Use rect instead of four int frame values for WindowInfo

Test: Builds
Bug: 290795410
Change-Id: Iff104ad14c5da792f32a68d25145b936f6ea71f6
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 6dd785a..188d5f0 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -185,10 +185,7 @@
         mInfo.token = mClientChannel->getConnectionToken();
         mInfo.name = "FakeWindowHandle";
         mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
-        mInfo.frameLeft = mFrame.left;
-        mInfo.frameTop = mFrame.top;
-        mInfo.frameRight = mFrame.right;
-        mInfo.frameBottom = mFrame.bottom;
+        mInfo.frame = mFrame;
         mInfo.globalScaleFactor = 1.0;
         mInfo.touchableRegion.clear();
         mInfo.addTouchableRegion(mFrame);
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 2923a3c..630542f 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -3011,8 +3011,8 @@
                                 "hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
                         isTouchedWindow ? "[TOUCHED] " : "", info->packageName.c_str(),
                         info->ownerUid.toString().c_str(), info->id,
-                        toString(info->touchOcclusionMode).c_str(), info->alpha, info->frameLeft,
-                        info->frameTop, info->frameRight, info->frameBottom,
+                        toString(info->touchOcclusionMode).c_str(), info->alpha, info->frame.left,
+                        info->frame.top, info->frame.right, info->frame.bottom,
                         dumpRegion(info->touchableRegion).c_str(), info->name.c_str(),
                         info->inputConfig.string().c_str(), toString(info->token != nullptr),
                         info->applicationInfo.name.c_str(),
@@ -5644,9 +5644,9 @@
                                          i, windowInfo->name.c_str(), windowInfo->id,
                                          windowInfo->displayId,
                                          windowInfo->inputConfig.string().c_str(),
-                                         windowInfo->alpha, windowInfo->frameLeft,
-                                         windowInfo->frameTop, windowInfo->frameRight,
-                                         windowInfo->frameBottom, windowInfo->globalScaleFactor,
+                                         windowInfo->alpha, windowInfo->frame.left,
+                                         windowInfo->frame.top, windowInfo->frame.right,
+                                         windowInfo->frame.bottom, windowInfo->globalScaleFactor,
                                          windowInfo->applicationInfo.name.c_str(),
                                          binderToString(windowInfo->applicationInfo.token).c_str());
                     dump += dumpRegion(windowInfo->touchableRegion);
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 6d9cd87..4dd40cd 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -1131,10 +1131,7 @@
         mInfo.name = name;
         mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
         mInfo.alpha = 1.0;
-        mInfo.frameLeft = 0;
-        mInfo.frameTop = 0;
-        mInfo.frameRight = WIDTH;
-        mInfo.frameBottom = HEIGHT;
+        mInfo.frame = Rect(0, 0, WIDTH, HEIGHT);
         mInfo.transform.set(0, 0);
         mInfo.globalScaleFactor = 1.0;
         mInfo.touchableRegion.clear();
@@ -1215,10 +1212,7 @@
     void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; }
 
     void setFrame(const Rect& frame, const ui::Transform& displayTransform = ui::Transform()) {
-        mInfo.frameLeft = frame.left;
-        mInfo.frameTop = frame.top;
-        mInfo.frameRight = frame.right;
-        mInfo.frameBottom = frame.bottom;
+        mInfo.frame = frame;
         mInfo.touchableRegion.clear();
         mInfo.addTouchableRegion(frame);