SurfaceFlinger: Add touch events to Scheduler
Add the notion of Touch Events to Scheduler to enhance the algorithm
to move to Performance refresh rate.
Scheduler selects Performance when:
- There is a touch event
- There is a buffer to HWC
This change also removes the behavior of Scheduler to move to Performance
on Choreographer callbacks.
Test: Switch between apps using gesture navigation
Bug: 131906818
Change-Id: I588cfc32449e87744e829dc7c5261a2e4151a8f8
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index 1f18ead..baf900d 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -96,8 +96,7 @@
}
mEventThread = eventThread;
- mEvents =
- eventThread->createEventConnection(std::move(resyncCallback), ResetIdleTimerCallback());
+ mEvents = eventThread->createEventConnection(std::move(resyncCallback));
mEvents->stealReceiveChannel(&mEventTube);
mLooper->addFd(mEventTube.getFd(), 0, Looper::EVENT_INPUT, MessageQueue::cb_eventReceiver,
this);
@@ -150,10 +149,6 @@
mEvents->requestNextVsync();
}
-void MessageQueue::invalidateForHWC() {
- mEvents->requestNextVsyncForHWC();
-}
-
void MessageQueue::refresh() {
mHandler->dispatchRefresh();
}