Use -Werror in frameworks/native/opengl/tests
* Remove or comment out unused local variables.
* Remove unused function.
* Cast print argument type to fix format mismatch warning.
Bug: 66996870
Test: build with WITH_TIDY=1
Change-Id: I81e80849ac36288932df235cb0d63bd870357d86
diff --git a/opengl/tests/gl2_yuvtex/Android.bp b/opengl/tests/gl2_yuvtex/Android.bp
index 613d678..b64d94d 100644
--- a/opengl/tests/gl2_yuvtex/Android.bp
+++ b/opengl/tests/gl2_yuvtex/Android.bp
@@ -20,5 +20,7 @@
cflags: [
"-DGL_GLEXT_PROTOTYPES",
"-DEGL_EGLEXT_PROTOTYPES",
+ "-Wall",
+ "-Werror",
],
}
diff --git a/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp b/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp
index 22128ab..850a615 100644
--- a/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp
+++ b/opengl/tests/gl2_yuvtex/gl2_yuvtex.cpp
@@ -190,7 +190,7 @@
static sp<GraphicBuffer> yuvTexBuffer;
static GLuint yuvTex;
-bool setupYuvTexSurface(EGLDisplay dpy, EGLContext context) {
+bool setupYuvTexSurface(EGLDisplay dpy, EGLContext /*context*/) {
int blockWidth = yuvTexWidth > 16 ? yuvTexWidth / 16 : 1;
int blockHeight = yuvTexHeight > 16 ? yuvTexHeight / 16 : 1;
yuvTexBuffer = new GraphicBuffer(yuvTexWidth, yuvTexHeight, yuvTexFormat,
@@ -399,7 +399,6 @@
checkEglError("eglQuerySurface");
eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
checkEglError("eglQuerySurface");
- GLint dim = w < h ? w : h;
fprintf(stderr, "Window dimensions: %d x %d\n", w, h);