Add enough information to compatibility-transform getRaw()
Many apps are mis-using getRaw (assuming it means screen-coordinates).
This means, for now, we have to do a compatibility transform on the
API to prevent breaking said apps.
Fortunately, since the input window transform includes rotation,
the only extra information we need to calculate this compat-raw
is the display size.
This CL topic pipes the display size around so that it makes into the
MotionEvent and can be used to calculate getRaw()
Bug: 179274888
Test: atest inputflinger_tests:InputDispatcherTest
Change-Id: Iff893643312e8ec9f38eeb96d76a41fdb3a28350
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 7707aaf..0d673ea 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2449,6 +2449,8 @@
ui::Transform toPhysicalDisplay;
if (display) {
toPhysicalDisplay = display->getTransform();
+ info.displayWidth = display->getWidth();
+ info.displayHeight = display->getHeight();
}
fillInputFrameInfo(info, toPhysicalDisplay);