SF: Clean up ftl::SmallMap lookup fallbacks
Avoid std::cref to a local variable, which is not intuitive and incurs
construction in the non-fallback case.
Bug: 185536303
Test: ftl_test
Change-Id: I1c5a94bdab105a04f8230fe762bdc433eea5c97a
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index eb9dc74..04fcfb9 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -28,6 +28,7 @@
#include <android/gui/ISurfaceComposerClient.h>
#include <cutils/atomic.h>
#include <cutils/compiler.h>
+#include <ftl/algorithm.h>
#include <ftl/future.h>
#include <ftl/non_null.h>
#include <gui/BufferQueue.h>
@@ -854,8 +855,9 @@
}
sp<DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) REQUIRES(mStateLock) {
- const sp<DisplayDevice> nullDisplay;
- return mDisplays.get(displayToken).value_or(std::cref(nullDisplay));
+ return mDisplays.get(displayToken)
+ .or_else(ftl::static_ref<sp<DisplayDevice>>([] { return nullptr; }))
+ .value();
}
sp<const DisplayDevice> getDisplayDeviceLocked(PhysicalDisplayId id) const
@@ -1011,10 +1013,10 @@
*/
sp<display::DisplayToken> getPhysicalDisplayTokenLocked(PhysicalDisplayId displayId) const
REQUIRES(mStateLock) {
- const sp<display::DisplayToken> nullToken;
return mPhysicalDisplays.get(displayId)
.transform([](const display::PhysicalDisplay& display) { return display.token(); })
- .value_or(std::cref(nullToken));
+ .or_else([] { return std::optional<sp<display::DisplayToken>>(nullptr); })
+ .value();
}
std::optional<PhysicalDisplayId> getPhysicalDisplayIdLocked(