Add enough information to compatibility-transform getRaw()

Many apps are mis-using getRaw (assuming it means screen-coordinates).

This means, for now, we have to do a compatibility transform on the
API to prevent breaking said apps.

Fortunately, since the input window transform includes rotation,
the only extra information we need to calculate this compat-raw
is the display size.

This CL topic pipes the display size around so that it makes into the
MotionEvent and can be used to calculate getRaw()

Bug: 179274888
Test: atest inputflinger_tests:InputDispatcherTest
Change-Id: Iff893643312e8ec9f38eeb96d76a41fdb3a28350
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index 56a064b..de75691 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -228,6 +228,10 @@
             msg->body.motion.xCursorPosition = body.motion.xCursorPosition;
             // float yCursorPosition
             msg->body.motion.yCursorPosition = body.motion.yCursorPosition;
+            // int32_t displayW
+            msg->body.motion.displayWidth = body.motion.displayWidth;
+            // int32_t displayH
+            msg->body.motion.displayHeight = body.motion.displayHeight;
             // uint32_t pointerCount
             msg->body.motion.pointerCount = body.motion.pointerCount;
             //struct Pointer pointers[MAX_POINTERS]
@@ -517,9 +521,9 @@
         std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags,
         int32_t edgeFlags, int32_t metaState, int32_t buttonState,
         MotionClassification classification, const ui::Transform& transform, float xPrecision,
-        float yPrecision, float xCursorPosition, float yCursorPosition, nsecs_t downTime,
-        nsecs_t eventTime, uint32_t pointerCount, const PointerProperties* pointerProperties,
-        const PointerCoords* pointerCoords) {
+        float yPrecision, float xCursorPosition, float yCursorPosition, int32_t displayWidth,
+        int32_t displayHeight, nsecs_t downTime, nsecs_t eventTime, uint32_t pointerCount,
+        const PointerProperties* pointerProperties, const PointerCoords* pointerCoords) {
     if (ATRACE_ENABLED()) {
         std::string message = StringPrintf(
                 "publishMotionEvent(inputChannel=%s, action=%" PRId32 ")",
@@ -577,6 +581,8 @@
     msg.body.motion.yPrecision = yPrecision;
     msg.body.motion.xCursorPosition = xCursorPosition;
     msg.body.motion.yCursorPosition = yCursorPosition;
+    msg.body.motion.displayWidth = displayWidth;
+    msg.body.motion.displayHeight = displayHeight;
     msg.body.motion.downTime = downTime;
     msg.body.motion.eventTime = eventTime;
     msg.body.motion.pointerCount = pointerCount;
@@ -1343,6 +1349,7 @@
                       msg->body.motion.buttonState, msg->body.motion.classification, transform,
                       msg->body.motion.xPrecision, msg->body.motion.yPrecision,
                       msg->body.motion.xCursorPosition, msg->body.motion.yCursorPosition,
+                      msg->body.motion.displayWidth, msg->body.motion.displayHeight,
                       msg->body.motion.downTime, msg->body.motion.eventTime, pointerCount,
                       pointerProperties, pointerCoords);
 }