Merge "SurfaceTexture: fix transform matrix computation." into honeycomb-mr1
diff --git a/include/ui/Input.h b/include/ui/Input.h
index e92d7f5..d9d77c4 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -144,6 +144,14 @@
 };
 
 /*
+ * Button state.
+ */
+enum {
+    // Primary button pressed (left mouse button).
+    BUTTON_STATE_PRIMARY = 1 << 0,
+};
+
+/*
  * Describes the basic configuration of input devices that are present.
  */
 struct InputConfiguration {
@@ -544,6 +552,8 @@
     ~InputDeviceInfo();
 
     struct MotionRange {
+        int32_t axis;
+        uint32_t source;
         float min;
         float max;
         float flat;
@@ -556,16 +566,17 @@
     inline const String8 getName() const { return mName; }
     inline uint32_t getSources() const { return mSources; }
 
-    const MotionRange* getMotionRange(int32_t axis) const;
+    const MotionRange* getMotionRange(int32_t axis, uint32_t source) const;
 
     void addSource(uint32_t source);
-    void addMotionRange(int32_t axis, float min, float max, float flat, float fuzz);
-    void addMotionRange(int32_t axis, const MotionRange& range);
+    void addMotionRange(int32_t axis, uint32_t source,
+            float min, float max, float flat, float fuzz);
+    void addMotionRange(const MotionRange& range);
 
     inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; }
     inline int32_t getKeyboardType() const { return mKeyboardType; }
 
-    inline const KeyedVector<int32_t, MotionRange> getMotionRanges() const {
+    inline const Vector<MotionRange>& getMotionRanges() const {
         return mMotionRanges;
     }
 
@@ -575,7 +586,7 @@
     uint32_t mSources;
     int32_t mKeyboardType;
 
-    KeyedVector<int32_t, MotionRange> mMotionRanges;
+    Vector<MotionRange> mMotionRanges;
 };
 
 /*
diff --git a/libs/surfaceflinger_client/tests/Surface_test.cpp b/libs/surfaceflinger_client/tests/Surface_test.cpp
index b39631c..74ebf4e 100644
--- a/libs/surfaceflinger_client/tests/Surface_test.cpp
+++ b/libs/surfaceflinger_client/tests/Surface_test.cpp
@@ -15,22 +15,19 @@
  */
 
 #include <gtest/gtest.h>
+
+#include <binder/IMemory.h>
 #include <surfaceflinger/ISurfaceComposer.h>
 #include <surfaceflinger/Surface.h>
 #include <surfaceflinger/SurfaceComposerClient.h>
-
 #include <utils/String8.h>
 
 namespace android {
 
 class SurfaceTest : public ::testing::Test {
 protected:
-    virtual sp<SurfaceComposerClient> getSurfaceComposerClient() {
-        return sp<SurfaceComposerClient>(new SurfaceComposerClient);
-    }
-
     virtual void SetUp() {
-        mComposerClient = getSurfaceComposerClient();
+        mComposerClient = new SurfaceComposerClient;
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
 
         mSurfaceControl = mComposerClient->createSurface(getpid(),
@@ -77,4 +74,60 @@
     EXPECT_EQ(1, result);
 }
 
+// This test probably doesn't belong here.
+TEST_F(SurfaceTest, ScreenshotsOfProtectedBuffersFail) {
+    sp<ANativeWindow> anw(mSurface);
+
+    // Verify the screenshot works with no protected buffers.
+    sp<IMemoryHeap> heap;
+    uint32_t w=0, h=0;
+    PixelFormat fmt=0;
+    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+    ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
+            40000));
+    ASSERT_TRUE(heap != NULL);
+
+    // Set the PROTECTED usage bit and verify that the screenshot fails.  Note
+    // that we need to dequeue a buffer in order for it to actually get
+    // allocated in SurfaceFlinger.
+    ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(),
+            GRALLOC_USAGE_PROTECTED));
+    ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
+    android_native_buffer_t* buf = 0;
+    for (int i = 0; i < 4; i++) {
+        // Loop to make sure SurfaceFlinger has retired a protected buffer.
+        ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
+        ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
+        ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
+    }
+    heap = 0;
+    w = h = fmt = 0;
+    ASSERT_EQ(INVALID_OPERATION, sf->captureScreen(0, &heap, &w, &h, &fmt,
+            64, 64, 0, 40000));
+    ASSERT_TRUE(heap == NULL);
+
+    // XXX: This should not be needed, but it seems that the new buffers don't
+    // correctly show up after the upcoming dequeue/lock/queue loop without it.
+    // We should look into this at some point.
+    ASSERT_EQ(NO_ERROR, native_window_set_buffer_count(anw.get(), 3));
+
+    // Un-set the PROTECTED usage bit and verify that the screenshot works
+    // again.  Note that we have to change the buffers geometry to ensure that
+    // the buffers get reallocated, as the new usage bits are a subset of the
+    // old.
+    ASSERT_EQ(NO_ERROR, native_window_set_usage(anw.get(), 0));
+    ASSERT_EQ(NO_ERROR, native_window_set_buffers_geometry(anw.get(), 32, 32, 0));
+    for (int i = 0; i < 4; i++) {
+        // Loop to make sure SurfaceFlinger has retired a protected buffer.
+        ASSERT_EQ(NO_ERROR, anw->dequeueBuffer(anw.get(), &buf));
+        ASSERT_EQ(NO_ERROR, anw->lockBuffer(anw.get(), buf));
+        ASSERT_EQ(NO_ERROR, anw->queueBuffer(anw.get(), buf));
+    }
+    heap = 0;
+    w = h = fmt = 0;
+    ASSERT_EQ(NO_ERROR, sf->captureScreen(0, &heap, &w, &h, &fmt, 64, 64, 0,
+            40000));
+    ASSERT_TRUE(heap != NULL);
+}
+
 }
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 0ed0866..e2e698e 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -657,23 +657,30 @@
     mMotionRanges.clear();
 }
 
-const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(int32_t axis) const {
-    ssize_t index = mMotionRanges.indexOfKey(axis);
-    return index >= 0 ? & mMotionRanges.valueAt(index) : NULL;
+const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(
+        int32_t axis, uint32_t source) const {
+    size_t numRanges = mMotionRanges.size();
+    for (size_t i = 0; i < numRanges; i++) {
+        const MotionRange& range = mMotionRanges.itemAt(i);
+        if (range.axis == axis && range.source == source) {
+            return &range;
+        }
+    }
+    return NULL;
 }
 
 void InputDeviceInfo::addSource(uint32_t source) {
     mSources |= source;
 }
 
-void InputDeviceInfo::addMotionRange(int32_t axis, float min, float max,
+void InputDeviceInfo::addMotionRange(int32_t axis, uint32_t source, float min, float max,
         float flat, float fuzz) {
-    MotionRange range = { min, max, flat, fuzz };
-    addMotionRange(axis, range);
+    MotionRange range = { axis, source, min, max, flat, fuzz };
+    mMotionRanges.add(range);
 }
 
-void InputDeviceInfo::addMotionRange(int32_t axis, const MotionRange& range) {
-    mMotionRanges.add(axis, range);
+void InputDeviceInfo::addMotionRange(const MotionRange& range) {
+    mMotionRanges.add(range);
 }
 
 } // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 57af001..1297363 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -57,7 +57,6 @@
         mNeedsDithering(false),
         mSecure(false),
         mProtectedByApp(false),
-        mProtectedByDRM(false),
         mTextureManager(),
         mBufferManager(mTextureManager),
         mWidth(0), mHeight(0), mNeedsScaling(false), mFixedSize(false)
@@ -191,7 +190,6 @@
 
     mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
     mProtectedByApp = (flags & ISurfaceComposer::eProtectedByApp) ? true : false;
-    mProtectedByDRM = (flags & ISurfaceComposer::eProtectedByDRM) ? true : false;
     mNeedsBlending = (info.h_alpha - info.l_alpha) > 0 &&
             (flags & ISurfaceComposer::eOpaque) == 0;
 
@@ -392,6 +390,12 @@
     return LayerBase::needsFiltering();
 }
 
+bool Layer::isProtected() const
+{
+    sp<GraphicBuffer> activeBuffer(mBufferManager.getActiveBuffer());
+    return (activeBuffer != 0) &&
+            (activeBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
+}
 
 status_t Layer::setBufferCount(int bufferCount)
 {
@@ -515,7 +519,7 @@
         // request EGLImage for all buffers
         usage |= GraphicBuffer::USAGE_HW_TEXTURE;
     }
-    if (mProtectedByApp || mProtectedByDRM) {
+    if (mProtectedByApp) {
         // need a hardware-protected path to external video sink
         usage |= GraphicBuffer::USAGE_PROTECTED;
     }
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index bccc900..128f93d 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -80,8 +80,7 @@
     virtual bool needsDithering() const     { return mNeedsDithering; }
     virtual bool needsFiltering() const;
     virtual bool isSecure() const           { return mSecure; }
-    virtual bool isProtectedByApp() const   { return mProtectedByApp; }
-    virtual bool isProtectedByDRM() const   { return mProtectedByDRM; }
+    virtual bool isProtected() const;
     virtual sp<Surface> createSurface() const;
     virtual status_t ditch();
     virtual void onRemoved();
@@ -222,7 +221,6 @@
     // page-flip thread (currently main thread)
     bool mSecure;         // no screenshots
     bool mProtectedByApp; // application requires protected path to external sink
-    bool mProtectedByDRM; // DRM agent requires protected path to external sink
     Region mPostedDirtyRegion;
 
     // page-flip thread and transaction thread (currently main thread)
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index bfe92e6..7162e47 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -197,16 +197,10 @@
     virtual bool isSecure() const       { return false; }
 
     /**
-     * isProtectedByApp - true if application says this surface is protected, that
-     * is if it requires a hardware-protected data path to an external sink.
+     * isProtected - true if the layer may contain protected content in the
+     * GRALLOC_USAGE_PROTECTED sense.
      */
-    virtual bool isProtectedByApp() const   { return false; }
-
-    /**
-     * isProtectedByDRM - true if DRM agent says this surface is protected, that
-     * is if it requires a hardware-protected data path to an external sink.
-     */
-    virtual bool isProtectedByDRM() const   { return false; }
+    virtual bool isProtected() const   { return false; }
 
     /** Called from the main thread, when the surface is removed from the
      * draw list */
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 7b19a4c..a9fa1ef 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2169,6 +2169,19 @@
     if (UNLIKELY(uint32_t(dpy) >= DISPLAY_COUNT))
         return BAD_VALUE;
 
+    // make sure none of the layers are protected
+    const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
+    const size_t count = layers.size();
+    for (size_t i=0 ; i<count ; ++i) {
+        const sp<LayerBase>& layer(layers[i]);
+        const uint32_t z = layer->drawingState().z;
+        if (z >= minLayerZ && z <= maxLayerZ) {
+            if (layer->isProtected()) {
+                return INVALID_OPERATION;
+            }
+        }
+    }
+
     if (!GLExtensions::getInstance().haveFramebufferObject())
         return INVALID_OPERATION;
 
@@ -2217,8 +2230,6 @@
         glClearColor(0,0,0,1);
         glClear(GL_COLOR_BUFFER_BIT);
 
-        const Vector< sp<LayerBase> >& layers(mVisibleLayersSortedByZ);
-        const size_t count = layers.size();
         for (size_t i=0 ; i<count ; ++i) {
             const sp<LayerBase>& layer(layers[i]);
             const uint32_t z = layer->drawingState().z;