[SurfaceFlinger] Don't touch hw vsync in DEFAULT RR with kernel timeout
As a power optimization, hw vsync shouldn't be enabled when the kernel
timer resets if the display is going to run at 60hz anyways.
Bug: 136197211
Test: systrace when scrolling at peak refresh rate of 60hz.
Change-Id: Ic7df3e7b735f79b183cdd91f770de83082e491b4
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index eaad37c..c97664f 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -49,6 +49,7 @@
}
using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+ using GetCurrentRefreshRateTypeCallback = std::function<RefreshRateType()>;
using ChangeRefreshRateCallback = std::function<void(RefreshRateType, ConfigEvent)>;
using GetVsyncPeriod = std::function<nsecs_t()>;
@@ -165,7 +166,9 @@
// Updates FPS based on the most content presented.
void updateFpsBasedOnContent();
// Callback that gets invoked when Scheduler wants to change the refresh rate.
- void setChangeRefreshRateCallback(const ChangeRefreshRateCallback& changeRefreshRateCallback);
+ void setChangeRefreshRateCallback(const ChangeRefreshRateCallback&& changeRefreshRateCallback);
+ void setGetCurrentRefreshRateTypeCallback(
+ const GetCurrentRefreshRateTypeCallback&& getCurrentRefreshRateType);
void setGetVsyncPeriodCallback(const GetVsyncPeriod&& getVsyncPeriod);
// Returns whether idle timer is enabled or not
@@ -283,6 +286,7 @@
std::unique_ptr<scheduler::IdleTimer> mTouchTimer;
std::mutex mCallbackLock;
+ GetCurrentRefreshRateTypeCallback mGetCurrentRefreshRateTypeCallback GUARDED_BY(mCallbackLock);
ChangeRefreshRateCallback mChangeRefreshRateCallback GUARDED_BY(mCallbackLock);
GetVsyncPeriod mGetVsyncPeriod GUARDED_BY(mCallbackLock);