connect/disconnect is now called from our EGL wrapper
the original connect/disconnect hooks are deprecated
and replace by api_connect/api_disconnect. the original
hooks are no no-ops.
api_connect/api_disconnect is now only called from the
android framework.
Bug: 5057915
Change-Id: I8ca64cd1acd6cabf915bf54689ec2e5f6dfa495a
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index e6837ea..d1037de 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -258,10 +258,10 @@
int res = NO_ERROR;
switch (operation) {
case NATIVE_WINDOW_CONNECT:
- res = dispatchConnect(args);
+ // deprecated. must return NO_ERROR.
break;
case NATIVE_WINDOW_DISCONNECT:
- res = dispatchDisconnect(args);
+ // deprecated. must return NO_ERROR.
break;
case NATIVE_WINDOW_SET_USAGE:
res = dispatchSetUsage(args);
@@ -296,6 +296,12 @@
case NATIVE_WINDOW_SET_SCALING_MODE:
res = dispatchSetScalingMode(args);
break;
+ case NATIVE_WINDOW_API_CONNECT:
+ res = dispatchConnect(args);
+ break;
+ case NATIVE_WINDOW_API_DISCONNECT:
+ res = dispatchDisconnect(args);
+ break;
default:
res = NAME_NOT_FOUND;
break;