connect/disconnect is now called from our EGL wrapper

the original connect/disconnect hooks are deprecated
and replace by api_connect/api_disconnect. the original
hooks are no no-ops.
api_connect/api_disconnect is now only called from the
android framework.

Bug: 5057915
Change-Id: I8ca64cd1acd6cabf915bf54689ec2e5f6dfa495a
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index e6837ea..d1037de 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -258,10 +258,10 @@
     int res = NO_ERROR;
     switch (operation) {
     case NATIVE_WINDOW_CONNECT:
-        res = dispatchConnect(args);
+        // deprecated. must return NO_ERROR.
         break;
     case NATIVE_WINDOW_DISCONNECT:
-        res = dispatchDisconnect(args);
+        // deprecated. must return NO_ERROR.
         break;
     case NATIVE_WINDOW_SET_USAGE:
         res = dispatchSetUsage(args);
@@ -296,6 +296,12 @@
     case NATIVE_WINDOW_SET_SCALING_MODE:
         res = dispatchSetScalingMode(args);
         break;
+    case NATIVE_WINDOW_API_CONNECT:
+        res = dispatchConnect(args);
+        break;
+    case NATIVE_WINDOW_API_DISCONNECT:
+        res = dispatchDisconnect(args);
+        break;
     default:
         res = NAME_NOT_FOUND;
         break;