Indicate optimization policy to SurfaceFlinger from DisplayManager

DisplayManager's never-blank concept is translated in VirtualDisplayAdapter to be a power-optimised display (instead of a performance optimised display) in the downstream components. This concept indicates that these displays typically depend on another display's presence and activeness to be continually rendered and shown. The display they depend on instead optimises for performance when it is on, meaning that all the related displays have good performance.

For cases where power optimisation information is not available (calls to DisplayControl#createVirtualDisplay(String, boolean) and SurfaceComposerClient::createVirtualDisplay), the power optimisation state is defaulted to optimise for power since these are system calls and this preserves the previous behaviour.

Bug: 342681202

Flag: EXEMPT refactor

Test: Flashed build on test device, ran Android Auto Projected
Change-Id: I6a9fdf7c4be080e2f4df6734def8a4fbefde5742
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 3f454ba..57bc1f3 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -531,6 +531,7 @@
 
     // ISurfaceComposer implementation:
     sp<IBinder> createVirtualDisplay(const std::string& displayName, bool isSecure,
+                                     gui::ISurfaceComposer::OptimizationPolicy optimizationPolicy,
                                      const std::string& uniqueId,
                                      float requestedRefreshRate = 0.0f);
     status_t destroyVirtualDisplay(const sp<IBinder>& displayToken);
@@ -1564,9 +1565,11 @@
             const sp<IBinder>& layerHandle,
             sp<gui::IDisplayEventConnection>* outConnection) override;
     binder::Status createConnection(sp<gui::ISurfaceComposerClient>* outClient) override;
-    binder::Status createVirtualDisplay(const std::string& displayName, bool isSecure,
-                                        const std::string& uniqueId, float requestedRefreshRate,
-                                        sp<IBinder>* outDisplay) override;
+    binder::Status createVirtualDisplay(
+            const std::string& displayName, bool isSecure,
+            gui::ISurfaceComposer::OptimizationPolicy optimizationPolicy,
+            const std::string& uniqueId, float requestedRefreshRate,
+            sp<IBinder>* outDisplay) override;
     binder::Status destroyVirtualDisplay(const sp<IBinder>& displayToken) override;
     binder::Status getPhysicalDisplayIds(std::vector<int64_t>* outDisplayIds) override;
     binder::Status getPhysicalDisplayToken(int64_t displayId, sp<IBinder>* outDisplay) override;