SF: Use consistent names for display IDs

There are two types of display IDs: hwc2_display_t for HWC IDs, and
int32_t for SF IDs. The latter are confusingly referred to as "hwcId".

This CL renames them to "hwcDisplayId" and "displayId", respectively.
Note that int32_t will be replaced by DisplayId in a follow-up CL.

Bug: 74619554
Test: Build
Change-Id: Ia9b621d385c2bf842a2093b578140dc7a2eaea69
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 79ba15d..93377a2 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -81,7 +81,7 @@
     DisplayDevice(
             const sp<SurfaceFlinger>& flinger,
             DisplayType type,
-            int32_t hwcId,
+            int32_t id,
             bool isSecure,
             const wp<IBinder>& displayToken,
             const sp<ANativeWindow>& nativeWindow,
@@ -136,7 +136,7 @@
     int32_t                 getDisplayType() const { return mType; }
     bool                    isPrimary() const { return mType == DISPLAY_PRIMARY; }
     bool                    isVirtual() const { return mType == DISPLAY_VIRTUAL; }
-    int32_t                 getHwcDisplayId() const { return mHwcDisplayId; }
+    int32_t                 getId() const { return mId; }
     const wp<IBinder>&      getDisplayToken() const { return mDisplayToken; }
 
     int32_t getSupportedPerFrameMetadata() const { return mSupportedPerFrameMetadata; }
@@ -226,7 +226,7 @@
      */
     sp<SurfaceFlinger> mFlinger;
     DisplayType mType;
-    int32_t mHwcDisplayId;
+    int32_t mId;
     wp<IBinder> mDisplayToken;
 
     // ANativeWindow this display is rendering into