+/*
+ * Display::setConfiguration()
+ */
+
+using DisplaySetConfigurationTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplaySetConfigurationTest, configuresInternalSecurePhysicalDisplay) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, mDisplay->getId());
+ EXPECT_TRUE(mDisplay->isSecure());
+ EXPECT_FALSE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_TRUE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresExternalInsecurePhysicalDisplay) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::External})
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_FALSE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresHwcBackedVirtualDisplay) {
+ EXPECT_CALL(mHwComposer,
+ allocateVirtualDisplay(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH,
+ Pointee(Eq(static_cast<ui::PixelFormat>(
+ PIXEL_FORMAT_RGBA_8888)))))
+ .WillOnce(Return(VIRTUAL_DISPLAY_ID));
+
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(VIRTUAL_DISPLAY_ID, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresNonHwcBackedVirtualDisplayIfHwcAllocationFails) {
+ EXPECT_CALL(mHwComposer,
+ allocateVirtualDisplay(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH,
+ Pointee(Eq(static_cast<ui::PixelFormat>(
+ PIXEL_FORMAT_RGBA_8888)))))
+ .WillOnce(Return(std::nullopt));
+
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(std::nullopt, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresNonHwcBackedVirtualDisplayIfShouldNotUseHwc) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(std::nullopt, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
}
/*
* Display::disconnect()
*/
-TEST_F(DisplayTest, disconnectDisconnectsDisplay) {
+using DisplayDisconnectTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayDisconnectTest, disconnectsDisplay) {
// The first call to disconnect will disconnect the display with the HWC and
// set mHwcId to -1.
EXPECT_CALL(mHwComposer, disconnectDisplay(DEFAULT_DISPLAY_ID)).Times(1);
@@ -175,7 +384,9 @@
* Display::setColorTransform()
*/
-TEST_F(DisplayTest, setColorTransformSetsTransform) {
+using DisplaySetColorTransformTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplaySetColorTransformTest, setsTransform) {
// No change does nothing
CompositionRefreshArgs refreshArgs;
refreshArgs.colorTransformMatrix = std::nullopt;
@@ -202,7 +413,9 @@
* Display::setColorMode()
*/
-TEST_F(DisplayTest, setColorModeSetsModeUnlessNoChange) {
+using DisplaySetColorModeTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplaySetColorModeTest, setsModeUnlessNoChange) {
using ColorProfile = Output::ColorProfile;
mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
@@ -245,11 +458,11 @@
EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
}
-TEST_F(DisplayTest, setColorModeDoesNothingForVirtualDisplay) {
+TEST_F(DisplaySetColorModeTest, doesNothingForVirtualDisplay) {
using ColorProfile = Output::ColorProfile;
- std::shared_ptr<impl::Display> virtualDisplay{
- impl::createDisplay(mCompositionEngine, DisplayCreationArgs{true, DEFAULT_DISPLAY_ID})};
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> virtualDisplay = impl::createDisplay(mCompositionEngine, args);
mock::DisplayColorProfile* colorProfile = new StrictMock<mock::DisplayColorProfile>();
virtualDisplay->setDisplayColorProfileForTest(
@@ -274,7 +487,9 @@
* Display::createDisplayColorProfile()
*/
-TEST_F(DisplayTest, createDisplayColorProfileSetsDisplayColorProfile) {
+using DisplayCreateColorProfileTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayCreateColorProfileTest, setsDisplayColorProfile) {
EXPECT_TRUE(mDisplay->getDisplayColorProfile() == nullptr);
mDisplay->createDisplayColorProfile(
DisplayColorProfileCreationArgs{false, HdrCapabilities(), 0,
@@ -286,7 +501,9 @@
* Display::createRenderSurface()
*/
-TEST_F(DisplayTest, createRenderSurfaceSetsRenderSurface) {
+using DisplayCreateRenderSurfaceTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayCreateRenderSurfaceTest, setsRenderSurface) {
EXPECT_CALL(*mNativeWindow, disconnect(NATIVE_WINDOW_API_EGL)).WillRepeatedly(Return(NO_ERROR));
EXPECT_TRUE(mDisplay->getRenderSurface() == nullptr);
mDisplay->createRenderSurface(RenderSurfaceCreationArgs{640, 480, mNativeWindow, nullptr});
@@ -297,7 +514,9 @@
* Display::createOutputLayer()
*/
-TEST_F(DisplayTest, createOutputLayerSetsHwcLayer) {
+using DisplayCreateOutputLayerTest = FullDisplayImplTestCommon;
+
+TEST_F(DisplayCreateOutputLayerTest, setsHwcLayer) {
sp<mock::LayerFE> layerFE = new StrictMock<mock::LayerFE>();
StrictMock<HWC2::mock::Layer> hwcLayer;
@@ -315,9 +534,11 @@
* Display::setReleasedLayers()
*/
-TEST_F(DisplayTest, setReleasedLayersDoesNothingIfNotHwcDisplay) {
- std::shared_ptr<impl::Display> nonHwcDisplay{
- impl::createDisplay(mCompositionEngine, DisplayCreationArgsBuilder().build())};
+using DisplaySetReleasedLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNotHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
@@ -336,7 +557,7 @@
ASSERT_EQ(1, releasedLayers.size());
}
-TEST_F(DisplayTest, setReleasedLayersDoesNothingIfNoLayersWithQueuedFrames) {
+TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNoLayersWithQueuedFrames) {
sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
{
@@ -352,7 +573,7 @@
ASSERT_EQ(1, releasedLayers.size());
}
-TEST_F(DisplayTest, setReleasedLayers) {
+TEST_F(DisplaySetReleasedLayersTest, setReleasedLayers) {
sp<mock::LayerFE> unknownLayer = new StrictMock<mock::LayerFE>();
CompositionRefreshArgs refreshArgs;
@@ -372,59 +593,12 @@
* Display::chooseCompositionStrategy()
*/
-struct DisplayChooseCompositionStrategyTest : public testing::Test {
- struct DisplayPartialMock : public impl::Display {
- DisplayPartialMock(const compositionengine::CompositionEngine& compositionEngine,
- const compositionengine::DisplayCreationArgs& args)
- : impl::Display(args), mCompositionEngine(compositionEngine) {}
-
- // Sets up the helper functions called by chooseCompositionStrategy to
- // use a mock implementations.
- MOCK_CONST_METHOD0(anyLayersRequireClientComposition, bool());
- MOCK_CONST_METHOD0(allLayersRequireClientComposition, bool());
- MOCK_METHOD1(applyChangedTypesToLayers, void(const impl::Display::ChangedTypes&));
- MOCK_METHOD1(applyDisplayRequests, void(const impl::Display::DisplayRequests&));
- MOCK_METHOD1(applyLayerRequestsToLayers, void(const impl::Display::LayerRequests&));
-
- // compositionengine::Output overrides
- const OutputCompositionState& getState() const override { return mState; }
- OutputCompositionState& editState() override { return mState; }
-
- // compositionengine::impl::Output overrides
- const CompositionEngine& getCompositionEngine() const override {
- return mCompositionEngine;
- };
-
- // These need implementations though are not expected to be called.
- MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
- MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex,
- compositionengine::OutputLayer*(size_t));
- MOCK_METHOD2(ensureOutputLayer,
- compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
- MOCK_METHOD0(finalizePendingOutputLayers, void());
- MOCK_METHOD0(clearOutputLayers, void());
- MOCK_CONST_METHOD1(dumpState, void(std::string&));
- MOCK_METHOD1(injectOutputLayerForTest, compositionengine::OutputLayer*(const sp<LayerFE>&));
- MOCK_METHOD1(injectOutputLayerForTest, void(std::unique_ptr<OutputLayer>));
-
- const compositionengine::CompositionEngine& mCompositionEngine;
- impl::OutputCompositionState mState;
- };
-
- DisplayChooseCompositionStrategyTest() {
- EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
- }
-
- StrictMock<android::mock::HWComposer> mHwComposer;
- StrictMock<mock::CompositionEngine> mCompositionEngine;
- StrictMock<DisplayPartialMock>
- mDisplay{mCompositionEngine,
- DisplayCreationArgsBuilder().setDisplayId(DEFAULT_DISPLAY_ID).build()};
-};
+using DisplayChooseCompositionStrategyTest = PartialMockDisplayTestCommon;
TEST_F(DisplayChooseCompositionStrategyTest, takesEarlyOutIfNotAHwcDisplay) {
- std::shared_ptr<impl::Display> nonHwcDisplay{
- impl::createDisplay(mCompositionEngine, DisplayCreationArgsBuilder().build())};
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<Display> nonHwcDisplay =
+ createPartialMockDisplay<Display>(mCompositionEngine, args);
EXPECT_FALSE(nonHwcDisplay->getId());
nonHwcDisplay->chooseCompositionStrategy();
@@ -435,33 +609,36 @@
}
TEST_F(DisplayChooseCompositionStrategyTest, takesEarlyOutOnHwcError) {
- EXPECT_CALL(mDisplay, anyLayersRequireClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition()).WillOnce(Return(false));
EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, false, _))
.WillOnce(Return(INVALID_OPERATION));
- mDisplay.chooseCompositionStrategy();
+ mDisplay->chooseCompositionStrategy();
- auto& state = mDisplay.getState();
+ auto& state = mDisplay->getState();
EXPECT_TRUE(state.usesClientComposition);
EXPECT_FALSE(state.usesDeviceComposition);
}
TEST_F(DisplayChooseCompositionStrategyTest, normalOperation) {
- // Since two calls are made to anyLayersRequireClientComposition with different return values,
- // use a Sequence to control the matching so the values are returned in a known order.
+ // Since two calls are made to anyLayersRequireClientComposition with different return
+ // values, use a Sequence to control the matching so the values are returned in a known
+ // order.
Sequence s;
- EXPECT_CALL(mDisplay, anyLayersRequireClientComposition()).InSequence(s).WillOnce(Return(true));
- EXPECT_CALL(mDisplay, anyLayersRequireClientComposition())
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(true));
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
.InSequence(s)
.WillOnce(Return(false));
EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, true, _))
.WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
- mDisplay.chooseCompositionStrategy();
+ mDisplay->chooseCompositionStrategy();
- auto& state = mDisplay.getState();
+ auto& state = mDisplay->getState();
EXPECT_FALSE(state.usesClientComposition);
EXPECT_TRUE(state.usesDeviceComposition);
}
@@ -473,24 +650,27 @@
{{nullptr, HWC2::LayerRequest::ClearClientTarget}},
};
- // Since two calls are made to anyLayersRequireClientComposition with different return values,
- // use a Sequence to control the matching so the values are returned in a known order.
+ // Since two calls are made to anyLayersRequireClientComposition with different return
+ // values, use a Sequence to control the matching so the values are returned in a known
+ // order.
Sequence s;
- EXPECT_CALL(mDisplay, anyLayersRequireClientComposition()).InSequence(s).WillOnce(Return(true));
- EXPECT_CALL(mDisplay, anyLayersRequireClientComposition())
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(true));
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
.InSequence(s)
.WillOnce(Return(false));
EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, true, _))
.WillOnce(DoAll(SetArgPointee<2>(changes), Return(NO_ERROR)));
- EXPECT_CALL(mDisplay, applyChangedTypesToLayers(changes.changedTypes)).Times(1);
- EXPECT_CALL(mDisplay, applyDisplayRequests(changes.displayRequests)).Times(1);
- EXPECT_CALL(mDisplay, applyLayerRequestsToLayers(changes.layerRequests)).Times(1);
- EXPECT_CALL(mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mDisplay, applyChangedTypesToLayers(changes.changedTypes)).Times(1);
+ EXPECT_CALL(*mDisplay, applyDisplayRequests(changes.displayRequests)).Times(1);
+ EXPECT_CALL(*mDisplay, applyLayerRequestsToLayers(changes.layerRequests)).Times(1);
+ EXPECT_CALL(*mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
- mDisplay.chooseCompositionStrategy();
+ mDisplay->chooseCompositionStrategy();
- auto& state = mDisplay.getState();
+ auto& state = mDisplay->getState();
EXPECT_FALSE(state.usesClientComposition);
EXPECT_TRUE(state.usesDeviceComposition);
}
@@ -499,13 +679,15 @@
* Display::getSkipColorTransform()
*/
-TEST_F(DisplayTest, getSkipColorTransformDoesNothingIfNonHwcDisplay) {
- auto nonHwcDisplay{
- impl::createDisplay(mCompositionEngine, DisplayCreationArgsBuilder().build())};
+using DisplayGetSkipColorTransformTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayGetSkipColorTransformTest, doesNothingIfNonHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ auto nonHwcDisplay{impl::createDisplay(mCompositionEngine, args)};
EXPECT_FALSE(nonHwcDisplay->getSkipColorTransform());
}
-TEST_F(DisplayTest, getSkipColorTransformChecksHwcCapability) {
+TEST_F(DisplayGetSkipColorTransformTest, checksHwcCapability) {
EXPECT_CALL(mHwComposer,
hasDisplayCapability(std::make_optional(DEFAULT_DISPLAY_ID),
HWC2::DisplayCapability::SkipClientColorTransform))
@@ -517,7 +699,9 @@
* Display::anyLayersRequireClientComposition()
*/
-TEST_F(DisplayTest, anyLayersRequireClientCompositionReturnsFalse) {
+using DisplayAnyLayersRequireClientCompositionTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayAnyLayersRequireClientCompositionTest, returnsFalse) {
EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(false));
EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(false));
EXPECT_CALL(*mLayer3.outputLayer, requiresClientComposition()).WillOnce(Return(false));
@@ -525,7 +709,7 @@
EXPECT_FALSE(mDisplay->anyLayersRequireClientComposition());
}
-TEST_F(DisplayTest, anyLayersRequireClientCompositionReturnsTrue) {
+TEST_F(DisplayAnyLayersRequireClientCompositionTest, returnsTrue) {
EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(false));
EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(true));
@@ -536,7 +720,9 @@
* Display::allLayersRequireClientComposition()
*/
-TEST_F(DisplayTest, allLayersRequireClientCompositionReturnsTrue) {
+using DisplayAllLayersRequireClientCompositionTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayAllLayersRequireClientCompositionTest, returnsTrue) {
EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(true));
EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(true));
EXPECT_CALL(*mLayer3.outputLayer, requiresClientComposition()).WillOnce(Return(true));
@@ -544,7 +730,7 @@
EXPECT_TRUE(mDisplay->allLayersRequireClientComposition());
}
-TEST_F(DisplayTest, allLayersRequireClientCompositionReturnsFalse) {
+TEST_F(DisplayAllLayersRequireClientCompositionTest, returnsFalse) {
EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(true));
EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(false));
@@ -555,11 +741,13 @@
* Display::applyChangedTypesToLayers()
*/
-TEST_F(DisplayTest, applyChangedTypesToLayersTakesEarlyOutIfNoChangedLayers) {
+using DisplayApplyChangedTypesToLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyChangedTypesToLayersTest, takesEarlyOutIfNoChangedLayers) {
mDisplay->applyChangedTypesToLayers(impl::Display::ChangedTypes());
}
-TEST_F(DisplayTest, applyChangedTypesToLayersAppliesChanges) {
+TEST_F(DisplayApplyChangedTypesToLayersTest, appliesChanges) {
EXPECT_CALL(*mLayer1.outputLayer,
applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition::CLIENT))
.Times(1);
@@ -578,28 +766,30 @@
* Display::applyDisplayRequests()
*/
-TEST_F(DisplayTest, applyDisplayRequestsToLayersHandlesNoRequests) {
+using DisplayApplyDisplayRequestsTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesNoRequests) {
mDisplay->applyDisplayRequests(static_cast<HWC2::DisplayRequest>(0));
auto& state = mDisplay->getState();
EXPECT_FALSE(state.flipClientTarget);
}
-TEST_F(DisplayTest, applyDisplayRequestsToLayersHandlesFlipClientTarget) {
+TEST_F(DisplayApplyDisplayRequestsTest, handlesFlipClientTarget) {
mDisplay->applyDisplayRequests(HWC2::DisplayRequest::FlipClientTarget);
auto& state = mDisplay->getState();
EXPECT_TRUE(state.flipClientTarget);
}
-TEST_F(DisplayTest, applyDisplayRequestsToLayersHandlesWriteClientTargetToOutput) {
+TEST_F(DisplayApplyDisplayRequestsTest, handlesWriteClientTargetToOutput) {
mDisplay->applyDisplayRequests(HWC2::DisplayRequest::WriteClientTargetToOutput);
auto& state = mDisplay->getState();
EXPECT_FALSE(state.flipClientTarget);
}
-TEST_F(DisplayTest, applyDisplayRequestsToLayersHandlesAllRequestFlagsSet) {
+TEST_F(DisplayApplyDisplayRequestsTest, handlesAllRequestFlagsSet) {
mDisplay->applyDisplayRequests(static_cast<HWC2::DisplayRequest>(~0));
auto& state = mDisplay->getState();
@@ -610,7 +800,9 @@
* Display::applyLayerRequestsToLayers()
*/
-TEST_F(DisplayTest, applyLayerRequestsToLayersPreparesAllLayers) {
+using DisplayApplyLayerRequestsToLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyLayerRequestsToLayersTest, preparesAllLayers) {
EXPECT_CALL(*mLayer1.outputLayer, prepareForDeviceLayerRequests()).Times(1);
EXPECT_CALL(*mLayer2.outputLayer, prepareForDeviceLayerRequests()).Times(1);
EXPECT_CALL(*mLayer3.outputLayer, prepareForDeviceLayerRequests()).Times(1);
@@ -618,7 +810,7 @@
mDisplay->applyLayerRequestsToLayers(impl::Display::LayerRequests());
}
-TEST_F(DisplayTest, applyLayerRequestsToLayers2) {
+TEST_F(DisplayApplyLayerRequestsToLayersTest, appliesDeviceLayerRequests) {
EXPECT_CALL(*mLayer1.outputLayer, prepareForDeviceLayerRequests()).Times(1);
EXPECT_CALL(*mLayer2.outputLayer, prepareForDeviceLayerRequests()).Times(1);
EXPECT_CALL(*mLayer3.outputLayer, prepareForDeviceLayerRequests()).Times(1);
@@ -637,9 +829,11 @@
* Display::presentAndGetFrameFences()
*/
-TEST_F(DisplayTest, presentAndGetFrameFencesReturnsNoFencesOnNonHwcDisplay) {
- auto nonHwcDisplay{
- impl::createDisplay(mCompositionEngine, DisplayCreationArgsBuilder().build())};
+using DisplayPresentAndGetFrameFencesTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayPresentAndGetFrameFencesTest, returnsNoFencesOnNonHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ auto nonHwcDisplay{impl::createDisplay(mCompositionEngine, args)};
auto result = nonHwcDisplay->presentAndGetFrameFences();
@@ -648,7 +842,7 @@
EXPECT_EQ(0u, result.layerFences.size());
}
-TEST_F(DisplayTest, presentAndGetFrameFencesReturnsPresentAndLayerFences) {
+TEST_F(DisplayPresentAndGetFrameFencesTest, returnsPresentAndLayerFences) {
sp<Fence> presentFence = new Fence();
sp<Fence> layer1Fence = new Fence();
sp<Fence> layer2Fence = new Fence();
@@ -676,7 +870,9 @@
* Display::setExpensiveRenderingExpected()
*/
-TEST_F(DisplayTest, setExpensiveRenderingExpectedForwardsToPowerAdvisor) {
+using DisplaySetExpensiveRenderingExpectedTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplaySetExpensiveRenderingExpectedTest, forwardsToPowerAdvisor) {
EXPECT_CALL(mPowerAdvisor, setExpensiveRenderingExpected(DEFAULT_DISPLAY_ID, true)).Times(1);
mDisplay->setExpensiveRenderingExpected(true);
@@ -688,7 +884,9 @@
* Display::finishFrame()
*/
-TEST_F(DisplayTest, finishFrameDoesNotSkipCompositionIfNotDirtyOnHwcDisplay) {
+using DisplayFinishFrameTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayFinishFrameTest, doesNotSkipCompositionIfNotDirtyOnHwcDisplay) {
mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
mDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
@@ -709,9 +907,9 @@
mDisplay->finishFrame(refreshArgs);
}
-TEST_F(DisplayTest, finishFrameSkipsCompositionIfNotDirty) {
- std::shared_ptr<impl::Display> nonHwcDisplay{
- impl::createDisplay(mCompositionEngine, DisplayCreationArgsBuilder().build())};
+TEST_F(DisplayFinishFrameTest, skipsCompositionIfNotDirty) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
@@ -730,9 +928,9 @@
nonHwcDisplay->finishFrame(refreshArgs);
}
-TEST_F(DisplayTest, finishFramePerformsCompositionIfDirty) {
- std::shared_ptr<impl::Display> nonHwcDisplay{
- impl::createDisplay(mCompositionEngine, DisplayCreationArgsBuilder().build())};
+TEST_F(DisplayFinishFrameTest, performsCompositionIfDirty) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
@@ -751,9 +949,9 @@
nonHwcDisplay->finishFrame(refreshArgs);
}
-TEST_F(DisplayTest, finishFramePerformsCompositionIfRepaintEverything) {
- std::shared_ptr<impl::Display> nonHwcDisplay{
- impl::createDisplay(mCompositionEngine, DisplayCreationArgsBuilder().build())};
+TEST_F(DisplayFinishFrameTest, performsCompositionIfRepaintEverything) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
@@ -779,19 +977,10 @@
struct DisplayFunctionalTest : public testing::Test {
class Display : public impl::Display {
public:
- explicit Display(const compositionengine::DisplayCreationArgs& args)
- : impl::Display(args) {}
-
using impl::Display::injectOutputLayerForTest;
virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
};
- static std::shared_ptr<Display> createDisplay(
- const compositionengine::CompositionEngine& compositionEngine,
- compositionengine::DisplayCreationArgs&& args) {
- return impl::createDisplayTemplated<Display>(compositionEngine, args);
- }
-
DisplayFunctionalTest() {
EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
@@ -803,11 +992,18 @@
NiceMock<mock::CompositionEngine> mCompositionEngine;
sp<mock::NativeWindow> mNativeWindow = new NiceMock<mock::NativeWindow>();
sp<mock::DisplaySurface> mDisplaySurface = new NiceMock<mock::DisplaySurface>();
- std::shared_ptr<Display> mDisplay = createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder()
- .setDisplayId(DEFAULT_DISPLAY_ID)
- .setPowerAdvisor(&mPowerAdvisor)
- .build());
+ std::shared_ptr<Display> mDisplay = impl::createDisplayTemplated<
+ Display>(mCompositionEngine,
+ DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build()
+
+ );
impl::RenderSurface* mRenderSurface =
new impl::RenderSurface{mCompositionEngine, *mDisplay,
RenderSurfaceCreationArgs{DEFAULT_DISPLAY_WIDTH,
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index cd6bbd1..b72214d 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -47,19 +47,17 @@
ui::Transform::RotationFlags DisplayDevice::sPrimaryDisplayRotationFlags = ui::Transform::ROT_0;
-DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(const sp<SurfaceFlinger>& flinger,
- const wp<IBinder>& displayToken,
- std::optional<DisplayId> displayId)
- : flinger(flinger), displayToken(displayToken), displayId(displayId) {}
+DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(
+ const sp<SurfaceFlinger>& flinger, const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay)
+ : flinger(flinger), displayToken(displayToken), compositionDisplay(compositionDisplay) {}
-DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs&& args)
+DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs& args)
: mFlinger(args.flinger),
mDisplayToken(args.displayToken),
mSequenceId(args.sequenceId),
mConnectionType(args.connectionType),
- mCompositionDisplay{mFlinger->getCompositionEngine().createDisplay(
- compositionengine::DisplayCreationArgs{args.isVirtual(), args.displayId,
- args.powerAdvisor})},
+ mCompositionDisplay{args.compositionDisplay},
mPhysicalOrientation(args.physicalOrientation),
mIsPrimary(args.isPrimary) {
mCompositionDisplay->editState().isSecure = args.isSecure;
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index d970b82..fb6c817 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -64,7 +64,7 @@
constexpr static float sDefaultMinLumiance = 0.0;
constexpr static float sDefaultMaxLumiance = 500.0;
- explicit DisplayDevice(DisplayDeviceCreationArgs&& args);
+ explicit DisplayDevice(DisplayDeviceCreationArgs& args);
virtual ~DisplayDevice();
std::shared_ptr<compositionengine::Display> getCompositionDisplay() const {
@@ -211,13 +211,10 @@
// We use a constructor to ensure some of the values are set, without
// assuming a default value.
DisplayDeviceCreationArgs(const sp<SurfaceFlinger>&, const wp<IBinder>& displayToken,
- std::optional<DisplayId>);
-
- bool isVirtual() const { return !connectionType; }
-
+ std::shared_ptr<compositionengine::Display>);
const sp<SurfaceFlinger> flinger;
const wp<IBinder> displayToken;
- const std::optional<DisplayId> displayId;
+ const std::shared_ptr<compositionengine::Display> compositionDisplay;
int32_t sequenceId{0};
std::optional<DisplayConnectionType> connectionType;
@@ -231,7 +228,6 @@
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> hwcColorModes;
int initialPowerMode{HWC_POWER_MODE_NORMAL};
bool isPrimary{false};
- Hwc2::PowerAdvisor* powerAdvisor{nullptr};
};
class DisplayRenderArea : public RenderArea {
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index d7647d7..766871e 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -677,6 +677,7 @@
layerSettings.source.buffer.buffer = nullptr;
layerSettings.source.solidColor = half3(0.0, 0.0, 0.0);
layerSettings.disableBlending = true;
+ layerSettings.bufferId = 0;
layerSettings.frameNumber = 0;
// If layer is blacked out, force alpha to 1 so that we draw a black color layer.
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index b876ccd..1765d2d 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -107,6 +107,12 @@
return *mAvailableRefreshRates.back();
}
+ // If there are not layers, there is not content detection, so return the current
+ // refresh rate.
+ if (layers.empty()) {
+ return getCurrentRefreshRateByPolicyLocked();
+ }
+
int noVoteLayers = 0;
int minVoteLayers = 0;
int maxVoteLayers = 0;
@@ -272,6 +278,10 @@
const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicy() const {
std::lock_guard lock(mLock);
+ return getCurrentRefreshRateByPolicyLocked();
+}
+
+const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicyLocked() const {
if (std::find(mAvailableRefreshRates.begin(), mAvailableRefreshRates.end(),
mCurrentRefreshRate) != mAvailableRefreshRates.end()) {
return *mCurrentRefreshRate;
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 0b5c73c..c8aec86 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -199,6 +199,10 @@
// display refresh period.
std::pair<nsecs_t, nsecs_t> getDisplayFrames(nsecs_t layerPeriod, nsecs_t displayPeriod) const;
+ // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by
+ // the policy.
+ const RefreshRate& getCurrentRefreshRateByPolicyLocked() const REQUIRES(mLock);
+
// The list of refresh rates, indexed by display config ID. This must not change after this
// object is initialized.
AllRefreshRatesMapType mRefreshRates;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 3a44332..5444239 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -99,12 +99,14 @@
Scheduler::Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
const scheduler::RefreshRateConfigs& refreshRateConfig,
- ISchedulerCallback& schedulerCallback, bool useContentDetectionV2)
+ ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
+ bool useContentDetection)
: mPrimaryDispSync(createDispSync()),
mEventControlThread(new impl::EventControlThread(std::move(function))),
mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
mSchedulerCallback(schedulerCallback),
mRefreshRateConfigs(refreshRateConfig),
+ mUseContentDetection(useContentDetection),
mUseContentDetectionV2(useContentDetectionV2) {
using namespace sysprop;
@@ -147,12 +149,14 @@
Scheduler::Scheduler(std::unique_ptr<DispSync> primaryDispSync,
std::unique_ptr<EventControlThread> eventControlThread,
const scheduler::RefreshRateConfigs& configs,
- ISchedulerCallback& schedulerCallback, bool useContentDetectionV2)
+ ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
+ bool useContentDetection)
: mPrimaryDispSync(std::move(primaryDispSync)),
mEventControlThread(std::move(eventControlThread)),
mSupportKernelTimer(false),
mSchedulerCallback(schedulerCallback),
mRefreshRateConfigs(configs),
+ mUseContentDetection(useContentDetection),
mUseContentDetectionV2(useContentDetectionV2) {}
Scheduler::~Scheduler() {
@@ -381,6 +385,17 @@
void Scheduler::registerLayer(Layer* layer) {
if (!mLayerHistory) return;
+ // If the content detection feature is off, all layers are registered at NoVote. We still
+ // keep the layer history, since we use it for other features (like Frame Rate API), so layers
+ // still need to be registered.
+ if (!mUseContentDetection) {
+ mLayerHistory->registerLayer(layer, mRefreshRateConfigs.getMinRefreshRate().fps,
+ mRefreshRateConfigs.getMaxRefreshRate().fps,
+ scheduler::LayerHistory::LayerVoteType::NoVote);
+ return;
+ }
+
+ // In V1 of content detection, all layers are registered as Heuristic (unless it's wallpaper).
if (!mUseContentDetectionV2) {
const auto lowFps = mRefreshRateConfigs.getMinRefreshRate().fps;
const auto highFps = layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER
@@ -391,6 +406,7 @@
scheduler::LayerHistory::LayerVoteType::Heuristic);
} else {
if (layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER) {
+ // Running Wallpaper at Min is considered as part of content detection.
mLayerHistory->registerLayer(layer, mRefreshRateConfigs.getMinRefreshRate().fps,
mRefreshRateConfigs.getMaxRefreshRate().fps,
scheduler::LayerHistory::LayerVoteType::Min);
@@ -512,6 +528,8 @@
// need to update the DispSync model anyway.
disableHardwareVsync(false /* makeUnavailable */);
}
+
+ mSchedulerCallback.kernelTimerChanged(state == TimerState::Expired);
}
void Scheduler::idleTimerCallback(TimerState state) {
@@ -537,8 +555,10 @@
StringAppendF(&result, "+ Idle timer: %s\n",
mIdleTimer ? mIdleTimer->dump().c_str() : states[0]);
- StringAppendF(&result, "+ Touch timer: %s\n\n",
+ StringAppendF(&result, "+ Touch timer: %s\n",
mTouchTimer ? mTouchTimer->dump().c_str() : states[0]);
+ StringAppendF(&result, "+ Use content detection: %s\n\n",
+ sysprop::use_content_detection_for_refresh_rate(false) ? "on" : "off");
}
template <class T>
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 46d1a5e..04cc96a 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -51,6 +51,7 @@
virtual void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&,
scheduler::RefreshRateConfigEvent) = 0;
virtual void repaintEverythingForHWC() = 0;
+ virtual void kernelTimerChanged(bool expired) = 0;
};
class Scheduler {
@@ -63,7 +64,7 @@
Scheduler(impl::EventControlThread::SetVSyncEnabledFunction,
const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback,
- bool useContentDetectionV2);
+ bool useContentDetectionV2, bool useContentDetection);
virtual ~Scheduler();
@@ -159,7 +160,7 @@
// Used by tests to inject mocks.
Scheduler(std::unique_ptr<DispSync>, std::unique_ptr<EventControlThread>,
const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback,
- bool useContentDetectionV2);
+ bool useContentDetectionV2, bool useContentDetection);
std::unique_ptr<VSyncSource> makePrimaryDispSyncSource(const char* name, nsecs_t phaseOffsetNs);
@@ -245,6 +246,9 @@
GUARDED_BY(mVsyncTimelineLock);
static constexpr std::chrono::nanoseconds MAX_VSYNC_APPLIED_TIME = 200ms;
+ // This variable indicates whether to use the content detection feature at all.
+ const bool mUseContentDetection;
+ // This variable indicates whether to use V2 version of the content detection.
const bool mUseContentDetectionV2;
};
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index ce0a8a1..f3755f4 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -21,40 +21,34 @@
//#define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <sys/types.h>
-#include <errno.h>
-#include <dlfcn.h>
+#include "SurfaceFlinger.h"
-#include <algorithm>
-#include <cinttypes>
-#include <cmath>
-#include <cstdint>
-#include <functional>
-#include <mutex>
-#include <optional>
-#include <unordered_map>
-
+#include <android/configuration.h>
+#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
+#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
+#include <android/hardware/configstore/1.1/types.h>
+#include <android/hardware/power/1.0/IPower.h>
#include <android/native_window.h>
-
-#include <cutils/properties.h>
-#include <log/log.h>
-
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/PermissionCache.h>
-
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
+#include <compositionengine/DisplayCreationArgs.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/OutputCompositionState.h>
+#include <configstore/Utils.h>
+#include <cutils/compiler.h>
+#include <cutils/properties.h>
+#include <dlfcn.h>
#include <dvr/vr_flinger.h>
+#include <errno.h>
#include <gui/BufferQueue.h>
#include <gui/DebugEGLImageTracker.h>
-
#include <gui/GuiConfig.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/IProducerListener.h>
@@ -63,7 +57,13 @@
#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <input/IInputFlinger.h>
+#include <layerproto/LayerProtoParser.h>
+#include <log/log.h>
+#include <private/android_filesystem_config.h>
+#include <private/gui/SyncFeatures.h>
#include <renderengine/RenderEngine.h>
+#include <statslog.h>
+#include <sys/types.h>
#include <ui/ColorSpace.h>
#include <ui/DebugUtils.h>
#include <ui/DisplayConfig.h>
@@ -80,8 +80,14 @@
#include <utils/Trace.h>
#include <utils/misc.h>
-#include <private/android_filesystem_config.h>
-#include <private/gui/SyncFeatures.h>
+#include <algorithm>
+#include <cinttypes>
+#include <cmath>
+#include <cstdint>
+#include <functional>
+#include <mutex>
+#include <optional>
+#include <unordered_map>
#include "BufferLayer.h"
#include "BufferQueueLayer.h"
@@ -90,23 +96,19 @@
#include "Colorizer.h"
#include "ContainerLayer.h"
#include "DisplayDevice.h"
-#include "EffectLayer.h"
-#include "Layer.h"
-#include "LayerVector.h"
-#include "MonitoredProducer.h"
-#include "NativeWindowSurface.h"
-#include "RefreshRateOverlay.h"
-#include "StartPropertySetThread.h"
-#include "SurfaceFlinger.h"
-#include "SurfaceInterceptor.h"
-
#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/DisplayIdentification.h"
#include "DisplayHardware/FramebufferSurface.h"
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/VirtualDisplaySurface.h"
+#include "EffectLayer.h"
#include "Effects/Daltonizer.h"
#include "FrameTracer/FrameTracer.h"
+#include "Layer.h"
+#include "LayerVector.h"
+#include "MonitoredProducer.h"
+#include "NativeWindowSurface.h"
+#include "RefreshRateOverlay.h"
#include "RegionSamplingThread.h"
#include "Scheduler/DispSync.h"
#include "Scheduler/DispSyncSource.h"
@@ -115,23 +117,13 @@
#include "Scheduler/MessageQueue.h"
#include "Scheduler/PhaseOffsets.h"
#include "Scheduler/Scheduler.h"
+#include "StartPropertySetThread.h"
+#include "SurfaceFlingerProperties.h"
+#include "SurfaceInterceptor.h"
#include "TimeStats/TimeStats.h"
-
-#include <cutils/compiler.h>
-
#include "android-base/parseint.h"
#include "android-base/stringprintf.h"
-#include <android/configuration.h>
-#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
-#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
-#include <android/hardware/configstore/1.1/types.h>
-#include <android/hardware/power/1.0/IPower.h>
-#include <configstore/Utils.h>
-
-#include <layerproto/LayerProtoParser.h>
-#include "SurfaceFlingerProperties.h"
-
namespace android {
using namespace std::string_literals;
@@ -216,6 +208,7 @@
const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
const String16 sReadFramebuffer("android.permission.READ_FRAME_BUFFER");
const String16 sDump("android.permission.DUMP");
+const char* KERNEL_IDLE_TIMER_PROP = "vendor.display.enable_kernel_idle_timer";
// ---------------------------------------------------------------------------
int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
@@ -334,6 +327,9 @@
property_get("ro.bq.gpu_to_cpu_unsupported", value, "0");
mGpuToCpuSupported = !atoi(value);
+ property_get("ro.build.type", value, "user");
+ mIsUserBuild = strcmp(value, "user") == 0;
+
property_get("debug.sf.showupdates", value, "0");
mDebugRegion = atoi(value);
@@ -1812,6 +1808,10 @@
if (frameMissed) {
mFrameMissedCount++;
mTimeStats->incrementMissedFrames();
+ if (mMissedFrameJankCount == 0) {
+ mMissedFrameJankStart = systemTime();
+ }
+ mMissedFrameJankCount++;
}
if (hwcFrameMissed) {
@@ -1830,6 +1830,40 @@
}
}
+ // Our jank window is always at least 100ms since we missed a
+ // frame...
+ static constexpr nsecs_t kMinJankyDuration =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(100ms).count();
+ // ...but if it's larger than 1s then we missed the trace cutoff.
+ static constexpr nsecs_t kMaxJankyDuration =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+ // If we're in a user build then don't push any atoms
+ if (!mIsUserBuild && mMissedFrameJankCount > 0) {
+ const auto displayDevice = getDefaultDisplayDeviceLocked();
+ // Only report jank when the display is on, as displays in DOZE
+ // power mode may operate at a different frame rate than is
+ // reported in their config, which causes noticeable (but less
+ // severe) jank.
+ if (displayDevice && displayDevice->getPowerMode() == HWC_POWER_MODE_NORMAL) {
+ const nsecs_t currentTime = systemTime();
+ const nsecs_t jankDuration = currentTime - mMissedFrameJankStart;
+ if (jankDuration > kMinJankyDuration && jankDuration < kMaxJankyDuration) {
+ ATRACE_NAME("Jank detected");
+ ALOGD("Detected janky event. Missed frames: %d", mMissedFrameJankCount);
+ const int32_t jankyDurationMillis = jankDuration / (1000 * 1000);
+ android::util::stats_write(android::util::DISPLAY_JANK_REPORTED,
+ jankyDurationMillis, mMissedFrameJankCount);
+ }
+
+ // We either reported a jank event or we missed the trace
+ // window, so clear counters here.
+ if (jankDuration > kMinJankyDuration) {
+ mMissedFrameJankCount = 0;
+ mMissedFrameJankStart = 0;
+ }
+ }
+ }
+
// Now that we're going to make it to the handleMessageTransaction()
// call below it's safe to call updateVrFlinger(), which will
// potentially trigger a display handoff.
@@ -2325,16 +2359,17 @@
}
sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
- const wp<IBinder>& displayToken, const std::optional<DisplayId>& displayId,
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
const DisplayDeviceState& state, const sp<compositionengine::DisplaySurface>& dispSurface,
const sp<IGraphicBufferProducer>& producer) {
- DisplayDeviceCreationArgs creationArgs(this, displayToken, displayId);
+ auto displayId = compositionDisplay->getDisplayId();
+ DisplayDeviceCreationArgs creationArgs(this, displayToken, compositionDisplay);
creationArgs.sequenceId = state.sequenceId;
creationArgs.isSecure = state.isSecure;
creationArgs.displaySurface = dispSurface;
creationArgs.hasWideColorGamut = false;
creationArgs.supportedPerFrameMetadata = 0;
- creationArgs.powerAdvisor = displayId ? &mPowerAdvisor : nullptr;
if (const auto& physical = state.physical) {
creationArgs.connectionType = physical->type;
@@ -2379,7 +2414,7 @@
// virtual displays are always considered enabled
creationArgs.initialPowerMode = state.isVirtual() ? HWC_POWER_MODE_NORMAL : HWC_POWER_MODE_OFF;
- sp<DisplayDevice> display = getFactory().createDisplayDevice(std::move(creationArgs));
+ sp<DisplayDevice> display = getFactory().createDisplayDevice(creationArgs);
if (maxFrameBufferAcquiredBuffers >= 3) {
nativeWindowSurface->preallocateBuffers();
@@ -2485,53 +2520,68 @@
if (draw.indexOfKey(curr.keyAt(i)) < 0) {
const DisplayDeviceState& state(curr[i]);
+ int width = 0;
+ int height = 0;
+ ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_UNKNOWN);
+ if (state.physical) {
+ const auto& activeConfig =
+ getCompositionEngine().getHwComposer().getActiveConfig(
+ state.physical->id);
+ width = activeConfig->getWidth();
+ height = activeConfig->getHeight();
+ pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888);
+ } else if (state.surface != nullptr) {
+ int status = state.surface->query(NATIVE_WINDOW_WIDTH, &width);
+ ALOGE_IF(status != NO_ERROR, "Unable to query width (%d)", status);
+ status = state.surface->query(NATIVE_WINDOW_HEIGHT, &height);
+ ALOGE_IF(status != NO_ERROR, "Unable to query height (%d)", status);
+ int intPixelFormat;
+ status = state.surface->query(NATIVE_WINDOW_FORMAT, &intPixelFormat);
+ ALOGE_IF(status != NO_ERROR, "Unable to query format (%d)", status);
+ pixelFormat = static_cast<ui::PixelFormat>(intPixelFormat);
+ } else {
+ // Virtual displays without a surface are dormant:
+ // they have external state (layer stack, projection,
+ // etc.) but no internal state (i.e. a DisplayDevice).
+ continue;
+ }
+
+ compositionengine::DisplayCreationArgsBuilder builder;
+ if (const auto& physical = state.physical) {
+ builder.setPhysical({physical->id, physical->type});
+ }
+ builder.setPixels(ui::Size(width, height));
+ builder.setPixelFormat(pixelFormat);
+ builder.setIsSecure(state.isSecure);
+ builder.setLayerStackId(state.layerStack);
+ builder.setPowerAdvisor(&mPowerAdvisor);
+ builder.setUseHwcVirtualDisplays(mUseHwcVirtualDisplays ||
+ getHwComposer().isUsingVrComposer());
+ builder.setName(state.displayName);
+ auto compositionDisplay = getCompositionEngine().createDisplay(builder.build());
+
sp<compositionengine::DisplaySurface> dispSurface;
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferProducer> bqProducer;
sp<IGraphicBufferConsumer> bqConsumer;
getFactory().createBufferQueue(&bqProducer, &bqConsumer, false);
- std::optional<DisplayId> displayId;
+ std::optional<DisplayId> displayId = compositionDisplay->getId();
+
if (state.isVirtual()) {
- // Virtual displays without a surface are dormant:
- // they have external state (layer stack, projection,
- // etc.) but no internal state (i.e. a DisplayDevice).
- if (state.surface != nullptr) {
- // Allow VR composer to use virtual displays.
- if (mUseHwcVirtualDisplays || getHwComposer().isUsingVrComposer()) {
- int width = 0;
- int status = state.surface->query(NATIVE_WINDOW_WIDTH, &width);
- ALOGE_IF(status != NO_ERROR, "Unable to query width (%d)", status);
- int height = 0;
- status = state.surface->query(NATIVE_WINDOW_HEIGHT, &height);
- ALOGE_IF(status != NO_ERROR, "Unable to query height (%d)", status);
- int intFormat = 0;
- status = state.surface->query(NATIVE_WINDOW_FORMAT, &intFormat);
- ALOGE_IF(status != NO_ERROR, "Unable to query format (%d)", status);
- auto format = static_cast<ui::PixelFormat>(intFormat);
+ sp<VirtualDisplaySurface> vds =
+ new VirtualDisplaySurface(getHwComposer(), displayId, state.surface,
+ bqProducer, bqConsumer, state.displayName);
- displayId =
- getHwComposer().allocateVirtualDisplay(width, height, &format);
- }
-
- // TODO: Plumb requested format back up to consumer
-
- sp<VirtualDisplaySurface> vds =
- new VirtualDisplaySurface(getHwComposer(), displayId, state.surface,
- bqProducer, bqConsumer,
- state.displayName);
-
- dispSurface = vds;
- producer = vds;
- }
+ dispSurface = vds;
+ producer = vds;
} else {
ALOGE_IF(state.surface != nullptr,
"adding a supported display, but rendering "
"surface is provided (%p), ignoring it",
state.surface.get());
- LOG_FATAL_IF(!state.physical);
- displayId = state.physical->id;
+ LOG_ALWAYS_FATAL_IF(!displayId);
dispSurface = new FramebufferSurface(getHwComposer(), *displayId, bqConsumer);
producer = bqProducer;
}
@@ -2539,7 +2589,8 @@
const wp<IBinder>& displayToken = curr.keyAt(i);
if (dispSurface != nullptr) {
mDisplays.emplace(displayToken,
- setupNewDisplayDeviceInternal(displayToken, displayId, state,
+ setupNewDisplayDeviceInternal(displayToken,
+ compositionDisplay, state,
dispSurface, producer));
if (!state.isVirtual()) {
LOG_ALWAYS_FATAL_IF(!displayId);
@@ -5106,6 +5157,36 @@
mEventQueue->invalidate();
}
+void SurfaceFlinger::kernelTimerChanged(bool expired) {
+ static bool updateOverlay =
+ property_get_bool("debug.sf.kernel_idle_timer_update_overlay", true);
+ if (!updateOverlay || !mRefreshRateOverlay) return;
+
+ // Update the overlay on the main thread to avoid race conditions with
+ // mRefreshRateConfigs->getCurrentRefreshRate()
+ postMessageAsync(new LambdaMessage([this, expired]() NO_THREAD_SAFETY_ANALYSIS {
+ if (mRefreshRateOverlay) {
+ const auto kernelTimerEnabled = property_get_bool(KERNEL_IDLE_TIMER_PROP, false);
+ const bool timerExpired = kernelTimerEnabled && expired;
+ const auto& current = [this]() {
+ std::lock_guard<std::mutex> lock(mActiveConfigLock);
+ if (mDesiredActiveConfigChanged) {
+ return mRefreshRateConfigs->getRefreshRateFromConfigId(
+ mDesiredActiveConfig.configId);
+ }
+
+ return mRefreshRateConfigs->getCurrentRefreshRate();
+ }();
+ const auto& min = mRefreshRateConfigs->getMinRefreshRate();
+
+ if (current != min) {
+ mRefreshRateOverlay->changeRefreshRate(timerExpired ? min : current);
+ mEventQueue->invalidate();
+ }
+ }
+ }));
+}
+
// A simple RAII class to disconnect from an ANativeWindow* when it goes out of scope
class WindowDisconnector {
public:
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index c79621b..477d7a5 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -524,6 +524,8 @@
void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ConfigEvent) override;
// force full composition on all displays without resetting the scheduler idle timer.
void repaintEverythingForHWC() override;
+ // Called when kernel idle timer has expired. Used to update the refresh rate overlay.
+ void kernelTimerChanged(bool expired) override;
/* ------------------------------------------------------------------------
* Message handling
*/
@@ -810,7 +812,8 @@
* Display management
*/
sp<DisplayDevice> setupNewDisplayDeviceInternal(
- const wp<IBinder>& displayToken, const std::optional<DisplayId>& displayId,
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
const DisplayDeviceState& state,
const sp<compositionengine::DisplaySurface>& dispSurface,
const sp<IGraphicBufferProducer>& producer);
@@ -982,6 +985,7 @@
// constant members (no synchronization needed for access)
const nsecs_t mBootTime = systemTime();
bool mGpuToCpuSupported = false;
+ bool mIsUserBuild = true;
// Can only accessed from the main thread, these members
// don't need synchronization
@@ -1225,6 +1229,11 @@
// Flags to capture the state of Vsync in HWC
HWC2::Vsync mHWCVsyncState = HWC2::Vsync::Disable;
HWC2::Vsync mHWCVsyncPendingState = HWC2::Vsync::Disable;
+
+ // Fields tracking the current jank event: when it started and how many
+ // janky frames there are.
+ nsecs_t mMissedFrameJankStart = 0;
+ int32_t mMissedFrameJankCount = 0;
};
} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index d49133d..ddd20a5 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -33,6 +33,7 @@
#include "NativeWindowSurface.h"
#include "StartPropertySetThread.h"
#include "SurfaceFlingerDefaultFactory.h"
+#include "SurfaceFlingerProperties.h"
#include "SurfaceInterceptor.h"
#include "DisplayHardware/ComposerHal.h"
@@ -76,8 +77,8 @@
SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs,
ISchedulerCallback& schedulerCallback) {
return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs, schedulerCallback,
- property_get_bool("debug.sf.use_content_detection_v2",
- true));
+ property_get_bool("debug.sf.use_content_detection_v2", true),
+ sysprop::use_content_detection_for_refresh_rate(false));
}
std::unique_ptr<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor(
@@ -90,8 +91,8 @@
return new StartPropertySetThread(timestampPropertyValue);
}
-sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) {
- return new DisplayDevice(std::move(creationArgs));
+sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) {
+ return new DisplayDevice(creationArgs);
}
sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height,
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 89194c7..bd40cfb 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -37,7 +37,7 @@
ISchedulerCallback&) override;
std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) override;
sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override;
- sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) override;
+ sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) override;
sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
std::string requestorName) override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 209bd0c..6f4fcc6 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -83,7 +83,7 @@
virtual sp<StartPropertySetThread> createStartPropertySetThread(
bool timestampPropertyValue) = 0;
- virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) = 0;
+ virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) = 0;
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height,
PixelFormat format, uint32_t layerCount,
uint64_t usage, std::string requestorName) = 0;
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 06ef8e7..680b0a0 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -39,6 +39,7 @@
#include "Layer.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/DisplayHardware/MockPowerAdvisor.h"
#include "mock/MockDispSync.h"
#include "mock/MockEventControlThread.h"
#include "mock/MockEventThread.h"
@@ -186,6 +187,7 @@
renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
mock::TimeStats* mTimeStats = new mock::TimeStats();
mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
+ Hwc2::mock::PowerAdvisor mPowerAdvisor;
sp<Fence> mClientTargetAcquireFence = Fence::NO_FENCE;
@@ -284,8 +286,27 @@
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT)).Times(1);
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT)).Times(1);
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64)).Times(1);
+
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs =
+ compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setIsSecure(Derived::IS_SECURE)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+
test->mDisplay =
- FakeDisplayDeviceInjector(test->mFlinger, DEFAULT_DISPLAY_ID,
+ FakeDisplayDeviceInjector(test->mFlinger, compositionDisplay,
DisplayConnectionType::Internal, true /* isPrimary */)
.setDisplaySurface(test->mDisplaySurface)
.setNativeWindow(test->mNativeWindow)
@@ -325,18 +346,17 @@
template <typename Case>
static void setupCommonScreensCaptureCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillRepeatedly(
- [](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>&,
- ANativeWindowBuffer*, const bool, base::unique_fd&&,
- base::unique_fd*) -> status_t {
- EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.physicalDisplay);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.clip);
- return NO_ERROR;
- });
+ .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<const renderengine::LayerSettings*>&,
+ ANativeWindowBuffer*, const bool, base::unique_fd&&,
+ base::unique_fd*) -> status_t {
+ EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.physicalDisplay);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.clip);
+ return NO_ERROR;
+ });
}
static void setupNonEmptyFrameCompositionCallExpectations(CompositionTest* test) {
@@ -375,19 +395,18 @@
.WillOnce(DoAll(SetArgPointee<0>(test->mNativeWindowBuffer), SetArgPointee<1>(-1),
Return(0)));
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillRepeatedly(
- [](const renderengine::DisplaySettings& displaySettings,
- const std::vector<const renderengine::LayerSettings*>&,
- ANativeWindowBuffer*, const bool, base::unique_fd&&,
- base::unique_fd*) -> status_t {
- EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.physicalDisplay);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.clip);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, displaySettings.outputDataspace);
- return NO_ERROR;
- });
+ .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<const renderengine::LayerSettings*>&,
+ ANativeWindowBuffer*, const bool, base::unique_fd&&,
+ base::unique_fd*) -> status_t {
+ EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.physicalDisplay);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.clip);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, displaySettings.outputDataspace);
+ return NO_ERROR;
+ });
}
template <typename Case>
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index 4da0647..6d00ccc 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -25,8 +25,12 @@
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
+#include <compositionengine/impl/Display.h>
#include <compositionengine/impl/OutputCompositionState.h>
+#include <compositionengine/mock/Display.h>
+#include <compositionengine/mock/DisplayColorProfile.h>
#include <compositionengine/mock/DisplaySurface.h>
+#include <compositionengine/mock/RenderSurface.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <gui/mock/GraphicBufferConsumer.h>
@@ -39,6 +43,7 @@
#include "TestableScheduler.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/DisplayHardware/MockPowerAdvisor.h"
#include "mock/MockDispSync.h"
#include "mock/MockEventControlThread.h"
#include "mock/MockEventThread.h"
@@ -51,11 +56,14 @@
namespace {
using testing::_;
+using testing::AnyNumber;
using testing::DoAll;
using testing::Mock;
using testing::ResultOf;
using testing::Return;
+using testing::ReturnRefOfCopy;
using testing::SetArgPointee;
+using testing::StrictMock;
using android::Hwc2::ColorMode;
using android::Hwc2::Error;
@@ -107,6 +115,7 @@
void injectMockComposer(int virtualDisplayCount);
void injectFakeBufferQueueFactory();
void injectFakeNativeWindowSurfaceFactory();
+ sp<DisplayDevice> injectDefaultInternalDisplay(std::function<void(FakeDisplayDeviceInjector&)>);
// --------------------------------------------------------------------
// Postcondition helpers
@@ -126,6 +135,7 @@
TestableSurfaceFlinger mFlinger;
sp<mock::NativeWindow> mNativeWindow = new mock::NativeWindow();
sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+ Hwc2::mock::PowerAdvisor mPowerAdvisor;
// These mocks are created by the test, but are destroyed by SurfaceFlinger
// by virtue of being stored into a std::unique_ptr. However we still need
@@ -231,6 +241,49 @@
});
}
+sp<DisplayDevice> DisplayTransactionTest::injectDefaultInternalDisplay(
+ std::function<void(FakeDisplayDeviceInjector&)> injectExtra) {
+ constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{777};
+ constexpr int DEFAULT_DISPLAY_WIDTH = 1080;
+ constexpr int DEFAULT_DISPLAY_HEIGHT = 1920;
+
+ // The DisplayDevice is required to have a framebuffer (behind the
+ // ANativeWindow interface) which uses the actual hardware display
+ // size.
+ EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_WIDTH), Return(0)));
+ EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_HEIGHT), Return(0)));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT)).Times(AnyNumber());
+
+ auto compositionDisplay = compositionengine::impl::
+ createDisplay(mFlinger.getCompositionEngine(),
+ compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical(
+ {DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build());
+
+ auto injector =
+ FakeDisplayDeviceInjector(mFlinger, compositionDisplay, DisplayConnectionType::Internal,
+ true /* isPrimary */);
+
+ injector.setNativeWindow(mNativeWindow);
+ if (injectExtra) {
+ injectExtra(injector);
+ }
+
+ auto displayDevice = injector.inject();
+
+ Mock::VerifyAndClear(mNativeWindow.get());
+
+ return displayDevice;
+}
+
bool DisplayTransactionTest::hasPhysicalHwcDisplay(hwc2_display_t hwcDisplayId) {
return mFlinger.mutableHwcPhysicalDisplayIdMap().count(hwcDisplayId) == 1;
}
@@ -353,9 +406,21 @@
static constexpr Primary PRIMARY = primary;
static auto makeFakeExistingDisplayInjector(DisplayTransactionTest* test) {
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder();
+ if (auto displayId = DISPLAY_ID::get()) {
+ ceDisplayArgs.setPhysical({*displayId, DisplayConnectionType::Internal});
+ } else {
+ ceDisplayArgs.setUseHwcVirtualDisplays(false);
+ }
+ ceDisplayArgs.setPixels({WIDTH, HEIGHT}).setPowerAdvisor(&test->mPowerAdvisor).build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs.build());
+
auto injector =
- FakeDisplayDeviceInjector(test->mFlinger, DISPLAY_ID::get(), CONNECTION_TYPE::value,
- static_cast<bool>(PRIMARY));
+ FakeDisplayDeviceInjector(test->mFlinger, compositionDisplay,
+ CONNECTION_TYPE::value, static_cast<bool>(PRIMARY));
injector.setSecure(static_cast<bool>(SECURE));
injector.setNativeWindow(test->mNativeWindow);
@@ -458,6 +523,25 @@
injectHwcDisplayWithNoDefaultCapabilities(test);
}
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical({*DisplayVariant::DISPLAY_ID::get(),
+ PhysicalDisplay::CONNECTION_TYPE})
+ .setPixels({DisplayVariant::WIDTH, DisplayVariant::HEIGHT})
+ .setIsSecure(static_cast<bool>(DisplayVariant::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ return compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ }
+
static void setupHwcHotplugCallExpectations(DisplayTransactionTest* test) {
constexpr auto CONNECTION_TYPE =
PhysicalDisplay::CONNECTION_TYPE == DisplayConnectionType::Internal
@@ -577,6 +661,23 @@
static void injectHwcDisplay(DisplayTransactionTest*) {}
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setPixels({Base::WIDTH, Base::HEIGHT})
+ .setIsSecure(static_cast<bool>(Base::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ return compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ }
+
static void setupHwcGetActiveConfigCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getActiveConfig(_, _)).Times(0);
}
@@ -602,6 +703,33 @@
secure, Primary::FALSE, GRALLOC_USAGE_HW_COMPOSER>;
using Self = HwcVirtualDisplayVariant<width, height, secure>;
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels({Base::WIDTH, Base::HEIGHT})
+ .setIsSecure(static_cast<bool>(Base::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ compositionDisplay->setDisplayIdForTesting(Base::DISPLAY_ID::get());
+
+ // Insert display data so that the HWC thinks it created the virtual display.
+ if (const auto displayId = Base::DISPLAY_ID::get()) {
+ test->mFlinger.mutableHwcDisplayData().try_emplace(*displayId);
+ }
+
+ return compositionDisplay;
+ }
+
static void setupNativeWindowSurfaceCreationCallExpectations(DisplayTransactionTest* test) {
Base::setupNativeWindowSurfaceCreationCallExpectations(test);
EXPECT_CALL(*test->mNativeWindow, setSwapInterval(0)).Times(1);
@@ -1199,14 +1327,6 @@
*/
class GetBestColorModeTest : public DisplayTransactionTest {
public:
- static constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{777};
-
- GetBestColorModeTest()
- : DisplayTransactionTest(),
- mInjector(FakeDisplayDeviceInjector(mFlinger, DEFAULT_DISPLAY_ID,
- DisplayConnectionType::Internal,
- true /* isPrimary */)) {}
-
void setHasWideColorGamut(bool hasWideColorGamut) { mHasWideColorGamut = hasWideColorGamut; }
void addHwcColorModesMapping(ui::ColorMode colorMode,
@@ -1219,21 +1339,12 @@
void setInputRenderIntent(ui::RenderIntent renderIntent) { mInputRenderIntent = renderIntent; }
void getBestColorMode() {
- mInjector.setHwcColorModes(mHwcColorModes);
- mInjector.setHasWideColorGamut(mHasWideColorGamut);
- mInjector.setNativeWindow(mNativeWindow);
-
- // Creating a DisplayDevice requires getting default dimensions from the
- // native window.
- EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
- .WillRepeatedly(DoAll(SetArgPointee<1>(1080 /* arbitrary */), Return(0)));
- EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
- .WillRepeatedly(DoAll(SetArgPointee<1>(1920 /* arbitrary */), Return(0)));
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT)).Times(1);
- auto displayDevice = mInjector.inject();
+ auto displayDevice =
+ injectDefaultInternalDisplay([this](FakeDisplayDeviceInjector& injector) {
+ injector.setHwcColorModes(mHwcColorModes);
+ injector.setHasWideColorGamut(mHasWideColorGamut);
+ injector.setNativeWindow(mNativeWindow);
+ });
displayDevice->getCompositionDisplay()
->getDisplayColorProfile()
@@ -1250,7 +1361,6 @@
ui::RenderIntent mInputRenderIntent;
bool mHasWideColorGamut = false;
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> mHwcColorModes;
- FakeDisplayDeviceInjector mInjector;
};
TEST_F(GetBestColorModeTest, DataspaceDisplayP3_ColorModeSRGB) {
@@ -1305,7 +1415,6 @@
class DisplayDeviceSetProjectionTest : public DisplayTransactionTest {
public:
- static constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{777};
static constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1080; // arbitrary
static constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1920; // arbitrary
@@ -1323,23 +1432,9 @@
mDisplayDevice(createDisplayDevice()) {}
sp<DisplayDevice> createDisplayDevice() {
- // The DisplayDevice is required to have a framebuffer (behind the
- // ANativeWindow interface) which uses the actual hardware display
- // size.
- EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
- .WillRepeatedly(DoAll(SetArgPointee<1>(mHardwareDisplaySize.width), Return(0)));
- EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
- .WillRepeatedly(DoAll(SetArgPointee<1>(mHardwareDisplaySize.height), Return(0)));
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT));
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT));
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64));
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT));
-
- return FakeDisplayDeviceInjector(mFlinger, DEFAULT_DISPLAY_ID,
- DisplayConnectionType::Internal, true /* isPrimary */)
- .setNativeWindow(mNativeWindow)
- .setPhysicalOrientation(mPhysicalOrientation)
- .inject();
+ return injectDefaultInternalDisplay([this](FakeDisplayDeviceInjector& injector) {
+ injector.setPhysicalOrientation(mPhysicalOrientation);
+ });
}
ui::Size SwapWH(const ui::Size size) const { return ui::Size(size.height, size.width); }
@@ -1652,6 +1747,9 @@
// surfaces.
injectFakeNativeWindowSurfaceFactory();
+ // A compositionengine::Display has already been created
+ auto compositionDisplay = Case::Display::injectCompositionDisplay(this);
+
// --------------------------------------------------------------------
// Call Expectations
@@ -1674,9 +1772,8 @@
state.isSecure = static_cast<bool>(Case::Display::SECURE);
- auto device =
- mFlinger.setupNewDisplayDeviceInternal(displayToken, Case::Display::DISPLAY_ID::get(),
- state, displaySurface, producer);
+ auto device = mFlinger.setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+ displaySurface, producer);
// --------------------------------------------------------------------
// Postconditions
@@ -1715,14 +1812,7 @@
}
TEST_F(SetupNewDisplayDeviceInternalTest, createHwcVirtualDisplay) {
- using Case = HwcVirtualDisplayCase;
-
- // Insert display data so that the HWC thinks it created the virtual display.
- const auto displayId = Case::Display::DISPLAY_ID::get();
- ASSERT_TRUE(displayId);
- mFlinger.mutableHwcDisplayData().try_emplace(*displayId);
-
- setupNewDisplayDeviceInternalTest<Case>();
+ setupNewDisplayDeviceInternalTest<HwcVirtualDisplayCase>();
}
TEST_F(SetupNewDisplayDeviceInternalTest, createWideColorP3Display) {
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 7e62513..e7e7f66 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -247,6 +247,31 @@
refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
}
+TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_noLayers) {
+ std::vector<RefreshRateConfigs::InputConfig> configs{
+ {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
+ {HWC_CONFIG_ID_72, HWC_GROUP_ID_0, VSYNC_72},
+ {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90}}};
+ auto refreshRateConfigs = std::make_unique<RefreshRateConfigs>(configs, /*currentConfigId=*/
+ HWC_CONFIG_ID_72);
+
+ RefreshRate expected60Config = {HWC_CONFIG_ID_60, VSYNC_60, HWC_GROUP_ID_0, "60fps", 60};
+ RefreshRate expected72Config = {HWC_CONFIG_ID_72, VSYNC_72, HWC_GROUP_ID_0, "72fps", 72};
+
+ // If there are not layers, there is not content detection, so return the current
+ // refresh rate.
+ auto layers = std::vector<LayerRequirement>{};
+ EXPECT_EQ(expected72Config,
+ refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/
+ false));
+
+ // Current refresh rate can always be changed.
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_60);
+ EXPECT_EQ(expected60Config,
+ refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/
+ false));
+}
+
TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_60_90) {
std::vector<RefreshRateConfigs::InputConfig> configs{
{{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 52da34b..41b5d49 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -29,7 +29,7 @@
class TestableScheduler : public Scheduler, private ISchedulerCallback {
public:
TestableScheduler(const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
- : Scheduler([](bool) {}, configs, *this, useContentDetectionV2) {
+ : Scheduler([](bool) {}, configs, *this, useContentDetectionV2, true) {
if (mUseContentDetectionV2) {
mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>();
} else {
@@ -41,7 +41,7 @@
std::unique_ptr<EventControlThread> eventControlThread,
const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
: Scheduler(std::move(primaryDispSync), std::move(eventControlThread), configs, *this,
- useContentDetectionV2) {
+ useContentDetectionV2, true) {
if (mUseContentDetectionV2) {
mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>();
} else {
@@ -92,6 +92,7 @@
private:
void changeRefreshRate(const RefreshRate&, ConfigEvent) override {}
void repaintEverythingForHWC() override {}
+ void kernelTimerChanged(bool /*expired*/) override {}
};
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 3a4f349..84e55ae 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -20,6 +20,7 @@
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/CompositionEngine.h>
+#include <compositionengine/impl/Display.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/mock/DisplaySurface.h>
@@ -97,8 +98,8 @@
return new StartPropertySetThread(timestampPropertyValue);
}
- sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
- return new DisplayDevice(std::move(creationArgs));
+ sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) override {
+ return new DisplayDevice(creationArgs);
}
sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
@@ -277,13 +278,14 @@
auto resetDisplayState() { return mFlinger->resetDisplayState(); }
- auto setupNewDisplayDeviceInternal(const wp<IBinder>& displayToken,
- const std::optional<DisplayId>& displayId,
- const DisplayDeviceState& state,
- const sp<compositionengine::DisplaySurface>& dispSurface,
- const sp<IGraphicBufferProducer>& producer) {
- return mFlinger->setupNewDisplayDeviceInternal(displayToken, displayId, state, dispSurface,
- producer);
+ auto setupNewDisplayDeviceInternal(
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
+ const DisplayDeviceState& state,
+ const sp<compositionengine::DisplaySurface>& dispSurface,
+ const sp<IGraphicBufferProducer>& producer) {
+ return mFlinger->setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+ dispSurface, producer);
}
auto handleTransactionLocked(uint32_t transactionFlags) {
@@ -359,6 +361,7 @@
auto& getHwComposer() const {
return static_cast<impl::HWComposer&>(mFlinger->getHwComposer());
}
+ auto& getCompositionEngine() const { return mFlinger->getCompositionEngine(); }
const auto& getCompositorTiming() const { return mFlinger->getBE().mCompositorTiming; }
@@ -543,10 +546,11 @@
class FakeDisplayDeviceInjector {
public:
FakeDisplayDeviceInjector(TestableSurfaceFlinger& flinger,
- std::optional<DisplayId> displayId,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
std::optional<DisplayConnectionType> connectionType,
bool isPrimary)
- : mFlinger(flinger), mCreationArgs(flinger.mFlinger.get(), mDisplayToken, displayId) {
+ : mFlinger(flinger),
+ mCreationArgs(flinger.mFlinger.get(), mDisplayToken, compositionDisplay) {
mCreationArgs.connectionType = connectionType;
mCreationArgs.isPrimary = isPrimary;
}
@@ -609,16 +613,17 @@
}
sp<DisplayDevice> inject() {
+ const auto displayId = mCreationArgs.compositionDisplay->getDisplayId();
+
DisplayDeviceState state;
if (const auto type = mCreationArgs.connectionType) {
- const auto id = mCreationArgs.displayId;
- LOG_ALWAYS_FATAL_IF(!id);
- state.physical = {*id, *type};
+ LOG_ALWAYS_FATAL_IF(!displayId);
+ state.physical = {*displayId, *type};
}
state.isSecure = mCreationArgs.isSecure;
- sp<DisplayDevice> device = new DisplayDevice(std::move(mCreationArgs));
+ sp<DisplayDevice> device = new DisplayDevice(mCreationArgs);
mFlinger.mutableDisplays().emplace(mDisplayToken, device);
mFlinger.mutableCurrentState().displays.add(mDisplayToken, state);
mFlinger.mutableDrawingState().displays.add(mDisplayToken, state);