Support SurfaceView synchronization.
Add API for fetching the next frame number to be produced by
a given buffer producer. Add an API to SurfaceComposer to
defer execution of the current transaction until a given frame number.
Together these may be used to synchronize app drawing and surface
control updates.
Change-Id: I8e0f4993332ac0199c768c88581a453fefbaff1d
diff --git a/include/gui/BufferQueueProducer.h b/include/gui/BufferQueueProducer.h
index 6e16a60..322f2ec 100644
--- a/include/gui/BufferQueueProducer.h
+++ b/include/gui/BufferQueueProducer.h
@@ -170,6 +170,9 @@
// See IGraphicBufferProducer::getConsumerName
virtual String8 getConsumerName() const override;
+ // See IGraphicBufferProducer::getNextFrameNumber
+ virtual uint64_t getNextFrameNumber() const override;
+
private:
// This is required by the IBinder::DeathRecipient interface
virtual void binderDied(const wp<IBinder>& who);