frameworks/native: Make Thread::run threadName argument required
Bug: 27557176
Change-Id: I009046d04cc127ee280c7b2038c04fab540fc5e6
diff --git a/opengl/libs/EGL/egl_cache.cpp b/opengl/libs/EGL/egl_cache.cpp
index f368d75..8c135c8 100644
--- a/opengl/libs/EGL/egl_cache.cpp
+++ b/opengl/libs/EGL/egl_cache.cpp
@@ -165,7 +165,7 @@
// running, so there's no need to keep a ref around.
sp<Thread> deferredSaveThread(new DeferredSaveThread());
mSavePending = true;
- deferredSaveThread->run();
+ deferredSaveThread->run("DeferredSaveThread");
}
}
}