HWC2: Optimize execution by caching all HWC2 calls in setPerFrameData
To avoid redundant HWC2 calls into hwcomposer service, we cache all HWC2
calls in BufferLayer::setPerFrameData by having visible region, damage
region and layer buffers cached in HWC2::Layer.
Bug: 119414178
Test: Display function test on F2.
Test: b/129317072 Display function tests on M1/S1, M2/S2, B1/C1, B4/S4,
and C2/F2.
Change-Id: I1679e755ac55a459c93b42b9f8225f0c270228e6
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index 62073b6..12a94a7 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -26,7 +26,6 @@
#include <ui/Fence.h>
#include <ui/FloatRect.h>
#include <ui/GraphicBuffer.h>
-#include <ui/Region.h>
#include <android/configuration.h>
@@ -826,6 +825,11 @@
Error Layer::setBuffer(uint32_t slot, const sp<GraphicBuffer>& buffer,
const sp<Fence>& acquireFence)
{
+ if (buffer == nullptr && mBufferSlot == slot) {
+ return Error::None;
+ }
+ mBufferSlot = slot;
+
int32_t fenceFd = acquireFence->dup();
auto intError = mComposer.setLayerBuffer(mDisplayId, mId, slot, buffer,
fenceFd);
@@ -834,6 +838,12 @@
Error Layer::setSurfaceDamage(const Region& damage)
{
+ if (damage.isRect() && mDamageRegion.isRect() &&
+ (damage.getBounds() == mDamageRegion.getBounds())) {
+ return Error::None;
+ }
+ mDamageRegion = damage;
+
// We encode default full-screen damage as INVALID_RECT upstream, but as 0
// rects for HWC
Hwc2::Error intError = Hwc2::Error::NONE;
@@ -988,6 +998,12 @@
Error Layer::setVisibleRegion(const Region& region)
{
+ if (region.isRect() && mVisibleRegion.isRect() &&
+ (region.getBounds() == mVisibleRegion.getBounds())) {
+ return Error::None;
+ }
+ mVisibleRegion = region;
+
size_t rectCount = 0;
auto rectArray = region.getArray(&rectCount);