SurfaceFlinger: Limit to 4k Layers
Sets a limit of 4k Layers which SurfaceFlinger will allow to be in
existence at any given time. An attempt to create Layers in excess of
this limit will fail with NO_MEMORY.
Bug: 20674586
Change-Id: I2dfaf59643d826f982b2fa44e8a9ed643176d972
(cherry picked from commit e7f8dde3f3c398c1ea1bec14e76725a760f71d31)
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 1419557..0d57ae5 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2018,18 +2018,25 @@
engine.fillRegionWithColor(region, height, 0, 0, 0, 0);
}
-void SurfaceFlinger::addClientLayer(const sp<Client>& client,
+status_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
const sp<IBinder>& handle,
const sp<IGraphicBufferProducer>& gbc,
const sp<Layer>& lbc)
{
+ // add this layer to the current state list
+ {
+ Mutex::Autolock _l(mStateLock);
+ if (mCurrentState.layersSortedByZ.size() >= MAX_LAYERS) {
+ return NO_MEMORY;
+ }
+ mCurrentState.layersSortedByZ.add(lbc);
+ mGraphicBufferProducerList.add(IInterface::asBinder(gbc));
+ }
+
// attach this layer to the client
client->attachLayer(handle, lbc);
- // add this layer to the current state list
- Mutex::Autolock _l(mStateLock);
- mCurrentState.layersSortedByZ.add(lbc);
- mGraphicBufferProducerList.add(IInterface::asBinder(gbc));
+ return NO_ERROR;
}
status_t SurfaceFlinger::removeLayer(const sp<Layer>& layer) {
@@ -2286,10 +2293,16 @@
break;
}
- if (result == NO_ERROR) {
- addClientLayer(client, *handle, *gbp, layer);
- setTransactionFlags(eTransactionNeeded);
+ if (result != NO_ERROR) {
+ return result;
}
+
+ result = addClientLayer(client, *handle, *gbp, layer);
+ if (result != NO_ERROR) {
+ return result;
+ }
+
+ setTransactionFlags(eTransactionNeeded);
return result;
}
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index d2654d4..3759a92 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -144,6 +144,8 @@
// every half hour.
enum { LOG_FRAME_STATS_PERIOD = 30*60*60 };
+ static const size_t MAX_LAYERS = 4096;
+
// We're reference counted, never destroy SurfaceFlinger directly
virtual ~SurfaceFlinger();
@@ -305,7 +307,7 @@
status_t removeLayer(const sp<Layer>& layer);
// add a layer to SurfaceFlinger
- void addClientLayer(const sp<Client>& client,
+ status_t addClientLayer(const sp<Client>& client,
const sp<IBinder>& handle,
const sp<IGraphicBufferProducer>& gbc,
const sp<Layer>& lbc);