surfaceflinger: remove ISurfaceComposer.h from RenderArea
RenderArea can be made more generic by removing ISurfaceComposer.h
dependency. The caller also prefers to work with
ui::Transform::orientation_flags than ISurfaceComposer::Rotation (we
want to move updateDimensions to the caller).
Bug: 113041375
Test: take screenshot, rotate screen, screencap
Change-Id: I16e1392d5c92c2f423f98307e867918415404d26
Merged-In: I16e1392d5c92c2f423f98307e867918415404d26
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index f523504..a0cacd4 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -75,6 +75,7 @@
#include "LayerVector.h"
#include "MonitoredProducer.h"
#include "SurfaceFlinger.h"
+#include "Transform.h"
#include "clz.h"
#include "DisplayHardware/ComposerHal.h"
@@ -112,6 +113,27 @@
using ui::RenderIntent;
namespace {
+
+#pragma clang diagnostic push
+#pragma clang diagnostic error "-Wswitch-enum"
+
+Transform::orientation_flags fromSurfaceComposerRotation(ISurfaceComposer::Rotation rotation) {
+ switch (rotation) {
+ case ISurfaceComposer::eRotateNone:
+ return Transform::ROT_0;
+ case ISurfaceComposer::eRotate90:
+ return Transform::ROT_90;
+ case ISurfaceComposer::eRotate180:
+ return Transform::ROT_180;
+ case ISurfaceComposer::eRotate270:
+ return Transform::ROT_270;
+ }
+ ALOGE("Invalid rotation passed to captureScreen(): %d\n", rotation);
+ return Transform::ROT_0;
+}
+
+#pragma clang diagnostic pop
+
class ConditionalLock {
public:
ConditionalLock(Mutex& mutex, bool lock) : mMutex(mutex), mLocked(lock) {
@@ -4832,6 +4854,8 @@
if (CC_UNLIKELY(display == 0)) return BAD_VALUE;
+ auto renderAreaRotation = fromSurfaceComposerRotation(rotation);
+
const sp<const DisplayDevice> device(getDisplayDeviceLocked(display));
if (CC_UNLIKELY(device == 0)) return BAD_VALUE;
@@ -4845,7 +4869,7 @@
}
}
- DisplayRenderArea renderArea(device, sourceCrop, reqWidth, reqHeight, rotation);
+ DisplayRenderArea renderArea(device, sourceCrop, reqWidth, reqHeight, renderAreaRotation);
auto traverseLayers = std::bind(std::mem_fn(&SurfaceFlinger::traverseLayersInDisplay), this,
device, minLayerZ, maxLayerZ, std::placeholders::_1);