Add the transform type to the Winscope protobuf
Test: Record a SF trace. Open it in Winscope. Transforms should have a
value information in the properties list
Change-Id: I64c90c82f0004926d704f26cc1e1f8d9097f61b1
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index 2d6d33c..04e8796 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -92,12 +92,10 @@
void LayerProtoHelper::writeToProto(const ui::Transform& transform,
TransformProto* transformProto) {
- const uint32_t type = transform.getType();
+ const uint32_t type = transform.getType() | (transform.getOrientation() << 8);
transformProto->set_type(type);
- if (type &
- (ui::Transform::SCALE | ui::Transform::ROTATE | ui::Transform::TRANSLATE |
- ui::Transform::UNKNOWN)) {
+ if (type & (ui::Transform::SCALE | ui::Transform::UNKNOWN)) {
transformProto->set_dsdx(transform[0][0]);
transformProto->set_dtdx(transform[0][1]);
transformProto->set_dsdy(transform[1][0]);