libs/input: make parameter comment style consistent
The Google C++ style guide [0] suggests that parameter name comments
should be of the form `/*paramName=*/value`. This potentially allows
tooling to check that the parameter names are correct, too.
[0]: https://google.github.io/styleguide/cppguide.html#Function_Argument_Comments
Bug: 245989146
Test: atest inputflinger_tests
Change-Id: Id5207b5a621c9a1ac0a46a8b2ff2bbf9aa43e726
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index 8a6e983..7f240f0 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -507,7 +507,7 @@
initializeEventWithHistory(&event);
MotionEvent copy;
- copy.copyFrom(&event, true /*keepHistory*/);
+ copy.copyFrom(&event, /*keepHistory=*/true);
ASSERT_NO_FATAL_FAILURE(assertEqualsEventWithHistory(&event));
}
@@ -517,7 +517,7 @@
initializeEventWithHistory(&event);
MotionEvent copy;
- copy.copyFrom(&event, false /*keepHistory*/);
+ copy.copyFrom(&event, /*keepHistory=*/false);
ASSERT_EQ(event.getPointerCount(), copy.getPointerCount());
ASSERT_EQ(0U, copy.getHistorySize());
@@ -618,12 +618,12 @@
}
MotionEvent event;
ui::Transform identityTransform;
- event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID,
- INVALID_HMAC, AMOTION_EVENT_ACTION_MOVE, 0 /*actionButton*/, 0 /*flags*/,
- AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0 /*buttonState*/,
- MotionClassification::NONE, identityTransform, 0 /*xPrecision*/,
- 0 /*yPrecision*/, 3 + RADIUS /*xCursorPosition*/, 2 /*yCursorPosition*/,
- identityTransform, 0 /*downTime*/, 0 /*eventTime*/, pointerCount,
+ event.initialize(InputEvent::nextId(), /*deviceId=*/0, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID,
+ INVALID_HMAC, AMOTION_EVENT_ACTION_MOVE, /*actionButton=*/0, /*flags=*/0,
+ AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, /*buttonState=*/0,
+ MotionClassification::NONE, identityTransform, /*xPrecision=*/0,
+ /*yPrecision=*/0, /*xCursorPosition=*/3 + RADIUS, /*yCursorPosition=*/2,
+ identityTransform, /*downTime=*/0, /*eventTime=*/0, pointerCount,
pointerProperties, pointerCoords);
float originalRawX = 0 + 3;
float originalRawY = -RADIUS + 2;
@@ -824,12 +824,12 @@
ui::Transform identityTransform;
for (MotionClassification classification : classifications) {
- event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_TOUCHSCREEN,
+ event.initialize(InputEvent::nextId(), /*deviceId=*/0, AINPUT_SOURCE_TOUCHSCREEN,
DISPLAY_ID, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0,
AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE, 0, classification,
identityTransform, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, 0 /*downTime*/,
- 0 /*eventTime*/, pointerCount, pointerProperties, pointerCoords);
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform, /*downTime=*/0,
+ /*eventTime=*/0, pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(classification, event.getClassification());
}
}
@@ -846,11 +846,11 @@
}
ui::Transform identityTransform;
- event.initialize(InputEvent::nextId(), 0 /*deviceId*/, AINPUT_SOURCE_MOUSE, DISPLAY_ID,
+ event.initialize(InputEvent::nextId(), /*deviceId=*/0, AINPUT_SOURCE_MOUSE, DISPLAY_ID,
INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN, 0, 0, AMOTION_EVENT_EDGE_FLAG_NONE,
AMETA_NONE, 0, MotionClassification::NONE, identityTransform, 0, 0,
- 280 /*xCursorPosition*/, 540 /*yCursorPosition*/, identityTransform,
- 0 /*downTime*/, 0 /*eventTime*/, pointerCount, pointerProperties,
+ /*xCursorPosition=*/280, /*yCursorPosition=*/540, identityTransform,
+ /*downTime=*/0, /*eventTime=*/0, pointerCount, pointerProperties,
pointerCoords);
event.offsetLocation(20, 60);
ASSERT_EQ(280, event.getRawXCursorPosition());