SF: Use consistent names for display IDs

There are two types of display IDs: hwc2_display_t for HWC IDs, and
int32_t for SF IDs. The latter are confusingly referred to as "hwcId".

This CL renames them to "hwcDisplayId" and "displayId", respectively.
Note that int32_t will be replaced by DisplayId in a follow-up CL.

Bug: 74619554
Test: Build
Change-Id: Ia9b621d385c2bf842a2093b578140dc7a2eaea69
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 9f1e714..cd0635a 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -435,7 +435,7 @@
     ATRACE_CALL();
 
     Mutex::Autolock _l(mDisplayLock);
-    auto displayId = display.getHwcDisplayId();
+    const auto displayId = display.getId();
     if (displayId == DisplayDevice::DISPLAY_ID_INVALID) {
         ALOGV("Skipping HWComposer prepare for non-HWC display");
         return NO_ERROR;
@@ -723,11 +723,11 @@
         ++mRemainingHwcVirtualDisplays;
     }
 
-    auto hwcId = displayData.hwcDisplay->getId();
-    mHwcDisplaySlots.erase(hwcId);
+    const auto hwcDisplayId = displayData.hwcDisplay->getId();
+    mHwcDisplaySlots.erase(hwcDisplayId);
     displayData.reset();
 
-    mHwcDevice->destroyDisplay(hwcId);
+    mHwcDevice->destroyDisplay(hwcDisplayId);
 }
 
 status_t HWComposer::setOutputBuffer(int32_t displayId,