[SF] Add a flag to support N vsyncs in the FrameTargeter
Test: manual test
BUG: 308858993
Change-Id: If711f18d5cf518f1edd12a40e946fc857e258a37
diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp
index 5a54f7d..929388f 100644
--- a/services/surfaceflinger/common/FlagManager.cpp
+++ b/services/surfaceflinger/common/FlagManager.cpp
@@ -142,6 +142,7 @@
DUMP_READ_ONLY_FLAG(graphite_renderengine);
DUMP_READ_ONLY_FLAG(latch_unsignaled_with_auto_refresh_changed);
DUMP_READ_ONLY_FLAG(deprecate_vsync_sf);
+ DUMP_READ_ONLY_FLAG(allow_n_vsyncs_in_targeter);
#undef DUMP_READ_ONLY_FLAG
#undef DUMP_SERVER_FLAG
@@ -234,6 +235,7 @@
FLAG_MANAGER_READ_ONLY_FLAG(graphite_renderengine, "debug.renderengine.graphite")
FLAG_MANAGER_READ_ONLY_FLAG(latch_unsignaled_with_auto_refresh_changed, "");
FLAG_MANAGER_READ_ONLY_FLAG(deprecate_vsync_sf, "");
+FLAG_MANAGER_READ_ONLY_FLAG(allow_n_vsyncs_in_targeter, "");
/// Trunk stable server flags ///
FLAG_MANAGER_SERVER_FLAG(refresh_rate_overlay_on_external_display, "")