Merge "Add vendor_available to native_headers for sensor_test" into main
diff --git a/cmds/evemu-record/main.rs b/cmds/evemu-record/main.rs
index db3fd77..e91e5da 100644
--- a/cmds/evemu-record/main.rs
+++ b/cmds/evemu-record/main.rs
@@ -50,8 +50,10 @@
     /// The first event received from the device.
     FirstEvent,
 
-    /// The time when the system booted.
-    Boot,
+    /// The Unix epoch (00:00:00 UTC on 1st January 1970), so that all timestamps are Unix
+    /// timestamps. This makes the events in the recording easier to match up with those from other
+    /// log sources.
+    Epoch,
 }
 
 fn get_choice(max: u32) -> u32 {
@@ -188,7 +190,7 @@
         //
         // [0]: https://gitlab.freedesktop.org/libevdev/evemu/-/commit/eba96a4d2be7260b5843e65c4b99c8b06a1f4c9d
         TimestampBase::FirstEvent => event.time - TimeVal::new(0, 1),
-        TimestampBase::Boot => TimeVal::new(0, 0),
+        TimestampBase::Epoch => TimeVal::new(0, 0),
     };
     print_event(output, &event.offset_time_by(start_time))?;
     loop {
diff --git a/cmds/servicemanager/ServiceManager.cpp b/cmds/servicemanager/ServiceManager.cpp
index ef2fa4d..fa7cb64 100644
--- a/cmds/servicemanager/ServiceManager.cpp
+++ b/cmds/servicemanager/ServiceManager.cpp
@@ -505,8 +505,9 @@
         return Status::fromExceptionCode(Status::EX_SECURITY, "App UIDs cannot add services.");
     }
 
-    if (!mAccess->canAdd(ctx, name)) {
-        return Status::fromExceptionCode(Status::EX_SECURITY, "SELinux denied.");
+    std::optional<std::string> accessorName;
+    if (auto status = canAddService(ctx, name, &accessorName); !status.isOk()) {
+        return status;
     }
 
     if (binder == nullptr) {
@@ -888,8 +889,9 @@
     }
 
     auto ctx = mAccess->getCallingContext();
-    if (!mAccess->canAdd(ctx, name)) {
-        return Status::fromExceptionCode(Status::EX_SECURITY, "SELinux denied.");
+    std::optional<std::string> accessorName;
+    if (auto status = canAddService(ctx, name, &accessorName); !status.isOk()) {
+        return status;
     }
 
     auto serviceIt = mNameToService.find(name);
@@ -1051,8 +1053,9 @@
     }
 
     auto ctx = mAccess->getCallingContext();
-    if (!mAccess->canAdd(ctx, name)) {
-        return Status::fromExceptionCode(Status::EX_SECURITY, "SELinux denied.");
+    std::optional<std::string> accessorName;
+    if (auto status = canAddService(ctx, name, &accessorName); !status.isOk()) {
+        return status;
     }
 
     auto serviceIt = mNameToService.find(name);
@@ -1110,6 +1113,23 @@
     return Status::ok();
 }
 
+Status ServiceManager::canAddService(const Access::CallingContext& ctx, const std::string& name,
+                                     std::optional<std::string>* accessor) {
+    if (!mAccess->canAdd(ctx, name)) {
+        return Status::fromExceptionCode(Status::EX_SECURITY, "SELinux denied for service.");
+    }
+#ifndef VENDORSERVICEMANAGER
+    *accessor = getVintfAccessorName(name);
+#endif
+    if (accessor->has_value()) {
+        if (!mAccess->canAdd(ctx, accessor->value())) {
+            return Status::fromExceptionCode(Status::EX_SECURITY,
+                                             "SELinux denied for the accessor of the service.");
+        }
+    }
+    return Status::ok();
+}
+
 Status ServiceManager::canFindService(const Access::CallingContext& ctx, const std::string& name,
                                       std::optional<std::string>* accessor) {
     if (!mAccess->canFind(ctx, name)) {
diff --git a/cmds/servicemanager/ServiceManager.h b/cmds/servicemanager/ServiceManager.h
index 0d666c6..c92141b 100644
--- a/cmds/servicemanager/ServiceManager.h
+++ b/cmds/servicemanager/ServiceManager.h
@@ -115,6 +115,8 @@
 
     os::Service tryGetService(const std::string& name, bool startIfNotFound);
     sp<IBinder> tryGetBinder(const std::string& name, bool startIfNotFound);
+    binder::Status canAddService(const Access::CallingContext& ctx, const std::string& name,
+                                 std::optional<std::string>* accessor);
     binder::Status canFindService(const Access::CallingContext& ctx, const std::string& name,
                                   std::optional<std::string>* accessor);
 
diff --git a/include/android/performance_hint.h b/include/android/performance_hint.h
index 8736695..3f32a5a 100644
--- a/include/android/performance_hint.h
+++ b/include/android/performance_hint.h
@@ -85,7 +85,6 @@
 
 /**
  * An opaque type representing a handle to a performance hint manager.
- * It must be released after use.
  *
  * To use:<ul>
  *    <li>Obtain the performance hint manager instance by calling
diff --git a/include/android/surface_control_input_receiver.h b/include/android/surface_control_input_receiver.h
index bdc5249..f0503f6 100644
--- a/include/android/surface_control_input_receiver.h
+++ b/include/android/surface_control_input_receiver.h
@@ -59,17 +59,13 @@
                                           AInputEvent *_Nonnull keyEvent)
                                           __INTRODUCED_IN(__ANDROID_API_V__);
 
-struct AInputReceiverCallbacks;
-
-struct AInputReceiver;
+typedef struct AInputReceiverCallbacks AInputReceiverCallbacks;
 
 /**
  * The InputReceiver that holds the reference to the registered input channel. This must be released
  * using AInputReceiver_release
- *
- * Available since API level 35.
  */
-typedef struct AInputReceiver AInputReceiver __INTRODUCED_IN(__ANDROID_API_V__);
+typedef struct AInputReceiver AInputReceiver;
 
 /**
  * Registers an input receiver for an ASurfaceControl that will receive batched input event. For
diff --git a/include/input/InputConsumerNoResampling.h b/include/input/InputConsumerNoResampling.h
index ae8de5f..65c2914 100644
--- a/include/input/InputConsumerNoResampling.h
+++ b/include/input/InputConsumerNoResampling.h
@@ -17,6 +17,7 @@
 #pragma once
 
 #include <input/InputTransport.h>
+#include <input/Resampler.h>
 #include <utils/Looper.h>
 
 namespace android {
@@ -47,13 +48,13 @@
 /**
  * Consumes input events from an input channel.
  *
- * This is a re-implementation of InputConsumer that does not have resampling at the current moment.
- * A lot of the higher-level logic has been folded into this class, to make it easier to use.
- * In the legacy class, InputConsumer, the consumption logic was partially handled in the jni layer,
- * as well as various actions like adding the fd to the Choreographer.
+ * This is a re-implementation of InputConsumer. At the moment it only supports resampling for
+ * single pointer events. A lot of the higher-level logic has been folded into this class, to make
+ * it easier to use. In the legacy class, InputConsumer, the consumption logic was partially handled
+ * in the jni layer, as well as various actions like adding the fd to the Choreographer.
  *
  * TODO(b/297226446): use this instead of "InputConsumer":
- * - Add resampling to this class
+ * - Add resampling for multiple pointer events.
  * - Allow various resampling strategies to be specified
  * - Delete the old "InputConsumer" and use this class instead, renaming it to "InputConsumer".
  * - Add tracing
@@ -64,8 +65,18 @@
  */
 class InputConsumerNoResampling final {
 public:
+    /**
+     * @param callbacks are used to interact with InputConsumerNoResampling. They're called whenever
+     * the event is ready to consume.
+     * @param looper needs to be sp and not shared_ptr because it inherits from
+     * RefBase
+     * @param resampler the resampling strategy to use. If null, no resampling will be
+     * performed.
+     */
     explicit InputConsumerNoResampling(const std::shared_ptr<InputChannel>& channel,
-                                       sp<Looper> looper, InputConsumerCallbacks& callbacks);
+                                       sp<Looper> looper, InputConsumerCallbacks& callbacks,
+                                       std::unique_ptr<Resampler> resampler);
+
     ~InputConsumerNoResampling();
 
     /**
@@ -99,6 +110,7 @@
     std::shared_ptr<InputChannel> mChannel;
     sp<Looper> mLooper;
     InputConsumerCallbacks& mCallbacks;
+    std::unique_ptr<Resampler> mResampler;
 
     // Looper-related infrastructure
     /**
diff --git a/include/input/OWNERS b/include/input/OWNERS
index c88bfe9..21d208f 100644
--- a/include/input/OWNERS
+++ b/include/input/OWNERS
@@ -1 +1,2 @@
+# Bug component: 136048
 include platform/frameworks/base:/INPUT_OWNERS
diff --git a/include/input/Resampler.h b/include/input/Resampler.h
new file mode 100644
index 0000000..ff9c4b0
--- /dev/null
+++ b/include/input/Resampler.h
@@ -0,0 +1,115 @@
+/**
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+#include <optional>
+
+#include <input/Input.h>
+#include <input/InputTransport.h>
+#include <input/RingBuffer.h>
+#include <utils/Timers.h>
+
+namespace android {
+
+/**
+ * Resampler is an interface for resampling MotionEvents. Every resampling implementation
+ * must use this interface to enable resampling inside InputConsumer's logic.
+ */
+struct Resampler {
+    virtual ~Resampler() = default;
+
+    /**
+     * Tries to resample motionEvent at resampleTime. The provided resampleTime must be greater than
+     * the latest sample time of motionEvent. It is not guaranteed that resampling occurs at
+     * resampleTime. Interpolation may occur is futureSample is available. Otherwise, motionEvent
+     * may be resampled by another method, or not resampled at all. Furthermore, it is the
+     * implementer's responsibility to guarantee the following:
+     * - If resampling occurs, a single additional sample should be added to motionEvent. That is,
+     * if motionEvent had N samples before being passed to Resampler, then it will have N + 1
+     * samples by the end of the resampling. No other field of motionEvent should be modified.
+     * - If resampling does not occur, then motionEvent must not be modified in any way.
+     */
+    virtual void resampleMotionEvent(const std::chrono::nanoseconds resampleTime,
+                                     MotionEvent& motionEvent,
+                                     const InputMessage* futureSample) = 0;
+};
+
+class LegacyResampler final : public Resampler {
+public:
+    /**
+     * Tries to resample `motionEvent` at `resampleTime` by adding a resampled sample at the end of
+     * `motionEvent` with eventTime equal to `resampleTime` and pointer coordinates determined by
+     * linear interpolation or linear extrapolation. An earlier `resampleTime` will be used if
+     * extrapolation takes place and `resampleTime` is too far in the future. If `futureSample` is
+     * not null, interpolation will occur. If `futureSample` is null and there is enough historical
+     * data, LegacyResampler will extrapolate. Otherwise, no resampling takes place and
+     * `motionEvent` is unmodified.
+     */
+    void resampleMotionEvent(const std::chrono::nanoseconds resampleTime, MotionEvent& motionEvent,
+                             const InputMessage* futureSample) override;
+
+private:
+    struct Pointer {
+        PointerProperties properties;
+        PointerCoords coords;
+    };
+
+    struct Sample {
+        std::chrono::nanoseconds eventTime;
+        Pointer pointer;
+
+        Sample(const std::chrono::nanoseconds eventTime, const PointerProperties& properties,
+               const PointerCoords& coords)
+              : eventTime{eventTime}, pointer{properties, coords} {}
+    };
+
+    /**
+     * Keeps track of the previous MotionEvent deviceId to enable comparison between the previous
+     * and the current deviceId.
+     */
+    std::optional<DeviceId> mPreviousDeviceId;
+
+    /**
+     * Up to two latest samples from MotionEvent. Updated every time resampleMotionEvent is called.
+     * Note: We store up to two samples in order to simplify the implementation. Although,
+     * calculations are possible with only one previous sample.
+     */
+    RingBuffer<Sample> mLatestSamples{/*capacity=*/2};
+
+    /**
+     * Adds up to mLatestSamples.capacity() of motionEvent's latest samples to mLatestSamples. (If
+     * motionEvent has fewer samples than mLatestSamples.capacity(), then the available samples are
+     * added to mLatestSamples.)
+     */
+    void updateLatestSamples(const MotionEvent& motionEvent);
+
+    /**
+     * May add a sample at the end of motionEvent with eventTime equal to resampleTime, and
+     * interpolated coordinates between the latest motionEvent sample and futureSample.
+     */
+    void interpolate(const std::chrono::nanoseconds resampleTime, MotionEvent& motionEvent,
+                     const InputMessage& futureSample) const;
+
+    /**
+     * May add a sample at the end of motionEvent by extrapolating from the latest two samples. The
+     * added sample either has eventTime equal to resampleTime, or an earlier time if resampleTime
+     * is too far in the future.
+     */
+    void extrapolate(const std::chrono::nanoseconds resampleTime, MotionEvent& motionEvent) const;
+};
+} // namespace android
\ No newline at end of file
diff --git a/include/input/VirtualInputDevice.h b/include/input/VirtualInputDevice.h
index dabe45c..b6c6305 100644
--- a/include/input/VirtualInputDevice.h
+++ b/include/input/VirtualInputDevice.h
@@ -17,14 +17,30 @@
 #pragma once
 
 #include <android-base/unique_fd.h>
+#include <input/Input.h>
+#include <map>
 
 namespace android {
 
+enum class DeviceType {
+    KEYBOARD,
+    MOUSE,
+    TOUCHSCREEN,
+    DPAD,
+    STYLUS,
+    ROTARY_ENCODER,
+};
+
+android::base::unique_fd openUinput(const char* readableName, int32_t vendorId, int32_t productId,
+                                    const char* phys, DeviceType deviceType, int32_t screenHeight,
+                                    int32_t screenWidth);
+
 enum class UinputAction {
     RELEASE = 0,
     PRESS = 1,
     MOVE = 2,
     CANCEL = 3,
+    ftl_last = CANCEL,
 };
 
 class VirtualInputDevice {
diff --git a/libs/binder/Binder.cpp b/libs/binder/Binder.cpp
index c57c9cd..53bd08d 100644
--- a/libs/binder/Binder.cpp
+++ b/libs/binder/Binder.cpp
@@ -143,6 +143,22 @@
     return reply.readNullableStrongBinder(out);
 }
 
+status_t IBinder::addFrozenStateChangeCallback(const wp<FrozenStateChangeCallback>& callback) {
+    BpBinder* proxy = this->remoteBinder();
+    if (proxy != nullptr) {
+        return proxy->addFrozenStateChangeCallback(callback);
+    }
+    return INVALID_OPERATION;
+}
+
+status_t IBinder::removeFrozenStateChangeCallback(const wp<FrozenStateChangeCallback>& callback) {
+    BpBinder* proxy = this->remoteBinder();
+    if (proxy != nullptr) {
+        return proxy->removeFrozenStateChangeCallback(callback);
+    }
+    return INVALID_OPERATION;
+}
+
 status_t IBinder::getDebugPid(pid_t* out) {
     BBinder* local = this->localBinder();
     if (local != nullptr) {
diff --git a/libs/binder/BpBinder.cpp b/libs/binder/BpBinder.cpp
index 6594aa6..eae844c 100644
--- a/libs/binder/BpBinder.cpp
+++ b/libs/binder/BpBinder.cpp
@@ -160,11 +160,12 @@
 
 // ---------------------------------------------------------------------------
 
-sp<BpBinder> BpBinder::create(int32_t handle) {
+sp<BpBinder> BpBinder::create(int32_t handle, std::function<void()>* postTask) {
     if constexpr (!kEnableKernelIpc) {
         LOG_ALWAYS_FATAL("Binder kernel driver disabled at build time");
         return nullptr;
     }
+    LOG_ALWAYS_FATAL_IF(postTask == nullptr, "BAD STATE");
 
     int32_t trackedUid = -1;
     if (sCountByUidEnabled) {
@@ -183,7 +184,11 @@
                 ALOGE("Still too many binder proxy objects sent to uid %d from uid %d (%d proxies "
                       "held)",
                       getuid(), trackedUid, trackedValue);
-                if (sLimitCallback) sLimitCallback(trackedUid);
+
+                if (sLimitCallback) {
+                    *postTask = [=]() { sLimitCallback(trackedUid); };
+                }
+
                 sLastLimitCallbackMap[trackedUid] = trackedValue;
             }
         } else {
@@ -197,7 +202,11 @@
                 ALOGE("Too many binder proxy objects sent to uid %d from uid %d (%d proxies held)",
                       getuid(), trackedUid, trackedValue);
                 sTrackingMap[trackedUid] |= LIMIT_REACHED_MASK;
-                if (sLimitCallback) sLimitCallback(trackedUid);
+
+                if (sLimitCallback) {
+                    *postTask = [=]() { sLimitCallback(trackedUid); };
+                }
+
                 sLastLimitCallbackMap[trackedUid] = trackedValue & COUNTING_VALUE_MASK;
                 if (sBinderProxyThrottleCreate) {
                     ALOGI("Throttling binder proxy creates from uid %d in uid %d until binder proxy"
@@ -557,6 +566,123 @@
     }
 }
 
+status_t BpBinder::addFrozenStateChangeCallback(const wp<FrozenStateChangeCallback>& callback) {
+    LOG_ALWAYS_FATAL_IF(isRpcBinder(),
+                        "addFrozenStateChangeCallback() is not supported for RPC Binder.");
+    LOG_ALWAYS_FATAL_IF(!kEnableKernelIpc, "Binder kernel driver disabled at build time");
+    LOG_ALWAYS_FATAL_IF(ProcessState::self()->getThreadPoolMaxTotalThreadCount() == 0,
+                        "addFrozenStateChangeCallback on %s but there are no threads "
+                        "(yet?) listening to incoming transactions. See "
+                        "ProcessState::startThreadPool "
+                        "and ProcessState::setThreadPoolMaxThreadCount. Generally you should "
+                        "setup the binder threadpool before other initialization steps.",
+                        String8(getInterfaceDescriptor()).c_str());
+    LOG_ALWAYS_FATAL_IF(callback == nullptr,
+                        "addFrozenStateChangeCallback(): callback must be non-NULL");
+
+    const sp<FrozenStateChangeCallback> strongCallback = callback.promote();
+    if (strongCallback == nullptr) {
+        return BAD_VALUE;
+    }
+
+    {
+        RpcMutexUniqueLock _l(mLock);
+        if (!mFrozen) {
+            ALOGV("Requesting freeze notification: %p handle %d\n", this, binderHandle());
+            IPCThreadState* self = IPCThreadState::self();
+            status_t status = self->addFrozenStateChangeCallback(binderHandle(), this);
+            if (status != NO_ERROR) {
+                // Avoids logspam if kernel does not support freeze
+                // notification.
+                if (status != INVALID_OPERATION) {
+                    ALOGE("IPCThreadState.addFrozenStateChangeCallback "
+                          "failed with %s. %p handle %d\n",
+                          statusToString(status).c_str(), this, binderHandle());
+                }
+                return status;
+            }
+            mFrozen = std::make_unique<FrozenStateChange>();
+            if (!mFrozen) {
+                std::ignore =
+                        IPCThreadState::self()->removeFrozenStateChangeCallback(binderHandle(),
+                                                                                this);
+                return NO_MEMORY;
+            }
+        }
+        if (mFrozen->initialStateReceived) {
+            strongCallback->onStateChanged(wp<BpBinder>::fromExisting(this),
+                                           mFrozen->isFrozen
+                                                   ? FrozenStateChangeCallback::State::FROZEN
+                                                   : FrozenStateChangeCallback::State::UNFROZEN);
+        }
+        ssize_t res = mFrozen->callbacks.add(callback);
+        if (res < 0) {
+            return res;
+        }
+        return NO_ERROR;
+    }
+}
+
+status_t BpBinder::removeFrozenStateChangeCallback(const wp<FrozenStateChangeCallback>& callback) {
+    LOG_ALWAYS_FATAL_IF(isRpcBinder(),
+                        "removeFrozenStateChangeCallback() is not supported for RPC Binder.");
+    LOG_ALWAYS_FATAL_IF(!kEnableKernelIpc, "Binder kernel driver disabled at build time");
+
+    RpcMutexUniqueLock _l(mLock);
+
+    const size_t N = mFrozen ? mFrozen->callbacks.size() : 0;
+    for (size_t i = 0; i < N; i++) {
+        if (mFrozen->callbacks.itemAt(i) == callback) {
+            mFrozen->callbacks.removeAt(i);
+            if (mFrozen->callbacks.size() == 0) {
+                ALOGV("Clearing freeze notification: %p handle %d\n", this, binderHandle());
+                status_t status =
+                        IPCThreadState::self()->removeFrozenStateChangeCallback(binderHandle(),
+                                                                                this);
+                if (status != NO_ERROR) {
+                    ALOGE("Unexpected error from "
+                          "IPCThreadState.removeFrozenStateChangeCallback: %s. "
+                          "%p handle %d\n",
+                          statusToString(status).c_str(), this, binderHandle());
+                }
+                mFrozen.reset();
+            }
+            return NO_ERROR;
+        }
+    }
+
+    return NAME_NOT_FOUND;
+}
+
+void BpBinder::onFrozenStateChanged(bool isFrozen) {
+    LOG_ALWAYS_FATAL_IF(isRpcBinder(), "onFrozenStateChanged is not supported for RPC Binder.");
+    LOG_ALWAYS_FATAL_IF(!kEnableKernelIpc, "Binder kernel driver disabled at build time");
+
+    ALOGV("Sending frozen state change notification for proxy %p handle %d, isFrozen=%s\n", this,
+          binderHandle(), isFrozen ? "true" : "false");
+
+    RpcMutexUniqueLock _l(mLock);
+    if (!mFrozen) {
+        return;
+    }
+    bool stateChanged = !mFrozen->initialStateReceived || mFrozen->isFrozen != isFrozen;
+    if (stateChanged) {
+        mFrozen->isFrozen = isFrozen;
+        mFrozen->initialStateReceived = true;
+        for (size_t i = 0; i < mFrozen->callbacks.size();) {
+            sp<FrozenStateChangeCallback> callback = mFrozen->callbacks.itemAt(i).promote();
+            if (callback != nullptr) {
+                callback->onStateChanged(wp<BpBinder>::fromExisting(this),
+                                         isFrozen ? FrozenStateChangeCallback::State::FROZEN
+                                                  : FrozenStateChangeCallback::State::UNFROZEN);
+                i++;
+            } else {
+                mFrozen->callbacks.removeItemsAt(i);
+            }
+        }
+    }
+}
+
 void BpBinder::reportOneDeath(const Obituary& obit)
 {
     sp<DeathRecipient> recipient = obit.recipient.promote();
@@ -686,6 +812,10 @@
         if (ipc) ipc->clearDeathNotification(binderHandle(), this);
         mObituaries = nullptr;
     }
+    if (mFrozen != nullptr) {
+        std::ignore = IPCThreadState::self()->removeFrozenStateChangeCallback(binderHandle(), this);
+        mFrozen.reset();
+    }
     mLock.unlock();
 
     if (obits != nullptr) {
diff --git a/libs/binder/IPCThreadState.cpp b/libs/binder/IPCThreadState.cpp
index 984c93d..1d26d85 100644
--- a/libs/binder/IPCThreadState.cpp
+++ b/libs/binder/IPCThreadState.cpp
@@ -89,26 +89,33 @@
         "BR_FROZEN_REPLY",
         "BR_ONEWAY_SPAM_SUSPECT",
         "BR_TRANSACTION_PENDING_FROZEN",
+        "BR_FROZEN_BINDER",
+        "BR_CLEAR_FREEZE_NOTIFICATION_DONE",
 };
 
-static const char *kCommandStrings[] = {
-    "BC_TRANSACTION",
-    "BC_REPLY",
-    "BC_ACQUIRE_RESULT",
-    "BC_FREE_BUFFER",
-    "BC_INCREFS",
-    "BC_ACQUIRE",
-    "BC_RELEASE",
-    "BC_DECREFS",
-    "BC_INCREFS_DONE",
-    "BC_ACQUIRE_DONE",
-    "BC_ATTEMPT_ACQUIRE",
-    "BC_REGISTER_LOOPER",
-    "BC_ENTER_LOOPER",
-    "BC_EXIT_LOOPER",
-    "BC_REQUEST_DEATH_NOTIFICATION",
-    "BC_CLEAR_DEATH_NOTIFICATION",
-    "BC_DEAD_BINDER_DONE"
+static const char* kCommandStrings[] = {
+        "BC_TRANSACTION",
+        "BC_REPLY",
+        "BC_ACQUIRE_RESULT",
+        "BC_FREE_BUFFER",
+        "BC_INCREFS",
+        "BC_ACQUIRE",
+        "BC_RELEASE",
+        "BC_DECREFS",
+        "BC_INCREFS_DONE",
+        "BC_ACQUIRE_DONE",
+        "BC_ATTEMPT_ACQUIRE",
+        "BC_REGISTER_LOOPER",
+        "BC_ENTER_LOOPER",
+        "BC_EXIT_LOOPER",
+        "BC_REQUEST_DEATH_NOTIFICATION",
+        "BC_CLEAR_DEATH_NOTIFICATION",
+        "BC_DEAD_BINDER_DONE",
+        "BC_TRANSACTION_SG",
+        "BC_REPLY_SG",
+        "BC_REQUEST_FREEZE_NOTIFICATION",
+        "BC_CLEAR_FREEZE_NOTIFICATION",
+        "BC_FREEZE_NOTIFICATION_DONE",
 };
 
 static const int64_t kWorkSourcePropagatedBitIndex = 32;
@@ -203,6 +210,18 @@
             out << ": death cookie " << (void*)(uint64_t)c;
         } break;
 
+        case BR_FROZEN_BINDER: {
+            const int32_t c = *cmd++;
+            const int32_t h = *cmd++;
+            const int32_t isFrozen = *cmd++;
+            out << ": freeze cookie " << (void*)(uint64_t)c << " isFrozen: " << isFrozen;
+        } break;
+
+        case BR_CLEAR_FREEZE_NOTIFICATION_DONE: {
+            const int32_t c = *cmd++;
+            out << ": freeze cookie " << (void*)(uint64_t)c;
+        } break;
+
         default:
             // no details to show for: BR_OK, BR_DEAD_REPLY,
             // BR_TRANSACTION_COMPLETE, BR_FINISHED
@@ -270,11 +289,23 @@
             out << ": handle=" << h << " (death cookie " << (void*)(uint64_t)c << ")";
         } break;
 
+        case BC_REQUEST_FREEZE_NOTIFICATION:
+        case BC_CLEAR_FREEZE_NOTIFICATION: {
+            const int32_t h = *cmd++;
+            const int32_t c = *cmd++;
+            out << ": handle=" << h << " (freeze cookie " << (void*)(uint64_t)c << ")";
+        } break;
+
         case BC_DEAD_BINDER_DONE: {
             const int32_t c = *cmd++;
             out << ": death cookie " << (void*)(uint64_t)c;
         } break;
 
+        case BC_FREEZE_NOTIFICATION_DONE: {
+            const int32_t c = *cmd++;
+            out << ": freeze cookie " << (void*)(uint64_t)c;
+        } break;
+
         default:
             // no details to show for: BC_REGISTER_LOOPER, BC_ENTER_LOOPER,
             // BC_EXIT_LOOPER
@@ -953,6 +984,33 @@
     return NO_ERROR;
 }
 
+status_t IPCThreadState::addFrozenStateChangeCallback(int32_t handle, BpBinder* proxy) {
+    static bool isSupported =
+            ProcessState::isDriverFeatureEnabled(ProcessState::DriverFeature::FREEZE_NOTIFICATION);
+    if (!isSupported) {
+        return INVALID_OPERATION;
+    }
+    proxy->getWeakRefs()->incWeak(proxy);
+    mOut.writeInt32(BC_REQUEST_FREEZE_NOTIFICATION);
+    mOut.writeInt32((int32_t)handle);
+    mOut.writePointer((uintptr_t)proxy);
+    flushCommands();
+    return NO_ERROR;
+}
+
+status_t IPCThreadState::removeFrozenStateChangeCallback(int32_t handle, BpBinder* proxy) {
+    static bool isSupported =
+            ProcessState::isDriverFeatureEnabled(ProcessState::DriverFeature::FREEZE_NOTIFICATION);
+    if (!isSupported) {
+        return INVALID_OPERATION;
+    }
+    mOut.writeInt32(BC_CLEAR_FREEZE_NOTIFICATION);
+    mOut.writeInt32((int32_t)handle);
+    mOut.writePointer((uintptr_t)proxy);
+    flushCommands();
+    return NO_ERROR;
+}
+
 IPCThreadState::IPCThreadState()
       : mProcess(ProcessState::self()),
         mServingStackPointer(nullptr),
@@ -1487,6 +1545,26 @@
             proxy->getWeakRefs()->decWeak(proxy);
         } break;
 
+        case BR_FROZEN_BINDER: {
+            const struct binder_frozen_state_info* data =
+                    reinterpret_cast<const struct binder_frozen_state_info*>(
+                            mIn.readInplace(sizeof(struct binder_frozen_state_info)));
+            if (data == nullptr) {
+                result = UNKNOWN_ERROR;
+                break;
+            }
+            BpBinder* proxy = (BpBinder*)data->cookie;
+            bool isFrozen = mIn.readInt32() > 0;
+            proxy->getPrivateAccessor().onFrozenStateChanged(data->is_frozen);
+            mOut.writeInt32(BC_FREEZE_NOTIFICATION_DONE);
+            mOut.writePointer(data->cookie);
+        } break;
+
+        case BR_CLEAR_FREEZE_NOTIFICATION_DONE: {
+            BpBinder* proxy = (BpBinder*)mIn.readPointer();
+            proxy->getWeakRefs()->decWeak(proxy);
+        } break;
+
     case BR_FINISHED:
         result = TIMED_OUT;
         break;
diff --git a/libs/binder/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
index 8b80aed..333f956 100644
--- a/libs/binder/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -253,8 +253,11 @@
     }
 }
 
+#endif //__ANDROID_VNDK__
+
 void* openDeclaredPassthroughHal(const String16& interface, const String16& instance, int flag) {
-#if defined(__ANDROID__) && !defined(__ANDROID_RECOVERY__) && !defined(__ANDROID_NATIVE_BRIDGE__)
+#if defined(__ANDROID__) && !defined(__ANDROID_VENDOR__) && !defined(__ANDROID_RECOVERY__) && \
+        !defined(__ANDROID_NATIVE_BRIDGE__)
     sp<IServiceManager> sm = defaultServiceManager();
     String16 name = interface + String16("/") + instance;
     if (!sm->isDeclared(name)) {
@@ -274,8 +277,6 @@
 #endif
 }
 
-#endif //__ANDROID_VNDK__
-
 // ----------------------------------------------------------------------
 
 ServiceManagerShim::ServiceManagerShim(const sp<AidlServiceManager>& impl) {
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index c2e0937..5e7f151 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -56,6 +56,25 @@
 
 // -------------------------------------------------------------------------
 
+namespace {
+bool readDriverFeatureFile(const char* filename) {
+    int fd = open(filename, O_RDONLY | O_CLOEXEC);
+    char on;
+    if (fd == -1) {
+        ALOGE_IF(errno != ENOENT, "%s: cannot open %s: %s", __func__, filename, strerror(errno));
+        return false;
+    }
+    if (read(fd, &on, sizeof(on)) == -1) {
+        ALOGE("%s: error reading to %s: %s", __func__, filename, strerror(errno));
+        close(fd);
+        return false;
+    }
+    close(fd);
+    return on == '1';
+}
+
+} // namespace
+
 namespace android {
 
 using namespace android::binder::impl;
@@ -310,6 +329,7 @@
 sp<IBinder> ProcessState::getStrongProxyForHandle(int32_t handle)
 {
     sp<IBinder> result;
+    std::function<void()> postTask;
 
     std::unique_lock<std::mutex> _l(mLock);
 
@@ -357,7 +377,7 @@
                    return nullptr;
             }
 
-            sp<BpBinder> b = BpBinder::PrivateAccessor::create(handle);
+            sp<BpBinder> b = BpBinder::PrivateAccessor::create(handle, &postTask);
             e->binder = b.get();
             if (b) e->refs = b->getWeakRefs();
             result = b;
@@ -370,6 +390,10 @@
         }
     }
 
+    _l.unlock();
+
+    if (postTask) postTask();
+
     return result;
 }
 
@@ -479,27 +503,20 @@
 
 #define DRIVER_FEATURES_PATH "/dev/binderfs/features/"
 bool ProcessState::isDriverFeatureEnabled(const DriverFeature feature) {
-    static const char* const names[] = {
-        [static_cast<int>(DriverFeature::ONEWAY_SPAM_DETECTION)] =
-            DRIVER_FEATURES_PATH "oneway_spam_detection",
-        [static_cast<int>(DriverFeature::EXTENDED_ERROR)] =
-            DRIVER_FEATURES_PATH "extended_error",
-    };
-    int fd = open(names[static_cast<int>(feature)], O_RDONLY | O_CLOEXEC);
-    char on;
-    if (fd == -1) {
-        ALOGE_IF(errno != ENOENT, "%s: cannot open %s: %s", __func__,
-                 names[static_cast<int>(feature)], strerror(errno));
-        return false;
+    // Use static variable to cache the results.
+    if (feature == DriverFeature::ONEWAY_SPAM_DETECTION) {
+        static bool enabled = readDriverFeatureFile(DRIVER_FEATURES_PATH "oneway_spam_detection");
+        return enabled;
     }
-    if (read(fd, &on, sizeof(on)) == -1) {
-        ALOGE("%s: error reading to %s: %s", __func__,
-                 names[static_cast<int>(feature)], strerror(errno));
-        close(fd);
-        return false;
+    if (feature == DriverFeature::EXTENDED_ERROR) {
+        static bool enabled = readDriverFeatureFile(DRIVER_FEATURES_PATH "extended_error");
+        return enabled;
     }
-    close(fd);
-    return on == '1';
+    if (feature == DriverFeature::FREEZE_NOTIFICATION) {
+        static bool enabled = readDriverFeatureFile(DRIVER_FEATURES_PATH "freeze_notification");
+        return enabled;
+    }
+    return false;
 }
 
 status_t ProcessState::enableOnewaySpamDetection(bool enable) {
@@ -584,7 +601,7 @@
 #ifdef __ANDROID__
     LOG_ALWAYS_FATAL_IF(!opened.ok(),
                         "Binder driver '%s' could not be opened. Error: %s. Terminating.",
-                        error.c_str(), driver);
+                        driver, error.c_str());
 #endif
 
     if (opened.ok()) {
diff --git a/libs/binder/binder_module.h b/libs/binder/binder_module.h
index b3a2d9e..65cdcd7 100644
--- a/libs/binder/binder_module.h
+++ b/libs/binder/binder_module.h
@@ -32,4 +32,34 @@
 #include <linux/android/binder.h>
 #include <sys/ioctl.h>
 
+struct binder_frozen_state_info {
+    binder_uintptr_t cookie;
+    __u32 is_frozen;
+};
+
+#ifndef BR_FROZEN_BINDER
+// Temporary definition of BR_FROZEN_BINDER until UAPI binder.h includes it.
+#define BR_FROZEN_BINDER _IOR('r', 21, struct binder_frozen_state_info)
+#endif // BR_FROZEN_BINDER
+
+#ifndef BR_CLEAR_FREEZE_NOTIFICATION_DONE
+// Temporary definition of BR_CLEAR_FREEZE_NOTIFICATION_DONE until UAPI binder.h includes it.
+#define BR_CLEAR_FREEZE_NOTIFICATION_DONE _IOR('r', 22, binder_uintptr_t)
+#endif // BR_CLEAR_FREEZE_NOTIFICATION_DONE
+
+#ifndef BC_REQUEST_FREEZE_NOTIFICATION
+// Temporary definition of BC_REQUEST_FREEZE_NOTIFICATION until UAPI binder.h includes it.
+#define BC_REQUEST_FREEZE_NOTIFICATION _IOW('c', 19, struct binder_handle_cookie)
+#endif // BC_REQUEST_FREEZE_NOTIFICATION
+
+#ifndef BC_CLEAR_FREEZE_NOTIFICATION
+// Temporary definition of BC_CLEAR_FREEZE_NOTIFICATION until UAPI binder.h includes it.
+#define BC_CLEAR_FREEZE_NOTIFICATION _IOW('c', 20, struct binder_handle_cookie)
+#endif // BC_CLEAR_FREEZE_NOTIFICATION
+
+#ifndef BC_FREEZE_NOTIFICATION_DONE
+// Temporary definition of BC_FREEZE_NOTIFICATION_DONE until UAPI binder.h includes it.
+#define BC_FREEZE_NOTIFICATION_DONE _IOW('c', 21, binder_uintptr_t)
+#endif // BC_FREEZE_NOTIFICATION_DONE
+
 #endif // _BINDER_MODULE_H_
diff --git a/libs/binder/include/binder/BpBinder.h b/libs/binder/include/binder/BpBinder.h
index d7f74c4..7518044 100644
--- a/libs/binder/include/binder/BpBinder.h
+++ b/libs/binder/include/binder/BpBinder.h
@@ -29,6 +29,7 @@
 // ---------------------------------------------------------------------------
 namespace android {
 
+class IPCThreadState;
 class RpcSession;
 class RpcState;
 namespace internal {
@@ -66,6 +67,12 @@
                                                       void* cookie = nullptr, uint32_t flags = 0,
                                                       wp<DeathRecipient>* outRecipient = nullptr);
 
+    [[nodiscard]] status_t addFrozenStateChangeCallback(
+            const wp<FrozenStateChangeCallback>& recipient);
+
+    [[nodiscard]] status_t removeFrozenStateChangeCallback(
+            const wp<FrozenStateChangeCallback>& recipient);
+
     LIBBINDER_EXPORTED virtual void* attachObject(const void* objectID, void* object,
                                                   void* cleanupCookie,
                                                   object_cleanup_func func) final;
@@ -75,7 +82,6 @@
     LIBBINDER_EXPORTED sp<IBinder> lookupOrCreateWeak(const void* objectID,
                                                       IBinder::object_make_func make,
                                                       const void* makeArgs);
-
     LIBBINDER_EXPORTED virtual BpBinder* remoteBinder();
 
     LIBBINDER_EXPORTED void sendObituary();
@@ -132,9 +138,14 @@
         friend class ::android::ProcessState;
         friend class ::android::RpcSession;
         friend class ::android::RpcState;
-        explicit PrivateAccessor(const BpBinder* binder) : mBinder(binder) {}
+        friend class ::android::IPCThreadState;
+        explicit PrivateAccessor(const BpBinder* binder)
+              : mBinder(binder), mMutableBinder(nullptr) {}
+        explicit PrivateAccessor(BpBinder* binder) : mBinder(binder), mMutableBinder(binder) {}
 
-        static sp<BpBinder> create(int32_t handle) { return BpBinder::create(handle); }
+        static sp<BpBinder> create(int32_t handle, std::function<void()>* postTask) {
+            return BpBinder::create(handle, postTask);
+        }
         static sp<BpBinder> create(const sp<RpcSession>& session, uint64_t address) {
             return BpBinder::create(session, address);
         }
@@ -146,17 +157,22 @@
         uint64_t rpcAddress() const { return mBinder->rpcAddress(); }
         const sp<RpcSession>& rpcSession() const { return mBinder->rpcSession(); }
 
+        void onFrozenStateChanged(bool isFrozen) { mMutableBinder->onFrozenStateChanged(isFrozen); }
         const BpBinder* mBinder;
+        BpBinder* mMutableBinder;
     };
+
     LIBBINDER_EXPORTED const PrivateAccessor getPrivateAccessor() const {
         return PrivateAccessor(this);
     }
 
+    PrivateAccessor getPrivateAccessor() { return PrivateAccessor(this); }
+
 private:
     friend PrivateAccessor;
     friend class sp<BpBinder>;
 
-    static sp<BpBinder> create(int32_t handle);
+    static sp<BpBinder> create(int32_t handle, std::function<void()>* postTask);
     static sp<BpBinder> create(const sp<RpcSession>& session, uint64_t address);
 
     struct BinderHandle {
@@ -192,6 +208,14 @@
         uint32_t flags;
     };
 
+    void onFrozenStateChanged(bool isFrozen);
+
+    struct FrozenStateChange {
+        bool isFrozen = false;
+        Vector<wp<FrozenStateChangeCallback>> callbacks;
+        bool initialStateReceived = false;
+    };
+
     void reportOneDeath(const Obituary& obit);
     bool isDescriptorCached() const;
 
@@ -199,6 +223,7 @@
     volatile int32_t mAlive;
     volatile int32_t mObitsSent;
     Vector<Obituary>* mObituaries;
+    std::unique_ptr<FrozenStateChange> mFrozen;
     ObjectManager mObjects;
     mutable String16 mDescriptorCache;
     int32_t mTrackedUid;
diff --git a/libs/binder/include/binder/IBinder.h b/libs/binder/include/binder/IBinder.h
index 4eb1c08..1ed7c91 100644
--- a/libs/binder/include/binder/IBinder.h
+++ b/libs/binder/include/binder/IBinder.h
@@ -202,9 +202,18 @@
         virtual void binderDied(const wp<IBinder>& who) = 0;
     };
 
-    #if defined(__clang__)
-    #pragma clang diagnostic pop
-    #endif
+    class FrozenStateChangeCallback : public virtual RefBase {
+    public:
+        enum class State {
+            FROZEN,
+            UNFROZEN,
+        };
+        virtual void onStateChanged(const wp<IBinder>& who, State state) = 0;
+    };
+
+#if defined(__clang__)
+#pragma clang diagnostic pop
+#endif
 
     /**
      * Register the @a recipient for a notification if this binder
@@ -253,6 +262,48 @@
                                             uint32_t flags = 0,
                                             wp<DeathRecipient>* outRecipient = nullptr) = 0;
 
+    /**
+     * addFrozenStateChangeCallback provides a callback mechanism to notify
+     * about process frozen/unfrozen events. Upon registration and any
+     * subsequent state changes, the callback is invoked with the latest process
+     * frozen state.
+     *
+     * If the listener process (the one using this API) is itself frozen, state
+     * change events might be combined into a single one with the latest state.
+     * (meaning 'frozen, unfrozen' might just be 'unfrozen'). This single event
+     * would then be delivered when the listener process becomes unfrozen.
+     * Similarly, if an event happens before the previous event is consumed,
+     * they might be combined. This means the callback might not be called for
+     * every single state change, so don't rely on this API to count how many
+     * times the state has changed.
+     *
+     * @note When all references to the binder are dropped, the callback is
+     * automatically removed. So, you must hold onto a binder in order to
+     * receive notifications about it.
+     *
+     * @note You will only receive freeze notifications for remote binders, as
+     * local binders by definition can't be frozen without you being frozen as
+     * well. Trying to use this function on a local binder will result in an
+     * INVALID_OPERATION code being returned and nothing happening.
+     *
+     * @note This binder always holds a weak reference to the callback.
+     *
+     * @note You will only receive a weak reference to the binder object. You
+     * should not try to promote this to a strong reference. (Nor should you
+     * need to, as there is nothing useful you can directly do with it now that
+     * it has passed on.)
+     */
+    [[nodiscard]] status_t addFrozenStateChangeCallback(
+            const wp<FrozenStateChangeCallback>& callback);
+
+    /**
+     * Remove a previously registered freeze callback.
+     * The @a callback will no longer be called if this object
+     * changes its frozen state.
+     */
+    [[nodiscard]] status_t removeFrozenStateChangeCallback(
+            const wp<FrozenStateChangeCallback>& callback);
+
     virtual bool            checkSubclass(const void* subclassID) const;
 
     typedef void (*object_cleanup_func)(const void* id, void* obj, void* cleanupCookie);
diff --git a/libs/binder/include/binder/IPCThreadState.h b/libs/binder/include/binder/IPCThreadState.h
index 09ab442..9ef4e69 100644
--- a/libs/binder/include/binder/IPCThreadState.h
+++ b/libs/binder/include/binder/IPCThreadState.h
@@ -174,6 +174,8 @@
     LIBBINDER_EXPORTED static void expungeHandle(int32_t handle, IBinder* binder);
     LIBBINDER_EXPORTED status_t requestDeathNotification(int32_t handle, BpBinder* proxy);
     LIBBINDER_EXPORTED status_t clearDeathNotification(int32_t handle, BpBinder* proxy);
+    [[nodiscard]] status_t addFrozenStateChangeCallback(int32_t handle, BpBinder* proxy);
+    [[nodiscard]] status_t removeFrozenStateChangeCallback(int32_t handle, BpBinder* proxy);
 
     LIBBINDER_EXPORTED static void shutdown();
 
@@ -210,13 +212,14 @@
     IPCThreadState();
     ~IPCThreadState();
 
-    status_t sendReply(const Parcel& reply, uint32_t flags);
-    status_t waitForResponse(Parcel* reply, status_t* acquireResult = nullptr);
-    status_t talkWithDriver(bool doReceive = true);
-    status_t writeTransactionData(int32_t cmd, uint32_t binderFlags, int32_t handle, uint32_t code,
-                                  const Parcel& data, status_t* statusBuffer);
-    status_t getAndExecuteCommand();
-    status_t executeCommand(int32_t command);
+    [[nodiscard]] status_t sendReply(const Parcel& reply, uint32_t flags);
+    [[nodiscard]] status_t waitForResponse(Parcel* reply, status_t* acquireResult = nullptr);
+    [[nodiscard]] status_t talkWithDriver(bool doReceive = true);
+    [[nodiscard]] status_t writeTransactionData(int32_t cmd, uint32_t binderFlags, int32_t handle,
+                                                uint32_t code, const Parcel& data,
+                                                status_t* statusBuffer);
+    [[nodiscard]] status_t getAndExecuteCommand();
+    [[nodiscard]] status_t executeCommand(int32_t command);
     void processPendingDerefs();
     void processPostWriteDerefs();
 
diff --git a/libs/binder/include/binder/ProcessState.h b/libs/binder/include/binder/ProcessState.h
index ccc2d2e..21bfd42 100644
--- a/libs/binder/include/binder/ProcessState.h
+++ b/libs/binder/include/binder/ProcessState.h
@@ -133,6 +133,7 @@
     enum class DriverFeature {
         ONEWAY_SPAM_DETECTION,
         EXTENDED_ERROR,
+        FREEZE_NOTIFICATION,
     };
     // Determine whether a feature is supported by the binder driver.
     LIBBINDER_EXPORTED static bool isDriverFeatureEnabled(const DriverFeature feature);
diff --git a/libs/binder/ndk/Android.bp b/libs/binder/ndk/Android.bp
index 26c228d..4e02ace 100644
--- a/libs/binder/ndk/Android.bp
+++ b/libs/binder/ndk/Android.bp
@@ -255,6 +255,9 @@
         "include_cpp/android/*.h",
     ],
     license: "NOTICE",
+    // These are intentionally not C. It's a mistake that they're in the NDK.
+    // See the bug above.
+    skip_verification: true,
 }
 
 ndk_library {
diff --git a/libs/binder/rust/src/parcel/parcelable.rs b/libs/binder/rust/src/parcel/parcelable.rs
index 33dfe19..7f70396 100644
--- a/libs/binder/rust/src/parcel/parcelable.rs
+++ b/libs/binder/rust/src/parcel/parcelable.rs
@@ -1333,7 +1333,7 @@
         let vec = Vec::<u8>::deserialize(parcel.borrowed_ref()).unwrap();
         assert_eq!(vec, [-128i8 as u8, 127, 42, -117i8 as u8]);
 
-        let u16s = [u16::max_value(), 12_345, 42, 117];
+        let u16s = [u16::MAX, 12_345, 42, 117];
 
         // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
         // made it any shorter since we got the position.
@@ -1348,7 +1348,7 @@
         }
 
         assert_eq!(parcel.read::<u32>().unwrap(), 4); // 4 items
-        assert_eq!(parcel.read::<u32>().unwrap(), 0xffff); // u16::max_value()
+        assert_eq!(parcel.read::<u32>().unwrap(), 0xffff); // u16::MAX
         assert_eq!(parcel.read::<u32>().unwrap(), 12345); // 12,345
         assert_eq!(parcel.read::<u32>().unwrap(), 42); // 42
         assert_eq!(parcel.read::<u32>().unwrap(), 117); // 117
@@ -1361,9 +1361,9 @@
 
         let vec = Vec::<u16>::deserialize(parcel.borrowed_ref()).unwrap();
 
-        assert_eq!(vec, [u16::max_value(), 12_345, 42, 117]);
+        assert_eq!(vec, [u16::MAX, 12_345, 42, 117]);
 
-        let i16s = [i16::max_value(), i16::min_value(), 42, -117];
+        let i16s = [i16::MAX, i16::MIN, 42, -117];
 
         // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
         // made it any shorter since we got the position.
@@ -1378,8 +1378,8 @@
         }
 
         assert_eq!(parcel.read::<u32>().unwrap(), 4); // 4 items
-        assert_eq!(parcel.read::<u32>().unwrap(), 0x7fff); // i16::max_value()
-        assert_eq!(parcel.read::<u32>().unwrap(), 0x8000); // i16::min_value()
+        assert_eq!(parcel.read::<u32>().unwrap(), 0x7fff); // i16::MAX
+        assert_eq!(parcel.read::<u32>().unwrap(), 0x8000); // i16::MIN
         assert_eq!(parcel.read::<u32>().unwrap(), 42); // 42
         assert_eq!(parcel.read::<u32>().unwrap(), 0xff8b); // -117
 
@@ -1391,9 +1391,9 @@
 
         let vec = Vec::<i16>::deserialize(parcel.borrowed_ref()).unwrap();
 
-        assert_eq!(vec, [i16::max_value(), i16::min_value(), 42, -117]);
+        assert_eq!(vec, [i16::MAX, i16::MIN, 42, -117]);
 
-        let u32s = [u32::max_value(), 12_345, 42, 117];
+        let u32s = [u32::MAX, 12_345, 42, 117];
 
         // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
         // made it any shorter since we got the position.
@@ -1408,7 +1408,7 @@
         }
 
         assert_eq!(parcel.read::<u32>().unwrap(), 4); // 4 items
-        assert_eq!(parcel.read::<u32>().unwrap(), 0xffffffff); // u32::max_value()
+        assert_eq!(parcel.read::<u32>().unwrap(), 0xffffffff); // u32::MAX
         assert_eq!(parcel.read::<u32>().unwrap(), 12345); // 12,345
         assert_eq!(parcel.read::<u32>().unwrap(), 42); // 42
         assert_eq!(parcel.read::<u32>().unwrap(), 117); // 117
@@ -1421,9 +1421,9 @@
 
         let vec = Vec::<u32>::deserialize(parcel.borrowed_ref()).unwrap();
 
-        assert_eq!(vec, [u32::max_value(), 12_345, 42, 117]);
+        assert_eq!(vec, [u32::MAX, 12_345, 42, 117]);
 
-        let i32s = [i32::max_value(), i32::min_value(), 42, -117];
+        let i32s = [i32::MAX, i32::MIN, 42, -117];
 
         // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
         // made it any shorter since we got the position.
@@ -1438,8 +1438,8 @@
         }
 
         assert_eq!(parcel.read::<u32>().unwrap(), 4); // 4 items
-        assert_eq!(parcel.read::<u32>().unwrap(), 0x7fffffff); // i32::max_value()
-        assert_eq!(parcel.read::<u32>().unwrap(), 0x80000000); // i32::min_value()
+        assert_eq!(parcel.read::<u32>().unwrap(), 0x7fffffff); // i32::MAX
+        assert_eq!(parcel.read::<u32>().unwrap(), 0x80000000); // i32::MIN
         assert_eq!(parcel.read::<u32>().unwrap(), 42); // 42
         assert_eq!(parcel.read::<u32>().unwrap(), 0xffffff8b); // -117
 
@@ -1451,9 +1451,9 @@
 
         let vec = Vec::<i32>::deserialize(parcel.borrowed_ref()).unwrap();
 
-        assert_eq!(vec, [i32::max_value(), i32::min_value(), 42, -117]);
+        assert_eq!(vec, [i32::MAX, i32::MIN, 42, -117]);
 
-        let u64s = [u64::max_value(), 12_345, 42, 117];
+        let u64s = [u64::MAX, 12_345, 42, 117];
 
         // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
         // made it any shorter since we got the position.
@@ -1469,9 +1469,9 @@
 
         let vec = Vec::<u64>::deserialize(parcel.borrowed_ref()).unwrap();
 
-        assert_eq!(vec, [u64::max_value(), 12_345, 42, 117]);
+        assert_eq!(vec, [u64::MAX, 12_345, 42, 117]);
 
-        let i64s = [i64::max_value(), i64::min_value(), 42, -117];
+        let i64s = [i64::MAX, i64::MIN, 42, -117];
 
         // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
         // made it any shorter since we got the position.
@@ -1487,9 +1487,9 @@
 
         let vec = Vec::<i64>::deserialize(parcel.borrowed_ref()).unwrap();
 
-        assert_eq!(vec, [i64::max_value(), i64::min_value(), 42, -117]);
+        assert_eq!(vec, [i64::MAX, i64::MIN, 42, -117]);
 
-        let f32s = [std::f32::NAN, std::f32::INFINITY, 1.23456789, std::f32::EPSILON];
+        let f32s = [f32::NAN, f32::INFINITY, 1.23456789, f32::EPSILON];
 
         // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
         // made it any shorter since we got the position.
@@ -1509,7 +1509,7 @@
         assert!(vec[0].is_nan());
         assert_eq!(vec[1..], f32s[1..]);
 
-        let f64s = [std::f64::NAN, std::f64::INFINITY, 1.234567890123456789, std::f64::EPSILON];
+        let f64s = [f64::NAN, f64::INFINITY, 1.234567890123456789, f64::EPSILON];
 
         // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
         // made it any shorter since we got the position.
diff --git a/libs/binder/rust/tests/serialization.rs b/libs/binder/rust/tests/serialization.rs
index 2b6c282..a902e96 100644
--- a/libs/binder/rust/tests/serialization.rs
+++ b/libs/binder/rust/tests/serialization.rs
@@ -124,7 +124,7 @@
         bindings::Transaction_TEST_BYTE => {
             assert_eq!(parcel.read::<i8>()?, 0);
             assert_eq!(parcel.read::<i8>()?, 1);
-            assert_eq!(parcel.read::<i8>()?, i8::max_value());
+            assert_eq!(parcel.read::<i8>()?, i8::MAX);
             // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<i8>>()?, unsafe { bindings::TESTDATA_I8 });
             // SAFETY: Just reading an extern constant.
@@ -133,7 +133,7 @@
 
             reply.write(&0i8)?;
             reply.write(&1i8)?;
-            reply.write(&i8::max_value())?;
+            reply.write(&i8::MAX)?;
             // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_I8 }[..])?;
             // SAFETY: Just reading an extern constant.
@@ -143,14 +143,14 @@
         bindings::Transaction_TEST_U16 => {
             assert_eq!(parcel.read::<u16>()?, 0);
             assert_eq!(parcel.read::<u16>()?, 1);
-            assert_eq!(parcel.read::<u16>()?, u16::max_value());
+            assert_eq!(parcel.read::<u16>()?, u16::MAX);
             // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<u16>>()?, unsafe { bindings::TESTDATA_CHARS });
             assert_eq!(parcel.read::<Option<Vec<u16>>>()?, None);
 
             reply.write(&0u16)?;
             reply.write(&1u16)?;
-            reply.write(&u16::max_value())?;
+            reply.write(&u16::MAX)?;
             // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_CHARS }[..])?;
             reply.write(&(None as Option<Vec<u16>>))?;
@@ -158,14 +158,14 @@
         bindings::Transaction_TEST_I32 => {
             assert_eq!(parcel.read::<i32>()?, 0);
             assert_eq!(parcel.read::<i32>()?, 1);
-            assert_eq!(parcel.read::<i32>()?, i32::max_value());
+            assert_eq!(parcel.read::<i32>()?, i32::MAX);
             // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<i32>>()?, unsafe { bindings::TESTDATA_I32 });
             assert_eq!(parcel.read::<Option<Vec<i32>>>()?, None);
 
             reply.write(&0i32)?;
             reply.write(&1i32)?;
-            reply.write(&i32::max_value())?;
+            reply.write(&i32::MAX)?;
             // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_I32 }[..])?;
             reply.write(&(None as Option<Vec<i32>>))?;
@@ -173,14 +173,14 @@
         bindings::Transaction_TEST_I64 => {
             assert_eq!(parcel.read::<i64>()?, 0);
             assert_eq!(parcel.read::<i64>()?, 1);
-            assert_eq!(parcel.read::<i64>()?, i64::max_value());
+            assert_eq!(parcel.read::<i64>()?, i64::MAX);
             // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<i64>>()?, unsafe { bindings::TESTDATA_I64 });
             assert_eq!(parcel.read::<Option<Vec<i64>>>()?, None);
 
             reply.write(&0i64)?;
             reply.write(&1i64)?;
-            reply.write(&i64::max_value())?;
+            reply.write(&i64::MAX)?;
             // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_I64 }[..])?;
             reply.write(&(None as Option<Vec<i64>>))?;
@@ -188,14 +188,14 @@
         bindings::Transaction_TEST_U64 => {
             assert_eq!(parcel.read::<u64>()?, 0);
             assert_eq!(parcel.read::<u64>()?, 1);
-            assert_eq!(parcel.read::<u64>()?, u64::max_value());
+            assert_eq!(parcel.read::<u64>()?, u64::MAX);
             // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<u64>>()?, unsafe { bindings::TESTDATA_U64 });
             assert_eq!(parcel.read::<Option<Vec<u64>>>()?, None);
 
             reply.write(&0u64)?;
             reply.write(&1u64)?;
-            reply.write(&u64::max_value())?;
+            reply.write(&u64::MAX)?;
             // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_U64 }[..])?;
             reply.write(&(None as Option<Vec<u64>>))?;
diff --git a/libs/binder/tests/Android.bp b/libs/binder/tests/Android.bp
index dd50fbd..21c32ac 100644
--- a/libs/binder/tests/Android.bp
+++ b/libs/binder/tests/Android.bp
@@ -42,6 +42,9 @@
     defaults: ["binder_test_defaults"],
     header_libs: ["libbinder_headers"],
     srcs: ["binderDriverInterfaceTest.cpp"],
+    shared_libs: [
+        "libbinder",
+    ],
     test_suites: [
         "device-tests",
         "vts",
@@ -127,6 +130,7 @@
         "libbase",
         "libbinder",
         "liblog",
+        "libprocessgroup",
         "libutils",
     ],
     static_libs: [
diff --git a/libs/binder/tests/binderDriverInterfaceTest.cpp b/libs/binder/tests/binderDriverInterfaceTest.cpp
index 7be4f21..af82860 100644
--- a/libs/binder/tests/binderDriverInterfaceTest.cpp
+++ b/libs/binder/tests/binderDriverInterfaceTest.cpp
@@ -20,12 +20,15 @@
 #include <stdlib.h>
 
 #include <binder/IBinder.h>
+#include <binder/ProcessState.h>
 #include <gtest/gtest.h>
 #include <linux/android/binder.h>
 #include <poll.h>
 #include <sys/ioctl.h>
 #include <sys/mman.h>
 
+#include "../binder_module.h"
+
 #define BINDER_DEV_NAME "/dev/binder"
 
 testing::Environment* binder_env;
@@ -365,6 +368,251 @@
     binderTestReadEmpty();
 }
 
+TEST_F(BinderDriverInterfaceTest, RequestFrozenNotification) {
+    if (!android::ProcessState::isDriverFeatureEnabled(
+                android::ProcessState::DriverFeature::FREEZE_NOTIFICATION)) {
+        GTEST_SKIP() << "Skipping test for kernels that support freeze notification";
+        return;
+    }
+    binder_uintptr_t cookie = 1234;
+    struct {
+        uint32_t cmd0;
+        uint32_t arg0;
+        uint32_t cmd1;
+        struct binder_handle_cookie arg1;
+    } __attribute__((packed)) bc1 = {
+            .cmd0 = BC_INCREFS,
+            .arg0 = 0,
+            .cmd1 = BC_REQUEST_FREEZE_NOTIFICATION,
+            .arg1 =
+                    {
+                            .handle = 0,
+                            .cookie = cookie,
+                    },
+    };
+    struct {
+        uint32_t cmd0;
+        // Expecting a BR_FROZEN_BINDER since BC_REQUEST_FREEZE_NOTIFICATION
+        // above should lead to an immediate notification of the current state.
+        uint32_t cmd1;
+        struct binder_frozen_state_info arg1;
+        uint32_t pad[16];
+    } __attribute__((packed)) br1;
+    struct {
+        uint32_t cmd2;
+        binder_uintptr_t arg2;
+        uint32_t cmd3;
+        struct binder_handle_cookie arg3;
+        uint32_t cmd4;
+        uint32_t arg4;
+    } __attribute__((packed)) bc2 = {
+            // Tell kernel that userspace has done handling BR_FROZEN_BINDER.
+            .cmd2 = BC_FREEZE_NOTIFICATION_DONE,
+            .arg2 = cookie,
+            .cmd3 = BC_CLEAR_FREEZE_NOTIFICATION,
+            .arg3 =
+                    {
+                            .handle = 0,
+                            .cookie = cookie,
+                    },
+            .cmd4 = BC_DECREFS,
+            .arg4 = 0,
+    };
+    struct {
+        uint32_t cmd2;
+        uint32_t cmd3;
+        binder_uintptr_t arg3;
+        uint32_t pad[16];
+    } __attribute__((packed)) br2;
+
+    struct binder_write_read bwr1 = binder_write_read();
+    bwr1.write_buffer = (uintptr_t)&bc1;
+    bwr1.write_size = sizeof(bc1);
+    bwr1.read_buffer = (uintptr_t)&br1;
+    bwr1.read_size = sizeof(br1);
+    binderTestIoctl(BINDER_WRITE_READ, &bwr1);
+    EXPECT_EQ(sizeof(bc1), bwr1.write_consumed);
+    EXPECT_EQ(sizeof(br1) - sizeof(br1.pad), bwr1.read_consumed);
+    EXPECT_EQ(BR_NOOP, br1.cmd0);
+    ASSERT_EQ(BR_FROZEN_BINDER, br1.cmd1);
+    EXPECT_FALSE(br1.arg1.is_frozen);
+
+    struct binder_write_read bwr2 = binder_write_read();
+    bwr2.write_buffer = (uintptr_t)&bc2;
+    bwr2.write_size = sizeof(bc2);
+    bwr2.read_buffer = (uintptr_t)&br2;
+    bwr2.read_size = sizeof(br2);
+    binderTestIoctl(BINDER_WRITE_READ, &bwr2);
+    EXPECT_EQ(sizeof(bc2), bwr2.write_consumed);
+    EXPECT_EQ(sizeof(br2) - sizeof(br2.pad), bwr2.read_consumed);
+    EXPECT_EQ(BR_NOOP, br2.cmd2);
+    EXPECT_EQ(BR_CLEAR_FREEZE_NOTIFICATION_DONE, br2.cmd3);
+    EXPECT_EQ(cookie, br2.arg3);
+
+    binderTestReadEmpty();
+}
+
+TEST_F(BinderDriverInterfaceTest, OverwritePendingFrozenNotification) {
+    if (!android::ProcessState::isDriverFeatureEnabled(
+                android::ProcessState::DriverFeature::FREEZE_NOTIFICATION)) {
+        GTEST_SKIP() << "Skipping test for kernels that support freeze notification";
+        return;
+    }
+    binder_uintptr_t cookie = 1234;
+    struct {
+        uint32_t cmd0;
+        uint32_t arg0;
+        uint32_t cmd1;
+        struct binder_handle_cookie arg1;
+        uint32_t cmd2;
+        struct binder_handle_cookie arg2;
+        uint32_t cmd3;
+        uint32_t arg3;
+    } __attribute__((packed)) bc = {
+            .cmd0 = BC_INCREFS,
+            .arg0 = 0,
+            .cmd1 = BC_REQUEST_FREEZE_NOTIFICATION,
+            // This BC_REQUEST_FREEZE_NOTIFICATION should lead to a pending
+            // frozen notification inserted into the queue.
+            .arg1 =
+                    {
+                            .handle = 0,
+                            .cookie = cookie,
+                    },
+            // Send BC_CLEAR_FREEZE_NOTIFICATION before the above frozen
+            // notification has a chance of being sent. The notification should
+            // be overwritten. Userspace is expected to only receive
+            // BR_CLEAR_FREEZE_NOTIFICATION_DONE.
+            .cmd2 = BC_CLEAR_FREEZE_NOTIFICATION,
+            .arg2 =
+                    {
+                            .handle = 0,
+                            .cookie = cookie,
+                    },
+            .cmd3 = BC_DECREFS,
+            .arg3 = 0,
+    };
+    struct {
+        uint32_t cmd0;
+        uint32_t cmd1;
+        binder_uintptr_t arg1;
+        uint32_t pad[16];
+    } __attribute__((packed)) br;
+    struct binder_write_read bwr = binder_write_read();
+
+    bwr.write_buffer = (uintptr_t)&bc;
+    bwr.write_size = sizeof(bc);
+    bwr.read_buffer = (uintptr_t)&br;
+    bwr.read_size = sizeof(br);
+
+    binderTestIoctl(BINDER_WRITE_READ, &bwr);
+    EXPECT_EQ(sizeof(bc), bwr.write_consumed);
+    EXPECT_EQ(sizeof(br) - sizeof(br.pad), bwr.read_consumed);
+    EXPECT_EQ(BR_NOOP, br.cmd0);
+    EXPECT_EQ(BR_CLEAR_FREEZE_NOTIFICATION_DONE, br.cmd1);
+    EXPECT_EQ(cookie, br.arg1);
+    binderTestReadEmpty();
+}
+
+TEST_F(BinderDriverInterfaceTest, ResendFrozenNotification) {
+    if (!android::ProcessState::isDriverFeatureEnabled(
+                android::ProcessState::DriverFeature::FREEZE_NOTIFICATION)) {
+        GTEST_SKIP() << "Skipping test for kernels that support freeze notification";
+        return;
+    }
+    binder_uintptr_t cookie = 1234;
+    struct {
+        uint32_t cmd0;
+        uint32_t arg0;
+        uint32_t cmd1;
+        struct binder_handle_cookie arg1;
+    } __attribute__((packed)) bc1 = {
+            .cmd0 = BC_INCREFS,
+            .arg0 = 0,
+            .cmd1 = BC_REQUEST_FREEZE_NOTIFICATION,
+            .arg1 =
+                    {
+                            .handle = 0,
+                            .cookie = cookie,
+                    },
+    };
+    struct {
+        uint32_t cmd0;
+        uint32_t cmd1;
+        struct binder_frozen_state_info arg1;
+        uint32_t pad[16];
+    } __attribute__((packed)) br1;
+    struct {
+        uint32_t cmd2;
+        struct binder_handle_cookie arg2;
+    } __attribute__((packed)) bc2 = {
+            // Clear the notification before acknowledging the in-flight
+            // BR_FROZEN_BINDER. Kernel should hold off sending
+            // BR_CLEAR_FREEZE_NOTIFICATION_DONE until the acknowledgement
+            // reaches kernel.
+            .cmd2 = BC_CLEAR_FREEZE_NOTIFICATION,
+            .arg2 =
+                    {
+                            .handle = 0,
+                            .cookie = cookie,
+                    },
+    };
+    struct {
+        uint32_t pad[16];
+    } __attribute__((packed)) br2;
+    struct {
+        uint32_t cmd3;
+        binder_uintptr_t arg3;
+        uint32_t cmd4;
+        uint32_t arg4;
+    } __attribute__((packed)) bc3 = {
+            // Send the acknowledgement. Now the kernel should send out
+            // BR_CLEAR_FREEZE_NOTIFICATION_DONE.
+            .cmd3 = BC_FREEZE_NOTIFICATION_DONE,
+            .arg3 = cookie,
+            .cmd4 = BC_DECREFS,
+            .arg4 = 0,
+    };
+    struct {
+        uint32_t cmd2;
+        uint32_t cmd3;
+        binder_uintptr_t arg3;
+        uint32_t pad[16];
+    } __attribute__((packed)) br3;
+
+    struct binder_write_read bwr1 = binder_write_read();
+    bwr1.write_buffer = (uintptr_t)&bc1;
+    bwr1.write_size = sizeof(bc1);
+    bwr1.read_buffer = (uintptr_t)&br1;
+    bwr1.read_size = sizeof(br1);
+    binderTestIoctl(BINDER_WRITE_READ, &bwr1);
+    EXPECT_EQ(sizeof(bc1), bwr1.write_consumed);
+    EXPECT_EQ(sizeof(br1) - sizeof(br1.pad), bwr1.read_consumed);
+    EXPECT_EQ(BR_NOOP, br1.cmd0);
+    ASSERT_EQ(BR_FROZEN_BINDER, br1.cmd1);
+    EXPECT_FALSE(br1.arg1.is_frozen);
+
+    struct binder_write_read bwr2 = binder_write_read();
+    bwr2.write_buffer = (uintptr_t)&bc2;
+    bwr2.write_size = sizeof(bc2);
+    bwr2.read_buffer = (uintptr_t)&br2;
+    bwr2.read_size = sizeof(br2);
+    binderTestIoctlSuccessOrError(BINDER_WRITE_READ, &bwr2, EAGAIN);
+    binderTestReadEmpty();
+
+    struct binder_write_read bwr3 = binder_write_read();
+    bwr3.write_buffer = (uintptr_t)&bc3;
+    bwr3.write_size = sizeof(bc3);
+    bwr3.read_buffer = (uintptr_t)&br3;
+    bwr3.read_size = sizeof(br3);
+    binderTestIoctl(BINDER_WRITE_READ, &bwr3);
+    EXPECT_EQ(sizeof(bc3), bwr3.write_consumed);
+    EXPECT_EQ(sizeof(br3) - sizeof(br3.pad), bwr3.read_consumed);
+    EXPECT_EQ(BR_CLEAR_FREEZE_NOTIFICATION_DONE, br3.cmd3);
+    EXPECT_EQ(cookie, br3.arg3);
+    binderTestReadEmpty();
+}
+
 int main(int argc, char** argv) {
     ::testing::InitGoogleTest(&argc, argv);
 
diff --git a/libs/binder/tests/binderLibTest.cpp b/libs/binder/tests/binderLibTest.cpp
index 9b1ba01..bcab6de 100644
--- a/libs/binder/tests/binderLibTest.cpp
+++ b/libs/binder/tests/binderLibTest.cpp
@@ -27,6 +27,7 @@
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 
+#include <android-base/logging.h>
 #include <android-base/properties.h>
 #include <android-base/result-gmock.h>
 #include <binder/Binder.h>
@@ -39,6 +40,8 @@
 #include <binder/RpcSession.h>
 #include <binder/Status.h>
 #include <binder/unique_fd.h>
+#include <input/BlockingQueue.h>
+#include <processgroup/processgroup.h>
 #include <utils/Flattenable.h>
 
 #include <linux/sched.h>
@@ -57,6 +60,7 @@
 using android::base::testing::HasValue;
 using android::binder::Status;
 using android::binder::unique_fd;
+using std::chrono_literals::operator""ms;
 using testing::ExplainMatchResult;
 using testing::Matcher;
 using testing::Not;
@@ -115,6 +119,8 @@
     BINDER_LIB_TEST_NOP_TRANSACTION_WAIT,
     BINDER_LIB_TEST_GETPID,
     BINDER_LIB_TEST_GETUID,
+    BINDER_LIB_TEST_LISTEN_FOR_FROZEN_STATE_CHANGE,
+    BINDER_LIB_TEST_CONSUME_STATE_CHANGE_EVENTS,
     BINDER_LIB_TEST_ECHO_VECTOR,
     BINDER_LIB_TEST_GET_NON_BLOCKING_FD,
     BINDER_LIB_TEST_REJECT_OBJECTS,
@@ -247,6 +253,43 @@
         sp<IBinder> m_server;
 };
 
+class TestFrozenStateChangeCallback : public IBinder::FrozenStateChangeCallback {
+public:
+    BlockingQueue<std::pair<const wp<IBinder>, State>> events;
+
+    virtual void onStateChanged(const wp<IBinder>& who, State state) {
+        events.push(std::make_pair(who, state));
+    }
+
+    void ensureFrozenEventReceived() {
+        auto event = events.popWithTimeout(500ms);
+        ASSERT_TRUE(event.has_value());
+        EXPECT_EQ(State::FROZEN, event->second); // isFrozen should be true
+        EXPECT_EQ(0u, events.size());
+    }
+
+    void ensureUnfrozenEventReceived() {
+        auto event = events.popWithTimeout(500ms);
+        ASSERT_TRUE(event.has_value());
+        EXPECT_EQ(State::UNFROZEN, event->second); // isFrozen should be false
+        EXPECT_EQ(0u, events.size());
+    }
+
+    std::vector<bool> getAllAndClear() {
+        std::vector<bool> results;
+        while (true) {
+            auto event = events.popWithTimeout(0ms);
+            if (!event.has_value()) {
+                break;
+            }
+            results.push_back(event->second == State::FROZEN);
+        }
+        return results;
+    }
+
+    sp<IBinder> binder;
+};
+
 class BinderLibTest : public ::testing::Test {
     public:
         virtual void SetUp() {
@@ -291,6 +334,51 @@
             EXPECT_EQ(1, ret);
         }
 
+        bool checkFreezeSupport() {
+            std::ifstream freezer_file("/sys/fs/cgroup/uid_0/cgroup.freeze");
+            // Pass test on devices where the cgroup v2 freezer is not supported
+            if (freezer_file.fail()) {
+                return false;
+            }
+            return IPCThreadState::self()->freeze(getpid(), false, 0) == NO_ERROR;
+        }
+
+        bool checkFreezeAndNotificationSupport() {
+            if (!checkFreezeSupport()) {
+                return false;
+            }
+            return ProcessState::isDriverFeatureEnabled(
+                    ProcessState::DriverFeature::FREEZE_NOTIFICATION);
+        }
+
+        bool getBinderPid(int32_t* pid, sp<IBinder> server) {
+            Parcel data, replypid;
+            if (server->transact(BINDER_LIB_TEST_GETPID, data, &replypid) != NO_ERROR) {
+                ALOGE("BINDER_LIB_TEST_GETPID failed");
+                return false;
+            }
+            *pid = replypid.readInt32();
+            if (*pid <= 0) {
+                ALOGE("pid should be greater than zero");
+                return false;
+            }
+            return true;
+        }
+
+        void freezeProcess(int32_t pid) {
+            EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, true, 1000));
+        }
+
+        void unfreezeProcess(int32_t pid) {
+            EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, false, 0));
+        }
+
+        void removeCallbackAndValidateNoEvent(sp<IBinder> binder,
+                                              sp<TestFrozenStateChangeCallback> callback) {
+            EXPECT_THAT(binder->removeFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+            EXPECT_EQ(0u, callback->events.size());
+        }
+
         sp<IBinder> m_server;
 };
 
@@ -516,29 +604,18 @@
 }
 
 TEST_F(BinderLibTest, Freeze) {
-    Parcel data, reply, replypid;
-    std::ifstream freezer_file("/sys/fs/cgroup/uid_0/cgroup.freeze");
-
-    // Pass test on devices where the cgroup v2 freezer is not supported
-    if (freezer_file.fail()) {
-        GTEST_SKIP();
+    if (!checkFreezeSupport()) {
+        GTEST_SKIP() << "Skipping test for kernels that do not support proceess freezing";
         return;
     }
-
+    Parcel data, reply, replypid;
     EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_GETPID, data, &replypid), StatusEq(NO_ERROR));
     int32_t pid = replypid.readInt32();
     for (int i = 0; i < 10; i++) {
         EXPECT_EQ(NO_ERROR, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION_WAIT, data, &reply, TF_ONE_WAY));
     }
 
-    // Pass test on devices where BINDER_FREEZE ioctl is not supported
-    int ret = IPCThreadState::self()->freeze(pid, false, 0);
-    if (ret == -EINVAL) {
-        GTEST_SKIP();
-        return;
-    }
-    EXPECT_EQ(NO_ERROR, ret);
-
+    EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, false, 0));
     EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, true, 0));
 
     // b/268232063 - succeeds ~0.08% of the time
@@ -835,6 +912,199 @@
     EXPECT_THAT(callback->getResult(), StatusEq(NO_ERROR));
 }
 
+TEST_F(BinderLibTest, ReturnErrorIfKernelDoesNotSupportFreezeNotification) {
+    if (ProcessState::isDriverFeatureEnabled(ProcessState::DriverFeature::FREEZE_NOTIFICATION)) {
+        GTEST_SKIP() << "Skipping test for kernels that support FREEZE_NOTIFICATION";
+        return;
+    }
+    sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+    sp<IBinder> binder = addServer();
+    ASSERT_NE(nullptr, binder);
+    ASSERT_EQ(nullptr, binder->localBinder());
+    EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(INVALID_OPERATION));
+}
+
+TEST_F(BinderLibTest, FrozenStateChangeNotificatiion) {
+    if (!checkFreezeAndNotificationSupport()) {
+        GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+        return;
+    }
+    sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+    sp<IBinder> binder = addServer();
+    ASSERT_NE(nullptr, binder);
+    int32_t pid;
+    ASSERT_TRUE(getBinderPid(&pid, binder));
+
+    EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+    // Expect current state (unfrozen) to be delivered immediately.
+    callback->ensureUnfrozenEventReceived();
+    // Check that the process hasn't died otherwise there's a risk of freezing
+    // the wrong process.
+    EXPECT_EQ(OK, binder->pingBinder());
+    freezeProcess(pid);
+    callback->ensureFrozenEventReceived();
+    unfreezeProcess(pid);
+    callback->ensureUnfrozenEventReceived();
+    removeCallbackAndValidateNoEvent(binder, callback);
+}
+
+TEST_F(BinderLibTest, AddFrozenCallbackWhenFrozen) {
+    if (!checkFreezeAndNotificationSupport()) {
+        GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+        return;
+    }
+    sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+    sp<IBinder> binder = addServer();
+    ASSERT_NE(nullptr, binder);
+    int32_t pid;
+    ASSERT_TRUE(getBinderPid(&pid, binder));
+
+    // Check that the process hasn't died otherwise there's a risk of freezing
+    // the wrong process.
+    EXPECT_EQ(OK, binder->pingBinder());
+    freezeProcess(pid);
+    // Add the callback while the target process is frozen.
+    EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+    callback->ensureFrozenEventReceived();
+    unfreezeProcess(pid);
+    callback->ensureUnfrozenEventReceived();
+    removeCallbackAndValidateNoEvent(binder, callback);
+
+    // Check that the process hasn't died otherwise there's a risk of freezing
+    // the wrong process.
+    EXPECT_EQ(OK, binder->pingBinder());
+    freezeProcess(pid);
+    unfreezeProcess(pid);
+    // Make sure no callback happens since the listener has been removed.
+    EXPECT_EQ(0u, callback->events.size());
+}
+
+TEST_F(BinderLibTest, NoFrozenNotificationAfterCallbackRemoval) {
+    if (!checkFreezeAndNotificationSupport()) {
+        GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+        return;
+    }
+    sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+    sp<IBinder> binder = addServer();
+    ASSERT_NE(nullptr, binder);
+    int32_t pid;
+    ASSERT_TRUE(getBinderPid(&pid, binder));
+
+    EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+    callback->ensureUnfrozenEventReceived();
+    removeCallbackAndValidateNoEvent(binder, callback);
+
+    // Make sure no callback happens after the listener is removed.
+    freezeProcess(pid);
+    unfreezeProcess(pid);
+    EXPECT_EQ(0u, callback->events.size());
+}
+
+TEST_F(BinderLibTest, MultipleFrozenStateChangeCallbacks) {
+    if (!checkFreezeAndNotificationSupport()) {
+        GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+        return;
+    }
+    sp<TestFrozenStateChangeCallback> callback1 = sp<TestFrozenStateChangeCallback>::make();
+    sp<TestFrozenStateChangeCallback> callback2 = sp<TestFrozenStateChangeCallback>::make();
+    sp<IBinder> binder = addServer();
+    ASSERT_NE(nullptr, binder);
+    int32_t pid;
+    ASSERT_TRUE(getBinderPid(&pid, binder));
+
+    EXPECT_THAT(binder->addFrozenStateChangeCallback(callback1), StatusEq(NO_ERROR));
+    // Expect current state (unfrozen) to be delivered immediately.
+    callback1->ensureUnfrozenEventReceived();
+
+    EXPECT_THAT(binder->addFrozenStateChangeCallback(callback2), StatusEq(NO_ERROR));
+    // Expect current state (unfrozen) to be delivered immediately.
+    callback2->ensureUnfrozenEventReceived();
+
+    freezeProcess(pid);
+    callback1->ensureFrozenEventReceived();
+    callback2->ensureFrozenEventReceived();
+
+    removeCallbackAndValidateNoEvent(binder, callback1);
+    unfreezeProcess(pid);
+    EXPECT_EQ(0u, callback1->events.size());
+    callback2->ensureUnfrozenEventReceived();
+    removeCallbackAndValidateNoEvent(binder, callback2);
+
+    freezeProcess(pid);
+    EXPECT_EQ(0u, callback2->events.size());
+}
+
+TEST_F(BinderLibTest, RemoveThenAddFrozenStateChangeCallbacks) {
+    if (!checkFreezeAndNotificationSupport()) {
+        GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+        return;
+    }
+    sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+    sp<IBinder> binder = addServer();
+    ASSERT_NE(nullptr, binder);
+    int32_t pid;
+    ASSERT_TRUE(getBinderPid(&pid, binder));
+
+    EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+    // Expect current state (unfrozen) to be delivered immediately.
+    callback->ensureUnfrozenEventReceived();
+    removeCallbackAndValidateNoEvent(binder, callback);
+
+    EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+    callback->ensureUnfrozenEventReceived();
+}
+
+TEST_F(BinderLibTest, CoalesceFreezeCallbacksWhenListenerIsFrozen) {
+    if (!checkFreezeAndNotificationSupport()) {
+        GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+        return;
+    }
+    sp<IBinder> binder = addServer();
+    sp<IBinder> listener = addServer();
+    ASSERT_NE(nullptr, binder);
+    ASSERT_NE(nullptr, listener);
+    int32_t pid, listenerPid;
+    ASSERT_TRUE(getBinderPid(&pid, binder));
+    ASSERT_TRUE(getBinderPid(&listenerPid, listener));
+
+    // Ask the listener process to register for state change callbacks.
+    {
+        Parcel data, reply;
+        data.writeStrongBinder(binder);
+        ASSERT_THAT(listener->transact(BINDER_LIB_TEST_LISTEN_FOR_FROZEN_STATE_CHANGE, data,
+                                       &reply),
+                    StatusEq(NO_ERROR));
+    }
+    // Freeze the listener process.
+    freezeProcess(listenerPid);
+    createProcessGroup(getuid(), listenerPid);
+    ASSERT_TRUE(SetProcessProfiles(getuid(), listenerPid, {"Frozen"}));
+    // Repeatedly flip the target process between frozen and unfrozen states.
+    for (int i = 0; i < 1000; i++) {
+        usleep(50);
+        unfreezeProcess(pid);
+        usleep(50);
+        freezeProcess(pid);
+    }
+    // Unfreeze the listener process. Now it should receive the frozen state
+    // change notifications.
+    ASSERT_TRUE(SetProcessProfiles(getuid(), listenerPid, {"Unfrozen"}));
+    unfreezeProcess(listenerPid);
+    // Wait for 500ms to give the process enough time to wake up and handle
+    // notifications.
+    usleep(500 * 1000);
+    {
+        std::vector<bool> events;
+        Parcel data, reply;
+        ASSERT_THAT(listener->transact(BINDER_LIB_TEST_CONSUME_STATE_CHANGE_EVENTS, data, &reply),
+                    StatusEq(NO_ERROR));
+        reply.readBoolVector(&events);
+        // There should only be one single state change notifications delievered.
+        ASSERT_EQ(1u, events.size());
+        EXPECT_TRUE(events[0]);
+    }
+}
+
 TEST_F(BinderLibTest, PassFile) {
     int ret;
     int pipefd[2];
@@ -1981,6 +2251,26 @@
                 reply->writeInt32(param.sched_priority);
                 return NO_ERROR;
             }
+            case BINDER_LIB_TEST_LISTEN_FOR_FROZEN_STATE_CHANGE: {
+                sp<IBinder> binder = data.readStrongBinder();
+                frozenStateChangeCallback = sp<TestFrozenStateChangeCallback>::make();
+                // Hold an strong pointer to the binder object so it doesn't go
+                // away.
+                frozenStateChangeCallback->binder = binder;
+                int ret = binder->addFrozenStateChangeCallback(frozenStateChangeCallback);
+                if (ret != NO_ERROR) {
+                    return ret;
+                }
+                auto event = frozenStateChangeCallback->events.popWithTimeout(10ms);
+                if (!event.has_value()) {
+                    return NOT_ENOUGH_DATA;
+                }
+                return NO_ERROR;
+            }
+            case BINDER_LIB_TEST_CONSUME_STATE_CHANGE_EVENTS: {
+                reply->writeBoolVector(frozenStateChangeCallback->getAllAndClear());
+                return NO_ERROR;
+            }
             case BINDER_LIB_TEST_ECHO_VECTOR: {
                 std::vector<uint64_t> vector;
                 auto err = data.readUint64Vector(&vector);
@@ -2067,6 +2357,7 @@
     sp<IBinder> m_callback;
     bool m_exitOnDestroy;
     std::mutex m_blockMutex;
+    sp<TestFrozenStateChangeCallback> frozenStateChangeCallback;
 };
 
 int run_server(int index, int readypipefd, bool usePoll)
diff --git a/libs/binder/tests/binderRecordReplayTest.cpp b/libs/binder/tests/binderRecordReplayTest.cpp
index b975fad..f867b42 100644
--- a/libs/binder/tests/binderRecordReplayTest.cpp
+++ b/libs/binder/tests/binderRecordReplayTest.cpp
@@ -99,12 +99,12 @@
     GENERATE_GETTER_SETTER(SingleDataParcelableArray, std::vector<SingleDataParcelable>);
 
     Status setFileDescriptor(unique_fd input) {
-        mFd = std::move(unique_fd(dup(input)));
+        mFd = unique_fd(dup(input));
         return Status::ok();
     }
 
     Status getFileDescriptor(unique_fd* output) {
-        *output = std::move(unique_fd(dup(mFd)));
+        *output = unique_fd(dup(mFd));
         return Status::ok();
     }
     unique_fd mFd;
@@ -117,7 +117,7 @@
     std::vector<uint8_t> buffer(fdStat.st_size);
     auto readResult = android::base::ReadFully(fd, buffer.data(), fdStat.st_size);
     EXPECT_TRUE(readResult != 0);
-    return std::move(buffer);
+    return buffer;
 }
 
 void replayFuzzService(const sp<BpBinder>& binder, const RecordedTransaction& transaction) {
@@ -387,8 +387,8 @@
 
     // When fds are replayed, it will be replaced by /dev/null..reading from it should yield
     // null data
-    recordReplay(&IBinderRecordReplayTest::setFileDescriptor, std::move(unique_fd(dup(saved))),
-                 &IBinderRecordReplayTest::getFileDescriptor, std::move(unique_fd(dup(changed))));
+    recordReplay(&IBinderRecordReplayTest::setFileDescriptor, unique_fd(dup(saved)),
+                 &IBinderRecordReplayTest::getFileDescriptor, unique_fd(dup(changed)));
 }
 
 int main(int argc, char** argv) {
diff --git a/libs/binder/tests/binderRpcTest.cpp b/libs/binder/tests/binderRpcTest.cpp
index cd78e82..3038de9 100644
--- a/libs/binder/tests/binderRpcTest.cpp
+++ b/libs/binder/tests/binderRpcTest.cpp
@@ -1384,8 +1384,8 @@
     sp<IServiceManager> sm = defaultServiceManager();
     ASSERT_NE(nullptr, sm);
     // Any Java service with non-empty getInterfaceDescriptor() would do.
-    // Let's pick batteryproperties.
-    auto binder = sm->checkService(String16("batteryproperties"));
+    // Let's pick activity.
+    auto binder = sm->checkService(String16("activity"));
     ASSERT_NE(nullptr, binder);
     auto descriptor = binder->getInterfaceDescriptor();
     ASSERT_GE(descriptor.size(), 0u);
diff --git a/libs/binder/tests/binderRpcUniversalTests.cpp b/libs/binder/tests/binderRpcUniversalTests.cpp
index f480780..2cec243 100644
--- a/libs/binder/tests/binderRpcUniversalTests.cpp
+++ b/libs/binder/tests/binderRpcUniversalTests.cpp
@@ -323,6 +323,22 @@
 
 // END TESTS FOR LIMITATIONS OF SOCKET BINDER
 
+class TestFrozenStateChangeCallback : public IBinder::FrozenStateChangeCallback {
+public:
+    virtual void onStateChanged(const wp<IBinder>&, State) {}
+};
+
+TEST_P(BinderRpc, RpcBinderShouldFailOnFrozenStateCallbacks) {
+    auto proc = createRpcTestSocketServerProcess({});
+
+    sp<IBinder> a;
+    sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+    EXPECT_OK(proc.rootIface->alwaysGiveMeTheSameBinder(&a));
+    EXPECT_DEATH_IF_SUPPORTED(
+            { std::ignore = a->addFrozenStateChangeCallback(callback); },
+            "addFrozenStateChangeCallback\\(\\) is not supported for RPC Binder.");
+}
+
 TEST_P(BinderRpc, RepeatRootObject) {
     auto proc = createRpcTestSocketServerProcess({});
 
diff --git a/libs/binder/tests/parcel_fuzzer/random_parcel_seeds.cpp b/libs/binder/tests/parcel_fuzzer/random_parcel_seeds.cpp
index fd9777a..0ed8a55 100644
--- a/libs/binder/tests/parcel_fuzzer/random_parcel_seeds.cpp
+++ b/libs/binder/tests/parcel_fuzzer/random_parcel_seeds.cpp
@@ -55,7 +55,7 @@
         offset += CHAR_BIT;
     }
 
-    return std::move(reverseData);
+    return reverseData;
 }
 
 template <typename T>
diff --git a/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h b/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
index 23f583b..7f45581 100644
--- a/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
+++ b/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
@@ -125,6 +125,11 @@
         VULKAN_DEVICE_EXTENSION = 9,
     };
 
+    enum GLTelemetryHints {
+        NO_HINT = 0,
+        SKIP_TELEMETRY = 1,
+    };
+
     GpuStatsInfo() = default;
     GpuStatsInfo(const GpuStatsInfo&) = default;
     virtual ~GpuStatsInfo() = default;
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 51d2e53..1243b21 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -255,6 +255,7 @@
         "BitTube.cpp",
         "BLASTBufferQueue.cpp",
         "BufferItemConsumer.cpp",
+        "BufferReleaseChannel.cpp",
         "Choreographer.cpp",
         "CompositorTiming.cpp",
         "ConsumerBase.cpp",
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 739c3c2..cda4985 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -20,6 +20,7 @@
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 //#define LOG_NDEBUG 0
 
+#include <com_android_graphics_libgui_flags.h>
 #include <cutils/atomic.h>
 #include <gui/BLASTBufferQueue.h>
 #include <gui/BufferItemConsumer.h>
@@ -39,7 +40,6 @@
 #include <private/gui/ComposerServiceAIDL.h>
 
 #include <android-base/thread_annotations.h>
-#include <chrono>
 
 #include <com_android_graphics_libgui_flags.h>
 
@@ -175,16 +175,21 @@
         mSyncTransaction(nullptr),
         mUpdateDestinationFrame(updateDestinationFrame) {
     createBufferQueue(&mProducer, &mConsumer);
-    // since the adapter is in the client process, set dequeue timeout
-    // explicitly so that dequeueBuffer will block
-    mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
-
-    // safe default, most producers are expected to override this
-    mProducer->setMaxDequeuedBufferCount(2);
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    mBufferItemConsumer = new BLASTBufferItemConsumer(mProducer, mConsumer,
+                                                      GraphicBuffer::USAGE_HW_COMPOSER |
+                                                              GraphicBuffer::USAGE_HW_TEXTURE,
+                                                      1, false, this);
+#else
     mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer,
                                                       GraphicBuffer::USAGE_HW_COMPOSER |
                                                               GraphicBuffer::USAGE_HW_TEXTURE,
                                                       1, false, this);
+#endif //  COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    // since the adapter is in the client process, set dequeue timeout
+    // explicitly so that dequeueBuffer will block
+    mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
+
     static std::atomic<uint32_t> nextId = 0;
     mProducerId = nextId++;
     mName = name + "#" + std::to_string(mProducerId);
@@ -236,6 +241,11 @@
     }
 }
 
+void BLASTBufferQueue::onFirstRef() {
+    // safe default, most producers are expected to override this
+    mProducer->setMaxDequeuedBufferCount(2);
+}
+
 void BLASTBufferQueue::update(const sp<SurfaceControl>& surface, uint32_t width, uint32_t height,
                               int32_t format) {
     LOG_ALWAYS_FATAL_IF(surface == nullptr, "BLASTBufferQueue: mSurfaceControl must not be NULL");
@@ -499,7 +509,13 @@
                  callbackId.to_string().c_str());
         return;
     }
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
+    if (!it->second.mIsStale) {
+        mNumAcquired--;
+    }
+#else
     mNumAcquired--;
+#endif
     BBQ_TRACE("frame=%" PRIu64, callbackId.framenumber);
     BQA_LOGV("released %s", callbackId.to_string().c_str());
     mBufferItemConsumer->releaseBuffer(it->second, releaseFence);
@@ -761,6 +777,9 @@
         }
 
         // add to shadow queue
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
+        mNumDequeued--;
+#endif
         mNumFrameAvailable++;
         if (waitForTransactionCallback && mNumFrameAvailable >= 2) {
             acquireAndReleaseBuffer();
@@ -815,9 +834,18 @@
 };
 
 void BLASTBufferQueue::onFrameCancelled(const uint64_t bufferId) {
-    std::lock_guard _lock{mTimestampMutex};
-    mDequeueTimestamps.erase(bufferId);
-};
+    {
+        std::lock_guard _lock{mTimestampMutex};
+        mDequeueTimestamps.erase(bufferId);
+    }
+
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
+    {
+        std::lock_guard lock{mMutex};
+        mNumDequeued--;
+    }
+#endif
+}
 
 bool BLASTBufferQueue::syncNextTransaction(
         std::function<void(SurfaceComposerClient::Transaction*)> callback,
@@ -1116,30 +1144,143 @@
                                             producerControlledByApp, output);
     }
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
+    status_t disconnect(int api, DisconnectMode mode) override {
+        sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+        if (!bbq) {
+            return BufferQueueProducer::disconnect(api, mode);
+        }
+
+        std::lock_guard lock{bbq->mMutex};
+        if (status_t status = BufferQueueProducer::disconnect(api, mode); status != OK) {
+            return status;
+        }
+
+        bbq->mNumDequeued = 0;
+        bbq->mNumAcquired = 0;
+        for (auto& [releaseId, bufferItem] : bbq->mSubmitted) {
+            bufferItem.mIsStale = true;
+        }
+
+        return OK;
+    }
+
+    status_t setAsyncMode(bool asyncMode) override {
+        if (status_t status = BufferQueueProducer::setAsyncMode(asyncMode); status != OK) {
+            return status;
+        }
+
+        sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+        if (!bbq) {
+            return OK;
+        }
+
+        {
+            std::lock_guard lock{bbq->mMutex};
+            bbq->mAsyncMode = asyncMode;
+        }
+
+        return OK;
+    }
+
+    status_t setSharedBufferMode(bool sharedBufferMode) override {
+        if (status_t status = BufferQueueProducer::setSharedBufferMode(sharedBufferMode);
+            status != OK) {
+            return status;
+        }
+
+        sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+        if (!bbq) {
+            return OK;
+        }
+
+        {
+            std::lock_guard lock{bbq->mMutex};
+            bbq->mSharedBufferMode = sharedBufferMode;
+        }
+
+        return OK;
+    }
+
+    status_t detachBuffer(int slot) override {
+        if (status_t status = BufferQueueProducer::detachBuffer(slot); status != OK) {
+            return status;
+        }
+
+        sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+        if (!bbq) {
+            return OK;
+        }
+
+        {
+            std::lock_guard lock{bbq->mMutex};
+            bbq->mNumDequeued--;
+        }
+
+        return OK;
+    }
+
+    status_t dequeueBuffer(int* outSlot, sp<Fence>* outFence, uint32_t width, uint32_t height,
+                           PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
+                           FrameEventHistoryDelta* outTimestamps) override {
+        sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+        if (!bbq) {
+            return BufferQueueProducer::dequeueBuffer(outSlot, outFence, width, height, format,
+                                                      usage, outBufferAge, outTimestamps);
+        }
+
+        {
+            std::lock_guard lock{bbq->mMutex};
+            bbq->mNumDequeued++;
+        }
+
+        status_t status =
+                BufferQueueProducer::dequeueBuffer(outSlot, outFence, width, height, format, usage,
+                                                   outBufferAge, outTimestamps);
+        if (status < 0) {
+            std::lock_guard lock{bbq->mMutex};
+            bbq->mNumDequeued--;
+        }
+        return status;
+    }
+#endif
+
     // We want to resize the frame history when changing the size of the buffer queue
     status_t setMaxDequeuedBufferCount(int maxDequeuedBufferCount) override {
         int maxBufferCount;
-        status_t status = BufferQueueProducer::setMaxDequeuedBufferCount(maxDequeuedBufferCount,
-                                                                         &maxBufferCount);
-        // if we can't determine the max buffer count, then just skip growing the history size
-        if (status == OK) {
-            size_t newFrameHistorySize = maxBufferCount + 2; // +2 because triple buffer rendering
-            // optimize away resizing the frame history unless it will grow
-            if (newFrameHistorySize > FrameEventHistory::INITIAL_MAX_FRAME_HISTORY) {
-                sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
-                if (bbq != nullptr) {
-                    ALOGV("increasing frame history size to %zu", newFrameHistorySize);
-                    bbq->resizeFrameEventHistory(newFrameHistorySize);
-                }
-            }
+        if (status_t status = BufferQueueProducer::setMaxDequeuedBufferCount(maxDequeuedBufferCount,
+                                                                             &maxBufferCount);
+            status != OK) {
+            return status;
         }
-        return status;
+
+        sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+        if (!bbq) {
+            return OK;
+        }
+
+        // if we can't determine the max buffer count, then just skip growing the history size
+        size_t newFrameHistorySize = maxBufferCount + 2; // +2 because triple buffer rendering
+        // optimize away resizing the frame history unless it will grow
+        if (newFrameHistorySize > FrameEventHistory::INITIAL_MAX_FRAME_HISTORY) {
+            ALOGV("increasing frame history size to %zu", newFrameHistorySize);
+            bbq->resizeFrameEventHistory(newFrameHistorySize);
+        }
+
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
+        {
+            std::lock_guard lock{bbq->mMutex};
+            bbq->mMaxDequeuedBuffers = maxDequeuedBufferCount;
+        }
+#endif
+
+        return OK;
     }
 
     int query(int what, int* value) override {
         if (what == NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER) {
             *value = 1;
-            return NO_ERROR;
+            return OK;
         }
         return BufferQueueProducer::query(what, value);
     }
diff --git a/libs/gui/BufferItemConsumer.cpp b/libs/gui/BufferItemConsumer.cpp
index eeb8f19..bfe3d6e 100644
--- a/libs/gui/BufferItemConsumer.cpp
+++ b/libs/gui/BufferItemConsumer.cpp
@@ -35,18 +35,37 @@
 
 namespace android {
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+BufferItemConsumer::BufferItemConsumer(uint64_t consumerUsage, int bufferCount,
+                                       bool controlledByApp, bool isConsumerSurfaceFlinger)
+      : ConsumerBase(controlledByApp, isConsumerSurfaceFlinger) {
+    initialize(consumerUsage, bufferCount);
+}
+
+BufferItemConsumer::BufferItemConsumer(const sp<IGraphicBufferProducer>& producer,
+                                       const sp<IGraphicBufferConsumer>& consumer,
+                                       uint64_t consumerUsage, int bufferCount,
+                                       bool controlledByApp)
+      : ConsumerBase(producer, consumer, controlledByApp) {
+    initialize(consumerUsage, bufferCount);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
 BufferItemConsumer::BufferItemConsumer(
         const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
         int bufferCount, bool controlledByApp) :
     ConsumerBase(consumer, controlledByApp)
 {
+    initialize(consumerUsage, bufferCount);
+}
+
+void BufferItemConsumer::initialize(uint64_t consumerUsage, int bufferCount) {
     status_t err = mConsumer->setConsumerUsageBits(consumerUsage);
-    LOG_ALWAYS_FATAL_IF(err != OK,
-            "Failed to set consumer usage bits to %#" PRIx64, consumerUsage);
+    LOG_ALWAYS_FATAL_IF(err != OK, "Failed to set consumer usage bits to %#" PRIx64, consumerUsage);
     if (bufferCount != DEFAULT_MAX_BUFFERS) {
         err = mConsumer->setMaxAcquiredBufferCount(bufferCount);
-        LOG_ALWAYS_FATAL_IF(err != OK,
-                "Failed to set max acquired buffer count to %d", bufferCount);
+        LOG_ALWAYS_FATAL_IF(err != OK, "Failed to set max acquired buffer count to %d",
+                            bufferCount);
     }
 }
 
diff --git a/libs/gui/BufferReleaseChannel.cpp b/libs/gui/BufferReleaseChannel.cpp
new file mode 100644
index 0000000..27367aa
--- /dev/null
+++ b/libs/gui/BufferReleaseChannel.cpp
@@ -0,0 +1,358 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "BufferReleaseChannel"
+
+#include <fcntl.h>
+#include <sys/socket.h>
+#include <sys/uio.h>
+
+#include <android-base/result.h>
+#include <android/binder_status.h>
+#include <binder/Parcel.h>
+#include <utils/Flattenable.h>
+
+#include <gui/BufferReleaseChannel.h>
+#include <private/gui/ParcelUtils.h>
+
+using android::base::Result;
+
+namespace android::gui {
+
+namespace {
+
+template <typename T>
+static void readAligned(const void*& buffer, size_t& size, T& value) {
+    size -= FlattenableUtils::align<alignof(T)>(buffer);
+    FlattenableUtils::read(buffer, size, value);
+}
+
+template <typename T>
+static void writeAligned(void*& buffer, size_t& size, T value) {
+    size -= FlattenableUtils::align<alignof(T)>(buffer);
+    FlattenableUtils::write(buffer, size, value);
+}
+
+template <typename T>
+static void addAligned(size_t& size, T /* value */) {
+    size = FlattenableUtils::align<sizeof(T)>(size);
+    size += sizeof(T);
+}
+
+template <typename T>
+static inline constexpr uint32_t low32(const T n) {
+    return static_cast<uint32_t>(static_cast<uint64_t>(n));
+}
+
+template <typename T>
+static inline constexpr uint32_t high32(const T n) {
+    return static_cast<uint32_t>(static_cast<uint64_t>(n) >> 32);
+}
+
+template <typename T>
+static inline constexpr T to64(const uint32_t lo, const uint32_t hi) {
+    return static_cast<T>(static_cast<uint64_t>(hi) << 32 | lo);
+}
+
+} // namespace
+
+size_t BufferReleaseChannel::Message::getPodSize() const {
+    size_t size = 0;
+    addAligned(size, low32(releaseCallbackId.bufferId));
+    addAligned(size, high32(releaseCallbackId.bufferId));
+    addAligned(size, low32(releaseCallbackId.framenumber));
+    addAligned(size, high32(releaseCallbackId.framenumber));
+    addAligned(size, maxAcquiredBufferCount);
+    return size;
+}
+
+size_t BufferReleaseChannel::Message::getFlattenedSize() const {
+    size_t size = releaseFence->getFlattenedSize();
+    size = FlattenableUtils::align<4>(size);
+    size += getPodSize();
+    return size;
+}
+
+status_t BufferReleaseChannel::Message::flatten(void*& buffer, size_t& size, int*& fds,
+                                                size_t& count) const {
+    if (status_t err = releaseFence->flatten(buffer, size, fds, count); err != OK) {
+        return err;
+    }
+    size -= FlattenableUtils::align<4>(buffer);
+
+    // Check we still have enough space
+    if (size < getPodSize()) {
+        return NO_MEMORY;
+    }
+
+    writeAligned(buffer, size, low32(releaseCallbackId.bufferId));
+    writeAligned(buffer, size, high32(releaseCallbackId.bufferId));
+    writeAligned(buffer, size, low32(releaseCallbackId.framenumber));
+    writeAligned(buffer, size, high32(releaseCallbackId.framenumber));
+    writeAligned(buffer, size, maxAcquiredBufferCount);
+    return OK;
+}
+
+status_t BufferReleaseChannel::Message::unflatten(void const*& buffer, size_t& size,
+                                                  int const*& fds, size_t& count) {
+    releaseFence = new Fence();
+    if (status_t err = releaseFence->unflatten(buffer, size, fds, count); err != OK) {
+        return err;
+    }
+    size -= FlattenableUtils::align<4>(buffer);
+
+    // Check we still have enough space
+    if (size < getPodSize()) {
+        return OK;
+    }
+
+    uint32_t bufferIdLo = 0, bufferIdHi = 0;
+    uint32_t frameNumberLo = 0, frameNumberHi = 0;
+
+    readAligned(buffer, size, bufferIdLo);
+    readAligned(buffer, size, bufferIdHi);
+    releaseCallbackId.bufferId = to64<int64_t>(bufferIdLo, bufferIdHi);
+    readAligned(buffer, size, frameNumberLo);
+    readAligned(buffer, size, frameNumberHi);
+    releaseCallbackId.framenumber = to64<uint64_t>(frameNumberLo, frameNumberHi);
+    readAligned(buffer, size, maxAcquiredBufferCount);
+
+    return OK;
+}
+
+status_t BufferReleaseChannel::ConsumerEndpoint::readReleaseFence(
+        ReleaseCallbackId& outReleaseCallbackId, sp<Fence>& outReleaseFence,
+        uint32_t& outMaxAcquiredBufferCount) {
+    Message message;
+    mFlattenedBuffer.resize(message.getFlattenedSize());
+    std::array<uint8_t, CMSG_SPACE(sizeof(int))> controlMessageBuffer;
+
+    iovec iov{
+            .iov_base = mFlattenedBuffer.data(),
+            .iov_len = mFlattenedBuffer.size(),
+    };
+
+    msghdr msg{
+            .msg_iov = &iov,
+            .msg_iovlen = 1,
+            .msg_control = controlMessageBuffer.data(),
+            .msg_controllen = controlMessageBuffer.size(),
+    };
+
+    int result;
+    do {
+        result = recvmsg(mFd, &msg, 0);
+    } while (result == -1 && errno == EINTR);
+    if (result == -1) {
+        if (errno == EWOULDBLOCK || errno == EAGAIN) {
+            return WOULD_BLOCK;
+        }
+        ALOGE("Error reading release fence from socket: error %#x (%s)", errno, strerror(errno));
+        return UNKNOWN_ERROR;
+    }
+
+    if (msg.msg_iovlen != 1) {
+        ALOGE("Error reading release fence from socket: bad data length");
+        return UNKNOWN_ERROR;
+    }
+
+    if (msg.msg_controllen % sizeof(int) != 0) {
+        ALOGE("Error reading release fence from socket: bad fd length");
+        return UNKNOWN_ERROR;
+    }
+
+    size_t dataLen = msg.msg_iov->iov_len;
+    const void* data = static_cast<const void*>(msg.msg_iov->iov_base);
+    if (!data) {
+        ALOGE("Error reading release fence from socket: no buffer data");
+        return UNKNOWN_ERROR;
+    }
+
+    size_t fdCount = 0;
+    const int* fdData = nullptr;
+    if (cmsghdr* cmsg = CMSG_FIRSTHDR(&msg)) {
+        fdData = reinterpret_cast<const int*>(CMSG_DATA(cmsg));
+        fdCount = (cmsg->cmsg_len - CMSG_LEN(0)) / sizeof(int);
+    }
+
+    if (status_t err = message.unflatten(data, dataLen, fdData, fdCount); err != OK) {
+        return err;
+    }
+
+    outReleaseCallbackId = message.releaseCallbackId;
+    outReleaseFence = std::move(message.releaseFence);
+    outMaxAcquiredBufferCount = message.maxAcquiredBufferCount;
+
+    return OK;
+}
+
+int BufferReleaseChannel::ProducerEndpoint::writeReleaseFence(const ReleaseCallbackId& callbackId,
+                                                              const sp<Fence>& fence,
+                                                              uint32_t maxAcquiredBufferCount) {
+    Message message{callbackId, fence ? fence : Fence::NO_FENCE, maxAcquiredBufferCount};
+    mFlattenedBuffer.resize(message.getFlattenedSize());
+    int flattenedFd;
+    {
+        // Make copies of needed items since flatten modifies them, and we don't
+        // want to send anything if there's an error during flatten.
+        void* flattenedBufferPtr = mFlattenedBuffer.data();
+        size_t flattenedBufferSize = mFlattenedBuffer.size();
+        int* flattenedFdPtr = &flattenedFd;
+        size_t flattenedFdCount = 1;
+        if (status_t err = message.flatten(flattenedBufferPtr, flattenedBufferSize, flattenedFdPtr,
+                                           flattenedFdCount);
+            err != OK) {
+            ALOGE("Failed to flatten BufferReleaseChannel message.");
+            return err;
+        }
+    }
+
+    iovec iov{
+            .iov_base = mFlattenedBuffer.data(),
+            .iov_len = mFlattenedBuffer.size(),
+    };
+
+    msghdr msg{
+            .msg_iov = &iov,
+            .msg_iovlen = 1,
+    };
+
+    std::array<uint8_t, CMSG_SPACE(sizeof(int))> controlMessageBuffer;
+    if (fence && fence->isValid()) {
+        msg.msg_control = controlMessageBuffer.data();
+        msg.msg_controllen = controlMessageBuffer.size();
+
+        cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
+        cmsg->cmsg_level = SOL_SOCKET;
+        cmsg->cmsg_type = SCM_RIGHTS;
+        cmsg->cmsg_len = CMSG_LEN(sizeof(int));
+        memcpy(CMSG_DATA(cmsg), &flattenedFd, sizeof(int));
+    }
+
+    int result;
+    do {
+        result = sendmsg(mFd, &msg, 0);
+    } while (result == -1 && errno == EINTR);
+    if (result == -1) {
+        ALOGD("Error writing release fence to socket: error %#x (%s)", errno, strerror(errno));
+        return -errno;
+    }
+
+    return OK;
+}
+
+status_t BufferReleaseChannel::ProducerEndpoint::readFromParcel(const android::Parcel* parcel) {
+    if (!parcel) return STATUS_BAD_VALUE;
+    SAFE_PARCEL(parcel->readUtf8FromUtf16, &mName);
+    SAFE_PARCEL(parcel->readUniqueFileDescriptor, &mFd);
+    return STATUS_OK;
+}
+
+status_t BufferReleaseChannel::ProducerEndpoint::writeToParcel(android::Parcel* parcel) const {
+    if (!parcel) return STATUS_BAD_VALUE;
+    SAFE_PARCEL(parcel->writeUtf8AsUtf16, mName);
+    SAFE_PARCEL(parcel->writeUniqueFileDescriptor, mFd);
+    return STATUS_OK;
+}
+
+status_t BufferReleaseChannel::open(std::string name,
+                                    std::unique_ptr<ConsumerEndpoint>& outConsumer,
+                                    std::shared_ptr<ProducerEndpoint>& outProducer) {
+    outConsumer.reset();
+    outProducer.reset();
+
+    int sockets[2];
+    if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
+        ALOGE("[%s] Failed to create socket pair. errorno=%d message='%s'", name.c_str(), errno,
+              strerror(errno));
+        return -errno;
+    }
+
+    android::base::unique_fd consumerFd(sockets[0]);
+    android::base::unique_fd producerFd(sockets[1]);
+
+    // Socket buffer size. The default is typically about 128KB, which is much larger than
+    // we really need.
+    size_t bufferSize = 32 * 1024;
+    if (setsockopt(consumerFd.get(), SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)) ==
+        -1) {
+        ALOGE("[%s] Failed to set consumer socket send buffer size. errno=%d message='%s'",
+              name.c_str(), errno, strerror(errno));
+        return -errno;
+    }
+    if (setsockopt(consumerFd.get(), SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)) ==
+        -1) {
+        ALOGE("[%s] Failed to set consumer socket receive buffer size. errno=%d "
+              "message='%s'",
+              name.c_str(), errno, strerror(errno));
+        return -errno;
+    }
+    if (setsockopt(producerFd.get(), SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)) ==
+        -1) {
+        ALOGE("[%s] Failed to set producer socket send buffer size. errno=%d message='%s'",
+              name.c_str(), errno, strerror(errno));
+        return -errno;
+    }
+    if (setsockopt(producerFd.get(), SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)) ==
+        -1) {
+        ALOGE("[%s] Failed to set producer socket receive buffer size. errno=%d "
+              "message='%s'",
+              name.c_str(), errno, strerror(errno));
+        return -errno;
+    }
+
+    // Configure the consumer socket to be non-blocking.
+    int flags = fcntl(consumerFd.get(), F_GETFL, 0);
+    if (flags == -1) {
+        ALOGE("[%s] Failed to get consumer socket flags. errno=%d message='%s'", name.c_str(),
+              errno, strerror(errno));
+        return -errno;
+    }
+    if (fcntl(consumerFd.get(), F_SETFL, flags | O_NONBLOCK) == -1) {
+        ALOGE("[%s] Failed to set consumer socket to non-blocking mode. errno=%d "
+              "message='%s'",
+              name.c_str(), errno, strerror(errno));
+        return -errno;
+    }
+
+    // Configure a timeout for the producer socket.
+    const timeval timeout{.tv_sec = 1, .tv_usec = 0};
+    if (setsockopt(producerFd.get(), SOL_SOCKET, SO_RCVTIMEO, &timeout, sizeof(timeval)) == -1) {
+        ALOGE("[%s] Failed to set producer socket timeout. errno=%d message='%s'", name.c_str(),
+              errno, strerror(errno));
+        return -errno;
+    }
+
+    // Make the consumer read-only
+    if (shutdown(consumerFd.get(), SHUT_WR) == -1) {
+        ALOGE("[%s] Failed to shutdown writing on consumer socket. errno=%d message='%s'",
+              name.c_str(), errno, strerror(errno));
+        return -errno;
+    }
+
+    // Make the producer write-only
+    if (shutdown(producerFd.get(), SHUT_RD) == -1) {
+        ALOGE("[%s] Failed to shutdown reading on producer socket. errno=%d message='%s'",
+              name.c_str(), errno, strerror(errno));
+        return -errno;
+    }
+
+    outConsumer = std::make_unique<ConsumerEndpoint>(name, std::move(consumerFd));
+    outProducer = std::make_shared<ProducerEndpoint>(std::move(name), std::move(producerFd));
+    return STATUS_OK;
+}
+
+} // namespace android::gui
\ No newline at end of file
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
index 19b9c8b..602bba8 100644
--- a/libs/gui/ConsumerBase.cpp
+++ b/libs/gui/ConsumerBase.cpp
@@ -14,8 +14,6 @@
  * limitations under the License.
  */
 
-#include <inttypes.h>
-
 #define LOG_TAG "ConsumerBase"
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 //#define LOG_NDEBUG 0
@@ -29,19 +27,22 @@
 
 #include <cutils/atomic.h>
 
+#include <com_android_graphics_libgui_flags.h>
 #include <gui/BufferItem.h>
+#include <gui/BufferQueue.h>
 #include <gui/ConsumerBase.h>
 #include <gui/ISurfaceComposer.h>
+#include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
-#include <ui/BufferQueueDefs.h>
 
 #include <private/gui/ComposerService.h>
 
+#include <log/log.h>
 #include <utils/Log.h>
 #include <utils/String8.h>
 #include <utils/Trace.h>
 
-#include <com_android_graphics_libgui_flags.h>
+#include <inttypes.h>
 
 // Macros for including the ConsumerBase name in log messages
 #define CB_LOGV(x, ...) ALOGV("[%s] " x, mName.c_str(), ##__VA_ARGS__)
@@ -62,6 +63,30 @@
         mAbandoned(false),
         mConsumer(bufferQueue),
         mPrevFinalReleaseFence(Fence::NO_FENCE) {
+    initialize(controlledByApp);
+}
+
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ConsumerBase::ConsumerBase(bool controlledByApp, bool consumerIsSurfaceFlinger)
+      : mAbandoned(false), mPrevFinalReleaseFence(Fence::NO_FENCE) {
+    sp<IGraphicBufferProducer> producer;
+    BufferQueue::createBufferQueue(&producer, &mConsumer, consumerIsSurfaceFlinger);
+    mSurface = sp<Surface>::make(producer, controlledByApp);
+    initialize(controlledByApp);
+}
+
+ConsumerBase::ConsumerBase(const sp<IGraphicBufferProducer>& producer,
+                           const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp)
+      : mAbandoned(false),
+        mConsumer(consumer),
+        mSurface(sp<Surface>::make(producer, controlledByApp)),
+        mPrevFinalReleaseFence(Fence::NO_FENCE) {
+    initialize(controlledByApp);
+}
+
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
+void ConsumerBase::initialize(bool controlledByApp) {
     // Choose a name using the PID and a process-unique ID.
     mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
 
@@ -355,6 +380,17 @@
     return mConsumer->setTransformHint(hint);
 }
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+status_t ConsumerBase::setMaxBufferCount(int bufferCount) {
+    Mutex::Autolock lock(mMutex);
+    if (mAbandoned) {
+        CB_LOGE("setMaxBufferCount: ConsumerBase is abandoned!");
+        return NO_INIT;
+    }
+    return mConsumer->setMaxBufferCount(bufferCount);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
 status_t ConsumerBase::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
     Mutex::Autolock lock(mMutex);
     if (mAbandoned) {
@@ -364,6 +400,17 @@
     return mConsumer->setMaxAcquiredBufferCount(maxAcquiredBuffers);
 }
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+status_t ConsumerBase::setConsumerIsProtected(bool isProtected) {
+    Mutex::Autolock lock(mMutex);
+    if (mAbandoned) {
+        CB_LOGE("setConsumerIsProtected: ConsumerBase is abandoned!");
+        return NO_INIT;
+    }
+    return mConsumer->setConsumerIsProtected(isProtected);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
 sp<NativeHandle> ConsumerBase::getSidebandStream() const {
     Mutex::Autolock _l(mMutex);
     if (mAbandoned) {
@@ -430,6 +477,19 @@
     }
 }
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+sp<Surface> ConsumerBase::getSurface() const {
+    LOG_ALWAYS_FATAL_IF(mSurface == nullptr,
+                        "It's illegal to get the surface of a Consumer that does not own it. This "
+                        "should be impossible once the old CTOR is removed.");
+    return mSurface;
+}
+
+sp<IGraphicBufferConsumer> ConsumerBase::getIGraphicBufferConsumer() const {
+    return mConsumer;
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
 status_t ConsumerBase::acquireBufferLocked(BufferItem *item,
         nsecs_t presentWhen, uint64_t maxFrameNumber) {
     if (mAbandoned) {
diff --git a/libs/gui/CpuConsumer.cpp b/libs/gui/CpuConsumer.cpp
index 3031fa1..23b432e 100644
--- a/libs/gui/CpuConsumer.cpp
+++ b/libs/gui/CpuConsumer.cpp
@@ -18,9 +18,9 @@
 #define LOG_TAG "CpuConsumer"
 //#define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
-#include <gui/CpuConsumer.h>
-
+#include <com_android_graphics_libgui_flags.h>
 #include <gui/BufferItem.h>
+#include <gui/CpuConsumer.h>
 #include <utils/Log.h>
 
 #define CC_LOGV(x, ...) ALOGV("[%s] " x, mName.c_str(), ##__VA_ARGS__)
@@ -31,12 +31,25 @@
 
 namespace android {
 
-CpuConsumer::CpuConsumer(const sp<IGraphicBufferConsumer>& bq,
-        size_t maxLockedBuffers, bool controlledByApp) :
-    ConsumerBase(bq, controlledByApp),
-    mMaxLockedBuffers(maxLockedBuffers),
-    mCurrentLockedBuffers(0)
-{
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+CpuConsumer::CpuConsumer(size_t maxLockedBuffers, bool controlledByApp,
+                         bool isConsumerSurfaceFlinger)
+      : ConsumerBase(controlledByApp, isConsumerSurfaceFlinger),
+        mMaxLockedBuffers(maxLockedBuffers),
+        mCurrentLockedBuffers(0) {
+    // Create tracking entries for locked buffers
+    mAcquiredBuffers.insertAt(0, maxLockedBuffers);
+
+    mConsumer->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
+    mConsumer->setMaxAcquiredBufferCount(static_cast<int32_t>(maxLockedBuffers));
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
+CpuConsumer::CpuConsumer(const sp<IGraphicBufferConsumer>& bq, size_t maxLockedBuffers,
+                         bool controlledByApp)
+      : ConsumerBase(bq, controlledByApp),
+        mMaxLockedBuffers(maxLockedBuffers),
+        mCurrentLockedBuffers(0) {
     // Create tracking entries for locked buffers
     mAcquiredBuffers.insertAt(0, maxLockedBuffers);
 
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index d49489c..95cce5c 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -101,6 +101,34 @@
     return hasIt;
 }
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+GLConsumer::GLConsumer(uint32_t tex, uint32_t texTarget, bool useFenceSync, bool isControlledByApp)
+      : ConsumerBase(isControlledByApp, /* isConsumerSurfaceFlinger */ false),
+        mCurrentCrop(Rect::EMPTY_RECT),
+        mCurrentTransform(0),
+        mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+        mCurrentFence(Fence::NO_FENCE),
+        mCurrentTimestamp(0),
+        mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
+        mCurrentFrameNumber(0),
+        mDefaultWidth(1),
+        mDefaultHeight(1),
+        mFilteringEnabled(true),
+        mTexName(tex),
+        mUseFenceSync(useFenceSync),
+        mTexTarget(texTarget),
+        mEglDisplay(EGL_NO_DISPLAY),
+        mEglContext(EGL_NO_CONTEXT),
+        mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
+        mAttached(true) {
+    GLC_LOGV("GLConsumer");
+
+    memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
+
+    mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
 GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex,
         uint32_t texTarget, bool useFenceSync, bool isControlledByApp) :
     ConsumerBase(bq, isControlledByApp),
@@ -130,27 +158,54 @@
     mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
 }
 
-GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget,
-        bool useFenceSync, bool isControlledByApp) :
-    ConsumerBase(bq, isControlledByApp),
-    mCurrentCrop(Rect::EMPTY_RECT),
-    mCurrentTransform(0),
-    mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
-    mCurrentFence(Fence::NO_FENCE),
-    mCurrentTimestamp(0),
-    mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
-    mCurrentFrameNumber(0),
-    mDefaultWidth(1),
-    mDefaultHeight(1),
-    mFilteringEnabled(true),
-    mTexName(0),
-    mUseFenceSync(useFenceSync),
-    mTexTarget(texTarget),
-    mEglDisplay(EGL_NO_DISPLAY),
-    mEglContext(EGL_NO_CONTEXT),
-    mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
-    mAttached(false)
-{
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+GLConsumer::GLConsumer(uint32_t texTarget, bool useFenceSync, bool isControlledByApp)
+      : ConsumerBase(isControlledByApp, /* isConsumerSurfaceFlinger */ false),
+        mCurrentCrop(Rect::EMPTY_RECT),
+        mCurrentTransform(0),
+        mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+        mCurrentFence(Fence::NO_FENCE),
+        mCurrentTimestamp(0),
+        mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
+        mCurrentFrameNumber(0),
+        mDefaultWidth(1),
+        mDefaultHeight(1),
+        mFilteringEnabled(true),
+        mTexName(0),
+        mUseFenceSync(useFenceSync),
+        mTexTarget(texTarget),
+        mEglDisplay(EGL_NO_DISPLAY),
+        mEglContext(EGL_NO_CONTEXT),
+        mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
+        mAttached(false) {
+    GLC_LOGV("GLConsumer");
+
+    memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
+
+    mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
+GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, bool useFenceSync,
+                       bool isControlledByApp)
+      : ConsumerBase(bq, isControlledByApp),
+        mCurrentCrop(Rect::EMPTY_RECT),
+        mCurrentTransform(0),
+        mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+        mCurrentFence(Fence::NO_FENCE),
+        mCurrentTimestamp(0),
+        mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
+        mCurrentFrameNumber(0),
+        mDefaultWidth(1),
+        mDefaultHeight(1),
+        mFilteringEnabled(true),
+        mTexName(0),
+        mUseFenceSync(useFenceSync),
+        mTexTarget(texTarget),
+        mEglDisplay(EGL_NO_DISPLAY),
+        mEglContext(EGL_NO_CONTEXT),
+        mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
+        mAttached(false) {
     GLC_LOGV("GLConsumer");
 
     memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(),
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 307ae39..0714fd9 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -17,7 +17,6 @@
 #define LOG_TAG "LayerState"
 
 #include <cinttypes>
-#include <cmath>
 
 #include <android/gui/ISurfaceComposerClient.h>
 #include <android/native_window.h>
@@ -194,6 +193,13 @@
     SAFE_PARCEL(output.writeFloat, currentHdrSdrRatio);
     SAFE_PARCEL(output.writeFloat, desiredHdrSdrRatio);
     SAFE_PARCEL(output.writeInt32, static_cast<int32_t>(cachingHint));
+
+    const bool hasBufferReleaseChannel = (bufferReleaseChannel != nullptr);
+    SAFE_PARCEL(output.writeBool, hasBufferReleaseChannel);
+    if (hasBufferReleaseChannel) {
+        SAFE_PARCEL(output.writeParcelable, *bufferReleaseChannel);
+    }
+
     return NO_ERROR;
 }
 
@@ -339,6 +345,13 @@
     SAFE_PARCEL(input.readInt32, &tmpInt32);
     cachingHint = static_cast<gui::CachingHint>(tmpInt32);
 
+    bool hasBufferReleaseChannel;
+    SAFE_PARCEL(input.readBool, &hasBufferReleaseChannel);
+    if (hasBufferReleaseChannel) {
+        bufferReleaseChannel = std::make_shared<gui::BufferReleaseChannel::ProducerEndpoint>();
+        SAFE_PARCEL(input.readParcelable, bufferReleaseChannel.get());
+    }
+
     return NO_ERROR;
 }
 
@@ -718,6 +731,10 @@
     if (other.what & eFlushJankData) {
         what |= eFlushJankData;
     }
+    if (other.what & eBufferReleaseChannelChanged) {
+        what |= eBufferReleaseChannelChanged;
+        bufferReleaseChannel = other.bufferReleaseChannel;
+    }
     if ((other.what & what) != other.what) {
         ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
               "other.what=0x%" PRIX64 " what=0x%" PRIX64 " unmerged flags=0x%" PRIX64,
@@ -797,6 +814,7 @@
     CHECK_DIFF(diff, eColorChanged, other, color.rgb);
     CHECK_DIFF(diff, eColorSpaceAgnosticChanged, other, colorSpaceAgnostic);
     CHECK_DIFF(diff, eDimmingEnabledChanged, other, dimmingEnabled);
+    if (other.what & eBufferReleaseChannelChanged) diff |= eBufferReleaseChannelChanged;
     return diff;
 }
 
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index f663600..b5d9366 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -2390,6 +2390,22 @@
     return *this;
 }
 
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBufferReleaseChannel(
+        const sp<SurfaceControl>& sc,
+        const std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint>& channel) {
+    layer_state_t* s = getLayerState(sc);
+    if (!s) {
+        mStatus = BAD_INDEX;
+        return *this;
+    }
+
+    s->what |= layer_state_t::eBufferReleaseChannelChanged;
+    s->bufferReleaseChannel = channel;
+
+    registerSurfaceControlForCallback(sc);
+    return *this;
+}
+
 // ---------------------------------------------------------------------------
 
 DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 0e1a505..4dafc57 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -17,9 +17,10 @@
 #ifndef ANDROID_GUI_BLAST_BUFFER_QUEUE_H
 #define ANDROID_GUI_BLAST_BUFFER_QUEUE_H
 
+#include <com_android_graphics_libgui_flags.h>
 #include <gui/BufferItem.h>
 #include <gui/BufferItemConsumer.h>
-
+#include <gui/IGraphicBufferConsumer.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/SurfaceComposerClient.h>
 
@@ -28,7 +29,6 @@
 #include <utils/RefBase.h>
 
 #include <system/window.h>
-#include <thread>
 #include <queue>
 
 #include <com_android_graphics_libgui_flags.h>
@@ -40,12 +40,20 @@
 
 class BLASTBufferItemConsumer : public BufferItemConsumer {
 public:
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    BLASTBufferItemConsumer(const sp<IGraphicBufferProducer>& producer,
+                            const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
+                            int bufferCount, bool controlledByApp, wp<BLASTBufferQueue> bbq)
+          : BufferItemConsumer(producer, consumer, consumerUsage, bufferCount, controlledByApp),
+#else
     BLASTBufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
                             int bufferCount, bool controlledByApp, wp<BLASTBufferQueue> bbq)
           : BufferItemConsumer(consumer, consumerUsage, bufferCount, controlledByApp),
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
             mBLASTBufferQueue(std::move(bbq)),
             mCurrentlyConnected(false),
-            mPreviouslyConnected(false) {}
+            mPreviouslyConnected(false) {
+    }
 
     void onDisconnect() override EXCLUDES(mMutex);
     void addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
@@ -131,6 +139,8 @@
 
     virtual ~BLASTBufferQueue();
 
+    void onFirstRef() override;
+
 private:
     friend class BLASTBufferQueueHelper;
     friend class BBQBufferQueueProducer;
@@ -170,8 +180,16 @@
 
     // BufferQueue internally allows 1 more than
     // the max to be acquired
-    int32_t mMaxAcquiredBuffers = 1;
+    int32_t mMaxAcquiredBuffers GUARDED_BY(mMutex) = 1;
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
+    int32_t mMaxDequeuedBuffers GUARDED_BY(mMutex) = 1;
+    static constexpr int32_t kMaxBufferCount = BufferQueueDefs::NUM_BUFFER_SLOTS;
 
+    bool mAsyncMode GUARDED_BY(mMutex) = false;
+    bool mSharedBufferMode GUARDED_BY(mMutex) = false;
+
+    int32_t mNumDequeued GUARDED_BY(mMutex) = 0;
+#endif
     int32_t mNumFrameAvailable GUARDED_BY(mMutex) = 0;
     int32_t mNumAcquired GUARDED_BY(mMutex) = 0;
 
diff --git a/libs/gui/include/gui/BufferItemConsumer.h b/libs/gui/include/gui/BufferItemConsumer.h
index e383a40..6810eda 100644
--- a/libs/gui/include/gui/BufferItemConsumer.h
+++ b/libs/gui/include/gui/BufferItemConsumer.h
@@ -53,9 +53,17 @@
     // access at the same time.
     // controlledByApp tells whether this consumer is controlled by the
     // application.
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    BufferItemConsumer(uint64_t consumerUsage, int bufferCount = DEFAULT_MAX_BUFFERS,
+                       bool controlledByApp = false, bool isConsumerSurfaceFlinger = false);
+    BufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
+                       int bufferCount = DEFAULT_MAX_BUFFERS, bool controlledByApp = false)
+            __attribute((deprecated("Prefer ctors that create their own surface and consumer.")));
+#else
     BufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer,
             uint64_t consumerUsage, int bufferCount = DEFAULT_MAX_BUFFERS,
             bool controlledByApp = false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
 
     ~BufferItemConsumer() override;
 
@@ -92,7 +100,17 @@
                            const sp<Fence>& releaseFence = Fence::NO_FENCE);
 #endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
 
+protected:
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    // This should only be used by BLASTBufferQueue:
+    BufferItemConsumer(const sp<IGraphicBufferProducer>& producer,
+                       const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
+                       int bufferCount = DEFAULT_MAX_BUFFERS, bool controlledByApp = false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
 private:
+    void initialize(uint64_t consumerUsage, int bufferCount);
+
     status_t releaseBufferSlotLocked(int slotIndex, const sp<GraphicBuffer>& buffer,
                                      const sp<Fence>& releaseFence);
 
diff --git a/libs/gui/include/gui/BufferReleaseChannel.h b/libs/gui/include/gui/BufferReleaseChannel.h
new file mode 100644
index 0000000..51fe0b6
--- /dev/null
+++ b/libs/gui/include/gui/BufferReleaseChannel.h
@@ -0,0 +1,125 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <string>
+#include <vector>
+
+#include <android-base/unique_fd.h>
+
+#include <binder/Parcelable.h>
+#include <gui/ITransactionCompletedListener.h>
+#include <ui/Fence.h>
+#include <utils/Errors.h>
+
+namespace android::gui {
+
+/**
+ * IPC wrapper to pass release fences from SurfaceFlinger to apps via a local unix domain socket.
+ */
+class BufferReleaseChannel {
+private:
+    class Endpoint {
+    public:
+        Endpoint(std::string name, android::base::unique_fd fd)
+              : mName(std::move(name)), mFd(std::move(fd)) {}
+        Endpoint() {}
+
+        Endpoint(Endpoint&&) noexcept = default;
+        Endpoint& operator=(Endpoint&&) noexcept = default;
+
+        Endpoint(const Endpoint&) = delete;
+        void operator=(const Endpoint&) = delete;
+
+        const android::base::unique_fd& getFd() const { return mFd; }
+
+    protected:
+        std::string mName;
+        android::base::unique_fd mFd;
+    };
+
+public:
+    class ConsumerEndpoint : public Endpoint {
+    public:
+        ConsumerEndpoint(std::string name, android::base::unique_fd fd)
+              : Endpoint(std::move(name), std::move(fd)) {}
+
+        /**
+         * Reads a release fence from the BufferReleaseChannel.
+         *
+         * Returns OK on success.
+         * Returns WOULD_BLOCK if there is no fence present.
+         * Other errors probably indicate that the channel is broken.
+         */
+        status_t readReleaseFence(ReleaseCallbackId& outReleaseCallbackId,
+                                  sp<Fence>& outReleaseFence, uint32_t& maxAcquiredBufferCount);
+
+    private:
+        std::vector<uint8_t> mFlattenedBuffer;
+    };
+
+    class ProducerEndpoint : public Endpoint, public Parcelable {
+    public:
+        ProducerEndpoint(std::string name, android::base::unique_fd fd)
+              : Endpoint(std::move(name), std::move(fd)) {}
+        ProducerEndpoint() {}
+
+        status_t readFromParcel(const android::Parcel* parcel) override;
+        status_t writeToParcel(android::Parcel* parcel) const override;
+
+        status_t writeReleaseFence(const ReleaseCallbackId&, const sp<Fence>& releaseFence,
+                                   uint32_t maxAcquiredBufferCount);
+
+    private:
+        std::vector<uint8_t> mFlattenedBuffer;
+    };
+
+    /**
+     * Create two endpoints that make up the BufferReleaseChannel.
+     *
+     * Return OK on success.
+     */
+    static status_t open(const std::string name, std::unique_ptr<ConsumerEndpoint>& outConsumer,
+                         std::shared_ptr<ProducerEndpoint>& outProducer);
+
+    struct Message : public Flattenable<Message> {
+        ReleaseCallbackId releaseCallbackId;
+        sp<Fence> releaseFence = Fence::NO_FENCE;
+        uint32_t maxAcquiredBufferCount;
+
+        Message() = default;
+        Message(ReleaseCallbackId releaseCallbackId, sp<Fence> releaseFence,
+                uint32_t maxAcquiredBufferCount)
+              : releaseCallbackId{releaseCallbackId},
+                releaseFence{std::move(releaseFence)},
+                maxAcquiredBufferCount{maxAcquiredBufferCount} {}
+
+        // Flattenable protocol
+        size_t getFlattenedSize() const;
+
+        size_t getFdCount() const { return releaseFence->getFdCount(); }
+
+        status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
+
+        status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
+
+    private:
+        size_t getPodSize() const;
+    };
+};
+
+} // namespace android::gui
diff --git a/libs/gui/include/gui/ConsumerBase.h b/libs/gui/include/gui/ConsumerBase.h
index a031e66..e976aa4 100644
--- a/libs/gui/include/gui/ConsumerBase.h
+++ b/libs/gui/include/gui/ConsumerBase.h
@@ -21,6 +21,7 @@
 #include <gui/BufferQueueDefs.h>
 #include <gui/IConsumerListener.h>
 #include <gui/IGraphicBufferConsumer.h>
+#include <gui/IGraphicBufferProducer.h>
 #include <gui/OccupancyTracker.h>
 #include <ui/PixelFormat.h>
 #include <utils/String8.h>
@@ -74,6 +75,16 @@
     void dumpState(String8& result) const;
     void dumpState(String8& result, const char* prefix) const;
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    // Returns a Surface that can be used as the producer for this consumer.
+    sp<Surface> getSurface() const;
+
+    // DEPRECATED, DO NOT USE. Returns the underlying IGraphicBufferConsumer
+    // that backs this ConsumerBase.
+    sp<IGraphicBufferConsumer> getIGraphicBufferConsumer() const
+            __attribute((deprecated("DO NOT USE: Temporary hack for refactoring")));
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
     // setFrameAvailableListener sets the listener object that will be notified
     // when a new frame becomes available.
     void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
@@ -102,9 +113,18 @@
     // See IGraphicBufferConsumer::setTransformHint
     status_t setTransformHint(uint32_t hint);
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    // See IGraphicBufferConsumer::setMaxBufferCount
+    status_t setMaxBufferCount(int bufferCount);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
     // See IGraphicBufferConsumer::setMaxAcquiredBufferCount
     status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    status_t setConsumerIsProtected(bool isProtected);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
     // See IGraphicBufferConsumer::getSidebandStream
     sp<NativeHandle> getSidebandStream() const;
 
@@ -119,12 +139,24 @@
     ConsumerBase(const ConsumerBase&);
     void operator=(const ConsumerBase&);
 
+    void initialize(bool controlledByApp);
+
 protected:
     // ConsumerBase constructs a new ConsumerBase object to consume image
     // buffers from the given IGraphicBufferConsumer.
     // The controlledByApp flag indicates that this consumer is under the application's
     // control.
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    explicit ConsumerBase(bool controlledByApp = false, bool consumerIsSurfaceFlinger = false);
+    explicit ConsumerBase(const sp<IGraphicBufferProducer>& producer,
+                          const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false);
+
+    explicit ConsumerBase(const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false)
+            __attribute((deprecated("ConsumerBase should own its own producer, and constructing it "
+                                    "without one is fragile! This method is going away soon.")));
+#else
     explicit ConsumerBase(const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
 
     // onLastStrongRef gets called by RefBase just before the dtor of the most
     // derived class.  It is used to clean up the buffers so that ConsumerBase
@@ -272,10 +304,16 @@
     Mutex mFrameAvailableMutex;
     wp<FrameAvailableListener> mFrameAvailableListener;
 
-    // The ConsumerBase has-a BufferQueue and is responsible for creating this object
-    // if none is supplied
+    // The ConsumerBase has-a BufferQueue and is responsible for creating these
+    // objects if not supplied.
     sp<IGraphicBufferConsumer> mConsumer;
 
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    // This Surface wraps the IGraphicBufferConsumer created for this
+    // ConsumerBase.
+    sp<Surface> mSurface;
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
     // The final release fence of the most recent buffer released by
     // releaseBufferLocked.
     sp<Fence> mPrevFinalReleaseFence;
diff --git a/libs/gui/include/gui/CpuConsumer.h b/libs/gui/include/gui/CpuConsumer.h
index 806fbe8..2bba61b 100644
--- a/libs/gui/include/gui/CpuConsumer.h
+++ b/libs/gui/include/gui/CpuConsumer.h
@@ -19,8 +19,9 @@
 
 #include <system/window.h>
 
-#include <gui/ConsumerBase.h>
+#include <com_android_graphics_libgui_flags.h>
 #include <gui/BufferQueue.h>
+#include <gui/ConsumerBase.h>
 
 #include <utils/Vector.h>
 
@@ -91,8 +92,17 @@
 
     // Create a new CPU consumer. The maxLockedBuffers parameter specifies
     // how many buffers can be locked for user access at the same time.
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    CpuConsumer(size_t maxLockedBuffers, bool controlledByApp = false,
+                bool isConsumerSurfaceFlinger = false);
+
+    CpuConsumer(const sp<IGraphicBufferConsumer>& bq, size_t maxLockedBuffers,
+                bool controlledByApp = false)
+            __attribute((deprecated("Prefer ctors that create their own surface and consumer.")));
+#else
     CpuConsumer(const sp<IGraphicBufferConsumer>& bq,
             size_t maxLockedBuffers, bool controlledByApp = false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
 
     // Gets the next graphics buffer from the producer and locks it for CPU use,
     // filling out the passed-in locked buffer structure with the native pointer
diff --git a/libs/gui/include/gui/GLConsumer.h b/libs/gui/include/gui/GLConsumer.h
index ba268ab..bfe3eb3 100644
--- a/libs/gui/include/gui/GLConsumer.h
+++ b/libs/gui/include/gui/GLConsumer.h
@@ -20,6 +20,7 @@
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 
+#include <com_android_graphics_libgui_flags.h>
 #include <gui/BufferQueueDefs.h>
 #include <gui/ConsumerBase.h>
 
@@ -82,12 +83,25 @@
     // If the constructor without the tex parameter is used, the GLConsumer is
     // created in a detached state, and attachToContext must be called before
     // calls to updateTexImage.
-    GLConsumer(const sp<IGraphicBufferConsumer>& bq,
-            uint32_t tex, uint32_t texureTarget, bool useFenceSync,
-            bool isControlledByApp);
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    GLConsumer(uint32_t tex, uint32_t textureTarget, bool useFenceSync, bool isControlledByApp);
 
-    GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget,
-            bool useFenceSync, bool isControlledByApp);
+    GLConsumer(uint32_t textureTarget, bool useFenceSync, bool isControlledByApp);
+
+    GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, uint32_t textureTarget,
+               bool useFenceSync, bool isControlledByApp)
+            __attribute((deprecated("Prefer ctors that create their own surface and consumer.")));
+
+    GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t textureTarget, bool useFenceSync,
+               bool isControlledByApp)
+            __attribute((deprecated("Prefer ctors that create their own surface and consumer.")));
+#else
+    GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, uint32_t textureTarget,
+               bool useFenceSync, bool isControlledByApp);
+
+    GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t textureTarget, bool useFenceSync,
+               bool isControlledByApp);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
 
     // updateTexImage acquires the most recently queued buffer, and sets the
     // image contents of the target texture to it.
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 3fb1894..d419945 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -34,6 +34,7 @@
 #include <android/gui/TrustedOverlay.h>
 
 #include <ftl/flags.h>
+#include <gui/BufferReleaseChannel.h>
 #include <gui/DisplayCaptureArgs.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/LayerCaptureArgs.h>
@@ -220,6 +221,7 @@
         eDropInputModeChanged = 0x8000'00000000,
         eExtendedRangeBrightnessChanged = 0x10000'00000000,
         eEdgeExtensionChanged = 0x20000'00000000,
+        eBufferReleaseChannelChanged = 0x40000'00000000,
     };
 
     layer_state_t();
@@ -412,6 +414,8 @@
 
     TrustedPresentationThresholds trustedPresentationThresholds;
     TrustedPresentationListener trustedPresentationListener;
+
+    std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint> bufferReleaseChannel;
 };
 
 class ComposerState {
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 61a65bb..4f9af16 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -45,6 +45,7 @@
 #include <android/gui/BnJankListener.h>
 #include <android/gui/ISurfaceComposerClient.h>
 
+#include <gui/BufferReleaseChannel.h>
 #include <gui/CpuConsumer.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/ITransactionCompletedListener.h>
@@ -762,6 +763,10 @@
                                          const Rect& destinationFrame);
         Transaction& setDropInputMode(const sp<SurfaceControl>& sc, gui::DropInputMode mode);
 
+        Transaction& setBufferReleaseChannel(
+                const sp<SurfaceControl>& sc,
+                const std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint>& channel);
+
         status_t setDisplaySurface(const sp<IBinder>& token,
                 const sp<IGraphicBufferProducer>& bufferProducer);
 
diff --git a/libs/gui/libgui_flags.aconfig b/libs/gui/libgui_flags.aconfig
index b1b385d..c367e75 100644
--- a/libs/gui/libgui_flags.aconfig
+++ b/libs/gui/libgui_flags.aconfig
@@ -85,9 +85,9 @@
 } # buffer_release_channel
 
 flag {
-  name: "wb_surface_connect_methods"
+  name: "wb_ring_buffer"
   namespace: "core_graphics"
-  description: "Remove redundant connect methods in Surface."
-  bug: "354273690"
+  description: "Remove slot dependency in the Ring Buffer Consumer."
+  bug: "342197847"
   is_fixed_read_only: true
-} # wb_surface_connect_methods
+} # wb_ring_buffer
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index b342a7d..1b216e9 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -25,6 +25,7 @@
         "-Wthread-safety",
         "-DCOM_ANDROID_GRAPHICS_LIBGUI_FLAGS_BQ_SETFRAMERATE=true",
         "-DCOM_ANDROID_GRAPHICS_LIBGUI_FLAGS_BQ_EXTENDEDALLOCATE=true",
+        "-DCOM_ANDROID_GRAPHICS_LIBGUI_FLAGS_WB_CONSUMER_BASE_OWNS_BQ=true",
         "-DCOM_ANDROID_GRAPHICS_LIBGUI_FLAGS_WB_PLATFORM_API_IMPROVEMENTS=true",
     ],
 
@@ -33,6 +34,7 @@
         "BLASTBufferQueue_test.cpp",
         "BufferItemConsumer_test.cpp",
         "BufferQueue_test.cpp",
+        "BufferReleaseChannel_test.cpp",
         "Choreographer_test.cpp",
         "CompositorTiming_test.cpp",
         "CpuConsumer_test.cpp",
diff --git a/libs/gui/tests/BufferItemConsumer_test.cpp b/libs/gui/tests/BufferItemConsumer_test.cpp
index 7d33f28..845a1ca 100644
--- a/libs/gui/tests/BufferItemConsumer_test.cpp
+++ b/libs/gui/tests/BufferItemConsumer_test.cpp
@@ -56,15 +56,14 @@
     };
 
     void SetUp() override {
-        BufferQueue::createBufferQueue(&mProducer, &mConsumer);
-        mBIC =
-            new BufferItemConsumer(mConsumer, kFormat, kMaxLockedBuffers, true);
+        mBIC = new BufferItemConsumer(kFormat, kMaxLockedBuffers, true);
         String8 name("BufferItemConsumer_Under_Test");
         mBIC->setName(name);
         mBFL = new BufferFreedListener(this);
         mBIC->setBufferFreedListener(mBFL);
 
         sp<IProducerListener> producerListener = new TrackingProducerListener(this);
+        mProducer = mBIC->getSurface()->getIGraphicBufferProducer();
         IGraphicBufferProducer::QueueBufferOutput bufferOutput;
         ASSERT_EQ(NO_ERROR,
                   mProducer->connect(producerListener, NATIVE_WINDOW_API_CPU,
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 590e2c8..2e6ffcb 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -1430,19 +1430,15 @@
 }
 
 struct BufferItemConsumerSetFrameRateListener : public BufferItemConsumer {
-    BufferItemConsumerSetFrameRateListener(const sp<IGraphicBufferConsumer>& consumer)
-          : BufferItemConsumer(consumer, GRALLOC_USAGE_SW_READ_OFTEN, 1) {}
+    BufferItemConsumerSetFrameRateListener() : BufferItemConsumer(GRALLOC_USAGE_SW_READ_OFTEN, 1) {}
 
     MOCK_METHOD(void, onSetFrameRate, (float, int8_t, int8_t), (override));
 };
 
 TEST_F(BufferQueueTest, TestSetFrameRate) {
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
-
     sp<BufferItemConsumerSetFrameRateListener> bufferConsumer =
-            sp<BufferItemConsumerSetFrameRateListener>::make(consumer);
+            sp<BufferItemConsumerSetFrameRateListener>::make();
+    sp<IGraphicBufferProducer> producer = bufferConsumer->getSurface()->getIGraphicBufferProducer();
 
     EXPECT_CALL(*bufferConsumer, onSetFrameRate(12.34f, 1, 0)).Times(1);
     producer->setFrameRate(12.34f, 1, 0);
@@ -1493,14 +1489,10 @@
 
 // See b/270004534
 TEST(BufferQueueThreading, TestProducerDequeueConsumerDestroy) {
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
-
     sp<BufferItemConsumer> bufferConsumer =
-            sp<BufferItemConsumer>::make(consumer, GRALLOC_USAGE_SW_READ_OFTEN, 2);
+            sp<BufferItemConsumer>::make(GRALLOC_USAGE_SW_READ_OFTEN, 2);
     ASSERT_NE(nullptr, bufferConsumer.get());
-    sp<Surface> surface = sp<Surface>::make(producer);
+    sp<Surface> surface = bufferConsumer->getSurface();
     native_window_set_buffers_format(surface.get(), PIXEL_FORMAT_RGBA_8888);
     native_window_set_buffers_dimensions(surface.get(), 100, 100);
 
@@ -1531,14 +1523,10 @@
 }
 
 TEST_F(BufferQueueTest, TestAdditionalOptions) {
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
-
     sp<BufferItemConsumer> bufferConsumer =
-            sp<BufferItemConsumer>::make(consumer, GRALLOC_USAGE_SW_READ_OFTEN, 2);
+            sp<BufferItemConsumer>::make(GRALLOC_USAGE_SW_READ_OFTEN, 2);
     ASSERT_NE(nullptr, bufferConsumer.get());
-    sp<Surface> surface = sp<Surface>::make(producer);
+    sp<Surface> surface = bufferConsumer->getSurface();
     native_window_set_buffers_format(surface.get(), PIXEL_FORMAT_RGBA_8888);
     native_window_set_buffers_dimensions(surface.get(), 100, 100);
 
diff --git a/libs/gui/tests/BufferReleaseChannel_test.cpp b/libs/gui/tests/BufferReleaseChannel_test.cpp
new file mode 100644
index 0000000..11d122b
--- /dev/null
+++ b/libs/gui/tests/BufferReleaseChannel_test.cpp
@@ -0,0 +1,138 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <string>
+#include <vector>
+
+#include <gtest/gtest.h>
+#include <gui/BufferReleaseChannel.h>
+
+using namespace std::string_literals;
+using android::gui::BufferReleaseChannel;
+
+namespace android {
+
+namespace {
+
+// Helper function to check if two file descriptors point to the same file.
+bool is_same_file(int fd1, int fd2) {
+    struct stat stat1;
+    if (fstat(fd1, &stat1) != 0) {
+        return false;
+    }
+    struct stat stat2;
+    if (fstat(fd2, &stat2) != 0) {
+        return false;
+    }
+    return (stat1.st_dev == stat2.st_dev) && (stat1.st_ino == stat2.st_ino);
+}
+
+} // namespace
+
+TEST(BufferReleaseChannelTest, MessageFlattenable) {
+    ReleaseCallbackId releaseCallbackId{1, 2};
+    sp<Fence> releaseFence = sp<Fence>::make(memfd_create("fake-fence-fd", 0));
+    uint32_t maxAcquiredBufferCount = 5;
+
+    std::vector<uint8_t> dataBuffer;
+    std::vector<int> fdBuffer;
+
+    // Verify that we can flatten a message
+    {
+        BufferReleaseChannel::Message message{releaseCallbackId, releaseFence,
+                                              maxAcquiredBufferCount};
+
+        dataBuffer.resize(message.getFlattenedSize());
+        void* dataPtr = dataBuffer.data();
+        size_t dataSize = dataBuffer.size();
+
+        fdBuffer.resize(message.getFdCount());
+        int* fdPtr = fdBuffer.data();
+        size_t fdSize = fdBuffer.size();
+
+        ASSERT_EQ(OK, message.flatten(dataPtr, dataSize, fdPtr, fdSize));
+
+        // Fence's unique_fd uses fdsan to check ownership of the file descriptor. Normally the file
+        // descriptor is passed through the Unix socket and duplicated (and sent to another process)
+        // so there's no problem with duplicate file descriptor ownership. For this unit test, we
+        // need to set up a duplicate file descriptor to avoid crashing due to duplicate ownership.
+        ASSERT_EQ(releaseFence->get(), fdBuffer[0]);
+        fdBuffer[0] = message.releaseFence->dup();
+    }
+
+    // Verify that we can unflatten a message
+    {
+        BufferReleaseChannel::Message message;
+
+        const void* dataPtr = dataBuffer.data();
+        size_t dataSize = dataBuffer.size();
+
+        const int* fdPtr = fdBuffer.data();
+        size_t fdSize = fdBuffer.size();
+
+        ASSERT_EQ(OK, message.unflatten(dataPtr, dataSize, fdPtr, fdSize));
+        ASSERT_EQ(releaseCallbackId, message.releaseCallbackId);
+        ASSERT_TRUE(is_same_file(releaseFence->get(), message.releaseFence->get()));
+        ASSERT_EQ(maxAcquiredBufferCount, message.maxAcquiredBufferCount);
+    }
+}
+
+// Verify that the BufferReleaseChannel consume returns WOULD_BLOCK when there's no message
+// available.
+TEST(BufferReleaseChannelTest, ConsumerEndpointIsNonBlocking) {
+    std::unique_ptr<BufferReleaseChannel::ConsumerEndpoint> consumer;
+    std::shared_ptr<BufferReleaseChannel::ProducerEndpoint> producer;
+    ASSERT_EQ(OK, BufferReleaseChannel::open("test-channel"s, consumer, producer));
+
+    ReleaseCallbackId releaseCallbackId;
+    sp<Fence> releaseFence;
+    uint32_t maxAcquiredBufferCount;
+    ASSERT_EQ(WOULD_BLOCK,
+              consumer->readReleaseFence(releaseCallbackId, releaseFence, maxAcquiredBufferCount));
+}
+
+// Verify that we can write a message to the BufferReleaseChannel producer and read that message
+// using the BufferReleaseChannel consumer.
+TEST(BufferReleaseChannelTest, ProduceAndConsume) {
+    std::unique_ptr<BufferReleaseChannel::ConsumerEndpoint> consumer;
+    std::shared_ptr<BufferReleaseChannel::ProducerEndpoint> producer;
+    ASSERT_EQ(OK, BufferReleaseChannel::open("test-channel"s, consumer, producer));
+
+    sp<Fence> fence = sp<Fence>::make(memfd_create("fake-fence-fd", 0));
+
+    for (uint64_t i = 0; i < 64; i++) {
+        ReleaseCallbackId producerId{i, i + 1};
+        uint32_t maxAcquiredBufferCount = i + 2;
+        ASSERT_EQ(OK, producer->writeReleaseFence(producerId, fence, maxAcquiredBufferCount));
+    }
+
+    for (uint64_t i = 0; i < 64; i++) {
+        ReleaseCallbackId expectedId{i, i + 1};
+        uint32_t expectedMaxAcquiredBufferCount = i + 2;
+
+        ReleaseCallbackId consumerId;
+        sp<Fence> consumerFence;
+        uint32_t maxAcquiredBufferCount;
+        ASSERT_EQ(OK,
+                  consumer->readReleaseFence(consumerId, consumerFence, maxAcquiredBufferCount));
+
+        ASSERT_EQ(expectedId, consumerId);
+        ASSERT_TRUE(is_same_file(fence->get(), consumerFence->get()));
+        ASSERT_EQ(expectedMaxAcquiredBufferCount, maxAcquiredBufferCount);
+    }
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
index d80bd9c..f4239cb 100644
--- a/libs/gui/tests/CpuConsumer_test.cpp
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -66,13 +66,10 @@
                 test_info->name(),
                 params.width, params.height,
                 params.maxLockedBuffers, params.format);
-        sp<IGraphicBufferProducer> producer;
-        sp<IGraphicBufferConsumer> consumer;
-        BufferQueue::createBufferQueue(&producer, &consumer);
-        mCC = new CpuConsumer(consumer, params.maxLockedBuffers);
+        mCC = new CpuConsumer(params.maxLockedBuffers);
         String8 name("CpuConsumer_Under_Test");
         mCC->setName(name);
-        mSTC = new Surface(producer);
+        mSTC = mCC->getSurface();
         mANW = mSTC;
     }
 
diff --git a/libs/gui/tests/MultiTextureConsumer_test.cpp b/libs/gui/tests/MultiTextureConsumer_test.cpp
index 7d3d4aa..2428bb3 100644
--- a/libs/gui/tests/MultiTextureConsumer_test.cpp
+++ b/libs/gui/tests/MultiTextureConsumer_test.cpp
@@ -34,12 +34,8 @@
 
     virtual void SetUp() {
         GLTest::SetUp();
-        sp<IGraphicBufferProducer> producer;
-        sp<IGraphicBufferConsumer> consumer;
-        BufferQueue::createBufferQueue(&producer, &consumer);
-        mGlConsumer = new GLConsumer(consumer, TEX_ID,
-                GLConsumer::TEXTURE_EXTERNAL, true, false);
-        mSurface = new Surface(producer);
+        mGlConsumer = new GLConsumer(TEX_ID, GLConsumer::TEXTURE_EXTERNAL, true, false);
+        mSurface = mGlConsumer->getSurface();
         mANW = mSurface.get();
 
     }
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index b28dca8..59d05b6 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -40,12 +40,8 @@
     }
 
     virtual void SetUp() {
-        sp<IGraphicBufferProducer> producer;
-        sp<IGraphicBufferConsumer> consumer;
-        BufferQueue::createBufferQueue(&producer, &consumer);
-        mST = new GLConsumer(consumer, 123, GLConsumer::TEXTURE_EXTERNAL, true,
-                false);
-        mSTC = new Surface(producer);
+        mST = new GLConsumer(123, GLConsumer::TEXTURE_EXTERNAL, true, false);
+        mSTC = mST->getSurface();
         mANW = mSTC;
 
         // We need a valid GL context so we can test updateTexImage()
@@ -731,12 +727,8 @@
         ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
 
         for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
-            sp<IGraphicBufferProducer> producer;
-            sp<IGraphicBufferConsumer> consumer;
-            BufferQueue::createBufferQueue(&producer, &consumer);
-            sp<GLConsumer> st(new GLConsumer(consumer, i,
-                    GLConsumer::TEXTURE_EXTERNAL, true, false));
-            sp<Surface> stc(new Surface(producer));
+            sp<GLConsumer> st(new GLConsumer(i, GLConsumer::TEXTURE_EXTERNAL, true, false));
+            sp<Surface> stc = st->getSurface();
             mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
                     static_cast<ANativeWindow*>(stc.get()), nullptr);
             ASSERT_EQ(EGL_SUCCESS, eglGetError());
diff --git a/libs/gui/tests/SurfaceTextureGL.h b/libs/gui/tests/SurfaceTextureGL.h
index 9d8af5d..1309635 100644
--- a/libs/gui/tests/SurfaceTextureGL.h
+++ b/libs/gui/tests/SurfaceTextureGL.h
@@ -38,11 +38,8 @@
 
     void SetUp() {
         GLTest::SetUp();
-        sp<IGraphicBufferProducer> producer;
-        BufferQueue::createBufferQueue(&producer, &mConsumer);
-        mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL,
-                true, false);
-        mSTC = new Surface(producer);
+        mST = new GLConsumer(TEX_ID, GLConsumer::TEXTURE_EXTERNAL, true, false);
+        mSTC = mST->getSurface();
         mANW = mSTC;
         ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), TEST_PRODUCER_USAGE_BITS));
         mTextureRenderer = new TextureRenderer(TEX_ID, mST);
@@ -63,7 +60,6 @@
         mTextureRenderer->drawTexture();
     }
 
-    sp<IGraphicBufferConsumer> mConsumer;
     sp<GLConsumer> mST;
     sp<Surface> mSTC;
     sp<ANativeWindow> mANW;
diff --git a/libs/gui/tests/SurfaceTextureGL_test.cpp b/libs/gui/tests/SurfaceTextureGL_test.cpp
index f76c0be..449533a 100644
--- a/libs/gui/tests/SurfaceTextureGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGL_test.cpp
@@ -480,8 +480,8 @@
     };
 
     sp<DisconnectWaiter> dw(new DisconnectWaiter());
-    mConsumer->consumerConnect(dw, false);
-
+    sp<IGraphicBufferConsumer> consumer = mST->getIGraphicBufferConsumer();
+    consumer->consumerConnect(dw, false);
 
     sp<Thread> pt(new ProducerThread(mANW));
     pt->run("ProducerThread");
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 85f4a42..8ab8783 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -272,13 +272,9 @@
 TEST_F(SurfaceTest, QueryConsumerUsage) {
     const int TEST_USAGE_FLAGS =
             GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER;
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
-    sp<BufferItemConsumer> c = new BufferItemConsumer(consumer,
-            TEST_USAGE_FLAGS);
-    sp<Surface> s = new Surface(producer);
+    sp<BufferItemConsumer> c = new BufferItemConsumer(TEST_USAGE_FLAGS);
 
+    sp<Surface> s = c->getSurface();
     sp<ANativeWindow> anw(s);
 
     int flags = -1;
@@ -290,15 +286,11 @@
 
 TEST_F(SurfaceTest, QueryDefaultBuffersDataSpace) {
     const android_dataspace TEST_DATASPACE = HAL_DATASPACE_V0_SRGB;
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
-    sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
 
+    sp<CpuConsumer> cpuConsumer = new CpuConsumer(1);
     cpuConsumer->setDefaultBufferDataSpace(TEST_DATASPACE);
 
-    sp<Surface> s = new Surface(producer);
-
+    sp<Surface> s = cpuConsumer->getSurface();
     sp<ANativeWindow> anw(s);
 
     android_dataspace dataSpace;
@@ -311,11 +303,8 @@
 }
 
 TEST_F(SurfaceTest, SettingGenerationNumber) {
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
-    sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
-    sp<Surface> surface = new Surface(producer);
+    sp<CpuConsumer> cpuConsumer = new CpuConsumer(1);
+    sp<Surface> surface = cpuConsumer->getSurface();
     sp<ANativeWindow> window(surface);
 
     // Allocate a buffer with a generation number of 0
@@ -2155,12 +2144,9 @@
 TEST_F(SurfaceTest, BatchOperations) {
     const int BUFFER_COUNT = 16;
     const int BATCH_SIZE = 8;
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
 
-    sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
-    sp<Surface> surface = new Surface(producer);
+    sp<CpuConsumer> cpuConsumer = new CpuConsumer(1);
+    sp<Surface> surface = cpuConsumer->getSurface();
     sp<ANativeWindow> window(surface);
     sp<StubSurfaceListener> listener = new StubSurfaceListener();
 
@@ -2207,12 +2193,9 @@
 TEST_F(SurfaceTest, BatchIllegalOperations) {
     const int BUFFER_COUNT = 16;
     const int BATCH_SIZE = 8;
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
 
-    sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
-    sp<Surface> surface = new Surface(producer);
+    sp<CpuConsumer> cpuConsumer = new CpuConsumer(1);
+    sp<Surface> surface = cpuConsumer->getSurface();
     sp<ANativeWindow> window(surface);
     sp<StubSurfaceListener> listener = new StubSurfaceListener();
 
@@ -2237,12 +2220,8 @@
 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
 
 TEST_F(SurfaceTest, PlatformBufferMethods) {
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
-
-    sp<CpuConsumer> cpuConsumer = sp<CpuConsumer>::make(consumer, 1);
-    sp<Surface> surface = sp<Surface>::make(producer);
+    sp<CpuConsumer> cpuConsumer = sp<CpuConsumer>::make(1);
+    sp<Surface> surface = cpuConsumer->getSurface();
     sp<StubSurfaceListener> listener = sp<StubSurfaceListener>::make();
     sp<GraphicBuffer> buffer;
     sp<Fence> fence;
@@ -2294,13 +2273,9 @@
 }
 
 TEST_F(SurfaceTest, AllowAllocation) {
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer);
-
     // controlledByApp must be true to disable blocking
-    sp<CpuConsumer> cpuConsumer = sp<CpuConsumer>::make(consumer, 1, /*controlledByApp*/ true);
-    sp<Surface> surface = sp<Surface>::make(producer, /*controlledByApp*/ true);
+    sp<CpuConsumer> cpuConsumer = sp<CpuConsumer>::make(1, /*controlledByApp*/ true);
+    sp<Surface> surface = cpuConsumer->getSurface();
     sp<StubSurfaceListener> listener = sp<StubSurfaceListener>::make();
     sp<GraphicBuffer> buffer;
     sp<Fence> fence;
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 8fbf5c6..e4e81ad 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -232,6 +232,7 @@
         "MotionPredictorMetricsManager.cpp",
         "PrintTools.cpp",
         "PropertyMap.cpp",
+        "Resampler.cpp",
         "TfLiteMotionPredictor.cpp",
         "TouchVideoFrame.cpp",
         "VelocityControl.cpp",
diff --git a/libs/input/InputConsumerNoResampling.cpp b/libs/input/InputConsumerNoResampling.cpp
index c145d5c..99ffa68 100644
--- a/libs/input/InputConsumerNoResampling.cpp
+++ b/libs/input/InputConsumerNoResampling.cpp
@@ -17,6 +17,8 @@
 #define LOG_TAG "InputTransport"
 #define ATRACE_TAG ATRACE_TAG_INPUT
 
+#include <chrono>
+
 #include <inttypes.h>
 
 #include <android-base/logging.h>
@@ -168,6 +170,10 @@
     return msg;
 }
 
+bool isPointerEvent(const MotionEvent& motionEvent) {
+    return (motionEvent.getSource() & AINPUT_SOURCE_CLASS_POINTER) == AINPUT_SOURCE_CLASS_POINTER;
+}
+
 } // namespace
 
 using android::base::Result;
@@ -177,8 +183,13 @@
 
 InputConsumerNoResampling::InputConsumerNoResampling(const std::shared_ptr<InputChannel>& channel,
                                                      sp<Looper> looper,
-                                                     InputConsumerCallbacks& callbacks)
-      : mChannel(channel), mLooper(looper), mCallbacks(callbacks), mFdEvents(0) {
+                                                     InputConsumerCallbacks& callbacks,
+                                                     std::unique_ptr<Resampler> resampler)
+      : mChannel(channel),
+        mLooper(looper),
+        mCallbacks(callbacks),
+        mResampler(std::move(resampler)),
+        mFdEvents(0) {
     LOG_ALWAYS_FATAL_IF(mLooper == nullptr);
     mCallback = sp<LooperEventCallback>::make(
             std::bind(&InputConsumerNoResampling::handleReceiveCallback, this,
@@ -463,6 +474,15 @@
         }
         messages.pop();
     }
+    // Check if resampling should be performed.
+    if (motionEvent != nullptr && isPointerEvent(*motionEvent) && mResampler != nullptr) {
+        InputMessage* futureSample = nullptr;
+        if (!messages.empty()) {
+            futureSample = &messages.front();
+        }
+        mResampler->resampleMotionEvent(static_cast<std::chrono::nanoseconds>(frameTime),
+                                        *motionEvent, futureSample);
+    }
     return std::make_pair(std::move(motionEvent), firstSeqForBatch);
 }
 
diff --git a/libs/input/Resampler.cpp b/libs/input/Resampler.cpp
new file mode 100644
index 0000000..836a97a
--- /dev/null
+++ b/libs/input/Resampler.cpp
@@ -0,0 +1,151 @@
+/**
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "LegacyResampler"
+
+#include <algorithm>
+#include <chrono>
+
+#include <android-base/logging.h>
+#include <android-base/properties.h>
+
+#include <input/Resampler.h>
+#include <utils/Timers.h>
+
+using std::chrono::nanoseconds;
+
+namespace android {
+
+namespace {
+
+const bool IS_DEBUGGABLE_BUILD =
+#if defined(__ANDROID__)
+        android::base::GetBoolProperty("ro.debuggable", false);
+#else
+        true;
+#endif
+
+bool debugResampling() {
+    if (!IS_DEBUGGABLE_BUILD) {
+        static const bool DEBUG_TRANSPORT_RESAMPLING =
+                __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling",
+                                          ANDROID_LOG_INFO);
+        return DEBUG_TRANSPORT_RESAMPLING;
+    }
+    return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Resampling", ANDROID_LOG_INFO);
+}
+
+constexpr std::chrono::milliseconds RESAMPLE_LATENCY{5};
+
+constexpr std::chrono::milliseconds RESAMPLE_MIN_DELTA{2};
+
+constexpr std::chrono::milliseconds RESAMPLE_MAX_DELTA{20};
+
+constexpr std::chrono::milliseconds RESAMPLE_MAX_PREDICTION{8};
+
+inline float lerp(float a, float b, float alpha) {
+    return a + alpha * (b - a);
+}
+
+const PointerCoords calculateResampledCoords(const PointerCoords& a, const PointerCoords& b,
+                                             const float alpha) {
+    // We use the value of alpha to initialize resampledCoords with the latest sample information.
+    PointerCoords resampledCoords = (alpha < 1.0f) ? a : b;
+    resampledCoords.isResampled = true;
+    resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X, lerp(a.getX(), b.getX(), alpha));
+    resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, lerp(a.getY(), b.getY(), alpha));
+    return resampledCoords;
+}
+} // namespace
+
+void LegacyResampler::updateLatestSamples(const MotionEvent& motionEvent) {
+    const size_t motionEventSampleSize = motionEvent.getHistorySize() + 1;
+    for (size_t i = 0; i < motionEventSampleSize; ++i) {
+        Sample sample{static_cast<nanoseconds>(motionEvent.getHistoricalEventTime(i)),
+                      *motionEvent.getPointerProperties(0),
+                      motionEvent.getSamplePointerCoords()[i]};
+        mLatestSamples.pushBack(sample);
+    }
+}
+
+void LegacyResampler::interpolate(const nanoseconds resampleTime, MotionEvent& motionEvent,
+                                  const InputMessage& futureSample) const {
+    const Sample pastSample = mLatestSamples.back();
+    const nanoseconds delta =
+            static_cast<nanoseconds>(futureSample.body.motion.eventTime) - pastSample.eventTime;
+    if (delta < RESAMPLE_MIN_DELTA) {
+        LOG_IF(INFO, debugResampling()) << "Not resampled. Delta is too small: " << delta << "ns.";
+        return;
+    }
+    const float alpha =
+            std::chrono::duration<float, std::milli>(resampleTime - pastSample.eventTime) / delta;
+
+    const PointerCoords resampledCoords =
+            calculateResampledCoords(pastSample.pointer.coords,
+                                     futureSample.body.motion.pointers[0].coords, alpha);
+    motionEvent.addSample(resampleTime.count(), &resampledCoords, motionEvent.getId());
+}
+
+void LegacyResampler::extrapolate(const nanoseconds resampleTime, MotionEvent& motionEvent) const {
+    if (mLatestSamples.size() < 2) {
+        return;
+    }
+    const Sample pastSample = *(mLatestSamples.end() - 2);
+    const Sample presentSample = *(mLatestSamples.end() - 1);
+    const nanoseconds delta =
+            static_cast<nanoseconds>(presentSample.eventTime - pastSample.eventTime);
+    if (delta < RESAMPLE_MIN_DELTA) {
+        LOG_IF(INFO, debugResampling()) << "Not resampled. Delta is too small: " << delta << "ns.";
+        return;
+    } else if (delta > RESAMPLE_MAX_DELTA) {
+        LOG_IF(INFO, debugResampling()) << "Not resampled. Delta is too large: " << delta << "ns.";
+        return;
+    }
+    // The farthest future time to which we can extrapolate. If the given resampleTime exceeds this,
+    // we use this value as the resample time target.
+    const nanoseconds farthestPrediction = static_cast<nanoseconds>(presentSample.eventTime) +
+            std::min<nanoseconds>(delta / 2, RESAMPLE_MAX_PREDICTION);
+    const nanoseconds newResampleTime =
+            (resampleTime > farthestPrediction) ? (farthestPrediction) : (resampleTime);
+    LOG_IF(INFO, debugResampling() && newResampleTime == farthestPrediction)
+            << "Resample time is too far in the future. Adjusting prediction from "
+            << (resampleTime - presentSample.eventTime) << " to "
+            << (farthestPrediction - presentSample.eventTime) << "ns.";
+    const float alpha =
+            std::chrono::duration<float, std::milli>(newResampleTime - pastSample.eventTime) /
+            delta;
+
+    const PointerCoords resampledCoords =
+            calculateResampledCoords(pastSample.pointer.coords, presentSample.pointer.coords,
+                                     alpha);
+    motionEvent.addSample(newResampleTime.count(), &resampledCoords, motionEvent.getId());
+}
+
+void LegacyResampler::resampleMotionEvent(const nanoseconds resampleTime, MotionEvent& motionEvent,
+                                          const InputMessage* futureSample) {
+    if (mPreviousDeviceId && *mPreviousDeviceId != motionEvent.getDeviceId()) {
+        mLatestSamples.clear();
+    }
+    mPreviousDeviceId = motionEvent.getDeviceId();
+    updateLatestSamples(motionEvent);
+    if (futureSample) {
+        interpolate(resampleTime, motionEvent, *futureSample);
+    } else {
+        extrapolate(resampleTime, motionEvent);
+    }
+    LOG_IF(INFO, debugResampling()) << "Not resampled. Not enough data.";
+}
+} // namespace android
diff --git a/libs/input/VirtualInputDevice.cpp b/libs/input/VirtualInputDevice.cpp
index 0579967..51edbf1 100644
--- a/libs/input/VirtualInputDevice.cpp
+++ b/libs/input/VirtualInputDevice.cpp
@@ -16,6 +16,7 @@
 
 #define LOG_TAG "VirtualInputDevice"
 
+#include <android-base/logging.h>
 #include <android/input.h>
 #include <android/keycodes.h>
 #include <android_companion_virtualdevice_flags.h>
@@ -23,26 +24,259 @@
 #include <input/Input.h>
 #include <input/VirtualInputDevice.h>
 #include <linux/uinput.h>
-#include <math.h>
-#include <utils/Log.h>
 
-#include <map>
 #include <string>
 
 using android::base::unique_fd;
 
+namespace {
+
 /**
  * Log debug messages about native virtual input devices.
  * Enable this via "adb shell setprop log.tag.VirtualInputDevice DEBUG"
  */
-static bool isDebug() {
+bool isDebug() {
     return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG, ANDROID_LOG_INFO);
 }
 
+unique_fd invalidFd() {
+    return unique_fd(-1);
+}
+
+} // namespace
+
 namespace android {
 
 namespace vd_flags = android::companion::virtualdevice::flags;
 
+/** Creates a new uinput device and assigns a file descriptor. */
+unique_fd openUinput(const char* readableName, int32_t vendorId, int32_t productId,
+                     const char* phys, DeviceType deviceType, int32_t screenHeight,
+                     int32_t screenWidth) {
+    unique_fd fd(TEMP_FAILURE_RETRY(::open("/dev/uinput", O_WRONLY | O_NONBLOCK)));
+    if (fd < 0) {
+        ALOGE("Error creating uinput device: %s", strerror(errno));
+        return invalidFd();
+    }
+
+    ioctl(fd, UI_SET_PHYS, phys);
+
+    ioctl(fd, UI_SET_EVBIT, EV_KEY);
+    ioctl(fd, UI_SET_EVBIT, EV_SYN);
+    switch (deviceType) {
+        case DeviceType::DPAD:
+            for (const auto& [_, keyCode] : VirtualDpad::DPAD_KEY_CODE_MAPPING) {
+                ioctl(fd, UI_SET_KEYBIT, keyCode);
+            }
+            break;
+        case DeviceType::KEYBOARD:
+            for (const auto& [_, keyCode] : VirtualKeyboard::KEY_CODE_MAPPING) {
+                ioctl(fd, UI_SET_KEYBIT, keyCode);
+            }
+            break;
+        case DeviceType::MOUSE:
+            ioctl(fd, UI_SET_EVBIT, EV_REL);
+            ioctl(fd, UI_SET_KEYBIT, BTN_LEFT);
+            ioctl(fd, UI_SET_KEYBIT, BTN_RIGHT);
+            ioctl(fd, UI_SET_KEYBIT, BTN_MIDDLE);
+            ioctl(fd, UI_SET_KEYBIT, BTN_BACK);
+            ioctl(fd, UI_SET_KEYBIT, BTN_FORWARD);
+            ioctl(fd, UI_SET_RELBIT, REL_X);
+            ioctl(fd, UI_SET_RELBIT, REL_Y);
+            ioctl(fd, UI_SET_RELBIT, REL_WHEEL);
+            ioctl(fd, UI_SET_RELBIT, REL_HWHEEL);
+            if (vd_flags::high_resolution_scroll()) {
+                ioctl(fd, UI_SET_RELBIT, REL_WHEEL_HI_RES);
+                ioctl(fd, UI_SET_RELBIT, REL_HWHEEL_HI_RES);
+            }
+            break;
+        case DeviceType::TOUCHSCREEN:
+            ioctl(fd, UI_SET_EVBIT, EV_ABS);
+            ioctl(fd, UI_SET_KEYBIT, BTN_TOUCH);
+            ioctl(fd, UI_SET_ABSBIT, ABS_MT_SLOT);
+            ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_X);
+            ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_Y);
+            ioctl(fd, UI_SET_ABSBIT, ABS_MT_TRACKING_ID);
+            ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOOL_TYPE);
+            ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOUCH_MAJOR);
+            ioctl(fd, UI_SET_ABSBIT, ABS_MT_PRESSURE);
+            ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_DIRECT);
+            break;
+        case DeviceType::STYLUS:
+            ioctl(fd, UI_SET_EVBIT, EV_ABS);
+            ioctl(fd, UI_SET_KEYBIT, BTN_TOUCH);
+            ioctl(fd, UI_SET_KEYBIT, BTN_STYLUS);
+            ioctl(fd, UI_SET_KEYBIT, BTN_STYLUS2);
+            ioctl(fd, UI_SET_KEYBIT, BTN_TOOL_PEN);
+            ioctl(fd, UI_SET_KEYBIT, BTN_TOOL_RUBBER);
+            ioctl(fd, UI_SET_ABSBIT, ABS_X);
+            ioctl(fd, UI_SET_ABSBIT, ABS_Y);
+            ioctl(fd, UI_SET_ABSBIT, ABS_TILT_X);
+            ioctl(fd, UI_SET_ABSBIT, ABS_TILT_Y);
+            ioctl(fd, UI_SET_ABSBIT, ABS_PRESSURE);
+            ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_DIRECT);
+            break;
+        case DeviceType::ROTARY_ENCODER:
+            ioctl(fd, UI_SET_EVBIT, EV_REL);
+            ioctl(fd, UI_SET_RELBIT, REL_WHEEL);
+            if (vd_flags::high_resolution_scroll()) {
+                ioctl(fd, UI_SET_RELBIT, REL_WHEEL_HI_RES);
+            }
+            break;
+        default:
+            ALOGE("Invalid input device type %d", static_cast<int32_t>(deviceType));
+            return invalidFd();
+    }
+
+    int version;
+    if (ioctl(fd, UI_GET_VERSION, &version) == 0 && version >= 5) {
+        uinput_setup setup;
+        memset(&setup, 0, sizeof(setup));
+        std::strncpy(setup.name, readableName, UINPUT_MAX_NAME_SIZE);
+        setup.id.version = 1;
+        setup.id.bustype = BUS_VIRTUAL;
+        setup.id.vendor = vendorId;
+        setup.id.product = productId;
+        if (deviceType == DeviceType::TOUCHSCREEN) {
+            uinput_abs_setup xAbsSetup;
+            xAbsSetup.code = ABS_MT_POSITION_X;
+            xAbsSetup.absinfo.maximum = screenWidth - 1;
+            xAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &xAbsSetup) != 0) {
+                ALOGE("Error creating touchscreen uinput x axis: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup yAbsSetup;
+            yAbsSetup.code = ABS_MT_POSITION_Y;
+            yAbsSetup.absinfo.maximum = screenHeight - 1;
+            yAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &yAbsSetup) != 0) {
+                ALOGE("Error creating touchscreen uinput y axis: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup majorAbsSetup;
+            majorAbsSetup.code = ABS_MT_TOUCH_MAJOR;
+            majorAbsSetup.absinfo.maximum = screenWidth - 1;
+            majorAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &majorAbsSetup) != 0) {
+                ALOGE("Error creating touchscreen uinput major axis: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup pressureAbsSetup;
+            pressureAbsSetup.code = ABS_MT_PRESSURE;
+            pressureAbsSetup.absinfo.maximum = 255;
+            pressureAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &pressureAbsSetup) != 0) {
+                ALOGE("Error creating touchscreen uinput pressure axis: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup slotAbsSetup;
+            slotAbsSetup.code = ABS_MT_SLOT;
+            slotAbsSetup.absinfo.maximum = MAX_POINTERS - 1;
+            slotAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &slotAbsSetup) != 0) {
+                ALOGE("Error creating touchscreen uinput slots: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup trackingIdAbsSetup;
+            trackingIdAbsSetup.code = ABS_MT_TRACKING_ID;
+            trackingIdAbsSetup.absinfo.maximum = MAX_POINTERS - 1;
+            trackingIdAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &trackingIdAbsSetup) != 0) {
+                ALOGE("Error creating touchscreen uinput tracking ids: %s", strerror(errno));
+                return invalidFd();
+            }
+        } else if (deviceType == DeviceType::STYLUS) {
+            uinput_abs_setup xAbsSetup;
+            xAbsSetup.code = ABS_X;
+            xAbsSetup.absinfo.maximum = screenWidth - 1;
+            xAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &xAbsSetup) != 0) {
+                ALOGE("Error creating stylus uinput x axis: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup yAbsSetup;
+            yAbsSetup.code = ABS_Y;
+            yAbsSetup.absinfo.maximum = screenHeight - 1;
+            yAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &yAbsSetup) != 0) {
+                ALOGE("Error creating stylus uinput y axis: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup tiltXAbsSetup;
+            tiltXAbsSetup.code = ABS_TILT_X;
+            tiltXAbsSetup.absinfo.maximum = 90;
+            tiltXAbsSetup.absinfo.minimum = -90;
+            if (ioctl(fd, UI_ABS_SETUP, &tiltXAbsSetup) != 0) {
+                ALOGE("Error creating stylus uinput tilt x axis: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup tiltYAbsSetup;
+            tiltYAbsSetup.code = ABS_TILT_Y;
+            tiltYAbsSetup.absinfo.maximum = 90;
+            tiltYAbsSetup.absinfo.minimum = -90;
+            if (ioctl(fd, UI_ABS_SETUP, &tiltYAbsSetup) != 0) {
+                ALOGE("Error creating stylus uinput tilt y axis: %s", strerror(errno));
+                return invalidFd();
+            }
+            uinput_abs_setup pressureAbsSetup;
+            pressureAbsSetup.code = ABS_PRESSURE;
+            pressureAbsSetup.absinfo.maximum = 255;
+            pressureAbsSetup.absinfo.minimum = 0;
+            if (ioctl(fd, UI_ABS_SETUP, &pressureAbsSetup) != 0) {
+                ALOGE("Error creating touchscreen uinput pressure axis: %s", strerror(errno));
+                return invalidFd();
+            }
+        }
+        if (ioctl(fd, UI_DEV_SETUP, &setup) != 0) {
+            ALOGE("Error creating uinput device: %s", strerror(errno));
+            return invalidFd();
+        }
+    } else {
+        // UI_DEV_SETUP was not introduced until version 5. Try setting up manually.
+        ALOGI("Falling back to version %d manual setup", version);
+        uinput_user_dev fallback;
+        memset(&fallback, 0, sizeof(fallback));
+        std::strncpy(fallback.name, readableName, UINPUT_MAX_NAME_SIZE);
+        fallback.id.version = 1;
+        fallback.id.bustype = BUS_VIRTUAL;
+        fallback.id.vendor = vendorId;
+        fallback.id.product = productId;
+        if (deviceType == DeviceType::TOUCHSCREEN) {
+            fallback.absmin[ABS_MT_POSITION_X] = 0;
+            fallback.absmax[ABS_MT_POSITION_X] = screenWidth - 1;
+            fallback.absmin[ABS_MT_POSITION_Y] = 0;
+            fallback.absmax[ABS_MT_POSITION_Y] = screenHeight - 1;
+            fallback.absmin[ABS_MT_TOUCH_MAJOR] = 0;
+            fallback.absmax[ABS_MT_TOUCH_MAJOR] = screenWidth - 1;
+            fallback.absmin[ABS_MT_PRESSURE] = 0;
+            fallback.absmax[ABS_MT_PRESSURE] = 255;
+        } else if (deviceType == DeviceType::STYLUS) {
+            fallback.absmin[ABS_X] = 0;
+            fallback.absmax[ABS_X] = screenWidth - 1;
+            fallback.absmin[ABS_Y] = 0;
+            fallback.absmax[ABS_Y] = screenHeight - 1;
+            fallback.absmin[ABS_TILT_X] = -90;
+            fallback.absmax[ABS_TILT_X] = 90;
+            fallback.absmin[ABS_TILT_Y] = -90;
+            fallback.absmax[ABS_TILT_Y] = 90;
+            fallback.absmin[ABS_PRESSURE] = 0;
+            fallback.absmax[ABS_PRESSURE] = 255;
+        }
+        if (TEMP_FAILURE_RETRY(write(fd, &fallback, sizeof(fallback))) != sizeof(fallback)) {
+            ALOGE("Error creating uinput device: %s", strerror(errno));
+            return invalidFd();
+        }
+    }
+
+    if (ioctl(fd, UI_DEV_CREATE) != 0) {
+        ALOGE("Error creating uinput device: %s", strerror(errno));
+        return invalidFd();
+    }
+
+    return fd;
+}
+
 VirtualInputDevice::VirtualInputDevice(unique_fd fd) : mFd(std::move(fd)) {}
 
 VirtualInputDevice::~VirtualInputDevice() {
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index e9d799e..132866b 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -23,6 +23,7 @@
         "InputVerifier_test.cpp",
         "MotionPredictor_test.cpp",
         "MotionPredictorMetricsManager_test.cpp",
+        "Resampler_test.cpp",
         "RingBuffer_test.cpp",
         "TfLiteMotionPredictor_test.cpp",
         "TouchResampling_test.cpp",
diff --git a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
index e710613..467c3b4 100644
--- a/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumerNoResampling_test.cpp
@@ -396,8 +396,9 @@
             break;
         }
         case LooperMessage::CREATE_CONSUMER: {
-            mConsumer = std::make_unique<InputConsumerNoResampling>(std::move(mClientChannel),
-                                                                    mLooper, *this);
+            mConsumer =
+                    std::make_unique<InputConsumerNoResampling>(std::move(mClientChannel), mLooper,
+                                                                *this, /*resampler=*/nullptr);
             break;
         }
         case LooperMessage::DESTROY_CONSUMER: {
diff --git a/libs/input/tests/Resampler_test.cpp b/libs/input/tests/Resampler_test.cpp
new file mode 100644
index 0000000..135f8b4
--- /dev/null
+++ b/libs/input/tests/Resampler_test.cpp
@@ -0,0 +1,449 @@
+/**
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <input/Resampler.h>
+
+#include <gtest/gtest.h>
+
+#include <chrono>
+#include <memory>
+#include <vector>
+
+#include <input/Input.h>
+#include <input/InputEventBuilders.h>
+#include <input/InputTransport.h>
+#include <utils/Timers.h>
+
+namespace android {
+
+namespace {
+
+using namespace std::literals::chrono_literals;
+
+constexpr float EPSILON = MotionEvent::ROUNDING_PRECISION;
+
+struct Pointer {
+    int32_t id{0};
+    ToolType toolType{ToolType::FINGER};
+    float x{0.0f};
+    float y{0.0f};
+    bool isResampled{false};
+    /**
+     * Converts from Pointer to PointerCoords. Enables calling LegacyResampler methods and
+     * assertions only with the relevant data for tests.
+     */
+    operator PointerCoords() const;
+};
+
+Pointer::operator PointerCoords() const {
+    PointerCoords pointerCoords;
+    pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
+    pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+    pointerCoords.isResampled = isResampled;
+    return pointerCoords;
+}
+
+struct InputSample {
+    std::chrono::milliseconds eventTime{0};
+    std::vector<Pointer> pointers{};
+    /**
+     * Converts from InputSample to InputMessage. Enables calling LegacyResampler methods only with
+     * the relevant data for tests.
+     */
+    operator InputMessage() const;
+};
+
+InputSample::operator InputMessage() const {
+    InputMessage message;
+    message.header.type = InputMessage::Type::MOTION;
+    message.body.motion.pointerCount = pointers.size();
+    message.body.motion.eventTime = static_cast<std::chrono::nanoseconds>(eventTime).count();
+    message.body.motion.source = AINPUT_SOURCE_CLASS_POINTER;
+    message.body.motion.downTime = 0;
+    const uint32_t pointerCount = message.body.motion.pointerCount;
+    for (uint32_t i = 0; i < pointerCount; ++i) {
+        message.body.motion.pointers[i].properties.id = pointers[i].id;
+        message.body.motion.pointers[i].properties.toolType = pointers[i].toolType;
+        message.body.motion.pointers[i].coords.setAxisValue(AMOTION_EVENT_AXIS_X, pointers[i].x);
+        message.body.motion.pointers[i].coords.setAxisValue(AMOTION_EVENT_AXIS_Y, pointers[i].y);
+        message.body.motion.pointers[i].coords.isResampled = pointers[i].isResampled;
+    }
+    return message;
+}
+
+struct InputStream {
+    std::vector<InputSample> samples{};
+    int32_t action{0};
+    DeviceId deviceId{0};
+    /**
+     * Converts from InputStream to MotionEvent. Enables calling LegacyResampler methods only with
+     * the relevant data for tests.
+     */
+    operator MotionEvent() const;
+};
+
+InputStream::operator MotionEvent() const {
+    const InputSample& firstSample{*samples.begin()};
+    MotionEventBuilder motionEventBuilder =
+            MotionEventBuilder(action, AINPUT_SOURCE_CLASS_POINTER)
+                    .downTime(0)
+                    .eventTime(static_cast<std::chrono::nanoseconds>(firstSample.eventTime).count())
+                    .deviceId(deviceId);
+    for (const Pointer& pointer : firstSample.pointers) {
+        const PointerBuilder pointerBuilder =
+                PointerBuilder(pointer.id, pointer.toolType).x(pointer.x).y(pointer.y);
+        motionEventBuilder.pointer(pointerBuilder);
+    }
+    MotionEvent motionEvent = motionEventBuilder.build();
+    const size_t numSamples = samples.size();
+    for (size_t i = 1; i < numSamples; ++i) {
+        std::vector<PointerCoords> pointersCoords{samples[i].pointers.begin(),
+                                                  samples[i].pointers.end()};
+        motionEvent.addSample(static_cast<std::chrono::nanoseconds>(samples[i].eventTime).count(),
+                              pointersCoords.data(), motionEvent.getId());
+    }
+    return motionEvent;
+}
+
+} // namespace
+
+class ResamplerTest : public testing::Test {
+protected:
+    ResamplerTest() : mResampler(std::make_unique<LegacyResampler>()) {}
+
+    ~ResamplerTest() override {}
+
+    void SetUp() override {}
+
+    void TearDown() override {}
+
+    std::unique_ptr<Resampler> mResampler;
+
+    MotionEvent buildMotionEvent(const int32_t action, const nsecs_t eventTime,
+                                 const std::vector<PointerBuilder>& pointers);
+
+    InputMessage createMessage(const uint32_t pointerCount, const nsecs_t eventTime,
+                               const int32_t action,
+                               const std::vector<PointerProperties>& properties,
+                               const std::vector<PointerCoords>& coords);
+
+    /**
+     * Checks that beforeCall and afterCall are equal except for the mutated attributes by addSample
+     * member function.
+     * @param beforeCall MotionEvent before passing it to resampleMotionEvent
+     * @param afterCall MotionEvent after passing it to resampleMotionEvent
+     */
+    void assertMotionEventMetaDataDidNotMutate(const MotionEvent& beforeCall,
+                                               const MotionEvent& afterCall);
+
+    /**
+     * Asserts the MotionEvent is resampled by checking an increment in history size and that the
+     * resampled coordinates are near the expected ones.
+     */
+    void assertMotionEventIsResampledAndCoordsNear(const MotionEvent& original,
+                                                   const MotionEvent& resampled,
+                                                   const PointerCoords& expectedCoords);
+
+    void assertMotionEventIsNotResampled(const MotionEvent& original,
+                                         const MotionEvent& notResampled);
+};
+
+MotionEvent ResamplerTest::buildMotionEvent(const int32_t action, const nsecs_t eventTime,
+                                            const std::vector<PointerBuilder>& pointerBuilders) {
+    MotionEventBuilder motionEventBuilder = MotionEventBuilder(action, AINPUT_SOURCE_CLASS_POINTER)
+                                                    .downTime(0)
+                                                    .eventTime(eventTime);
+    for (const PointerBuilder& pointerBuilder : pointerBuilders) {
+        motionEventBuilder.pointer(pointerBuilder);
+    }
+    return motionEventBuilder.build();
+}
+
+InputMessage ResamplerTest::createMessage(const uint32_t pointerCount, const nsecs_t eventTime,
+                                          const int32_t action,
+                                          const std::vector<PointerProperties>& properties,
+                                          const std::vector<PointerCoords>& coords) {
+    InputMessage message;
+    message.header.type = InputMessage::Type::MOTION;
+    message.body.motion.pointerCount = pointerCount;
+    message.body.motion.eventTime = eventTime;
+    message.body.motion.source = AINPUT_SOURCE_CLASS_POINTER;
+    message.body.motion.downTime = 0;
+    for (uint32_t i = 0; i < pointerCount; ++i) {
+        message.body.motion.pointers[i].properties = properties[i];
+        message.body.motion.pointers[i].coords = coords[i];
+    }
+    return message;
+}
+
+void ResamplerTest::assertMotionEventMetaDataDidNotMutate(const MotionEvent& beforeCall,
+                                                          const MotionEvent& afterCall) {
+    EXPECT_EQ(beforeCall.getDeviceId(), afterCall.getDeviceId());
+    EXPECT_EQ(beforeCall.getAction(), afterCall.getAction());
+    EXPECT_EQ(beforeCall.getActionButton(), afterCall.getActionButton());
+    EXPECT_EQ(beforeCall.getButtonState(), afterCall.getButtonState());
+    EXPECT_EQ(beforeCall.getFlags(), afterCall.getFlags());
+    EXPECT_EQ(beforeCall.getEdgeFlags(), afterCall.getEdgeFlags());
+    EXPECT_EQ(beforeCall.getClassification(), afterCall.getClassification());
+    EXPECT_EQ(beforeCall.getPointerCount(), afterCall.getPointerCount());
+    EXPECT_EQ(beforeCall.getMetaState(), afterCall.getMetaState());
+    EXPECT_EQ(beforeCall.getSource(), afterCall.getSource());
+    EXPECT_EQ(beforeCall.getXPrecision(), afterCall.getXPrecision());
+    EXPECT_EQ(beforeCall.getYPrecision(), afterCall.getYPrecision());
+    EXPECT_EQ(beforeCall.getDownTime(), afterCall.getDownTime());
+    EXPECT_EQ(beforeCall.getDisplayId(), afterCall.getDisplayId());
+}
+
+void ResamplerTest::assertMotionEventIsResampledAndCoordsNear(const MotionEvent& original,
+                                                              const MotionEvent& resampled,
+                                                              const PointerCoords& expectedCoords) {
+    assertMotionEventMetaDataDidNotMutate(original, resampled);
+    const size_t originalSampleSize = original.getHistorySize() + 1;
+    const size_t resampledSampleSize = resampled.getHistorySize() + 1;
+    EXPECT_EQ(originalSampleSize + 1, resampledSampleSize);
+    const PointerCoords& resampledCoords =
+            resampled.getSamplePointerCoords()[resampled.getHistorySize()];
+    EXPECT_TRUE(resampledCoords.isResampled);
+    EXPECT_NEAR(expectedCoords.getX(), resampledCoords.getX(), EPSILON);
+    EXPECT_NEAR(expectedCoords.getY(), resampledCoords.getY(), EPSILON);
+}
+
+void ResamplerTest::assertMotionEventIsNotResampled(const MotionEvent& original,
+                                                    const MotionEvent& notResampled) {
+    assertMotionEventMetaDataDidNotMutate(original, notResampled);
+    const size_t originalSampleSize = original.getHistorySize() + 1;
+    const size_t notResampledSampleSize = notResampled.getHistorySize() + 1;
+    EXPECT_EQ(originalSampleSize, notResampledSampleSize);
+}
+
+TEST_F(ResamplerTest, NonResampledAxesArePreserved) {
+    constexpr float TOUCH_MAJOR_VALUE = 1.0f;
+
+    MotionEvent motionEvent =
+            InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+
+    constexpr std::chrono::nanoseconds eventTime{10ms};
+    PointerCoords pointerCoords{};
+    pointerCoords.isResampled = false;
+    pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, 2.0f);
+    pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, 2.0f);
+    pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, TOUCH_MAJOR_VALUE);
+
+    motionEvent.addSample(eventTime.count(), &pointerCoords, motionEvent.getId());
+
+    const InputMessage futureSample =
+            InputSample{15ms, {{.id = 0, .x = 3.0f, .y = 4.0f, .isResampled = false}}};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(11ms, motionEvent, &futureSample);
+
+    EXPECT_EQ(motionEvent.getTouchMajor(0), TOUCH_MAJOR_VALUE);
+
+    assertMotionEventIsResampledAndCoordsNear(originalMotionEvent, motionEvent,
+                                              Pointer{.id = 0,
+                                                      .x = 2.2f,
+                                                      .y = 2.4f,
+                                                      .isResampled = true});
+}
+
+TEST_F(ResamplerTest, SinglePointerNotEnoughDataToResample) {
+    MotionEvent motionEvent =
+            InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE,
+                        .deviceId = 0};
+    const MotionEvent originalMotionEvent = motionEvent;
+    mResampler->resampleMotionEvent(11ms, motionEvent, nullptr);
+    assertMotionEventIsNotResampled(originalMotionEvent, motionEvent);
+}
+
+TEST_F(ResamplerTest, SinglePointerDifferentDeviceIdBetweenMotionEvents) {
+    MotionEvent motionFromFirstDevice =
+            InputStream{{{4ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}},
+                         {8ms, {{.id = 0, .x = 2.0f, .y = 2.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE,
+                        .deviceId = 0};
+    mResampler->resampleMotionEvent(10ms, motionFromFirstDevice, nullptr);
+    MotionEvent motionFromSecondDevice =
+            InputStream{{{11ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE,
+                        .deviceId = 1};
+    const MotionEvent originalMotionEvent = motionFromSecondDevice;
+    mResampler->resampleMotionEvent(12ms, motionFromSecondDevice, nullptr);
+    // The MotionEvent should not be resampled because the second event came from a different device
+    // than the previous event.
+    assertMotionEventIsNotResampled(originalMotionEvent, motionFromSecondDevice);
+}
+
+// Increments of 16 ms for display refresh rate
+// Increments of 6 ms for input frequency
+// Resampling latency is known to be 5 ms
+// Therefore, first resampling time will be 11 ms
+
+/**
+ * Timeline
+ * ----+----------------------+---------+---------+---------+----------
+ *     0ms                   10ms      11ms      15ms      16ms
+ *    DOWN                   MOVE       |        MSG        |
+ *                                  resample              frame
+ * Resampling occurs at 11ms. It is possible to interpolate because there is a sample available
+ * after the resample time. It is assumed that the InputMessage frequency is 100Hz, and the frame
+ * frequency is 60Hz. This means the time between InputMessage samples is 10ms, and the time between
+ * frames is ~16ms. Resample time is frameTime - RESAMPLE_LATENCY. The resampled sample must be the
+ * last one in the batch to consume.
+ */
+TEST_F(ResamplerTest, SinglePointerSingleSampleInterpolation) {
+    MotionEvent motionEvent =
+            InputStream{{{10ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+    const InputMessage futureSample =
+            InputSample{15ms, {{.id = 0, .x = 2.0f, .y = 2.0f, .isResampled = false}}};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(11ms, motionEvent, &futureSample);
+
+    assertMotionEventIsResampledAndCoordsNear(originalMotionEvent, motionEvent,
+                                              Pointer{.id = 0,
+                                                      .x = 1.2f,
+                                                      .y = 1.2f,
+                                                      .isResampled = true});
+}
+
+TEST_F(ResamplerTest, SinglePointerDeltaTooSmallInterpolation) {
+    MotionEvent motionEvent =
+            InputStream{{{10ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+    const InputMessage futureSample =
+            InputSample{11ms, {{.id = 0, .x = 2.0f, .y = 2.0f, .isResampled = false}}};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(10'500'000ns, motionEvent, &futureSample);
+
+    assertMotionEventIsNotResampled(originalMotionEvent, motionEvent);
+}
+
+/**
+ * Tests extrapolation given two MotionEvents with a single sample.
+ */
+TEST_F(ResamplerTest, SinglePointerSingleSampleExtrapolation) {
+    MotionEvent previousMotionEvent =
+            InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+
+    mResampler->resampleMotionEvent(10ms, previousMotionEvent, nullptr);
+
+    MotionEvent motionEvent =
+            InputStream{{{10ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(11ms, motionEvent, nullptr);
+
+    assertMotionEventIsResampledAndCoordsNear(originalMotionEvent, motionEvent,
+                                              Pointer{.id = 0,
+                                                      .x = 1.0f,
+                                                      .y = 1.0f,
+                                                      .isResampled = true});
+    // Integrity of the whole motionEvent
+    // History size should increment by 1
+    // Check if the resampled value is the last one
+    // Check if the resampleTime is correct
+    // Check if the PointerCoords are consistent with the other computations
+}
+
+TEST_F(ResamplerTest, SinglePointerMultipleSampleInterpolation) {
+    MotionEvent motionEvent =
+            InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}},
+                         {10ms, {{.id = 0, .x = 2.0f, .y = 2.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+    const InputMessage futureSample =
+            InputSample{15ms, {{.id = 0, .x = 3.0f, .y = 3.0f, .isResampled = false}}};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(11ms, motionEvent, &futureSample);
+
+    assertMotionEventIsResampledAndCoordsNear(originalMotionEvent, motionEvent,
+                                              Pointer{.id = 0,
+                                                      .x = 2.2f,
+                                                      .y = 2.2f,
+                                                      .isResampled = true});
+}
+
+TEST_F(ResamplerTest, SinglePointerMultipleSampleExtrapolation) {
+    MotionEvent motionEvent =
+            InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}},
+                         {10ms, {{.id = 0, .x = 2.0f, .y = 2.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(11ms, motionEvent, nullptr);
+
+    assertMotionEventIsResampledAndCoordsNear(originalMotionEvent, motionEvent,
+                                              Pointer{.id = 0,
+                                                      .x = 2.2f,
+                                                      .y = 2.2f,
+                                                      .isResampled = true});
+}
+
+TEST_F(ResamplerTest, SinglePointerDeltaTooSmallExtrapolation) {
+    MotionEvent motionEvent =
+            InputStream{{{9ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}},
+                         {10ms, {{.id = 0, .x = 2.0f, .y = 2.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(11ms, motionEvent, nullptr);
+
+    assertMotionEventIsNotResampled(originalMotionEvent, motionEvent);
+}
+
+TEST_F(ResamplerTest, SinglePointerDeltaTooLargeExtrapolation) {
+    MotionEvent motionEvent =
+            InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}},
+                         {26ms, {{.id = 0, .x = 2.0f, .y = 2.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(27ms, motionEvent, nullptr);
+
+    assertMotionEventIsNotResampled(originalMotionEvent, motionEvent);
+}
+
+TEST_F(ResamplerTest, SinglePointerResampleTimeTooFarExtrapolation) {
+    MotionEvent motionEvent =
+            InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}},
+                         {25ms, {{.id = 0, .x = 2.0f, .y = 2.0f, .isResampled = false}}}},
+                        AMOTION_EVENT_ACTION_MOVE};
+
+    const MotionEvent originalMotionEvent = motionEvent;
+
+    mResampler->resampleMotionEvent(43ms, motionEvent, nullptr);
+
+    assertMotionEventIsResampledAndCoordsNear(originalMotionEvent, motionEvent,
+                                              Pointer{.id = 0,
+                                                      .x = 2.4f,
+                                                      .y = 2.4f,
+                                                      .isResampled = true});
+}
+} // namespace android
diff --git a/libs/math/include/math/TVecHelpers.h b/libs/math/include/math/TVecHelpers.h
index 0dac662..7278d2d 100644
--- a/libs/math/include/math/TVecHelpers.h
+++ b/libs/math/include/math/TVecHelpers.h
@@ -620,15 +620,10 @@
 }  // namespace details
 }  // namespace android
 
-namespace std {
-    template<template<typename T> class VECTOR, typename T>
-    struct hash<VECTOR<T>> {
-        static constexpr bool IS_VECTOR =
-            std::is_base_of<android::details::TVecUnaryOperators<VECTOR, T>, VECTOR<T>>::value;
-
-        typename std::enable_if<IS_VECTOR, size_t>::type
-        operator()(const VECTOR<T>& v) const {
-            return v.hash();
-        }
-    };
-}
+#define TVECHELPERS_STD_HASH(VECTOR)                  \
+    template <typename T>                             \
+    struct std::hash<VECTOR<T>> {                     \
+        size_t operator()(const VECTOR<T>& v) const { \
+            return v.hash();                          \
+        }                                             \
+    }
diff --git a/libs/math/include/math/mat2.h b/libs/math/include/math/mat2.h
index 3e6cd4c..24c2bad 100644
--- a/libs/math/include/math/mat2.h
+++ b/libs/math/include/math/mat2.h
@@ -373,5 +373,7 @@
 // ----------------------------------------------------------------------------------------
 }  // namespace android
 
+TVECHELPERS_STD_HASH(android::details::TMat22);
+
 #undef PURE
 #undef CONSTEXPR
diff --git a/libs/math/include/math/mat3.h b/libs/math/include/math/mat3.h
index 5c8a9b2..4647a60 100644
--- a/libs/math/include/math/mat3.h
+++ b/libs/math/include/math/mat3.h
@@ -436,5 +436,7 @@
 // ----------------------------------------------------------------------------------------
 }  // namespace android
 
+TVECHELPERS_STD_HASH(android::details::TMat33);
+
 #undef PURE
 #undef CONSTEXPR
diff --git a/libs/math/include/math/mat4.h b/libs/math/include/math/mat4.h
index c630d97..c9e118a 100644
--- a/libs/math/include/math/mat4.h
+++ b/libs/math/include/math/mat4.h
@@ -590,5 +590,7 @@
 // ----------------------------------------------------------------------------------------
 }  // namespace android
 
+TVECHELPERS_STD_HASH(android::details::TMat44);
+
 #undef PURE
 #undef CONSTEXPR
diff --git a/libs/math/include/math/quat.h b/libs/math/include/math/quat.h
index 07573c5..43c8038 100644
--- a/libs/math/include/math/quat.h
+++ b/libs/math/include/math/quat.h
@@ -187,6 +187,8 @@
 // ----------------------------------------------------------------------------------------
 }  // namespace android
 
+TVECHELPERS_STD_HASH(android::details::TQuaternion);
+
 #pragma clang diagnostic pop
 
 #undef PURE
diff --git a/libs/math/include/math/vec2.h b/libs/math/include/math/vec2.h
index e0adb7f..909c77e 100644
--- a/libs/math/include/math/vec2.h
+++ b/libs/math/include/math/vec2.h
@@ -122,4 +122,6 @@
 // ----------------------------------------------------------------------------------------
 }  // namespace android
 
+TVECHELPERS_STD_HASH(android::details::TVec2);
+
 #pragma clang diagnostic pop
diff --git a/libs/math/include/math/vec3.h b/libs/math/include/math/vec3.h
index 21fb684..ff2b3e4 100644
--- a/libs/math/include/math/vec3.h
+++ b/libs/math/include/math/vec3.h
@@ -128,4 +128,6 @@
 // ----------------------------------------------------------------------------------------
 }  // namespace android
 
+TVECHELPERS_STD_HASH(android::details::TVec3);
+
 #pragma clang diagnostic pop
diff --git a/libs/math/include/math/vec4.h b/libs/math/include/math/vec4.h
index 1e279fe..16509c9 100644
--- a/libs/math/include/math/vec4.h
+++ b/libs/math/include/math/vec4.h
@@ -125,4 +125,6 @@
 // ----------------------------------------------------------------------------------------
 }  // namespace android
 
+TVECHELPERS_STD_HASH(android::details::TVec4);
+
 #pragma clang diagnostic pop
diff --git a/libs/sensor/SensorEventQueue.cpp b/libs/sensor/SensorEventQueue.cpp
index 84852ea..bec9255 100644
--- a/libs/sensor/SensorEventQueue.cpp
+++ b/libs/sensor/SensorEventQueue.cpp
@@ -42,10 +42,11 @@
 // ----------------------------------------------------------------------------
 
 SensorEventQueue::SensorEventQueue(const sp<ISensorEventConnection>& connection,
-                                   SensorManager& sensorManager)
+                                   SensorManager& sensorManager, String8 packageName)
       : mSensorEventConnection(connection),
         mRecBuffer(nullptr),
         mSensorManager(sensorManager),
+        mPackageName(packageName),
         mAvailable(0),
         mConsumed(0),
         mNumAcksToSend(0) {
@@ -92,8 +93,11 @@
                     mSensorManager.getSensorNameByHandle(events->sensor);
             if (sensorName.has_value()) {
                 char buffer[UINT8_MAX];
-                std::snprintf(buffer, sizeof(buffer), "Sensor event from %s",
-                              sensorName.value().data());
+                IPCThreadState* thread = IPCThreadState::self();
+                pid_t pid = (thread != nullptr) ? thread->getCallingPid() : -1;
+                std::snprintf(buffer, sizeof(buffer),
+                              "Sensor event from %s to %s PID: %d (%zu/%zu)",
+                              sensorName.value().data(), mPackageName.c_str(), pid, i, count);
                 ATRACE_INSTANT_FOR_TRACK(LOG_TAG, buffer);
             }
         }
diff --git a/libs/sensor/SensorManager.cpp b/libs/sensor/SensorManager.cpp
index 3ca6f0f..7b4a86c 100644
--- a/libs/sensor/SensorManager.cpp
+++ b/libs/sensor/SensorManager.cpp
@@ -73,8 +73,6 @@
                 return deviceId;
             }
         }
-    } else {
-        ALOGW("Cannot get virtualdevice_native service");
     }
     return DEVICE_ID_DEFAULT;
 }
@@ -86,7 +84,7 @@
             std::ostringstream oss;
             oss << sensor.getStringType() << ":" << sensor.getName();
             if (outString) {
-                *outString = std::move(oss.str());
+                *outString = oss.str();
             }
             return true;
         }
@@ -403,7 +401,7 @@
             ALOGE("createEventQueue: connection is NULL.");
             return nullptr;
         }
-        queue = new SensorEventQueue(connection, *this);
+        queue = new SensorEventQueue(connection, *this, packageName);
         break;
     }
     return queue;
diff --git a/libs/sensor/include/sensor/SensorEventQueue.h b/libs/sensor/include/sensor/SensorEventQueue.h
index 0bcaadc..d31def7 100644
--- a/libs/sensor/include/sensor/SensorEventQueue.h
+++ b/libs/sensor/include/sensor/SensorEventQueue.h
@@ -20,9 +20,10 @@
 #include <sys/types.h>
 
 #include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
 #include <utils/Mutex.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+#include <utils/Timers.h>
 
 #include <sensor/BitTube.h>
 
@@ -67,7 +68,7 @@
     static constexpr int32_t SENSOR_DELAY_NORMAL = 200000;
 
     explicit SensorEventQueue(const sp<ISensorEventConnection>& connection,
-                              SensorManager& sensorManager);
+                              SensorManager& sensorManager, String8 packageName);
     virtual ~SensorEventQueue();
     virtual void onFirstRef();
 
@@ -110,6 +111,7 @@
     mutable sp<Looper> mLooper;
     ASensorEvent* mRecBuffer;
     SensorManager& mSensorManager;
+    String8 mPackageName;
     size_t mAvailable;
     size_t mConsumed;
     uint32_t mNumAcksToSend;
diff --git a/libs/vibrator/ExternalVibration.cpp b/libs/vibrator/ExternalVibration.cpp
index c97e496..cae2de2 100644
--- a/libs/vibrator/ExternalVibration.cpp
+++ b/libs/vibrator/ExternalVibration.cpp
@@ -93,8 +93,8 @@
                   externalVibrationScale.scaleLevel);
     }
 
-    return {/*level=*/scaleLevel, /*adaptiveScaleFactor=*/
-                      externalVibrationScale.adaptiveHapticsScale};
+    return os::HapticScale(scaleLevel, externalVibrationScale.scaleFactor,
+                           externalVibrationScale.adaptiveHapticsScale);
 }
 
 } // namespace os
diff --git a/libs/vibrator/ExternalVibrationUtils.cpp b/libs/vibrator/ExternalVibrationUtils.cpp
index 706f3d7..54afb71 100644
--- a/libs/vibrator/ExternalVibrationUtils.cpp
+++ b/libs/vibrator/ExternalVibrationUtils.cpp
@@ -13,6 +13,8 @@
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
+#define LOG_TAG "ExternalVibrationUtils"
+
 #include <cstring>
 
 #include <android_os_vibrator.h>
@@ -20,6 +22,7 @@
 #include <algorithm>
 #include <math.h>
 
+#include <log/log.h>
 #include <vibrator/ExternalVibrationUtils.h>
 
 namespace android::os {
@@ -29,6 +32,7 @@
 static constexpr float HAPTIC_SCALE_LOW_RATIO = 3.0f / 4.0f;
 static constexpr float HAPTIC_MAX_AMPLITUDE_FLOAT = 1.0f;
 static constexpr float SCALE_GAMMA = 0.65f; // Same as VibrationEffect.SCALE_GAMMA
+static constexpr float SCALE_LEVEL_GAIN = 1.4f; // Same as VibrationConfig.DEFAULT_SCALE_LEVEL_GAIN
 
 float getOldHapticScaleGamma(HapticLevel level) {
     switch (level) {
@@ -60,9 +64,34 @@
     }
 }
 
-/* Same as VibrationScaler.SCALE_LEVEL_* */
-float getHapticScaleFactor(HapticLevel level) {
-    switch (level) {
+/* Same as VibrationScaler.getScaleFactor */
+float getHapticScaleFactor(HapticScale scale) {
+    if (android_os_vibrator_haptics_scale_v2_enabled()) {
+        if (scale.getScaleFactor() >= 0) {
+            // ExternalVibratorService provided the scale factor, use it.
+            return scale.getScaleFactor();
+        }
+
+        HapticLevel level = scale.getLevel();
+        switch (level) {
+            case HapticLevel::MUTE:
+                return 0.0f;
+            case HapticLevel::NONE:
+                return 1.0f;
+            default:
+                float scaleFactor = powf(SCALE_LEVEL_GAIN, static_cast<int32_t>(level));
+                if (scaleFactor <= 0) {
+                    ALOGE("Invalid scale factor %.2f for level %d, using fallback to 1.0",
+                          scaleFactor, static_cast<int32_t>(level));
+                    scaleFactor = 1.0f;
+                }
+                return scaleFactor;
+        }
+    }
+    // Same as VibrationScaler.SCALE_FACTOR_*
+    switch (scale.getLevel()) {
+        case HapticLevel::MUTE:
+            return 0.0f;
         case HapticLevel::VERY_LOW:
             return 0.6f;
         case HapticLevel::LOW:
@@ -83,6 +112,14 @@
 }
 
 float applyNewHapticScale(float value, float scaleFactor) {
+    if (android_os_vibrator_haptics_scale_v2_enabled()) {
+        if (scaleFactor <= 1 || value == 0) {
+            return value * scaleFactor;
+        } else {
+            // Using S * x / (1 + (S - 1) * x^2) as the scale up function to converge to 1.0.
+            return (value * scaleFactor) / (1 + (scaleFactor - 1) * value * value);
+        }
+    }
     float scale = powf(scaleFactor, 1.0f / SCALE_GAMMA);
     if (scaleFactor <= 1) {
         // Scale down is simply a gamma corrected application of scaleFactor to the intensity.
@@ -115,14 +152,15 @@
         return;
     }
     HapticLevel hapticLevel = scale.getLevel();
-    float scaleFactor = getHapticScaleFactor(hapticLevel);
+    float scaleFactor = getHapticScaleFactor(scale);
     float adaptiveScaleFactor = scale.getAdaptiveScaleFactor();
     float oldGamma = getOldHapticScaleGamma(hapticLevel);
     float oldMaxAmplitudeRatio = getOldHapticMaxAmplitudeRatio(hapticLevel);
 
     for (size_t i = 0; i < length; i++) {
         if (hapticLevel != HapticLevel::NONE) {
-            if (android_os_vibrator_fix_audio_coupled_haptics_scaling()) {
+            if (android_os_vibrator_fix_audio_coupled_haptics_scaling() ||
+                android_os_vibrator_haptics_scale_v2_enabled()) {
                 buffer[i] = applyNewHapticScale(buffer[i], scaleFactor);
             } else {
                 buffer[i] = applyOldHapticScale(buffer[i], oldGamma, oldMaxAmplitudeRatio);
diff --git a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
index d9a2b81..322a2ac 100644
--- a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
+++ b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
@@ -17,9 +17,13 @@
 #ifndef ANDROID_EXTERNAL_VIBRATION_UTILS_H
 #define ANDROID_EXTERNAL_VIBRATION_UTILS_H
 
+#include <cstring>
+#include <sstream>
+#include <string>
+
 namespace android::os {
 
-enum class HapticLevel {
+enum class HapticLevel : int32_t {
     MUTE = -100,
     VERY_LOW = -2,
     LOW = -1,
@@ -31,32 +35,42 @@
 class HapticScale {
 private:
 HapticLevel mLevel = HapticLevel::NONE;
+float mScaleFactor = -1.0f; // undefined, use haptic level to define scale factor
 float mAdaptiveScaleFactor = 1.0f;
 
 public:
-constexpr HapticScale(HapticLevel level, float adaptiveScaleFactor)
-    : mLevel(level), mAdaptiveScaleFactor(adaptiveScaleFactor) {}
-constexpr HapticScale(HapticLevel level) : mLevel(level) {}
-constexpr HapticScale() {}
+    explicit HapticScale(HapticLevel level, float scaleFactor, float adaptiveScaleFactor)
+          : mLevel(level), mScaleFactor(scaleFactor), mAdaptiveScaleFactor(adaptiveScaleFactor) {}
+    explicit HapticScale(HapticLevel level) : mLevel(level) {}
+    constexpr HapticScale() {}
 
-HapticLevel getLevel() const { return mLevel; }
-float getAdaptiveScaleFactor() const { return mAdaptiveScaleFactor; }
+    HapticLevel getLevel() const { return mLevel; }
+    float getScaleFactor() const { return mScaleFactor; }
+    float getAdaptiveScaleFactor() const { return mAdaptiveScaleFactor; }
 
-bool operator==(const HapticScale& other) const {
-    return mLevel == other.mLevel && mAdaptiveScaleFactor == other.mAdaptiveScaleFactor;
-}
+    bool operator==(const HapticScale& other) const {
+        return mLevel == other.mLevel && mScaleFactor == other.mScaleFactor &&
+                mAdaptiveScaleFactor == other.mAdaptiveScaleFactor;
+    }
 
 bool isScaleNone() const {
-    return mLevel == HapticLevel::NONE && mAdaptiveScaleFactor == 1.0f;
+    return (mLevel == HapticLevel::NONE || mScaleFactor == 1.0f) && mAdaptiveScaleFactor == 1.0f;
 }
 
-bool isScaleMute() const {
-    return mLevel == HapticLevel::MUTE;
+bool isScaleMute() const { return mLevel == HapticLevel::MUTE || mScaleFactor == 0; }
+
+std::string toString() const {
+    std::ostringstream os;
+    os << "HapticScale { level: " << static_cast<int>(mLevel);
+    os << ", scaleFactor: " << mScaleFactor;
+    os << ", adaptiveScaleFactor: " << mAdaptiveScaleFactor;
+    os << "}";
+    return os.str();
 }
 
-static HapticScale mute() {
-    return {/*level=*/os::HapticLevel::MUTE};
-}
+static HapticScale mute() { return os::HapticScale(os::HapticLevel::MUTE); }
+
+static HapticScale none() { return os::HapticScale(os::HapticLevel::NONE); }
 };
 
 bool isValidHapticScale(HapticScale scale);
diff --git a/libs/vibrator/tests/ExternalVibrationTest.cpp b/libs/vibrator/tests/ExternalVibrationTest.cpp
index 3141380..4133836 100644
--- a/libs/vibrator/tests/ExternalVibrationTest.cpp
+++ b/libs/vibrator/tests/ExternalVibrationTest.cpp
@@ -57,11 +57,14 @@
     originalAttrs.usage = AUDIO_USAGE_ASSISTANCE_SONIFICATION;
     originalAttrs.source = AUDIO_SOURCE_VOICE_COMMUNICATION;
     originalAttrs.flags = AUDIO_FLAG_BYPASS_MUTE;
+
     sp<TestVibrationController> vibrationController = new TestVibrationController();
     ASSERT_NE(vibrationController, nullptr);
+
     sp<os::ExternalVibration> original =
             new os::ExternalVibration(uid, pkg, originalAttrs, vibrationController);
     ASSERT_NE(original, nullptr);
+
     EXPECT_EQ(original->getUid(), uid);
     EXPECT_EQ(original->getPackage(), pkg);
     EXPECT_EQ(original->getAudioAttributes().content_type, originalAttrs.content_type);
@@ -69,18 +72,22 @@
     EXPECT_EQ(original->getAudioAttributes().source, originalAttrs.source);
     EXPECT_EQ(original->getAudioAttributes().flags, originalAttrs.flags);
     EXPECT_EQ(original->getController(), vibrationController);
+
     audio_attributes_t defaultAttrs;
     defaultAttrs.content_type = AUDIO_CONTENT_TYPE_UNKNOWN;
     defaultAttrs.usage = AUDIO_USAGE_UNKNOWN;
     defaultAttrs.source = AUDIO_SOURCE_DEFAULT;
     defaultAttrs.flags = AUDIO_FLAG_NONE;
+
     sp<os::ExternalVibration> parceled =
             new os::ExternalVibration(0, std::string(""), defaultAttrs, nullptr);
     ASSERT_NE(parceled, nullptr);
+
     Parcel parcel;
     original->writeToParcel(&parcel);
     parcel.setDataPosition(0);
     parceled->readFromParcel(&parcel);
+
     EXPECT_EQ(parceled->getUid(), uid);
     EXPECT_EQ(parceled->getPackage(), pkg);
     EXPECT_EQ(parceled->getAudioAttributes().content_type, originalAttrs.content_type);
@@ -93,12 +100,17 @@
 TEST_F(ExternalVibrationTest, TestExternalVibrationScaleToHapticScale) {
     os::ExternalVibrationScale externalVibrationScale;
     externalVibrationScale.scaleLevel = ScaleLevel::SCALE_HIGH;
+    externalVibrationScale.scaleFactor = 0.5f;
     externalVibrationScale.adaptiveHapticsScale = 0.8f;
+
     os::HapticScale hapticScale =
             os::ExternalVibration::externalVibrationScaleToHapticScale(externalVibrationScale);
-    // Check scale factor is forwarded.
+
+    // Check scale factors are forwarded.
     EXPECT_EQ(hapticScale.getLevel(), HapticLevel::HIGH);
+    EXPECT_EQ(hapticScale.getScaleFactor(), 0.5f);
     EXPECT_EQ(hapticScale.getAdaptiveScaleFactor(), 0.8f);
+
     // Check conversion for all levels.
     EXPECT_EQ(toHapticLevel(ScaleLevel::SCALE_MUTE), HapticLevel::MUTE);
     EXPECT_EQ(toHapticLevel(ScaleLevel::SCALE_VERY_LOW), HapticLevel::VERY_LOW);
diff --git a/libs/vibrator/tests/ExternalVibrationUtilsTest.cpp b/libs/vibrator/tests/ExternalVibrationUtilsTest.cpp
index 3d8dd9c..7adc9c3 100644
--- a/libs/vibrator/tests/ExternalVibrationUtilsTest.cpp
+++ b/libs/vibrator/tests/ExternalVibrationUtilsTest.cpp
@@ -41,7 +41,7 @@
 
 protected:
     void scaleBuffer(HapticLevel hapticLevel) {
-        scaleBuffer(HapticScale(hapticLevel), 0 /* limit */);
+        scaleBuffer(HapticScale(hapticLevel));
     }
 
     void scaleBuffer(HapticLevel hapticLevel, float adaptiveScaleFactor) {
@@ -49,7 +49,11 @@
     }
 
     void scaleBuffer(HapticLevel hapticLevel, float adaptiveScaleFactor, float limit) {
-        scaleBuffer(HapticScale(hapticLevel, adaptiveScaleFactor), limit);
+        scaleBuffer(HapticScale(hapticLevel, -1 /* scaleFactor */, adaptiveScaleFactor), limit);
+    }
+
+    void scaleBuffer(HapticScale hapticScale) {
+        scaleBuffer(hapticScale, 0 /* limit */);
     }
 
     void scaleBuffer(HapticScale hapticScale, float limit) {
@@ -60,11 +64,19 @@
     float mBuffer[TEST_BUFFER_LENGTH];
 };
 
-TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestLegacyScaleMute,
-        REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLegacyScaleMute,
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+                                          ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+    float expected[TEST_BUFFER_LENGTH];
+    std::fill(std::begin(expected), std::end(expected), 0);
+
+    scaleBuffer(HapticLevel::MUTE);
+    EXPECT_FLOATS_NEARLY_EQ(expected, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestFixedScaleMute,
+                  REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     float expected[TEST_BUFFER_LENGTH];
     std::fill(std::begin(expected), std::end(expected), 0);
 
@@ -73,10 +85,9 @@
 }
 
 TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestFixedScaleMute,
-        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+        ExternalVibrationUtilsTest, TestScaleV2Mute,
+        // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     float expected[TEST_BUFFER_LENGTH];
     std::fill(std::begin(expected), std::end(expected), 0);
 
@@ -84,11 +95,19 @@
     EXPECT_FLOATS_NEARLY_EQ(expected, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
 }
 
-TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestLegacyScaleNone,
-        REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLegacyScaleNone,
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+                                          ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+    float expected[TEST_BUFFER_LENGTH];
+    std::copy(std::begin(TEST_BUFFER), std::end(TEST_BUFFER), std::begin(expected));
+
+    scaleBuffer(HapticLevel::NONE);
+    EXPECT_FLOATS_NEARLY_EQ(expected, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestFixedScaleNone,
+                  REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     float expected[TEST_BUFFER_LENGTH];
     std::copy(std::begin(TEST_BUFFER), std::end(TEST_BUFFER), std::begin(expected));
 
@@ -97,10 +116,9 @@
 }
 
 TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestFixedScaleNone,
-        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+        ExternalVibrationUtilsTest, TestScaleV2None,
+        // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     float expected[TEST_BUFFER_LENGTH];
     std::copy(std::begin(TEST_BUFFER), std::end(TEST_BUFFER), std::begin(expected));
 
@@ -108,11 +126,9 @@
     EXPECT_FLOATS_NEARLY_EQ(expected, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
 }
 
-TEST_F_WITH_FLAGS(
-    ExternalVibrationUtilsTest,
-    TestLegacyScaleToHapticLevel,
-    REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLegacyScaleToHapticLevel,
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+                                          ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.84f, -0.66f };
     scaleBuffer(HapticLevel::VERY_HIGH);
     EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
@@ -130,11 +146,9 @@
     EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
 }
 
-TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestFixedScaleToHapticLevel,
-        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestFixedScaleToHapticLevel,
+                  REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.79f, -0.39f };
     scaleBuffer(HapticLevel::VERY_HIGH);
     EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
@@ -153,10 +167,52 @@
 }
 
 TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestAdaptiveScaleFactorAppliedAfterLegacyScale,
-        REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+        ExternalVibrationUtilsTest, TestScaleV2ToHapticLevel,
+        // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+    float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.8f, -0.38f };
+    scaleBuffer(HapticLevel::VERY_HIGH);
+    EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    float expectedHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.63f, -0.27f };
+    scaleBuffer(HapticLevel::HIGH);
+    EXPECT_FLOATS_NEARLY_EQ(expectedHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    float expectedLow[TEST_BUFFER_LENGTH] = { 0.71f, -0.71f, 0.35f, -0.14f };
+    scaleBuffer(HapticLevel::LOW);
+    EXPECT_FLOATS_NEARLY_EQ(expectedLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    float expectedVeryLow[TEST_BUFFER_LENGTH] = { 0.51f, -0.51f, 0.25f, -0.1f };
+    scaleBuffer(HapticLevel::VERY_LOW);
+    EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(
+        ExternalVibrationUtilsTest, TestScaleV2ToScaleFactorIgnoresLevel,
+    // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+    REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+    constexpr float adaptiveScaleNone = 1.0f;
+
+    float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 1, -1, 1, -0.55f };
+    scaleBuffer(HapticScale(HapticLevel::LOW, 3.0f /* scaleFactor */, adaptiveScaleNone));
+    EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    float expectedHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.66f, -0.29f };
+    scaleBuffer(HapticScale(HapticLevel::LOW, 1.5f /* scaleFactor */, adaptiveScaleNone));
+    EXPECT_FLOATS_NEARLY_EQ(expectedHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    float expectedLow[TEST_BUFFER_LENGTH] = { 0.8f, -0.8f, 0.4f, -0.16f };
+    scaleBuffer(HapticScale(HapticLevel::HIGH, 0.8f /* scaleFactor */, adaptiveScaleNone));
+    EXPECT_FLOATS_NEARLY_EQ(expectedLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    float expectedVeryLow[TEST_BUFFER_LENGTH] = { 0.4f, -0.4f, 0.2f, -0.08f };
+    scaleBuffer(HapticScale(HapticLevel::HIGH, 0.4f /* scaleFactor */, adaptiveScaleNone));
+    EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestAdaptiveScaleFactorAppliedAfterLegacyScale,
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+                                          ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     // Haptic level scale up then adaptive scale down
     float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 0.2, -0.2, 0.16f, -0.13f };
     scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */);
@@ -178,11 +234,9 @@
     EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
 }
 
-TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestAdaptiveScaleFactorAppliedAfterFixedScale,
-        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestAdaptiveScaleFactorAppliedAfterFixedScale,
+                  REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     // Haptic level scale up then adaptive scale down
     float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 0.2, -0.2, 0.16f, -0.07f };
     scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */);
@@ -205,10 +259,33 @@
 }
 
 TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestLimitAppliedAfterLegacyScale,
-        REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+        ExternalVibrationUtilsTest, TestAdaptiveScaleFactorAppliedAfterScaleV2,
+        // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+    // Haptic level scale up then adaptive scale down
+    float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 0.2, -0.2, 0.15f, -0.07f };
+    scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */);
+    EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    // Haptic level scale up then adaptive scale up
+    float expectedHigh[TEST_BUFFER_LENGTH] = { 1.5f, -1.5f, 0.95f, -0.41f };
+    scaleBuffer(HapticLevel::HIGH, 1.5f /* adaptiveScaleFactor */);
+    EXPECT_FLOATS_NEARLY_EQ(expectedHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    // Haptic level scale down then adaptive scale down
+    float expectedLow[TEST_BUFFER_LENGTH] = { 0.42f, -0.42f, 0.21f, -0.08f };
+    scaleBuffer(HapticLevel::LOW, 0.6f /* adaptiveScaleFactor */);
+    EXPECT_FLOATS_NEARLY_EQ(expectedLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    // Haptic level scale down then adaptive scale up
+    float expectedVeryLow[TEST_BUFFER_LENGTH] = { 1.02f, -1.02f, 0.51f, -0.2f };
+    scaleBuffer(HapticLevel::VERY_LOW, 2 /* adaptiveScaleFactor */);
+    EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLimitAppliedAfterLegacyScale,
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+                                          ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     // Scaled = { 0.2, -0.2, 0.16f, -0.13f };
     float expectedClippedVeryHigh[TEST_BUFFER_LENGTH] = { 0.15f, -0.15f, 0.15f, -0.13f };
     scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */, 0.15f /* limit */);
@@ -220,11 +297,9 @@
     EXPECT_FLOATS_NEARLY_EQ(expectedClippedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
 }
 
-TEST_F_WITH_FLAGS(
-        ExternalVibrationUtilsTest,
-        TestLimitAppliedAfterFixedScale,
-        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLimitAppliedAfterFixedScale,
+                  REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+                  REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
     // Scaled = { 0.2, -0.2, 0.16f, -0.13f };
     float expectedClippedVeryHigh[TEST_BUFFER_LENGTH] = { 0.15f, -0.15f, 0.15f, -0.07f };
     scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */, 0.15f /* limit */);
@@ -235,3 +310,18 @@
     scaleBuffer(HapticLevel::VERY_LOW, 2 /* adaptiveScaleFactor */, 0.7f /* limit */);
     EXPECT_FLOATS_NEARLY_EQ(expectedClippedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
 }
+
+TEST_F_WITH_FLAGS(
+        ExternalVibrationUtilsTest, TestLimitAppliedAfterScaleV2,
+        // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+        REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+    // Scaled = { 0.2, -0.2, 0.15f, -0.07f };
+    float expectedClippedVeryHigh[TEST_BUFFER_LENGTH] = { 0.15f, -0.15f, 0.15f, -0.07f };
+    scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */, 0.15f /* limit */);
+    EXPECT_FLOATS_NEARLY_EQ(expectedClippedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+    // Scaled = { 1.02f, -1.02f, 0.51f, -0.2f }
+    float expectedClippedVeryLow[TEST_BUFFER_LENGTH] = { 0.7f, -0.7f, 0.51f, -0.2f };
+    scaleBuffer(HapticLevel::VERY_LOW, 2 /* adaptiveScaleFactor */, 0.7f /* limit */);
+    EXPECT_FLOATS_NEARLY_EQ(expectedClippedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
diff --git a/opengl/Android.bp b/opengl/Android.bp
index 4454f36..37dc931 100644
--- a/opengl/Android.bp
+++ b/opengl/Android.bp
@@ -30,6 +30,10 @@
     to: "",
     srcs: ["include/EGL/**/*.h"],
     license: "include/EGL/NOTICE",
+    // eglext.h is not self-contained. Safe to skip C-compat verification
+    // though since upstream also cares about C compatibility, and the header is
+    // auto-generated anyway.
+    skip_verification: true,
 }
 
 ndk_headers {
@@ -38,6 +42,10 @@
     to: "",
     srcs: ["include/GLES/**/*.h"],
     license: "include/GLES/NOTICE",
+    // glext.h is not self-contained. Safe to skip C-compat verification
+    // though since upstream also cares about C compatibility, and the header is
+    // auto-generated anyway.
+    skip_verification: true,
 }
 
 ndk_headers {
@@ -46,6 +54,10 @@
     to: "",
     srcs: ["include/GLES2/**/*.h"],
     license: "include/GLES2/NOTICE",
+    // gl2ext.h is not self-contained. Safe to skip C-compat verification
+    // though since upstream also cares about C compatibility, and the header is
+    // auto-generated anyway.
+    skip_verification: true,
 }
 
 ndk_headers {
diff --git a/opengl/libs/EGL/egl_platform_entries.cpp b/opengl/libs/EGL/egl_platform_entries.cpp
index 37db05c..6e35041 100644
--- a/opengl/libs/EGL/egl_platform_entries.cpp
+++ b/opengl/libs/EGL/egl_platform_entries.cpp
@@ -916,42 +916,72 @@
             egl_context_t* const c = get_context(share_list);
             share_list = c->context;
         }
+
+        bool skip_telemetry = false;
+
+        auto findAttribute = [](const EGLint* attrib_ptr, GLint attribute, GLint* value) {
+            while (attrib_ptr && *attrib_ptr != EGL_NONE) {
+                GLint attr = *attrib_ptr++;
+                GLint val = *attrib_ptr++;
+                if (attr == attribute) {
+                    if (value) {
+                        *value = val;
+                    }
+                    return true;
+                }
+            }
+            return false;
+        };
+
+        std::vector<EGLint> replacement_attrib_list;
+        GLint telemetry_value;
+        if (findAttribute(attrib_list, EGL_TELEMETRY_HINT_ANDROID, &telemetry_value)) {
+            skip_telemetry = (telemetry_value == android::GpuStatsInfo::SKIP_TELEMETRY);
+
+            // We need to remove EGL_TELEMETRY_HINT_ANDROID or the underlying drivers will
+            // complain about an unexpected attribute
+            const EGLint* attrib_ptr = attrib_list;
+            while (attrib_ptr && *attrib_ptr != EGL_NONE) {
+                GLint attr = *attrib_ptr++;
+                GLint val = *attrib_ptr++;
+                if (attr != EGL_TELEMETRY_HINT_ANDROID) {
+                    replacement_attrib_list.push_back(attr);
+                    replacement_attrib_list.push_back(val);
+                }
+            }
+            replacement_attrib_list.push_back(EGL_NONE);
+            attrib_list = replacement_attrib_list.data();
+        }
         // b/111083885 - If we are presenting EGL 1.4 interface to apps
         // error out on robust access attributes that are invalid
         // in EGL 1.4 as the driver may be fine with them but dEQP expects
         // tests to fail according to spec.
         if (attrib_list && (cnx->driverVersion < EGL_MAKE_VERSION(1, 5, 0))) {
-            const EGLint* attrib_ptr = attrib_list;
-            while (*attrib_ptr != EGL_NONE) {
-                GLint attr = *attrib_ptr++;
-                GLint value = *attrib_ptr++;
-                if (attr == EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR) {
-                    // We are GL ES context with EGL 1.4, this is an invalid
-                    // attribute
-                    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
-                }
-            };
+            if (findAttribute(attrib_list, EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
+                              nullptr)) {
+                // We are GL ES context with EGL 1.4, this is an invalid attribute
+                return setError(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
+            }
         }
         EGLContext context =
                 cnx->egl.eglCreateContext(dp->disp.dpy, config, share_list, attrib_list);
         if (context != EGL_NO_CONTEXT) {
             // figure out if it's a GLESv1 or GLESv2
             int version = egl_connection_t::GLESv1_INDEX;
-            if (attrib_list) {
-                while (*attrib_list != EGL_NONE) {
-                    GLint attr = *attrib_list++;
-                    GLint value = *attrib_list++;
-                    if (attr == EGL_CONTEXT_CLIENT_VERSION && (value == 2 || value == 3)) {
-                        version = egl_connection_t::GLESv2_INDEX;
-                    }
-                };
+            GLint version_value;
+            if (findAttribute(attrib_list, EGL_CONTEXT_CLIENT_VERSION, &version_value)) {
+                if (version_value == 2 || version_value == 3) {
+                    version = egl_connection_t::GLESv2_INDEX;
+                }
             }
             if (version == egl_connection_t::GLESv1_INDEX) {
                 android::GraphicsEnv::getInstance().setTargetStats(
                         android::GpuStatsInfo::Stats::GLES_1_IN_USE);
             }
-            android::GraphicsEnv::getInstance().setTargetStats(
-                    android::GpuStatsInfo::Stats::CREATED_GLES_CONTEXT);
+            if (!skip_telemetry) {
+                android::GraphicsEnv::getInstance().setTargetStats(
+                        android::GpuStatsInfo::Stats::CREATED_GLES_CONTEXT);
+            }
             egl_context_t* c = new egl_context_t(dpy, context, config, cnx, version);
             return c;
         }
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 70801dc..cb220ab 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -172,9 +172,8 @@
     export_static_lib_headers: [
         "libinputdispatcher",
     ],
-    export_include_dirs: [
-        ".",
-        "include",
+    export_shared_lib_headers: [
+        "libinputflinger_base",
     ],
 }
 
@@ -185,7 +184,16 @@
 cc_library_headers {
     name: "libinputflinger_headers",
     host_supported: true,
-    export_include_dirs: ["include"],
+    export_include_dirs: [
+        "include",
+        ".",
+    ],
+    header_libs: [
+        "libchrome-gestures_headers",
+    ],
+    export_header_lib_headers: [
+        "libchrome-gestures_headers",
+    ],
 }
 
 filegroup {
diff --git a/services/inputflinger/TEST_MAPPING b/services/inputflinger/TEST_MAPPING
index 018de5d..af9d2eb 100644
--- a/services/inputflinger/TEST_MAPPING
+++ b/services/inputflinger/TEST_MAPPING
@@ -293,6 +293,9 @@
     },
     {
       "name": "monkey_test"
+    },
+    {
+      "name": "CtsInputRootTestCases"
     }
   ],
   "staged-platinum-postsubmit": [
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index faafa50..bcef350 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -693,7 +693,8 @@
  */
 std::vector<TouchedWindow> getHoveringWindowsLocked(const TouchState* oldState,
                                                     const TouchState& newTouchState,
-                                                    const MotionEntry& entry) {
+                                                    const MotionEntry& entry,
+                                                    std::function<void()> dump) {
     const int32_t maskedAction = MotionEvent::getActionMasked(entry.action);
 
     if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {
@@ -741,6 +742,7 @@
                     // crashing the device with FATAL.
                     severity = android::base::LogSeverity::ERROR;
                 }
+                dump();
                 LOG(severity) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription();
             }
             touchedWindow.dispatchMode = InputTarget::DispatchMode::AS_IS;
@@ -2683,7 +2685,7 @@
 
                 // Check if the wallpaper window should deliver the corresponding event.
                 slipWallpaperTouch(targetFlags, oldTouchedWindowHandle, newTouchedWindowHandle,
-                                   tempTouchState, entry.deviceId, pointer, targets);
+                                   tempTouchState, entry, targets);
                 tempTouchState.removeTouchingPointerFromWindow(entry.deviceId, pointer.id,
                                                                oldTouchedWindowHandle);
             }
@@ -2710,7 +2712,9 @@
     // Update dispatching for hover enter and exit.
     {
         std::vector<TouchedWindow> hoveringWindows =
-                getHoveringWindowsLocked(oldState, tempTouchState, entry);
+                getHoveringWindowsLocked(oldState, tempTouchState, entry,
+                                         std::bind_front(&InputDispatcher::logDispatchStateLocked,
+                                                         this));
         // Hardcode to single hovering pointer for now.
         std::bitset<MAX_POINTER_ID + 1> pointerIds;
         pointerIds.set(entry.pointerProperties[0].id);
@@ -7100,9 +7104,11 @@
 void InputDispatcher::slipWallpaperTouch(ftl::Flags<InputTarget::Flags> targetFlags,
                                          const sp<WindowInfoHandle>& oldWindowHandle,
                                          const sp<WindowInfoHandle>& newWindowHandle,
-                                         TouchState& state, DeviceId deviceId,
-                                         const PointerProperties& pointerProperties,
+                                         TouchState& state, const MotionEntry& entry,
                                          std::vector<InputTarget>& targets) const {
+    LOG_IF(FATAL, entry.getPointerCount() != 1) << "Entry not eligible for slip: " << entry;
+    const DeviceId deviceId = entry.deviceId;
+    const PointerProperties& pointerProperties = entry.pointerProperties[0];
     std::vector<PointerProperties> pointers{pointerProperties};
     const bool oldHasWallpaper = oldWindowHandle->getInfo()->inputConfig.test(
             gui::WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER);
@@ -7129,7 +7135,7 @@
         state.addOrUpdateWindow(newWallpaper, InputTarget::DispatchMode::SLIPPERY_ENTER,
                                 InputTarget::Flags::WINDOW_IS_OBSCURED |
                                         InputTarget::Flags::WINDOW_IS_PARTIALLY_OBSCURED,
-                                deviceId, pointers);
+                                deviceId, pointers, entry.eventTime);
     }
 }
 
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 698bdba..87dfd1d 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -709,11 +709,23 @@
 
     sp<InputReporterInterface> mReporter;
 
+    /**
+     * Slip the wallpaper touch if necessary.
+     *
+     * @param targetFlags the target flags
+     * @param oldWindowHandle the old window that the touch slipped out of
+     * @param newWindowHandle the new window that the touch is slipping into
+     * @param state the current touch state. This will be updated if necessary to reflect the new
+     *        windows that are receiving touch.
+     * @param deviceId the device id of the current motion being processed
+     * @param pointerProperties the pointer properties of the current motion being processed
+     * @param targets the current targets to add the walpaper ones to
+     * @param eventTime the new downTime for the wallpaper target
+     */
     void slipWallpaperTouch(ftl::Flags<InputTarget::Flags> targetFlags,
                             const sp<android::gui::WindowInfoHandle>& oldWindowHandle,
                             const sp<android::gui::WindowInfoHandle>& newWindowHandle,
-                            TouchState& state, DeviceId deviceId,
-                            const PointerProperties& pointerProperties,
+                            TouchState& state, const MotionEntry& entry,
                             std::vector<InputTarget>& targets) const REQUIRES(mLock);
     void transferWallpaperTouch(ftl::Flags<InputTarget::Flags> oldTargetFlags,
                                 ftl::Flags<InputTarget::Flags> newTargetFlags,
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 9d4bb3d..5a70dd5 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -47,7 +47,7 @@
             const sp<android::gui::WindowInfoHandle>& windowHandle,
             InputTarget::DispatchMode dispatchMode, ftl::Flags<InputTarget::Flags> targetFlags,
             DeviceId deviceId, const std::vector<PointerProperties>& touchingPointers,
-            std::optional<nsecs_t> firstDownTimeInTarget = std::nullopt);
+            std::optional<nsecs_t> firstDownTimeInTarget);
     void addHoveringPointerToWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
                                     DeviceId deviceId, const PointerProperties& pointer);
     void removeHoveringPointer(DeviceId deviceId, int32_t pointerId);
diff --git a/services/inputflinger/dispatcher/trace/InputTracer.h b/services/inputflinger/dispatcher/trace/InputTracer.h
index cb525a4..96e619c 100644
--- a/services/inputflinger/dispatcher/trace/InputTracer.h
+++ b/services/inputflinger/dispatcher/trace/InputTracer.h
@@ -65,10 +65,10 @@
         void onEventProcessingComplete(nsecs_t processingTimestamp);
 
         InputTracer& tracer;
-        std::vector<const TracedEvent> events;
+        std::vector<TracedEvent> events;
         bool isEventProcessingComplete{false};
         // A queue to hold dispatch args from being traced until event processing is complete.
-        std::vector<const WindowDispatchArgs> pendingDispatchArgs;
+        std::vector<WindowDispatchArgs> pendingDispatchArgs;
         // The metadata should not be modified after event processing is complete.
         TracedEventMetadata metadata{};
     };
diff --git a/services/inputflinger/include/TouchpadHardwareState.h b/services/inputflinger/include/TouchpadHardwareState.h
new file mode 100644
index 0000000..a8dd44c
--- /dev/null
+++ b/services/inputflinger/include/TouchpadHardwareState.h
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <include/gestures.h>
+#include <vector>
+
+namespace android {
+
+// A Gestures library HardwareState struct (from libchrome-gestures), but bundled
+// with a vector to contain its FingerStates, so you don't have to worry about where
+// that memory is allocated.
+struct SelfContainedHardwareState {
+    HardwareState state;
+    std::vector<FingerState> fingers;
+};
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/gestures/HardwareStateConverter.h b/services/inputflinger/reader/mapper/gestures/HardwareStateConverter.h
index 07e62c6..66d62f8 100644
--- a/services/inputflinger/reader/mapper/gestures/HardwareStateConverter.h
+++ b/services/inputflinger/reader/mapper/gestures/HardwareStateConverter.h
@@ -26,18 +26,12 @@
 #include "accumulator/CursorButtonAccumulator.h"
 #include "accumulator/MultiTouchMotionAccumulator.h"
 #include "accumulator/TouchButtonAccumulator.h"
+#include "include/TouchpadHardwareState.h"
 
 #include "include/gestures.h"
 
 namespace android {
 
-// A HardwareState struct, but bundled with a vector to contain its FingerStates, so you don't have
-// to worry about where that memory is allocated.
-struct SelfContainedHardwareState {
-    HardwareState state;
-    std::vector<FingerState> fingers;
-};
-
 // Converts RawEvents into the HardwareState structs used by the gestures library.
 class HardwareStateConverter {
 public:
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index d418a9b..c2f174f 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -5711,6 +5711,273 @@
 }
 
 /**
+ * Three windows:
+ * 1) A window on the left, with flag dup_to_wallpaper
+ * 2) A window on the right, with flag slippery
+ * 3) A wallpaper window  under the left window
+ * When touch slips from right window to left, the wallpaper should receive a similar slippery
+ * enter event. Later on, when another device becomes active, the wallpaper should receive
+ * consistent streams from the new device, and also from the old device.
+ * This test attempts to reproduce a crash in the dispatcher where the wallpaper target's downTime
+ * was not getting set during slippery entrance.
+ */
+TEST_F(InputDispatcherTest, WallpaperWindowWhenSlipperyAndMultiWindowMultiTouch) {
+    SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, true);
+    std::shared_ptr<FakeApplicationHandle> application1 = std::make_shared<FakeApplicationHandle>();
+    std::shared_ptr<FakeApplicationHandle> application2 = std::make_shared<FakeApplicationHandle>();
+    std::shared_ptr<FakeApplicationHandle> application3 = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> wallpaper =
+            sp<FakeWindowHandle>::make(application1, mDispatcher, "wallpaper",
+                                       ui::LogicalDisplayId::DEFAULT);
+    wallpaper->setIsWallpaper(true);
+    wallpaper->setPreventSplitting(true);
+    wallpaper->setTouchable(false);
+
+    sp<FakeWindowHandle> leftWindow = sp<FakeWindowHandle>::make(application2, mDispatcher, "Left",
+                                                                 ui::LogicalDisplayId::DEFAULT);
+    leftWindow->setTouchableRegion(Region{{0, 0, 100, 100}});
+    leftWindow->setDupTouchToWallpaper(true);
+
+    sp<FakeWindowHandle> rightWindow =
+            sp<FakeWindowHandle>::make(application3, mDispatcher, "Right",
+                                       ui::LogicalDisplayId::DEFAULT);
+    rightWindow->setTouchableRegion(Region{{100, 0, 200, 100}});
+    rightWindow->setSlippery(true);
+    rightWindow->setWatchOutsideTouch(true);
+    rightWindow->setTrustedOverlay(true);
+
+    mDispatcher->onWindowInfosChanged(
+            {{*rightWindow->getInfo(), *leftWindow->getInfo(), *wallpaper->getInfo()}, {}, 0, 0});
+
+    const DeviceId deviceA = 3;
+    const DeviceId deviceB = 9;
+
+    // First finger from device A into right window
+    NotifyMotionArgs deviceADownArgs =
+            MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .pointer(PointerBuilder(0, ToolType::FINGER).x(150).y(50))
+                    .deviceId(deviceA)
+                    .build();
+
+    mDispatcher->notifyMotion(deviceADownArgs);
+    rightWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+    // Move the finger of device A from right window into left window. It should slip.
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(80).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+
+    leftWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+    rightWindow->consumeMotionEvent(WithMotionAction(ACTION_CANCEL));
+    wallpaper->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+    // Finger from device B down into left window
+    NotifyMotionArgs deviceBDownArgs =
+            MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(40))
+                    .deviceId(deviceB)
+                    .build();
+    mDispatcher->notifyMotion(deviceBDownArgs);
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_DOWN)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_DOWN)));
+
+    rightWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_OUTSIDE)));
+
+    // Move finger from device B, still keeping it in the left window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(50))
+                                      .deviceId(deviceB)
+                                      .downTime(deviceBDownArgs.downTime)
+                                      .build());
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_MOVE)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_MOVE)));
+
+    // Lift the finger from device B
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(50))
+                                      .deviceId(deviceB)
+                                      .downTime(deviceBDownArgs.downTime)
+                                      .build());
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_UP)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_UP)));
+
+    // Move the finger of device A, keeping it in the left window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_MOVE)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_MOVE)));
+
+    // Second finger down from device A, into the right window. It should be split into:
+    // MOVE for the left window (due to existing implementation) + a DOWN into the right window
+    // Wallpaper will not receive this new pointer, and it will only get the MOVE event.
+    mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+                                      .pointer(PointerBuilder(1, ToolType::FINGER).x(140).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+    auto firstFingerMoveFromDeviceA = AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_MOVE),
+                                            WithPointerCount(1), WithPointerId(0, 0));
+    leftWindow->consumeMotionEvent(firstFingerMoveFromDeviceA);
+    wallpaper->consumeMotionEvent(firstFingerMoveFromDeviceA);
+    rightWindow->consumeMotionEvent(
+            AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_DOWN), WithPointerId(0, 1)));
+
+    // Lift up the second finger.
+    mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+                                      .pointer(PointerBuilder(1, ToolType::FINGER).x(140).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+
+    rightWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_UP)));
+    leftWindow->consumeMotionEvent(firstFingerMoveFromDeviceA);
+    wallpaper->consumeMotionEvent(firstFingerMoveFromDeviceA);
+
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_UP)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_UP)));
+    rightWindow->assertNoEvents();
+}
+
+/**
+ * Same test as above, but with enable_multi_device_same_window_stream flag set to false.
+ */
+TEST_F(InputDispatcherTest, WallpaperWindowWhenSlipperyAndMultiWindowMultiTouch_legacy) {
+    SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, false);
+    std::shared_ptr<FakeApplicationHandle> application1 = std::make_shared<FakeApplicationHandle>();
+    std::shared_ptr<FakeApplicationHandle> application2 = std::make_shared<FakeApplicationHandle>();
+    std::shared_ptr<FakeApplicationHandle> application3 = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> wallpaper =
+            sp<FakeWindowHandle>::make(application1, mDispatcher, "wallpaper",
+                                       ui::LogicalDisplayId::DEFAULT);
+    wallpaper->setIsWallpaper(true);
+    wallpaper->setPreventSplitting(true);
+    wallpaper->setTouchable(false);
+
+    sp<FakeWindowHandle> leftWindow = sp<FakeWindowHandle>::make(application2, mDispatcher, "Left",
+                                                                 ui::LogicalDisplayId::DEFAULT);
+    leftWindow->setTouchableRegion(Region{{0, 0, 100, 100}});
+    leftWindow->setDupTouchToWallpaper(true);
+
+    sp<FakeWindowHandle> rightWindow =
+            sp<FakeWindowHandle>::make(application3, mDispatcher, "Right",
+                                       ui::LogicalDisplayId::DEFAULT);
+    rightWindow->setTouchableRegion(Region{{100, 0, 200, 100}});
+    rightWindow->setSlippery(true);
+    rightWindow->setWatchOutsideTouch(true);
+    rightWindow->setTrustedOverlay(true);
+
+    mDispatcher->onWindowInfosChanged(
+            {{*rightWindow->getInfo(), *leftWindow->getInfo(), *wallpaper->getInfo()}, {}, 0, 0});
+
+    const DeviceId deviceA = 3;
+    const DeviceId deviceB = 9;
+
+    // First finger from device A into right window
+    NotifyMotionArgs deviceADownArgs =
+            MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .pointer(PointerBuilder(0, ToolType::FINGER).x(150).y(50))
+                    .deviceId(deviceA)
+                    .build();
+
+    mDispatcher->notifyMotion(deviceADownArgs);
+    rightWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+    // Move the finger of device A from right window into left window. It should slip.
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(80).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+
+    leftWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+    rightWindow->consumeMotionEvent(WithMotionAction(ACTION_CANCEL));
+    wallpaper->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+    // Finger from device B down into left window
+    NotifyMotionArgs deviceBDownArgs =
+            MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(40))
+                    .deviceId(deviceB)
+                    .build();
+    mDispatcher->notifyMotion(deviceBDownArgs);
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_CANCEL)));
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_DOWN)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_CANCEL)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_DOWN)));
+
+    rightWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_OUTSIDE)));
+
+    // Move finger from device B, still keeping it in the left window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(50))
+                                      .deviceId(deviceB)
+                                      .downTime(deviceBDownArgs.downTime)
+                                      .build());
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_MOVE)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_MOVE)));
+
+    // Lift the finger from device B
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(50))
+                                      .deviceId(deviceB)
+                                      .downTime(deviceBDownArgs.downTime)
+                                      .build());
+    leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_UP)));
+    wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_UP)));
+
+    // Move the finger of device A, keeping it in the left window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+    // This device was already canceled, so MOVE events will not be arriving to the windows from it.
+
+    // Second finger down from device A, into the right window. It should be split into:
+    // MOVE for the left window (due to existing implementation) + a DOWN into the right window
+    // Wallpaper will not receive this new pointer, and it will only get the MOVE event.
+    mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+                                      .pointer(PointerBuilder(1, ToolType::FINGER).x(140).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+    rightWindow->consumeMotionEvent(
+            AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_DOWN), WithPointerId(0, 1)));
+
+    // Lift up the second finger.
+    mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+                                      .pointer(PointerBuilder(1, ToolType::FINGER).x(140).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+
+    rightWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_UP)));
+
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+                                      .deviceId(deviceA)
+                                      .downTime(deviceADownArgs.downTime)
+                                      .build());
+    rightWindow->assertNoEvents();
+}
+
+/**
  * Two windows: left and right. The left window has PREVENT_SPLITTING input config. Device A sends a
  * down event to the right window. Device B sends a down event to the left window, and then a
  * POINTER_DOWN event to the right window. However, since the left window prevents splitting, the
diff --git a/services/sensorservice/SensorDirectConnection.cpp b/services/sensorservice/SensorDirectConnection.cpp
index 555b80a..33724a9 100644
--- a/services/sensorservice/SensorDirectConnection.cpp
+++ b/services/sensorservice/SensorDirectConnection.cpp
@@ -26,12 +26,17 @@
 
 using util::ProtoOutputStream;
 
-SensorService::SensorDirectConnection::SensorDirectConnection(const sp<SensorService>& service,
-        uid_t uid, const sensors_direct_mem_t *mem, int32_t halChannelHandle,
-        const String16& opPackageName, int deviceId)
-        : mService(service), mUid(uid), mMem(*mem),
+SensorService::SensorDirectConnection::SensorDirectConnection(
+        const sp<SensorService>& service, uid_t uid, pid_t pid, const sensors_direct_mem_t* mem,
+        int32_t halChannelHandle, const String16& opPackageName, int deviceId)
+      : mService(service),
+        mUid(uid),
+        mPid(pid),
+        mMem(*mem),
         mHalChannelHandle(halChannelHandle),
-        mOpPackageName(opPackageName), mDeviceId(deviceId), mDestroyed(false) {
+        mOpPackageName(opPackageName),
+        mDeviceId(deviceId),
+        mDestroyed(false) {
     mUserId = multiuser_get_user_id(mUid);
     ALOGD_IF(DEBUG_CONNECTIONS, "Created SensorDirectConnection");
 }
@@ -62,10 +67,21 @@
 
 void SensorService::SensorDirectConnection::dump(String8& result) const {
     Mutex::Autolock _l(mConnectionLock);
-    result.appendFormat("\tPackage %s, HAL channel handle %d, total sensor activated %zu\n",
-            String8(mOpPackageName).c_str(), getHalChannelHandle(), mActivated.size());
-    for (auto &i : mActivated) {
-        result.appendFormat("\t\tSensor %#08x, rate %d\n", i.first, i.second);
+    result.appendFormat("\t%s | HAL channel handle %d | uid %d | pid %d\n",
+                        String8(mOpPackageName).c_str(), getHalChannelHandle(), mUid, mPid);
+    result.appendFormat("\tActivated sensor count: %zu\n", mActivated.size());
+    dumpSensorInfoWithLock(result, mActivated);
+
+    result.appendFormat("\tBackup sensor (opened but UID idle) count: %zu\n",
+                        mActivatedBackup.size());
+    dumpSensorInfoWithLock(result, mActivatedBackup);
+}
+
+void SensorService::SensorDirectConnection::dumpSensorInfoWithLock(
+        String8& result, std::unordered_map<int, int> sensors) const {
+    for (auto& i : sensors) {
+        result.appendFormat("\t\t%s 0x%08x | rate %d\n", mService->getSensorName(i.first).c_str(),
+                            i.first, i.second);
     }
 }
 
diff --git a/services/sensorservice/SensorDirectConnection.h b/services/sensorservice/SensorDirectConnection.h
index bfaf811..9f21731 100644
--- a/services/sensorservice/SensorDirectConnection.h
+++ b/services/sensorservice/SensorDirectConnection.h
@@ -17,9 +17,10 @@
 #ifndef ANDROID_SENSOR_DIRECT_CONNECTION_H
 #define ANDROID_SENSOR_DIRECT_CONNECTION_H
 
-#include <optional>
+#include <android-base/thread_annotations.h>
 #include <stdint.h>
 #include <sys/types.h>
+#include <optional>
 
 #include <binder/BinderService.h>
 
@@ -37,15 +38,15 @@
 
 class SensorService::SensorDirectConnection: public BnSensorEventConnection {
 public:
-    SensorDirectConnection(const sp<SensorService>& service, uid_t uid,
-            const sensors_direct_mem_t *mem, int32_t halChannelHandle,
-            const String16& opPackageName, int deviceId);
+    SensorDirectConnection(const sp<SensorService>& service, uid_t uid, pid_t pid,
+                           const sensors_direct_mem_t* mem, int32_t halChannelHandle,
+                           const String16& opPackageName, int deviceId);
     void dump(String8& result) const;
     void dump(util::ProtoOutputStream* proto) const;
     uid_t getUid() const { return mUid; }
     const String16& getOpPackageName() const { return mOpPackageName; }
     int32_t getHalChannelHandle() const;
-    bool isEquivalent(const sensors_direct_mem_t *mem) const;
+    bool isEquivalent(const sensors_direct_mem_t* mem) const;
 
     // Invoked when access to sensors for this connection has changed, e.g. lost or
     // regained due to changes in the sensor restricted/privacy mode or the
@@ -94,8 +95,13 @@
     // Recover sensor requests previously capped by capRates().
     void uncapRates();
 
+    // Dumps a set of sensor infos.
+    void dumpSensorInfoWithLock(String8& result, std::unordered_map<int, int> sensors) const
+            EXCLUSIVE_LOCKS_REQUIRED(mConnectionLock);
+
     const sp<SensorService> mService;
     const uid_t mUid;
+    const pid_t mPid;
     const sensors_direct_mem_t mMem;
     const int32_t mHalChannelHandle;
     const String16 mOpPackageName;
diff --git a/services/sensorservice/SensorEventConnection.cpp b/services/sensorservice/SensorEventConnection.cpp
index 3446f58..130c112 100644
--- a/services/sensorservice/SensorEventConnection.cpp
+++ b/services/sensorservice/SensorEventConnection.cpp
@@ -90,15 +90,14 @@
         result.append("NORMAL\n");
     }
     result.appendFormat("\t %s | WakeLockRefCount %d | uid %d | cache size %d | "
-            "max cache size %d\n", mPackageName.c_str(), mWakeLockRefCount, mUid, mCacheSize,
-            mMaxCacheSize);
+                        "max cache size %d | has sensor access: %s\n",
+                        mPackageName.c_str(), mWakeLockRefCount, mUid, mCacheSize, mMaxCacheSize,
+                        hasSensorAccess() ? "true" : "false");
     for (auto& it : mSensorInfo) {
         const FlushInfo& flushInfo = it.second;
-        result.appendFormat("\t %s 0x%08x | status: %s | pending flush events %d \n",
-                            mService->getSensorName(it.first).c_str(),
-                            it.first,
-                            flushInfo.mFirstFlushPending ? "First flush pending" :
-                                                           "active",
+        result.appendFormat("\t %s 0x%08x | first flush pending: %s | pending flush events %d \n",
+                            mService->getSensorName(it.first).c_str(), it.first,
+                            flushInfo.mFirstFlushPending ? "true" : "false",
                             flushInfo.mPendingFlushEventsToSend);
     }
 #if DEBUG_CONNECTIONS
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 31b7f88..3895ffe 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -682,14 +682,14 @@
                     mSensorPrivacyPolicy->isSensorPrivacyEnabled() ? "enabled" : "disabled");
 
             const auto& activeConnections = connLock.getActiveConnections();
-            result.appendFormat("%zd active connections\n", activeConnections.size());
+            result.appendFormat("%zd open event connections\n", activeConnections.size());
             for (size_t i=0 ; i < activeConnections.size() ; i++) {
                 result.appendFormat("Connection Number: %zu \n", i);
                 activeConnections[i]->dump(result);
             }
 
             const auto& directConnections = connLock.getDirectConnections();
-            result.appendFormat("%zd direct connections\n", directConnections.size());
+            result.appendFormat("%zd open direct connections\n", directConnections.size());
             for (size_t i = 0 ; i < directConnections.size() ; i++) {
                 result.appendFormat("Direct connection %zu:\n", i);
                 directConnections[i]->dump(result);
@@ -1729,7 +1729,10 @@
         ALOGE("SensorDevice::registerDirectChannel returns %d", channelHandle);
     } else {
         mem.handle = clone;
-        conn = new SensorDirectConnection(this, uid, &mem, channelHandle, opPackageName, deviceId);
+        IPCThreadState* thread = IPCThreadState::self();
+        pid_t pid = (thread != nullptr) ? thread->getCallingPid() : -1;
+        conn = new SensorDirectConnection(this, uid, pid, &mem, channelHandle, opPackageName,
+                                          deviceId);
     }
 
     if (conn == nullptr) {
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index b826466..b4ac9ba 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -48,6 +48,7 @@
         "libtonemap",
         "libaidlcommonsupport",
         "libprocessgroup",
+        "libprocessgroup_util",
         "libcgrouprc",
         "libjsoncpp",
         "libcgrouprc_format",
@@ -148,6 +149,7 @@
         "tests/CompositionEngineTest.cpp",
         "tests/DisplayColorProfileTest.cpp",
         "tests/DisplayTest.cpp",
+        "tests/HwcAsyncWorkerTest.cpp",
         "tests/HwcBufferCacheTest.cpp",
         "tests/MockHWC2.cpp",
         "tests/MockHWComposer.cpp",
diff --git a/services/surfaceflinger/CompositionEngine/src/HwcAsyncWorker.cpp b/services/surfaceflinger/CompositionEngine/src/HwcAsyncWorker.cpp
index 6086f0b..91385b4 100644
--- a/services/surfaceflinger/CompositionEngine/src/HwcAsyncWorker.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/HwcAsyncWorker.cpp
@@ -24,6 +24,7 @@
 
 #include <android-base/thread_annotations.h>
 #include <cutils/sched_policy.h>
+#include <ftl/fake_guard.h>
 
 namespace android::compositionengine::impl {
 
@@ -60,7 +61,7 @@
     std::unique_lock<std::mutex> lock(mMutex);
     android::base::ScopedLockAssertion assumeLock(mMutex);
     while (!mDone) {
-        mCv.wait(lock);
+        mCv.wait(lock, [this]() FTL_FAKE_GUARD(mMutex) { return mTaskRequested || mDone; });
         if (mTaskRequested && mTask.valid()) {
             mTask();
             mTaskRequested = false;
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 64cded8..2d8f98f 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -1101,10 +1101,10 @@
 }
 
 ftl::Future<std::monostate> Output::presentFrameAndReleaseLayersAsync(bool flushEvenWhenDisabled) {
-    return ftl::Future<bool>(std::move(mHwComposerAsyncWorker->send([this, flushEvenWhenDisabled]() {
+    return ftl::Future<bool>(mHwComposerAsyncWorker->send([this, flushEvenWhenDisabled]() {
                presentFrameAndReleaseLayers(flushEvenWhenDisabled);
                return true;
-           })))
+           }))
             .then([](bool) { return std::monostate{}; });
 }
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/HwcAsyncWorkerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/HwcAsyncWorkerTest.cpp
new file mode 100644
index 0000000..dd04df6
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/HwcAsyncWorkerTest.cpp
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <future>
+
+#include <compositionengine/impl/HwcAsyncWorker.h>
+#include <gtest/gtest.h>
+
+namespace android::compositionengine {
+namespace {
+
+using namespace std::chrono_literals;
+
+// For the edge case tests below, how much real time should be spent trying to reproduce edge cases
+// problems in a loop.
+//
+// Larger values mean problems are more likely to be detected, at the cost of making the unit test
+// run slower.
+//
+// As we expect the tests to be run continuously, even a short loop will eventually catch
+// problems, though not necessarily from changes in the same build that introduce them.
+constexpr auto kWallTimeForEdgeCaseTests = 5ms;
+
+TEST(HwcAsyncWorker, continuousTasksEdgeCase) {
+    // Ensures that a single worker that is given multiple tasks in short succession will run them.
+
+    impl::HwcAsyncWorker worker;
+    const auto endTime = std::chrono::steady_clock::now() + kWallTimeForEdgeCaseTests;
+    while (std::chrono::steady_clock::now() < endTime) {
+        auto f1 = worker.send([] { return false; });
+        EXPECT_FALSE(f1.get());
+        auto f2 = worker.send([] { return true; });
+        EXPECT_TRUE(f2.get());
+    }
+}
+
+TEST(HwcAsyncWorker, constructAndDestroyEdgeCase) {
+    // Ensures that newly created HwcAsyncWorkers can be immediately destroyed.
+
+    const auto endTime = std::chrono::steady_clock::now() + kWallTimeForEdgeCaseTests;
+    while (std::chrono::steady_clock::now() < endTime) {
+        impl::HwcAsyncWorker worker;
+    }
+}
+
+TEST(HwcAsyncWorker, newlyCreatedRunsTasksEdgeCase) {
+    // Ensures that newly created HwcAsyncWorkers will run a task if given one immediately.
+
+    const auto endTime = std::chrono::steady_clock::now() + kWallTimeForEdgeCaseTests;
+    while (std::chrono::steady_clock::now() < endTime) {
+        impl::HwcAsyncWorker worker;
+        auto f = worker.send([] { return true; });
+        f.get();
+    }
+}
+
+} // namespace
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/Display/DisplayModeController.cpp b/services/surfaceflinger/Display/DisplayModeController.cpp
index c43d585..0e9218c 100644
--- a/services/surfaceflinger/Display/DisplayModeController.cpp
+++ b/services/surfaceflinger/Display/DisplayModeController.cpp
@@ -22,7 +22,9 @@
 #include "Display/DisplaySnapshot.h"
 #include "DisplayHardware/HWComposer.h"
 
+#include <android-base/properties.h>
 #include <common/FlagManager.h>
+#include <common/trace.h>
 #include <ftl/concat.h>
 #include <ftl/expected.h>
 #include <log/log.h>
@@ -237,4 +239,63 @@
     }
 }
 
+void DisplayModeController::updateKernelIdleTimer(PhysicalDisplayId displayId) {
+    std::lock_guard lock(mDisplayLock);
+    const auto& displayPtr = FTL_TRY(mDisplays.get(displayId).ok_or(ftl::Unit())).get();
+
+    const auto controllerOpt = displayPtr->selectorPtr->kernelIdleTimerController();
+    if (!controllerOpt) return;
+
+    using KernelIdleTimerAction = scheduler::RefreshRateSelector::KernelIdleTimerAction;
+
+    switch (displayPtr->selectorPtr->getIdleTimerAction()) {
+        case KernelIdleTimerAction::TurnOff:
+            if (displayPtr->isKernelIdleTimerEnabled) {
+                SFTRACE_INT("KernelIdleTimer", 0);
+                updateKernelIdleTimer(displayId, std::chrono::milliseconds::zero(), *controllerOpt);
+                displayPtr->isKernelIdleTimerEnabled = false;
+            }
+            break;
+        case KernelIdleTimerAction::TurnOn:
+            if (!displayPtr->isKernelIdleTimerEnabled) {
+                SFTRACE_INT("KernelIdleTimer", 1);
+                const auto timeout = displayPtr->selectorPtr->getIdleTimerTimeout();
+                updateKernelIdleTimer(displayId, timeout, *controllerOpt);
+                displayPtr->isKernelIdleTimerEnabled = true;
+            }
+            break;
+    }
+}
+
+void DisplayModeController::updateKernelIdleTimer(PhysicalDisplayId displayId,
+                                                  std::chrono::milliseconds timeout,
+                                                  KernelIdleTimerController controller) {
+    switch (controller) {
+        case KernelIdleTimerController::HwcApi:
+            mComposerPtr->setIdleTimerEnabled(displayId, timeout);
+            break;
+
+        case KernelIdleTimerController::Sysprop:
+            using namespace std::string_literals;
+            base::SetProperty("graphics.display.kernel_idle_timer.enabled"s,
+                              timeout > std::chrono::milliseconds::zero() ? "true"s : "false"s);
+            break;
+    }
+}
+
+auto DisplayModeController::getKernelIdleTimerState(PhysicalDisplayId displayId) const
+        -> KernelIdleTimerState {
+    std::lock_guard lock(mDisplayLock);
+    const auto& displayPtr =
+            FTL_EXPECT(mDisplays.get(displayId).ok_or(KernelIdleTimerState())).get();
+
+    const auto desiredModeIdOpt =
+            (std::scoped_lock(displayPtr->desiredModeLock), displayPtr->desiredModeOpt)
+                    .transform([](const display::DisplayModeRequest& request) {
+                        return request.mode.modePtr->getId();
+                    });
+
+    return {desiredModeIdOpt, displayPtr->isKernelIdleTimerEnabled};
+}
+
 } // namespace android::display
diff --git a/services/surfaceflinger/Display/DisplayModeController.h b/services/surfaceflinger/Display/DisplayModeController.h
index 258b04b..9ec603d 100644
--- a/services/surfaceflinger/Display/DisplayModeController.h
+++ b/services/surfaceflinger/Display/DisplayModeController.h
@@ -97,6 +97,17 @@
     void setActiveMode(PhysicalDisplayId, DisplayModeId, Fps vsyncRate, Fps renderFps)
             EXCLUDES(mDisplayLock);
 
+    void updateKernelIdleTimer(PhysicalDisplayId) REQUIRES(kMainThreadContext)
+            EXCLUDES(mDisplayLock);
+
+    struct KernelIdleTimerState {
+        std::optional<DisplayModeId> desiredModeIdOpt = std::nullopt;
+        bool isEnabled = false;
+    };
+
+    KernelIdleTimerState getKernelIdleTimerState(PhysicalDisplayId) const
+            REQUIRES(kMainThreadContext) EXCLUDES(mDisplayLock);
+
 private:
     struct Display {
         template <size_t N>
@@ -121,6 +132,8 @@
 
         DisplayModeRequestOpt pendingModeOpt GUARDED_BY(kMainThreadContext);
         bool isModeSetPending GUARDED_BY(kMainThreadContext) = false;
+
+        bool isKernelIdleTimerEnabled GUARDED_BY(kMainThreadContext) = false;
     };
 
     using DisplayPtr = std::unique_ptr<Display>;
@@ -128,6 +141,10 @@
     void setActiveModeLocked(PhysicalDisplayId, DisplayModeId, Fps vsyncRate, Fps renderFps)
             REQUIRES(mDisplayLock);
 
+    using KernelIdleTimerController = scheduler::RefreshRateSelector::KernelIdleTimerController;
+    void updateKernelIdleTimer(PhysicalDisplayId, std::chrono::milliseconds timeout,
+                               KernelIdleTimerController) REQUIRES(mDisplayLock);
+
     // Set once when initializing the DisplayModeController, which the HWComposer must outlive.
     HWComposer* mComposerPtr = nullptr;
 
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 75b07a8..402a3d2 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -201,19 +201,6 @@
     return mPowerMode != hal::PowerMode::OFF;
 }
 
-nsecs_t DisplayDevice::getVsyncPeriodFromHWC() const {
-    const auto physicalId = getPhysicalId();
-    if (!mHwComposer.isConnected(physicalId)) {
-        return 0;
-    }
-
-    if (const auto vsyncPeriodOpt = mHwComposer.getDisplayVsyncPeriod(physicalId).value_opt()) {
-        return *vsyncPeriodOpt;
-    }
-
-    return refreshRateSelector().getActiveMode().modePtr->getVsyncRate().getPeriodNsecs();
-}
-
 ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
     return mCompositionDisplay->getState().dataspace;
 }
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 1b8a3a8..3e3f558 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -203,8 +203,6 @@
     void updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio);
     bool isHdrSdrRatioOverlayEnabled() const { return mHdrSdrRatioOverlay != nullptr; }
 
-    nsecs_t getVsyncPeriodFromHWC() const;
-
     Fps getAdjustedRefreshRate() const { return mAdjustedRefreshRate; }
 
     // Round the requested refresh rate to match a divisor of the pacesetter
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
index c5008d8..7c4aa75 100644
--- a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
@@ -209,7 +209,7 @@
     if (!buffer || buffer->initCheck() != ::android::OK) {
         return nullptr;
     }
-    return std::move(buffer);
+    return buffer;
 }
 
 } // anonymous namespace
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index 47fd700..c874db3 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -561,6 +561,7 @@
         updateSnapshot(*snapshot, args, *layer, parentSnapshot, traversalPath);
     }
 
+    bool childHasValidFrameRate = false;
     for (auto& [childHierarchy, variant] : hierarchy.mChildren) {
         LayerHierarchy::ScopedAddToTraversalPath addChildToPath(traversalPath,
                                                                 childHierarchy->getLayer()->id,
@@ -568,7 +569,8 @@
         const LayerSnapshot& childSnapshot =
                 updateSnapshotsInHierarchy(args, *childHierarchy, traversalPath, *snapshot,
                                            depth + 1);
-        updateFrameRateFromChildSnapshot(*snapshot, childSnapshot, args);
+        updateFrameRateFromChildSnapshot(*snapshot, childSnapshot, *childHierarchy->getLayer(),
+                                         args, &childHasValidFrameRate);
     }
 
     return *snapshot;
@@ -675,9 +677,10 @@
     }
 }
 
-void LayerSnapshotBuilder::updateFrameRateFromChildSnapshot(LayerSnapshot& snapshot,
-                                                            const LayerSnapshot& childSnapshot,
-                                                            const Args& args) {
+void LayerSnapshotBuilder::updateFrameRateFromChildSnapshot(
+        LayerSnapshot& snapshot, const LayerSnapshot& childSnapshot,
+        const RequestedLayerState& /* requestedChildState */, const Args& args,
+        bool* outChildHasValidFrameRate) {
     if (args.forceUpdate == ForceUpdateFlags::NONE &&
         !args.layerLifecycleManager.getGlobalChanges().any(
                 RequestedLayerState::Changes::Hierarchy) &&
@@ -687,7 +690,7 @@
     }
 
     using FrameRateCompatibility = scheduler::FrameRateCompatibility;
-    if (snapshot.frameRate.isValid()) {
+    if (snapshot.inheritedFrameRate.isValid() || *outChildHasValidFrameRate) {
         // we already have a valid framerate.
         return;
     }
@@ -704,13 +707,18 @@
     const auto layerVotedWithExactCompatibility = childSnapshot.frameRate.vote.rate.isValid() &&
             childSnapshot.frameRate.vote.type == FrameRateCompatibility::Exact;
 
-    bool childHasValidFrameRate = layerVotedWithDefaultCompatibility || layerVotedWithNoVote ||
+    *outChildHasValidFrameRate |= layerVotedWithDefaultCompatibility || layerVotedWithNoVote ||
             layerVotedWithCategory || layerVotedWithExactCompatibility;
 
     // If we don't have a valid frame rate, but the children do, we set this
     // layer as NoVote to allow the children to control the refresh rate
-    if (childHasValidFrameRate) {
-        snapshot.frameRate = scheduler::LayerInfo::FrameRate(Fps(), FrameRateCompatibility::NoVote);
+    static const auto noVote =
+            scheduler::LayerInfo::FrameRate(Fps(), FrameRateCompatibility::NoVote);
+    if (*outChildHasValidFrameRate) {
+        snapshot.frameRate = noVote;
+        snapshot.changes |= RequestedLayerState::Changes::FrameRate;
+    } else if (snapshot.frameRate != snapshot.inheritedFrameRate) {
+        snapshot.frameRate = snapshot.inheritedFrameRate;
         snapshot.changes |= RequestedLayerState::Changes::FrameRate;
     }
 }
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
index f3c56a4..207e23a 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
@@ -130,7 +130,9 @@
                                   const RequestedLayerState& layer,
                                   const LayerSnapshot& parentSnapshot);
     void updateFrameRateFromChildSnapshot(LayerSnapshot& snapshot,
-                                          const LayerSnapshot& childSnapshot, const Args& args);
+                                          const LayerSnapshot& childSnapshot,
+                                          const RequestedLayerState& requestedCHildState,
+                                          const Args& args, bool* outChildHasValidFrameRate);
     void updateTouchableRegionCrop(const Args& args);
 
     std::unordered_map<LayerHierarchy::TraversalPath, LayerSnapshot*,
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.cpp b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
index dfb1c1e..2088635 100644
--- a/services/surfaceflinger/HdrSdrRatioOverlay.cpp
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
@@ -114,7 +114,7 @@
         ALOGE("%s: Failed to create buffer state layer", __func__);
         return;
     }
-    SurfaceComposerClient::Transaction()
+    createTransaction()
             .setLayer(mSurfaceControl->get(), INT32_MAX - 2)
             .setTrustedOverlay(mSurfaceControl->get(), true)
             .apply();
@@ -130,7 +130,7 @@
 }
 
 void HdrSdrRatioOverlay::setLayerStack(ui::LayerStack stack) {
-    SurfaceComposerClient::Transaction().setLayerStack(mSurfaceControl->get(), stack).apply();
+    createTransaction().setLayerStack(mSurfaceControl->get(), stack).apply();
 }
 
 void HdrSdrRatioOverlay::setViewport(ui::Size viewport) {
@@ -141,7 +141,7 @@
     // set the ratio frame to the top right of the screen
     frame.offsetBy(viewport.width - frame.width(), height >> 4);
 
-    SurfaceComposerClient::Transaction()
+    createTransaction()
             .setMatrix(mSurfaceControl->get(), frame.getWidth() / static_cast<float>(kBufferWidth),
                        0, 0, frame.getHeight() / static_cast<float>(kBufferHeight))
             .setPosition(mSurfaceControl->get(), frame.left, frame.top)
@@ -167,7 +167,7 @@
         }
     }();
 
-    SurfaceComposerClient::Transaction().setTransform(mSurfaceControl->get(), transform).apply();
+    createTransaction().setTransform(mSurfaceControl->get(), transform).apply();
 
     constexpr SkColor kMinRatioColor = SK_ColorBLUE;
     constexpr SkColor kMaxRatioColor = SK_ColorGREEN;
@@ -194,9 +194,21 @@
 
 void HdrSdrRatioOverlay::animate() {
     if (!std::isfinite(mCurrentHdrSdrRatio) || mCurrentHdrSdrRatio < 1.0f) return;
-    SurfaceComposerClient::Transaction()
+    createTransaction()
             .setBuffer(mSurfaceControl->get(), getOrCreateBuffers(mCurrentHdrSdrRatio))
             .apply();
 }
 
+SurfaceComposerClient::Transaction HdrSdrRatioOverlay::createTransaction() const {
+    constexpr float kFrameRate = 0.f;
+    constexpr int8_t kCompatibility = ANATIVEWINDOW_FRAME_RATE_NO_VOTE;
+    constexpr int8_t kSeamlessness = ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS;
+
+    const sp<SurfaceControl>& surface = mSurfaceControl->get();
+
+    SurfaceComposerClient::Transaction transaction;
+    transaction.setFrameRate(surface, kFrameRate, kCompatibility, kSeamlessness);
+    return transaction;
+}
+
 } // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.h b/services/surfaceflinger/HdrSdrRatioOverlay.h
index 72d401d..ba88252 100644
--- a/services/surfaceflinger/HdrSdrRatioOverlay.h
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.h
@@ -53,5 +53,7 @@
 
     size_t mIndex = 0;
     std::array<sp<GraphicBuffer>, 2> mRingBuffer;
+
+    SurfaceComposerClient::Transaction createTransaction() const;
 };
 } // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 1258509..abdf92c 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -316,7 +316,7 @@
 void Layer::addToCurrentState() {
     if (mRemovedFromDrawingState) {
         mRemovedFromDrawingState = false;
-        mFlinger->mScheduler->registerLayer(this);
+        mFlinger->mScheduler->registerLayer(this, FrameRateCompatibility::Default);
         mFlinger->removeFromOffscreenLayers(this);
     }
 
@@ -1100,42 +1100,6 @@
     return true;
 }
 
-bool Layer::setFrameRateSelectionPriority(int32_t priority) {
-    if (mDrawingState.frameRateSelectionPriority == priority) return false;
-    mDrawingState.frameRateSelectionPriority = priority;
-    mDrawingState.sequence++;
-    mDrawingState.modified = true;
-    setTransactionFlags(eTransactionNeeded);
-    return true;
-}
-
-int32_t Layer::getFrameRateSelectionPriority() const {
-    // Check if layer has priority set.
-    if (mDrawingState.frameRateSelectionPriority != PRIORITY_UNSET) {
-        return mDrawingState.frameRateSelectionPriority;
-    }
-    // If not, search whether its parents have it set.
-    sp<Layer> parent = getParent();
-    if (parent != nullptr) {
-        return parent->getFrameRateSelectionPriority();
-    }
-
-    return Layer::PRIORITY_UNSET;
-}
-
-bool Layer::setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility) {
-    if (mDrawingState.defaultFrameRateCompatibility == compatibility) return false;
-    mDrawingState.defaultFrameRateCompatibility = compatibility;
-    mDrawingState.modified = true;
-    mFlinger->mScheduler->setDefaultFrameRateCompatibility(sequence, compatibility);
-    setTransactionFlags(eTransactionNeeded);
-    return true;
-}
-
-scheduler::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const {
-    return mDrawingState.defaultFrameRateCompatibility;
-}
-
 bool Layer::isLayerFocusedBasedOnPriority(int32_t priority) {
     return priority == PRIORITY_FOCUSED_WITH_MODE || priority == PRIORITY_FOCUSED_WITHOUT_MODE;
 };
@@ -1202,117 +1166,6 @@
     return StretchEffect{};
 }
 
-bool Layer::propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool overrideChildren,
-                                           bool* transactionNeeded) {
-    // Gets the frame rate to propagate to children.
-    const auto frameRate = [&] {
-        if (overrideChildren && parentFrameRate.isValid()) {
-            return parentFrameRate;
-        }
-
-        if (mDrawingState.frameRate.isValid()) {
-            return mDrawingState.frameRate;
-        }
-
-        return parentFrameRate;
-    }();
-
-    auto now = systemTime();
-    *transactionNeeded |= setFrameRateForLayerTreeLegacy(frameRate, now);
-
-    // The frame rate is propagated to the children by default, but some properties may override it.
-    bool childrenHaveFrameRate = false;
-    const bool overrideChildrenFrameRate = overrideChildren || shouldOverrideChildrenFrameRate();
-    const bool canPropagateFrameRate = shouldPropagateFrameRate() || overrideChildrenFrameRate;
-    for (const sp<Layer>& child : mCurrentChildren) {
-        childrenHaveFrameRate |=
-                child->propagateFrameRateForLayerTree(canPropagateFrameRate ? frameRate
-                                                                            : FrameRate(),
-                                                      overrideChildrenFrameRate, transactionNeeded);
-    }
-
-    // If we don't have a valid frame rate specification, but the children do, we set this
-    // layer as NoVote to allow the children to control the refresh rate
-    if (!frameRate.isValid() && childrenHaveFrameRate) {
-        *transactionNeeded |=
-                setFrameRateForLayerTreeLegacy(FrameRate(Fps(), FrameRateCompatibility::NoVote),
-                                               now);
-    }
-
-    // We return whether this layer or its children has a vote. We ignore ExactOrMultiple votes for
-    // the same reason we are allowing touch boost for those layers. See
-    // RefreshRateSelector::rankFrameRates for details.
-    const auto layerVotedWithDefaultCompatibility =
-            frameRate.vote.rate.isValid() && frameRate.vote.type == FrameRateCompatibility::Default;
-    const auto layerVotedWithNoVote = frameRate.vote.type == FrameRateCompatibility::NoVote;
-    const auto layerVotedWithCategory = frameRate.category != FrameRateCategory::Default;
-    const auto layerVotedWithExactCompatibility =
-            frameRate.vote.rate.isValid() && frameRate.vote.type == FrameRateCompatibility::Exact;
-    return layerVotedWithDefaultCompatibility || layerVotedWithNoVote || layerVotedWithCategory ||
-            layerVotedWithExactCompatibility || childrenHaveFrameRate;
-}
-
-void Layer::updateTreeHasFrameRateVote() {
-    const auto root = [&]() -> sp<Layer> {
-        sp<Layer> layer = sp<Layer>::fromExisting(this);
-        while (auto parent = layer->getParent()) {
-            layer = parent;
-        }
-        return layer;
-    }();
-
-    bool transactionNeeded = false;
-    root->propagateFrameRateForLayerTree({}, false, &transactionNeeded);
-
-    // TODO(b/195668952): we probably don't need eTraversalNeeded here
-    if (transactionNeeded) {
-        mFlinger->setTransactionFlags(eTraversalNeeded);
-    }
-}
-
-bool Layer::setFrameRate(FrameRate::FrameRateVote frameRateVote) {
-    if (mDrawingState.frameRate.vote == frameRateVote) {
-        return false;
-    }
-
-    mDrawingState.sequence++;
-    mDrawingState.frameRate.vote = frameRateVote;
-    mDrawingState.modified = true;
-
-    updateTreeHasFrameRateVote();
-
-    setTransactionFlags(eTransactionNeeded);
-    return true;
-}
-
-bool Layer::setFrameRateCategory(FrameRateCategory category, bool smoothSwitchOnly) {
-    if (mDrawingState.frameRate.category == category &&
-        mDrawingState.frameRate.categorySmoothSwitchOnly == smoothSwitchOnly) {
-        return false;
-    }
-
-    mDrawingState.sequence++;
-    mDrawingState.frameRate.category = category;
-    mDrawingState.frameRate.categorySmoothSwitchOnly = smoothSwitchOnly;
-    mDrawingState.modified = true;
-
-    updateTreeHasFrameRateVote();
-
-    setTransactionFlags(eTransactionNeeded);
-    return true;
-}
-
-bool Layer::setFrameRateSelectionStrategy(FrameRateSelectionStrategy strategy) {
-    if (mDrawingState.frameRateSelectionStrategy == strategy) return false;
-    mDrawingState.frameRateSelectionStrategy = strategy;
-    mDrawingState.sequence++;
-    mDrawingState.modified = true;
-
-    updateTreeHasFrameRateVote();
-    setTransactionFlags(eTransactionNeeded);
-    return true;
-}
-
 void Layer::setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info,
                                                       nsecs_t postTime, gui::GameMode gameMode) {
     mDrawingState.postTime = postTime;
@@ -1446,25 +1299,6 @@
     addSurfaceFrameDroppedForBuffer(surfaceFrame, postTime);
 }
 
-bool Layer::setFrameRateForLayerTreeLegacy(FrameRate frameRate, nsecs_t now) {
-    if (mDrawingState.frameRateForLayerTree == frameRate) {
-        return false;
-    }
-
-    mDrawingState.frameRateForLayerTree = frameRate;
-
-    // TODO(b/195668952): we probably don't need to dirty visible regions here
-    // or even store frameRateForLayerTree in mDrawingState
-    mDrawingState.sequence++;
-    mDrawingState.modified = true;
-    setTransactionFlags(eTransactionNeeded);
-
-    mFlinger->mScheduler
-            ->recordLayerHistory(sequence, getLayerProps(), now, now,
-                                 scheduler::LayerHistory::LayerUpdateType::SetFrameRate);
-    return true;
-}
-
 bool Layer::setFrameRateForLayerTree(FrameRate frameRate, const scheduler::LayerProps& layerProps,
                                      nsecs_t now) {
     if (mDrawingState.frameRateForLayerTree == frameRate) {
@@ -1543,57 +1377,6 @@
     result.append("\n");
 }
 
-void Layer::miniDumpLegacy(std::string& result, const DisplayDevice& display) const {
-    const auto outputLayer = findOutputLayerForDisplay(&display);
-    if (!outputLayer) {
-        return;
-    }
-
-    std::string name;
-    if (mName.length() > 77) {
-        std::string shortened;
-        shortened.append(mName, 0, 36);
-        shortened.append("[...]");
-        shortened.append(mName, mName.length() - 36);
-        name = std::move(shortened);
-    } else {
-        name = mName;
-    }
-
-    StringAppendF(&result, " %s\n", name.c_str());
-
-    const State& layerState(getDrawingState());
-    const auto& outputLayerState = outputLayer->getState();
-
-    if (layerState.zOrderRelativeOf != nullptr || mDrawingParent != nullptr) {
-        StringAppendF(&result, "  rel %6d | ", layerState.z);
-    } else {
-        StringAppendF(&result, "  %10d | ", layerState.z);
-    }
-    StringAppendF(&result, "  %10d | ", mWindowType);
-    StringAppendF(&result, "%10s | ", toString(getCompositionType(display)).c_str());
-    StringAppendF(&result, "%10s | ", toString(outputLayerState.bufferTransform).c_str());
-    const Rect& frame = outputLayerState.displayFrame;
-    StringAppendF(&result, "%4d %4d %4d %4d | ", frame.left, frame.top, frame.right, frame.bottom);
-    const FloatRect& crop = outputLayerState.sourceCrop;
-    StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f | ", crop.left, crop.top, crop.right,
-                  crop.bottom);
-    const auto frameRate = getFrameRateForLayerTree();
-    if (frameRate.vote.rate.isValid() || frameRate.vote.type != FrameRateCompatibility::Default) {
-        StringAppendF(&result, "%s %15s %17s", to_string(frameRate.vote.rate).c_str(),
-                      ftl::enum_string(frameRate.vote.type).c_str(),
-                      ftl::enum_string(frameRate.vote.seamlessness).c_str());
-    } else {
-        result.append(41, ' ');
-    }
-
-    const auto focused = isLayerFocusedBasedOnPriority(getFrameRateSelectionPriority());
-    StringAppendF(&result, "    [%s]\n", focused ? "*" : " ");
-
-    result.append(kDumpTableRowLength, '-');
-    result.append("\n");
-}
-
 void Layer::miniDump(std::string& result, const frontend::LayerSnapshot& snapshot,
                      const DisplayDevice& display) const {
     const auto outputLayer = findOutputLayerForDisplay(&display, snapshot.path);
@@ -1679,7 +1462,6 @@
 
     mCurrentChildren.add(layer);
     layer->setParent(sp<Layer>::fromExisting(this));
-    updateTreeHasFrameRateVote();
 }
 
 ssize_t Layer::removeChild(const sp<Layer>& layer) {
@@ -1689,9 +1471,6 @@
     layer->setParent(nullptr);
     const auto removeResult = mCurrentChildren.remove(layer);
 
-    updateTreeHasFrameRateVote();
-    layer->updateTreeHasFrameRateVote();
-
     return removeResult;
 }
 
@@ -4013,7 +3792,8 @@
     }
 
     if (display) {
-        const Fps refreshRate = display->refreshRateSelector().getActiveMode().fps;
+        const auto activeMode = display->refreshRateSelector().getActiveMode();
+        const Fps refreshRate = activeMode.fps;
         const std::optional<Fps> renderRate =
                 mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
 
@@ -4033,7 +3813,12 @@
                     mFlinger->getHwComposer().getPresentTimestamp(*displayId);
 
             const nsecs_t now = systemTime(CLOCK_MONOTONIC);
-            const nsecs_t vsyncPeriod = display->getVsyncPeriodFromHWC();
+            const nsecs_t vsyncPeriod =
+                    mFlinger->getHwComposer()
+                            .getDisplayVsyncPeriod(*displayId)
+                            .value_opt()
+                            .value_or(activeMode.modePtr->getVsyncRate().getPeriodNsecs());
+
             const nsecs_t actualPresentTime = now - ((now - presentTimestamp) % vsyncPeriod);
 
             mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index c838b97..948c62d 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -330,18 +330,10 @@
             REQUIRES(mFlinger->mStateLock);
     virtual bool setColorSpaceAgnostic(const bool agnostic);
     virtual bool setDimmingEnabled(const bool dimmingEnabled);
-    virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
-    virtual bool setFrameRateSelectionPriority(int32_t priority);
     virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
     void setAutoRefresh(bool /* autoRefresh */);
     bool setDropInputMode(gui::DropInputMode);
 
-    //  If the variable is not set on the layer, it traverses up the tree to inherit the frame
-    //  rate priority from its parent.
-    virtual int32_t getFrameRateSelectionPriority() const;
-    //
-    virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
-    //
     ui::Dataspace getDataSpace() const;
 
     virtual bool isFrontBuffered() const;
@@ -702,7 +694,6 @@
     inline const State& getDrawingState() const { return mDrawingState; }
     inline State& getDrawingState() { return mDrawingState; }
 
-    void miniDumpLegacy(std::string& result, const DisplayDevice&) const;
     void miniDump(std::string& result, const frontend::LayerSnapshot&, const DisplayDevice&) const;
     void dumpFrameStats(std::string& result) const;
     void dumpOffscreenDebugInfo(std::string& result) const;
@@ -789,11 +780,6 @@
      */
     Rect getCroppedBufferSize(const Layer::State& s) const;
 
-    bool setFrameRate(FrameRate::FrameRateVote);
-    bool setFrameRateCategory(FrameRateCategory, bool smoothSwitchOnly);
-
-    bool setFrameRateSelectionStrategy(FrameRateSelectionStrategy);
-
     virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
     void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime,
                                                    gui::GameMode gameMode);
@@ -905,19 +891,9 @@
     void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
                                    const sp<GraphicBuffer>& buffer, uint64_t framenumber,
                                    const sp<Fence>& releaseFence);
-    bool setFrameRateForLayerTreeLegacy(FrameRate, nsecs_t now);
     bool setFrameRateForLayerTree(FrameRate, const scheduler::LayerProps&, nsecs_t now);
     void recordLayerHistoryBufferUpdate(const scheduler::LayerProps&, nsecs_t now);
     void recordLayerHistoryAnimationTx(const scheduler::LayerProps&, nsecs_t now);
-    auto getLayerProps() const {
-        return scheduler::LayerProps{.visible = isVisible(),
-                                     .bounds = getBounds(),
-                                     .transform = getTransform(),
-                                     .setFrameRateVote = getFrameRateForLayerTree(),
-                                     .frameRateSelectionPriority = getFrameRateSelectionPriority(),
-                                     .isSmallDirty = mSmallDirty,
-                                     .isFrontBuffered = isFrontBuffered()};
-    };
     bool hasBuffer() const { return mBufferInfo.mBuffer != nullptr; }
     void setTransformHint(std::optional<ui::Transform::RotationFlags> transformHint) {
         mTransformHint = transformHint;
@@ -1128,7 +1104,6 @@
     LayerVector makeChildrenTraversalList(LayerVector::StateSet,
                                           const std::vector<Layer*>& layersInTree);
 
-    void updateTreeHasFrameRateVote();
     bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool overrideChildren,
                                         bool* transactionNeeded);
     void setZOrderRelativeOf(const wp<Layer>& relativeOf);
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 4fd4c0e..64b85c0 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -109,12 +109,12 @@
 
 LayerHistory::~LayerHistory() = default;
 
-void LayerHistory::registerLayer(Layer* layer, bool contentDetectionEnabled) {
+void LayerHistory::registerLayer(Layer* layer, bool contentDetectionEnabled,
+                                 FrameRateCompatibility frameRateCompatibility) {
     std::lock_guard lock(mLock);
     LOG_ALWAYS_FATAL_IF(findLayer(layer->getSequence()).first != LayerStatus::NotFound,
                         "%s already registered", layer->getName().c_str());
-    LayerVoteType type =
-            getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled);
+    LayerVoteType type = getVoteType(frameRateCompatibility, contentDetectionEnabled);
     auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type);
 
     // The layer can be placed on either map, it is assumed that partitionLayers() will be called
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index c09f148..e3babba 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -51,7 +51,8 @@
     ~LayerHistory();
 
     // Layers are unregistered when the weak reference expires.
-    void registerLayer(Layer*, bool contentDetectionEnabled);
+    void registerLayer(Layer*, bool contentDetectionEnabled,
+                       FrameRateCompatibility frameRateCompatibility);
 
     // Sets the display size. Client is responsible for synchronization.
     void setDisplayArea(uint32_t displayArea) { mDisplayArea = displayArea; }
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.h b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
index 998b1b8..a398c01 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
@@ -210,6 +210,8 @@
         // within the timeout of DisplayPowerTimer.
         bool powerOnImminent = false;
 
+        bool shouldEmitEvent() const { return !idle; }
+
         bool operator==(GlobalSignals other) const {
             return touch == other.touch && idle == other.idle &&
                     powerOnImminent == other.powerOnImminent;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 84584a4..727541e 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -424,50 +424,49 @@
     eventThreadFor(cycle).onHdcpLevelsChanged(displayId, connectedLevel, maxLevel);
 }
 
-void Scheduler::onPrimaryDisplayModeChanged(Cycle cycle, const FrameRateMode& mode) {
-    {
+bool Scheduler::onDisplayModeChanged(PhysicalDisplayId displayId, const FrameRateMode& mode) {
+    const bool isPacesetter =
+            FTL_FAKE_GUARD(kMainThreadContext,
+                           (std::scoped_lock(mDisplayLock), displayId == mPacesetterDisplayId));
+
+    if (isPacesetter) {
         std::lock_guard<std::mutex> lock(mPolicyLock);
-        // Cache the last reported modes for primary display.
-        mPolicy.cachedModeChangedParams = {cycle, mode};
+        mPolicy.emittedModeOpt = mode;
 
         // Invalidate content based refresh rate selection so it could be calculated
         // again for the new refresh rate.
         mPolicy.contentRequirements.clear();
     }
-    onNonPrimaryDisplayModeChanged(cycle, mode);
-}
 
-void Scheduler::dispatchCachedReportedMode() {
-    // Check optional fields first.
-    if (!mPolicy.modeOpt) {
-        ALOGW("No mode ID found, not dispatching cached mode.");
-        return;
-    }
-    if (!mPolicy.cachedModeChangedParams) {
-        ALOGW("No mode changed params found, not dispatching cached mode.");
-        return;
-    }
-
-    // If the mode is not the current mode, this means that a
-    // mode change is in progress. In that case we shouldn't dispatch an event
-    // as it will be dispatched when the current mode changes.
-    if (pacesetterSelectorPtr()->getActiveMode() != mPolicy.modeOpt) {
-        return;
-    }
-
-    // If there is no change from cached mode, there is no need to dispatch an event
-    if (*mPolicy.modeOpt == mPolicy.cachedModeChangedParams->mode) {
-        return;
-    }
-
-    mPolicy.cachedModeChangedParams->mode = *mPolicy.modeOpt;
-    onNonPrimaryDisplayModeChanged(mPolicy.cachedModeChangedParams->cycle,
-                                   mPolicy.cachedModeChangedParams->mode);
-}
-
-void Scheduler::onNonPrimaryDisplayModeChanged(Cycle cycle, const FrameRateMode& mode) {
     if (hasEventThreads()) {
-        eventThreadFor(cycle).onModeChanged(mode);
+        eventThreadFor(Cycle::Render).onModeChanged(mode);
+    }
+
+    return isPacesetter;
+}
+
+void Scheduler::emitModeChangeIfNeeded() {
+    if (!mPolicy.modeOpt || !mPolicy.emittedModeOpt) {
+        ALOGW("No mode change to emit");
+        return;
+    }
+
+    const auto& mode = *mPolicy.modeOpt;
+
+    if (mode != pacesetterSelectorPtr()->getActiveMode()) {
+        // A mode change is pending. The event will be emitted when the mode becomes active.
+        return;
+    }
+
+    if (mode == *mPolicy.emittedModeOpt) {
+        // The event was already emitted.
+        return;
+    }
+
+    mPolicy.emittedModeOpt = mode;
+
+    if (hasEventThreads()) {
+        eventThreadFor(Cycle::Render).onModeChanged(mode);
     }
 }
 
@@ -665,11 +664,12 @@
     }
 }
 
-void Scheduler::registerLayer(Layer* layer) {
+void Scheduler::registerLayer(Layer* layer, FrameRateCompatibility frameRateCompatibility) {
     // If the content detection feature is off, we still keep the layer history,
     // since we use it for other features (like Frame Rate API), so layers
     // still need to be registered.
-    mLayerHistory.registerLayer(layer, mFeatures.test(Feature::kContentDetection));
+    mLayerHistory.registerLayer(layer, mFeatures.test(Feature::kContentDetection),
+                                frameRateCompatibility);
 }
 
 void Scheduler::deregisterLayer(Layer* layer) {
@@ -877,22 +877,19 @@
     mRefreshRateStats->dump(dumper.out());
     dumper.eol();
 
-    {
-        utils::Dumper::Section section(dumper, "Frame Targeting"sv);
+    std::scoped_lock lock(mDisplayLock);
+    ftl::FakeGuard guard(kMainThreadContext);
 
-        std::scoped_lock lock(mDisplayLock);
-        ftl::FakeGuard guard(kMainThreadContext);
+    for (const auto& [id, display] : mDisplays) {
+        utils::Dumper::Section
+                section(dumper,
+                        id == mPacesetterDisplayId
+                                ? ftl::Concat("Pacesetter Display ", id.value).c_str()
+                                : ftl::Concat("Follower Display ", id.value).c_str());
 
-        for (const auto& [id, display] : mDisplays) {
-            utils::Dumper::Section
-                    section(dumper,
-                            id == mPacesetterDisplayId
-                                    ? ftl::Concat("Pacesetter Display ", id.value).c_str()
-                                    : ftl::Concat("Follower Display ", id.value).c_str());
-
-            display.targeterPtr->dump(dumper);
-            dumper.eol();
-        }
+        display.selectorPtr->dump(dumper);
+        display.targeterPtr->dump(dumper);
+        dumper.eol();
     }
 }
 
@@ -1139,7 +1136,8 @@
         for (auto& [id, choice] : modeChoices) {
             modeRequests.emplace_back(
                     display::DisplayModeRequest{.mode = std::move(choice.mode),
-                                                .emitEvent = !choice.consideredSignals.idle});
+                                                .emitEvent = choice.consideredSignals
+                                                                     .shouldEmitEvent()});
         }
 
         if (!FlagManager::getInstance().vrr_bugfix_dropped_frame()) {
@@ -1149,12 +1147,10 @@
         if (mPolicy.modeOpt != modeOpt) {
             mPolicy.modeOpt = modeOpt;
             refreshRateChanged = true;
-        } else {
-            // We don't need to change the display mode, but we might need to send an event
-            // about a mode change, since it was suppressed if previously considered idle.
-            if (!consideredSignals.idle) {
-                dispatchCachedReportedMode();
-            }
+        } else if (consideredSignals.shouldEmitEvent()) {
+            // The mode did not change, but we may need to emit if DisplayModeRequest::emitEvent was
+            // previously false.
+            emitModeChangeIfNeeded();
         }
     }
     if (refreshRateChanged) {
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index e1f4d20..9b32fa9 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -154,8 +154,8 @@
 
     void dispatchHotplugError(int32_t errorCode);
 
-    void onPrimaryDisplayModeChanged(Cycle, const FrameRateMode&) EXCLUDES(mPolicyLock);
-    void onNonPrimaryDisplayModeChanged(Cycle, const FrameRateMode&);
+    // Returns true if the PhysicalDisplayId is the pacesetter.
+    bool onDisplayModeChanged(PhysicalDisplayId, const FrameRateMode&) EXCLUDES(mPolicyLock);
 
     void enableSyntheticVsync(bool = true) REQUIRES(kMainThreadContext);
 
@@ -220,7 +220,7 @@
             REQUIRES(kMainThreadContext);
 
     // Layers are registered on creation, and unregistered when the weak reference expires.
-    void registerLayer(Layer*);
+    void registerLayer(Layer*, FrameRateCompatibility);
     void recordLayerHistory(int32_t id, const LayerProps& layerProps, nsecs_t presentTime,
                             nsecs_t now, LayerHistory::LayerUpdateType) EXCLUDES(mDisplayLock);
     void setModeChangePending(bool pending);
@@ -458,7 +458,7 @@
     void updateAttachedChoreographersFrameRate(const surfaceflinger::frontend::RequestedLayerState&,
                                                Fps fps) EXCLUDES(mChoreographerLock);
 
-    void dispatchCachedReportedMode() REQUIRES(mPolicyLock) EXCLUDES(mDisplayLock);
+    void emitModeChangeIfNeeded() REQUIRES(mPolicyLock) EXCLUDES(mDisplayLock);
 
     // IEventThreadCallback overrides
     bool throttleVsync(TimePoint, uid_t) override;
@@ -584,13 +584,8 @@
         // Chosen display mode.
         ftl::Optional<FrameRateMode> modeOpt;
 
-        struct ModeChangedParams {
-            Cycle cycle;
-            FrameRateMode mode;
-        };
-
-        // Parameters for latest dispatch of mode change event.
-        std::optional<ModeChangedParams> cachedModeChangedParams;
+        // Display mode of latest emitted event.
+        std::optional<FrameRateMode> emittedModeOpt;
     } mPolicy GUARDED_BY(mPolicyLock);
 
     std::mutex mChoreographerLock;
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
index 04491a2..4a7cff5 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -89,7 +89,9 @@
 }
 
 bool VSyncPredictor::validate(nsecs_t timestamp) const {
+    SFTRACE_CALL();
     if (mLastTimestampIndex < 0 || mTimestamps.empty()) {
+        SFTRACE_INSTANT("timestamp valid (first)");
         return true;
     }
 
@@ -98,7 +100,11 @@
             (timestamp - aValidTimestamp) % idealPeriod() * kMaxPercent / idealPeriod();
     if (percent >= kOutlierTolerancePercent &&
         percent <= (kMaxPercent - kOutlierTolerancePercent)) {
-        SFTRACE_FORMAT_INSTANT("timestamp is not aligned with model");
+        SFTRACE_FORMAT_INSTANT("timestamp not aligned with model. aValidTimestamp %.2fms ago"
+                               ", timestamp %.2fms ago, idealPeriod=%.2 percent=%d",
+                               (mClock->now() - aValidTimestamp) / 1e6f,
+                               (mClock->now() - timestamp) / 1e6f,
+                               idealPeriod() / 1e6f, percent);
         return false;
     }
 
@@ -148,7 +154,10 @@
             // Add the timestamp to mTimestamps before clearing it so we could
             // update mKnownTimestamp based on the new timestamp.
             mTimestamps.push_back(timestamp);
-            clearTimestamps();
+
+            // Do not clear timelines as we don't want to break the phase while
+            // we are still learning.
+            clearTimestamps(/* clearTimelines */ false);
         } else if (!mTimestamps.empty()) {
             mKnownTimestamp =
                     std::max(timestamp, *std::max_element(mTimestamps.begin(), mTimestamps.end()));
@@ -235,7 +244,7 @@
 
     if (CC_UNLIKELY(bottom == 0)) {
         it->second = {idealPeriod(), 0};
-        clearTimestamps();
+        clearTimestamps(/* clearTimelines */ true);
         return false;
     }
 
@@ -245,7 +254,7 @@
     auto const percent = std::abs(anticipatedPeriod - idealPeriod()) * kMaxPercent / idealPeriod();
     if (percent >= kOutlierTolerancePercent) {
         it->second = {idealPeriod(), 0};
-        clearTimestamps();
+        clearTimestamps(/* clearTimelines */ true);
         return false;
     }
 
@@ -425,6 +434,9 @@
           timeout ? std::to_string(timeout->timeoutNs).c_str() : "N/A");
     std::lock_guard lock(mMutex);
 
+    // do not clear the timelines on VRR displays if we didn't change the mode
+    const bool isVrr = modePtr->getVrrConfig().has_value();
+    const bool clearTimelines = !isVrr || mDisplayModePtr->getId() != modePtr->getId();
     mDisplayModePtr = modePtr;
     mNumVsyncsForFrame = numVsyncsPerFrame(mDisplayModePtr);
     traceInt64("VSP-setPeriod", modePtr->getVsyncRate().getPeriodNsecs());
@@ -438,8 +450,10 @@
         mRateMap[idealPeriod()] = {idealPeriod(), 0};
     }
 
-    mTimelines.clear();
-    clearTimestamps();
+    if (clearTimelines) {
+      mTimelines.clear();
+    }
+    clearTimestamps(clearTimelines);
 }
 
 Duration VSyncPredictor::ensureMinFrameDurationIsKept(TimePoint expectedPresentTime,
@@ -556,15 +570,19 @@
     return mRateMap.find(idealPeriod())->second;
 }
 
-void VSyncPredictor::clearTimestamps() {
-    SFTRACE_CALL();
+void VSyncPredictor::clearTimestamps(bool clearTimelines) {
+    SFTRACE_FORMAT("%s: clearTimelines=%d", __func__, clearTimelines);
 
     if (!mTimestamps.empty()) {
         auto const maxRb = *std::max_element(mTimestamps.begin(), mTimestamps.end());
         if (mKnownTimestamp) {
             mKnownTimestamp = std::max(*mKnownTimestamp, maxRb);
+            SFTRACE_FORMAT_INSTANT("mKnownTimestamp was %.2fms ago",
+                               (mClock->now() - *mKnownTimestamp) / 1e6f);
         } else {
             mKnownTimestamp = maxRb;
+            SFTRACE_FORMAT_INSTANT("mKnownTimestamp (maxRb) was %.2fms ago",
+                               (mClock->now() - *mKnownTimestamp) / 1e6f);
         }
 
         mTimestamps.clear();
@@ -575,7 +593,7 @@
     if (mTimelines.empty()) {
         mLastCommittedVsync = TimePoint::fromNs(0);
         mTimelines.emplace_back(mLastCommittedVsync, mIdealPeriod, mRenderRateOpt);
-    } else {
+    } else if (clearTimelines) {
         while (mTimelines.size() > 1) {
             mTimelines.pop_front();
         }
@@ -596,9 +614,10 @@
 }
 
 void VSyncPredictor::resetModel() {
+    SFTRACE_CALL();
     std::lock_guard lock(mMutex);
     mRateMap[idealPeriod()] = {idealPeriod(), 0};
-    clearTimestamps();
+    clearTimestamps(/* clearTimelines */ true);
 }
 
 void VSyncPredictor::dump(std::string& result) const {
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.h b/services/surfaceflinger/Scheduler/VSyncPredictor.h
index 6c8a2f2..2df3d04 100644
--- a/services/surfaceflinger/Scheduler/VSyncPredictor.h
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.h
@@ -127,7 +127,7 @@
 
     VSyncPredictor(VSyncPredictor const&) = delete;
     VSyncPredictor& operator=(VSyncPredictor const&) = delete;
-    void clearTimestamps() REQUIRES(mMutex);
+    void clearTimestamps(bool clearTimelines) REQUIRES(mMutex);
 
     const std::unique_ptr<Clock> mClock;
     const PhysicalDisplayId mId;
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
index 2455822..b974cd2 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -140,7 +140,9 @@
     std::lock_guard lock(mMutex);
     mLastHwVsync.reset();
 
-    if (!mSupportKernelIdleTimer && mTracker.isCurrentMode(modePtr) && !force) {
+    // kernel idle timer is not applicable for VRR
+    const bool supportKernelIdleTimer = mSupportKernelIdleTimer && !modePtr->getVrrConfig();
+    if (!supportKernelIdleTimer && mTracker.isCurrentMode(modePtr) && !force) {
         endPeriodTransition();
         setIgnorePresentFencesInternal(false);
         mMoreSamplesNeeded = false;
diff --git a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
index 8adf2a6..3ee1e54 100644
--- a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
+++ b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
@@ -69,7 +69,10 @@
 
 const FenceTimePtr& FrameTarget::presentFenceForPreviousFrame() const {
     if (FlagManager::getInstance().allow_n_vsyncs_in_targeter()) {
-        return mPresentFences.back().fenceTime;
+        if (mPresentFences.size() > 0) {
+            return mPresentFences.back().fenceTime;
+        }
+        return FenceTime::NO_FENCE;
     }
 
     return mPresentFencesLegacy.front().fenceTime;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e7d802a..9be9fee 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -205,8 +205,6 @@
 using ui::DisplayPrimaries;
 using ui::RenderIntent;
 
-using KernelIdleTimerController = scheduler::RefreshRateSelector::KernelIdleTimerController;
-
 namespace hal = android::hardware::graphics::composer::hal;
 
 namespace {
@@ -374,8 +372,6 @@
 const String16 sInternalSystemWindow("android.permission.INTERNAL_SYSTEM_WINDOW");
 const String16 sWakeupSurfaceFlinger("android.permission.WAKEUP_SURFACE_FLINGER");
 
-const char* KERNEL_IDLE_TIMER_PROP = "graphics.display.kernel_idle_timer.enabled";
-
 // ---------------------------------------------------------------------------
 int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
 bool SurfaceFlinger::useHwcForRgbToYuv;
@@ -1358,7 +1354,7 @@
             }
 
             if (emitEvent) {
-                dispatchDisplayModeChangeEvent(displayId, mode);
+                mScheduler->onDisplayModeChanged(displayId, mode);
             }
             break;
         case DesiredModeAction::None:
@@ -1455,7 +1451,7 @@
     }
 
     if (pendingModeOpt->emitEvent) {
-        dispatchDisplayModeChangeEvent(displayId, activeMode);
+        mScheduler->onDisplayModeChanged(displayId, activeMode);
     }
 }
 
@@ -2187,14 +2183,6 @@
     static_cast<void>(mScheduler->schedule([this] { sample(); }));
 }
 
-nsecs_t SurfaceFlinger::getVsyncPeriodFromHWC() const {
-    if (const auto display = getDefaultDisplayDeviceLocked()) {
-        return display->getVsyncPeriodFromHWC();
-    }
-
-    return 0;
-}
-
 void SurfaceFlinger::onComposerHalVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp,
                                         std::optional<hal::VsyncPeriodNanos> vsyncPeriod) {
     if (FlagManager::getInstance().connected_display() && timestamp < 0 &&
@@ -3589,16 +3577,6 @@
     mPhysicalDisplays.erase(displayId);
 }
 
-void SurfaceFlinger::dispatchDisplayModeChangeEvent(PhysicalDisplayId displayId,
-                                                    const scheduler::FrameRateMode& mode) {
-    // TODO(b/255635821): Merge code paths and move to Scheduler.
-    const auto onDisplayModeChanged = displayId == mActiveDisplayId
-            ? &scheduler::Scheduler::onPrimaryDisplayModeChanged
-            : &scheduler::Scheduler::onNonPrimaryDisplayModeChanged;
-
-    ((*mScheduler).*onDisplayModeChanged)(scheduler::Cycle::Render, mode);
-}
-
 sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
         const wp<IBinder>& displayToken,
         std::shared_ptr<compositionengine::Display> compositionDisplay,
@@ -5734,7 +5712,7 @@
 }
 
 void SurfaceFlinger::dumpStats(const DumpArgs& args, std::string& result) const {
-    StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriodFromHWC());
+    StringAppendF(&result, "%" PRId64 "\n", mScheduler->getPacesetterVsyncPeriod().ns());
     if (args.size() < 2) return;
 
     const auto name = String8(args[1]);
@@ -5794,11 +5772,6 @@
     // TODO(b/241285876): Move to DisplayModeController.
     dumper.dump("debugDisplayModeSetByBackdoor"sv, mDebugDisplayModeSetByBackdoor);
     dumper.eol();
-
-    StringAppendF(&result,
-                  "         present offset: %9" PRId64 " ns\t        VSYNC period: %9" PRId64
-                  " ns\n\n",
-                  dispSyncPresentTimeOffset, getVsyncPeriodFromHWC());
 }
 
 void SurfaceFlinger::dumpEvents(std::string& result) const {
@@ -6955,7 +6928,7 @@
 
     // Update the overlay on the main thread to avoid race conditions with
     // RefreshRateSelector::getActiveMode
-    static_cast<void>(mScheduler->schedule([=, this] {
+    static_cast<void>(mScheduler->schedule([=, this]() FTL_FAKE_GUARD(kMainThreadContext) {
         const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked());
         if (!display) {
             ALOGW("%s: default display is null", __func__);
@@ -6963,15 +6936,9 @@
         }
         if (!display->isRefreshRateOverlayEnabled()) return;
 
-        const auto desiredModeIdOpt =
-                mDisplayModeController.getDesiredMode(display->getPhysicalId())
-                        .transform([](const display::DisplayModeRequest& request) {
-                            return request.mode.modePtr->getId();
-                        });
+        const auto state = mDisplayModeController.getKernelIdleTimerState(display->getPhysicalId());
 
-        const bool timerExpired = mKernelIdleTimerEnabled && expired;
-
-        if (display->onKernelTimerChanged(desiredModeIdOpt, timerExpired)) {
+        if (display->onKernelTimerChanged(state.desiredModeIdOpt, state.isEnabled && expired)) {
             mScheduler->scheduleFrame();
         }
     }));
@@ -6993,8 +6960,8 @@
     }));
 }
 
-std::pair<std::optional<KernelIdleTimerController>, std::chrono::milliseconds>
-SurfaceFlinger::getKernelIdleTimerProperties(PhysicalDisplayId displayId) {
+auto SurfaceFlinger::getKernelIdleTimerProperties(PhysicalDisplayId displayId)
+        -> std::pair<std::optional<KernelIdleTimerController>, std::chrono::milliseconds> {
     const bool isKernelIdleTimerHwcSupported = getHwComposer().getComposer()->isSupported(
             android::Hwc2::Composer::OptionalFeature::KernelIdleTimer);
     const auto timeout = getIdleTimerTimeout(displayId);
@@ -7018,63 +6985,6 @@
     return {std::nullopt, timeout};
 }
 
-void SurfaceFlinger::updateKernelIdleTimer(std::chrono::milliseconds timeout,
-                                           KernelIdleTimerController controller,
-                                           PhysicalDisplayId displayId) {
-    switch (controller) {
-        case KernelIdleTimerController::HwcApi: {
-            getHwComposer().setIdleTimerEnabled(displayId, timeout);
-            break;
-        }
-        case KernelIdleTimerController::Sysprop: {
-            base::SetProperty(KERNEL_IDLE_TIMER_PROP, timeout > 0ms ? "true" : "false");
-            break;
-        }
-    }
-}
-
-void SurfaceFlinger::toggleKernelIdleTimer() {
-    using KernelIdleTimerAction = scheduler::RefreshRateSelector::KernelIdleTimerAction;
-
-    const auto display = getDefaultDisplayDeviceLocked();
-    if (!display) {
-        ALOGW("%s: default display is null", __func__);
-        return;
-    }
-
-    // If the support for kernel idle timer is disabled for the active display,
-    // don't do anything.
-    const std::optional<KernelIdleTimerController> kernelIdleTimerController =
-            display->refreshRateSelector().kernelIdleTimerController();
-    if (!kernelIdleTimerController.has_value()) {
-        return;
-    }
-
-    const KernelIdleTimerAction action = display->refreshRateSelector().getIdleTimerAction();
-
-    switch (action) {
-        case KernelIdleTimerAction::TurnOff:
-            if (mKernelIdleTimerEnabled) {
-                SFTRACE_INT("KernelIdleTimer", 0);
-                std::chrono::milliseconds constexpr kTimerDisabledTimeout = 0ms;
-                updateKernelIdleTimer(kTimerDisabledTimeout, kernelIdleTimerController.value(),
-                                      display->getPhysicalId());
-                mKernelIdleTimerEnabled = false;
-            }
-            break;
-        case KernelIdleTimerAction::TurnOn:
-            if (!mKernelIdleTimerEnabled) {
-                SFTRACE_INT("KernelIdleTimer", 1);
-                const std::chrono::milliseconds timeout =
-                        display->refreshRateSelector().getIdleTimerTimeout();
-                updateKernelIdleTimer(timeout, kernelIdleTimerController.value(),
-                                      display->getPhysicalId());
-                mKernelIdleTimerEnabled = true;
-            }
-            break;
-    }
-}
-
 // A simple RAII class to disconnect from an ANativeWindow* when it goes out of scope
 class WindowDisconnector {
 public:
@@ -7959,13 +7869,9 @@
     const scheduler::RefreshRateSelector::Policy currentPolicy = selector.getCurrentPolicy();
     ALOGV("Setting desired display mode specs: %s", currentPolicy.toString().c_str());
 
-    // TODO(b/140204874): Leave the event in until we do proper testing with all apps that might
-    // be depending in this callback.
-    if (const auto activeMode = selector.getActiveMode(); displayId == mActiveDisplayId) {
-        mScheduler->onPrimaryDisplayModeChanged(scheduler::Cycle::Render, activeMode);
-        toggleKernelIdleTimer();
-    } else {
-        mScheduler->onNonPrimaryDisplayModeChanged(scheduler::Cycle::Render, activeMode);
+    if (const bool isPacesetter =
+                mScheduler->onDisplayModeChanged(displayId, selector.getActiveMode())) {
+        mDisplayModeController.updateKernelIdleTimer(displayId);
     }
 
     auto preferredModeOpt = getPreferredDisplayMode(displayId, currentPolicy.defaultMode);
@@ -8082,7 +7988,7 @@
 void SurfaceFlinger::onLayerFirstRef(Layer* layer) {
     mNumLayers++;
     if (!layer->isRemovedFromCurrentState()) {
-        mScheduler->registerLayer(layer);
+        mScheduler->registerLayer(layer, scheduler::FrameRateCompatibility::Default);
     }
 }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 9b2dea2..651f2d3 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -707,22 +707,13 @@
     // ICEPowerCallback overrides:
     void notifyCpuLoadUp() override;
 
-    // Toggles the kernel idle timer on or off depending the policy decisions around refresh rates.
-    void toggleKernelIdleTimer() REQUIRES(mStateLock);
-
     using KernelIdleTimerController = scheduler::RefreshRateSelector::KernelIdleTimerController;
 
     // Get the controller and timeout that will help decide how the kernel idle timer will be
     // configured and what value to use as the timeout.
     std::pair<std::optional<KernelIdleTimerController>, std::chrono::milliseconds>
             getKernelIdleTimerProperties(PhysicalDisplayId) REQUIRES(mStateLock);
-    // Updates the kernel idle timer either through HWC or through sysprop
-    // depending on which controller is provided
-    void updateKernelIdleTimer(std::chrono::milliseconds timeoutMs, KernelIdleTimerController,
-                               PhysicalDisplayId) REQUIRES(mStateLock);
-    // Keeps track of whether the kernel idle timer is currently enabled, so we don't have to
-    // make calls to sys prop each time.
-    bool mKernelIdleTimerEnabled = false;
+
     // Show spinner with refresh rate overlay
     bool mRefreshRateOverlaySpinner = false;
     // Show render rate with refresh rate overlay
@@ -1067,13 +1058,6 @@
                                const DisplayDeviceState& drawingState)
             REQUIRES(mStateLock, kMainThreadContext);
 
-    void dispatchDisplayModeChangeEvent(PhysicalDisplayId, const scheduler::FrameRateMode&);
-
-    /*
-     * VSYNC
-     */
-    nsecs_t getVsyncPeriodFromHWC() const REQUIRES(mStateLock);
-
     /*
      * Display identification
      */
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
index 0bafb71..b189598 100644
--- a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
@@ -62,12 +62,12 @@
 
     proto.mutable_layer_changes()->Reserve(static_cast<int32_t>(t.states.size()));
     for (auto& layerState : t.states) {
-        proto.mutable_layer_changes()->Add(std::move(toProto(layerState)));
+        proto.mutable_layer_changes()->Add(toProto(layerState));
     }
 
     proto.mutable_display_changes()->Reserve(static_cast<int32_t>(t.displays.size()));
     for (auto& displayState : t.displays) {
-        proto.mutable_display_changes()->Add(std::move(toProto(displayState)));
+        proto.mutable_display_changes()->Add(toProto(displayState));
     }
 
     proto.mutable_merged_transaction_ids()->Reserve(
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.cpp b/services/surfaceflinger/Tracing/TransactionTracing.cpp
index 696f348..bc9f809 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.cpp
+++ b/services/surfaceflinger/Tracing/TransactionTracing.cpp
@@ -244,7 +244,7 @@
                 static_cast<int32_t>(update.createdLayers.size()));
 
         for (const auto& args : update.createdLayers) {
-            entryProto.mutable_added_layers()->Add(std::move(mProtoParser.toProto(args)));
+            entryProto.mutable_added_layers()->Add(mProtoParser.toProto(args));
         }
 
         entryProto.mutable_destroyed_layers()->Reserve(
@@ -276,7 +276,7 @@
                     static_cast<int32_t>(update.displayInfos.size()));
             for (auto& [layerStack, displayInfo] : update.displayInfos) {
                 entryProto.mutable_displays()->Add(
-                        std::move(mProtoParser.toProto(displayInfo, layerStack.id)));
+                        mProtoParser.toProto(displayInfo, layerStack.id));
             }
         }
 
diff --git a/services/surfaceflinger/common/include/common/trace.h b/services/surfaceflinger/common/include/common/trace.h
index 0d7ac9b..dc5716b 100644
--- a/services/surfaceflinger/common/include/common/trace.h
+++ b/services/surfaceflinger/common/include/common/trace.h
@@ -48,7 +48,7 @@
     ::tracing_perfetto::traceAsyncBegin(ATRACE_TAG, name, cookie)
 #define SFTRACE_ASYNC_END(name, cookie) ::tracing_perfetto::traceAsyncEnd(ATRACE_TAG, name, cookie)
 #define SFTRACE_ASYNC_FOR_TRACK_BEGIN(track_name, name, cookie) \
-    ::tracing_perfetto::traceAsyncBeginForTrack(ATRACE_TAG, track_name, name, cookie)
+    ::tracing_perfetto::traceAsyncBeginForTrack(ATRACE_TAG, name, track_name, cookie)
 #define SFTRACE_ASYNC_FOR_TRACK_END(track_name, cookie) \
     ::tracing_perfetto::traceAsyncEndForTrack(ATRACE_TAG, track_name, cookie)
 #define SFTRACE_INSTANT(name) ::tracing_perfetto::traceInstant(ATRACE_TAG, name)
diff --git a/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h b/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
index 8b9d14b..3104dd4 100644
--- a/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
+++ b/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
@@ -25,6 +25,7 @@
 #include <FrontEnd/LayerHierarchy.h>
 #include <FrontEnd/LayerLifecycleManager.h>
 #include <FrontEnd/LayerSnapshotBuilder.h>
+#include <Layer.h> // needed for framerate
 
 namespace android::surfaceflinger::frontend {
 
@@ -84,6 +85,15 @@
         mLifecycleManager.addLayers(std::move(layers));
     }
 
+    void createRootLayerWithUid(uint32_t id, gui::Uid uid) {
+        std::vector<std::unique_ptr<RequestedLayerState>> layers;
+        auto args = createArgs(/*id=*/id, /*canBeRoot=*/true, /*parent=*/UNASSIGNED_LAYER_ID,
+                               /*mirror=*/UNASSIGNED_LAYER_ID);
+        args.ownerUid = uid.val();
+        layers.emplace_back(std::make_unique<RequestedLayerState>(args));
+        mLifecycleManager.addLayers(std::move(layers));
+    }
+
     void createDisplayMirrorLayer(uint32_t id, ui::LayerStack layerStack) {
         std::vector<std::unique_ptr<RequestedLayerState>> layers;
         layers.emplace_back(std::make_unique<RequestedLayerState>(
@@ -321,6 +331,19 @@
         mLifecycleManager.applyTransactions(transactions);
     }
 
+    void setFrameRate(uint32_t id, Layer::FrameRate framerate) {
+        std::vector<TransactionState> transactions;
+        transactions.emplace_back();
+        transactions.back().states.push_back({});
+
+        transactions.back().states.front().state.what = layer_state_t::eFrameRateChanged;
+        transactions.back().states.front().layerId = id;
+        transactions.back().states.front().state.frameRate = framerate.vote.rate.getValue();
+        transactions.back().states.front().state.frameRateCompatibility = 0;
+        transactions.back().states.front().state.changeFrameRateStrategy = 0;
+        mLifecycleManager.applyTransactions(transactions);
+    }
+
     void setFrameRateCategory(uint32_t id, int8_t frameRateCategory) {
         std::vector<TransactionState> transactions;
         transactions.emplace_back();
@@ -393,6 +416,14 @@
                                                                 GRALLOC_USAGE_PROTECTED /*usage*/));
     }
 
+    void setFrontBuffer(uint32_t id) {
+        static uint64_t sBufferId = 1;
+        setBuffer(id,
+                  std::make_shared<renderengine::mock::FakeExternalTexture>(
+                          1U /*width*/, 1U /*height*/, sBufferId++, HAL_PIXEL_FORMAT_RGBA_8888,
+                          GRALLOC_USAGE_PROTECTED | AHARDWAREBUFFER_USAGE_FRONT_BUFFER /*usage*/));
+    }
+
     void setBufferCrop(uint32_t id, const Rect& bufferCrop) {
         std::vector<TransactionState> transactions;
         transactions.emplace_back();
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index d9d239d..f1bd87c 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -80,13 +80,10 @@
         "FpsTest.cpp",
         "FramebufferSurfaceTest.cpp",
         "FrameRateOverrideMappingsTest.cpp",
-        "FrameRateSelectionPriorityTest.cpp",
-        "FrameRateSelectionStrategyTest.cpp",
         "FrameTimelineTest.cpp",
         "HWComposerTest.cpp",
         "JankTrackerTest.cpp",
         "OneShotTimerTest.cpp",
-        "LayerHistoryTest.cpp",
         "LayerHistoryIntegrationTest.cpp",
         "LayerInfoTest.cpp",
         "LayerMetadataTest.cpp",
@@ -116,7 +113,6 @@
         "SurfaceFlinger_SetPowerModeInternalTest.cpp",
         "SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp",
         "SchedulerTest.cpp",
-        "SetFrameRateTest.cpp",
         "RefreshRateSelectorTest.cpp",
         "RefreshRateStatsTest.cpp",
         "RegionSamplingTest.cpp",
diff --git a/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp b/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp
deleted file mode 100644
index d30d5b8..0000000
--- a/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp
+++ /dev/null
@@ -1,186 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "LibSurfaceFlingerUnittests"
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <gui/LayerMetadata.h>
-
-#include "Layer.h"
-#include "TestableSurfaceFlinger.h"
-#include "mock/DisplayHardware/MockComposer.h"
-
-namespace android {
-
-using testing::_;
-using testing::DoAll;
-using testing::Mock;
-using testing::Return;
-using testing::SetArgPointee;
-
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-
-/**
- * This class covers all the test that are related to refresh rate selection.
- */
-class RefreshRateSelectionTest : public testing::Test {
-public:
-    RefreshRateSelectionTest();
-    ~RefreshRateSelectionTest() override;
-
-protected:
-    static constexpr int DEFAULT_DISPLAY_WIDTH = 1920;
-    static constexpr int DEFAULT_DISPLAY_HEIGHT = 1024;
-    static constexpr uint32_t WIDTH = 100;
-    static constexpr uint32_t HEIGHT = 100;
-    static constexpr uint32_t LAYER_FLAGS = 0;
-    static constexpr int32_t PRIORITY_UNSET = -1;
-
-    sp<Layer> createBufferStateLayer();
-    sp<Layer> createEffectLayer();
-
-    void setParent(Layer* child, Layer* parent);
-    void commitTransaction(Layer* layer);
-
-    TestableSurfaceFlinger mFlinger;
-
-    sp<Client> mClient;
-    sp<Layer> mParent;
-    sp<Layer> mChild;
-    sp<Layer> mGrandChild;
-};
-
-RefreshRateSelectionTest::RefreshRateSelectionTest() {
-    const ::testing::TestInfo* const test_info =
-            ::testing::UnitTest::GetInstance()->current_test_info();
-    ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
-
-    mFlinger.setupMockScheduler();
-    mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
-}
-
-RefreshRateSelectionTest::~RefreshRateSelectionTest() {
-    const ::testing::TestInfo* const test_info =
-            ::testing::UnitTest::GetInstance()->current_test_info();
-    ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
-}
-
-sp<Layer> RefreshRateSelectionTest::createBufferStateLayer() {
-    sp<Client> client;
-    LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", LAYER_FLAGS,
-                           LayerMetadata());
-    return sp<Layer>::make(args);
-}
-
-sp<Layer> RefreshRateSelectionTest::createEffectLayer() {
-    sp<Client> client;
-    LayerCreationArgs args(mFlinger.flinger(), client, "color-layer", LAYER_FLAGS, LayerMetadata());
-    return sp<Layer>::make(args);
-}
-
-void RefreshRateSelectionTest::setParent(Layer* child, Layer* parent) {
-    child->setParent(sp<Layer>::fromExisting(parent));
-}
-
-void RefreshRateSelectionTest::commitTransaction(Layer* layer) {
-    layer->commitTransaction();
-}
-
-namespace {
-
-TEST_F(RefreshRateSelectionTest, testPriorityOnBufferStateLayers) {
-    mParent = createBufferStateLayer();
-    mChild = createBufferStateLayer();
-    setParent(mChild.get(), mParent.get());
-    mGrandChild = createBufferStateLayer();
-    setParent(mGrandChild.get(), mChild.get());
-
-    ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
-    ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
-    ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
-
-    // Child has its own priority.
-    mGrandChild->setFrameRateSelectionPriority(1);
-    commitTransaction(mGrandChild.get());
-    ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
-    ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
-    // Child inherits from his parent.
-    mChild->setFrameRateSelectionPriority(1);
-    commitTransaction(mChild.get());
-    mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
-    commitTransaction(mGrandChild.get());
-    ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
-    // Grandchild inherits from his grand parent.
-    mParent->setFrameRateSelectionPriority(1);
-    commitTransaction(mParent.get());
-    mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
-    commitTransaction(mChild.get());
-    mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
-    commitTransaction(mGrandChild.get());
-    ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-}
-
-TEST_F(RefreshRateSelectionTest, testPriorityOnEffectLayers) {
-    mParent = createEffectLayer();
-    mChild = createEffectLayer();
-    setParent(mChild.get(), mParent.get());
-    mGrandChild = createEffectLayer();
-    setParent(mGrandChild.get(), mChild.get());
-
-    ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
-    ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
-    ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
-
-    // Child has its own priority.
-    mGrandChild->setFrameRateSelectionPriority(1);
-    commitTransaction(mGrandChild.get());
-    ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
-    ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
-    // Child inherits from his parent.
-    mChild->setFrameRateSelectionPriority(1);
-    commitTransaction(mChild.get());
-    mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
-    commitTransaction(mGrandChild.get());
-    ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
-    // Grandchild inherits from his grand parent.
-    mParent->setFrameRateSelectionPriority(1);
-    commitTransaction(mParent.get());
-    mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
-    commitTransaction(mChild.get());
-    mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
-    commitTransaction(mGrandChild.get());
-    ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
-    ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-}
-
-} // namespace
-} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp b/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp
deleted file mode 100644
index 866eb08..0000000
--- a/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp
+++ /dev/null
@@ -1,225 +0,0 @@
-/*
- * Copyright 2023 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "LibSurfaceFlingerUnittests"
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <gui/LayerMetadata.h>
-
-#include "Layer.h"
-#include "LayerTestUtils.h"
-#include "TestableSurfaceFlinger.h"
-#include "mock/DisplayHardware/MockComposer.h"
-
-namespace android {
-
-using testing::_;
-using testing::DoAll;
-using testing::Mock;
-using testing::SetArgPointee;
-
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-
-using scheduler::LayerHistory;
-
-using FrameRate = Layer::FrameRate;
-using FrameRateCompatibility = Layer::FrameRateCompatibility;
-using FrameRateSelectionStrategy = scheduler::LayerInfo::FrameRateSelectionStrategy;
-
-/**
- * This class tests the behaviour of Layer::setFrameRateSelectionStrategy.
- */
-class FrameRateSelectionStrategyTest : public BaseLayerTest {
-protected:
-    const FrameRate FRAME_RATE_VOTE1 = FrameRate(11_Hz, FrameRateCompatibility::Default);
-    const FrameRate FRAME_RATE_VOTE2 = FrameRate(22_Hz, FrameRateCompatibility::Default);
-    const FrameRate FRAME_RATE_VOTE3 = FrameRate(33_Hz, FrameRateCompatibility::Default);
-    const FrameRate FRAME_RATE_DEFAULT = FrameRate(Fps(), FrameRateCompatibility::Default);
-    const FrameRate FRAME_RATE_TREE = FrameRate(Fps(), FrameRateCompatibility::NoVote);
-
-    FrameRateSelectionStrategyTest();
-
-    void addChild(sp<Layer> layer, sp<Layer> child);
-    void removeChild(sp<Layer> layer, sp<Layer> child);
-    void commitTransaction();
-
-    std::vector<sp<Layer>> mLayers;
-};
-
-FrameRateSelectionStrategyTest::FrameRateSelectionStrategyTest() {
-    const ::testing::TestInfo* const test_info =
-            ::testing::UnitTest::GetInstance()->current_test_info();
-    ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
-
-    mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
-}
-
-void FrameRateSelectionStrategyTest::addChild(sp<Layer> layer, sp<Layer> child) {
-    layer->addChild(child);
-}
-
-void FrameRateSelectionStrategyTest::removeChild(sp<Layer> layer, sp<Layer> child) {
-    layer->removeChild(child);
-}
-
-void FrameRateSelectionStrategyTest::commitTransaction() {
-    for (auto layer : mLayers) {
-        layer->commitTransaction();
-    }
-}
-
-namespace {
-
-INSTANTIATE_TEST_SUITE_P(PerLayerType, FrameRateSelectionStrategyTest,
-                         testing::Values(std::make_shared<BufferStateLayerFactory>(),
-                                         std::make_shared<EffectLayerFactory>()),
-                         PrintToStringParamName);
-
-TEST_P(FrameRateSelectionStrategyTest, SetAndGet) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-    auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    layer->setFrameRate(FRAME_RATE_VOTE1.vote);
-    layer->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
-              layer->getDrawingState().frameRateSelectionStrategy);
-}
-
-TEST_P(FrameRateSelectionStrategyTest, SetChildOverrideChildren) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    addChild(parent, child1);
-    addChild(child1, child2);
-
-    child2->setFrameRate(FRAME_RATE_VOTE1.vote);
-    child2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              parent->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              child1->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
-              child2->getDrawingState().frameRateSelectionStrategy);
-}
-
-TEST_P(FrameRateSelectionStrategyTest, SetParentOverrideChildren) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-    auto layer1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto layer2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto layer3 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    addChild(layer1, layer2);
-    addChild(layer2, layer3);
-
-    layer1->setFrameRate(FRAME_RATE_VOTE1.vote);
-    layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
-    layer2->setFrameRate(FRAME_RATE_VOTE2.vote);
-    layer2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
-    layer3->setFrameRate(FRAME_RATE_VOTE3.vote);
-    commitTransaction();
-
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
-              layer1->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer2->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
-              layer2->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer3->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              layer3->getDrawingState().frameRateSelectionStrategy);
-
-    layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::Propagate);
-    commitTransaction();
-
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              layer1->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
-              layer2->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE2, layer3->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              layer3->getDrawingState().frameRateSelectionStrategy);
-}
-
-TEST_P(FrameRateSelectionStrategyTest, OverrideChildrenAndSelf) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-    auto layer1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto layer2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto layer3 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    addChild(layer1, layer2);
-    addChild(layer2, layer3);
-
-    layer1->setFrameRate(FRAME_RATE_VOTE1.vote);
-    layer2->setFrameRate(FRAME_RATE_VOTE2.vote);
-    layer2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::Self);
-    commitTransaction();
-
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              layer1->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Self,
-              layer2->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_DEFAULT, layer3->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              layer3->getDrawingState().frameRateSelectionStrategy);
-
-    layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
-    commitTransaction();
-
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
-              layer1->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer2->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Self,
-              layer2->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer3->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              layer3->getDrawingState().frameRateSelectionStrategy);
-
-    layer1->setFrameRate(FRAME_RATE_DEFAULT.vote);
-    commitTransaction();
-
-    EXPECT_EQ(FRAME_RATE_TREE, layer1->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
-              layer1->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Self,
-              layer2->getDrawingState().frameRateSelectionStrategy);
-    EXPECT_EQ(FRAME_RATE_VOTE2, layer3->getFrameRateForLayerTree());
-    EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
-              layer3->getDrawingState().frameRateSelectionStrategy);
-}
-
-} // namespace
-} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
index a61fa1e..52bb07a 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
@@ -38,6 +38,7 @@
 namespace android::scheduler {
 
 using android::mock::createDisplayMode;
+using android::mock::createVrrDisplayMode;
 using namespace com::android::graphics::surfaceflinger;
 
 class LayerHistoryIntegrationTest : public surfaceflinger::frontend::LayerSnapshotTestBase {
@@ -53,6 +54,8 @@
     static constexpr Fps HI_FPS = 90_Hz;
     static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
 
+    static constexpr auto kVrrModeId = DisplayModeId(2);
+
     LayerHistoryIntegrationTest() : LayerSnapshotTestBase() {
         mFlinger.resetScheduler(mScheduler);
         mLifecycleManager = {};
@@ -71,6 +74,13 @@
         updateLayerSnapshotsAndLayerHistory(time);
     }
 
+    void setFrontBufferWithPresentTime(sp<Layer>& layer, nsecs_t time) {
+        uint32_t sequence = static_cast<uint32_t>(layer->sequence);
+        setFrontBuffer(sequence);
+        layer->setDesiredPresentTime(time, false /*autotimestamp*/);
+        updateLayerSnapshotsAndLayerHistory(time);
+    }
+
     LayerHistory& history() { return mScheduler->mutableLayerHistory(); }
     const LayerHistory& history() const { return mScheduler->mutableLayerHistory(); }
 
@@ -135,6 +145,21 @@
         return layer;
     }
 
+    auto createLegacyAndFrontedEndLayerWithUid(uint32_t sequence, gui::Uid uid) {
+        std::string layerName = "test layer:" + std::to_string(sequence);
+        auto args = LayerCreationArgs{mFlinger.flinger(),
+                                      nullptr,
+                                      layerName,
+                                      0,
+                                      {},
+                                      std::make_optional<uint32_t>(sequence)};
+        args.ownerUid = uid.val();
+        const auto layer = sp<Layer>::make(args);
+        mFlinger.injectLegacyLayer(layer);
+        createRootLayerWithUid(sequence, uid);
+        return layer;
+    }
+
     auto destroyLayer(sp<Layer>& layer) {
         uint32_t sequence = static_cast<uint32_t>(layer->sequence);
         mFlinger.releaseLegacyLayer(sequence);
@@ -157,12 +182,13 @@
         ASSERT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate);
     }
 
-    std::shared_ptr<RefreshRateSelector> mSelector =
-            std::make_shared<RefreshRateSelector>(makeModes(createDisplayMode(DisplayModeId(0),
-                                                                              LO_FPS),
-                                                            createDisplayMode(DisplayModeId(1),
-                                                                              HI_FPS)),
-                                                  DisplayModeId(0));
+    std::shared_ptr<RefreshRateSelector> mSelector = std::make_shared<RefreshRateSelector>(
+            makeModes(createDisplayMode(DisplayModeId(0), LO_FPS),
+                      createDisplayMode(DisplayModeId(1), HI_FPS),
+                      createVrrDisplayMode(kVrrModeId, HI_FPS,
+                                           hal::VrrConfig{.minFrameIntervalNs =
+                                                                  HI_FPS.getPeriodNsecs()})),
+            DisplayModeId(0));
 
     mock::SchedulerCallback mSchedulerCallback;
     TestableSurfaceFlinger mFlinger;
@@ -214,6 +240,146 @@
     EXPECT_EQ(1u, activeLayerCount());
 }
 
+TEST_F(LayerHistoryIntegrationTest, oneLayer) {
+    createLegacyAndFrontedEndLayer(1);
+    nsecs_t time = systemTime();
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    // No layers returned if no layers are active.
+    EXPECT_TRUE(summarizeLayerHistory(time).empty());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    // Max returned if active layers have insufficient history.
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+        setBuffer(1);
+        updateLayerSnapshotsAndLayerHistory(time);
+        ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+        EXPECT_EQ(1u, activeLayerCount());
+        time += LO_FPS_PERIOD;
+    }
+
+    // Max is returned since we have enough history but there is no timestamp votes.
+    for (size_t i = 0; i < 10; i++) {
+        setBuffer(1);
+        updateLayerSnapshotsAndLayerHistory(time);
+        ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+        EXPECT_EQ(1u, activeLayerCount());
+        time += LO_FPS_PERIOD;
+    }
+}
+
+TEST_F(LayerHistoryIntegrationTest, gameFrameRateOverrideMapping) {
+    SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+
+    history().updateGameDefaultFrameRateOverride(FrameRateOverride({0, 60.0f}));
+
+    auto overridePair = history().getGameFrameRateOverride(0);
+    EXPECT_EQ(0_Hz, overridePair.first);
+    EXPECT_EQ(60_Hz, overridePair.second);
+
+    history().updateGameModeFrameRateOverride(FrameRateOverride({0, 40.0f}));
+    history().updateGameModeFrameRateOverride(FrameRateOverride({1, 120.0f}));
+
+    overridePair = history().getGameFrameRateOverride(0);
+    EXPECT_EQ(40_Hz, overridePair.first);
+    EXPECT_EQ(60_Hz, overridePair.second);
+
+    overridePair = history().getGameFrameRateOverride(1);
+    EXPECT_EQ(120_Hz, overridePair.first);
+    EXPECT_EQ(0_Hz, overridePair.second);
+
+    history().updateGameDefaultFrameRateOverride(FrameRateOverride({0, 0.0f}));
+    history().updateGameModeFrameRateOverride(FrameRateOverride({1, 0.0f}));
+
+    overridePair = history().getGameFrameRateOverride(0);
+    EXPECT_EQ(40_Hz, overridePair.first);
+    EXPECT_EQ(0_Hz, overridePair.second);
+
+    overridePair = history().getGameFrameRateOverride(1);
+    EXPECT_EQ(0_Hz, overridePair.first);
+    EXPECT_EQ(0_Hz, overridePair.second);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerGameFrameRateOverride) {
+    SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+
+    const uid_t uid = 0;
+    const Fps gameDefaultFrameRate = Fps::fromValue(30.0f);
+    const Fps gameModeFrameRate = Fps::fromValue(60.0f);
+
+    auto layer = createLegacyAndFrontedEndLayerWithUid(1, gui::Uid(uid));
+    showLayer(1);
+
+    nsecs_t time = systemTime();
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    // update game default frame rate override
+    history().updateGameDefaultFrameRateOverride(
+            FrameRateOverride({uid, gameDefaultFrameRate.getValue()}));
+
+    LayerHistory::Summary summary;
+    scheduler::LayerProps layerProps = {
+            .visible = true,
+            .bounds = {0, 0, 100, 100},
+            .transform = {},
+            .setFrameRateVote = {},
+            .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+            .isSmallDirty = false,
+            .isFrontBuffered = false,
+    };
+
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += gameDefaultFrameRate.getPeriodNsecs();
+        summary = summarizeLayerHistory(time);
+    }
+
+    ASSERT_EQ(1u, summary.size());
+    ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
+    ASSERT_EQ(30.0_Hz, summary[0].desiredRefreshRate);
+
+    // test against setFrameRate vote
+    setFrameRate(1,
+                 Layer::FrameRate(Fps::fromValue(120.0f), Layer::FrameRateCompatibility::Default));
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    const Fps setFrameRate = Fps::fromValue(120.0f);
+    layerProps.setFrameRateVote =
+            Layer::FrameRate(setFrameRate, Layer::FrameRateCompatibility::Default);
+
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += setFrameRate.getPeriodNsecs();
+        summary = summarizeLayerHistory(time);
+    }
+
+    ASSERT_EQ(1u, summary.size());
+    ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
+    ASSERT_EQ(120.0_Hz, summary[0].desiredRefreshRate);
+
+    // update game mode frame rate override
+    history().updateGameModeFrameRateOverride(
+            FrameRateOverride({uid, gameModeFrameRate.getValue()}));
+
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += gameModeFrameRate.getPeriodNsecs();
+        summary = summarizeLayerHistory(time);
+    }
+
+    ASSERT_EQ(1u, summary.size());
+    ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
+    ASSERT_EQ(60.0_Hz, summary[0].desiredRefreshRate);
+}
+
 TEST_F(LayerHistoryIntegrationTest, oneInvisibleLayer) {
     createLegacyAndFrontedEndLayer(1);
     nsecs_t time = systemTime();
@@ -238,6 +404,110 @@
     EXPECT_EQ(0u, activeLayerCount());
 }
 
+TEST_F(LayerHistoryIntegrationTest, explicitTimestamp) {
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    nsecs_t time = systemTime();
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += LO_FPS_PERIOD;
+    }
+
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(LO_FPS, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerNoVote) {
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    nsecs_t time = systemTime();
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    ASSERT_TRUE(summarizeLayerHistory(time).empty());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+
+    // layer became inactive
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_TRUE(summarizeLayerHistory(time).empty());
+    EXPECT_EQ(0u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerMinVote) {
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    nsecs_t time = systemTime();
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+
+    // layer became inactive
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_TRUE(summarizeLayerHistory(time).empty());
+    EXPECT_EQ(0u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerMaxVote) {
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    nsecs_t time = systemTime();
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Max);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += LO_FPS_PERIOD;
+    }
+
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+
+    // layer became inactive
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_TRUE(summarizeLayerHistory(time).empty());
+    EXPECT_EQ(0u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+}
+
 TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVote) {
     createLegacyAndFrontedEndLayer(1);
     setFrameRate(1, 73.4f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
@@ -273,6 +543,335 @@
     EXPECT_EQ(1, frequentLayerCount(time));
 }
 
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitExactVote2) {
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    setFrameRate(1, 73.4f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE,
+                 ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+              summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+
+    // layer became infrequent, but the vote stays
+    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+              summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitGte_vrr) {
+    // Set the test to be on a vrr mode.
+    SET_FLAG_FOR_TEST(flags::vrr_config, true);
+    mSelector->setActiveMode(kVrrModeId, HI_FPS);
+
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    setFrameRate(1, (33_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_GTE,
+                 ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+    setFrameRateCategory(1, 0);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitGte, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(33_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+
+    // layer became inactive, but the vote stays
+    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitGte, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(33_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+// Test for MRR device with VRR features enabled.
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitGte_nonVrr) {
+    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+    // The vrr_config flag is explicitly not set false because this test for an MRR device
+    // should still work in a VRR-capable world.
+
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    setFrameRate(1, (33_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_GTE,
+                 ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+    setFrameRateCategory(1, 0);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+
+    // layer became infrequent, but the vote stays
+    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVoteWithCategory_vrrFeatureOff) {
+    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    setFrameRate(1, (73.4_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+                 ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+    setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH);
+
+    // Set default to Min so it is obvious that the vote reset triggered.
+    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    // There is only 1 LayerRequirement due to the disabled flag frame_rate_category_mrr.
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+// This test case should be the same as oneLayerNoVote except instead of layer vote is NoVote,
+// the category is NoPreference.
+TEST_F(LayerHistoryIntegrationTest, oneLayerCategoryNoPreference) {
+    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    setFrameRate(1, (0_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+                 ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+    setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    EXPECT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+
+    // layer became infrequent
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    EXPECT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVoteWithCategory) {
+    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    setFrameRate(1, (73.4_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+                 ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+    setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    // There are 2 LayerRequirement's due to the frame rate category.
+    ASSERT_EQ(2u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+    // First LayerRequirement is the layer's category specification
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
+
+    // Second LayerRequirement is the frame rate specification
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[1].vote);
+    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[1].desiredRefreshRate);
+    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[1].frameRateCategory);
+
+    // layer became infrequent, but the vote stays
+    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_EQ(2u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVoteWithCategoryNotVisibleDoesNotVote) {
+    SET_FLAG_FOR_TEST(flags::misc1, true);
+
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    hideLayer(1);
+    setFrameRate(1, (12.34_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+                 ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+    setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH);
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setBufferWithPresentTime(layer, time);
+        time += HI_FPS_PERIOD;
+    }
+
+    // Layer is not visible, so the layer is moved to inactive, infrequent, and it will not have
+    // votes to consider for refresh rate selection.
+    ASSERT_EQ(0u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(0u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, invisibleExplicitLayer) {
+    SET_FLAG_FOR_TEST(flags::misc1, false);
+
+    auto explicitVisiblelayer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    setFrameRate(1, (60_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE, 0);
+
+    auto explicitInvisiblelayer = createLegacyAndFrontedEndLayer(2);
+    hideLayer(2);
+    setFrameRate(2, (90_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE, 0);
+
+    nsecs_t time = systemTime();
+
+    // Post a buffer to the layers to make them active
+    setBuffer(1);
+    setBuffer(2);
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    EXPECT_EQ(2u, layerCount());
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+              summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(2u, activeLayerCount());
+    EXPECT_EQ(2, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, invisibleExplicitLayerDoesNotVote) {
+    SET_FLAG_FOR_TEST(flags::misc1, true);
+
+    auto explicitVisiblelayer = createLegacyAndFrontedEndLayer(1);
+    showLayer(1);
+    setFrameRate(1, (60_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE, 0);
+
+    auto explicitInvisiblelayer = createLegacyAndFrontedEndLayer(2);
+    hideLayer(2);
+    setFrameRate(2, (90_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE, 0);
+
+    nsecs_t time = systemTime();
+
+    // Post a buffer to the layers to make them active
+    setBuffer(1);
+    setBuffer(2);
+    updateLayerSnapshotsAndLayerHistory(time);
+
+    EXPECT_EQ(2u, layerCount());
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+              summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, frontBufferedLayerVotesMax) {
+    SET_FLAG_FOR_TEST(flags::vrr_config, true);
+
+    auto layer = createLegacyAndFrontedEndLayer(1);
+    setFrontBuffer(1);
+    showLayer(1);
+
+    nsecs_t time = systemTime();
+
+    EXPECT_EQ(1u, layerCount());
+    EXPECT_EQ(0u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+
+    // layer is active but infrequent.
+    for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        setFrontBufferWithPresentTime(layer, time);
+        time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+    }
+
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+
+    // Layer still active due to front buffering, but it's infrequent.
+    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+    ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(1u, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+}
+
 TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitCategory) {
     SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
 
@@ -805,7 +1404,15 @@
 
     // layer is active but infrequent.
     for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        auto props = layer->getLayerProps();
+        scheduler::LayerProps props = {
+                .visible = false,
+                .bounds = {0, 0, 100, 100},
+                .transform = {},
+                .setFrameRateVote = {},
+                .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+                .isSmallDirty = false,
+                .isFrontBuffered = false,
+        };
         if (i % 3 == 0) {
             props.isSmallDirty = false;
         } else {
@@ -838,8 +1445,15 @@
 
     // uiLayer is updating small dirty.
     for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
-        auto props = uiLayer->getLayerProps();
-        props.isSmallDirty = true;
+        scheduler::LayerProps props = {
+                .visible = false,
+                .bounds = {0, 0, 100, 100},
+                .transform = {},
+                .setFrameRateVote = {},
+                .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+                .isSmallDirty = true,
+                .isFrontBuffered = false,
+        };
         setBuffer(1);
         uiLayer->setDesiredPresentTime(0, false /*autotimestamp*/);
         updateLayerSnapshotsAndLayerHistory(time);
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
deleted file mode 100644
index 088d0d2..0000000
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ /dev/null
@@ -1,1573 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wextra"
-
-#undef LOG_TAG
-#define LOG_TAG "LayerHistoryTest"
-
-#include <Layer.h>
-#include <com_android_graphics_surfaceflinger_flags.h>
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <log/log.h>
-
-#include <common/test/FlagUtils.h>
-#include "FpsOps.h"
-#include "Scheduler/LayerHistory.h"
-#include "Scheduler/LayerInfo.h"
-#include "TestableScheduler.h"
-#include "TestableSurfaceFlinger.h"
-#include "mock/DisplayHardware/MockDisplayMode.h"
-#include "mock/MockLayer.h"
-#include "mock/MockSchedulerCallback.h"
-
-using testing::_;
-using testing::Return;
-using testing::ReturnRef;
-
-namespace android::scheduler {
-
-using MockLayer = android::mock::MockLayer;
-
-using android::mock::createDisplayMode;
-using android::mock::createVrrDisplayMode;
-
-// WARNING: LEGACY TESTS FOR LEGACY FRONT END
-// Update LayerHistoryIntegrationTest instead
-class LayerHistoryTest : public testing::Test {
-protected:
-    static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfo::HISTORY_SIZE;
-    static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfo::kMaxPeriodForFrequentLayerNs;
-    static constexpr auto FREQUENT_LAYER_WINDOW_SIZE = LayerInfo::kFrequentLayerWindowSize;
-    static constexpr auto PRESENT_TIME_HISTORY_DURATION = LayerInfo::HISTORY_DURATION;
-
-    static constexpr Fps LO_FPS = 30_Hz;
-    static constexpr auto LO_FPS_PERIOD = LO_FPS.getPeriodNsecs();
-
-    static constexpr Fps HI_FPS = 90_Hz;
-    static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
-
-    LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
-
-    LayerHistory& history() { return mScheduler->mutableLayerHistory(); }
-    const LayerHistory& history() const { return mScheduler->mutableLayerHistory(); }
-
-    LayerHistory::Summary summarizeLayerHistory(nsecs_t now) {
-        // LayerHistory::summarize makes no guarantee of the order of the elements in the summary
-        // however, for testing only, a stable order is required, therefore we sort the list here.
-        // Any tests requiring ordered results must create layers with names.
-        auto summary = history().summarize(*mScheduler->refreshRateSelector(), now);
-        std::sort(summary.begin(), summary.end(),
-                  [](const RefreshRateSelector::LayerRequirement& lhs,
-                     const RefreshRateSelector::LayerRequirement& rhs) -> bool {
-                      return lhs.name < rhs.name;
-                  });
-        return summary;
-    }
-
-    size_t layerCount() const { return mScheduler->layerHistorySize(); }
-    size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS {
-        return history().mActiveLayerInfos.size();
-    }
-
-    auto frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
-        const auto& infos = history().mActiveLayerInfos;
-        return std::count_if(infos.begin(), infos.end(), [now](const auto& pair) {
-            return pair.second.second->isFrequent(now).isFrequent;
-        });
-    }
-
-    auto animatingLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
-        const auto& infos = history().mActiveLayerInfos;
-        return std::count_if(infos.begin(), infos.end(), [now](const auto& pair) {
-            return pair.second.second->isAnimating(now);
-        });
-    }
-
-    auto clearLayerHistoryCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
-        const auto& infos = history().mActiveLayerInfos;
-        return std::count_if(infos.begin(), infos.end(), [now](const auto& pair) {
-            return pair.second.second->isFrequent(now).clearHistory;
-        });
-    }
-
-    void setDefaultLayerVote(Layer* layer,
-                             LayerHistory::LayerVoteType vote) NO_THREAD_SAFETY_ANALYSIS {
-        auto [found, layerPair] = history().findLayer(layer->getSequence());
-        if (found != LayerHistory::LayerStatus::NotFound) {
-            layerPair->second->setDefaultLayerVote(vote);
-        }
-    }
-
-    auto createLayer() { return sp<MockLayer>::make(mFlinger.flinger()); }
-    auto createLayer(std::string name) {
-        return sp<MockLayer>::make(mFlinger.flinger(), std::move(name));
-    }
-    auto createLayer(std::string name, uint32_t uid) {
-        return sp<MockLayer>::make(mFlinger.flinger(), std::move(name), std::move(uid));
-    }
-
-    void recordFramesAndExpect(const sp<MockLayer>& layer, nsecs_t& time, Fps frameRate,
-                               Fps desiredRefreshRate, int numFrames) {
-        LayerHistory::Summary summary;
-        for (int i = 0; i < numFrames; i++) {
-            history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                             LayerHistory::LayerUpdateType::Buffer);
-            time += frameRate.getPeriodNsecs();
-
-            summary = summarizeLayerHistory(time);
-        }
-
-        ASSERT_EQ(1, summary.size());
-        ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-        ASSERT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate);
-    }
-
-    static constexpr auto kVrrModeId = DisplayModeId(2);
-    std::shared_ptr<RefreshRateSelector> mSelector = std::make_shared<RefreshRateSelector>(
-            makeModes(createDisplayMode(DisplayModeId(0), LO_FPS),
-                      createDisplayMode(DisplayModeId(1), HI_FPS),
-                      createVrrDisplayMode(kVrrModeId, HI_FPS,
-                                           hal::VrrConfig{.minFrameIntervalNs =
-                                                                  HI_FPS.getPeriodNsecs()})),
-            DisplayModeId(0));
-
-    mock::SchedulerCallback mSchedulerCallback;
-    TestableSurfaceFlinger mFlinger;
-    TestableScheduler* mScheduler = new TestableScheduler(mSelector, mFlinger, mSchedulerCallback);
-};
-
-namespace {
-
-using namespace com::android::graphics::surfaceflinger;
-
-TEST_F(LayerHistoryTest, singleLayerNoVoteDefaultCompatibility) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-    EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
-            .WillOnce(Return(FrameRateCompatibility::NoVote));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-
-    // No layers returned if no layers are active.
-    EXPECT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(0, activeLayerCount());
-
-    history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    history().setDefaultFrameRateCompatibility(layer->getSequence(),
-
-                                               layer->getDefaultFrameRateCompatibility(),
-                                               true /* contentDetectionEnabled */);
-
-    EXPECT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(1, activeLayerCount());
-}
-
-TEST_F(LayerHistoryTest, singleLayerMinVoteDefaultCompatibility) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-    EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
-            .WillOnce(Return(FrameRateCompatibility::Min));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-
-    EXPECT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(0, activeLayerCount());
-
-    history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    history().setDefaultFrameRateCompatibility(layer->getSequence(),
-                                               layer->getDefaultFrameRateCompatibility(),
-                                               true /* contentDetectionEnabled */);
-
-    auto summary = summarizeLayerHistory(time);
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-}
-
-TEST_F(LayerHistoryTest, oneLayer) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    // history().registerLayer(layer, LayerHistory::LayerVoteType::Max);
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-
-    // No layers returned if no layers are active.
-    EXPECT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(0, activeLayerCount());
-
-    // Max returned if active layers have insufficient history.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        ASSERT_EQ(1, summarizeLayerHistory(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-        EXPECT_EQ(1, activeLayerCount());
-        time += LO_FPS_PERIOD;
-    }
-
-    // Max is returned since we have enough history but there is no timestamp votes.
-    for (int i = 0; i < 10; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        ASSERT_EQ(1, summarizeLayerHistory(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-        EXPECT_EQ(1, activeLayerCount());
-        time += LO_FPS_PERIOD;
-    }
-}
-
-TEST_F(LayerHistoryTest, gameFrameRateOverrideMapping) {
-    SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
-
-    history().updateGameDefaultFrameRateOverride(FrameRateOverride({0, 60.0f}));
-
-    auto overridePair = history().getGameFrameRateOverride(0);
-    EXPECT_EQ(0_Hz, overridePair.first);
-    EXPECT_EQ(60_Hz, overridePair.second);
-
-    history().updateGameModeFrameRateOverride(FrameRateOverride({0, 40.0f}));
-    history().updateGameModeFrameRateOverride(FrameRateOverride({1, 120.0f}));
-
-    overridePair = history().getGameFrameRateOverride(0);
-    EXPECT_EQ(40_Hz, overridePair.first);
-    EXPECT_EQ(60_Hz, overridePair.second);
-
-    overridePair = history().getGameFrameRateOverride(1);
-    EXPECT_EQ(120_Hz, overridePair.first);
-    EXPECT_EQ(0_Hz, overridePair.second);
-
-    history().updateGameDefaultFrameRateOverride(FrameRateOverride({0, 0.0f}));
-    history().updateGameModeFrameRateOverride(FrameRateOverride({1, 0.0f}));
-
-    overridePair = history().getGameFrameRateOverride(0);
-    EXPECT_EQ(40_Hz, overridePair.first);
-    EXPECT_EQ(0_Hz, overridePair.second);
-
-    overridePair = history().getGameFrameRateOverride(1);
-    EXPECT_EQ(0_Hz, overridePair.first);
-    EXPECT_EQ(0_Hz, overridePair.second);
-}
-
-TEST_F(LayerHistoryTest, oneLayerGameFrameRateOverride) {
-    SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
-
-    const uid_t uid = 0;
-    const Fps gameDefaultFrameRate = Fps::fromValue(30.0f);
-    const Fps gameModeFrameRate = Fps::fromValue(60.0f);
-    const auto layer = createLayer("GameFrameRateLayer", uid);
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-    EXPECT_CALL(*layer, getOwnerUid()).WillRepeatedly(Return(uid));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    // update game default frame rate override
-    history().updateGameDefaultFrameRateOverride(
-            FrameRateOverride({uid, gameDefaultFrameRate.getValue()}));
-
-    nsecs_t time = systemTime();
-    LayerHistory::Summary summary;
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += gameDefaultFrameRate.getPeriodNsecs();
-
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
-    ASSERT_EQ(30.0_Hz, summary[0].desiredRefreshRate);
-
-    // test against setFrameRate vote
-    const Fps setFrameRate = Fps::fromValue(120.0f);
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(
-                    Return(Layer::FrameRate(setFrameRate, Layer::FrameRateCompatibility::Default)));
-
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += setFrameRate.getPeriodNsecs();
-
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
-    ASSERT_EQ(120.0_Hz, summary[0].desiredRefreshRate);
-
-    // update game mode frame rate override
-    history().updateGameModeFrameRateOverride(
-            FrameRateOverride({uid, gameModeFrameRate.getValue()}));
-
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += gameModeFrameRate.getPeriodNsecs();
-
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
-    ASSERT_EQ(60.0_Hz, summary[0].desiredRefreshRate);
-}
-
-TEST_F(LayerHistoryTest, oneInvisibleLayer) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-
-    history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    auto summary = summarizeLayerHistory(time);
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    // Layer is still considered inactive so we expect to get Min
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
-    history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-
-    summary = summarizeLayerHistory(time);
-    EXPECT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(0, activeLayerCount());
-}
-
-TEST_F(LayerHistoryTest, explicitTimestamp) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += LO_FPS_PERIOD;
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(LO_FPS, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerNoVote) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    ASSERT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer became inactive
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerMinVote) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer became inactive
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerMaxVote) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Max);
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += LO_FPS_PERIOD;
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer became inactive
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_TRUE(summarizeLayerHistory(time).empty());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitVote) {
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(
-                    Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default)));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer became infrequent, but the vote stays
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitExactVote) {
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(
-                    Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
-              summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer became infrequent, but the vote stays
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
-              summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitGte_vrr) {
-    // Set the test to be on a vrr mode.
-    SET_FLAG_FOR_TEST(flags::vrr_config, true);
-    mSelector->setActiveMode(kVrrModeId, HI_FPS);
-
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(Layer::FrameRate(33_Hz, Layer::FrameRateCompatibility::Gte,
-                                                    Seamlessness::OnlySeamless,
-                                                    FrameRateCategory::Default)));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitGte, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(33_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-
-    // layer became inactive, but the vote stays
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitGte, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(33_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-// Test for MRR device with VRR features enabled.
-TEST_F(LayerHistoryTest, oneLayerExplicitGte_nonVrr) {
-    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
-    // The vrr_config flag is explicitly not set false because this test for an MRR device
-    // should still work in a VRR-capable world.
-
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(Layer::FrameRate(33_Hz, Layer::FrameRateCompatibility::Gte,
-                                                    Seamlessness::OnlySeamless,
-                                                    FrameRateCategory::Default)));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-
-    // layer became infrequent, but the vote stays
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitVoteWithCategory_vrrFeatureOff) {
-    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
-
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(
-                    Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default,
-                                            Seamlessness::OnlySeamless, FrameRateCategory::High)));
-
-    // Set default to Min so it is obvious that the vote reset triggered.
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    // There is only 1 LayerRequirement due to the disabled flag frame_rate_category_mrr.
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitCategory) {
-    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
-
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(
-                    Return(Layer::FrameRate(0_Hz, Layer::FrameRateCompatibility::Default,
-                                            Seamlessness::OnlySeamless, FrameRateCategory::High)));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    // First LayerRequirement is the frame rate specification
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
-
-    // layer became infrequent, but the vote stays
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-// This test case should be the same as oneLayerNoVote except instead of layer vote is NoVote,
-// the category is NoPreference.
-TEST_F(LayerHistoryTest, oneLayerCategoryNoPreference) {
-    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
-
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(Layer::FrameRate(0_Hz, Layer::FrameRateCompatibility::Default,
-                                                    Seamlessness::OnlySeamless,
-                                                    FrameRateCategory::NoPreference)));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    EXPECT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer became infrequent
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    EXPECT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitVoteWithCategory) {
-    SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
-
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(
-                    Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default,
-                                            Seamlessness::OnlySeamless, FrameRateCategory::High)));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    // There are 2 LayerRequirement's due to the frame rate category.
-    ASSERT_EQ(2, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    // First LayerRequirement is the layer's category specification
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
-
-    // Second LayerRequirement is the frame rate specification
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[1].vote);
-    EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[1].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[1].frameRateCategory);
-
-    // layer became infrequent, but the vote stays
-    setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(2, summarizeLayerHistory(time).size());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitVoteWithCategoryNotVisibleDoesNotVote) {
-    SET_FLAG_FOR_TEST(flags::misc1, true);
-
-    auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree())
-            .WillRepeatedly(
-                    Return(Layer::FrameRate(12.34_Hz, Layer::FrameRateCompatibility::Default,
-                                            Seamlessness::OnlySeamless, FrameRateCategory::High)));
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-
-    nsecs_t time = systemTime();
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-    }
-
-    // Layer is not visible, so the layer is moved to inactive, infrequent, and it will not have
-    // votes to consider for refresh rate selection.
-    ASSERT_EQ(0, summarizeLayerHistory(time).size());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, multipleLayers) {
-    auto layer1 = createLayer("A");
-    auto layer2 = createLayer("B");
-    auto layer3 = createLayer("C");
-
-    EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer2, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer3, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    EXPECT_EQ(3, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-
-    LayerHistory::Summary summary;
-
-    // layer1 is active but infrequent.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer1->getSequence(), layer1->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-
-    // layer2 is frequent and has high refresh rate.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-        summary = summarizeLayerHistory(time);
-    }
-
-    // layer1 is still active but infrequent.
-    history().record(layer1->getSequence(), layer1->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-
-    ASSERT_EQ(2, summary.size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
-    ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
-    EXPECT_EQ(HI_FPS, summarizeLayerHistory(time)[1].desiredRefreshRate);
-
-    EXPECT_EQ(2, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer1 is no longer active.
-    // layer2 is frequent and has low refresh rate.
-    for (int i = 0; i < 2 * PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += LO_FPS_PERIOD;
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer2 still has low refresh rate.
-    // layer3 has high refresh rate but not enough history.
-    constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
-        if (i % RATIO == 0) {
-            history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
-                             LayerHistory::LayerUpdateType::Buffer);
-        }
-
-        history().record(layer3->getSequence(), layer3->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(2, summary.size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
-    EXPECT_EQ(2, activeLayerCount());
-    EXPECT_EQ(2, frequentLayerCount(time));
-
-    // layer3 becomes recently active.
-    history().record(layer3->getSequence(), layer3->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    summary = summarizeLayerHistory(time);
-    ASSERT_EQ(2, summary.size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
-    EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
-    EXPECT_EQ(2, activeLayerCount());
-    EXPECT_EQ(2, frequentLayerCount(time));
-
-    // layer1 expires.
-    layer1.clear();
-    summary = summarizeLayerHistory(time);
-    ASSERT_EQ(2, summary.size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
-    EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
-    EXPECT_EQ(2, layerCount());
-    EXPECT_EQ(2, activeLayerCount());
-    EXPECT_EQ(2, frequentLayerCount(time));
-
-    // layer2 still has low refresh rate.
-    // layer3 becomes inactive.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += LO_FPS_PERIOD;
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer2 expires.
-    layer2.clear();
-    summary = summarizeLayerHistory(time);
-    EXPECT_TRUE(summary.empty());
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-
-    // layer3 becomes active and has high refresh rate.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
-        history().record(layer3->getSequence(), layer3->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_EQ(HI_FPS, summary[0].desiredRefreshRate);
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-
-    // layer3 expires.
-    layer3.clear();
-    summary = summarizeLayerHistory(time);
-    EXPECT_TRUE(summary.empty());
-    EXPECT_EQ(0, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, inactiveLayers) {
-    auto layer = createLayer();
-
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    // the very first updates makes the layer frequent
-    for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-
-        EXPECT_EQ(1, layerCount());
-        ASSERT_EQ(1, summarizeLayerHistory(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-        EXPECT_EQ(1, activeLayerCount());
-        EXPECT_EQ(1, frequentLayerCount(time));
-    }
-
-    // the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-
-    EXPECT_EQ(1, layerCount());
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-
-    // advance the time for the previous frame to be inactive
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-
-    // Now even if we post a quick few frame we should stay infrequent
-    for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-
-        EXPECT_EQ(1, layerCount());
-        ASSERT_EQ(1, summarizeLayerHistory(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-        EXPECT_EQ(1, activeLayerCount());
-        EXPECT_EQ(0, frequentLayerCount(time));
-    }
-
-    // More quick frames will get us to frequent again
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    time += HI_FPS_PERIOD;
-
-    EXPECT_EQ(1, layerCount());
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, invisibleExplicitLayer) {
-    SET_FLAG_FOR_TEST(flags::misc1, false);
-
-    auto explicitVisiblelayer = createLayer();
-    auto explicitInvisiblelayer = createLayer();
-
-    EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(
-                    Layer::FrameRate(60_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
-    EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
-    EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(
-                    Layer::FrameRate(90_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
-    nsecs_t time = systemTime();
-
-    // Post a buffer to the layers to make them active
-    history().record(explicitVisiblelayer->getSequence(), explicitVisiblelayer->getLayerProps(),
-                     time, time, LayerHistory::LayerUpdateType::Buffer);
-    history().record(explicitInvisiblelayer->getSequence(), explicitInvisiblelayer->getLayerProps(),
-                     time, time, LayerHistory::LayerUpdateType::Buffer);
-
-    EXPECT_EQ(2, layerCount());
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
-              summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(2, activeLayerCount());
-    EXPECT_EQ(2, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, invisibleExplicitLayerDoesNotVote) {
-    SET_FLAG_FOR_TEST(flags::misc1, true);
-
-    auto explicitVisiblelayer = createLayer();
-    auto explicitInvisiblelayer = createLayer();
-
-    EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(
-                    Layer::FrameRate(60_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
-    EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
-    EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(
-                    Layer::FrameRate(90_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
-    nsecs_t time = systemTime();
-
-    // Post a buffer to the layers to make them active
-    history().record(explicitVisiblelayer->getSequence(), explicitVisiblelayer->getLayerProps(),
-                     time, time, LayerHistory::LayerUpdateType::Buffer);
-    history().record(explicitInvisiblelayer->getSequence(), explicitInvisiblelayer->getLayerProps(),
-                     time, time, LayerHistory::LayerUpdateType::Buffer);
-
-    EXPECT_EQ(2, layerCount());
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
-              summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, infrequentAnimatingLayer) {
-    auto layer = createLayer();
-
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // layer is active but infrequent.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // another update with the same cadence keep in infrequent
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // an update as animation will immediately vote for Max
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::AnimationTX);
-    time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(1, animatingLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, frontBufferedLayerVotesMax) {
-    SET_FLAG_FOR_TEST(flags::vrr_config, true);
-    auto layer = createLayer();
-
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-    EXPECT_CALL(*layer, isFrontBuffered()).WillRepeatedly(Return(true));
-
-    nsecs_t time = systemTime();
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // layer is active but infrequent.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-    }
-
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // Layer still active due to front buffering, but it's infrequent.
-    time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, frequentLayerBecomingInfrequentAndBack) {
-    auto layer = createLayer();
-
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // Fill up the window with frequent updates
-    for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += (60_Hz).getPeriodNsecs();
-
-        EXPECT_EQ(1, layerCount());
-        ASSERT_EQ(1, summarizeLayerHistory(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-        EXPECT_EQ(1, activeLayerCount());
-        EXPECT_EQ(1, frequentLayerCount(time));
-    }
-
-    // posting a buffer after long inactivity should retain the layer as active
-    time += std::chrono::nanoseconds(3s).count();
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    EXPECT_EQ(0, clearLayerHistoryCount(time));
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // posting more infrequent buffer should make the layer infrequent
-    time += (MAX_FREQUENT_LAYER_PERIOD_NS + 1ms).count();
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    time += (MAX_FREQUENT_LAYER_PERIOD_NS + 1ms).count();
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    EXPECT_EQ(0, clearLayerHistoryCount(time));
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // posting another buffer should keep the layer infrequent
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    EXPECT_EQ(0, clearLayerHistoryCount(time));
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // posting more buffers would mean starting of an animation, so making the layer frequent
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    EXPECT_EQ(1, clearLayerHistoryCount(time));
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // posting a buffer after long inactivity should retain the layer as active
-    time += std::chrono::nanoseconds(3s).count();
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    EXPECT_EQ(0, clearLayerHistoryCount(time));
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // posting another buffer should keep the layer frequent
-    time += (60_Hz).getPeriodNsecs();
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    EXPECT_EQ(0, clearLayerHistoryCount(time));
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, inconclusiveLayerBecomingFrequent) {
-    auto layer = createLayer();
-
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // Fill up the window with frequent updates
-    for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += (60_Hz).getPeriodNsecs();
-
-        EXPECT_EQ(1, layerCount());
-        ASSERT_EQ(1, summarizeLayerHistory(time).size());
-        EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-        EXPECT_EQ(1, activeLayerCount());
-        EXPECT_EQ(1, frequentLayerCount(time));
-    }
-
-    // posting infrequent buffers after long inactivity should make the layer
-    // inconclusive but frequent.
-    time += std::chrono::nanoseconds(3s).count();
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    time += (MAX_FREQUENT_LAYER_PERIOD_NS + 1ms).count();
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    EXPECT_EQ(0, clearLayerHistoryCount(time));
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // posting more buffers should make the layer frequent and switch the refresh rate to max
-    // by clearing the history
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                     LayerHistory::LayerUpdateType::Buffer);
-    EXPECT_EQ(1, clearLayerHistoryCount(time));
-    ASSERT_EQ(1, summarizeLayerHistory(time).size());
-    EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
-    EXPECT_EQ(1, activeLayerCount());
-    EXPECT_EQ(1, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, getFramerate) {
-    auto layer = createLayer();
-
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-    EXPECT_EQ(0, animatingLayerCount(time));
-
-    // layer is active but infrequent.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer->getSequence(), layer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-    }
-
-    float expectedFramerate = 1e9f / MAX_FREQUENT_LAYER_PERIOD_NS.count();
-    EXPECT_FLOAT_EQ(expectedFramerate, history().getLayerFramerate(time, layer->getSequence()));
-}
-
-TEST_F(LayerHistoryTest, heuristicLayer60Hz) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-    for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
-        recordFramesAndExpect(layer, time, Fps::fromValue(fps), 60_Hz, PRESENT_TIME_HISTORY_SIZE);
-    }
-}
-
-TEST_F(LayerHistoryTest, heuristicLayer60_30Hz) {
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-    recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
-
-    recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 30_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 30_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 60_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
-}
-
-TEST_F(LayerHistoryTest, heuristicLayerNotOscillating) {
-    SET_FLAG_FOR_TEST(flags::use_known_refresh_rate_for_fps_consistency, false);
-
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 26.9_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 26_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 26.9_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-}
-
-TEST_F(LayerHistoryTest, heuristicLayerNotOscillating_useKnownRefreshRate) {
-    SET_FLAG_FOR_TEST(flags::use_known_refresh_rate_for_fps_consistency, true);
-
-    const auto layer = createLayer();
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 26.9_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 26_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 26.9_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 27.1_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
-    recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-}
-
-TEST_F(LayerHistoryTest, smallDirtyLayer) {
-    auto layer = createLayer();
-
-    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    nsecs_t time = systemTime();
-
-    EXPECT_EQ(1, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-
-    LayerHistory::Summary summary;
-
-    // layer is active but infrequent.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        auto props = layer->getLayerProps();
-        if (i % 3 == 0) {
-            props.isSmallDirty = false;
-        } else {
-            props.isSmallDirty = true;
-        }
-
-        history().record(layer->getSequence(), props, time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
-    EXPECT_GE(HI_FPS, summary[0].desiredRefreshRate);
-}
-
-TEST_F(LayerHistoryTest, smallDirtyInMultiLayer) {
-    auto layer1 = createLayer("UI");
-    auto layer2 = createLayer("Video");
-
-    EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
-    EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*layer2, getFrameRateForLayerTree())
-            .WillRepeatedly(
-                    Return(Layer::FrameRate(30_Hz, Layer::FrameRateCompatibility::Default)));
-
-    nsecs_t time = systemTime();
-
-    EXPECT_EQ(2, layerCount());
-    EXPECT_EQ(0, activeLayerCount());
-    EXPECT_EQ(0, frequentLayerCount(time));
-
-    LayerHistory::Summary summary;
-
-    // layer1 is updating small dirty.
-    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
-        auto props = layer1->getLayerProps();
-        props.isSmallDirty = true;
-        history().record(layer1->getSequence(), props, 0 /*presentTime*/, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-        time += HI_FPS_PERIOD;
-        summary = summarizeLayerHistory(time);
-    }
-
-    ASSERT_EQ(1, summary.size());
-    ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
-    ASSERT_EQ(30_Hz, summary[0].desiredRefreshRate);
-}
-
-class LayerHistoryTestParameterized : public LayerHistoryTest,
-                                      public testing::WithParamInterface<std::chrono::nanoseconds> {
-};
-
-TEST_P(LayerHistoryTestParameterized, HeuristicLayerWithInfrequentLayer) {
-    std::chrono::nanoseconds infrequentUpdateDelta = GetParam();
-    auto heuristicLayer = createLayer("HeuristicLayer");
-
-    EXPECT_CALL(*heuristicLayer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*heuristicLayer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(Layer::FrameRate()));
-
-    auto infrequentLayer = createLayer("InfrequentLayer");
-    EXPECT_CALL(*infrequentLayer, isVisible()).WillRepeatedly(Return(true));
-    EXPECT_CALL(*infrequentLayer, getFrameRateForLayerTree())
-            .WillRepeatedly(Return(Layer::FrameRate()));
-
-    const nsecs_t startTime = systemTime();
-
-    const std::chrono::nanoseconds heuristicUpdateDelta = 41'666'667ns;
-    history().record(heuristicLayer->getSequence(), heuristicLayer->getLayerProps(), startTime,
-                     startTime, LayerHistory::LayerUpdateType::Buffer);
-    history().record(infrequentLayer->getSequence(), heuristicLayer->getLayerProps(), startTime,
-                     startTime, LayerHistory::LayerUpdateType::Buffer);
-
-    nsecs_t time = startTime;
-    nsecs_t lastInfrequentUpdate = startTime;
-    const int totalInfrequentLayerUpdates = FREQUENT_LAYER_WINDOW_SIZE * 5;
-    int infrequentLayerUpdates = 0;
-    while (infrequentLayerUpdates <= totalInfrequentLayerUpdates) {
-        time += heuristicUpdateDelta.count();
-        history().record(heuristicLayer->getSequence(), heuristicLayer->getLayerProps(), time, time,
-                         LayerHistory::LayerUpdateType::Buffer);
-
-        if (time - lastInfrequentUpdate >= infrequentUpdateDelta.count()) {
-            ALOGI("submitting infrequent frame [%d/%d]", infrequentLayerUpdates,
-                  totalInfrequentLayerUpdates);
-            lastInfrequentUpdate = time;
-            history().record(infrequentLayer->getSequence(), infrequentLayer->getLayerProps(), time,
-                             time, LayerHistory::LayerUpdateType::Buffer);
-            infrequentLayerUpdates++;
-        }
-
-        if (time - startTime > PRESENT_TIME_HISTORY_DURATION.count()) {
-            ASSERT_NE(0, summarizeLayerHistory(time).size());
-            ASSERT_GE(2, summarizeLayerHistory(time).size());
-
-            bool max = false;
-            bool min = false;
-            Fps heuristic;
-            for (const auto& layer : summarizeLayerHistory(time)) {
-                if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
-                    heuristic = layer.desiredRefreshRate;
-                } else if (layer.vote == LayerHistory::LayerVoteType::Max) {
-                    max = true;
-                } else if (layer.vote == LayerHistory::LayerVoteType::Min) {
-                    min = true;
-                }
-            }
-
-            if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
-                EXPECT_EQ(24_Hz, heuristic);
-                EXPECT_FALSE(max);
-                if (summarizeLayerHistory(time).size() == 2) {
-                    EXPECT_TRUE(min);
-                }
-            }
-        }
-    }
-}
-
-INSTANTIATE_TEST_CASE_P(LeapYearTests, LayerHistoryTestParameterized,
-                        ::testing::Values(1s, 2s, 3s, 4s, 5s));
-
-} // namespace
-} // namespace android::scheduler
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 2bb864a..2860345 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -56,6 +56,17 @@
 
 class LayerSnapshotTest : public LayerSnapshotTestBase {
 protected:
+    const Layer::FrameRate FRAME_RATE_VOTE1 =
+            Layer::FrameRate(67_Hz, scheduler::FrameRateCompatibility::Default);
+    const Layer::FrameRate FRAME_RATE_VOTE2 =
+            Layer::FrameRate(14_Hz, scheduler::FrameRateCompatibility::Default);
+    const Layer::FrameRate FRAME_RATE_VOTE3 =
+            Layer::FrameRate(99_Hz, scheduler::FrameRateCompatibility::Default);
+    const Layer::FrameRate FRAME_RATE_TREE =
+            Layer::FrameRate(Fps(), scheduler::FrameRateCompatibility::NoVote);
+    const Layer::FrameRate FRAME_RATE_NO_VOTE =
+            Layer::FrameRate(Fps(), scheduler::FrameRateCompatibility::Default);
+
     LayerSnapshotTest() : LayerSnapshotTestBase() {
         UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
     }
@@ -787,6 +798,155 @@
               scheduler::FrameRateCompatibility::Default);
 }
 
+TEST_F(LayerSnapshotTest, frameRateSetAndGet) {
+    setFrameRate(1, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    // verify parent is gets no vote
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetParent) {
+    setFrameRate(111, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_TREE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_TREE);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+    setFrameRate(111, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetParentAllVote) {
+    setFrameRate(1, FRAME_RATE_VOTE3.vote.rate.getValue(), 0, 0);
+    setFrameRate(11, FRAME_RATE_VOTE2.vote.rate.getValue(), 0, 0);
+    setFrameRate(111, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE3);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE2);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+    setFrameRate(111, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE3);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE2);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE2);
+
+    setFrameRate(11, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE3);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE3);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE3);
+
+    setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetChild) {
+    setFrameRate(1, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+    setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetChildAllVote) {
+    setFrameRate(1, FRAME_RATE_VOTE3.vote.rate.getValue(), 0, 0);
+    setFrameRate(11, FRAME_RATE_VOTE2.vote.rate.getValue(), 0, 0);
+    setFrameRate(111, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE3);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE2);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+    setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_TREE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE2);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+    setFrameRate(11, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_TREE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_TREE);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+    setFrameRate(111, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetChildAddAfterVote) {
+    setFrameRate(1, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+    reparentLayer(111, 2);
+    std::vector<uint32_t> traversalOrder = {1, 11, 12, 121, 122, 1221, 13, 2, 111};
+    UPDATE_AND_VERIFY(mSnapshotBuilder, traversalOrder);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+
+    reparentLayer(111, 11);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+    setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetChildRemoveAfterVote) {
+    setFrameRate(1, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+    reparentLayer(111, 2);
+    std::vector<uint32_t> traversalOrder = {1, 11, 12, 121, 122, 1221, 13, 2, 111};
+    UPDATE_AND_VERIFY(mSnapshotBuilder, traversalOrder);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+
+    setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, traversalOrder);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateAddChildForParentWithTreeVote) {
+    setFrameRate(11, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_TREE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+    EXPECT_EQ(getSnapshot({.id = 12})->frameRate, FRAME_RATE_NO_VOTE);
+
+    setFrameRate(11, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+    UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+    EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+    EXPECT_EQ(getSnapshot({.id = 12})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
 TEST_F(LayerSnapshotTest, translateDataspace) {
     setDataspace(1, ui::Dataspace::UNKNOWN);
     UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
@@ -965,7 +1125,7 @@
     EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
               scheduler::FrameRateCompatibility::NoVote);
-    EXPECT_FALSE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+    EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify layer 12 and all descendants (121, 122, 1221) get the requested vote
     EXPECT_FALSE(getSnapshot({.id = 12})->frameRate.vote.rate.isValid());
@@ -1056,7 +1216,7 @@
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
               scheduler::FrameRateCompatibility::NoVote);
     EXPECT_EQ(getSnapshot({.id = 1})->frameRate.category, FrameRateCategory::Default);
-    EXPECT_FALSE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+    EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
 
     // verify layer 12 and all descendants (121, 122, 1221) get the requested vote
     EXPECT_FALSE(getSnapshot({.id = 12})->frameRate.vote.rate.isValid());
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 3df724a..358f6b0 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -78,6 +78,8 @@
 
     SchedulerTest();
 
+    static constexpr RefreshRateSelector::LayerRequirement kLayer = {.weight = 1.f};
+
     static constexpr PhysicalDisplayId kDisplayId1 = PhysicalDisplayId::fromPort(255u);
     static inline const ftl::NonNull<DisplayModePtr> kDisplay1Mode60 =
             ftl::as_non_null(createDisplayMode(kDisplayId1, DisplayModeId(0), 60_Hz));
@@ -85,6 +87,9 @@
             ftl::as_non_null(createDisplayMode(kDisplayId1, DisplayModeId(1), 120_Hz));
     static inline const DisplayModes kDisplay1Modes = makeModes(kDisplay1Mode60, kDisplay1Mode120);
 
+    static inline FrameRateMode kDisplay1Mode60_60{60_Hz, kDisplay1Mode60};
+    static inline FrameRateMode kDisplay1Mode120_120{120_Hz, kDisplay1Mode120};
+
     static constexpr PhysicalDisplayId kDisplayId2 = PhysicalDisplayId::fromPort(254u);
     static inline const ftl::NonNull<DisplayModePtr> kDisplay2Mode60 =
             ftl::as_non_null(createDisplayMode(kDisplayId2, DisplayModeId(0), 60_Hz));
@@ -123,6 +128,7 @@
             .WillRepeatedly(Return(mEventThreadConnection));
 
     mScheduler->setEventThread(Cycle::Render, std::move(eventThread));
+    mScheduler->setEventThread(Cycle::LastComposite, std::make_unique<MockEventThread>());
 
     mFlinger.resetScheduler(mScheduler);
 }
@@ -162,7 +168,17 @@
 
     // recordLayerHistory should be a noop
     ASSERT_EQ(0u, mScheduler->getNumActiveLayers());
-    mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, 0,
+    scheduler::LayerProps layerProps = {
+            .visible = true,
+            .bounds = {0, 0, 100, 100},
+            .transform = {},
+            .setFrameRateVote = {},
+            .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+            .isSmallDirty = false,
+            .isFrontBuffered = false,
+    };
+
+    mScheduler->recordLayerHistory(layer->getSequence(), layerProps, 0, 0,
                                    LayerHistory::LayerUpdateType::Buffer);
     ASSERT_EQ(0u, mScheduler->getNumActiveLayers());
 
@@ -188,16 +204,53 @@
                                                                       kDisplay1Mode60->getId()));
 
     ASSERT_EQ(0u, mScheduler->getNumActiveLayers());
-    mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, 0,
+    scheduler::LayerProps layerProps = {
+            .visible = true,
+            .bounds = {0, 0, 100, 100},
+            .transform = {},
+            .setFrameRateVote = {},
+            .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+            .isSmallDirty = false,
+            .isFrontBuffered = false,
+    };
+    mScheduler->recordLayerHistory(layer->getSequence(), layerProps, 0, 0,
                                    LayerHistory::LayerUpdateType::Buffer);
     ASSERT_EQ(1u, mScheduler->getNumActiveLayers());
 }
 
-TEST_F(SchedulerTest, dispatchCachedReportedMode) {
-    mScheduler->clearCachedReportedMode();
+TEST_F(SchedulerTest, emitModeChangeEvent) {
+    const auto selectorPtr =
+            std::make_shared<RefreshRateSelector>(kDisplay1Modes, kDisplay1Mode120->getId());
+    mScheduler->registerDisplay(kDisplayId1, selectorPtr);
+    mScheduler->onDisplayModeChanged(kDisplayId1, kDisplay1Mode120_120);
 
+    mScheduler->setContentRequirements({kLayer});
+
+    // No event is emitted in response to idle.
     EXPECT_CALL(*mEventThread, onModeChanged(_)).Times(0);
-    EXPECT_NO_FATAL_FAILURE(mScheduler->dispatchCachedReportedMode());
+
+    using TimerState = TestableScheduler::TimerState;
+
+    mScheduler->idleTimerCallback(TimerState::Expired);
+    selectorPtr->setActiveMode(kDisplay1Mode60->getId(), 60_Hz);
+
+    auto layer = kLayer;
+    layer.vote = RefreshRateSelector::LayerVoteType::ExplicitExact;
+    layer.desiredRefreshRate = 60_Hz;
+    mScheduler->setContentRequirements({layer});
+
+    // An event is emitted implicitly despite choosing the same mode as when idle.
+    EXPECT_CALL(*mEventThread, onModeChanged(kDisplay1Mode60_60)).Times(1);
+
+    mScheduler->idleTimerCallback(TimerState::Reset);
+
+    mScheduler->setContentRequirements({kLayer});
+
+    // An event is emitted explicitly for the mode change.
+    EXPECT_CALL(*mEventThread, onModeChanged(kDisplay1Mode120_120)).Times(1);
+
+    mScheduler->touchTimerCallback(TimerState::Reset);
+    mScheduler->onDisplayModeChanged(kDisplayId1, kDisplay1Mode120_120);
 }
 
 TEST_F(SchedulerTest, calculateMaxAcquiredBufferCount) {
@@ -225,9 +278,16 @@
                                                                       kDisplay1Mode60->getId()));
 
     const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
-    EXPECT_CALL(*layer, isVisible()).WillOnce(Return(true));
-
-    mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, systemTime(),
+    scheduler::LayerProps layerProps = {
+            .visible = true,
+            .bounds = {0, 0, 0, 0},
+            .transform = {},
+            .setFrameRateVote = {},
+            .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+            .isSmallDirty = false,
+            .isFrontBuffered = false,
+    };
+    mScheduler->recordLayerHistory(layer->getSequence(), layerProps, 0, systemTime(),
                                    LayerHistory::LayerUpdateType::Buffer);
 
     constexpr hal::PowerMode kPowerModeOn = hal::PowerMode::ON;
@@ -246,14 +306,12 @@
                                             /*updateAttachedChoreographer*/ false);
 }
 
-TEST_F(SchedulerTest, chooseDisplayModesSingleDisplay) {
+TEST_F(SchedulerTest, chooseDisplayModes) {
     mScheduler->registerDisplay(kDisplayId1,
                                 std::make_shared<RefreshRateSelector>(kDisplay1Modes,
                                                                       kDisplay1Mode60->getId()));
 
-    std::vector<RefreshRateSelector::LayerRequirement> layers =
-            std::vector<RefreshRateSelector::LayerRequirement>({{.weight = 1.f}, {.weight = 1.f}});
-    mScheduler->setContentRequirements(layers);
+    mScheduler->setContentRequirements({kLayer, kLayer});
     GlobalSignals globalSignals = {.idle = true};
     mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals);
 
@@ -288,15 +346,14 @@
     EXPECT_EQ(choice->get(), DisplayModeChoice({120_Hz, kDisplay1Mode120}, globalSignals));
 }
 
-TEST_F(SchedulerTest, chooseDisplayModesSingleDisplayHighHintTouchSignal) {
+TEST_F(SchedulerTest, chooseDisplayModesHighHintTouchSignal) {
     mScheduler->registerDisplay(kDisplayId1,
                                 std::make_shared<RefreshRateSelector>(kDisplay1Modes,
                                                                       kDisplay1Mode60->getId()));
 
     using DisplayModeChoice = TestableScheduler::DisplayModeChoice;
 
-    std::vector<RefreshRateSelector::LayerRequirement> layers =
-            std::vector<RefreshRateSelector::LayerRequirement>({{.weight = 1.f}, {.weight = 1.f}});
+    std::vector<RefreshRateSelector::LayerRequirement> layers = {kLayer, kLayer};
     auto& lr1 = layers[0];
     auto& lr2 = layers[1];
 
@@ -371,9 +428,7 @@
                                                                                kDisplay2Mode60},
                                                                  GlobalSignals{});
 
-        std::vector<RefreshRateSelector::LayerRequirement> layers = {{.weight = 1.f},
-                                                                     {.weight = 1.f}};
-        mScheduler->setContentRequirements(layers);
+        mScheduler->setContentRequirements({kLayer, kLayer});
         mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals);
 
         const auto actualChoices = mScheduler->chooseDisplayModes();
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
deleted file mode 100644
index 4705dd1..0000000
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ /dev/null
@@ -1,390 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "LibSurfaceFlingerUnittests"
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <gui/FrameRateUtils.h>
-#include <gui/LayerMetadata.h>
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-#include "Layer.h"
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
-#include "FpsOps.h"
-#include "LayerTestUtils.h"
-#include "TestableSurfaceFlinger.h"
-#include "mock/DisplayHardware/MockComposer.h"
-#include "mock/MockVsyncController.h"
-
-namespace android {
-using testing::_;
-using testing::DoAll;
-using testing::Mock;
-using testing::SetArgPointee;
-
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-
-using scheduler::LayerHistory;
-
-using FrameRate = Layer::FrameRate;
-using FrameRateCompatibility = Layer::FrameRateCompatibility;
-
-/**
- * This class tests the behaviour of Layer::SetFrameRate and Layer::GetFrameRate
- */
-class SetFrameRateTest : public BaseLayerTest {
-protected:
-    const FrameRate FRAME_RATE_VOTE1 = FrameRate(67_Hz, FrameRateCompatibility::Default);
-    const FrameRate FRAME_RATE_VOTE2 = FrameRate(14_Hz, FrameRateCompatibility::ExactOrMultiple);
-    const FrameRate FRAME_RATE_VOTE3 = FrameRate(99_Hz, FrameRateCompatibility::NoVote);
-    const FrameRate FRAME_RATE_TREE = FrameRate(Fps(), FrameRateCompatibility::NoVote);
-    const FrameRate FRAME_RATE_NO_VOTE = FrameRate(Fps(), FrameRateCompatibility::Default);
-
-    SetFrameRateTest();
-
-    void addChild(sp<Layer> layer, sp<Layer> child);
-    void removeChild(sp<Layer> layer, sp<Layer> child);
-    void commitTransaction();
-
-    std::vector<sp<Layer>> mLayers;
-};
-
-SetFrameRateTest::SetFrameRateTest() {
-    const ::testing::TestInfo* const test_info =
-            ::testing::UnitTest::GetInstance()->current_test_info();
-    ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
-
-    mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
-}
-
-void SetFrameRateTest::addChild(sp<Layer> layer, sp<Layer> child) {
-    layer->addChild(child);
-}
-
-void SetFrameRateTest::removeChild(sp<Layer> layer, sp<Layer> child) {
-    layer->removeChild(child);
-}
-
-void SetFrameRateTest::commitTransaction() {
-    for (auto layer : mLayers) {
-        layer->commitTransaction();
-    }
-}
-
-namespace {
-
-TEST_P(SetFrameRateTest, SetAndGet) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    layer->setFrameRate(FRAME_RATE_VOTE1.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE1, layer->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetParent) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    addChild(parent, child1);
-    addChild(child1, child2);
-
-    child2->setFrameRate(FRAME_RATE_VOTE1.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
-    child2->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetParentAllVote) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    addChild(parent, child1);
-    addChild(child1, child2);
-
-    child2->setFrameRate(FRAME_RATE_VOTE1.vote);
-    child1->setFrameRate(FRAME_RATE_VOTE2.vote);
-    parent->setFrameRate(FRAME_RATE_VOTE3.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
-    child2->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE2, child2->getFrameRateForLayerTree());
-
-    child1->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE3, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE3, child2->getFrameRateForLayerTree());
-
-    parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetChild) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    addChild(parent, child1);
-    addChild(child1, child2);
-
-    parent->setFrameRate(FRAME_RATE_VOTE1.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
-    parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetChildAllVote) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    addChild(parent, child1);
-    addChild(child1, child2);
-
-    child2->setFrameRate(FRAME_RATE_VOTE1.vote);
-    child1->setFrameRate(FRAME_RATE_VOTE2.vote);
-    parent->setFrameRate(FRAME_RATE_VOTE3.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
-    parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
-    child1->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
-    child2->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetChildAddAfterVote) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    addChild(parent, child1);
-
-    parent->setFrameRate(FRAME_RATE_VOTE1.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-
-    addChild(child1, child2);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
-    parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetChildRemoveAfterVote) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    addChild(parent, child1);
-    addChild(child1, child2);
-
-    parent->setFrameRate(FRAME_RATE_VOTE1.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
-    removeChild(child1, child2);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-
-    parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetParentNotInTree) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    auto child2_1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    addChild(parent, child1);
-    addChild(child1, child2);
-    addChild(child1, child2_1);
-
-    child2->setFrameRate(FRAME_RATE_VOTE1.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2_1->getFrameRateForLayerTree());
-
-    child2->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2_1->getFrameRateForLayerTree());
-}
-
-INSTANTIATE_TEST_SUITE_P(PerLayerType, SetFrameRateTest,
-                         testing::Values(std::make_shared<BufferStateLayerFactory>(),
-                                         std::make_shared<EffectLayerFactory>()),
-                         PrintToStringParamName);
-
-TEST_P(SetFrameRateTest, SetOnParentActivatesTree) {
-    const auto& layerFactory = GetParam();
-
-    auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    auto child = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    addChild(parent, child);
-
-    parent->setFrameRate(FRAME_RATE_VOTE1.vote);
-    commitTransaction();
-
-    auto& history = mFlinger.mutableScheduler().mutableLayerHistory();
-    history.record(parent->getSequence(), parent->getLayerProps(), 0, 0,
-                   LayerHistory::LayerUpdateType::Buffer);
-    history.record(child->getSequence(), child->getLayerProps(), 0, 0,
-                   LayerHistory::LayerUpdateType::Buffer);
-
-    const auto selectorPtr = mFlinger.mutableScheduler().refreshRateSelector();
-    const auto summary = history.summarize(*selectorPtr, 0);
-
-    ASSERT_EQ(2u, summary.size());
-    EXPECT_EQ(FRAME_RATE_VOTE1.vote.rate, summary[0].desiredRefreshRate);
-    EXPECT_EQ(FRAME_RATE_VOTE1.vote.rate, summary[1].desiredRefreshRate);
-}
-
-TEST_P(SetFrameRateTest, addChildForParentWithTreeVote) {
-    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
-    const auto& layerFactory = GetParam();
-
-    const auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    const auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    const auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-    const auto childOfChild1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
-    addChild(parent, child1);
-    addChild(child1, childOfChild1);
-
-    childOfChild1->setFrameRate(FRAME_RATE_VOTE1.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, childOfChild1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-
-    addChild(parent, child2);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_VOTE1, childOfChild1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-
-    childOfChild1->setFrameRate(FRAME_RATE_NO_VOTE.vote);
-    commitTransaction();
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, childOfChild1->getFrameRateForLayerTree());
-    EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-} // namespace
-} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 0814e3d..df16b2e 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -176,6 +176,11 @@
         mPolicy.idleTimer = globalSignals.idle ? TimerState::Expired : TimerState::Reset;
     }
 
+    using Scheduler::TimerState;
+
+    using Scheduler::idleTimerCallback;
+    using Scheduler::touchTimerCallback;
+
     void setContentRequirements(std::vector<RefreshRateSelector::LayerRequirement> layers) {
         std::lock_guard<std::mutex> lock(mPolicyLock);
         mPolicy.contentRequirements = std::move(layers);
@@ -188,15 +193,7 @@
         return Scheduler::chooseDisplayModes();
     }
 
-    void dispatchCachedReportedMode() {
-        std::lock_guard<std::mutex> lock(mPolicyLock);
-        Scheduler::dispatchCachedReportedMode();
-    }
-
-    void clearCachedReportedMode() {
-        std::lock_guard<std::mutex> lock(mPolicyLock);
-        mPolicy.cachedModeChangedParams.reset();
-    }
+    using Scheduler::onDisplayModeChanged;
 
     void setInitialHwVsyncEnabled(PhysicalDisplayId id, bool enabled) {
         auto schedule = getVsyncSchedule(id);
diff --git a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
index fb4ef70..7bf1674 100644
--- a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
@@ -131,14 +131,14 @@
         // add layers and add some layer transaction
         {
             frontend::Update update;
-            update.layerCreationArgs.emplace_back(std::move(
+            update.layerCreationArgs.emplace_back(
                     getLayerCreationArgs(mParentLayerId, /*parentId=*/UNASSIGNED_LAYER_ID,
                                          /*layerIdToMirror=*/UNASSIGNED_LAYER_ID, /*flags=*/123,
-                                         /*addToRoot=*/true)));
-            update.layerCreationArgs.emplace_back(std::move(
+                                         /*addToRoot=*/true));
+            update.layerCreationArgs.emplace_back(
                     getLayerCreationArgs(mChildLayerId, mParentLayerId,
                                          /*layerIdToMirror=*/UNASSIGNED_LAYER_ID, /*flags=*/456,
-                                         /*addToRoot=*/true)));
+                                         /*addToRoot=*/true));
             TransactionState transaction;
             transaction.id = 50;
             ResolvedComposerState layerState;
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
index 002fa9f..fdb6f4d 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockLayer.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -24,16 +24,10 @@
 class MockLayer : public Layer {
 public:
     MockLayer(SurfaceFlinger* flinger, std::string name)
-          : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {
-        EXPECT_CALL(*this, getDefaultFrameRateCompatibility())
-                .WillOnce(testing::Return(scheduler::FrameRateCompatibility::Default));
-    }
+          : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {}
 
     MockLayer(SurfaceFlinger* flinger, std::string name, std::optional<uint32_t> uid)
-          : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {}, uid)) {
-        EXPECT_CALL(*this, getDefaultFrameRateCompatibility())
-                .WillOnce(testing::Return(scheduler::FrameRateCompatibility::Default));
-    }
+          : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {}, uid)) {}
 
     explicit MockLayer(SurfaceFlinger* flinger) : MockLayer(flinger, "TestLayer") {}