Merge changes I111361f7,Ic4979b91,Ic289d772 into tm-qpr-dev

* changes:
  Reset the touch state when the active viewport is disabled
  Fix issues with InputMapper tests
  Fix spot not disappear when display id changed
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 637b1cb..428fe10 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -44,6 +44,8 @@
 
 // --- Static Definitions ---
 
+static const DisplayViewport kUninitializedViewport;
+
 template <typename T>
 inline static void swap(T& a, T& b) {
     T temp = a;
@@ -390,6 +392,10 @@
     }
 
     if (changes && resetNeeded) {
+        // If the device needs to be reset, cancel any ongoing gestures and reset the state.
+        cancelTouch(when, when);
+        reset(when);
+
         // Send reset, unless this is the first time the device has been configured,
         // in which case the reader will call reset itself after all mappers are ready.
         NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
@@ -877,7 +883,7 @@
 }
 
 void TouchInputMapper::configureInputDevice(nsecs_t when, bool* outResetNeeded) {
-    DeviceMode oldDeviceMode = mDeviceMode;
+    const DeviceMode oldDeviceMode = mDeviceMode;
 
     resolveExternalStylusPresence();
 
@@ -906,42 +912,37 @@
         mDeviceMode = DeviceMode::UNSCALED;
     }
 
-    // Ensure we have valid X and Y axes.
+    const std::optional<DisplayViewport> newViewportOpt = findViewport();
+
+    // Ensure the device is valid and can be used.
     if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
         ALOGW("Touch device '%s' did not report support for X or Y axis!  "
               "The device will be inoperable.",
               getDeviceName().c_str());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
-    }
-
-    // Get associated display dimensions.
-    std::optional<DisplayViewport> newViewport = findViewport();
-    if (!newViewport) {
+    } else if (!newViewportOpt) {
         ALOGI("Touch device '%s' could not query the properties of its associated "
               "display.  The device will be inoperable until the display size "
               "becomes available.",
               getDeviceName().c_str());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
-    }
-
-    if (!newViewport->isActive) {
+    } else if (!newViewportOpt->isActive) {
         ALOGI("Disabling %s (device %i) because the associated viewport is not active",
               getDeviceName().c_str(), getDeviceId());
         mDeviceMode = DeviceMode::DISABLED;
-        return;
     }
 
     // Raw width and height in the natural orientation.
     const int32_t rawWidth = mRawPointerAxes.getRawWidth();
     const int32_t rawHeight = mRawPointerAxes.getRawHeight();
 
-    const bool viewportChanged = mViewport != *newViewport;
+    const DisplayViewport& newViewport = newViewportOpt.value_or(kUninitializedViewport);
+    const bool viewportChanged = mViewport != newViewport;
     bool skipViewportUpdate = false;
     if (viewportChanged) {
-        const bool viewportOrientationChanged = mViewport.orientation != newViewport->orientation;
-        mViewport = *newViewport;
+        const bool viewportOrientationChanged = mViewport.orientation != newViewport.orientation;
+        const bool viewportDisplayIdChanged = mViewport.displayId != newViewport.displayId;
+        mViewport = newViewport;
 
         if (mDeviceMode == DeviceMode::DIRECT || mDeviceMode == DeviceMode::POINTER) {
             // Convert rotated viewport to the natural orientation.
@@ -1016,8 +1017,9 @@
                     : getInverseRotation(mViewport.orientation);
             // For orientation-aware devices that work in the un-rotated coordinate space, the
             // viewport update should be skipped if it is only a change in the orientation.
-            skipViewportUpdate = mParameters.orientationAware && mDisplayWidth == oldDisplayWidth &&
-                    mDisplayHeight == oldDisplayHeight && viewportOrientationChanged;
+            skipViewportUpdate = !viewportDisplayIdChanged && mParameters.orientationAware &&
+                    mDisplayWidth == oldDisplayWidth && mDisplayHeight == oldDisplayHeight &&
+                    viewportOrientationChanged;
 
             // Apply the input device orientation for the device.
             mInputDeviceOrientation =
@@ -1094,10 +1096,6 @@
             // of the diagonal axis of the touch pad.  Touches that are wider than this are
             // translated into freeform gestures.
             mPointerGestureMaxSwipeWidth = mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
-
-            // Abort current pointer usages because the state has changed.
-            const nsecs_t readTime = when; // synthetic event
-            abortPointerUsage(when, readTime, 0 /*policyFlags*/);
         }
 
         // Inform the dispatcher about the changes.
@@ -1926,6 +1924,10 @@
 }
 
 void TouchInputMapper::abortTouches(nsecs_t when, nsecs_t readTime, uint32_t policyFlags) {
+    if (mCurrentMotionAborted) {
+        // Current motion event was already aborted.
+        return;
+    }
     BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
     if (!currentIdBits.isEmpty()) {
         int32_t metaState = getContext()->getGlobalMetaState();
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index c36704b..75b8dd1 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -2938,6 +2938,8 @@
         mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
                                                             *mFakeListener);
         mDevice = newDevice(DEVICE_ID, DEVICE_NAME, DEVICE_LOCATION, EVENTHUB_ID, classes);
+        // Consume the device reset notification generated when adding a new device.
+        mFakeListener->assertNotifyDeviceResetWasCalled();
     }
 
     void SetUp() override {
@@ -2962,6 +2964,8 @@
             mReader->loopOnce();
         }
         mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes);
+        // Loop the reader to flush the input listener queue.
+        mReader->loopOnce();
     }
 
     std::shared_ptr<InputDevice> newDevice(int32_t deviceId, const std::string& name,
@@ -2985,6 +2989,8 @@
         configureDevice(0);
         mDevice->reset(ARBITRARY_TIME);
         mapper.reset(ARBITRARY_TIME);
+        // Loop the reader to flush the input listener queue.
+        mReader->loopOnce();
         return mapper;
     }
 
@@ -3010,6 +3016,7 @@
         event.code = code;
         event.value = value;
         mapper.process(&event);
+        // Loop the reader to flush the input listener queue.
         mReader->loopOnce();
     }
 
@@ -4907,7 +4914,6 @@
     ASSERT_TRUE(mReader->getContext()->getGeneration() != generation);
 
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
-    ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
     ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);
 
     process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 10);
@@ -6690,6 +6696,89 @@
             toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
 }
 
+TEST_F(SingleTouchInputMapperTest,
+       Process_WhenViewportDisplayIdChanged_TouchIsCanceledAndDeviceIsReset) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareButtons();
+    prepareAxes(POSITION);
+    SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    NotifyMotionArgs motionArgs;
+
+    // Down.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+
+    // We should receive a down event
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // Change display id
+    clearViewports();
+    prepareSecondaryDisplay(ViewportType::INTERNAL);
+
+    // We should receive a cancel event
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    // Then receive reset called
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest,
+       Process_WhenViewportActiveStatusChanged_TouchIsCanceledAndDeviceIsReset) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareButtons();
+    prepareAxes(POSITION);
+    SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+    NotifyMotionArgs motionArgs;
+
+    // Start a new gesture.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // Make the viewport inactive. This will put the device in disabled mode.
+    auto viewport = mFakePolicy->getDisplayViewportByType(ViewportType::INTERNAL);
+    viewport->isActive = false;
+    mFakePolicy->updateViewport(*viewport);
+    configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+    // We should receive a cancel event for the ongoing gesture.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    // Then we should be notified that the device was reset.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+
+    // No events are generated while the viewport is inactive.
+    processMove(mapper, 101, 201);
+    processSync(mapper);
+    processDown(mapper, 102, 202);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+    // Make the viewport active again. The device should resume processing events.
+    viewport->isActive = true;
+    mFakePolicy->updateViewport(*viewport);
+    configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+    // The device is reset because it changes back to direct mode, without generating any events.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+    // Start a new gesture.
+    processDown(mapper, 100, 200);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+
+    // No more events.
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasNotCalled());
+}
+
 // --- TouchDisplayProjectionTest ---
 
 class TouchDisplayProjectionTest : public SingleTouchInputMapperTest {
@@ -8547,27 +8636,27 @@
     ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport));
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
 
-    // Finger move
+    // The ongoing touch should be canceled immediately
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    EXPECT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+
+    // Finger move is ignored
     x += 10, y += 10;
     processPosition(mapper, x, y);
     processSync(mapper);
-
-    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
-    EXPECT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
 
     // Reactivate display viewport
     displayViewport.isActive = true;
     ASSERT_TRUE(mFakePolicy->updateViewport(displayViewport));
     configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
 
-    // Finger move again
+    // Finger move again starts new gesture
     x += 10, y += 10;
     processPosition(mapper, x, y);
     processSync(mapper);
-
-    // Gesture is aborted, so events after display is activated won't be dispatched until there is
-    // no pointer on the touch device.
-    mFakeListener->assertNotifyMotionWasNotCalled();
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
 }
 
 TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) {
@@ -8725,6 +8814,10 @@
         // window's coordinate space.
         frames[0].rotate(getInverseRotation(orientation));
         ASSERT_EQ(frames, motionArgs.videoFrames);
+
+        // Release finger.
+        processSync(mapper);
+        ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
     }
 }