Merge "Use matcher-based consumption in InputPublisherAndConsumerNoResampling_test" into main
diff --git a/Android.bp b/Android.bp
index 13954ef..a689b2d 100644
--- a/Android.bp
+++ b/Android.bp
@@ -48,6 +48,7 @@
export_include_dirs: [
"include/",
],
+ product_available: true,
}
ndk_headers {
diff --git a/data/etc/android.hardware.bluetooth_le.channel_sounding.xml b/data/etc/android.hardware.bluetooth_le.channel_sounding.xml
new file mode 100644
index 0000000..f0ee5d9
--- /dev/null
+++ b/data/etc/android.hardware.bluetooth_le.channel_sounding.xml
@@ -0,0 +1,19 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2024 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<!-- Adds the feature indicating support for the BLE Channel sounding -->
+<permissions>
+ <feature name="android.hardware.bluetooth_le.channel_sounding" />
+</permissions>
diff --git a/include/android/OWNERS b/include/android/OWNERS
index fad8c1b..64d7e54 100644
--- a/include/android/OWNERS
+++ b/include/android/OWNERS
@@ -3,3 +3,6 @@
# Window manager
per-file surface_control_input_receiver.h = file:platform/frameworks/base:/services/core/java/com/android/server/wm/OWNERS
per-file input_transfer_token.h = file:platform/frameworks/base:/services/core/java/com/android/server/wm/OWNERS
+
+# CoGS
+per-file *luts* = file:platform/frameworks/base:/graphics/java/android/graphics/OWNERS
\ No newline at end of file
diff --git a/include/android/choreographer.h b/include/android/choreographer.h
index bec3283..2622a01 100644
--- a/include/android/choreographer.h
+++ b/include/android/choreographer.h
@@ -318,7 +318,7 @@
/**
* Gets the token used by the platform to identify the frame timeline at the given \c index.
- * q
+ *
* Available since API level 33.
*
* \param index index of a frame timeline, in \f( [0, FrameTimelinesLength) \f). See
diff --git a/include/android/performance_hint.h b/include/android/performance_hint.h
index 3486e9b..976c7d6 100644
--- a/include/android/performance_hint.h
+++ b/include/android/performance_hint.h
@@ -19,9 +19,23 @@
*
* APerformanceHint allows apps to create performance hint sessions for groups
* of threads, and provide hints to the system about the workload of those threads,
- * to help the system more accurately allocate power for them. It is the NDK
+ * to help the system more accurately allocate resources for them. It is the NDK
* counterpart to the Java PerformanceHintManager SDK API.
*
+ * This API is intended for periodic workloads, such as frame production. Clients are
+ * expected to create an instance of APerformanceHintManager, create a session with
+ * that, and then set a target duration for the session. Then, they can report the actual
+ * work duration at the end of each cycle to inform the framework about how long those
+ * workloads are taking. The framework will then compare the actual durations to the target
+ * duration and attempt to help the client reach a steady state under the target.
+ *
+ * Unlike reportActualWorkDuration, the "notify..." hints are intended to be sent in
+ * advance of large changes in the workload, to prevent them from going over the target
+ * when there is a sudden, unforseen change. Their effects are intended to last for only
+ * one cycle, after which reportActualWorkDuration will have a chance to catch up.
+ * These hints should be used judiciously, only in cases where the workload is changing
+ * substantially. To enforce that, they are tracked using a per-app rate limiter to avoid
+ * excessive hinting and encourage clients to be mindful about when to send them.
* @{
*/
@@ -250,6 +264,54 @@
AWorkDuration* _Nonnull workDuration) __INTRODUCED_IN(__ANDROID_API_V__);
/**
+ * Informs the framework of an upcoming increase in the workload of a graphics pipeline
+ * bound to this session. The user can specify whether the increase is expected to be
+ * on the CPU, GPU, or both.
+ *
+ * Sending hints for both CPU and GPU counts as two separate hints for the purposes of the
+ * rate limiter.
+ *
+ * @param cpu Indicates if the workload increase is expected to affect the CPU.
+ * @param gpu Indicates if the workload increase is expected to affect the GPU.
+ * @param debugName A required string used to identify this specific hint during
+ * tracing. This debug string will only be held for the duration of the
+ * method, and can be safely discarded after.
+ *
+ * @return 0 on success.
+ * EINVAL if no hints were requested.
+ * EBUSY if the hint was rate limited.
+ * EPIPE if communication with the system service has failed.
+ * ENOTSUP if the hint is not supported.
+ */
+int APerformanceHint_notifyWorkloadIncrease(
+ APerformanceHintSession* _Nonnull session,
+ bool cpu, bool gpu, const char* _Nonnull debugName) __INTRODUCED_IN(36);
+
+/**
+ * Informs the framework of an upcoming reset in the workload of a graphics pipeline
+ * bound to this session, or the imminent start of a new workload. The user can specify
+ * whether the reset is expected to affect the CPU, GPU, or both.
+ *
+ * Sending hints for both CPU and GPU counts as two separate hints for the purposes of the
+ * this load tracking.
+ *
+ * @param cpu Indicates if the workload reset is expected to affect the CPU.
+ * @param gpu Indicates if the workload reset is expected to affect the GPU.
+ * @param debugName A required string used to identify this specific hint during
+ * tracing. This debug string will only be held for the duration of the
+ * method, and can be safely discarded after.
+ *
+ * @return 0 on success.
+ * EINVAL if no hints were requested.
+ * EBUSY if the hint was rate limited.
+ * EPIPE if communication with the system service has failed.
+ * ENOTSUP if the hint is not supported.
+ */
+int APerformanceHint_notifyWorkloadReset(
+ APerformanceHintSession* _Nonnull session,
+ bool cpu, bool gpu, const char* _Nonnull debugName) __INTRODUCED_IN(36);
+
+/**
* Creates a new AWorkDuration. When the client finishes using {@link AWorkDuration}, it should
* call {@link AWorkDuration_release()} to destroy {@link AWorkDuration} and release all resources
* associated with it.
diff --git a/include/audiomanager/IAudioManager.h b/include/audiomanager/IAudioManager.h
index 0b7e16b..a35a145 100644
--- a/include/audiomanager/IAudioManager.h
+++ b/include/audiomanager/IAudioManager.h
@@ -56,7 +56,7 @@
/*oneway*/ virtual status_t playerAttributes(audio_unique_id_t piid, audio_usage_t usage,
audio_content_type_t content)= 0;
/*oneway*/ virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
- audio_port_handle_t eventId) = 0;
+ const std::vector<audio_port_handle_t>& eventIds) = 0;
/*oneway*/ virtual status_t releasePlayer(audio_unique_id_t piid) = 0;
virtual audio_unique_id_t trackRecorder(const sp<IBinder>& recorder) = 0;
/*oneway*/ virtual status_t recorderEvent(audio_unique_id_t riid, recorder_state_t event) = 0;
diff --git a/include/input/Input.h b/include/input/Input.h
index a8684bd..127046d 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -294,6 +294,8 @@
NONE = AINPUT_KEYBOARD_TYPE_NONE,
NON_ALPHABETIC = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC,
ALPHABETIC = AINPUT_KEYBOARD_TYPE_ALPHABETIC,
+ ftl_first = NONE,
+ ftl_last = ALPHABETIC,
};
bool isStylusToolType(ToolType toolType);
diff --git a/include/powermanager/OWNERS b/include/powermanager/OWNERS
new file mode 100644
index 0000000..9f40e27
--- /dev/null
+++ b/include/powermanager/OWNERS
@@ -0,0 +1 @@
+file:platform/frameworks/base:/ADPF_OWNERS
\ No newline at end of file
diff --git a/include/private/performance_hint_private.h b/include/private/performance_hint_private.h
index b7308c2..3229e45 100644
--- a/include/private/performance_hint_private.h
+++ b/include/private/performance_hint_private.h
@@ -114,6 +114,18 @@
*/
void APerformanceHint_setUseFMQForTesting(bool enabled);
+/**
+ * Get the rate limiter properties for testing.
+ */
+void APerformanceHint_getRateLimiterPropertiesForTesting(
+ int32_t* maxLoadHintsPerInterval, int64_t* loadHintInterval);
+
+/*
+ * Forces the "new load hint" flag to be disabled for testing.
+ */
+void APerformanceHint_setUseNewLoadHintBehaviorForTesting(bool newBehavior);
+
+
__END_DECLS
#endif // ANDROID_PRIVATE_NATIVE_PERFORMANCE_HINT_PRIVATE_H
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 2ef642a..0a61178 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -829,6 +829,7 @@
backend: {
rust: {
apex_available: [
+ "//apex_available:platform",
"com.android.virt",
],
enabled: true,
@@ -881,7 +882,6 @@
":__subpackages__",
"//packages/modules/Virtualization:__subpackages__",
"//device/google/cuttlefish/shared/minidroid:__subpackages__",
- "//system/software_defined_vehicle:__subpackages__",
"//visibility:any_system_partition",
],
}
diff --git a/libs/binder/rust/rpcbinder/Android.bp b/libs/binder/rust/rpcbinder/Android.bp
index 174fe8a..4036551 100644
--- a/libs/binder/rust/rpcbinder/Android.bp
+++ b/libs/binder/rust/rpcbinder/Android.bp
@@ -27,7 +27,6 @@
visibility: [
"//device/google/cuttlefish/shared/minidroid/sample",
"//packages/modules/Virtualization:__subpackages__",
- "//system/software_defined_vehicle:__subpackages__",
],
apex_available: [
"//apex_available:platform",
diff --git a/libs/gralloc/types/Android.bp b/libs/gralloc/types/Android.bp
index 8dabc2c..f9f304a 100644
--- a/libs/gralloc/types/Android.bp
+++ b/libs/gralloc/types/Android.bp
@@ -56,7 +56,7 @@
],
export_shared_lib_headers: [
- "android.hardware.graphics.common-V5-ndk",
+ "android.hardware.graphics.common-V6-ndk",
"android.hardware.graphics.mapper@4.0",
"libhidlbase",
],
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index d1a5663..a8d5fe7 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -92,7 +92,7 @@
"android.hardware.common-V2-ndk.so:"
"android.hardware.common.fmq-V1-ndk.so:"
"android.hardware.graphics.allocator-V2-ndk.so:"
- "android.hardware.graphics.common-V5-ndk.so:"
+ "android.hardware.graphics.common-V6-ndk.so:"
"android.hardware.graphics.common@1.0.so:"
"android.hardware.graphics.common@1.1.so:"
"android.hardware.graphics.common@1.2.so:"
diff --git a/libs/gui/BufferStuffing.md b/libs/gui/BufferStuffing.md
new file mode 100644
index 0000000..6ed8ad9
--- /dev/null
+++ b/libs/gui/BufferStuffing.md
@@ -0,0 +1,7 @@
+### Buffer Stuffing and Recovery ###
+
+Buffer stuffing happens on the client side when SurfaceFlinger misses a frame, but the client continues producing buffers at the same rate. This could occur anytime when SurfaceFlinger does not meet the expected timeline’s deadline to finish composing a frame. As a result, SurfaceFlinger cannot yet release the buffer for the frame that it missed and the client has one less buffer to render into. The client may then run out of buffers or have to wait for buffer release callbacks, increasing the chances of janking when clients render multiple windows.
+
+Recovery is implemented by first detecting when buffer stuffing occurs and ensuring that the elevated buffer counts in the server are from a relevant SurfaceControl (is a ViewRootImpl). Other SurfaceControl buffer producers such as games, media, and camera have other reasons for expectedly increased buffer counts, which do not need buffer stuffing recovery.
+
+The actual recovery adjusts the animation timeline in the Choreographer so that the client deadlines for subsequent frames are moved forward in time by one frame. This approach adjusts the client buffer production timeline such that SurfaceFlinger does not fall behind when it misses a frame because the client will simply match its frame production rate with SurfaceFlinger. Ordinarily, buffer stuffing is problematic because the client continues producing buffers when SurfaceFlinger is behind. However, if the client delays producing its buffers to match SurfaceFlinger’s rate, the animation has new frame deadlines that can be reasonably met. The animation is effectively paused for one frame longer than originally intended, and continues the remainder of the animation normally.
\ No newline at end of file
diff --git a/libs/gui/include/gui/DisplayEventReceiver.h b/libs/gui/include/gui/DisplayEventReceiver.h
index 4dbf9e1..40a6e79 100644
--- a/libs/gui/include/gui/DisplayEventReceiver.h
+++ b/libs/gui/include/gui/DisplayEventReceiver.h
@@ -119,7 +119,7 @@
HdcpLevelsChange hdcpLevelsChange;
};
};
- static_assert(sizeof(Event) == 216);
+ static_assert(sizeof(Event) == 224);
public:
/*
diff --git a/libs/gui/include/gui/IGraphicBufferProducer.h b/libs/gui/include/gui/IGraphicBufferProducer.h
index 001e570..a42ddc4 100644
--- a/libs/gui/include/gui/IGraphicBufferProducer.h
+++ b/libs/gui/include/gui/IGraphicBufferProducer.h
@@ -414,7 +414,7 @@
uint64_t nextFrameNumber{0};
FrameEventHistoryDelta frameTimestamps;
bool bufferReplaced{false};
- int maxBufferCount{0};
+ int maxBufferCount{BufferQueueDefs::NUM_BUFFER_SLOTS};
status_t result{NO_ERROR};
};
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 9098dff..1c31e46 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -171,6 +171,10 @@
// Sets a property on this layer indicating that its visible region should be considered
// when computing TrustedPresentation Thresholds.
eCanOccludePresentation = 0x1000,
+ // Indicates that the SurfaceControl should recover from buffer stuffing when
+ // possible. This is the case when the SurfaceControl is the root SurfaceControl
+ // owned by ViewRootImpl.
+ eRecoverableFromBufferStuffing = 0x2000,
};
enum {
diff --git a/libs/gui/include/gui/VsyncEventData.h b/libs/gui/include/gui/VsyncEventData.h
index b40a840..ced5130 100644
--- a/libs/gui/include/gui/VsyncEventData.h
+++ b/libs/gui/include/gui/VsyncEventData.h
@@ -36,6 +36,9 @@
// Size of frame timelines provided by the platform; max is kFrameTimelinesCapacity.
uint32_t frameTimelinesLength;
+ // Number of queued buffers to indicate if buffer stuffing mode is detected.
+ uint32_t numberQueuedBuffers;
+
struct alignas(8) FrameTimeline {
// The Vsync Id corresponsing to this vsync event. This will be used to
// populate ISurfaceComposer::setFrameTimelineVsync and
diff --git a/libs/gui/libgui_flags.aconfig b/libs/gui/libgui_flags.aconfig
index 22d32e9..6bf38c0 100644
--- a/libs/gui/libgui_flags.aconfig
+++ b/libs/gui/libgui_flags.aconfig
@@ -131,3 +131,11 @@
bug: "359252619"
is_fixed_read_only: true
} # bq_producer_throttles_only_async_mode
+
+flag {
+ name: "bq_gl_fence_cleanup"
+ namespace: "core_graphics"
+ description: "Remove BufferQueueProducer::dequeue's wait on this fence (or the fence entirely) to prevent deadlocks"
+ bug: "339705065"
+ is_fixed_read_only: true
+} # bq_gl_fence_cleanup
diff --git a/libs/gui/tests/DisplayEventStructLayout_test.cpp b/libs/gui/tests/DisplayEventStructLayout_test.cpp
index 29eeaa8..791f471 100644
--- a/libs/gui/tests/DisplayEventStructLayout_test.cpp
+++ b/libs/gui/tests/DisplayEventStructLayout_test.cpp
@@ -36,15 +36,16 @@
CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameInterval, 8);
CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.preferredFrameTimelineIndex, 16);
CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelinesLength, 20);
- CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines, 24);
- CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines[0].vsyncId, 24);
+ CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.numberQueuedBuffers, 24);
+ CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines, 32);
+ CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines[0].vsyncId, 32);
CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines[0].deadlineTimestamp,
- 32);
+ 40);
CHECK_OFFSET(DisplayEventReceiver::Event::VSync,
- vsyncData.frameTimelines[0].expectedPresentationTime, 40);
+ vsyncData.frameTimelines[0].expectedPresentationTime, 48);
// Also test the offsets of the last frame timeline. A loop is not used because the non-const
// index cannot be used in static_assert.
- const int lastFrameTimelineOffset = /* Start of array */ 24 +
+ const int lastFrameTimelineOffset = /* Start of array */ 32 +
(VsyncEventData::kFrameTimelinesCapacity - 1) * /* Size of FrameTimeline */ 24;
CHECK_OFFSET(DisplayEventReceiver::Event::VSync,
vsyncData.frameTimelines[VsyncEventData::kFrameTimelinesCapacity - 1].vsyncId,
diff --git a/libs/nativewindow/rust/src/lib.rs b/libs/nativewindow/rust/src/lib.rs
index 014c912..9876362 100644
--- a/libs/nativewindow/rust/src/lib.rs
+++ b/libs/nativewindow/rust/src/lib.rs
@@ -31,11 +31,13 @@
};
use ffi::{
AHardwareBuffer, AHardwareBuffer_Desc, AHardwareBuffer_readFromParcel,
- AHardwareBuffer_writeToParcel,
+ AHardwareBuffer_writeToParcel, ARect,
};
+use std::ffi::c_void;
use std::fmt::{self, Debug, Formatter};
-use std::mem::ManuallyDrop;
-use std::ptr::{self, null_mut, NonNull};
+use std::mem::{forget, ManuallyDrop};
+use std::os::fd::{AsRawFd, BorrowedFd, FromRawFd, OwnedFd};
+use std::ptr::{self, null, null_mut, NonNull};
/// Wrapper around a C `AHardwareBuffer_Desc`.
#[derive(Clone, Debug, PartialEq, Eq)]
@@ -267,10 +269,141 @@
rfu0: 0,
rfu1: 0,
};
- // SAFETY: neither the buffer nor AHardwareBuffer_Desc pointers will be null.
+ // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid, and the
+ // AHardwareBuffer_Desc pointer is valid because it comes from a reference.
unsafe { ffi::AHardwareBuffer_describe(self.0.as_ref(), &mut buffer_desc) };
HardwareBufferDescription(buffer_desc)
}
+
+ /// Locks the hardware buffer for direct CPU access.
+ ///
+ /// # Safety
+ ///
+ /// - If `fence` is `None`, the caller must ensure that all writes to the buffer have completed
+ /// before calling this function.
+ /// - If the buffer has `AHARDWAREBUFFER_FORMAT_BLOB`, multiple threads or process may lock the
+ /// buffer simultaneously, but the caller must ensure that they don't access it simultaneously
+ /// and break Rust's aliasing rules, like any other shared memory.
+ /// - Otherwise if `usage` includes `AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY` or
+ /// `AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN`, the caller must ensure that no other threads or
+ /// processes lock the buffer simultaneously for any usage.
+ /// - Otherwise, the caller must ensure that no other threads lock the buffer for writing
+ /// simultaneously.
+ /// - If `rect` is not `None`, the caller must not modify the buffer outside of that rectangle.
+ pub unsafe fn lock<'a>(
+ &'a self,
+ usage: AHardwareBuffer_UsageFlags,
+ fence: Option<BorrowedFd>,
+ rect: Option<&ARect>,
+ ) -> Result<HardwareBufferGuard<'a>, StatusCode> {
+ let fence = if let Some(fence) = fence { fence.as_raw_fd() } else { -1 };
+ let rect = rect.map(ptr::from_ref).unwrap_or(null());
+ let mut address = null_mut();
+ // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid, and the buffer address out
+ // pointer is valid because it comes from a reference. Our caller promises that writes have
+ // completed and there will be no simultaneous read/write locks.
+ let status = unsafe {
+ ffi::AHardwareBuffer_lock(self.0.as_ptr(), usage.0, fence, rect, &mut address)
+ };
+ status_result(status)?;
+ Ok(HardwareBufferGuard {
+ buffer: self,
+ address: NonNull::new(address)
+ .expect("AHardwareBuffer_lock set a null outVirtualAddress"),
+ })
+ }
+
+ /// Locks the hardware buffer for direct CPU access, returning information about the bytes per
+ /// pixel and stride as well.
+ ///
+ /// # Safety
+ ///
+ /// - If `fence` is `None`, the caller must ensure that all writes to the buffer have completed
+ /// before calling this function.
+ /// - If the buffer has `AHARDWAREBUFFER_FORMAT_BLOB`, multiple threads or process may lock the
+ /// buffer simultaneously, but the caller must ensure that they don't access it simultaneously
+ /// and break Rust's aliasing rules, like any other shared memory.
+ /// - Otherwise if `usage` includes `AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY` or
+ /// `AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN`, the caller must ensure that no other threads or
+ /// processes lock the buffer simultaneously for any usage.
+ /// - Otherwise, the caller must ensure that no other threads lock the buffer for writing
+ /// simultaneously.
+ pub unsafe fn lock_and_get_info<'a>(
+ &'a self,
+ usage: AHardwareBuffer_UsageFlags,
+ fence: Option<BorrowedFd>,
+ rect: Option<&ARect>,
+ ) -> Result<LockedBufferInfo<'a>, StatusCode> {
+ let fence = if let Some(fence) = fence { fence.as_raw_fd() } else { -1 };
+ let rect = rect.map(ptr::from_ref).unwrap_or(null());
+ let mut address = null_mut();
+ let mut bytes_per_pixel = 0;
+ let mut stride = 0;
+ // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid, and the various out
+ // pointers are valid because they come from references. Our caller promises that writes have
+ // completed and there will be no simultaneous read/write locks.
+ let status = unsafe {
+ ffi::AHardwareBuffer_lockAndGetInfo(
+ self.0.as_ptr(),
+ usage.0,
+ fence,
+ rect,
+ &mut address,
+ &mut bytes_per_pixel,
+ &mut stride,
+ )
+ };
+ status_result(status)?;
+ Ok(LockedBufferInfo {
+ guard: HardwareBufferGuard {
+ buffer: self,
+ address: NonNull::new(address)
+ .expect("AHardwareBuffer_lockAndGetInfo set a null outVirtualAddress"),
+ },
+ bytes_per_pixel: bytes_per_pixel as u32,
+ stride: stride as u32,
+ })
+ }
+
+ /// Unlocks the hardware buffer from direct CPU access.
+ ///
+ /// Must be called after all changes to the buffer are completed by the caller. This will block
+ /// until the unlocking is complete and the buffer contents are updated.
+ fn unlock(&self) -> Result<(), StatusCode> {
+ // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid.
+ let status = unsafe { ffi::AHardwareBuffer_unlock(self.0.as_ptr(), null_mut()) };
+ status_result(status)?;
+ Ok(())
+ }
+
+ /// Unlocks the hardware buffer from direct CPU access.
+ ///
+ /// Must be called after all changes to the buffer are completed by the caller.
+ ///
+ /// This may not block until all work is completed, but rather will return a file descriptor
+ /// which will be signalled once the unlocking is complete and the buffer contents is updated.
+ /// If `Ok(None)` is returned then unlocking has already completed and no further waiting is
+ /// necessary. The file descriptor may be passed to a subsequent call to [`Self::lock`].
+ pub fn unlock_with_fence(
+ &self,
+ guard: HardwareBufferGuard,
+ ) -> Result<Option<OwnedFd>, StatusCode> {
+ // Forget the guard so that its `Drop` implementation doesn't try to unlock the
+ // HardwareBuffer again.
+ forget(guard);
+
+ let mut fence = -2;
+ // SAFETY: The `AHardwareBuffer` pointer we wrap is always valid.
+ let status = unsafe { ffi::AHardwareBuffer_unlock(self.0.as_ptr(), &mut fence) };
+ let fence = if fence < 0 {
+ None
+ } else {
+ // SAFETY: `AHardwareBuffer_unlock` gives us ownership of the fence file descriptor.
+ Some(unsafe { OwnedFd::from_raw_fd(fence) })
+ };
+ status_result(status)?;
+ Ok(fence)
+ }
}
impl Drop for HardwareBuffer {
@@ -346,6 +479,37 @@
// according to the docs on the underlying gralloc calls)
unsafe impl Sync for HardwareBuffer {}
+/// A guard for when a `HardwareBuffer` is locked.
+///
+/// The `HardwareBuffer` will be unlocked when this is dropped, or may be unlocked via
+/// [`HardwareBuffer::unlock_with_fence`].
+#[derive(Debug)]
+pub struct HardwareBufferGuard<'a> {
+ buffer: &'a HardwareBuffer,
+ /// The address of the buffer in memory.
+ pub address: NonNull<c_void>,
+}
+
+impl<'a> Drop for HardwareBufferGuard<'a> {
+ fn drop(&mut self) {
+ self.buffer
+ .unlock()
+ .expect("Failed to unlock HardwareBuffer when dropping HardwareBufferGuard");
+ }
+}
+
+/// A guard for when a `HardwareBuffer` is locked, with additional information about the number of
+/// bytes per pixel and stride.
+#[derive(Debug)]
+pub struct LockedBufferInfo<'a> {
+ /// The locked buffer guard.
+ pub guard: HardwareBufferGuard<'a>,
+ /// The number of bytes used for each pixel in the buffer.
+ pub bytes_per_pixel: u32,
+ /// The stride in bytes between rows in the buffer.
+ pub stride: u32,
+}
+
#[cfg(test)]
mod test {
use super::*;
@@ -499,4 +663,108 @@
assert_eq!(buffer.description(), buffer_description);
assert_eq!(buffer2.description(), buffer_description);
}
+
+ #[test]
+ fn lock() {
+ let buffer = HardwareBuffer::new(&HardwareBufferDescription::new(
+ 1024,
+ 512,
+ 1,
+ AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+ AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ 0,
+ ))
+ .expect("Failed to create buffer");
+
+ // SAFETY: No other threads or processes have access to the buffer.
+ let guard = unsafe {
+ buffer.lock(
+ AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ None,
+ None,
+ )
+ }
+ .unwrap();
+
+ drop(guard);
+ }
+
+ #[test]
+ fn lock_with_rect() {
+ let buffer = HardwareBuffer::new(&HardwareBufferDescription::new(
+ 1024,
+ 512,
+ 1,
+ AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+ AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ 0,
+ ))
+ .expect("Failed to create buffer");
+ let rect = ARect { left: 10, right: 20, top: 35, bottom: 45 };
+
+ // SAFETY: No other threads or processes have access to the buffer.
+ let guard = unsafe {
+ buffer.lock(
+ AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ None,
+ Some(&rect),
+ )
+ }
+ .unwrap();
+
+ drop(guard);
+ }
+
+ #[test]
+ fn unlock_with_fence() {
+ let buffer = HardwareBuffer::new(&HardwareBufferDescription::new(
+ 1024,
+ 512,
+ 1,
+ AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+ AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ 0,
+ ))
+ .expect("Failed to create buffer");
+
+ // SAFETY: No other threads or processes have access to the buffer.
+ let guard = unsafe {
+ buffer.lock(
+ AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ None,
+ None,
+ )
+ }
+ .unwrap();
+
+ buffer.unlock_with_fence(guard).unwrap();
+ }
+
+ #[test]
+ fn lock_with_info() {
+ const WIDTH: u32 = 1024;
+ let buffer = HardwareBuffer::new(&HardwareBufferDescription::new(
+ WIDTH,
+ 512,
+ 1,
+ AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+ AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ 0,
+ ))
+ .expect("Failed to create buffer");
+
+ // SAFETY: No other threads or processes have access to the buffer.
+ let info = unsafe {
+ buffer.lock_and_get_info(
+ AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ None,
+ None,
+ )
+ }
+ .unwrap();
+
+ assert_eq!(info.bytes_per_pixel, 4);
+ assert_eq!(info.stride, WIDTH * 4);
+ drop(info);
+ }
}
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index 5c46c91..a93f6c3 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -544,7 +544,8 @@
}
if (graphicBuffer && parameters.layer.luts) {
- shader = mLutShader.lutShader(shader, parameters.layer.luts);
+ shader = mLutShader.lutShader(shader, parameters.layer.luts,
+ toSkColorSpace(parameters.outputDataSpace));
}
if (parameters.requiresLinearEffect) {
diff --git a/libs/renderengine/skia/filters/LutShader.cpp b/libs/renderengine/skia/filters/LutShader.cpp
index cea46ef..1e43ff3 100644
--- a/libs/renderengine/skia/filters/LutShader.cpp
+++ b/libs/renderengine/skia/filters/LutShader.cpp
@@ -169,7 +169,8 @@
}
sk_sp<SkShader> LutShader::lutShader(sk_sp<SkShader>& input,
- std::shared_ptr<gui::DisplayLuts> displayLuts) {
+ std::shared_ptr<gui::DisplayLuts> displayLuts,
+ sk_sp<SkColorSpace> outColorSpace) {
if (mBuilder == nullptr) {
const static SkRuntimeEffect::Result instance = SkRuntimeEffect::MakeForShader(kShader);
mBuilder = std::make_unique<SkRuntimeShaderBuilder>(instance.effect);
@@ -179,14 +180,11 @@
if (fd.ok()) {
// de-gamma the image without changing the primaries
SkImage* baseImage = input->isAImage((SkMatrix*)nullptr, (SkTileMode*)nullptr);
- if (baseImage) {
- sk_sp<SkColorSpace> baseColorSpace =
- baseImage->colorSpace() ? baseImage->refColorSpace() : SkColorSpace::MakeSRGB();
- sk_sp<SkColorSpace> gainmapMathColorSpace = baseColorSpace->makeLinearGamma();
- auto colorXformSdrToGainmap =
- SkColorFilterPriv::MakeColorSpaceXform(baseColorSpace, gainmapMathColorSpace);
- input = input->makeWithColorFilter(colorXformSdrToGainmap);
- }
+ sk_sp<SkColorSpace> baseColorSpace = baseImage && baseImage->colorSpace()
+ ? baseImage->refColorSpace()
+ : SkColorSpace::MakeSRGB();
+ sk_sp<SkColorSpace> lutMathColorSpace = baseColorSpace->makeLinearGamma();
+ input = input->makeWithWorkingColorSpace(lutMathColorSpace);
auto& offsets = displayLuts->offsets;
auto& lutProperties = displayLuts->lutProperties;
@@ -223,16 +221,9 @@
lutProperties[i].samplingKey);
}
- // re-gamma
- baseImage = input->isAImage((SkMatrix*)nullptr, (SkTileMode*)nullptr);
- if (baseImage) {
- sk_sp<SkColorSpace> baseColorSpace =
- baseImage->colorSpace() ? baseImage->refColorSpace() : SkColorSpace::MakeSRGB();
- sk_sp<SkColorSpace> gainmapMathColorSpace = baseColorSpace->makeLinearGamma();
- auto colorXformGainmapToDst =
- SkColorFilterPriv::MakeColorSpaceXform(gainmapMathColorSpace, baseColorSpace);
- input = input->makeWithColorFilter(colorXformGainmapToDst);
- }
+ auto colorXformLutToDst =
+ SkColorFilterPriv::MakeColorSpaceXform(lutMathColorSpace, outColorSpace);
+ input = input->makeWithColorFilter(colorXformLutToDst);
}
return input;
}
diff --git a/libs/renderengine/skia/filters/LutShader.h b/libs/renderengine/skia/filters/LutShader.h
index c157904..ce3e059 100644
--- a/libs/renderengine/skia/filters/LutShader.h
+++ b/libs/renderengine/skia/filters/LutShader.h
@@ -28,8 +28,8 @@
class LutShader {
public:
- sk_sp<SkShader> lutShader(sk_sp<SkShader>& input,
- std::shared_ptr<gui::DisplayLuts> displayLuts);
+ sk_sp<SkShader> lutShader(sk_sp<SkShader>& input, std::shared_ptr<gui::DisplayLuts> displayLuts,
+ sk_sp<SkColorSpace> outColorSpace);
private:
sk_sp<SkShader> generateLutShader(sk_sp<SkShader> input, const std::vector<float>& buffers,
diff --git a/libs/ui/DisplayIdentification.cpp b/libs/ui/DisplayIdentification.cpp
index 8b13d78..8d6f74b 100644
--- a/libs/ui/DisplayIdentification.cpp
+++ b/libs/ui/DisplayIdentification.cpp
@@ -19,9 +19,12 @@
#include <algorithm>
#include <cctype>
+#include <cstdint>
#include <numeric>
#include <optional>
#include <span>
+#include <string>
+#include <string_view>
#include <ftl/hash.h>
#include <log/log.h>
@@ -194,6 +197,21 @@
const uint16_t productId =
static_cast<uint16_t>(edid[kProductIdOffset] | (edid[kProductIdOffset + 1] << 8));
+ // Bytes 12-15: display serial number, in little-endian (LSB). This field is
+ // optional and its absence is marked by having all bytes set to 0x00.
+ // Values do not represent ASCII characters.
+ constexpr size_t kSerialNumberOffset = 12;
+ if (edid.size() < kSerialNumberOffset + sizeof(uint32_t)) {
+ ALOGE("Invalid EDID: block zero S/N is truncated.");
+ return {};
+ }
+ const uint32_t blockZeroSerialNumber = edid[kSerialNumberOffset] +
+ (edid[kSerialNumberOffset + 1] << 8) + (edid[kSerialNumberOffset + 2] << 16) +
+ (edid[kSerialNumberOffset + 3] << 24);
+ const auto hashedBlockZeroSNOpt = blockZeroSerialNumber == 0
+ ? std::nullopt
+ : ftl::stable_hash(std::string_view(std::to_string(blockZeroSerialNumber)));
+
constexpr size_t kManufactureWeekOffset = 16;
if (edid.size() < kManufactureWeekOffset + sizeof(uint8_t)) {
ALOGE("Invalid EDID: manufacture week is truncated.");
@@ -212,6 +230,15 @@
ALOGW_IF(manufactureOrModelYear <= 0xf,
"Invalid EDID: model year or manufacture year cannot be in the range [0x0, 0xf].");
+ constexpr size_t kMaxHorizontalPhysicalSizeOffset = 21;
+ constexpr size_t kMaxVerticalPhysicalSizeOffset = 22;
+ if (edid.size() < kMaxVerticalPhysicalSizeOffset + sizeof(uint8_t)) {
+ ALOGE("Invalid EDID: display's physical size is truncated.");
+ return {};
+ }
+ ui::Size maxPhysicalSizeInCm(edid[kMaxHorizontalPhysicalSizeOffset],
+ edid[kMaxVerticalPhysicalSizeOffset]);
+
constexpr size_t kDescriptorOffset = 54;
if (edid.size() < kDescriptorOffset) {
ALOGE("Invalid EDID: descriptors are missing.");
@@ -222,7 +249,8 @@
view = view.subspan(kDescriptorOffset);
std::string_view displayName;
- std::string_view serialNumber;
+ std::string_view descriptorBlockSerialNumber;
+ std::optional<uint64_t> hashedDescriptorBlockSNOpt = std::nullopt;
std::string_view asciiText;
ui::Size preferredDTDPixelSize;
ui::Size preferredDTDPhysicalSize;
@@ -247,7 +275,10 @@
asciiText = parseEdidText(descriptor);
break;
case 0xff:
- serialNumber = parseEdidText(descriptor);
+ descriptorBlockSerialNumber = parseEdidText(descriptor);
+ hashedDescriptorBlockSNOpt = descriptorBlockSerialNumber.empty()
+ ? std::nullopt
+ : ftl::stable_hash(descriptorBlockSerialNumber);
break;
}
} else if (isDetailedTimingDescriptor(view)) {
@@ -288,7 +319,7 @@
if (modelString.empty()) {
ALOGW("Invalid EDID: falling back to serial number due to missing display name.");
- modelString = serialNumber;
+ modelString = descriptorBlockSerialNumber;
}
if (modelString.empty()) {
ALOGW("Invalid EDID: falling back to ASCII text due to missing serial number.");
@@ -341,11 +372,14 @@
return Edid{
.manufacturerId = manufacturerId,
.productId = productId,
+ .hashedBlockZeroSerialNumberOpt = hashedBlockZeroSNOpt,
+ .hashedDescriptorBlockSerialNumberOpt = hashedDescriptorBlockSNOpt,
.pnpId = *pnpId,
.modelHash = modelHash,
.displayName = displayName,
.manufactureOrModelYear = manufactureOrModelYear,
.manufactureWeek = manufactureWeek,
+ .physicalSizeInCm = maxPhysicalSizeInCm,
.cea861Block = cea861Block,
.preferredDetailedTimingDescriptor = preferredDetailedTimingDescriptor,
};
diff --git a/libs/ui/include/ui/DisplayIdentification.h b/libs/ui/include/ui/DisplayIdentification.h
index 648e024..cf67d7b 100644
--- a/libs/ui/include/ui/DisplayIdentification.h
+++ b/libs/ui/include/ui/DisplayIdentification.h
@@ -69,11 +69,14 @@
struct Edid {
uint16_t manufacturerId;
uint16_t productId;
+ std::optional<uint64_t> hashedBlockZeroSerialNumberOpt;
+ std::optional<uint64_t> hashedDescriptorBlockSerialNumberOpt;
PnpId pnpId;
uint32_t modelHash;
std::string_view displayName;
uint8_t manufactureOrModelYear;
uint8_t manufactureWeek;
+ ui::Size physicalSizeInCm;
std::optional<Cea861ExtensionBlock> cea861Block;
std::optional<DetailedTimingDescriptor> preferredDetailedTimingDescriptor;
};
diff --git a/libs/ui/tests/DisplayIdentification_test.cpp b/libs/ui/tests/DisplayIdentification_test.cpp
index 76e3f66..d1699e7 100644
--- a/libs/ui/tests/DisplayIdentification_test.cpp
+++ b/libs/ui/tests/DisplayIdentification_test.cpp
@@ -33,7 +33,7 @@
namespace {
const unsigned char kInternalEdid[] =
- "\x00\xff\xff\xff\xff\xff\xff\x00\x4c\xa3\x42\x31\x00\x00\x00\x00"
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x4c\xa3\x42\x31\x4e\x61\xbc\x00"
"\x00\x15\x01\x03\x80\x1a\x10\x78\x0a\xd3\xe5\x95\x5c\x60\x90\x27"
"\x19\x50\x54\x00\x00\x00\x01\x01\x01\x01\x01\x01\x01\x01\x01\x01"
"\x01\x01\x01\x01\x01\x01\x9e\x1b\x00\xa0\x50\x20\x12\x30\x10\x30"
@@ -54,7 +54,7 @@
// Extended EDID with timing extension.
const unsigned char kExternalEedid[] =
- "\x00\xff\xff\xff\xff\xff\xff\x00\x4c\x2d\xfe\x08\x00\x00\x00\x00"
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x4c\x2d\xfe\x08\xb1\x7f\x39\x05"
"\x29\x15\x01\x03\x80\x10\x09\x78\x0a\xee\x91\xa3\x54\x4c\x99\x26"
"\x0f\x50\x54\xbd\xef\x80\x71\x4f\x81\xc0\x81\x00\x81\x80\x95\x00"
"\xa9\xc0\xb3\x00\x01\x01\x02\x3a\x80\x18\x71\x38\x2d\x40\x58\x2c"
@@ -112,7 +112,7 @@
"\x07";
const unsigned char kCtlDisplayEdid[] =
- "\x00\xff\xff\xff\xff\xff\xff\x00\x0e\x8c\x9d\x24\x00\x00\x00\x00"
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x0e\x8c\x9d\x24\x30\x41\xab\x00"
"\xff\x17\x01\x04\xa5\x34\x1d\x78\x3a\xa7\x25\xa4\x57\x51\xa0\x26"
"\x10\x50\x54\xbf\xef\x80\xb3\x00\xa9\x40\x95\x00\x81\x40\x81\x80"
"\x95\x0f\x71\x4f\x90\x40\x02\x3a\x80\x18\x71\x38\x2d\x40\x58\x2c"
@@ -191,8 +191,13 @@
EXPECT_EQ(hash("121AT11-801"), 626564263);
EXPECT_TRUE(edid->displayName.empty());
EXPECT_EQ(12610, edid->productId);
+ EXPECT_TRUE(edid->hashedBlockZeroSerialNumberOpt.has_value());
+ EXPECT_EQ(ftl::stable_hash("12345678"), edid->hashedBlockZeroSerialNumberOpt.value());
+ EXPECT_FALSE(edid->hashedDescriptorBlockSerialNumberOpt.has_value());
EXPECT_EQ(21, edid->manufactureOrModelYear);
EXPECT_EQ(0, edid->manufactureWeek);
+ EXPECT_EQ(26, edid->physicalSizeInCm.width);
+ EXPECT_EQ(16, edid->physicalSizeInCm.height);
EXPECT_FALSE(edid->cea861Block);
EXPECT_EQ(1280, edid->preferredDetailedTimingDescriptor->pixelSizeCount.width);
EXPECT_EQ(800, edid->preferredDetailedTimingDescriptor->pixelSizeCount.height);
@@ -207,8 +212,14 @@
EXPECT_EQ(hash("HP ZR30w"), 918492362);
EXPECT_EQ("HP ZR30w", edid->displayName);
EXPECT_EQ(10348, edid->productId);
+ EXPECT_TRUE(edid->hashedBlockZeroSerialNumberOpt.has_value());
+ EXPECT_EQ(ftl::stable_hash("16843009"), edid->hashedBlockZeroSerialNumberOpt.value());
+ EXPECT_TRUE(edid->hashedDescriptorBlockSerialNumberOpt.has_value());
+ EXPECT_EQ(ftl::stable_hash("CN4202137Q"), edid->hashedDescriptorBlockSerialNumberOpt.value());
EXPECT_EQ(22, edid->manufactureOrModelYear);
EXPECT_EQ(2, edid->manufactureWeek);
+ EXPECT_EQ(64, edid->physicalSizeInCm.width);
+ EXPECT_EQ(40, edid->physicalSizeInCm.height);
EXPECT_FALSE(edid->cea861Block);
EXPECT_EQ(1280, edid->preferredDetailedTimingDescriptor->pixelSizeCount.width);
EXPECT_EQ(800, edid->preferredDetailedTimingDescriptor->pixelSizeCount.height);
@@ -223,8 +234,13 @@
EXPECT_EQ(hash("SAMSUNG"), 1201368132);
EXPECT_EQ("SAMSUNG", edid->displayName);
EXPECT_EQ(2302, edid->productId);
+ EXPECT_TRUE(edid->hashedBlockZeroSerialNumberOpt.has_value());
+ EXPECT_EQ(ftl::stable_hash("87654321"), edid->hashedBlockZeroSerialNumberOpt.value());
+ EXPECT_FALSE(edid->hashedDescriptorBlockSerialNumberOpt.has_value());
EXPECT_EQ(21, edid->manufactureOrModelYear);
EXPECT_EQ(41, edid->manufactureWeek);
+ EXPECT_EQ(16, edid->physicalSizeInCm.width);
+ EXPECT_EQ(9, edid->physicalSizeInCm.height);
ASSERT_TRUE(edid->cea861Block);
ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
auto physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
@@ -245,8 +261,13 @@
EXPECT_EQ(hash("Panasonic-TV"), 3876373262);
EXPECT_EQ("Panasonic-TV", edid->displayName);
EXPECT_EQ(41622, edid->productId);
+ EXPECT_TRUE(edid->hashedBlockZeroSerialNumberOpt.has_value());
+ EXPECT_EQ(ftl::stable_hash("16843009"), edid->hashedBlockZeroSerialNumberOpt.value());
+ EXPECT_FALSE(edid->hashedDescriptorBlockSerialNumberOpt.has_value());
EXPECT_EQ(29, edid->manufactureOrModelYear);
EXPECT_EQ(0, edid->manufactureWeek);
+ EXPECT_EQ(128, edid->physicalSizeInCm.width);
+ EXPECT_EQ(72, edid->physicalSizeInCm.height);
ASSERT_TRUE(edid->cea861Block);
ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
@@ -267,8 +288,12 @@
EXPECT_EQ(hash("Hisense"), 2859844809);
EXPECT_EQ("Hisense", edid->displayName);
EXPECT_EQ(0, edid->productId);
+ EXPECT_FALSE(edid->hashedBlockZeroSerialNumberOpt.has_value());
+ EXPECT_FALSE(edid->hashedDescriptorBlockSerialNumberOpt.has_value());
EXPECT_EQ(29, edid->manufactureOrModelYear);
EXPECT_EQ(18, edid->manufactureWeek);
+ EXPECT_EQ(0, edid->physicalSizeInCm.width);
+ EXPECT_EQ(0, edid->physicalSizeInCm.height);
ASSERT_TRUE(edid->cea861Block);
ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
@@ -289,8 +314,13 @@
EXPECT_EQ(hash("LP2361"), 1523181158);
EXPECT_EQ("LP2361", edid->displayName);
EXPECT_EQ(9373, edid->productId);
+ EXPECT_TRUE(edid->hashedBlockZeroSerialNumberOpt.has_value());
+ EXPECT_EQ(ftl::stable_hash("11223344"), edid->hashedBlockZeroSerialNumberOpt.value());
+ EXPECT_FALSE(edid->hashedDescriptorBlockSerialNumberOpt.has_value());
EXPECT_EQ(23, edid->manufactureOrModelYear);
EXPECT_EQ(0xff, edid->manufactureWeek);
+ EXPECT_EQ(52, edid->physicalSizeInCm.width);
+ EXPECT_EQ(29, edid->physicalSizeInCm.height);
ASSERT_TRUE(edid->cea861Block);
EXPECT_FALSE(edid->cea861Block->hdmiVendorDataBlock);
EXPECT_EQ(1360, edid->preferredDetailedTimingDescriptor->pixelSizeCount.width);
@@ -447,4 +477,4 @@
} // namespace android
// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/audiomanager/IAudioManager.cpp b/services/audiomanager/IAudioManager.cpp
index da1aae2..f8a38d1 100644
--- a/services/audiomanager/IAudioManager.cpp
+++ b/services/audiomanager/IAudioManager.cpp
@@ -87,12 +87,15 @@
}
virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
- audio_port_handle_t eventId) {
+ const std::vector<audio_port_handle_t>& eventIds) {
Parcel data, reply;
data.writeInterfaceToken(IAudioManager::getInterfaceDescriptor());
data.writeInt32((int32_t) piid);
data.writeInt32((int32_t) event);
- data.writeInt32((int32_t) eventId);
+ data.writeInt32((int32_t) eventIds.size());
+ for (auto eventId: eventIds) {
+ data.writeInt32((int32_t) eventId);
+ }
return remote()->transact(PLAYER_EVENT, data, &reply, IBinder::FLAG_ONEWAY);
}
diff --git a/services/gpuservice/gpuwork/bpfprogs/gpuWork.c b/services/gpuservice/gpuwork/bpfprogs/gpuWork.c
index f470189..94abc69 100644
--- a/services/gpuservice/gpuwork/bpfprogs/gpuWork.c
+++ b/services/gpuservice/gpuwork/bpfprogs/gpuWork.c
@@ -20,11 +20,7 @@
#include <stddef.h>
#include <stdint.h>
-#ifdef MOCK_BPF
-#include <test/mock_bpf_helpers.h>
-#else
#include <bpf_helpers.h>
-#endif
#define S_IN_NS (1000000000)
#define SMALL_TIME_GAP_LIMIT_NS (S_IN_NS)
diff --git a/services/inputflinger/PointerChoreographer.cpp b/services/inputflinger/PointerChoreographer.cpp
index 006d507..014e7c4 100644
--- a/services/inputflinger/PointerChoreographer.cpp
+++ b/services/inputflinger/PointerChoreographer.cpp
@@ -103,6 +103,9 @@
// --- PointerChoreographer ---
+const bool PointerChoreographer::IS_TOPOLOGY_AWARE =
+ com::android::input::flags::connected_displays_cursor();
+
PointerChoreographer::PointerChoreographer(InputListenerInterface& inputListener,
PointerChoreographerPolicyInterface& policy)
: PointerChoreographer(
@@ -204,20 +207,30 @@
}
NotifyMotionArgs PointerChoreographer::processMotion(const NotifyMotionArgs& args) {
- std::scoped_lock _l(mLock);
+ NotifyMotionArgs newArgs(args);
+ PointerDisplayChange pointerDisplayChange;
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+ if (isFromMouse(args)) {
+ newArgs = processMouseEventLocked(args);
+ pointerDisplayChange = calculatePointerDisplayChangeToNotify();
+ } else if (isFromTouchpad(args)) {
+ newArgs = processTouchpadEventLocked(args);
+ pointerDisplayChange = calculatePointerDisplayChangeToNotify();
+ } else if (isFromDrawingTablet(args)) {
+ processDrawingTabletEventLocked(args);
+ } else if (mStylusPointerIconEnabled && isStylusHoverEvent(args)) {
+ processStylusHoverEventLocked(args);
+ } else if (isFromSource(args.source, AINPUT_SOURCE_TOUCHSCREEN)) {
+ processTouchscreenAndStylusEventLocked(args);
+ }
+ } // release lock
- if (isFromMouse(args)) {
- return processMouseEventLocked(args);
- } else if (isFromTouchpad(args)) {
- return processTouchpadEventLocked(args);
- } else if (isFromDrawingTablet(args)) {
- processDrawingTabletEventLocked(args);
- } else if (mStylusPointerIconEnabled && isStylusHoverEvent(args)) {
- processStylusHoverEventLocked(args);
- } else if (isFromSource(args.source, AINPUT_SOURCE_TOUCHSCREEN)) {
- processTouchscreenAndStylusEventLocked(args);
+ if (pointerDisplayChange) {
+ // pointer display may have changed if mouse crossed display boundary
+ notifyPointerDisplayChange(pointerDisplayChange, mPolicy);
}
- return args;
+ return newArgs;
}
NotifyMotionArgs PointerChoreographer::processMouseEventLocked(const NotifyMotionArgs& args) {
@@ -242,16 +255,10 @@
pc.setPosition(args.xCursorPosition, args.yCursorPosition);
} else {
// This is a relative mouse, so move the cursor by the specified amount.
- const float deltaX = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X);
- const float deltaY = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y);
- pc.move(deltaX, deltaY);
- const auto [x, y] = pc.getPosition();
- newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- newArgs.xCursorPosition = x;
- newArgs.yCursorPosition = y;
+ processPointerDeviceMotionEventLocked(/*byref*/ newArgs, /*byref*/ pc);
}
- if (canUnfadeOnDisplay(displayId)) {
+ // Note displayId may have changed if the cursor moved to a different display
+ if (canUnfadeOnDisplay(newArgs.displayId)) {
pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
return newArgs;
@@ -265,24 +272,9 @@
newArgs.displayId = displayId;
if (args.getPointerCount() == 1 && args.classification == MotionClassification::NONE) {
// This is a movement of the mouse pointer.
- const float deltaX = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X);
- const float deltaY = args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y);
- pc.move(deltaX, deltaY);
- if (canUnfadeOnDisplay(displayId)) {
- pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
- }
-
- const auto [x, y] = pc.getPosition();
- newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- newArgs.xCursorPosition = x;
- newArgs.yCursorPosition = y;
+ processPointerDeviceMotionEventLocked(/*byref*/ newArgs, /*byref*/ pc);
} else {
// This is a trackpad gesture with fake finger(s) that should not move the mouse pointer.
- if (canUnfadeOnDisplay(displayId)) {
- pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
- }
-
const auto [x, y] = pc.getPosition();
for (uint32_t i = 0; i < newArgs.getPointerCount(); i++) {
newArgs.pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X,
@@ -293,9 +285,61 @@
newArgs.xCursorPosition = x;
newArgs.yCursorPosition = y;
}
+
+ // Note displayId may have changed if the cursor moved to a different display
+ if (canUnfadeOnDisplay(newArgs.displayId)) {
+ pc.unfade(PointerControllerInterface::Transition::IMMEDIATE);
+ }
return newArgs;
}
+void PointerChoreographer::processPointerDeviceMotionEventLocked(NotifyMotionArgs& newArgs,
+ PointerControllerInterface& pc) {
+ const float deltaX = newArgs.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X);
+ const float deltaY = newArgs.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y);
+ vec2 unconsumedDelta = pc.move(deltaX, deltaY);
+ if (IS_TOPOLOGY_AWARE && (std::abs(unconsumedDelta.x) > 0 || std::abs(unconsumedDelta.y) > 0)) {
+ handleUnconsumedDeltaLocked(pc, unconsumedDelta);
+ // pointer may have moved to a different viewport
+ newArgs.displayId = pc.getDisplayId();
+ }
+ const auto [x, y] = pc.getPosition();
+ newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ newArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ newArgs.xCursorPosition = x;
+ newArgs.yCursorPosition = y;
+}
+
+void PointerChoreographer::handleUnconsumedDeltaLocked(PointerControllerInterface& pc,
+ const vec2& unconsumedDelta) {
+ const ui::LogicalDisplayId sourceDisplayId = pc.getDisplayId();
+ const auto& sourceViewport = *findViewportByIdLocked(sourceDisplayId);
+ std::optional<AdjacentDisplay> destinationDisplay =
+ findDestinationDisplayLocked(sourceViewport, unconsumedDelta);
+ if (!destinationDisplay) {
+ // no adjacent display
+ return;
+ }
+
+ const DisplayViewport* destinationViewport =
+ findViewportByIdLocked(destinationDisplay->displayId);
+ if (destinationViewport == nullptr) {
+ // Topology is likely out of sync with viewport info, wait for them to be updated
+ LOG(WARNING) << "Cannot find viewport for adjacent display "
+ << destinationDisplay->displayId << "of source display " << sourceDisplayId;
+ return;
+ }
+
+ mDefaultMouseDisplayId = destinationDisplay->displayId;
+ auto pcNode = mMousePointersByDisplay.extract(sourceDisplayId);
+ pcNode.key() = destinationDisplay->displayId;
+ mMousePointersByDisplay.insert(std::move(pcNode));
+
+ // This will place cursor at the center of the target display for now
+ // TODO (b/367660694) place the cursor at the appropriate position in destination display
+ pc.setDisplayViewport(*destinationViewport);
+}
+
void PointerChoreographer::processDrawingTabletEventLocked(const android::NotifyMotionArgs& args) {
if (args.displayId == ui::LogicalDisplayId::INVALID) {
return;
@@ -441,7 +485,8 @@
}
void PointerChoreographer::onControllerAddedOrRemovedLocked() {
- if (!com::android::input::flags::hide_pointer_indicators_for_secure_windows()) {
+ if (!com::android::input::flags::hide_pointer_indicators_for_secure_windows() &&
+ !IS_TOPOLOGY_AWARE) {
return;
}
bool requireListener = !mTouchPointersByDevice.empty() || !mMousePointersByDisplay.empty() ||
@@ -674,6 +719,10 @@
}
void PointerChoreographer::setDefaultMouseDisplayId(ui::LogicalDisplayId displayId) {
+ if (IS_TOPOLOGY_AWARE) {
+ // default display will be set based on the topology
+ return;
+ }
PointerDisplayChange pointerDisplayChange;
{ // acquire lock
@@ -887,6 +936,7 @@
mPrivacySensitiveDisplays = std::move(newPrivacySensitiveDisplays);
mPointerChoreographer->onPrivacySensitiveDisplaysChanged(mPrivacySensitiveDisplays);
}
+ mPointerChoreographer->populateFakeDisplayTopology(windowInfosUpdate.displayInfos);
}
void PointerChoreographer::PointerChoreographerDisplayInfoListener::setInitialDisplayInfos(
@@ -907,4 +957,93 @@
mPointerChoreographer = nullptr;
}
+void PointerChoreographer::populateFakeDisplayTopology(
+ const std::vector<gui::DisplayInfo>& displayInfos) {
+ if (!IS_TOPOLOGY_AWARE) {
+ return;
+ }
+ std::scoped_lock _lock(mLock);
+
+ if (displayInfos.size() == mTopology.size()) {
+ bool displaysChanged = false;
+ for (const auto& displayInfo : displayInfos) {
+ if (mTopology.find(displayInfo.displayId) == mTopology.end()) {
+ displaysChanged = true;
+ break;
+ }
+ }
+
+ if (!displaysChanged) {
+ return;
+ }
+ }
+
+ // create a fake topology assuming following order
+ // default-display (top-edge) -> next-display (right-edge) -> next-display (right-edge) ...
+ // ┌─────────┬─────────┐
+ // │ next │ next 2 │ ...
+ // ├─────────┼─────────┘
+ // │ default │
+ // └─────────┘
+ mTopology.clear();
+
+ // treat default display as base, in real topology it should be the primary-display
+ ui::LogicalDisplayId previousDisplay = ui::LogicalDisplayId::DEFAULT;
+ for (const auto& displayInfo : displayInfos) {
+ if (displayInfo.displayId == ui::LogicalDisplayId::DEFAULT) {
+ continue;
+ }
+ if (previousDisplay == ui::LogicalDisplayId::DEFAULT) {
+ mTopology[previousDisplay].push_back({displayInfo.displayId, DisplayPosition::TOP, 0});
+ mTopology[displayInfo.displayId].push_back(
+ {previousDisplay, DisplayPosition::BOTTOM, 0});
+ } else {
+ mTopology[previousDisplay].push_back(
+ {displayInfo.displayId, DisplayPosition::RIGHT, 0});
+ mTopology[displayInfo.displayId].push_back({previousDisplay, DisplayPosition::LEFT, 0});
+ }
+ previousDisplay = displayInfo.displayId;
+ }
+
+ // update default pointer display. In real topology it should be the primary-display
+ if (mTopology.find(mDefaultMouseDisplayId) == mTopology.end()) {
+ mDefaultMouseDisplayId = ui::LogicalDisplayId::DEFAULT;
+ }
+}
+
+std::optional<PointerChoreographer::AdjacentDisplay>
+PointerChoreographer::findDestinationDisplayLocked(const DisplayViewport& sourceViewport,
+ const vec2& unconsumedDelta) const {
+ DisplayPosition sourceBoundary;
+ if (unconsumedDelta.x > 0) {
+ sourceBoundary = DisplayPosition::RIGHT;
+ } else if (unconsumedDelta.x < 0) {
+ sourceBoundary = DisplayPosition::LEFT;
+ } else if (unconsumedDelta.y > 0) {
+ sourceBoundary = DisplayPosition::BOTTOM;
+ } else {
+ sourceBoundary = DisplayPosition::TOP;
+ }
+
+ // Choreographer works in un-rotate coordinate space so we need to rotate boundary by viewport
+ // orientation to find the rotated boundary
+ constexpr int MOD = ftl::to_underlying(ui::Rotation::ftl_last) + 1;
+ sourceBoundary = static_cast<DisplayPosition>(
+ (ftl::to_underlying(sourceBoundary) + ftl::to_underlying(sourceViewport.orientation)) %
+ MOD);
+
+ if (mTopology.find(sourceViewport.displayId) == mTopology.end()) {
+ // Topology is likely out of sync with viewport info, wait for them to be updated
+ LOG(WARNING) << "Source display missing from topology " << sourceViewport.displayId;
+ return std::nullopt;
+ }
+
+ for (const auto& adjacentDisplay : mTopology.at(sourceViewport.displayId)) {
+ if (adjacentDisplay.position == sourceBoundary) {
+ return adjacentDisplay;
+ }
+ }
+ return std::nullopt;
+}
+
} // namespace android
diff --git a/services/inputflinger/PointerChoreographer.h b/services/inputflinger/PointerChoreographer.h
index 635487b..e57cd48 100644
--- a/services/inputflinger/PointerChoreographer.h
+++ b/services/inputflinger/PointerChoreographer.h
@@ -137,6 +137,8 @@
void processTouchscreenAndStylusEventLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
void processStylusHoverEventLocked(const NotifyMotionArgs& args) REQUIRES(mLock);
void processDeviceReset(const NotifyDeviceResetArgs& args);
+ void processPointerDeviceMotionEventLocked(NotifyMotionArgs& newArgs,
+ PointerControllerInterface& pc) REQUIRES(mLock);
void onControllerAddedOrRemovedLocked() REQUIRES(mLock);
void onPrivacySensitiveDisplaysChangedLocked(
const std::unordered_set<ui::LogicalDisplayId>& privacySensitiveDisplays)
@@ -144,6 +146,32 @@
void onPrivacySensitiveDisplaysChanged(
const std::unordered_set<ui::LogicalDisplayId>& privacySensitiveDisplays);
+ void handleUnconsumedDeltaLocked(PointerControllerInterface& pc, const vec2& unconsumedDelta)
+ REQUIRES(mLock);
+
+ // TODO(b/362719483) remove these when real topology is available
+ enum class DisplayPosition : int32_t {
+ RIGHT = 0,
+ TOP = 1,
+ LEFT = 2,
+ BOTTOM = 3,
+ ftl_last = BOTTOM,
+ };
+
+ struct AdjacentDisplay {
+ ui::LogicalDisplayId displayId;
+ DisplayPosition position;
+ float offsetPx;
+ };
+ void populateFakeDisplayTopology(const std::vector<gui::DisplayInfo>& displayInfos);
+
+ std::optional<AdjacentDisplay> findDestinationDisplayLocked(
+ const DisplayViewport& sourceViewport, const vec2& unconsumedDelta) const
+ REQUIRES(mLock);
+
+ std::unordered_map<ui::LogicalDisplayId, std::vector<AdjacentDisplay>> mTopology
+ GUARDED_BY(mLock);
+
/* This listener keeps tracks of visible privacy sensitive displays and updates the
* choreographer if there are any changes.
*
@@ -211,6 +239,7 @@
const WindowListenerUnregisterConsumer& unregisterListener);
private:
+ const static bool IS_TOPOLOGY_AWARE;
const WindowListenerRegisterConsumer mRegisterListener;
const WindowListenerUnregisterConsumer mUnregisterListener;
};
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 305feab..580cde3 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -362,6 +362,9 @@
/* Toggle Caps Lock */
virtual void toggleCapsLockState(int32_t deviceId) = 0;
+ /* Resets locked modifier state */
+ virtual void resetLockedModifierState() = 0;
+
/* Determine whether physical keys exist for the given framework-domain key codes. */
virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
const std::vector<int32_t>& keyCodes, uint8_t* outFlags) = 0;
diff --git a/services/inputflinger/include/PointerControllerInterface.h b/services/inputflinger/include/PointerControllerInterface.h
index 8f3d9ca..debc65a 100644
--- a/services/inputflinger/include/PointerControllerInterface.h
+++ b/services/inputflinger/include/PointerControllerInterface.h
@@ -72,8 +72,12 @@
/* Dumps the state of the pointer controller. */
virtual std::string dump() = 0;
- /* Move the pointer. */
- virtual void move(float deltaX, float deltaY) = 0;
+ /* Move the pointer and return unconsumed delta if the pointer has crossed the current
+ * viewport bounds .
+ *
+ * Return value may be used to move pointer to corresponding adjacent display, if it exists in
+ * the display-topology */
+ [[nodiscard]] virtual vec2 move(float deltaX, float deltaY) = 0;
/* Sets the absolute location of the pointer. */
virtual void setPosition(float x, float y) = 0;
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index a2b7e82..24919b6 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -19,6 +19,7 @@
#include "InputReader.h"
#include <android-base/stringprintf.h>
+#include <com_android_input_flags.h>
#include <errno.h>
#include <input/Keyboard.h>
#include <input/VirtualKeyMap.h>
@@ -589,6 +590,11 @@
}
}
+void InputReader::resetLockedModifierState() {
+ std::scoped_lock _l(mLock);
+ updateLedMetaStateLocked(0);
+}
+
bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
const std::vector<int32_t>& keyCodes, uint8_t* outFlags) {
std::scoped_lock _l(mLock);
@@ -903,7 +909,9 @@
bool InputReader::setKernelWakeEnabled(int32_t deviceId, bool enabled) {
std::scoped_lock _l(mLock);
-
+ if (!com::android::input::flags::set_input_device_kernel_wake()){
+ return false;
+ }
InputDevice* device = findInputDeviceLocked(deviceId);
if (device) {
return device->setKernelWakeEnabled(enabled);
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index abe7a5f..4744dd0 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -48,7 +48,7 @@
inline InputReaderContext* getContext() { return mContext; }
inline int32_t getId() const { return mId; }
inline int32_t getControllerNumber() const { return mControllerNumber; }
- inline int32_t getGeneration() const { return mGeneration; }
+ inline virtual int32_t getGeneration() const { return mGeneration; }
inline const std::string getName() const { return mIdentifier.name; }
inline const std::string getDescriptor() { return mIdentifier.descriptor; }
inline std::optional<std::string> getBluetoothAddress() const {
@@ -59,7 +59,7 @@
inline virtual uint32_t getSources() const { return mSources; }
inline bool hasEventHubDevices() const { return !mDevices.empty(); }
- inline bool isExternal() { return mIsExternal; }
+ inline virtual bool isExternal() { return mIsExternal; }
inline std::optional<uint8_t> getAssociatedDisplayPort() const {
return mAssociatedDisplayPort;
}
@@ -79,7 +79,7 @@
inline bool isIgnored() { return !getMapperCount() && !mController; }
- inline KeyboardType getKeyboardType() const { return mKeyboardType; }
+ inline virtual KeyboardType getKeyboardType() const { return mKeyboardType; }
bool isEnabled();
@@ -124,7 +124,7 @@
int32_t getMetaState();
void setKeyboardType(KeyboardType keyboardType);
- void bumpGeneration();
+ virtual void bumpGeneration();
[[nodiscard]] NotifyDeviceResetArgs notifyReset(nsecs_t when);
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index 7614a05..1403ca2 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -69,6 +69,8 @@
void toggleCapsLockState(int32_t deviceId) override;
+ void resetLockedModifierState() override;
+
bool hasKeys(int32_t deviceId, uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) override;
diff --git a/services/inputflinger/reader/mapper/gestures/GestureConverter.cpp b/services/inputflinger/reader/mapper/gestures/GestureConverter.cpp
index 1959423..54270eb 100644
--- a/services/inputflinger/reader/mapper/gestures/GestureConverter.cpp
+++ b/services/inputflinger/reader/mapper/gestures/GestureConverter.cpp
@@ -99,6 +99,8 @@
out << "Current classification: " << ftl::enum_string(mCurrentClassification) << "\n";
out << "Is hovering: " << mIsHovering << "\n";
out << "Enable Tap Timestamp: " << mWhenToEnableTapToClick << "\n";
+ out << "Three finger tap shortcut enabled: "
+ << (mThreeFingerTapShortcutEnabled ? "enabled" : "disabled") << "\n";
return out.str();
}
diff --git a/services/inputflinger/tests/FakePointerController.cpp b/services/inputflinger/tests/FakePointerController.cpp
index 887a939..adee12c 100644
--- a/services/inputflinger/tests/FakePointerController.cpp
+++ b/services/inputflinger/tests/FakePointerController.cpp
@@ -148,8 +148,8 @@
return mIsPointerShown;
}
-void FakePointerController::move(float deltaX, float deltaY) {
- if (!mEnabled) return;
+vec2 FakePointerController::move(float deltaX, float deltaY) {
+ if (!mEnabled) return {};
mX += deltaX;
if (mX < mMinX) mX = mMinX;
@@ -157,6 +157,8 @@
mY += deltaY;
if (mY < mMinY) mY = mMinY;
if (mY > mMaxY) mY = mMaxY;
+
+ return {};
}
void FakePointerController::fade(Transition) {
diff --git a/services/inputflinger/tests/FakePointerController.h b/services/inputflinger/tests/FakePointerController.h
index 9b773a7..c3d5a27 100644
--- a/services/inputflinger/tests/FakePointerController.h
+++ b/services/inputflinger/tests/FakePointerController.h
@@ -65,7 +65,7 @@
private:
std::string dump() override { return ""; }
- void move(float deltaX, float deltaY) override;
+ vec2 move(float deltaX, float deltaY) override;
void unfade(Transition) override;
void setPresentation(Presentation) override {}
void setSpots(const PointerCoords*, const uint32_t*, BitSet32 spotIdBits,
diff --git a/services/inputflinger/tests/InputMapperTest.cpp b/services/inputflinger/tests/InputMapperTest.cpp
index ca797dc..8235c90 100644
--- a/services/inputflinger/tests/InputMapperTest.cpp
+++ b/services/inputflinger/tests/InputMapperTest.cpp
@@ -100,9 +100,14 @@
std::list<NotifyArgs> InputMapperUnitTest::process(nsecs_t when, int32_t type, int32_t code,
int32_t value) {
+ return process(when, when, type, code, value);
+}
+
+std::list<NotifyArgs> InputMapperUnitTest::process(nsecs_t when, nsecs_t readTime, int32_t type,
+ int32_t code, int32_t value) {
RawEvent event;
event.when = when;
- event.readTime = when;
+ event.readTime = readTime;
event.deviceId = mMapper->getDeviceContext().getEventHubId();
event.type = type;
event.code = code;
diff --git a/services/inputflinger/tests/InputMapperTest.h b/services/inputflinger/tests/InputMapperTest.h
index b6c5812..10ef6f1 100644
--- a/services/inputflinger/tests/InputMapperTest.h
+++ b/services/inputflinger/tests/InputMapperTest.h
@@ -56,6 +56,8 @@
std::list<NotifyArgs> process(int32_t type, int32_t code, int32_t value);
std::list<NotifyArgs> process(nsecs_t when, int32_t type, int32_t code, int32_t value);
+ std::list<NotifyArgs> process(nsecs_t when, nsecs_t readTime, int32_t type, int32_t code,
+ int32_t value);
InputDeviceIdentifier mIdentifier;
MockEventHubInterface mMockEventHub;
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index ee3b2a2..9d2256f 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -3031,1048 +3031,6 @@
mapper.assertProcessWasCalled();
}
-// --- KeyboardInputMapperTest ---
-
-class KeyboardInputMapperTest : public InputMapperTest {
-protected:
- void SetUp() override {
- InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::KEYBOARD |
- InputDeviceClass::ALPHAKEY);
- }
- const std::string UNIQUE_ID = "local:0";
- const KeyboardLayoutInfo DEVICE_KEYBOARD_LAYOUT_INFO = KeyboardLayoutInfo("en-US", "qwerty");
- void prepareDisplay(ui::Rotation orientation);
-
- void testDPadKeyRotation(KeyboardInputMapper& mapper, int32_t originalScanCode,
- int32_t originalKeyCode, int32_t rotatedKeyCode,
- ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID);
-};
-
-/* Similar to setDisplayInfoAndReconfigure, but pre-populates all parameters except for the
- * orientation.
- */
-void KeyboardInputMapperTest::prepareDisplay(ui::Rotation orientation) {
- setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation, UNIQUE_ID,
- NO_PORT, ViewportType::INTERNAL);
-}
-
-void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper& mapper,
- int32_t originalScanCode, int32_t originalKeyCode,
- int32_t rotatedKeyCode,
- ui::LogicalDisplayId displayId) {
- NotifyKeyArgs args;
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
- ASSERT_EQ(originalScanCode, args.scanCode);
- ASSERT_EQ(rotatedKeyCode, args.keyCode);
- ASSERT_EQ(displayId, args.displayId);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
- ASSERT_EQ(originalScanCode, args.scanCode);
- ASSERT_EQ(rotatedKeyCode, args.keyCode);
- ASSERT_EQ(displayId, args.displayId);
-}
-
-TEST_F(KeyboardInputMapperTest, GetSources) {
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper.getSources());
-}
-
-TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
- const int32_t USAGE_A = 0x070004;
- const int32_t USAGE_UNKNOWN = 0x07ffff;
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(EVENTHUB_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, POLICY_FLAG_WAKE);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- // Initial metastate is AMETA_NONE.
- ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
-
- // Key down by scan code.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
- NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(DEVICE_ID, args.deviceId);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
- ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
- ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
- ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
- ASSERT_EQ(KEY_HOME, args.scanCode);
- ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
- // Key up by scan code.
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(DEVICE_ID, args.deviceId);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
- ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
- ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
- ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
- ASSERT_EQ(KEY_HOME, args.scanCode);
- ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
- // Key down by usage code.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_A);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, 0, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(DEVICE_ID, args.deviceId);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
- ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
- ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
- ASSERT_EQ(AKEYCODE_A, args.keyCode);
- ASSERT_EQ(0, args.scanCode);
- ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
- // Key up by usage code.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_A);
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, 0, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(DEVICE_ID, args.deviceId);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
- ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
- ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
- ASSERT_EQ(AKEYCODE_A, args.keyCode);
- ASSERT_EQ(0, args.scanCode);
- ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
- ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
- // Key down with unknown scan code or usage code.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UNKNOWN, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(DEVICE_ID, args.deviceId);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
- ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
- ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
- ASSERT_EQ(0, args.keyCode);
- ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
- ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
- ASSERT_EQ(0U, args.policyFlags);
- ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-
- // Key up with unknown scan code or usage code.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_UNKNOWN, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(DEVICE_ID, args.deviceId);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
- ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
- ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
- ASSERT_EQ(0, args.keyCode);
- ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
- ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
- ASSERT_EQ(0U, args.policyFlags);
- ASSERT_EQ(ARBITRARY_TIME, args.downTime);
-}
-
-TEST_F(KeyboardInputMapperTest, Process_KeyRemapping) {
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_B, 0, AKEYCODE_B, 0);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- mFakeEventHub->setKeyRemapping(EVENTHUB_ID, {{AKEYCODE_A, AKEYCODE_B}});
- // Key down by scan code.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_A, 1);
- NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AKEYCODE_B, args.keyCode);
-
- // Key up by scan code.
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_A, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AKEYCODE_B, args.keyCode);
-}
-
-/**
- * Ensure that the readTime is set to the time when the EV_KEY is received.
- */
-TEST_F(KeyboardInputMapperTest, Process_SendsReadTime) {
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- NotifyKeyArgs args;
-
- // Key down
- process(mapper, ARBITRARY_TIME, /*readTime=*/12, EV_KEY, KEY_HOME, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(12, args.readTime);
-
- // Key up
- process(mapper, ARBITRARY_TIME, /*readTime=*/15, EV_KEY, KEY_HOME, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(15, args.readTime);
-}
-
-TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_NUMLOCK, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, 0, KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK, 0);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- // Initial metastate is AMETA_NONE.
- ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
-
- // Metakey down.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_LEFTSHIFT, 1);
- NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
- ASSERT_NO_FATAL_FAILURE(mReader->getContext()->assertUpdateGlobalMetaStateWasCalled());
-
- // Key down.
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_A, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
-
- // Key up.
- process(mapper, ARBITRARY_TIME + 2, READ_TIME, EV_KEY, KEY_A, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
-
- // Metakey up.
- process(mapper, ARBITRARY_TIME + 3, READ_TIME, EV_KEY, KEY_LEFTSHIFT, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
- ASSERT_NO_FATAL_FAILURE(mReader->getContext()->assertUpdateGlobalMetaStateWasCalled());
-}
-
-TEST_F(KeyboardInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) {
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- prepareDisplay(ui::ROTATION_90);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
-}
-
-TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) {
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
-
- addConfigurationProperty("keyboard.orientationAware", "1");
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- prepareDisplay(ui::ROTATION_0);
- ASSERT_NO_FATAL_FAILURE(
- testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
- AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
- AKEYCODE_DPAD_DOWN, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
- AKEYCODE_DPAD_LEFT, DISPLAY_ID));
-
- clearViewports();
- prepareDisplay(ui::ROTATION_90);
- ASSERT_NO_FATAL_FAILURE(
- testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
- AKEYCODE_DPAD_UP, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
- AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
- AKEYCODE_DPAD_DOWN, DISPLAY_ID));
-
- clearViewports();
- prepareDisplay(ui::ROTATION_180);
- ASSERT_NO_FATAL_FAILURE(
- testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
- AKEYCODE_DPAD_LEFT, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
- AKEYCODE_DPAD_UP, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
- AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
-
- clearViewports();
- prepareDisplay(ui::ROTATION_270);
- ASSERT_NO_FATAL_FAILURE(
- testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
- AKEYCODE_DPAD_DOWN, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
- AKEYCODE_DPAD_LEFT, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
- AKEYCODE_DPAD_UP, DISPLAY_ID));
-
- // Special case: if orientation changes while key is down, we still emit the same keycode
- // in the key up as we did in the key down.
- NotifyKeyArgs args;
- clearViewports();
- prepareDisplay(ui::ROTATION_270);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
- ASSERT_EQ(KEY_UP, args.scanCode);
- ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
-
- clearViewports();
- prepareDisplay(ui::ROTATION_180);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
- ASSERT_EQ(KEY_UP, args.scanCode);
- ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
-}
-
-TEST_F(KeyboardInputMapperTest, DisplayIdConfigurationChange_NotOrientationAware) {
- // If the keyboard is not orientation aware,
- // key events should not be associated with a specific display id
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- NotifyKeyArgs args;
-
- // Display id should be LogicalDisplayId::INVALID without any display configuration.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(ui::LogicalDisplayId::INVALID, args.displayId);
-
- prepareDisplay(ui::ROTATION_0);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(ui::LogicalDisplayId::INVALID, args.displayId);
-}
-
-TEST_F(KeyboardInputMapperTest, DisplayIdConfigurationChange_OrientationAware) {
- // If the keyboard is orientation aware,
- // key events should be associated with the internal viewport
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
-
- addConfigurationProperty("keyboard.orientationAware", "1");
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- NotifyKeyArgs args;
-
- // Display id should be LogicalDisplayId::INVALID without any display configuration.
- // ^--- already checked by the previous test
-
- setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
- UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(DISPLAY_ID, args.displayId);
-
- constexpr ui::LogicalDisplayId newDisplayId = ui::LogicalDisplayId{2};
- clearViewports();
- setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
- UNIQUE_ID, NO_PORT, ViewportType::INTERNAL);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_UP, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(newDisplayId, args.displayId);
-}
-
-TEST_F(KeyboardInputMapperTest, GetKeyCodeState) {
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- mFakeEventHub->setKeyCodeState(EVENTHUB_ID, AKEYCODE_A, 1);
- ASSERT_EQ(1, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
-
- mFakeEventHub->setKeyCodeState(EVENTHUB_ID, AKEYCODE_A, 0);
- ASSERT_EQ(0, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
-}
-
-TEST_F(KeyboardInputMapperTest, GetKeyCodeForKeyLocation) {
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- mFakeEventHub->addKeyCodeMapping(EVENTHUB_ID, AKEYCODE_Y, AKEYCODE_Z);
- ASSERT_EQ(AKEYCODE_Z, mapper.getKeyCodeForKeyLocation(AKEYCODE_Y))
- << "If a mapping is available, the result is equal to the mapping";
-
- ASSERT_EQ(AKEYCODE_A, mapper.getKeyCodeForKeyLocation(AKEYCODE_A))
- << "If no mapping is available, the result is the key location";
-}
-
-TEST_F(KeyboardInputMapperTest, GetScanCodeState) {
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- mFakeEventHub->setScanCodeState(EVENTHUB_ID, KEY_A, 1);
- ASSERT_EQ(1, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
-
- mFakeEventHub->setScanCodeState(EVENTHUB_ID, KEY_A, 0);
- ASSERT_EQ(0, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
-}
-
-TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) {
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
-
- uint8_t flags[2] = { 0, 0 };
- ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, {AKEYCODE_A, AKEYCODE_B}, flags));
- ASSERT_TRUE(flags[0]);
- ASSERT_FALSE(flags[1]);
-}
-
-TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
- mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
- mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
- mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- // Initial metastate is AMETA_NONE.
- ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
-
- // Initialization should have turned all of the lights off.
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
-
- // Toggle caps lock on.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
-
- // Toggle num lock on.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState());
-
- // Toggle caps lock off.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState());
-
- // Toggle scroll lock on.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
-
- // Toggle num lock off.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
-
- // Toggle scroll lock off.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
-}
-
-TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) {
- // keyboard 1.
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
-
- // keyboard 2.
- const std::string USB2 = "USB2";
- const std::string DEVICE_NAME2 = "KEYBOARD2";
- constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
- constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
- std::shared_ptr<InputDevice> device2 =
- newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
- ftl::Flags<InputDeviceClass>(0));
-
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
- KeyboardInputMapper& mapper2 =
- device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
- mFakePolicy
- ->getReaderConfiguration(),
- AINPUT_SOURCE_KEYBOARD);
- std::list<NotifyArgs> unused =
- device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
- /*changes=*/{});
- unused += device2->reset(ARBITRARY_TIME);
-
- // Prepared displays and associated info.
- constexpr uint8_t hdmi1 = 0;
- constexpr uint8_t hdmi2 = 1;
- const std::string SECONDARY_UNIQUE_ID = "local:1";
-
- mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
- mFakePolicy->addInputPortAssociation(USB2, hdmi2);
-
- // No associated display viewport found, should disable the device.
- unused += device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
- InputReaderConfiguration::Change::DISPLAY_INFO);
- ASSERT_FALSE(device2->isEnabled());
-
- // Prepare second display.
- constexpr ui::LogicalDisplayId newDisplayId = ui::LogicalDisplayId{2};
- setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
- UNIQUE_ID, hdmi1, ViewportType::INTERNAL);
- setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
- SECONDARY_UNIQUE_ID, hdmi2, ViewportType::EXTERNAL);
- // Default device will reconfigure above, need additional reconfiguration for another device.
- unused += device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
- InputReaderConfiguration::Change::DISPLAY_INFO);
-
- // Device should be enabled after the associated display is found.
- ASSERT_TRUE(mDevice->isEnabled());
- ASSERT_TRUE(device2->isEnabled());
-
- // Test pad key events
- ASSERT_NO_FATAL_FAILURE(
- testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
- AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
- AKEYCODE_DPAD_DOWN, DISPLAY_ID));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
- AKEYCODE_DPAD_LEFT, DISPLAY_ID));
-
- ASSERT_NO_FATAL_FAILURE(
- testDPadKeyRotation(mapper2, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, newDisplayId));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
- AKEYCODE_DPAD_RIGHT, newDisplayId));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_DOWN, AKEYCODE_DPAD_DOWN,
- AKEYCODE_DPAD_DOWN, newDisplayId));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_LEFT, AKEYCODE_DPAD_LEFT,
- AKEYCODE_DPAD_LEFT, newDisplayId));
-}
-
-TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleAfterReattach) {
- mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
- mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
- mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- // Initial metastate is AMETA_NONE.
- ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
-
- // Initialization should have turned all of the lights off.
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
-
- // Toggle caps lock on.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
-
- // Toggle num lock on.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState());
-
- // Toggle scroll lock on.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
-
- mFakeEventHub->removeDevice(EVENTHUB_ID);
- mReader->loopOnce();
-
- // keyboard 2 should default toggle keys.
- const std::string USB2 = "USB2";
- const std::string DEVICE_NAME2 = "KEYBOARD2";
- constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
- constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
- std::shared_ptr<InputDevice> device2 =
- newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
- ftl::Flags<InputDeviceClass>(0));
- mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
- mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_NUML, false /*initially off*/);
- mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
-
- device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
- KeyboardInputMapper& mapper2 =
- device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
- mFakePolicy
- ->getReaderConfiguration(),
- AINPUT_SOURCE_KEYBOARD);
- std::list<NotifyArgs> unused =
- device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
- /*changes=*/{});
- unused += device2->reset(ARBITRARY_TIME);
-
- ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_NUML));
- ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON,
- mapper2.getMetaState());
-}
-
-TEST_F(KeyboardInputMapperTest, Process_toggleCapsLockState) {
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
-
- // Suppose we have two mappers. (DPAD + KEYBOARD)
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_DPAD);
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- // Initial metastate is AMETA_NONE.
- ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
-
- mReader->toggleCapsLockState(DEVICE_ID);
- ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
-}
-
-TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleInMultiDevices) {
- // keyboard 1.
- mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
- mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
- mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
-
- KeyboardInputMapper& mapper1 =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- // keyboard 2.
- const std::string USB2 = "USB2";
- const std::string DEVICE_NAME2 = "KEYBOARD2";
- constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
- constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
- std::shared_ptr<InputDevice> device2 =
- newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
- ftl::Flags<InputDeviceClass>(0));
- mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
- mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_NUML, false /*initially off*/);
- mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
-
- device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
- KeyboardInputMapper& mapper2 =
- device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
- mFakePolicy
- ->getReaderConfiguration(),
- AINPUT_SOURCE_KEYBOARD);
- std::list<NotifyArgs> unused =
- device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
- /*changes=*/{});
- unused += device2->reset(ARBITRARY_TIME);
-
- // Initial metastate is AMETA_NONE.
- ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
- ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
-
- // Toggle num lock on and off.
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper1.getMetaState());
- ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper2.getMetaState());
-
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
- ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
- ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
-
- // Toggle caps lock on and off.
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper1.getMetaState());
- ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper2.getMetaState());
-
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
- ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
- ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
-
- // Toggle scroll lock on and off.
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper1.getMetaState());
- ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper2.getMetaState());
-
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
- process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
- ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
-}
-
-TEST_F(KeyboardInputMapperTest, Process_DisabledDevice) {
- const int32_t USAGE_A = 0x070004;
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(EVENTHUB_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- // Key down by scan code.
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
- NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(DEVICE_ID, args.deviceId);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
- ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
- ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
- ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
- ASSERT_EQ(KEY_HOME, args.scanCode);
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
-
- // Disable device, it should synthesize cancellation events for down events.
- mFakePolicy->addDisabledDevice(DEVICE_ID);
- configureDevice(InputReaderConfiguration::Change::ENABLED_STATE);
-
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
- ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
- ASSERT_EQ(KEY_HOME, args.scanCode);
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_CANCELED, args.flags);
-}
-
-TEST_F(KeyboardInputMapperTest, Configure_AssignKeyboardLayoutInfo) {
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- std::list<NotifyArgs> unused =
- mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
- /*changes=*/{});
-
- uint32_t generation = mReader->getContext()->getGeneration();
- mFakePolicy->addKeyboardLayoutAssociation(DEVICE_LOCATION, DEVICE_KEYBOARD_LAYOUT_INFO);
-
- unused += mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
- InputReaderConfiguration::Change::KEYBOARD_LAYOUT_ASSOCIATION);
-
- InputDeviceInfo deviceInfo = mDevice->getDeviceInfo();
- ASSERT_EQ(DEVICE_KEYBOARD_LAYOUT_INFO.languageTag,
- deviceInfo.getKeyboardLayoutInfo()->languageTag);
- ASSERT_EQ(DEVICE_KEYBOARD_LAYOUT_INFO.layoutType,
- deviceInfo.getKeyboardLayoutInfo()->layoutType);
- ASSERT_TRUE(mReader->getContext()->getGeneration() != generation);
-
- // Call change layout association with the same values: Generation shouldn't change
- generation = mReader->getContext()->getGeneration();
- mFakePolicy->addKeyboardLayoutAssociation(DEVICE_LOCATION, DEVICE_KEYBOARD_LAYOUT_INFO);
- unused += mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
- InputReaderConfiguration::Change::KEYBOARD_LAYOUT_ASSOCIATION);
- ASSERT_TRUE(mReader->getContext()->getGeneration() == generation);
-}
-
-TEST_F(KeyboardInputMapperTest, LayoutInfoCorrectlyMapped) {
- mFakeEventHub->setRawLayoutInfo(EVENTHUB_ID,
- RawLayoutInfo{.languageTag = "en", .layoutType = "extended"});
-
- // Configuration
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- InputReaderConfiguration config;
- std::list<NotifyArgs> unused = mDevice->configure(ARBITRARY_TIME, config, /*changes=*/{});
-
- ASSERT_EQ("en", mDevice->getDeviceInfo().getKeyboardLayoutInfo()->languageTag);
- ASSERT_EQ("extended", mDevice->getDeviceInfo().getKeyboardLayoutInfo()->layoutType);
-}
-
-TEST_F(KeyboardInputMapperTest, Process_GesureEventToSetFlagKeepTouchMode) {
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, POLICY_FLAG_GESTURE);
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
- NotifyKeyArgs args;
-
- // Key down
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_LEFT, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_KEEP_TOUCH_MODE, args.flags);
-}
-
-TEST_F_WITH_FLAGS(KeyboardInputMapperTest, WakeBehavior_AlphabeticKeyboard,
- REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(com::android::input::flags,
- enable_alphabetic_keyboard_wake))) {
- // For internal alphabetic devices, keys will trigger wake on key down.
-
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAYPAUSE, 0, AKEYCODE_MEDIA_PLAY_PAUSE, 0);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_A, 1);
- NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_A, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-}
-
-/**
- * When there is more than one KeyboardInputMapper for an InputDevice, each mapper should produce
- * events that use the shared keyboard source across all mappers. This is to ensure that each
- * input device generates key events in a consistent manner, regardless of which mapper produces
- * the event.
- */
-TEST_F(KeyboardInputMapperTest, UsesSharedKeyboardSource) {
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
-
- // Add a mapper with SOURCE_KEYBOARD
- KeyboardInputMapper& keyboardMapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- process(keyboardMapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
- ASSERT_NO_FATAL_FAILURE(
- mFakeListener->assertNotifyKeyWasCalled(WithSource(AINPUT_SOURCE_KEYBOARD)));
- process(keyboardMapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
- ASSERT_NO_FATAL_FAILURE(
- mFakeListener->assertNotifyKeyWasCalled(WithSource(AINPUT_SOURCE_KEYBOARD)));
-
- // Add a mapper with SOURCE_DPAD
- KeyboardInputMapper& dpadMapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_DPAD);
- for (auto* mapper : {&keyboardMapper, &dpadMapper}) {
- process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
- WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD)));
- process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
- WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD)));
- }
-
- // Add a mapper with SOURCE_GAMEPAD
- KeyboardInputMapper& gamepadMapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_GAMEPAD);
- for (auto* mapper : {&keyboardMapper, &dpadMapper, &gamepadMapper}) {
- process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
- WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD | AINPUT_SOURCE_GAMEPAD)));
- process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
- WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD | AINPUT_SOURCE_GAMEPAD)));
- }
-}
-
-// --- KeyboardInputMapperTest_ExternalAlphabeticDevice ---
-
-class KeyboardInputMapperTest_ExternalAlphabeticDevice : public InputMapperTest {
-protected:
- void SetUp() override {
- InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::KEYBOARD |
- InputDeviceClass::ALPHAKEY | InputDeviceClass::EXTERNAL);
- }
-};
-
-// --- KeyboardInputMapperTest_ExternalNonAlphabeticDevice ---
-
-class KeyboardInputMapperTest_ExternalNonAlphabeticDevice : public InputMapperTest {
-protected:
- void SetUp() override {
- InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::KEYBOARD |
- InputDeviceClass::EXTERNAL);
- }
-};
-
-TEST_F(KeyboardInputMapperTest_ExternalAlphabeticDevice, WakeBehavior_AlphabeticKeyboard) {
- // For external devices, keys will trigger wake on key down. Media keys should also trigger
- // wake if triggered from external devices.
-
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAYPAUSE, 0, AKEYCODE_MEDIA_PLAY_PAUSE,
- POLICY_FLAG_WAKE);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
- NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAY, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAY, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-}
-
-TEST_F(KeyboardInputMapperTest_ExternalNonAlphabeticDevice, WakeBehavior_NonAlphabeticKeyboard) {
- // For external devices, keys will trigger wake on key down. Media keys should not trigger
- // wake if triggered from external non-alphaebtic keyboard (e.g. headsets).
-
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAYPAUSE, 0, AKEYCODE_MEDIA_PLAY_PAUSE,
- POLICY_FLAG_WAKE);
-
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAY, 1);
- NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAY, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAYPAUSE, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-}
-
-TEST_F(KeyboardInputMapperTest_ExternalAlphabeticDevice, DoNotWakeByDefaultBehavior) {
- // Tv Remote key's wake behavior is prescribed by the keylayout file.
-
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, POLICY_FLAG_WAKE);
-
- addConfigurationProperty("keyboard.doNotWakeByDefault", "1");
- KeyboardInputMapper& mapper =
- constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_HOME, 1);
- NotifyKeyArgs args;
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_HOME, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_DOWN, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_DOWN, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(uint32_t(0), args.policyFlags);
-
- process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_PLAY, 1);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-
- process(mapper, ARBITRARY_TIME + 1, READ_TIME, EV_KEY, KEY_PLAY, 0);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
- ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
-}
-
// --- TouchInputMapperTest ---
class TouchInputMapperTest : public InputMapperTest {
diff --git a/services/inputflinger/tests/InterfaceMocks.h b/services/inputflinger/tests/InterfaceMocks.h
index 25e2b45..6f7c2e5 100644
--- a/services/inputflinger/tests/InterfaceMocks.h
+++ b/services/inputflinger/tests/InterfaceMocks.h
@@ -201,7 +201,9 @@
MOCK_METHOD(uint32_t, getSources, (), (const, override));
MOCK_METHOD(std::optional<DisplayViewport>, getAssociatedViewport, (), (const));
+ MOCK_METHOD(KeyboardType, getKeyboardType, (), (const, override));
MOCK_METHOD(bool, isEnabled, (), ());
+ MOCK_METHOD(bool, isExternal, (), (override));
MOCK_METHOD(void, dump, (std::string& dump, const std::string& eventHubDevStr), ());
MOCK_METHOD(void, addEmptyEventHubDevice, (int32_t eventHubId), ());
@@ -249,8 +251,6 @@
MOCK_METHOD(int32_t, getMetaState, (), ());
MOCK_METHOD(void, setKeyboardType, (KeyboardType keyboardType), ());
- MOCK_METHOD(void, bumpGeneration, (), ());
-
MOCK_METHOD(const PropertyMap&, getConfiguration, (), (const, override));
MOCK_METHOD(NotifyDeviceResetArgs, notifyReset, (nsecs_t when), ());
@@ -260,5 +260,11 @@
MOCK_METHOD(void, updateLedState, (bool reset), ());
MOCK_METHOD(size_t, getMapperCount, (), ());
+
+ virtual int32_t getGeneration() const override { return mGeneration; }
+ virtual void bumpGeneration() override { mGeneration++; }
+
+private:
+ int32_t mGeneration = 0;
};
} // namespace android
diff --git a/services/inputflinger/tests/KeyboardInputMapper_test.cpp b/services/inputflinger/tests/KeyboardInputMapper_test.cpp
index bcc6062..1dd32c4 100644
--- a/services/inputflinger/tests/KeyboardInputMapper_test.cpp
+++ b/services/inputflinger/tests/KeyboardInputMapper_test.cpp
@@ -16,29 +16,82 @@
#include "KeyboardInputMapper.h"
-#include <gtest/gtest.h>
+#include <cstdint>
+#include <list>
+#include <memory>
+#include <optional>
+#include <string>
+#include <android/input.h>
+#include <android/keycodes.h>
+#include <com_android_input_flags.h>
+#include <flag_macros.h>
+#include <ftl/flags.h>
+#include <gtest/gtest.h>
+#include <input/DisplayViewport.h>
+#include <input/Input.h>
+#include <input/InputDevice.h>
+#include <ui/LogicalDisplayId.h>
+#include <ui/Rotation.h>
+#include <utils/Errors.h>
+
+#include "EventHub.h"
#include "InputMapperTest.h"
#include "InterfaceMocks.h"
+#include "NotifyArgs.h"
+#include "TestConstants.h"
#include "TestEventMatchers.h"
#define TAG "KeyboardInputMapper_test"
namespace android {
+using namespace ftl::flag_operators;
using testing::_;
using testing::AllOf;
+using testing::AnyOf;
using testing::Args;
using testing::DoAll;
+using testing::IsEmpty;
using testing::Return;
+using testing::ReturnArg;
+using testing::SaveArg;
using testing::SetArgPointee;
using testing::VariantWith;
+namespace {
+
+// Arbitrary display properties.
+constexpr ui::LogicalDisplayId DISPLAY_ID = ui::LogicalDisplayId::DEFAULT;
+constexpr int32_t DISPLAY_WIDTH = 480;
+constexpr int32_t DISPLAY_HEIGHT = 800;
+
+DisplayViewport createPrimaryViewport(ui::Rotation orientation) {
+ const bool isRotated =
+ orientation == ui::Rotation::Rotation90 || orientation == ui::Rotation::Rotation270;
+ DisplayViewport v;
+ v.displayId = DISPLAY_ID;
+ v.orientation = orientation;
+ v.logicalRight = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH;
+ v.logicalBottom = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT;
+ v.physicalRight = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH;
+ v.physicalBottom = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT;
+ v.deviceWidth = isRotated ? DISPLAY_HEIGHT : DISPLAY_WIDTH;
+ v.deviceHeight = isRotated ? DISPLAY_WIDTH : DISPLAY_HEIGHT;
+ v.isActive = true;
+ v.uniqueId = "local:1";
+ return v;
+}
+
+} // namespace
+
/**
* Unit tests for KeyboardInputMapper.
*/
class KeyboardInputMapperUnitTest : public InputMapperUnitTest {
protected:
+ const KeyboardLayoutInfo DEVICE_KEYBOARD_LAYOUT_INFO = KeyboardLayoutInfo("en-US", "qwerty");
+
sp<FakeInputReaderPolicy> mFakePolicy;
const std::unordered_map<int32_t, int32_t> mKeyCodeMap{{KEY_0, AKEYCODE_0},
{KEY_A, AKEYCODE_A},
@@ -60,9 +113,8 @@
InputMapperUnitTest::SetUp();
// set key-codes expected in tests
- for (const auto& [scanCode, outKeycode] : mKeyCodeMap) {
- EXPECT_CALL(mMockEventHub, mapKey(EVENTHUB_ID, scanCode, _, _, _, _, _))
- .WillRepeatedly(DoAll(SetArgPointee<4>(outKeycode), Return(NO_ERROR)));
+ for (const auto& [evdevCode, outKeycode] : mKeyCodeMap) {
+ addKeyByEvdevCode(evdevCode, outKeycode);
}
mFakePolicy = sp<FakeInputReaderPolicy>::make();
@@ -73,8 +125,79 @@
mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
AINPUT_SOURCE_KEYBOARD);
}
+
+ void addKeyByEvdevCode(int32_t evdevCode, int32_t keyCode, int32_t flags = 0) {
+ EXPECT_CALL(mMockEventHub, mapKey(EVENTHUB_ID, evdevCode, _, _, _, _, _))
+ .WillRepeatedly([=](int32_t, int32_t, int32_t, int32_t metaState,
+ int32_t* outKeycode, int32_t* outMetaState,
+ uint32_t* outFlags) {
+ if (outKeycode != nullptr) {
+ *outKeycode = keyCode;
+ }
+ if (outMetaState != nullptr) {
+ *outMetaState = metaState;
+ }
+ if (outFlags != nullptr) {
+ *outFlags = flags;
+ }
+ return NO_ERROR;
+ });
+ }
+
+ void addKeyByUsageCode(int32_t usageCode, int32_t keyCode, int32_t flags = 0) {
+ EXPECT_CALL(mMockEventHub, mapKey(EVENTHUB_ID, _, usageCode, _, _, _, _))
+ .WillRepeatedly([=](int32_t, int32_t, int32_t, int32_t metaState,
+ int32_t* outKeycode, int32_t* outMetaState,
+ uint32_t* outFlags) {
+ if (outKeycode != nullptr) {
+ *outKeycode = keyCode;
+ }
+ if (outMetaState != nullptr) {
+ *outMetaState = metaState;
+ }
+ if (outFlags != nullptr) {
+ *outFlags = flags;
+ }
+ return NO_ERROR;
+ });
+ }
+
+ void setDisplayOrientation(ui::Rotation orientation) {
+ EXPECT_CALL((*mDevice), getAssociatedViewport)
+ .WillRepeatedly(Return(createPrimaryViewport(orientation)));
+ std::list<NotifyArgs> args =
+ mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
+ InputReaderConfiguration::Change::DISPLAY_INFO);
+ ASSERT_EQ(0u, args.size());
+ }
+
+ NotifyKeyArgs expectSingleKeyArg(const std::list<NotifyArgs>& args) {
+ EXPECT_EQ(1u, args.size());
+ return std::get<NotifyKeyArgs>(args.front());
+ }
+
+ void testDPadKeyRotation(int32_t originalEvdevCode, int32_t originalKeyCode,
+ int32_t rotatedKeyCode, ui::LogicalDisplayId displayId = DISPLAY_ID) {
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, originalEvdevCode, 1);
+ NotifyKeyArgs args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(originalEvdevCode, args.scanCode);
+ ASSERT_EQ(rotatedKeyCode, args.keyCode);
+ ASSERT_EQ(displayId, args.displayId);
+
+ argsList = process(ARBITRARY_TIME, EV_KEY, originalEvdevCode, 0);
+ args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(originalEvdevCode, args.scanCode);
+ ASSERT_EQ(rotatedKeyCode, args.keyCode);
+ ASSERT_EQ(displayId, args.displayId);
+ }
};
+TEST_F(KeyboardInputMapperUnitTest, GetSources) {
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mMapper->getSources());
+}
+
TEST_F(KeyboardInputMapperUnitTest, KeyPressTimestampRecorded) {
nsecs_t when = ARBITRARY_TIME;
std::vector<int32_t> keyCodes{KEY_0, KEY_A, KEY_LEFTCTRL, KEY_RIGHTALT, KEY_LEFTSHIFT};
@@ -109,4 +232,962 @@
WithScanCode(KEY_0)))));
}
+TEST_F(KeyboardInputMapperUnitTest, Process_SimpleKeyPress) {
+ const int32_t USAGE_A = 0x070004;
+ addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ addKeyByUsageCode(USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
+
+ // Initial metastate is AMETA_NONE.
+ ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
+
+ // Key down by evdev code.
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ NotifyKeyArgs args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key up by evdev code.
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key down by usage code.
+ argsList = process(ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_A);
+ argsList += process(ARBITRARY_TIME, EV_KEY, 0, 1);
+ args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEYCODE_A, args.keyCode);
+ ASSERT_EQ(0, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key up by usage code.
+ argsList = process(ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_A);
+ argsList += process(ARBITRARY_TIME + 1, EV_KEY, 0, 0);
+ args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_A, args.keyCode);
+ ASSERT_EQ(0, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+}
+
+TEST_F(KeyboardInputMapperUnitTest, Process_UnknownKey) {
+ const int32_t USAGE_UNKNOWN = 0x07ffff;
+ EXPECT_CALL(mMockEventHub, mapKey(EVENTHUB_ID, KEY_UNKNOWN, USAGE_UNKNOWN, _, _, _, _))
+ .WillRepeatedly(Return(NAME_NOT_FOUND));
+
+ // Key down with unknown scan code or usage code.
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
+ argsList += process(ARBITRARY_TIME, EV_KEY, KEY_UNKNOWN, 1);
+ NotifyKeyArgs args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(0, args.keyCode);
+ ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(0U, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key up with unknown scan code or usage code.
+ argsList = process(ARBITRARY_TIME, EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
+ argsList += process(ARBITRARY_TIME + 1, EV_KEY, KEY_UNKNOWN, 0);
+ args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(0, args.keyCode);
+ ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(0U, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+}
+
+/**
+ * Ensure that the readTime is set to the time when the EV_KEY is received.
+ */
+TEST_F(KeyboardInputMapperUnitTest, Process_SendsReadTime) {
+ addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME);
+
+ // Key down
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, /*readTime=*/12, EV_KEY, KEY_HOME, 1);
+ ASSERT_EQ(12, expectSingleKeyArg(argsList).readTime);
+
+ // Key up
+ argsList = process(ARBITRARY_TIME, /*readTime=*/15, EV_KEY, KEY_HOME, 1);
+ ASSERT_EQ(15, expectSingleKeyArg(argsList).readTime);
+}
+
+TEST_F(KeyboardInputMapperUnitTest, Process_ShouldUpdateMetaState) {
+ addKeyByEvdevCode(KEY_LEFTSHIFT, AKEYCODE_SHIFT_LEFT);
+ addKeyByEvdevCode(KEY_A, AKEYCODE_A);
+
+ EXPECT_CALL(mMockInputReaderContext, updateGlobalMetaState()).Times(2);
+
+ // Initial metastate is AMETA_NONE.
+ ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
+
+ // Metakey down.
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_LEFTSHIFT, 1);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, expectSingleKeyArg(argsList).metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mMapper->getMetaState());
+
+ // Key down.
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_A, 1);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, expectSingleKeyArg(argsList).metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mMapper->getMetaState());
+
+ // Key up.
+ argsList = process(ARBITRARY_TIME + 2, EV_KEY, KEY_A, 0);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, expectSingleKeyArg(argsList).metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mMapper->getMetaState());
+
+ // Metakey up.
+ argsList = process(ARBITRARY_TIME + 3, EV_KEY, KEY_LEFTSHIFT, 0);
+ ASSERT_EQ(AMETA_NONE, expectSingleKeyArg(argsList).metaState);
+ ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
+}
+
+TEST_F(KeyboardInputMapperUnitTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) {
+ addKeyByEvdevCode(KEY_UP, AKEYCODE_DPAD_UP);
+ addKeyByEvdevCode(KEY_RIGHT, AKEYCODE_DPAD_RIGHT);
+ addKeyByEvdevCode(KEY_DOWN, AKEYCODE_DPAD_DOWN);
+ addKeyByEvdevCode(KEY_LEFT, AKEYCODE_DPAD_LEFT);
+
+ setDisplayOrientation(ui::Rotation::Rotation90);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
+}
+
+TEST_F(KeyboardInputMapperUnitTest, Process_WhenOrientationAware_ShouldRotateDPad) {
+ addKeyByEvdevCode(KEY_UP, AKEYCODE_DPAD_UP);
+ addKeyByEvdevCode(KEY_RIGHT, AKEYCODE_DPAD_RIGHT);
+ addKeyByEvdevCode(KEY_DOWN, AKEYCODE_DPAD_DOWN);
+ addKeyByEvdevCode(KEY_LEFT, AKEYCODE_DPAD_LEFT);
+
+ mPropertyMap.addProperty("keyboard.orientationAware", "1");
+ mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
+ AINPUT_SOURCE_KEYBOARD);
+ setDisplayOrientation(ui::ROTATION_0);
+
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
+
+ setDisplayOrientation(ui::ROTATION_90);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN));
+
+ setDisplayOrientation(ui::ROTATION_180);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT));
+
+ setDisplayOrientation(ui::ROTATION_270);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP));
+
+ // Special case: if orientation changes while key is down, we still emit the same keycode
+ // in the key up as we did in the key down.
+ setDisplayOrientation(ui::ROTATION_270);
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ NotifyKeyArgs args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(KEY_UP, args.scanCode);
+ ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
+
+ setDisplayOrientation(ui::ROTATION_180);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(KEY_UP, args.scanCode);
+ ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
+}
+
+TEST_F(KeyboardInputMapperUnitTest, DisplayIdConfigurationChange_NotOrientationAware) {
+ // If the keyboard is not orientation aware,
+ // key events should not be associated with a specific display id
+ addKeyByEvdevCode(KEY_UP, AKEYCODE_DPAD_UP);
+
+ // Display id should be LogicalDisplayId::INVALID without any display configuration.
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ ASSERT_GT(argsList.size(), 0u);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ ASSERT_GT(argsList.size(), 0u);
+ ASSERT_EQ(ui::LogicalDisplayId::INVALID, std::get<NotifyKeyArgs>(argsList.front()).displayId);
+}
+
+TEST_F(KeyboardInputMapperUnitTest, DisplayIdConfigurationChange_OrientationAware) {
+ // If the keyboard is orientation aware,
+ // key events should be associated with the internal viewport
+ addKeyByEvdevCode(KEY_UP, AKEYCODE_DPAD_UP);
+
+ mPropertyMap.addProperty("keyboard.orientationAware", "1");
+ mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
+ AINPUT_SOURCE_KEYBOARD);
+
+ // Display id should be LogicalDisplayId::INVALID without any display configuration.
+ // ^--- already checked by the previous test
+
+ setDisplayOrientation(ui::ROTATION_0);
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ ASSERT_GT(argsList.size(), 0u);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ ASSERT_GT(argsList.size(), 0u);
+ ASSERT_EQ(DISPLAY_ID, std::get<NotifyKeyArgs>(argsList.front()).displayId);
+
+ constexpr ui::LogicalDisplayId newDisplayId = ui::LogicalDisplayId{2};
+ DisplayViewport newViewport = createPrimaryViewport(ui::ROTATION_0);
+ newViewport.displayId = newDisplayId;
+ EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(newViewport));
+ argsList = mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
+ InputReaderConfiguration::Change::DISPLAY_INFO);
+ ASSERT_EQ(0u, argsList.size());
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 1);
+ ASSERT_GT(argsList.size(), 0u);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_UP, 0);
+ ASSERT_GT(argsList.size(), 0u);
+ ASSERT_EQ(newDisplayId, std::get<NotifyKeyArgs>(argsList.front()).displayId);
+}
+
+TEST_F(KeyboardInputMapperUnitTest, GetKeyCodeState) {
+ EXPECT_CALL(mMockEventHub, getKeyCodeState(EVENTHUB_ID, AKEYCODE_A))
+ .WillRepeatedly(Return(AKEY_STATE_DOWN));
+ ASSERT_EQ(AKEY_STATE_DOWN, mMapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+
+ EXPECT_CALL(mMockEventHub, getKeyCodeState(EVENTHUB_ID, AKEYCODE_A))
+ .WillRepeatedly(Return(AKEY_STATE_UP));
+ ASSERT_EQ(AKEY_STATE_UP, mMapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+}
+
+TEST_F(KeyboardInputMapperUnitTest, GetKeyCodeForKeyLocation) {
+ EXPECT_CALL(mMockEventHub, getKeyCodeForKeyLocation(EVENTHUB_ID, _))
+ .WillRepeatedly(ReturnArg<1>());
+ EXPECT_CALL(mMockEventHub, getKeyCodeForKeyLocation(EVENTHUB_ID, AKEYCODE_Y))
+ .WillRepeatedly(Return(AKEYCODE_Z));
+ ASSERT_EQ(AKEYCODE_Z, mMapper->getKeyCodeForKeyLocation(AKEYCODE_Y))
+ << "If a mapping is available, the result is equal to the mapping";
+
+ ASSERT_EQ(AKEYCODE_A, mMapper->getKeyCodeForKeyLocation(AKEYCODE_A))
+ << "If no mapping is available, the result is the key location";
+}
+
+TEST_F(KeyboardInputMapperUnitTest, GetScanCodeState) {
+ EXPECT_CALL(mMockEventHub, getScanCodeState(EVENTHUB_ID, KEY_A))
+ .WillRepeatedly(Return(AKEY_STATE_DOWN));
+ ASSERT_EQ(AKEY_STATE_DOWN, mMapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+
+ EXPECT_CALL(mMockEventHub, getScanCodeState(EVENTHUB_ID, KEY_A))
+ .WillRepeatedly(Return(AKEY_STATE_UP));
+ ASSERT_EQ(AKEY_STATE_UP, mMapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+}
+
+TEST_F(KeyboardInputMapperUnitTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
+ EXPECT_CALL(mMockEventHub,
+ hasLed(EVENTHUB_ID, AnyOf(LED_CAPSL, LED_NUML, LED_SCROLLL /*NOTYPO*/)))
+ .WillRepeatedly(Return(true));
+ bool capsLockLed = true; // Initially on
+ bool numLockLed = false; // Initially off
+ bool scrollLockLed = false; // Initially off
+ EXPECT_CALL(mMockEventHub, setLedState(EVENTHUB_ID, LED_CAPSL, _))
+ .WillRepeatedly(SaveArg<2>(&capsLockLed));
+ EXPECT_CALL(mMockEventHub, setLedState(EVENTHUB_ID, LED_NUML, _))
+ .WillRepeatedly(SaveArg<2>(&numLockLed));
+ EXPECT_CALL(mMockEventHub, setLedState(EVENTHUB_ID, LED_SCROLLL /*NOTYPO*/, _))
+ .WillRepeatedly(SaveArg<2>(&scrollLockLed));
+ addKeyByEvdevCode(KEY_CAPSLOCK, AKEYCODE_CAPS_LOCK);
+ addKeyByEvdevCode(KEY_NUMLOCK, AKEYCODE_NUM_LOCK);
+ addKeyByEvdevCode(KEY_SCROLLLOCK, AKEYCODE_SCROLL_LOCK);
+
+ // In real operation, mappers pass new LED states to InputReader (via the context), which then
+ // calls back to the mappers to apply that state. Mimic the same thing here with mocks.
+ int32_t ledMetaState;
+ EXPECT_CALL(mMockInputReaderContext, updateLedMetaState(_))
+ .WillRepeatedly([&](int32_t newState) {
+ ledMetaState = newState;
+ mMapper->updateLedState(false);
+ });
+ EXPECT_CALL(mMockInputReaderContext, getLedMetaState())
+ .WillRepeatedly(testing::ReturnPointee(&ledMetaState));
+
+ ASSERT_THAT(mMapper->reset(ARBITRARY_TIME), IsEmpty());
+
+ // Initial metastate is AMETA_NONE.
+ ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
+
+ // Initialization should have turned all of the lights off.
+ ASSERT_FALSE(capsLockLed);
+ ASSERT_FALSE(numLockLed);
+ ASSERT_FALSE(scrollLockLed);
+
+ // Toggle caps lock on.
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+ ASSERT_TRUE(capsLockLed);
+ ASSERT_FALSE(numLockLed);
+ ASSERT_FALSE(scrollLockLed);
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mMapper->getMetaState());
+
+ // Toggle num lock on.
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
+ ASSERT_TRUE(capsLockLed);
+ ASSERT_TRUE(numLockLed);
+ ASSERT_FALSE(scrollLockLed);
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mMapper->getMetaState());
+
+ // Toggle caps lock off.
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+ ASSERT_FALSE(capsLockLed);
+ ASSERT_TRUE(numLockLed);
+ ASSERT_FALSE(scrollLockLed);
+ ASSERT_EQ(AMETA_NUM_LOCK_ON, mMapper->getMetaState());
+
+ // Toggle scroll lock on.
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_FALSE(capsLockLed);
+ ASSERT_TRUE(numLockLed);
+ ASSERT_TRUE(scrollLockLed);
+ ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mMapper->getMetaState());
+
+ // Toggle num lock off.
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
+ ASSERT_FALSE(capsLockLed);
+ ASSERT_FALSE(numLockLed);
+ ASSERT_TRUE(scrollLockLed);
+ ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mMapper->getMetaState());
+
+ // Toggle scroll lock off.
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_FALSE(capsLockLed);
+ ASSERT_FALSE(numLockLed);
+ ASSERT_FALSE(scrollLockLed);
+ ASSERT_EQ(AMETA_NONE, mMapper->getMetaState());
+}
+
+TEST_F(KeyboardInputMapperUnitTest, DisablingDeviceResetsPressedKeys) {
+ const int32_t USAGE_A = 0x070004;
+ addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ addKeyByUsageCode(USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
+
+ // Key down by scan code.
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ NotifyKeyArgs args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+
+ // Disable device, it should synthesize cancellation events for down events.
+ mReaderConfiguration.disabledDevices.insert(DEVICE_ID);
+ argsList = mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
+ InputReaderConfiguration::Change::ENABLED_STATE);
+ argsList += mMapper->reset(ARBITRARY_TIME);
+ args = expectSingleKeyArg(argsList);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_CANCELED, args.flags);
+}
+
+TEST_F(KeyboardInputMapperUnitTest, Configure_AssignKeyboardLayoutInfo) {
+ std::list<NotifyArgs> unused =
+ mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration, /*changes=*/{});
+
+ int32_t generation = mDevice->getGeneration();
+ mReaderConfiguration.keyboardLayoutAssociations.insert(
+ {mIdentifier.location, DEVICE_KEYBOARD_LAYOUT_INFO});
+
+ unused += mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
+ InputReaderConfiguration::Change::KEYBOARD_LAYOUT_ASSOCIATION);
+
+ InputDeviceInfo deviceInfo;
+ mMapper->populateDeviceInfo(deviceInfo);
+ ASSERT_EQ(DEVICE_KEYBOARD_LAYOUT_INFO.languageTag,
+ deviceInfo.getKeyboardLayoutInfo()->languageTag);
+ ASSERT_EQ(DEVICE_KEYBOARD_LAYOUT_INFO.layoutType,
+ deviceInfo.getKeyboardLayoutInfo()->layoutType);
+ ASSERT_GT(mDevice->getGeneration(), generation);
+
+ // Call change layout association with the same values: Generation shouldn't change
+ generation = mDevice->getGeneration();
+ unused += mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
+ InputReaderConfiguration::Change::KEYBOARD_LAYOUT_ASSOCIATION);
+ ASSERT_EQ(mDevice->getGeneration(), generation);
+}
+
+TEST_F(KeyboardInputMapperUnitTest, LayoutInfoCorrectlyMapped) {
+ EXPECT_CALL(mMockEventHub, getRawLayoutInfo(EVENTHUB_ID))
+ .WillRepeatedly(Return(RawLayoutInfo{.languageTag = "en", .layoutType = "extended"}));
+
+ // Configuration
+ std::list<NotifyArgs> unused =
+ mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration, /*changes=*/{});
+
+ InputDeviceInfo deviceInfo;
+ mMapper->populateDeviceInfo(deviceInfo);
+ ASSERT_EQ("en", deviceInfo.getKeyboardLayoutInfo()->languageTag);
+ ASSERT_EQ("extended", deviceInfo.getKeyboardLayoutInfo()->layoutType);
+}
+
+TEST_F(KeyboardInputMapperUnitTest, Process_GestureEventToSetFlagKeepTouchMode) {
+ addKeyByEvdevCode(KEY_LEFT, AKEYCODE_DPAD_LEFT, POLICY_FLAG_GESTURE);
+
+ // Key down
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_LEFT, 1);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_KEEP_TOUCH_MODE,
+ expectSingleKeyArg(argsList).flags);
+}
+
+TEST_F_WITH_FLAGS(KeyboardInputMapperUnitTest, WakeBehavior_AlphabeticKeyboard,
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(com::android::input::flags,
+ enable_alphabetic_keyboard_wake))) {
+ // For internal alphabetic devices, keys will trigger wake on key down.
+
+ addKeyByEvdevCode(KEY_A, AKEYCODE_A);
+ addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME);
+ addKeyByEvdevCode(KEY_PLAYPAUSE, AKEYCODE_MEDIA_PLAY_PAUSE);
+
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_A, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_A, 0);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+}
+
+// --- KeyboardInputMapperTest ---
+
+// TODO(b/283812079): convert the tests for this class, which use multiple mappers each, to use
+// InputMapperUnitTest.
+class KeyboardInputMapperTest : public InputMapperTest {
+protected:
+ void SetUp() override {
+ InputMapperTest::SetUp(DEVICE_CLASSES | InputDeviceClass::KEYBOARD |
+ InputDeviceClass::ALPHAKEY);
+ }
+ const std::string UNIQUE_ID = "local:0";
+
+ void testDPadKeyRotation(KeyboardInputMapper& mapper, int32_t originalScanCode,
+ int32_t originalKeyCode, int32_t rotatedKeyCode,
+ ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID);
+};
+
+void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper& mapper,
+ int32_t originalScanCode, int32_t originalKeyCode,
+ int32_t rotatedKeyCode,
+ ui::LogicalDisplayId displayId) {
+ NotifyKeyArgs args;
+
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(originalScanCode, args.scanCode);
+ ASSERT_EQ(rotatedKeyCode, args.keyCode);
+ ASSERT_EQ(displayId, args.displayId);
+
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, originalScanCode, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(originalScanCode, args.scanCode);
+ ASSERT_EQ(rotatedKeyCode, args.keyCode);
+ ASSERT_EQ(displayId, args.displayId);
+}
+
+TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) {
+ // keyboard 1.
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+
+ // keyboard 2.
+ const std::string USB2 = "USB2";
+ const std::string DEVICE_NAME2 = "KEYBOARD2";
+ constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
+ constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
+ std::shared_ptr<InputDevice> device2 =
+ newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
+ ftl::Flags<InputDeviceClass>(0));
+
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+
+ KeyboardInputMapper& mapper =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
+
+ device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
+ KeyboardInputMapper& mapper2 =
+ device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
+ mFakePolicy
+ ->getReaderConfiguration(),
+ AINPUT_SOURCE_KEYBOARD);
+ std::list<NotifyArgs> unused =
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ /*changes=*/{});
+ unused += device2->reset(ARBITRARY_TIME);
+
+ // Prepared displays and associated info.
+ constexpr uint8_t hdmi1 = 0;
+ constexpr uint8_t hdmi2 = 1;
+ const std::string SECONDARY_UNIQUE_ID = "local:1";
+
+ mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
+ mFakePolicy->addInputPortAssociation(USB2, hdmi2);
+
+ // No associated display viewport found, should disable the device.
+ unused += device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::Change::DISPLAY_INFO);
+ ASSERT_FALSE(device2->isEnabled());
+
+ // Prepare second display.
+ constexpr ui::LogicalDisplayId newDisplayId = ui::LogicalDisplayId{2};
+ setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+ UNIQUE_ID, hdmi1, ViewportType::INTERNAL);
+ setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, ui::ROTATION_0,
+ SECONDARY_UNIQUE_ID, hdmi2, ViewportType::EXTERNAL);
+ // Default device will reconfigure above, need additional reconfiguration for another device.
+ unused += device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::Change::DISPLAY_INFO);
+
+ // Device should be enabled after the associated display is found.
+ ASSERT_TRUE(mDevice->isEnabled());
+ ASSERT_TRUE(device2->isEnabled());
+
+ // Test pad key events
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper2, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_RIGHT, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_DOWN, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_LEFT, newDisplayId));
+}
+
+TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleAfterReattach) {
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ KeyboardInputMapper& mapper =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
+ // Initial metastate is AMETA_NONE.
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
+
+ // Initialization should have turned all of the lights off.
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+
+ // Toggle caps lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
+
+ // Toggle num lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState());
+
+ // Toggle scroll lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
+
+ mFakeEventHub->removeDevice(EVENTHUB_ID);
+ mReader->loopOnce();
+
+ // keyboard 2 should default toggle keys.
+ const std::string USB2 = "USB2";
+ const std::string DEVICE_NAME2 = "KEYBOARD2";
+ constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
+ constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
+ std::shared_ptr<InputDevice> device2 =
+ newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
+ ftl::Flags<InputDeviceClass>(0));
+ mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
+ mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_NUML, false /*initially off*/);
+ mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
+ KeyboardInputMapper& mapper2 =
+ device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
+ mFakePolicy
+ ->getReaderConfiguration(),
+ AINPUT_SOURCE_KEYBOARD);
+ std::list<NotifyArgs> unused =
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ /*changes=*/{});
+ unused += device2->reset(ARBITRARY_TIME);
+
+ ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_NUML));
+ ASSERT_TRUE(mFakeEventHub->getLedState(SECOND_EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON,
+ mapper2.getMetaState());
+}
+
+TEST_F(KeyboardInputMapperTest, Process_toggleCapsLockState) {
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ // Suppose we have two mappers. (DPAD + KEYBOARD)
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_DPAD);
+ KeyboardInputMapper& mapper =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
+ // Initial metastate is AMETA_NONE.
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
+
+ mReader->toggleCapsLockState(DEVICE_ID);
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
+}
+
+TEST_F(KeyboardInputMapperTest, Process_ResetLockedModifierState) {
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ KeyboardInputMapper& mapper =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
+ // Initial metastate is AMETA_NONE.
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
+
+ // Toggle caps lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+
+ // Toggle num lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
+
+ // Toggle scroll lock on.
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
+
+ mReader->resetLockedModifierState();
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
+}
+
+TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleInMultiDevices) {
+ // keyboard 1.
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ KeyboardInputMapper& mapper1 =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
+
+ // keyboard 2.
+ const std::string USB2 = "USB2";
+ const std::string DEVICE_NAME2 = "KEYBOARD2";
+ constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
+ constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
+ std::shared_ptr<InputDevice> device2 =
+ newDevice(SECOND_DEVICE_ID, DEVICE_NAME2, USB2, SECOND_EVENTHUB_ID,
+ ftl::Flags<InputDeviceClass>(0));
+ mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
+ mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_NUML, false /*initially off*/);
+ mFakeEventHub->addLed(SECOND_EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ device2->addEmptyEventHubDevice(SECOND_EVENTHUB_ID);
+ KeyboardInputMapper& mapper2 =
+ device2->constructAndAddMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID,
+ mFakePolicy
+ ->getReaderConfiguration(),
+ AINPUT_SOURCE_KEYBOARD);
+ std::list<NotifyArgs> unused =
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ /*changes=*/{});
+ unused += device2->reset(ARBITRARY_TIME);
+
+ // Initial metastate is AMETA_NONE.
+ ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
+ ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
+
+ // Toggle num lock on and off.
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper1.getMetaState());
+ ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper2.getMetaState());
+
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_NUMLOCK, 0);
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
+ ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
+
+ // Toggle caps lock on and off.
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper1.getMetaState());
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper2.getMetaState());
+
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_CAPSLOCK, 0);
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
+ ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
+
+ // Toggle scroll lock on and off.
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper1.getMetaState());
+ ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper2.getMetaState());
+
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper1, ARBITRARY_TIME, READ_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NONE, mapper1.getMetaState());
+ ASSERT_EQ(AMETA_NONE, mapper2.getMetaState());
+}
+
+/**
+ * When there is more than one KeyboardInputMapper for an InputDevice, each mapper should produce
+ * events that use the shared keyboard source across all mappers. This is to ensure that each
+ * input device generates key events in a consistent manner, regardless of which mapper produces
+ * the event.
+ */
+TEST_F(KeyboardInputMapperTest, UsesSharedKeyboardSource) {
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+
+ // Add a mapper with SOURCE_KEYBOARD
+ KeyboardInputMapper& keyboardMapper =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD);
+
+ process(keyboardMapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
+ ASSERT_NO_FATAL_FAILURE(
+ mFakeListener->assertNotifyKeyWasCalled(WithSource(AINPUT_SOURCE_KEYBOARD)));
+ process(keyboardMapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
+ ASSERT_NO_FATAL_FAILURE(
+ mFakeListener->assertNotifyKeyWasCalled(WithSource(AINPUT_SOURCE_KEYBOARD)));
+
+ // Add a mapper with SOURCE_DPAD
+ KeyboardInputMapper& dpadMapper =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_DPAD);
+ for (auto* mapper : {&keyboardMapper, &dpadMapper}) {
+ process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
+ WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD)));
+ process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
+ WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD)));
+ }
+
+ // Add a mapper with SOURCE_GAMEPAD
+ KeyboardInputMapper& gamepadMapper =
+ constructAndAddMapper<KeyboardInputMapper>(AINPUT_SOURCE_GAMEPAD);
+ for (auto* mapper : {&keyboardMapper, &dpadMapper, &gamepadMapper}) {
+ process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
+ WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD | AINPUT_SOURCE_GAMEPAD)));
+ process(*mapper, ARBITRARY_TIME, 0, EV_KEY, KEY_HOME, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(
+ WithSource(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_DPAD | AINPUT_SOURCE_GAMEPAD)));
+ }
+}
+
+// --- KeyboardInputMapperTest_ExternalAlphabeticDevice ---
+
+class KeyboardInputMapperTest_ExternalAlphabeticDevice : public KeyboardInputMapperUnitTest {
+protected:
+ void SetUp() override {
+ InputMapperUnitTest::SetUp();
+ ON_CALL((*mDevice), getSources).WillByDefault(Return(AINPUT_SOURCE_KEYBOARD));
+ ON_CALL((*mDevice), getKeyboardType).WillByDefault(Return(KeyboardType::ALPHABETIC));
+ ON_CALL((*mDevice), isExternal).WillByDefault(Return(true));
+ EXPECT_CALL(mMockEventHub, getDeviceClasses(EVENTHUB_ID))
+ .WillRepeatedly(Return(InputDeviceClass::KEYBOARD | InputDeviceClass::ALPHAKEY |
+ InputDeviceClass::EXTERNAL));
+ mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
+ AINPUT_SOURCE_KEYBOARD);
+ }
+};
+
+// --- KeyboardInputMapperTest_ExternalNonAlphabeticDevice ---
+
+class KeyboardInputMapperTest_ExternalNonAlphabeticDevice : public KeyboardInputMapperUnitTest {
+protected:
+ void SetUp() override {
+ InputMapperUnitTest::SetUp();
+ ON_CALL((*mDevice), getSources).WillByDefault(Return(AINPUT_SOURCE_KEYBOARD));
+ ON_CALL((*mDevice), getKeyboardType).WillByDefault(Return(KeyboardType::NON_ALPHABETIC));
+ ON_CALL((*mDevice), isExternal).WillByDefault(Return(true));
+ EXPECT_CALL(mMockEventHub, getDeviceClasses(EVENTHUB_ID))
+ .WillRepeatedly(Return(InputDeviceClass::KEYBOARD | InputDeviceClass::EXTERNAL));
+ mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
+ AINPUT_SOURCE_KEYBOARD);
+ }
+};
+
+TEST_F(KeyboardInputMapperTest_ExternalAlphabeticDevice, WakeBehavior_AlphabeticKeyboard) {
+ // For external devices, keys will trigger wake on key down. Media keys should also trigger
+ // wake if triggered from external devices.
+
+ addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME);
+ addKeyByEvdevCode(KEY_PLAY, AKEYCODE_MEDIA_PLAY);
+ addKeyByEvdevCode(KEY_PLAYPAUSE, AKEYCODE_MEDIA_PLAY_PAUSE, POLICY_FLAG_WAKE);
+
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+}
+
+TEST_F(KeyboardInputMapperTest_ExternalNonAlphabeticDevice, WakeBehavior_NonAlphabeticKeyboard) {
+ // For external devices, keys will trigger wake on key down. Media keys should not trigger
+ // wake if triggered from external non-alphaebtic keyboard (e.g. headsets).
+
+ addKeyByEvdevCode(KEY_PLAY, AKEYCODE_MEDIA_PLAY);
+ addKeyByEvdevCode(KEY_PLAYPAUSE, AKEYCODE_MEDIA_PLAY_PAUSE, POLICY_FLAG_WAKE);
+
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+}
+
+TEST_F(KeyboardInputMapperTest_ExternalAlphabeticDevice, DoNotWakeByDefaultBehavior) {
+ // Tv Remote key's wake behavior is prescribed by the keylayout file.
+
+ addKeyByEvdevCode(KEY_HOME, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ addKeyByEvdevCode(KEY_DOWN, AKEYCODE_DPAD_DOWN);
+ addKeyByEvdevCode(KEY_PLAY, AKEYCODE_MEDIA_PLAY, POLICY_FLAG_WAKE);
+
+ mPropertyMap.addProperty("keyboard.doNotWakeByDefault", "1");
+ mMapper = createInputMapper<KeyboardInputMapper>(*mDeviceContext, mReaderConfiguration,
+ AINPUT_SOURCE_KEYBOARD);
+
+ std::list<NotifyArgs> argsList = process(ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_DOWN, 1);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_DOWN, 0);
+ ASSERT_EQ(uint32_t(0), expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+
+ argsList = process(ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ ASSERT_EQ(POLICY_FLAG_WAKE, expectSingleKeyArg(argsList).policyFlags);
+}
+
} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
index 64f3c27..6be922d 100644
--- a/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
@@ -75,6 +75,8 @@
void toggleCapsLockState(int32_t deviceId) { reader->toggleCapsLockState(deviceId); }
+ void resetLockedModifierState() { reader->resetLockedModifierState(); }
+
bool hasKeys(int32_t deviceId, uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
uint8_t* outFlags) {
return reader->hasKeys(deviceId, sourceMask, keyCodes, outFlags);
@@ -226,6 +228,7 @@
fdp->ConsumeIntegral<int32_t>());
},
[&]() -> void { reader->toggleCapsLockState(fdp->ConsumeIntegral<int32_t>()); },
+ [&]() -> void { reader->resetLockedModifierState(); },
[&]() -> void {
size_t count = fdp->ConsumeIntegralInRange<size_t>(1, 1024);
std::vector<uint8_t> outFlags(count);
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 98b6666..ee813bf 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -895,6 +895,12 @@
})) {
editState().earliestPresentTime = frameTargetPtrOpt->get()->earliestPresentTime();
editState().expectedPresentTime = frameTargetPtrOpt->get()->expectedPresentTime().ns();
+ const auto debugPresentDelay = frameTargetPtrOpt->get()->debugPresentDelay();
+ if (debugPresentDelay) {
+ SFTRACE_FORMAT_INSTANT("DEBUG delaying presentation by %.2fms",
+ debugPresentDelay->ns() / 1e6f);
+ editState().expectedPresentTime += debugPresentDelay->ns();
+ }
}
editState().frameInterval = refreshArgs.frameInterval;
editState().powerCallback = refreshArgs.powerCallback;
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index c13e444..86d7388 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -29,6 +29,7 @@
#include <cinttypes>
#include <numeric>
#include <unordered_set>
+#include <vector>
#include "../Jank/JankTracker.h"
@@ -1002,6 +1003,11 @@
finalizeCurrentDisplayFrame();
}
+const std::vector<std::shared_ptr<frametimeline::SurfaceFrame>>& FrameTimeline::getPresentFrames()
+ const {
+ return mPresentFrames;
+}
+
void FrameTimeline::onCommitNotComposited() {
SFTRACE_CALL();
std::scoped_lock lock(mMutex);
@@ -1521,6 +1527,7 @@
mPendingPresentFences.erase(mPendingPresentFences.begin());
}
+ mPresentFrames.clear();
for (size_t i = 0; i < mPendingPresentFences.size(); i++) {
const auto& pendingPresentFence = mPendingPresentFences[i];
nsecs_t signalTime = Fence::SIGNAL_TIME_INVALID;
@@ -1533,6 +1540,13 @@
auto& displayFrame = pendingPresentFence.second;
displayFrame->onPresent(signalTime, mPreviousActualPresentTime);
+
+ // Surface frames have been jank classified and can be provided to caller
+ // to detect if buffer stuffing is occurring.
+ for (const auto& frame : displayFrame->getSurfaceFrames()) {
+ mPresentFrames.push_back(frame);
+ }
+
mPreviousPredictionPresentTime =
displayFrame->trace(mSurfaceFlingerPid, monoBootOffset,
mPreviousPredictionPresentTime, mFilterFramesBeforeTraceStarts);
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.h b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
index 6cda309..a47bd57 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.h
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
@@ -328,6 +328,11 @@
virtual void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence,
const std::shared_ptr<FenceTime>& gpuFence) = 0;
+ // Provides surface frames that have already been jank classified in the most recent
+ // flush of pending present fences. This allows buffer stuffing detection from SF.
+ virtual const std::vector<std::shared_ptr<frametimeline::SurfaceFrame>>& getPresentFrames()
+ const = 0;
+
// Tells FrameTimeline that a frame was committed but not composited. This is used to flush
// all the associated surface frames.
virtual void onCommitNotComposited() = 0;
@@ -505,6 +510,8 @@
void setSfWakeUp(int64_t token, nsecs_t wakeupTime, Fps refreshRate, Fps renderRate) override;
void setSfPresent(nsecs_t sfPresentTime, const std::shared_ptr<FenceTime>& presentFence,
const std::shared_ptr<FenceTime>& gpuFence = FenceTime::NO_FENCE) override;
+ const std::vector<std::shared_ptr<frametimeline::SurfaceFrame>>& getPresentFrames()
+ const override;
void onCommitNotComposited() override;
void parseArgs(const Vector<String16>& args, std::string& result) override;
void setMaxDisplayFrames(uint32_t size) override;
@@ -552,6 +559,9 @@
// display frame, this is a good starting size for the vector so that we can avoid the
// internal vector resizing that happens with push_back.
static constexpr uint32_t kNumSurfaceFramesInitial = 10;
+ // Presented surface frames that have been jank classified and can
+ // indicate of potential buffer stuffing.
+ std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> mPresentFrames;
};
} // namespace impl
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index 7569c1b..4d9a9ca 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -261,20 +261,25 @@
}
snapshot.isVisible = visible;
- // TODO(b/238781169) we are ignoring this compat for now, since we will have
- // to remove any optimization based on visibility.
+ if (FlagManager::getInstance().skip_invisible_windows_in_input()) {
+ snapshot.inputInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_VISIBLE, !visible);
+ } else {
+ // TODO(b/238781169) we are ignoring this compat for now, since we will have
+ // to remove any optimization based on visibility.
- // For compatibility reasons we let layers which can receive input
- // receive input before they have actually submitted a buffer. Because
- // of this we use canReceiveInput instead of isVisible to check the
- // policy-visibility, ignoring the buffer state. However for layers with
- // hasInputInfo()==false we can use the real visibility state.
- // We are just using these layers for occlusion detection in
- // InputDispatcher, and obviously if they aren't visible they can't occlude
- // anything.
- const bool visibleForInput =
- snapshot.hasInputInfo() ? snapshot.canReceiveInput() : snapshot.isVisible;
- snapshot.inputInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_VISIBLE, !visibleForInput);
+ // For compatibility reasons we let layers which can receive input
+ // receive input before they have actually submitted a buffer. Because
+ // of this we use canReceiveInput instead of isVisible to check the
+ // policy-visibility, ignoring the buffer state. However for layers with
+ // hasInputInfo()==false we can use the real visibility state.
+ // We are just using these layers for occlusion detection in
+ // InputDispatcher, and obviously if they aren't visible they can't occlude
+ // anything.
+ const bool visibleForInput =
+ snapshot.hasInputInfo() ? snapshot.canReceiveInput() : snapshot.isVisible;
+ snapshot.inputInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_VISIBLE,
+ !visibleForInput);
+ }
LLOGV(snapshot.sequence, "updating visibility %s %s", visible ? "true" : "false",
snapshot.getDebugString().c_str());
}
@@ -1260,6 +1265,10 @@
for (int i = mNumInterestingSnapshots - 1; i >= 0; i--) {
LayerSnapshot& snapshot = *mSnapshots[(size_t)i];
if (!snapshot.hasInputInfo()) continue;
+ if (FlagManager::getInstance().skip_invisible_windows_in_input() &&
+ snapshot.inputInfo.inputConfig.test(gui::WindowInfo::InputConfig::NOT_VISIBLE)) {
+ continue;
+ }
visitor(snapshot);
}
}
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 7729671..fff4284 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -44,10 +44,8 @@
#include <common/FlagManager.h>
#include <scheduler/VsyncConfig.h>
-#include "DisplayHardware/DisplayMode.h"
#include "FrameTimeline.h"
#include "VSyncDispatch.h"
-#include "VSyncTracker.h"
#include "EventThread.h"
@@ -482,6 +480,14 @@
mCondition.notify_all();
}
+// Merge lists of buffer stuffed Uids
+void EventThread::addBufferStuffedUids(BufferStuffingMap bufferStuffedUids) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ for (auto& [uid, count] : bufferStuffedUids) {
+ mBufferStuffedUids.emplace_or_replace(uid, count);
+ }
+}
+
void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
DisplayEventConsumers consumers;
@@ -721,6 +727,10 @@
void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event,
const DisplayEventConsumers& consumers) {
+ // List of Uids that have been sent vsync data with queued buffer count.
+ // Used to keep track of which Uids can be removed from the map of
+ // buffer stuffed clients.
+ ftl::SmallVector<uid_t, 10> uidsPostedQueuedBuffers;
for (const auto& consumer : consumers) {
DisplayEventReceiver::Event copy = event;
if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
@@ -730,6 +740,13 @@
event.vsync.vsyncData.preferredExpectedPresentationTime(),
event.vsync.vsyncData.preferredDeadlineTimestamp());
}
+ auto it = mBufferStuffedUids.find(consumer->mOwnerUid);
+ if (it != mBufferStuffedUids.end()) {
+ copy.vsync.vsyncData.numberQueuedBuffers = it->second;
+ uidsPostedQueuedBuffers.emplace_back(consumer->mOwnerUid);
+ } else {
+ copy.vsync.vsyncData.numberQueuedBuffers = 0;
+ }
switch (consumer->postEvent(copy)) {
case NO_ERROR:
break;
@@ -745,6 +762,12 @@
removeDisplayEventConnectionLocked(consumer);
}
}
+ // The clients that have already received the queued buffer count
+ // can be removed from the buffer stuffed Uid list to avoid
+ // being sent duplicate messages.
+ for (auto uid : uidsPostedQueuedBuffers) {
+ mBufferStuffedUids.erase(uid);
+ }
if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC &&
FlagManager::getInstance().vrr_config()) {
mLastCommittedVsyncTime =
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index 2daf126..95632c7 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -32,7 +32,6 @@
#include <thread>
#include <vector>
-#include "DisplayHardware/DisplayMode.h"
#include "TracedOrdinal.h"
#include "VSyncDispatch.h"
#include "VsyncSchedule.h"
@@ -55,6 +54,7 @@
// ---------------------------------------------------------------------------
using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride;
+using BufferStuffingMap = ftl::SmallMap<uid_t, uint32_t, 10>;
enum class VSyncRequest {
None = -2,
@@ -136,6 +136,10 @@
virtual void onHdcpLevelsChanged(PhysicalDisplayId displayId, int32_t connectedLevel,
int32_t maxLevel) = 0;
+
+ // An elevated number of queued buffers in the server is detected. This propagates a
+ // flag to Choreographer indicating that buffer stuffing recovery should begin.
+ virtual void addBufferStuffedUids(BufferStuffingMap bufferStuffedUids);
};
struct IEventThreadCallback {
@@ -188,6 +192,8 @@
void onHdcpLevelsChanged(PhysicalDisplayId displayId, int32_t connectedLevel,
int32_t maxLevel) override;
+ void addBufferStuffedUids(BufferStuffingMap bufferStuffedUids) override;
+
private:
friend EventThreadTest;
@@ -228,6 +234,10 @@
scheduler::VSyncCallbackRegistration mVsyncRegistration GUARDED_BY(mMutex);
frametimeline::TokenManager* const mTokenManager;
+ // All consumers that need to recover from buffer stuffing and the number
+ // of their queued buffers.
+ BufferStuffingMap mBufferStuffedUids GUARDED_BY(mMutex);
+
IEventThreadCallback& mCallback;
std::thread mThread;
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
index 84fa139..e4069dd 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
@@ -770,17 +770,13 @@
const bool inPrimaryPhysicalRange =
policy->primaryRanges.physical.includes(modePtr->getPeakFps());
const bool inPrimaryRenderRange = policy->primaryRanges.render.includes(fps);
- if (!mIsVrrDevice.load() &&
- ((policy->primaryRangeIsSingleRate() && !inPrimaryPhysicalRange) ||
+ if (((policy->primaryRangeIsSingleRate() && !inPrimaryPhysicalRange) ||
!inPrimaryRenderRange) &&
!(layer.focused &&
(layer.vote == LayerVoteType::ExplicitDefault ||
layer.vote == LayerVoteType::ExplicitExact))) {
// Only focused layers with ExplicitDefault frame rate settings are allowed to score
// refresh rates outside the primary range.
- ALOGV("%s ignores %s (primaryRangeIsSingleRate). Current mode = %s",
- formatLayerInfo(layer, weight).c_str(), to_string(*modePtr).c_str(),
- to_string(activeMode).c_str());
continue;
}
@@ -904,8 +900,7 @@
to_string(descending.front().frameRateMode.fps).c_str());
return {descending, kNoSignals};
} else {
- ALOGV("%s (primaryRangeIsSingleRate)",
- to_string(ranking.front().frameRateMode.fps).c_str());
+ ALOGV("primaryRangeIsSingleRate");
SFTRACE_FORMAT_INSTANT("%s (primaryRangeIsSingleRate)",
to_string(ranking.front().frameRateMode.fps).c_str());
return {ranking, kNoSignals};
@@ -1041,14 +1036,12 @@
// Layers with ExplicitExactOrMultiple expect touch boost
if (globalSignals.touch && hasExplicitExactOrMultiple) {
- ALOGV("%s: Skipping for touch (input signal): uid=%d", __func__, uid);
continue;
}
// Mirrors getRankedFrameRates. If there is no ExplicitDefault, expect touch boost and
// skip frame rate override.
if (hasHighHint && !hasExplicitDefault) {
- ALOGV("%s: Skipping for touch (HighHint): uid=%d", __func__, uid);
continue;
}
@@ -1072,9 +1065,6 @@
constexpr bool isSeamlessSwitch = true;
const auto layerScore = calculateLayerScoreLocked(*layer, fps, isSeamlessSwitch);
score += layer->weight * layerScore;
- ALOGV("%s: %s gives %s fps score of %.4f", __func__,
- formatLayerInfo(*layer, layer->weight).c_str(), to_string(fps).c_str(),
- layerScore);
}
}
@@ -1329,8 +1319,6 @@
LOG_ALWAYS_FATAL_IF(!activeModeOpt);
mActiveModeOpt = FrameRateMode{activeModeOpt->get()->getPeakFps(),
ftl::as_non_null(activeModeOpt->get())};
- mIsVrrDevice = FlagManager::getInstance().vrr_config() &&
- activeModeOpt->get()->getVrrConfig().has_value();
const auto sortedModes = sortByRefreshRate(mDisplayModes);
mMinRefreshRateModeIt = sortedModes.front();
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 274e121..2875650 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -203,12 +203,16 @@
void Scheduler::onFrameSignal(ICompositor& compositor, VsyncId vsyncId,
TimePoint expectedVsyncTime) {
+ const auto debugPresentDelay = mDebugPresentDelay.load();
+ mDebugPresentDelay.store(std::nullopt);
+
const FrameTargeter::BeginFrameArgs beginFrameArgs =
{.frameBeginTime = SchedulerClock::now(),
.vsyncId = vsyncId,
.expectedVsyncTime = expectedVsyncTime,
.sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration,
- .hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration};
+ .hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration,
+ .debugPresentTimeDelay = debugPresentDelay};
ftl::NonNull<const Display*> pacesetterPtr = pacesetterPtrLocked();
pacesetterPtr->targeterPtr->beginFrame(beginFrameArgs, *pacesetterPtr->schedulePtr);
@@ -951,6 +955,11 @@
return mFrameRateOverrideMappings.updateFrameRateOverridesByContent(frameRateOverrides);
}
+void Scheduler::addBufferStuffedUids(BufferStuffingMap bufferStuffedUids) {
+ if (!mRenderEventThread) return;
+ mRenderEventThread->addBufferStuffedUids(std::move(bufferStuffedUids));
+}
+
void Scheduler::promotePacesetterDisplay(PhysicalDisplayId pacesetterId, PromotionParams params) {
std::shared_ptr<VsyncSchedule> pacesetterVsyncSchedule;
{
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index e77af60..61c68a9 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -42,7 +42,6 @@
#include <ui/DisplayId.h>
#include <ui/DisplayMap.h>
-#include "Display/DisplayModeRequest.h"
#include "EventThread.h"
#include "FrameRateOverrideMappings.h"
#include "ISchedulerCallback.h"
@@ -334,6 +333,12 @@
mPacesetterFrameDurationFractionToSkip = frameDurationFraction;
}
+ // Propagates a flag to the EventThread indicating that buffer stuffing
+ // recovery should begin.
+ void addBufferStuffedUids(BufferStuffingMap bufferStuffedUids);
+
+ void setDebugPresentDelay(TimePoint delay) { mDebugPresentDelay = delay; }
+
private:
friend class TestableScheduler;
@@ -599,6 +604,8 @@
FrameRateOverrideMappings mFrameRateOverrideMappings;
SmallAreaDetectionAllowMappings mSmallAreaDetectionAllowMappings;
+
+ std::atomic<std::optional<TimePoint>> mDebugPresentDelay;
};
} // namespace scheduler
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
index 2185bb0..813d4de 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
@@ -53,6 +53,8 @@
TimePoint expectedPresentTime() const { return mExpectedPresentTime; }
+ std::optional<TimePoint> debugPresentDelay() const { return mDebugPresentTimeDelay; }
+
std::optional<TimePoint> earliestPresentTime() const { return mEarliestPresentTime; }
// Equivalent to `expectedSignaledPresentFence` unless running N VSYNCs ahead.
@@ -84,6 +86,7 @@
TimePoint mFrameBeginTime;
TimePoint mExpectedPresentTime;
std::optional<TimePoint> mEarliestPresentTime;
+ std::optional<TimePoint> mDebugPresentTimeDelay;
TracedOrdinal<bool> mFramePending;
TracedOrdinal<bool> mFrameMissed;
@@ -135,6 +138,7 @@
TimePoint expectedVsyncTime;
Duration sfWorkDuration;
Duration hwcMinWorkDuration;
+ std::optional<TimePoint> debugPresentTimeDelay; // used to introduce jank for testing
};
void beginFrame(const BeginFrameArgs&, const IVsyncSource&);
diff --git a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
index 3ee1e54..4f16130 100644
--- a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
+++ b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
@@ -86,6 +86,7 @@
IsFencePendingFuncPtr isFencePendingFuncPtr) {
mVsyncId = args.vsyncId;
mFrameBeginTime = args.frameBeginTime;
+ mDebugPresentTimeDelay = args.debugPresentTimeDelay;
// The `expectedVsyncTime`, which was predicted when this frame was scheduled, is normally in
// the future relative to `frameBeginTime`, but may not be for delayed frames. Adjust
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0d03a6c..37b35f2 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -64,11 +64,13 @@
#include <ftl/concat.h>
#include <ftl/fake_guard.h>
#include <ftl/future.h>
+#include <ftl/small_map.h>
#include <ftl/unit.h>
#include <gui/AidlUtil.h>
#include <gui/BufferQueue.h>
#include <gui/DebugEGLImageTracker.h>
#include <gui/IProducerListener.h>
+#include <gui/JankInfo.h>
#include <gui/LayerMetadata.h>
#include <gui/LayerState.h>
#include <gui/Surface.h>
@@ -1418,8 +1420,6 @@
return future.get();
}
-// TODO: b/241285876 - Restore thread safety analysis once mStateLock below is unconditional.
-[[clang::no_thread_safety_analysis]]
void SurfaceFlinger::finalizeDisplayModeChange(PhysicalDisplayId displayId) {
SFTRACE_NAME(ftl::Concat(__func__, ' ', displayId.value).c_str());
@@ -1435,8 +1435,6 @@
if (const auto oldResolution =
mDisplayModeController.getActiveMode(displayId).modePtr->getResolution();
oldResolution != activeMode.modePtr->getResolution()) {
- ConditionalLock lock(mStateLock, !FlagManager::getInstance().connected_display());
-
auto& state = mCurrentState.displays.editValueFor(getPhysicalDisplayTokenLocked(displayId));
// We need to generate new sequenceId in order to recreate the display (and this
// way the framebuffer).
@@ -2250,12 +2248,10 @@
return;
}
- if (FlagManager::getInstance().hotplug2()) {
- // TODO(b/311403559): use enum type instead of int
- const auto errorCode = static_cast<int32_t>(event);
- ALOGD("%s: Hotplug error %d for hwcDisplayId %" PRIu64, __func__, errorCode, hwcDisplayId);
- mScheduler->dispatchHotplugError(errorCode);
- }
+ // TODO(b/311403559): use enum type instead of int
+ const auto errorCode = static_cast<int32_t>(event);
+ ALOGD("%s: Hotplug error %d for hwcDisplayId %" PRIu64, __func__, errorCode, hwcDisplayId);
+ mScheduler->dispatchHotplugError(errorCode);
}
void SurfaceFlinger::onComposerHalVsyncPeriodTimingChanged(
@@ -2597,7 +2593,7 @@
}
{
- ConditionalLock lock(mStateLock, FlagManager::getInstance().connected_display());
+ Mutex::Autolock lock(mStateLock);
for (const auto [displayId, _] : frameTargets) {
if (mDisplayModeController.isModeSetPending(displayId)) {
@@ -2700,13 +2696,6 @@
mScheduler->chooseRefreshRateForContent(&mLayerHierarchyBuilder.getHierarchy(),
updateAttachedChoreographer);
- if (FlagManager::getInstance().connected_display()) {
- initiateDisplayModeChanges();
- }
- }
-
- if (!FlagManager::getInstance().connected_display()) {
- ftl::FakeGuard guard(mStateLock);
initiateDisplayModeChanges();
}
@@ -3072,12 +3061,40 @@
const TimePoint presentTime = TimePoint::now();
+ // The Uids of layer owners that are in buffer stuffing mode, and their elevated
+ // buffer counts. Messages to start recovery are sent exclusively to these Uids.
+ BufferStuffingMap bufferStuffedUids;
+
// Set presentation information before calling Layer::releasePendingBuffer, such that jank
// information from previous' frame classification is already available when sending jank info
// to clients, so they get jank classification as early as possible.
mFrameTimeline->setSfPresent(presentTime.ns(), pacesetterPresentFenceTime,
pacesetterGpuCompositionDoneFenceTime);
+ // Find and register any layers that are in buffer stuffing mode
+ const auto& presentFrames = mFrameTimeline->getPresentFrames();
+
+ for (const auto& frame : presentFrames) {
+ const auto& layer = mLayerLifecycleManager.getLayerFromId(frame->getLayerId());
+ if (!layer) continue;
+ uint32_t numberQueuedBuffers = layer->pendingBuffers ? layer->pendingBuffers->load() : 0;
+ int32_t jankType = frame->getJankType().value_or(JankType::None);
+ if (jankType & JankType::BufferStuffing &&
+ layer->flags & layer_state_t::eRecoverableFromBufferStuffing) {
+ auto [it, wasEmplaced] =
+ bufferStuffedUids.try_emplace(layer->ownerUid.val(), numberQueuedBuffers);
+ // Update with maximum number of queued buffers, allows clients drawing
+ // multiple windows to account for the most severely stuffed window
+ if (!wasEmplaced && it->second < numberQueuedBuffers) {
+ it->second = numberQueuedBuffers;
+ }
+ }
+ }
+
+ if (!bufferStuffedUids.empty()) {
+ mScheduler->addBufferStuffedUids(std::move(bufferStuffedUids));
+ }
+
// We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
// be sampled a little later than when we started doing work for this frame,
// but that should be okay since CompositorTiming has snapping logic.
@@ -3464,10 +3481,8 @@
processHotplugConnect(displayId, hwcDisplayId, std::move(*info),
displayString.c_str());
if (!activeModeIdOpt) {
- if (FlagManager::getInstance().hotplug2()) {
- mScheduler->dispatchHotplugError(
- static_cast<int32_t>(DisplayHotplugEvent::ERROR_UNKNOWN));
- }
+ mScheduler->dispatchHotplugError(
+ static_cast<int32_t>(DisplayHotplugEvent::ERROR_UNKNOWN));
getHwComposer().disconnectDisplay(displayId);
continue;
}
@@ -6233,7 +6248,7 @@
}
// Numbers from 1000 to 1045 are currently used for backdoors. The code
// in onTransact verifies that the user is root, and has access to use SF.
- if (code >= 1000 && code <= 1045) {
+ if (code >= 1000 && code <= 1046) {
ALOGV("Accessing SurfaceFlinger through backdoor code: %u", code);
return OK;
}
@@ -6766,6 +6781,15 @@
}
return err;
}
+ // Introduce jank to HWC
+ case 1046: {
+ int32_t jankDelayMs = 0;
+ if (data.readInt32(&jankDelayMs) != NO_ERROR) {
+ return BAD_VALUE;
+ }
+ mScheduler->setDebugPresentDelay(TimePoint::fromNs(ms2ns(jankDelayMs)));
+ return NO_ERROR;
+ }
}
}
return err;
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index d3479b7..7e9d5b8 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -1370,6 +1370,8 @@
// Flag used to set override desired display mode from backdoor
bool mDebugDisplayModeSetByBackdoor = false;
+ // Tracks the number of maximum queued buffers by layer owner Uid.
+ using BufferStuffingMap = ftl::SmallMap<uid_t, uint32_t, 10>;
BufferCountTracker mBufferCountTracker;
std::unordered_map<DisplayId, sp<HdrLayerInfoReporter>> mHdrLayerInfoListeners
diff --git a/services/surfaceflinger/common/FlagManager.cpp b/services/surfaceflinger/common/FlagManager.cpp
index 12616e3..b56ee01 100644
--- a/services/surfaceflinger/common/FlagManager.cpp
+++ b/services/surfaceflinger/common/FlagManager.cpp
@@ -119,10 +119,10 @@
DUMP_READ_ONLY_FLAG(adpf_fmq_sf);
DUMP_READ_ONLY_FLAG(connected_display);
DUMP_READ_ONLY_FLAG(enable_small_area_detection);
+ DUMP_READ_ONLY_FLAG(stable_edid_ids);
DUMP_READ_ONLY_FLAG(frame_rate_category_mrr);
DUMP_READ_ONLY_FLAG(misc1);
DUMP_READ_ONLY_FLAG(vrr_config);
- DUMP_READ_ONLY_FLAG(hotplug2);
DUMP_READ_ONLY_FLAG(hdcp_level_hal);
DUMP_READ_ONLY_FLAG(multithreaded_present);
DUMP_READ_ONLY_FLAG(add_sf_skipped_frames_to_trace);
@@ -159,6 +159,7 @@
DUMP_READ_ONLY_FLAG(display_config_error_hal);
DUMP_READ_ONLY_FLAG(connected_display_hdr);
DUMP_READ_ONLY_FLAG(deprecate_frame_tracker);
+ DUMP_READ_ONLY_FLAG(skip_invisible_windows_in_input);
#undef DUMP_READ_ONLY_FLAG
#undef DUMP_SERVER_FLAG
@@ -227,10 +228,10 @@
FLAG_MANAGER_READ_ONLY_FLAG(adpf_fmq_sf, "")
FLAG_MANAGER_READ_ONLY_FLAG(connected_display, "")
FLAG_MANAGER_READ_ONLY_FLAG(enable_small_area_detection, "")
+FLAG_MANAGER_READ_ONLY_FLAG(stable_edid_ids, "debug.sf.stable_edid_ids")
FLAG_MANAGER_READ_ONLY_FLAG(frame_rate_category_mrr, "debug.sf.frame_rate_category_mrr")
FLAG_MANAGER_READ_ONLY_FLAG(misc1, "")
FLAG_MANAGER_READ_ONLY_FLAG(vrr_config, "debug.sf.enable_vrr_config")
-FLAG_MANAGER_READ_ONLY_FLAG(hotplug2, "")
FLAG_MANAGER_READ_ONLY_FLAG(hdcp_level_hal, "")
FLAG_MANAGER_READ_ONLY_FLAG(multithreaded_present, "debug.sf.multithreaded_present")
FLAG_MANAGER_READ_ONLY_FLAG(add_sf_skipped_frames_to_trace, "")
@@ -266,6 +267,7 @@
FLAG_MANAGER_READ_ONLY_FLAG(display_config_error_hal, "");
FLAG_MANAGER_READ_ONLY_FLAG(connected_display_hdr, "");
FLAG_MANAGER_READ_ONLY_FLAG(deprecate_frame_tracker, "");
+FLAG_MANAGER_READ_ONLY_FLAG(skip_invisible_windows_in_input, "");
/// Trunk stable server flags ///
FLAG_MANAGER_SERVER_FLAG(refresh_rate_overlay_on_external_display, "")
diff --git a/services/surfaceflinger/common/include/common/FlagManager.h b/services/surfaceflinger/common/include/common/FlagManager.h
index f5bea72..9086537 100644
--- a/services/surfaceflinger/common/include/common/FlagManager.h
+++ b/services/surfaceflinger/common/include/common/FlagManager.h
@@ -58,9 +58,9 @@
bool connected_display() const;
bool frame_rate_category_mrr() const;
bool enable_small_area_detection() const;
+ bool stable_edid_ids() const;
bool misc1() const;
bool vrr_config() const;
- bool hotplug2() const;
bool hdcp_level_hal() const;
bool multithreaded_present() const;
bool add_sf_skipped_frames_to_trace() const;
@@ -97,6 +97,7 @@
bool display_config_error_hal() const;
bool connected_display_hdr() const;
bool deprecate_frame_tracker() const;
+ bool skip_invisible_windows_in_input() const;
protected:
// overridden for unit tests
diff --git a/services/surfaceflinger/surfaceflinger_flags_new.aconfig b/services/surfaceflinger/surfaceflinger_flags_new.aconfig
index 014c736..d4250bc 100644
--- a/services/surfaceflinger/surfaceflinger_flags_new.aconfig
+++ b/services/surfaceflinger/surfaceflinger_flags_new.aconfig
@@ -196,6 +196,25 @@
} # single_hop_screenshot
flag {
+ name: "skip_invisible_windows_in_input"
+ namespace: "window_surfaces"
+ description: "Only send visible windows to input list"
+ bug: "305254099"
+ is_fixed_read_only: true
+ metadata {
+ purpose: PURPOSE_BUGFIX
+ }
+ } # skip_invisible_windows_in_input
+
+flag {
+ name: "stable_edid_ids"
+ namespace: "core_graphics"
+ description: "Guard use of the new stable EDID-based display IDs system."
+ bug: "352320847"
+ is_fixed_read_only: true
+} # stable_edid_ids
+
+flag {
name: "true_hdr_screenshots"
namespace: "core_graphics"
description: "Enables screenshotting display content in HDR, sans tone mapping"
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index 625d2e6..268a6c4 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -23,6 +23,7 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>
+#include <gui/DisplayEventReceiver.h>
#include <log/log.h>
#include <scheduler/VsyncConfig.h>
#include <utils/Errors.h>
@@ -111,6 +112,8 @@
void expectOnExpectedPresentTimePosted(nsecs_t expectedPresentTime);
void expectUidFrameRateMappingEventReceivedByConnection(PhysicalDisplayId expectedDisplayId,
std::vector<FrameRateOverride>);
+ void expectQueuedBufferCountReceivedByConnection(
+ ConnectionEventRecorder& connectionEventRecorder, uint32_t expectedBufferCount);
void onVSyncEvent(nsecs_t timestamp, nsecs_t expectedPresentationTime,
nsecs_t deadlineTimestamp) {
@@ -144,6 +147,7 @@
sp<MockEventThreadConnection> mConnection;
sp<MockEventThreadConnection> mThrottledConnection;
std::unique_ptr<frametimeline::impl::TokenManager> mTokenManager;
+ std::vector<ConnectionEventRecorder*> mBufferStuffedConnectionRecorders;
std::chrono::nanoseconds mVsyncPeriod;
@@ -376,6 +380,14 @@
EXPECT_EQ(expectedDisplayId, event.header.displayId);
}
+void EventThreadTest::expectQueuedBufferCountReceivedByConnection(
+ ConnectionEventRecorder& connectionEventRecorder, uint32_t expectedBufferCount) {
+ auto args = connectionEventRecorder.waitForCall();
+ ASSERT_TRUE(args.has_value());
+ const auto& event = std::get<0>(args.value());
+ EXPECT_EQ(expectedBufferCount, event.vsync.vsyncData.numberQueuedBuffers);
+}
+
namespace {
using namespace testing;
@@ -868,6 +880,63 @@
EXPECT_EQ(HDCP_V2, event.hdcpLevelsChange.maxLevel);
}
+TEST_F(EventThreadTest, connectionReceivesBufferStuffing) {
+ setupEventThread();
+
+ // Create a connection that will experience buffer stuffing.
+ ConnectionEventRecorder stuffedConnectionEventRecorder{0};
+ sp<MockEventThreadConnection> stuffedConnection =
+ createConnection(stuffedConnectionEventRecorder,
+ gui::ISurfaceComposer::EventRegistration::modeChanged |
+ gui::ISurfaceComposer::EventRegistration::frameRateOverride,
+ 111);
+
+ // Add a connection and buffer count to the list of stuffed Uids that will receive
+ // data in the next vsync event.
+ BufferStuffingMap bufferStuffedUids;
+ bufferStuffedUids.try_emplace(stuffedConnection->mOwnerUid, 3);
+ mThread->addBufferStuffedUids(bufferStuffedUids);
+ mBufferStuffedConnectionRecorders.emplace_back(&stuffedConnectionEventRecorder);
+
+ // Signal that we want the next vsync event to be posted to two connections.
+ mThread->requestNextVsync(mConnection);
+ mThread->requestNextVsync(stuffedConnection);
+ onVSyncEvent(123, 456, 789);
+
+ // Vsync event data contains number of queued buffers.
+ expectQueuedBufferCountReceivedByConnection(mConnectionEventCallRecorder, 0);
+ expectQueuedBufferCountReceivedByConnection(stuffedConnectionEventRecorder, 3);
+}
+
+TEST_F(EventThreadTest, connectionsWithSameUidReceiveBufferStuffing) {
+ setupEventThread();
+
+ // Create a connection with the same Uid as another connection.
+ ConnectionEventRecorder secondConnectionEventRecorder{0};
+ sp<MockEventThreadConnection> secondConnection =
+ createConnection(secondConnectionEventRecorder,
+ gui::ISurfaceComposer::EventRegistration::modeChanged |
+ gui::ISurfaceComposer::EventRegistration::frameRateOverride,
+ mConnectionUid);
+
+ // Add connection Uid and buffer count to the list of stuffed Uids that will receive
+ // data in the next vsync event.
+ BufferStuffingMap bufferStuffedUids;
+ bufferStuffedUids.try_emplace(mConnectionUid, 3);
+ mThread->addBufferStuffedUids(bufferStuffedUids);
+ mBufferStuffedConnectionRecorders.emplace_back(&mConnectionEventCallRecorder);
+ mBufferStuffedConnectionRecorders.emplace_back(&secondConnectionEventRecorder);
+
+ // Signal that we want the next vsync event to be posted to two connections.
+ mThread->requestNextVsync(mConnection);
+ mThread->requestNextVsync(secondConnection);
+ onVSyncEvent(123, 456, 789);
+
+ // Vsync event data contains number of queued buffers.
+ expectQueuedBufferCountReceivedByConnection(mConnectionEventCallRecorder, 3);
+ expectQueuedBufferCountReceivedByConnection(secondConnectionEventRecorder, 3);
+}
+
} // namespace
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index 0dfbd61..08e4265 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -166,6 +166,7 @@
a.presentTime == b.presentTime;
}
+ NO_THREAD_SAFETY_ANALYSIS
const std::map<int64_t, TimelineItem>& getPredictions() const {
return mTokenManager->mPredictions;
}
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 6aec743..8c53eef 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -1550,6 +1550,9 @@
}
TEST_F(LayerSnapshotTest, NonVisibleLayerWithInput) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::
+ skip_invisible_windows_in_input,
+ false);
LayerHierarchyTestBase::createRootLayer(3);
setColor(3, {-1._hf, -1._hf, -1._hf});
UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
@@ -1575,6 +1578,39 @@
EXPECT_TRUE(foundInputLayer);
}
+TEST_F(LayerSnapshotTest, NonVisibleLayerWithInputShouldNotBeIncluded) {
+ SET_FLAG_FOR_TEST(com::android::graphics::surfaceflinger::flags::
+ skip_invisible_windows_in_input,
+ true);
+ LayerHierarchyTestBase::createRootLayer(3);
+ setColor(3, {-1._hf, -1._hf, -1._hf});
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+
+ std::vector<TransactionState> transactions;
+ transactions.emplace_back();
+ transactions.back().states.push_back({});
+ transactions.back().states.front().state.what = layer_state_t::eInputInfoChanged;
+ transactions.back().states.front().layerId = 3;
+ transactions.back().states.front().state.windowInfoHandle = sp<gui::WindowInfoHandle>::make();
+ auto inputInfo = transactions.back().states.front().state.windowInfoHandle->editInfo();
+ inputInfo->token = sp<BBinder>::make();
+ hideLayer(3);
+ mLifecycleManager.applyTransactions(transactions);
+
+ update(mSnapshotBuilder);
+
+ bool foundInputLayer = false;
+ mSnapshotBuilder.forEachInputSnapshot([&](const frontend::LayerSnapshot& snapshot) {
+ if (snapshot.uniqueSequence == 3) {
+ EXPECT_TRUE(
+ snapshot.inputInfo.inputConfig.test(gui::WindowInfo::InputConfig::NOT_VISIBLE));
+ EXPECT_FALSE(snapshot.isVisible);
+ foundInputLayer = true;
+ }
+ });
+ EXPECT_FALSE(foundInputLayer);
+}
+
TEST_F(LayerSnapshotTest, ForEachSnapshotsWithPredicate) {
std::vector<uint32_t> visitedUniqueSequences;
mSnapshotBuilder.forEachSnapshot(
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
index b5be8db..80b2b8d 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
@@ -308,42 +308,6 @@
<< " category=" << ftl::enum_string(testCase.frameRateCategory);
}
}
-
- template <class T>
- std::vector<LayerRequirement> createLayers(const std::initializer_list<T>& surfaceVotes) {
- std::vector<LayerRequirement> layers;
- for (auto surfaceVote : surfaceVotes) {
- ALOGI("**** %s: Adding layers for %s: (desiredFrameRate=%s, voteType=%s), "
- "(frameRateCategory=%s)",
- __func__, surfaceVote.name.c_str(),
- to_string(surfaceVote.desiredFrameRate).c_str(),
- ftl::enum_string(surfaceVote.voteType).c_str(),
- ftl::enum_string(surfaceVote.frameRateCategory).c_str());
-
- if (surfaceVote.desiredFrameRate.isValid()) {
- std::stringstream ss;
- ss << surfaceVote.name << " (" << surfaceVote.weight << "): ExplicitDefault ("
- << to_string(surfaceVote.desiredFrameRate) << ")";
- LayerRequirement layer = {.name = ss.str(),
- .vote = surfaceVote.voteType,
- .desiredRefreshRate = surfaceVote.desiredFrameRate,
- .weight = surfaceVote.weight};
- layers.push_back(layer);
- }
-
- if (surfaceVote.frameRateCategory != FrameRateCategory::Default) {
- std::stringstream ss;
- ss << surfaceVote.name << " (" << surfaceVote.weight << "): ExplicitCategory ("
- << ftl::enum_string(surfaceVote.frameRateCategory) << ")";
- LayerRequirement layer = {.name = ss.str(),
- .vote = LayerVoteType::ExplicitCategory,
- .frameRateCategory = surfaceVote.frameRateCategory,
- .weight = surfaceVote.weight};
- layers.push_back(layer);
- }
- }
- return layers;
- }
};
RefreshRateSelectorTest::RefreshRateSelectorTest() {
@@ -1812,98 +1776,6 @@
selector);
}
-TEST_P(RefreshRateSelectorTest, getBestFrameRateMode_multiSurface_arr) {
- if (GetParam() != Config::FrameRateOverride::Enabled) {
- return;
- }
-
- SET_FLAG_FOR_TEST(flags::vrr_config, true);
-
- auto selector = createSelector(kVrrMode_120, kModeId120);
-
- // Switch the policy to be more like an ARR device (primary range is a single rate).
- constexpr FpsRange k120_120Hz = {120_Hz, 120_Hz};
- constexpr FpsRange k0_120Hz = {0_Hz, 120_Hz};
- constexpr FpsRanges kPrimaryRanges = {/*physical*/ k120_120Hz,
- /*render*/ k120_120Hz};
- constexpr FpsRanges kAppRequestRanges = {/*physical*/ k120_120Hz,
- /*render*/ k0_120Hz};
- EXPECT_EQ(SetPolicyResult::Changed,
- selector.setDisplayManagerPolicy(
- {/*defaultMode*/ kModeId120, kPrimaryRanges, kAppRequestRanges}));
-
- // Surface can translate to multiple layers in SF scheduler due to category and frame rate
- // value.
- struct SurfaceVote {
- // Params
- std::string name = "";
- Fps desiredFrameRate = 0_Hz;
- LayerVoteType voteType = LayerVoteType::ExplicitDefault;
- FrameRateCategory frameRateCategory = FrameRateCategory::Default;
- float weight = 1.f;
- };
-
- auto layers = createLayers(
- std::initializer_list<SurfaceVote>{{.name = "60 fixed source",
- .desiredFrameRate = 60_Hz,
- .voteType = LayerVoteType::ExplicitExactOrMultiple,
- .weight = 0.27f},
- {.name = "1 fixed source + NoPreference",
- .desiredFrameRate = 1_Hz,
- .voteType = LayerVoteType::ExplicitExactOrMultiple,
- .frameRateCategory =
- FrameRateCategory::NoPreference}});
- auto actualRankedFrameRates = selector.getRankedFrameRates(layers);
- EXPECT_EQ(60_Hz, actualRankedFrameRates.ranking.front().frameRateMode.fps);
-
- layers = createLayers(
- std::initializer_list<SurfaceVote>{{.name = "60 fixed source",
- .desiredFrameRate = 60_Hz,
- .voteType = LayerVoteType::ExplicitExactOrMultiple,
- .weight = 0.27f},
- {.name = "1 fixed source + Normal",
- .desiredFrameRate = 1_Hz,
- .voteType = LayerVoteType::ExplicitExactOrMultiple,
- .frameRateCategory = FrameRateCategory::Normal}});
- actualRankedFrameRates = selector.getRankedFrameRates(layers);
- EXPECT_EQ(60_Hz, actualRankedFrameRates.ranking.front().frameRateMode.fps);
-
- layers = createLayers(std::initializer_list<SurfaceVote>{
- {.name = "30 fixed source + NoPreference",
- .desiredFrameRate = 30_Hz,
- .voteType = LayerVoteType::ExplicitExactOrMultiple,
- .frameRateCategory = FrameRateCategory::NoPreference}});
- actualRankedFrameRates = selector.getRankedFrameRates(layers);
- EXPECT_EQ(30_Hz, actualRankedFrameRates.ranking.front().frameRateMode.fps);
-
- layers = createLayers(std::initializer_list<SurfaceVote>{
- {.name = "1 fixed source + NoPreference",
- .desiredFrameRate = 1_Hz,
- .voteType = LayerVoteType::ExplicitExactOrMultiple,
- .frameRateCategory = FrameRateCategory::NoPreference}});
- actualRankedFrameRates = selector.getRankedFrameRates(layers);
- // Result affected by RefreshRateSelector.kMinSupportedFrameRate.
- EXPECT_EQ(20_Hz, actualRankedFrameRates.ranking.front().frameRateMode.fps);
-
- layers = createLayers(std::initializer_list<SurfaceVote>{
- {.name = "24 fixed source + NoPreference",
- .desiredFrameRate = 24_Hz,
- .voteType = LayerVoteType::ExplicitExactOrMultiple,
- .frameRateCategory = FrameRateCategory::NoPreference}});
- actualRankedFrameRates = selector.getRankedFrameRates(layers);
- EXPECT_EQ(24_Hz, actualRankedFrameRates.ranking.front().frameRateMode.fps);
-
- layers = createLayers(std::initializer_list<SurfaceVote>{
- {.name = "23.976 fixed source + NoPreference",
- .desiredFrameRate = 23.976_Hz,
- .voteType = LayerVoteType::ExplicitExactOrMultiple,
- .frameRateCategory = FrameRateCategory::NoPreference}});
- actualRankedFrameRates = selector.getRankedFrameRates(layers);
- // Chooses 120 unless certain threshold is set, see tests test23976Chooses120 and
- // test23976Chooses60IfThresholdIs120.
- EXPECT_EQ(120_Hz, actualRankedFrameRates.ranking.front().frameRateMode.fps);
-}
-
TEST_P(RefreshRateSelectorTest, getBestFrameRateMode_withFrameRateCategory_60_120) {
auto selector = createSelector(makeModes(kMode60, kMode120), kModeId60);
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index 82500fe..c976697 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -53,6 +53,7 @@
MOCK_METHOD(void, onHdcpLevelsChanged,
(PhysicalDisplayId displayId, int32_t connectedLevel, int32_t maxLevel),
(override));
+ MOCK_METHOD(void, addBufferStuffedUids, (BufferStuffingMap), (override));
};
} // namespace android::mock
diff --git a/vulkan/libvulkan/libvulkan_flags.aconfig b/vulkan/libvulkan/libvulkan_flags.aconfig
index 891bc02..dae5b52 100644
--- a/vulkan/libvulkan/libvulkan_flags.aconfig
+++ b/vulkan/libvulkan/libvulkan_flags.aconfig
@@ -8,3 +8,11 @@
bug: "341978292"
is_fixed_read_only: true
}
+
+flag {
+ name: "vulkan_1_4_instance_api"
+ namespace: "core_graphics"
+ description: "Enable support for the Vulkan 1.4 instance API"
+ bug: "370568136"
+ is_fixed_read_only: true
+}