[SurfaceFlinger] Don't touch hw vsync in DEFAULT RR with kernel timeout

As a power optimization, hw vsync shouldn't be enabled when the kernel
timer resets if the display is going to run at 60hz anyways.

Bug: 136197211
Test: systrace when scrolling at peak refresh rate of 60hz.
Change-Id: Ic7df3e7b735f79b183cdd91f770de83082e491b4
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index eaad37c..c97664f 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -49,6 +49,7 @@
     }
 
     using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+    using GetCurrentRefreshRateTypeCallback = std::function<RefreshRateType()>;
     using ChangeRefreshRateCallback = std::function<void(RefreshRateType, ConfigEvent)>;
     using GetVsyncPeriod = std::function<nsecs_t()>;
 
@@ -165,7 +166,9 @@
     // Updates FPS based on the most content presented.
     void updateFpsBasedOnContent();
     // Callback that gets invoked when Scheduler wants to change the refresh rate.
-    void setChangeRefreshRateCallback(const ChangeRefreshRateCallback& changeRefreshRateCallback);
+    void setChangeRefreshRateCallback(const ChangeRefreshRateCallback&& changeRefreshRateCallback);
+    void setGetCurrentRefreshRateTypeCallback(
+            const GetCurrentRefreshRateTypeCallback&& getCurrentRefreshRateType);
     void setGetVsyncPeriodCallback(const GetVsyncPeriod&& getVsyncPeriod);
 
     // Returns whether idle timer is enabled or not
@@ -283,6 +286,7 @@
     std::unique_ptr<scheduler::IdleTimer> mTouchTimer;
 
     std::mutex mCallbackLock;
+    GetCurrentRefreshRateTypeCallback mGetCurrentRefreshRateTypeCallback GUARDED_BY(mCallbackLock);
     ChangeRefreshRateCallback mChangeRefreshRateCallback GUARDED_BY(mCallbackLock);
     GetVsyncPeriod mGetVsyncPeriod GUARDED_BY(mCallbackLock);