Add enough information to compatibility-transform getRaw()
Many apps are mis-using getRaw (assuming it means screen-coordinates).
This means, for now, we have to do a compatibility transform on the
API to prevent breaking said apps.
Fortunately, since the input window transform includes rotation,
the only extra information we need to calculate this compat-raw
is the display size.
This CL topic pipes the display size around so that it makes into the
MotionEvent and can be used to calculate getRaw()
Bug: 179274888
Test: atest inputflinger_tests:InputDispatcherTest
Change-Id: Iff893643312e8ec9f38eeb96d76a41fdb3a28350
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index 5270b8a..6ed9593 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -296,12 +296,13 @@
volatile int32_t DispatchEntry::sNextSeqAtomic;
DispatchEntry::DispatchEntry(std::shared_ptr<EventEntry> eventEntry, int32_t targetFlags,
- ui::Transform transform, float globalScaleFactor)
+ ui::Transform transform, float globalScaleFactor, vec2 displaySize)
: seq(nextSeq()),
eventEntry(std::move(eventEntry)),
targetFlags(targetFlags),
transform(transform),
globalScaleFactor(globalScaleFactor),
+ displaySize(displaySize),
deliveryTime(0),
resolvedAction(0),
resolvedFlags(0) {}