SurfaceFlinger: rename FrameTimeline's setActualEndTime
Rename setActualEndTime to setAcquireFenceTime to better reflect what
the method keeps track of.
Change-Id: I1865a48d0cc4fbb55c4ec0fe2ff172fd31735ccb
Test: SF unit tests
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.h b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
index 2ca1e23..cfe8170 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.h
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
@@ -85,10 +85,10 @@
// Actual timestamps of the app are set individually at different functions.
// Start time (if the app provides) and Queue time are accessible after queueing the frame,
- // whereas End time is available only during latch.
+ // whereas Acquire Fence time is available only during latch.
virtual void setActualStartTime(nsecs_t actualStartTime) = 0;
virtual void setActualQueueTime(nsecs_t actualQueueTime) = 0;
- virtual void setActualEndTime(nsecs_t actualEndTime) = 0;
+ virtual void setAcquireFenceTime(nsecs_t acquireFenceTime) = 0;
};
/*
@@ -163,7 +163,7 @@
void setActualStartTime(nsecs_t actualStartTime) override;
void setActualQueueTime(nsecs_t actualQueueTime) override;
- void setActualEndTime(nsecs_t actualEndTime) override;
+ void setAcquireFenceTime(nsecs_t acquireFenceTime) override;
void setPresentState(PresentState state) override;
void setActualPresentTime(nsecs_t presentTime);
void dump(std::string& result);