Add boot time display mode to native framework
Bug: 203520442
Test: m
Test: atest libsurfaceflinger_unittest
Test: atest libgui_test
Change-Id: I61ad0c75576a4e1ee54d657e6906bc5d6c10afaf
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 63fbe78..e84016f 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1426,6 +1426,52 @@
return NO_ERROR;
}
+status_t SurfaceFlinger::getBootDisplayModeSupport(bool* outSupport) const {
+ auto future = mScheduler->schedule([=]() MAIN_THREAD mutable -> status_t {
+ *outSupport = getHwComposer().getBootDisplayModeSupport();
+ return NO_ERROR;
+ });
+ return future.get();
+}
+
+status_t SurfaceFlinger::setBootDisplayMode(const sp<IBinder>& displayToken, ui::DisplayModeId id) {
+ auto future = mScheduler->schedule([=]() MAIN_THREAD -> status_t {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ return getHwComposer().setBootDisplayMode(*displayId, id);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return BAD_VALUE;
+ }
+ });
+ return future.get();
+}
+
+status_t SurfaceFlinger::clearBootDisplayMode(const sp<IBinder>& displayToken) {
+ auto future = mScheduler->schedule([=]() MAIN_THREAD -> status_t {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ return getHwComposer().clearBootDisplayMode(*displayId);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return BAD_VALUE;
+ }
+ });
+ return future.get();
+}
+
+status_t SurfaceFlinger::getPreferredBootDisplayMode(const sp<IBinder>& displayToken,
+ ui::DisplayModeId* id) {
+ auto future = mScheduler->schedule([=]() MAIN_THREAD mutable -> status_t {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ *id = getHwComposer().getPreferredBootDisplayMode(*displayId);
+ return NO_ERROR;
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return BAD_VALUE;
+ }
+ });
+ return future.get();
+}
+
void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
const char* const whence = __func__;
static_cast<void>(mScheduler->schedule([=]() MAIN_THREAD {
@@ -5404,6 +5450,10 @@
case SET_DESIRED_DISPLAY_MODE_SPECS:
case GET_DESIRED_DISPLAY_MODE_SPECS:
case SET_ACTIVE_COLOR_MODE:
+ case GET_BOOT_DISPLAY_MODE_SUPPORT:
+ case SET_BOOT_DISPLAY_MODE:
+ case CLEAR_BOOT_DISPLAY_MODE:
+ case GET_PREFERRED_BOOT_DISPLAY_MODE:
case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
case SET_AUTO_LOW_LATENCY_MODE:
case GET_GAME_CONTENT_TYPE_SUPPORT: