frameworks/native: Make Thread::run threadName argument required
Bug: 27557176
Change-Id: I009046d04cc127ee280c7b2038c04fab540fc5e6
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 2356f54..a1578f6 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -564,7 +564,7 @@
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[0]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
- thread->run();
+ thread->run("MyThread");
ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[1]));
ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
//ASSERT_EQ(OK, native_window_dequeue_buffer_and_wait(mANW.get(), &buf[2]));