[RenderEngine] Organize RenderEngine directory.
This patch:
1. adds proper namespace renderengine to all RenderEngine code,
and namespace gl to all GLES related code
2. creates gl/ directory for GLES backend code
3. Reorder include header files, remove unused header files.
BUG: 112585051
Test: Build, flash, run display validation
Change-Id: I81f0b8831213607cde08562958f7c38ddaf4c9e6
diff --git a/services/surfaceflinger/RenderEngine/Texture.cpp b/services/surfaceflinger/RenderEngine/Texture.cpp
index c07ba08..5eabbcf 100644
--- a/services/surfaceflinger/RenderEngine/Texture.cpp
+++ b/services/surfaceflinger/RenderEngine/Texture.cpp
@@ -16,9 +16,8 @@
#include <renderengine/Texture.h>
-#include <string.h>
-
namespace android {
+namespace renderengine {
Texture::Texture()
: mTextureName(0), mTextureTarget(TEXTURE_2D), mWidth(0), mHeight(0), mFiltering(false) {}
@@ -74,4 +73,5 @@
return mHeight;
}
-} /* namespace android */
+} // namespace renderengine
+} // namespace android